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Glu to Create Terminator Game with Skydance Productions

Glu to Create Terminator Game with Skydance Productions

Free-to-play mobile game to launch in coordination with theatrical release

San Francisco, Calif. – June 3, 2014 – Glu Mobile Inc. (NASDAQ: GLUU), a leading global developer and publisher of free-to-play games for smartphone and tablet devices, today announced that the company will partner with Skydance Productions to create a free-to-play mobile game in coordination with the theatrical release of the new Terminator film. Designed in collaboration with the film’s creative team, the game will introduce gamers and fans alike to the characters, events and action of the Terminator franchise. Scheduled for initial release in summer 2015, Glu’s Terminator game will be available to mobile audiences worldwide across all major mobile platforms.

Terminator is one of the most iconic action brands in entertainment and we are pleased to be the first to bring the franchise to mobile as a free-to-play game,” said Niccolo de Masi, Glu CEO. “We look forward to offering our high-energy, action packed gameplay to the millions of Terminator fans worldwide.”

“There aren’t many mobile or free-to-play games that offer compelling action or true excitement, but Glu’s titles have proven that it’s possible to deliver both,” said David Ellison, Skydance CEO. “We’re excited to be working with them to design a game that will let gamers experience head-to-head combat in the Terminator universe.”

The new film is written by Laeta Kalogridis (“AVATAR,” “SHUTTER ISLAND”) and Patrick Lussier (“DRIVE ANGRY”) and is being directed by Alan Taylor (“THOR: THE DARK WORLD,” “Game of Thrones”).  David Ellison and Dana Goldberg (“WORLD WAR Z,” “STAR TREK INTO DARKNESS”) of Skydance Productions are producing. Executive producers are Skydance’s Paul Schwake (“WORLD WAR Z,” “STAR TREK INTO DARKNESS”), Annapurna Pictures’ Megan Ellison (“AMERICAN HUSTLE,” “HER”), Kalogridis and Lussier. “TERMINATOR” stars Arnold Schwarzenegger (“THE EXPENDABLES 1 & 2,” “TERMINATOR 1, 2 & 3”), Jason Clarke (“THE GREAT GATSBY,” “ZERO DARK THIRTY”), Emilia Clarke (“Game of Thrones”), Jai Courtney (“DIVERGENT,” “JACK REACHER”), J.K. Simmons (“MEN, WOMEN & CHILDREN,” “UP IN THE AIR”), Dayo Okeniyi (“THE HUNGER GAMES,” “THE SPECTACULAR NOW”), and Byung Hun Lee (“RED 2,” “G.I. JOE: RETALIATION”).

The Terminator franchise launched in 1984 with Schwarzenegger as the title character and spanned three subsequent films, which have earned more than $1 billion at the worldwide box office.

Paramount will distribute the film worldwide on July 1, 2015.

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Glu Mobile

Glu Mobile (NASDAQ:GLUU) is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games such as CONTRACT KILLER, DEER HUNTER, ETERNITY WARRIORS, and FRONTLINE COMMANDO on a wide range of platforms including iOS, Android, Windows Phone, and MAC OS. Glu’s unique technology platform enables its titles to be accessible to a broad audience of consumers globally. Founded in 2001, Glu is headquartered in San Francisco with a major office outside Seattle, and international locations in Canada, China, India, Japan, Korea, and Russia. Consumers can find high-quality entertainment wherever they see the ‘g’ character logo or at www.glu.com. For live updates, please follow Glu via Twitter at www.twitter.com/glumobile or become a Glu fan at Facebook.com/glumobile.  CONTRACT KILLER, DEER HUNTER, ETERNITY WARRIORS, FRONTLINE COMMANDO, GLU, GLU MOBILE and the ‘g’ character logo are trademarks of Glu Mobile Inc.

