Idea Factory International has announced that PlayStation 4 owners can expect Omega Quintet to be released in North America on April 28th and on May 1st in Europe. To go along with this announcement the company has also released a large batch of new screenshots and two trailers for the game which can be found below as well as some new details concerning the game’s PVS mode.
The Promotional Video System as it is called allows players to create their own Verse Maiden performances by choosing the song, performers, solos, and dance moves. You can even make use of the PlayStation 4 camera to put yourself on the big screen and, for once, the PlayStation Move to add special effects to performances.
FUNimation Entertainment recently revealed that they will be releasing a premium edition Blu-ray set of the popular anime series Soul Eater on June 30, 2015.
The release will contain all 51 episodes, 80 minutes of on-disc extras and a hard-bound Soul Eater yearbook featuring 64 pages of glossy, full-colour art, including pages where fans can get voice actors from the show to sign messages for them. The release is not exclusive to any one retailer. FUNimation will only be producing a limited quantity of this premium edition release.
FUNimation will be releasing Soul Eater Not!, the prequel to Soul Eater, on the same day as the release of the premium edition Blu-ray. This will be the first special edition release of Soul Eater in North America.
Mileena’s dental situation is more vile than ever. Gross.
This week’s ‘Kombat Kast’ hosted by NetherRealm community Manager Tyler Landsdown and designer Derek Kirtzic was packed to the brim with kontent. Not only did we get the whips, sais and a little surprise that we were promised, but Test Your Luck and Kustom Kombat were played, the Scorpion ‘Kold War’ skin was revealed and Kung Jin joined the fray. And for those with the Mortal Kombat (2011)fight sticks on PS3, they will be compatible with the PS4 version of Mortal Kombat X!
fear-sAs’ Scorpion ‘Kold War’ skin, available with certain pre-orders
As the title references, Mileena and Takeda’s gameplay was demonstrated. Mileena’s variations are: Ethereal, Ravenous and Piercing. In the first, she gains the ability to throw her dagger to a spot, de-materialise and reappear at that location. The time she stays invisible can be controlled. In Ravenous, Mileena adds chain grapples to her arsenal, allowing the player to plug into her Tarkatan DNA and get an extra few bites out of her opponent. Or, just leapfrog them for humiliation (can also be chained to break their arms and kick them away). Finally, piercing takes advantage of her signature weapons, enabling numerous sai projectiles and altered normal combos. So she has a Mix-up, Grapple and Zoning game!
Takeda‘s variations are called Shirai Ryu, Lasher and Ronin. The most former adds teleports and utilises his retractable whips in a manner very reminiscent of Scorpion’s trademark spear. Lasher electrifies said whips, also adding a couple rangier attacks that can trip up the opponent for a juggle (on EX) and also enhances his flurry punch attack in both power and range. The final variation cements Takeda’s instant reputation as an incredibly dangerous bad-ass with dual plasma swords at his disposal. With the new weapons comes a beam projectile, a projectile reflect and a manual plasma trap. Is there anything Takeda can’t do?
As a special treat (as if it wasn’t planned!) Kung Jin’s gameplay was also explored. The cousin of Kung Lao, as tournament player guest Steve Brownback (who pulls off a Kitana Brutality late in the stream) called him, has Ancestral, Bojutsu and Shaolin variations. Ancestral sees the archer show off his archery skills, naturally. Among his jump arrows is the ability to augment his arrows with fire, meter-burning energy and stun capacity. Each effect lasts 6 seconds. Bojutsu involves Kung Jin using his bow as a staff, with the ornamental dragon head turning into a bludgeoning mass of metal. Oh, and it can shoot overhead fireballs. Lastly, Shaolin adds a shakram as a nod to Kung Lao, which can be thrown akin to Jade’s glave…almost exactly actually. Or Tanya’s boomerang (my hopes of her inclusion have died with this reveal).
‘Rain Assist’ is only one of multiple buffs likely “deconfirming” characters as playable
Their first fatalities were also demoed, but my descriptions will never do them justice. You can watch everything unfold in the meaty stream itself, embedded below. Additionally, you will witness some entertaining Test Your Luck match-ups, and Kustom Kombat, which is basically a mode allowing the combatants to choose the buffs found in Test Your Luck beforehand. Oh, and you better think twice about quitting an online match-up now…unless you like utter embarrassment. Quitters get Quitalities now! Check it all out in the stream below! Mortal Kombat X releases April 14th for the Xbox One, PlayStation 4 and PC.
MKX Kombat Kast: Episode 6 – Whips, Sais And A Little Surprise
Sentai Filmworks has just announced their acquisition of the home video distribution rights for the anime series Windy Tales.
Windy Tales (Fuujin Monogatari) is an original 13-episode anime series created by Minami Otori and produced by Production I.G. It features music by famous composer Kenji Kawai and is directed by Junji Nishimura, who may be known by some anime fans as the director of many episodes of Ranma 1/2. The series originally aired in Japan from September 2004 to February 2005, and was dubbed into English by Animax Asia for their broadcast of the series. Sentai Filmworks has not yet stated if their release will contain this dub, if they will produce a brand-new dub for it or if they will be producing a subtitled-only release.
Sentai Filmworks describes the series as follows:
It has been said that air becomes wind when it is agitated. As luck would have it, a small unassuming village in the Japanese countryside, known as the Village of the Wind, harbors a group of mysterious wind handlers who tempt fate. In this town, young Nao is an 8th grader who discovers a cat high above where she normally shoots her digital camera. Nao is one of only two members of her school’s Digital Camera Club, and she already sees the world through a different lens than most. The other member of the club is Miki, Nao’s friend and photography aid, although she doesn’t seem too interested in the hobby herself. Now, the two friends, along with Jun who seems to follow them everywhere they go, find themselves searching outside of the Village of the Wind for the secret of how it all works. Will these children be the ones to discover the truth and understand the mystery of this powerful force? With the wind at their back, they are determined to grasp its meaning in WINDY TALES.
