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Funhaus’ Adam Kovic and Bruce Greene Confirmed as Guests for RTX Australia 2016

Two members of Funhaus have just been confirmed as guests for the upcoming RTX Australia event. Adam Kovic and Bruce Greene will be coming down for the event on January 23 and 24, 2016. More ‘information’ about them can be found at RTXAU.com.

Tickets for the event will go on sale tomorrow, July 2, at 12:00PM AEST. There will be an Early Bird Saturday pass and an Early Bird Sunday pass available for $35 each with a $2.70 booking free, an Early Bird weekend pass available for $50 with a $3.90 booking fee and a VIP pass available for $400. The VIP pass grants entry to the event on both days, a VIP party invitation, a VIP line for signing and early access to the floor. Only 100 VIP passes are available. They are limited to two per transaction.

A Lull in the Sea and My Little Monster Premium Editions Now Available in North America

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NIS America has released a double dose of anime for their fans today in the form of A Lull in the Sea: Complete Collection and My Little Monster. Both series’ premium editions are now available for purchase through NIS America’s online store and various online retailers. A Lull in the Sea‘s premium edition contains all twenty six episodes of the anime series, in both English and Japanese, contained on three Blu-ray discs, a two disc original soundtrack, and a 76 page hardcover art book all contained in a premium hardcover slipcase for $143.99.

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As for My Little Monster, the premium edition of this series contains the entire first season on two Blu-ray and two DVD discs and a 64 page hardcover art book contained in a premium hardcover slipcase for $55.99.

Hatsune Miku: Project Mirai DX’s Various Game Modes Detailed

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While Hatsune Miku: Project Mirai DX was originally meant to be released in the West back in May, Sega has taken some extra time to make sure that the title is ready and although the game has been delayed until September 8th, they haven’t forgotten about it. Earlier today the company released some new details about the various game modes that are available in the title as players play through the forty eight songs in the title.

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Considering players can change out characters who perform certain songs, there are up to seventy nine songs in total with these additional voice tracks. Besides being presented in nendoroid style, this game also features a blend of rhythm game elements, companion based events, creativity tools, and customization.

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Players can customize the size, color, and even behavior of some rhythm icons allowing players to adjust the game to fit their style of play. Of course if you don’t feel like playing songs you’ve unlocked, you can still enjoy them in theater mode where the videos will be presented as simple music videos that players can create playlists of.

Atelier Sophie’s Full Teaser Trailer Gives us a Glimpse at the World

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Back when Atelier Sophie: The Alchemist of the Mysterious Book was first announced Gust and Koei Tecmo only had a brief bit of story and a small teaser trailer to show off to fans. That changed a bit today when the company released the full trailer, though not too much.

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In the trailer, found below, we see Sophie visit various areas in the game as she walks around town and fields at different times of day. Also shown is some footage of Prachta, is a mysterious book that can talk and move on its own that the amnesiac Sophie finds in her grandmother’s atelier. After a certain event allows her to take on the form of a human she serves as a teacher to Sophie, the only problem is she has very little knowledge about the world outside of alchemy.

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Currently Atelier Sophie: The Alchemist of the Mysterious Book is set to be released in Japan on September 25th for the PlayStation 4, PlayStation 3, and PlayStation Vita.

The Legend of Zelda: A Link to the Past Graphic Novel Review

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The Legend of Zelda: A Link to the Past Graphic Novel
Author: Shotaro Ishinomori
Artist: Shotaro Ishinomori
Publisher: Viz Media / Madman Entertainment
Release Date: June 10, 2015
Price: $19.99 USD Available Here / $29.95 AUD – Available Here

Overview

The Legend of Zelda is one of the most famous video game franchises of all time. Nintendo has been producing games in the series for almost three decades now. Even though they share many of the same gameplay elements and arrangements of much of the same music, each new entry features something that makes that game unique and stand out from the rest.