 

About Skydance Productions

Skydance Productions tells big stories and creates immersive worlds, producing narratives that span film, television, games and more.  Skydance’s recent releases include JACK RYAN: SHADOW RECRUIT, from director Kenneth Branagh and starring Chris Pine; WORLD WAR Z, starring Brad Pitt and directed by Marc Forster; J.J. Abrams’ STAR TREK: INTO DARKNESS, starring Chris Pine and Zachary Quinto, and G.I. JOE: RETALIATION, starring Bruce Willis, Channing Tatum and Dwayne Johnson.  Skydance is in production on a reinvention of the TERMINATOR franchise, to be released on July 1, 2015 and begins production in October on a disaster film titled GEOSTORM written by Dean Devlin and Paul Guyot with Devlin also directing, to be released on March 25, 2016. Skydance is currently developing MISSION: IMPOSSIBLE 5 with Christopher McQuarrie directing, to be released on December 25, 2015.  Skydance’s previous projects include the award-winning Coen Brothers film TRUE GRIT, starring Jeff Bridges and Matt Damon; MISSION: IMPOSSIBLE – GHOST PROTOCOL, starring Tom Cruise and Jeremy Renner, and Christopher McQuarrie’s JACK REACHER, starring Tom Cruise.  Skydance’s television division is currently in production on its first series, Manhattan, with WGN America, premiering in July 2014.  From writer Sam Shaw and director Tommy Schlamme, this 13-episode drama is set against the backdrop of the clandestine mission to build the world’s first atomic bomb in Los Alamos, New Mexico.

 

Cautions Regarding Forward-Looking Statements

 

This press release contains certain “forward-looking statements” related to the business of Glu Mobile Inc., including statements regarding the expected launch date of the game Glu is developing based on the new Terminator film and that the game will be available on all major mobile platforms. Such forward-looking statements involve known and unknown risks and uncertainties, including, but not limited to, the risk that we do not realize the expected benefits from our agreement with Skydance Productions; the risk that consumer demand for smartphones, tablets and next-generation platforms does not grow as significantly as we anticipate or that we will be unable to capitalize on any such growth; the risk that we do not realize a sufficient return on our investment with respect to our efforts to develop free-to-play games for smartphones, tablets and next-generation platforms; and the risk of product delays. Certain of these risks and uncertainties are or will be described in greater detail in our public filings with the SEC. Glu is not under obligation to (and expressly disclaims any such obligation to) update or alter its forward-looking statements whether as a result of new information, future events or otherwise.

ALL EYES ON WATCH DOGS™: NEW INDUSTRY SALES RECORD FOR LAUNCH OF A NEW IP

ALL EYES ON WATCH DOGS™: NEW INDUSTRY SALES RECORD FOR LAUNCH OF A NEW IP

Most successful launch title ever for Ubisoft® following phenomenal first week sales

London, UK – June 3, 2014 – Today, Ubisoft® announced ongoing record sales for Watch Dogs, which has sold-through more than 4 million copies in its first week, positioning it as the best-selling new IP at launch across the video game industry*.  Having already broken sales records in the first 24 hours following its release, Watch Dogs is now the company’s best-selling game ever in week one**.

“The results we achieved in the first week of launch are amazing and prove Ubisoft’s commitment to developing new blockbuster IP and thoroughly new-gen experiences,” said Darren Bowen, UK Sales Director.

The launch of Watch Dogs on consoles and PC was accompanied by the release of a free companion app, ctOS Mobile. The app allows gamers to connect with the Watch Dogs universe from anywhere, at any time, and is designed to enable revolutionary dual-screen gameplay, or even to be enjoyed as a standalone experience without the main game. ctOS Mobile has already been downloaded and played more than one million people**. Watch Dogs will also be released on the Wii U™ system from Nintendo in Fall 2014.

Watch Dogs is set in Chicago and lets players become Aiden Pearce, a brilliant hacker seeking justice following a violent family tragedy. Pearce hacks into Chicago’s Central Operating System (ctOS), which controls the city’s infrastructure (security cameras, traffic lights, public transportation and more) as well as key data on the city’s residents. The game uses the all-new Disrupt game engine to deliver stunning visuals and an incredibly immersive world.

For more information about Watch Dogs, please visit the official website, Facebook page and Twitter account.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2013-14 fiscal year Ubisoft generated sales of €1,007 million. To learn more, please visit www.ubisoftgroup.com. 

