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Netmarble Brings Ant-Man to MARVEL Future Fight in Sizable New Update

Netmarble Brings Ant-Man to MARVEL Future Fight in Sizable New Update

Blockbuster Marvel Action RPG Commemorates the Release of the Highly Anticipated Ant-Man Movie with Four New Ant-Man Characters and Missions in Latest Game Update

SEOUL, Korea (July 9, 2015) – Big things come in seemingly small packages! Coinciding with the release of Marvel’s Ant-Man, only in theaters July 17th, Netmarble Games, released a major update today to its blockbuster mobile action RPG game, MARVEL Future Fight, which will bring Ant-Man and a swarm of other new characters including Giant Man, Wasp and Yellowjacket to the game.

The update also includes brand-new missions focusing on a sense of scale, a new S.H.I.E.L.D. Lab for customizing character functionalities. A new game trailer featuring the Ant-Man update can be seen at: https://youtu.be/Ywyvyprn9zs

“We are extremely excited to have Ant-Man and friends join our all-star cast of Super Heroes and villains in MARVEL Future Fight,” said Young-sig Kwon, CEO, Netmarble. “Millions have taken to our game, and we continue to gain significant momentum with players from around the world which we are beyond thrilled and thankful for. To show our appreciation, we’re continually building and supporting our active fan base by offering a great and unique game experience coupled with a host of new updates and community activities.”

Armed with a super-suit that grants him the ability to shrink in scale but increase in strength, Ant-Man will take on new missions featuring differences in scale. Unlike anything ever offered in MARVEL Future Fight before, Ant-Man and his team will face quests that emphasize enlargement and miniaturization, including the ability to play new enlarged or minimized versions of existing quests.

Famed MARVEL comics writer Peter David took part in the creation of MARVEL Future Fight, which features 45 playable characters including Iron Man, Thor, Spider-Man, Daredevil and heroes from Guardians of the Galaxy. Players can build their own team of heroes to face off against villains such as Doctor Octopus or Ultron, all while enjoying gorgeous graphics and innovative controls. First released worldwide in April across 148 countries, MARVEL Future Fight has hit the Top 10 charts in 118 countries including Korea, Taiwan, the US and the UK, while recording 20 million downloads in its first 2 months.

To download supporting MARVEL Future Fight assets, including a trailer and key art, please visit:

https://app.box.com/AntMan-SDCC

 

MARVEL Future Fight is available worldwide on the App Store℠ and Google Play™.

App Store: https://itunes.apple.com/us/app/marvel-future-fight/id955705796

Google Play: https://play.google.com/store/apps/details?id=com.netmarble.mherosgb

For more information on MARVEL Future Fight, please visit http://marvelfuturefight.netmarble.com.

 

Additional exciting gameplay features in this major update include:

 

  • New H.I.E.L.D. Lab: Players can upgrade equipment with anti-matter to add new functionalities
  • New Alliance mode: Allows players to form guilds of up to 30 players with community features such as Alliance quests and Alliance skills—and create their own Super Hero organizations
  • New Rewards: New Hero Lotto Ant-Man character chest, updated dimension chest with Ant-Man characters including biometric data, new Ant-Man uniform and new Nickname Changer item
  • Five New Special Missions: Set in A.I.M Lab, Downtown and within Vision’s body—

featuring miniaturization, enlargement and a variety of characters.

  • New Villains: Ant-man’s diminutive size leaves him open to getting squashed by killer insects that appear in Vision’s body and Ultron patrols
  • A Variety of Improvements: New skill previews, UI improvements including the Mission Prep Deck and lighting changes
  • Play now!: Access the update today to uncover even more

 

About Netmarble Games Corporation

Netmarble Games Corp. strives to enrich people’s lives by providing great games to global audiences. Based in Seoul, Korea, Netmarble Games Corp. has produced some of the most successful mobile games such as Marvel Future Fight, Seven Knights, Monster Taming, Raven, Everyone’s Marble, and the Magu Magu Series. The company has more than 2,500 employees worldwide, numerous studios and consistently ranks as a top developer and publisher in Asia and globally. Netmarble Games Corp. has a strategic partnership with CJ E&M Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMO company, as company shareholders. More information can be found at www.netmarble.com.

 

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over seventy-five years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit marvel.com.  © 2015 MARVEL

KOEI TECMO DETAILS BRAND NEW ENTRY AND FIRST BATCH OF PLAYABLE SAMURAI FOR UPCOMING CHARACTER-FOCUSED EPIC SAMURAI WARRIORS 4-II!

KOEI TECMO DETAILS BRAND NEW ENTRY AND FIRST BATCH OF PLAYABLE SAMURAI FOR UPCOMING CHARACTER-FOCUSED EPIC SAMURAI WARRIORS 4-II!

Pre-order downloadable bonus content announced

Hertfordshire, 9th July 2015- Koei Tecmo Europe released today a wealth of new information for upcoming Samurai Warriors 4-II, a tactical action title slated to be released on 2nd October 2015 on the PlayStation®4 computer entertainment system, and digitally on the PlayStation®3 computer entertainment system, PlayStation®Vita handheld entertainment system, and on PC via Steam®.