Video games and graphic novels are obviously two different mediums. On the one hand, an adaptation of a Legend of Zelda game in comic-book format could be quite interesting because it might expand on the plot of a game and add some emotional depth to it. On the other hand, such an adaptation could take away some of the uniqueness and fun that The Legend of Zelda games have. Which hand is holding Shotaro Ishinomori’s adaptation of The Legend of Zelda: A Link to the Past?

Story

Link is sleeping in his bed when he is awoken by a voice calling out to him. This voice, belonging to Princess Zelda, has already called Link’s uncle for help, but now, both Zelda and Link’s uncle are in mortal danger. Listening to the voice, Link puts on his iconic green tunic and Phrygian cap and follows Zelda’s voice to the castle, where the evil wizard Agahnim is posing as the king. Link discovers a room in which his uncle is fighting against Agahnim. Defeated, Link’s nameless uncle bequeaths his sword and shield to Link. Zelda telepathically informs Link that Agahnim plans to use the life force of seven maidens to open the seven wise men’s seal. Link then finds Zelda and rescues her from two soldiers, and together they escape from the castle. They then make their way to the Sanctuary. Here it is revealed that Link is actually the legendary hero who only appears in Hyrule once every one hundred years. Link is told that he must now find the Master Sword, the only sword that can defeat Agahnim.

Link learns that he must find Sahasrahla the Elder, a descendant of the seven wise men, in order to discover the location of the Master Sword. At Sahasrahla’s house, Link meets Sahasrahla’s nameless wife, who informs him that the Master Sword is located deep within the Lost Woods. Link makes his way to the Eastern Palace, where Sahasrahla tells Link that he must obtain the legendary Pendants of Virtue in order to be able to retrieve the Master Sword. He gives Link the Pendant of Courage, and afterwards, Link sets off to find the other two Pendants. Along his journey, he obtains more useful and important objects that help him on his adventure. Meanwhile, Agahnim is preparing to cast his final incantation on Zelda when Ganon appears.

This adaptation does not appear to be entirely faithful to the original story, but it is interesting. It fundamentally cannot provide the same experience that actually playing the game it is based on can, but it is a pleasant change to be able to finish a story from The Legend of Zelda series in less than a couple of hours instead of 30. It may alternatively seem unfair to some readers that Link can accomplish a task in just a few frames of a comic when that task would take players multiple hours to complete in the game. Without the somewhat immersive experience that the games offer, it is harder to have the suspension of disbelief that is necessary to enjoy the games. Nonetheless, the new elements that are introduced in this adaptation add a new level of depth to the story. The conclusion, albeit not exactly original, ends the story on a relatively high note.

Artwork

The full-colour presentation of the graphic novel is great, but Shotaro Ishinomori’s artwork itself is a mixed-bag. The backgrounds are well-detailed, and in particular, the various locations in both Hyrule and the Dark World are very well-drawn, making the designs featured in the graphic novel look better than the designs featured in A Link Between Worlds, the 3DS successor to A Link to the Past. The design of the monsters are faithful to the designs from the original game, but it is with the design of the main characters that the quality of Ishinomori’s drawings decreases significantly. Link’s character designs in the games have always been basic, but this factor has never detracted from the quality of any of the games. In this case, however, the drawings of Link are inconsistent and frequently reminiscent of an unusually dopey teenager going through puberty.

At the beginning of the story, Link has the appearance of an eight-year-old child. As the story progresses, Link appears more and more dopey. He ages rather quickly and is noticeably taller by the end of the story. This Link seems like an audience-insert character aimed solely at a North American audience from the 1990s, especially based on the way he talks. However, at least he talks with actual words instead of just making noises when he swings his sword or gets hurt. Princess Zelda’s design is more detailed than Link’s, although that unfortunately is not saying much. She has a more plain appearance here than in the games, and it is quite rare but certainly very nice to see her not wearing any makeup. The anatomy of her face is inconsistent; her eyes keep changing shape and size and her irises keep moving from where they should be, which can be quite distracting along with all of the other design flaws.