©2014 Ubisoft Entertainment. All Rights Reserved. Watch Dogs, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

Additional foreign tongues: Galaxy on Fire – Alliances receives 4 new localizations

Additional foreign tongues: Galaxy on Fire – Alliances receives 4 new localizations

Thanks to another extensive localization effort, the popular mobile multiplayer strategy game in the Galaxy on Fire™ universe is now available in German, English, Russian, French, Italian, Spanish, Polish and Brazilian Portuguese. 

Hamburg, Germany – June 3rd, 2014 – Last month, Deep Silver FISHLABS‘ critically acclaimed mobile sci-fi MMO got successfully translated into Russian and French. Today, another set of languages follows, including Italian, Spanish, Polish and Brazilian Portuguese. All in all, the game’s story and content are now available in no less than eight differing languages.

“Galaxy on Fire – Alliances unites strategy gamers and sci-fi fans from all over the world and enables them to share a conjoined gaming experience in a rich, living universe,” says Kai Hitzer, Marketing Director at Deep Silver FISHLABS. “To make sure all our players are able to enjoy the title without any reservations, comprehensive localization is indispensable. While the existing localizations do already cover most of our key territories, we are still eager to add more language-specific adjustments in the future, e.g. for the Asian market.”

Galaxy on Fire™ – Alliances can be downloaded from the App Store for free via http://bit.ly/gofa-iOS. The app requires iOS 6 (or higher) and runs on iPhone 4S (or newer), iPad 2 (or newer), iPad mini and iPod touch 5G.

About Galaxy on Fire™ – Alliances

Galaxy on Fire™ – Alliances is the first multiplayer game set in the iconic Galaxy on Fire universe. As such, the title puts its players into the roles of up-and-coming commanders of the Terrans, Nivelians or Vossk. Far beyond the final frontier, in a hazardous yet all the more promising region of space called the Shroud Nebula, these commanders set out to erect strong outposts, harvest invaluable resources and claim highly competitive territories. In order to stand their ground, however, they will have to band together and form powerful alliances that endure and defy even the strongest breaches and most devastating blows. 

Features

  • The first Mobile Strategy MMO in the Galaxy on Fire™ universe
    • A vast star map with more than 200.000 individual planets
    • Epic space battles with hundreds of players
    • Easy-to-access alliance system with varying coop features
    • Global leader boards for individual players as well as multinational alliances and Facebook friends
    • Three different alien species known from the previous GOF games
    • High-end 3D graphics and state-of-the-art special effects
    • Mobile-optimized user interface and intuitive touch controls
    • Native resolution support for 4-Inch and 3.5-Inch Retina Displays as well as iPad
    • Localized into 8 languages: English, German, French, Russian, Italian, Spanish, Polish and Brazilian Portuguese

 

THEATRHYTHM FINAL FANTASY CURTAIN CALL release date confirmed. Collector’s Edition and Limited Edition available to pre-order now

THEATRHYTHM FINAL FANTASY CURTAIN CALL release date confirmed. Collector’s Edition and Limited Edition available to pre-order now

LONDON, UK – June 3, 2014 – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, today announces its releasing two special editions of the forthcoming THEATRHYTHM FINAL FANTASY CURTAIN CALL. The Limited Edition version, featuring a free music CD, is only available to pre-order from participating retail outlets and while stocks last. The Collector’s Editionis available at the Square Enix Store and comprises a number of exclusive items. Both versions along with the standard retail version will be available from 19th September 2014, only on the Nintendo 3DS™ system.

The Limited Edition will be available as a pre-order exclusive and will include a copy of the game and a “THEATRHYTHM FINAL FANTASY CURTAIN CALL – REMIX SELECTIONS” Music CD featuring 5 tracks. Please check your preferred retailer for availability.

The Collector’s Edition is available to pre-order from the Square Enix Store and includes an exclusive, limited edition Nintendo 3DS™ Collector’s Pouch; the “THEATRHYTHM FINAL FANTASY CURTAIN CALL – REMIX SELECTIONS” Music CD (5 tracks) also in the Limited Edition; an exclusive, limited edition “THE BEST OF THEATRHYTHM FINAL FANTASY CURTAIN CALL” Music CD (20 tracks); and an exclusive set of 5 Premium, limited edition cards, based on the popular CollectaCard designs of the game. Players can enter the password on the card into the game to get their in-game version of that CollectaCard. The Collector’s Edition is priced at £44.99/ €54.99.