The series will be available on home video in the near future.
The first major batch of EvolveDLC is landing on March 31, 2015. The Behemoth monster, four new playable hunters, two maps, and the new Observer Mode will be available. Behemoth is free to all who pre-ordered the game or purchased the Monster Expansion Pack for $22.95 AUD.
The four hunters can be purchased for $11.25 each or as part of the Evolve “Hunting Season Pass” for $33.45. Torvald is a the new cyborg Assault character, Crow is a Trapper who specializes in tracking, Slim is a genetically modified combat Medic, and Sunny is a Support character toting a nuclear grenade launcher.
The new Observer Mode and the two new maps will be free to all owners of Evolve. Observer Mode allows players to spectate games and add colour commentary. The two new maps are Broken Hill Mine and Broken Hill Foundry. The maps will launch on Xbox One on March 31, 2015 and then on PlayStation 4 and Windows on April 30, 2015.
It’s no secret Microsoft haven’t been kind to the classic IP’s they obtained when they purchased Rareware. Last year at E3 a trailer for Project Spark was shown and at the very end of the trailer Conker appeared just as he looks in Conker’s Bad Fur Day and cut the logo in half. Many thought we were getting a new Conker game but were then dissapointed to hear Conker say “10 years without a new game, guess we’ll have to make our own.”
Now a Conker’s Bad Fur Day DLC pack is coming to Project Spark and it seems like it will try and sell itself as a semi sequel to Bad Fur Day with actual story content and characters brought back from the N64 classic. You can see the old Cock and Plucker pub where Conker got drunk in the first game as well as a member of the Tediz and what seems to be Rodent but it is hard to tell as he is with the Tedi and never speaks.
The DLC will launch April 23rd at 9:00 AM PST and include the first chapter of Conker’s story titled Conker’s Big Reunion. It will also come with the Champion and Creation Pack. Conker may look a little funny here and not be animated all that well but that is partially due to the fact the entire trailer was created with the Project Spark in game tools which is pretty impressive and means any body can now make their own Conker adventures. The first episode will take about an hour to play through and Rare has given the Project Spark team a lot of the original assets to use so make the episode as authentic as possible.
Sure it’s not a true sequel but I actually really liked this trailer and I’m glad their sticking with the mature Bad Fur Day theme as well as using alot of original assets and even Conker’s original voice. It will definitely be interesting to see what the game plays like come April 23rd. Project Spark is available on Windows 8 PC’s and on Xbox One. Let us know your impressions of the new teaser trailer in the comments below.
Techland released a new infographic today with data collected from 3.2 million players during the first 45 days of Dying Light. To help players visualize their achievements, Techland has provided some real world comparisons. Personally, the most impressive number was the total distance climbed, as 7 years of freefall is an incredible time to fall at terminal velocity.
Dying Light is Techland’s zombie FPS that mixes melee combat and freerunning, and tosses in a few guns to boot. The Polish developers have been extremely busy with post-launch content for the game, both free and paid. Hard Mode, extra weapons, new outfits, and mod support has been among the newly released content. Owners can look forward to more maps, modes, and skills in coming months.
This is not an early April Fool’s prank; Call of Dutyis coming to Australia on April 1st for the first time. Confused? Don’t be! For the first time, one of the four new Call of Duty: Advanced Warfaremultiplayer maps will be set in Australia.
Call of Duty: Advanced Warfare “Ascendance” is adding four new maps, a new energy weapon that works as both a LMG and a shotgun, and the Exo Grapple ability to the multiplayer game. The popular Exo Zombies mode continues with a new map set in Burgertown and more traps.
Gamers will be able to get their first look at “Ascendance” at the 2015 Call of Duty Championship, Presented by Xbox. Activision will be releasing the first trailer at the competition, which will go down in Los Angeles from March 27-29th.
Call of Duty: Advanced Warfare “Ascendance” will cost $19.95 AUD on its own or as part of the $64.95 season pass.
Sentai Filmworks has just announced their acquisition of Guardian Ninja Mamoru. It will be available on home video sometime in the future. It has not yet been revealed if this title will receive an English dub or if it will receive a subtitled-only release.
Taro Achi’s light novel series was adapted into a 12 episode anime series in 2006 by Group TAC. Both the light novel and the manga, which were adapted from the light novels, are currently unavailable in English.
In addition to this announcement, Sentai Filmworks also detailed its plans for Anime Matsuri, the upcoming anime and Japanese pop-culture convention in Houston, Texas. There will be an industry panel, which will include a ‘big’ reveal, the world premiere of the English dub of Super Sonico and live auditions for a minor role in their English dub of Parasyte -the maxim-. Dates and times for these events will be revealed soon.
Creative Assembly and Sega have announced that Total War: ATTILA will be receiving new factions for it’s post-Roman epic strategy title. In honor of Saint Patrick’s Day, the announcement states that ATTILA will be receiving a DLC pack for a number of Celtic factions.
The DLC includes a variety of different playable tribes hailing from the various parts of Britannia. Notably for today are the Ebdanians who hail from modern day Ireland. Also included are the Picts and the Caledonians, both of which hail from different parts of modern day Scotland.
The Celts Culture Pack factions will be playable in Total War:ATTILA‘s Single player and Multiplayer campaigns. In addition they will be playable in Custom and Multiplayer battles. No price or release date has been announced, but previous Culture Packs cost $7.99 (USD). You can check out a teaser trailer below.