Aside from the detailed background art and the drawings of items such as the Master Sword, which looks impressive, where Ishinomori succeeds is in drawing the enemies and the people of the Dark World. Ganon does not look as evil as he does in other games, even if his appearance is interpreted symbolically. However, the monstrous appearances of the Dark World’s inhabitants are effective at evoking a sense of the negative emotions, such as greed, that exist within their hearts. As for the presentation of the graphic novel, some of the text at the beginning of certain chapters is set directly against the artwork and as a result is difficult to read due to the clashing colours. Otherwise, there are no major issues with Viz’s reprint.

Overall

This graphic novel will appeal mainly to people with nostalgia for A Link to the Past. The experience of reading the graphic novel instead of playing the original game or the Game Boy Advance port has both positive and negative elements that individual readers may weigh up differently, so both of the hands mentioned at the beginning are holding a copy of the same graphic novel. The extremely short length of this adaptation makes it difficult to become immersed in the world and the story as one might with any of the games, and the outdated dialogue belongs in the ’90s. This book can be read in a fraction of the time that it takes to finish the game, further diminishing any chance of truly engaging with the story. There is no need to spend large amounts of time traversing Death Mountain or any of the other various locations in the game, but that is the only benefit. The graphic novel does not allow the opportunity to discover a key item for oneself or the ability to defeat a boss with one’s gaming skills. If you played the game when you were younger and are looking for a quick nostalgia-fix, this graphic novel might be the thing for you. After reading it, you may want to go find your copy of the original game or the Game Boy Advance port, or perhaps purchase a copy of the game if it is not in your collection.

Capsule Computers review guidelines can be found here.

Yoru no Nai Kuni Second Trailer Released

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As we have talked about in the past, in Yoru no Nai Kuni the lead heroine Arnath will have to choose between either saving her beloved friend or fulfilling her duty as a Holy Knight, meaning sacrificing said friend. However in this latest trailer from Gust and Koei Tecmo we see Arnath exclaim that she will protect Rulitis from her fate of being the seal for the “Lord of the Night” no matter the cost.

The trailer also gives us a brief look at some of Arnath’s transformation abilities and you can check out the full video below. As for the game itself, currently Yoru no Nai Kuni is set to be released in Japan on August 27th for the PlayStation 4, PlayStation 3, and PlayStation Vita.

Muv-Luv Visual Novel English Translation to be Funded with Kickstarter

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If you happen to be a fan of visual novels then you likely have seen that over the past year and a half we have seen quite a lot of progress when it comes to bringing some of the hottest Japanese visual novels to English speaking audiences, something that most people never thought would happen. Now another long running series is going to make an attempt at reaching the English speaking world courtesy of Degica and IXTL.

The companies have announced that they are planning on launching a Kickstarter campaign in either August or September to try and localize the Muv-Luv visual novel series. This includes the PC release of the first two titles in the series, Muv-Luv and Muv-Luv Alternative.

Degica will be formally announcing the Kickstarter at a press conference event that will be held at Anime Expo in Los Angeles on July 3, between 1:00 and 2:00 p.m., at LACC 303A. Until then, you can check out the company’s official Muv-Luv website here.

Muv-Luv‘s Two Story Arcs

  • Muv-Luv Extra – Shirogane Takeru was living a peaceful life as a 3rd year high school student, with his childhood friend Kagami Sumika. However, one morning Takeru awakens to see a mysterious girl named Mitsurugi Meiya sleeping in his bed. Thus begins the start of a high school love comedy where Takeru will have to choose between his childhood friend and the girl insisting they are bonded by fate.
  • Muv-Luv Unlimited – Shirogane Takeru finds himself stuck in a parallel world where mankind is on the brink of destruction after battling against alien invaders known as BETA for the last 20 years. Takeru soon finds himself enrolled into the United Nation force to fight these aliens and finds the parallel versions of all of his high school friends, with the exception of Kagami Sumika, who does not seem to exist. Soon he will have to fight to save mankind, and protect the girl he comes to love over the course of the story.