THEATRHYTHM FINAL FANTASY CURTAIN CALL is a rhythm action game combining classic FINAL FANTASY music with RPG elements. The game is the sequel to THEATRHYTHM™: FINAL FANTASY®, released on the Nintendo 3DS in July 2012, and includes three times as many songs and twice as many playable characters as its predecessor. In addition to the new features mentioned below, the sequel also boasts two new game modes: Quest Medleys where you alternate playing FMS (Field Music Sequence) and BMS (Battle Music Sequence) games – and the exciting Versus Mode, where players can challenge and compete against friends and other players. The game also includes a number of customisation and progression elements that the FINAL FANTASY series is renowned for.

Featuring more than 200 songs and 60 playable characters from across the entire FINAL FANTASY series – including FINAL FANTASY VII: Advent Children®, FINAL FANTASY TACTICS® and recently released titles like LIGHTNING RETURNS™: FINAL FANTASY XIII andFINAL FANTASY XIV: A Realm Reborn®, THEATRHYTHM FINAL FANTASY CURTAIN CALL lets players relive their favourite moments from across the epic series, as they tap their way through key FINAL FANTASY events, environments and battle sequences.

“Music is an integral part of the FINAL FANTASY experience that serves as a complement to the gameplay,” said Ichiro Hazama, producer. “As with the previous title, we envisioned a game where the music takes centre stage and the RPG gameplay enhances that experience.  Our fans are definitely in for a treat as they’ll be able to re-experience their favourite songs across the entire FINAL FANTASY catalogue.”

Key features include:

  • Versus Mode – Players can now compete head-to-head with friends and other users
  • Quest Medleys – Songs from the vast FINAL FANTASY music catalogue are used as backgrounds to unique quests; players can choose their own routes through various short, medium and long adventures. Players can also share these quests with friends.
  • New Characters – The game features over 60 characters from across the series, including Barret (FINAL FANTASY VII) and Yuna (FINAL FANTASY X-2). Characters from spin-offs like Benjamin (FINAL FANTASY MYSTIC QUEST), Ramza (FINAL FANTASY TACTICS) and Zack (CRISIS CORE® -FINAL FANTASY VII-) also make their debut in this game.
  • CollectaCard Crystarium – Clearing songs and winning battles allow players to obtain CollectaCards that boost their character stats.

 
Related Links 
Official website:  www.theatrhythm.com
Official Facebook® Page:   www.facebook.com/theatrhythm


About FINAL FANTASY
Since the release of FINAL FANTASY in 1987, this unique RPG series continues to showcase the spectacular visuals, highly imaginative worlds and rich stories leading the industry and earning the highest accolades from users around the world. Titles of the series have so far achieved a cumulative shipment of over 100 million units worldwide.

About Square Enix Ltd.      
Square Enix Ltd., a part of the Square Enix Europe business unit, develops, publishes, distributes and licenses SQUARE ENIX, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix Group. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 100 million units worldwide, DRAGON QUEST® which has sold over 62 million units worldwide and TOMB RAIDER® which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at  ttp://www.square-enix.com/eu/en/.


©2014 SQUARE ENIX CO., LTD. All Rights Reserved. Developed by indieszero Co., Ltd. 

ADVENT CHILDREN, A REALM REBORN, CRISIS CORE, FINAL FANTASY, FINAL FANTASY TACTICS, MYSTIC QUEST, THEATRHYTHM, THEATRHYTHM FINAL FANTASY CURTAIN CALL, the THEATRHYTHM FINAL FANTASY CURTAIN CALL logo, DRAGON QUEST, EIDOS, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO, and TOMB RAIDER are registered trademarks or trademarks of the Square Enix Group. Nintendo trademarks and copyrights are properties of Nintendo. All other trademarks are the property of their respective owners.

A DECADE IN THE MAKING- TECMO KOEI AMERICA TO DEBUT SAMURAI WARRIORS 4 AT E3 2014

A DECADE IN THE MAKING- TECMO KOEI AMERICA TO DEBUT SAMURAI WARRIORS 4 AT E3 2014 

Tactical Action Franchise Makes Long-Awaited Return for 10 Year Anniversary in October 2014

BURLINGAME, Calif. – June 3, 2014 – TECMO KOEI America today announced that SAMURAI WARRIORS 4 is in development for PlayStation®3 and PlayStation®4 computer entertainment systems and PS®Vita system, and is scheduled for release on October 21, 2014. SAMURAI WARRIORS 4 is celebrating 10 years of the tactical action WARRIORS brand that has sold over 34 million units worldwide, in addition to the franchise’s first-ever appearance on new generation systems with its launch on PlayStation 4. SAMURAI WARRIORS 4 will be on display at the E3 2014, within the Sony Computer Entertainment America booth located in the West Hall, #4522.

Since its original announcement in 2013, fans have been clamoring for information aboutSAMURAI WARRIORS 4. Now a new chapter of the saga unfolds with more than 50 playable warriors to choose from, devastating new attacks and exciting new modes creating an entirely new SAMURAI WARRIORS experience in stunning HD resolutions. Today, the company also revealed an early look at the opening trailer and a special Anime trailer, along with screenshots highlighting the game on PlayStation 4.

Features

55 New and Updated Characters— Nobuyuki Sanada and Yoshitsugu Otani join the fray, along with Takatora Todo, Naotora Ii and Munenori Yagyu previously only available in Japanese releases of SAMURAI WARRIORS along with major overhauls of appearance and rearrangements in battle moves for fan-favorite characters such as Yukimura Sanada and Nobunaga Oda adding to the diverse range of more than 50 playable characters 

Disseminate the Enemy Ranks— Battles are more thrilling than ever with new maneuvers including Hyper Attacks which allow for rapid moment on the battlefield combined with high powered attacks, a powerful Rage Attack which can be reached when the Spirit Gauge is full, deadly finishing moves with Mighty Strikes and the ability to mount and dismount horses seamlessly, additionally existing moves have all been powered up from their previous iterations 

New Battle Modes— Enhancements and newly implemented gameplay systems create a deeper and more satisfying combat experience, including the all-new ability to switch between two characters in real-time, adjustments to morale, Officer development and the return of the popular portable item system found in SAMURAI WARRIORS 3 are just some of the features players will find to gain the advantage in combat 

Unfold the rich tapestry of the Warring States era— The Story Mode portrays the tales surrounding the battles by faction, deepening the relationships between characters and is separated into two parts, regional stories, which tell the tales of the officers of various regions around the land such as Kyūshū and Shikoku, and the story of unification, which details events up to the end of the Warring States era

Leave a mark on history— In the new “Chronicle Mode”, while completing various quests, meeting new officers and collecting items, players discover the world of SAMURAI WARRIORS through their own design with more ways to customize than ever before including a vastly upgraded Create Character system

Living World— PlayStation 4 players will experience an even more engaging saga with highly detailed landscapes and breathtaking skies that reflect true to life lighting and shadow effects and battlegrounds packed with significantly more enemies on screen 

Cooperative Play and Cross Save functionality— All modes can be played cooperatively via Network Play across the PlayStation 3, PlayStation 4 and PS Vita system, additionally save data can be shared across all three systems 

SAMURAI WARRIORS 4 is developed by Omega Force and published in North America by TECMO KOEI America.  The PlayStation 3 and PS Vita versions will be available exclusively through the PlayStation® Store for $49.99 (PS3) and $39.99 (PS Vita) respectively and the PlayStation 4 will be available for $59.99. This title has not yet been rated by the ESRB.

For the latest SAMURAI WARRIORS 4news follow us on www.facebook.com/koeigames or @TecmoKoeiUSor visit http://www.tecmokoeiamerica.com/. 