Muv-Luv Alternative

Three years after witnessing the tragic exodus of mankind, Takeru wakes up believing that everything that had happened was just a dream. The brief hope that he has at last come back to his world is dashed away as soon as he discovers that he is once more trapped in the parallel world of Unlimited. Restarting on that fateful day he first came here, will Takeru manage to use his knowledge of previous events to change mankind’s tragic future?

What FUNimation Is Releasing in July 2015

FUNimation Entertainment has several releases planned for this month. The following is a complete list of all of their anime releases of July 2015, including format details and episode counts.

July 7, 2015:

  • Noragami Complete First Season – SRP $64.98/$69.98. Episodes 1-12 are included in standard and limited edition DVD and Blu-ray combo-packs.

July 14, 2015:

  • One Piece Collection 13 – SRP $34.98. Episodes 300-324 are included on DVD.
  • One Piece Season Seven Voyage One – SRP $39.98. Episodes 385-396 are included on DVD.

July 21, 2015:

  • .hack//G.U. Trilogy DVD- SRP $29.98.
  • BlazBlue: Alter Memory Complete Series – SRP $64.98. Episodes 1-12 are included in a DVD and Blu-ray combo-pack.
  • Fullmetal Alchemist: The Conqueror of Shamballa Blu-ray – SRP $19.98.
  • Soul Eater Not! Complete Series – SRP $64.98/$69.98. Episodes 1-12 are included in standard and limited edition DVD and Blu-ray combo-packs.
  • Tokyo Ravens Season One Part Two – SRP $64.98. Episodes 13-24 are included in a DVD and Blu-ray combo-pack.
  • TO Film Collection S.A.V.E. – SRP $24.98. It comes with Elliptical Orbit and Symbiotic Planet on DVD.

July 28, 2015:

  • 009 Re:Cyborg DVD and Blu-ray combo-pack – SRP $34.98.
  • Inari Kon Kon Complete Series + OVA – SRP $49.98. Episodes 1-11 are included on DVD.

The release of Tokyo Ravens was originally scheduled for June 16, and the releases of .hack//G.U. Trilogy, BlazBlue: Alter Memory and Soul Eater Not! were initially scheduled for release on June 30. All prices listed are in USD. Except for the Inari Kon Kon collection, all of the listed sets include both Japanese audio and English audio, as well as English subtitles. FUNimation did not produce an English dub for Inari Kon Kon.

THE SETTLERS® ONLINE CELEBRATES MID-YEAR AND LAUNCHES NEW PVP CONTENT

THE SETTLERS® ONLINE CELEBRATES MID-YEAR AND LAUNCHES NEW PVP CONTENT 

Special event gives renewed access to rare items and PvP fans receive a ranking and progression system

Sydney, Australia – July 1, 2015 – Today, Ubisoft® and Blue Byte® celebrate midyear with a brand new in-game seasonal event for The Settlers® Online. This special also gives players renewed access to rare items that were only available during previous seasonal events. A new PvP leaderboard enables players to compete with each other in three different ranking types.

During the next three weeks, former event resources can be converted in the Provision House into tokens. Those tokens allow players to purchase popular buffs, specialists or buildings from previous events that aren’t otherwise available.

Leaderboards give the player’s rank in terms of efficiency (a player’s won/lost unit ratio), average time (needed for all Expeditions maps a user has played), and fastest time (fastest finished Expedition map). The Water Castle is also given to PvP players as a reward, providing a visualization of experience status. Upgrades of the Water Castle are unlocked with every second increasing PvP level.

Players are invited to view the newest Blue Byte Backstage Episode, offering a preview of the seasonal event and additional PvP content, online

Join the fun and start playing The Settlers® Online for free now at www.thesettlersonline.com

 

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014–15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com. 