About TECMO KOEI AMERICA CORP:

TECMO KOEI AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of TECMO KOEI HOLDINGS CO., LTD., headquartered in Yokohama, Japan. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. On April 1, 2009, TECMO KOEI HOLDINGS CO., LTD was established as a result of the TECMO, LTD. and KOEI Co., Ltd. merger.

SAMURAI WARRIORS® 4 © 2014 TECMO KOEI GAMES CO., LTD.
“SAMURAI WARRIORS” and the “KOEI logo” are registered trademarks of TECMO KOEI GAMES CO., LTD.

The KT logo is a registered trademark of TECMO KOEI HOLDINGS CO., LTD.

 

Space Run’s ‘Discovery’ Trailer Explores Game Mechanics

space-run-screenshot-006

Discover Space Run‘s gameplay mechanics in the new trailer for Focus Home Interactive and Passtech Games‘ soon-to-be released sci-fi, strategy/tower defense title, embedded at the bottom of this article.

Space Run employs a mix of strategy, vessel construction and intense tower defense whilst paysing homage to the 1980s with its numerous codes and references. As a space runner, the player is assigned missions requiring they deliver certain goods from one end of the galaxy to the other. Being quick and efficient is important to keeping your cargo, and vessel for that matter, in tact. Asteroid belts, pursuing pirates and interstellar corsairs will look to stifle your progress, so charge up your laser cannons and shields! Customising your vehicle to balance power with speed and defensive elements will be imperative to surviving and succeeding, leading to big paydays allowing you to upgrade your ship further.

Again, view the trailer below and also check out the recent batch of Space Run screenshots released here!

Fight together or die alone in Crytek’s thrilling new IP, HUNT: Horrors of the Gilded Age

Fight together or die alone in Crytek’s thrilling new IP, HUNT: Horrors of the Gilded Age

London, UK – June 3, 2014 – Brace yourself for a spine-chilling new multiplayer experience on PC and consoles as Crytek ventures into the shadows in “HUNT: Horrors of the Gilded Age”.

An all-new IP, HUNT is a third-person action game where up to four players band together to fend off an onslaught of bloodthirsty creatures and track down breathtaking bosses. Featuring intense co-op gameplay, HUNT is the debut title from Crytek USA Corp., and will be published by Crytek as part of their growing Games-as-a-Service range. Players won’t have to wait long to take a closer look at HUNT in action, with the game going on show at this year’s E3 expo from June 10-12.

David Adams, CEO of Crytek USA Corp., said: “In HUNT: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we’ve created. From the outset of the development process, we’ve poured our imaginations into the game so that everyone who plays HUNT will discover a challenging experience that feels fresh, captivating and rich in possibilities.”

Set in the late 1800s, HUNT depicts a world where so-called myths and folklore actually point to the terrifying truth about evil lurking just beyond the fringes of day-to-day life. Players act as hunters willing to take up arms and risk their necks by venturing into the deadliest of territories and facing the hideous creatures that have overrun them.

Adding to the thrill of the hunt is a special content generation system that ensures players never encounter exactly the same environment or set of enemies twice. As the surprises come thick and fast, the terror of knowing that one of the game’s grueling boss battles could be just around the corner will keep everyone’s pulses pounding. Defeating bosses will require close collaboration between hunters as they attempt to figure out and take down some truly terrifying monsters.

HUNT: Horrors of the Gilded Age is scheduled to enter Closed Beta testing on PC later this year, and players can sign up for a chance to experience the game first athttp://www.huntthegame.com

E3 2014 attendees looking to see HUNT in the flesh should visit Crytek at booth 4500 in the Los Angeles Convention Center.

Everyone can catch a first glimpse of HUNT: Horrors of the Gilded Age right now by checking out a new teaser trailer here: http://youtu.be/Xt1n5ZkZReQ

About Crytek 

Crytek GmbH (“Crytek”) is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences for PC, Xbox One, PlayStation®4, Wii UTM, Xbox 360, PlayStation®3, iOS and Android using their cutting-edge 3D-Game-Technology, CRYENGINE®.

The company’s headquarters are in Frankfurt am Main (Germany). Crytek also has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (UK), Shanghai (China), Istanbul (Turkey) and Austin (USA).