 

About Blue Byte, a Ubisoft studio

Having opened their doors in 1988, Blue Byte’s first hit came in 1991 with Battle Isle, followed by the ever-popular development strategy game The Settlers® – which celebrates its 20th anniversary in 2013. Following their acquisition by Ubisoft in 2001, the studio continued to work on The Settlers® series, and began overseeing the production of ANNO® in 2007. Winner of 2012 “Best European Studio” award (European Games Awards), Blue Byte expanded in 2014 with the acquisition of a new branch in Mainz. The teams are developing and operating HD, browser-based and mobile games, including Might and Magic® Heroes® Online, ANNO® Online and The Settlers® Online, captivating millions of players worldwide. In 2014 the studio successfully launched ANNO®: Build an Empire on mobile devices. The Settlers®: Kingdoms of Anteria for PC and Assassin’s Creed® Identity for smartphones and tablets are currently in development at Blue Byte’s Düsseldorf studio, while the Mainz teams are working on ANNO® 2205, which will bring the acclaimed city-builder series into space. To learn more, please visit http://www.bluebyte.com.

© 2010 Ubisoft Entertainment. All Rights Reserved. The Settlers, Blue Byte and the Blue Byte logo are trademarks of Ubisoft GmbH in the U.S. and/or other countries. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Blue Byte Software.

A Tank Dynasty Emerges in World of Tanks for Xbox 360

A Tank Dynasty Emerges in World of Tanks for Xbox 360

The Seventh Nation, China, Rises to Power!

1 July, 2015 — Wargaming today announced the addition of a brand-new nation to World of Tanks on Xbox 360: China. A true tank dynasty, the Chinese Tech Tree is the seventh full nation to be added to World of Tanks on Xbox 360 and will include twenty of the country’s most formidable armored vehicles.

Featuring new light, medium and heavy tanks, players will be able to climb into the hatches of some of the most recognizable Chinese tanks to ever grace the battlefield, including the nimble Chi-Ha light tank, well-rounded Type T-34 medium tank, and the devastatingly powerful IS-2 heavy tank. Also joining the fight are three new Premium tanks, including the T-34-3 medium Tier 8, the 112 heavy Tier 8 and the Type 64 light Tier 6 all featuring increased XP earning power on the battlefield.

“From the start we’ve been committed to growing World of Tanks on Xbox with regular content updates and we’re excited to offer players a whole new nation in China,” said TJ Wagner, Executive Producer at Wargaming Chicago-Baltimore. “With some truly brutal and efficient armored vehicles, the Chinese line represents some of the most formidable armor to ever come from Asia and we’re looking forward to our players finally getting their hands on them. And remember, all content and progression will carry over to the Xbox One version of the game when it releases on July 28th through cross-play.”

In addition to the arrival of the Chinese line, the month of July is “Freedom to Play Month”, complete with special in-game offers, experience multipliers and two brand-new and rare tanks—Freedom and Liberté. Freedom, a custom-skinned T26E4 SuperPershing medium Tier 8, will be available in the store for a limited time starting on July 1st. Shortly thereafter on July 10th, Liberté, the rare French FCM 50 t heavy Tier 8, will make its in-game debut in celebration of Bastille Day, and will only be available for a limited time. Players looking for that little bump in experience will also net themselves a x5 XP multiplier on July 4th.

World of Tanks on Xbox 360 is available as a free download for all Xbox Live Gold members*, and can also be experienced through a free seven-day trial for all other Xbox Live account holders.

For more information about World of Tanks on the Xbox 360, and the upcoming version on Xbox One, visit:

http://www.worldoftanks.com/Xbox

*Xbox Live Gold membership (sold separately) required. Additional in-game content available and sold separately.

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About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that will include the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles will form a common gaming universe integrated within the portal www.wargaming.net.

Official website: http://www.wargaming.com