Since its foundation in 1999, Crytek has consistently been recognized for excellence in its field, earning accolades such as the 2011 Develop Award for Best Independent Studio, and two Red Dot Design Awards (in 2010 and 2013). Its multi-award winning games include Far Cry®, Crysis® (awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards), Crysis Warhead® (awarded Best Graphics Technology at IGN Best of 2008 Awards), Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom 2010),

Crysis® 3, Ryse: Son of Rome and Warface (awarded Best Social/Casual/Online Game of Gamescom 2012). For more information, please visit www.crytek.com.

Hanabee license Devil Survivor 2 The Animation

devil-survivor-2
Devil Survivor
maniacs have reason to be excited with Hanabee Entertainment officially confirming that they have acquired the license for the Devil Survivor 2 anime adaptation, Devil Survivor 2: The Animation.

Hanabee have confirmed the release to be DVD only and feature an English dub along with Japanese audio and English subtitles. A release date is set to be revealed in the future.

Devil Survivor 2: The Animation revolves around a social network that sends videos of your friend’s future death, tasking you with the goal of saving their lives. After receiving one of these videos Hibiki and Daichi end up dying themselves, only to be revived and gaining the power of demon summoning. With this new ability they must take on all manner of supernatural beasts and unravel the mystery that surrounds them.

Stay tuned for further information on this release as it comes to light.

Flat Earth Games Announces New Title Metrocide

Metrocide-Image-01
It’s a hell of a town

Announced in the recent issue of Indie Game Magazine, developer Flat Earth Games has come out with their latest project: Metrocide. The game itself combines stealth, violence and an obnoxious difficulty level complete with permadeath, the next logical step from their family friendly TownCraft title…

Metrocide places you in the well trodden shoes of T.J. Trench, a notorious contract killer in a futuristic city chock full of people who want him dead. Gangs, vigiantes, security cameras…fascist police drones. You know, the usual. Trench must utilise various guns and bombs in order to survive, though it will by no means be an easy journey.

Metrocide-Screenshot-01
Chaos in the deadly city

Vinny Parisi (Editor-in-Chief of Indie Game Magazine) said:

“Metrocide caught my attention immediately for two reasons: The title and the atmosphere. It would be silly not to expect a crime-ridden, brutal city with a name like that, but the game decidedly surpasses any preconceived expectations from the moment players first take to the tough streets.”

Leigh Harris (Director of Flat Earth Games) added:

“It’s kind of a sanity project for us. We’ve been working on an all-inclusive game for such a long time now. And sometimes, well, you kinda just need to shoot someone with a futuristic shotgun.”

Metrocide is set to hit PC and Mac sometime in mid 2014, so check out the official site and keep an eye on the streets…the bloody, bloody streets.

Sprechens sie Wasteland? – Wasteland 2 Crowdsources Localisation

Wasteland-2-concept-art-01

inXile Entertainment has begun efforts to localise their kickstarted RPG title, Wasteland 2 (Due to be shipped by publisher Deep Silver in August of this year), into French, Italian, German, and Spanish through crowdsourcing. Anyone can join their efforts through the Get Localization project, where you can work with other fans as well as professional editors to fix mistakes and inconsistencies within translated texts. inXile will also have some fans go a bit further and play early builds of localised variants of the game, in order to collect more effective feedback.

“This is another development concept that fits what we’ve been trying to do all along with Wasteland 2. This project could never have happened without the crowd, and that’s true for this particular effort as well. As the game’s script is approaching 500,000 words, localizing becomes an unfathomably large task, and I couldn’t imagine tackling it without our fans’ help in conjunction with the editors,” – Brian Fargo, CEO of inXile Entertainment.

Wasteland-2-screenshot-01

“Approaching 500,000 words” just made me swoon (Oh how I adore narratives in video games) and luckily initial output from this scheme appears to have paid dividends, with fans producing work at a high level of quality… but this should hardly surprise anyone who knows anything about gamer motivation and the extent to which fans will go to help further their favorite games. inXile will reward contributors who have submitted approved translations for 250+ strings with a copy of the game, as well as access to the currently ongoing beta.