Samurai Warriors 4-II is a hero-focused saga. Unlike the previous Samurai Warriors games that focused on delivering their narrative by exploring the various regions of feudal Japan, this title casts a spotlight on the characters themselves and tells their stories through 13 exciting new chapters. These chapters revolve around nine characters introduced in Samurai Warriors 4, three fan-favourites from previous titles and a brand new addition to the samurai roster.

Koei Tecmo revealed a set of screenshots of this new playable addition: Naomasa Ii. Naomasa is a general of the Tokugawa army, known both for his bravery and for donning a bright red armour when taking to the battlefield. Naomasa has been part of the Samurai Warriors Universe since the first instalment of the series; however this is the first time he will appear as a playable character.

In addition, the first four of twelve returning playable characters were announced, accompanied by a batch of assets and battle screens. These characters are: Nobuyuki Sanada- the elder of the two brothers in line for leadership of the Sanada clan and a very level headed and competent warrior; Hisahide Matsunaga- a feudal lord under the rule of Nobunaga; Koshōshō- an adventurous and ambitious paramour; and the famed Mitsunari Ishida- a shrew financial manager and one of the most popular playable characters in the Samurai Warriors Saga.

Finally, Koei Tecmo announced a variety of downloadable pre-order bonuses for some of the most celebrated lady warriors, available to fans that purchase the title early.

Specifically pre-orders through GAME will receive an exclusive costume for Naotora Ii. Those who order through independent retailers (via Centresoft) will receive an alternative outfit for Lady Hayakawa, while those who pre-order from Amazon will be able to dress up No-hime in yellow!

Finally, ShopTo.net will offer a lovely new outfit for Koshōshō inspired by Naotora Ii’s default costume, and last but not least, digital pre-orders through the PlayStation®Network will receive a brand new and exclusive dress ensemble for Naotora Ii!

For more Samurai Warriors 4-II news and a first look at the new playable characters please visit www.facebook.com/koeigames or www.samuraiwarriors4.eu/2 and follow us on twitter @koeitecmoeurope

 

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. TECMO is best known for the Dead or Alive® and Ninja Gaiden®series. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. On April 1, 2009, KOEI TECMO HOLDINGS CO., LTD was established as a result of the TECMO, LTD. and KOEI Co., Ltd. merger. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

THE BRITISH ARE COMING!! SEGA ANNOUNCES COMPANY OF HEROES 2: THE BRITISH FORCES

THE BRITISH ARE COMING!! SEGA ANNOUNCES COMPANY OF HEROES 2: THE BRITISH FORCES

 

Standalone Multiplayer Army Pack Enhances the Depth of Company of Heroes 2 

SAN FRANCISCO & LONDON – July 9, 2015 –SEGA® of America, Inc. and SEGA® Europe Ltd. today announced Company of Heroes® 2: The British Forces from Relic Entertainment™ – an all-new standalone multiplayer army pack launching September 3, 2015 for $12.99, £9.99, €12.99. The British Forces features 15 new units, six new commanders with unique abilities and a total of eight new multiplayer maps portraying historic battlefield locations representing the shattered infrastructure seen throughout Europe at the end of World War II.

An authentic representation of the British army, The British Forces brings to life the iconic vehicles, weapons and multicultural makeup of World War II’s longest standing Allied force. The portrayal of the British army also extends to how their fighting style was implemented into the overall game design.  With a military tactical doctrine that balanced mobility and defense, The British Forces gives players a choice in how they progress through the tech tree. They can either follow an ‘anvil’ approach by adopting powerful defensive positions through the use of emplacements or they can take an aggressive ‘hammer’ approach by using fast, hard-hitting units to wreak havoc on the battlefield. 

Additionally, coinciding with The British Forces’ release, every title in the Company of Heroes 2 catalogue will receive a major design upgrade that will greatly improve the overall balance of all five factions featured in Company of Heroes 2. The game also features animation and visual improvements to most infantry units in the game, which further increase the authenticity of Company of Heroes 2.

“The British Army has been one of the most requested factions since we first announced Company of Heroes 2 three years ago. The British were a major player in WWII and we are excited to bring their unique makeup and overall tactical doctrine to the Company of Heroes 2 battlefield,” said Greg Wilson, Executive Producer at Relic Entertainment. “Finally, every player – whether they are new to the franchise or a long standing fan – can play The British Forces and have a compelling multiplayer experience with an army that can certainly go toe-to-toe with every other faction in the game.”

The British Forces will be available from September 3, 2015 as a stand-alone package that is the perfect entry point into the vibrant Company of Heroes 2 community. New players will also have access to all pre-existing Company of Heroes 2 maps via auto-match as well as the ability to battle against all other existing factions.

Pre-order The British Forces on Steam to receive a 10% discount. Owners of any Company of Heroes game will receive a 20% discount. The pre-order incentive will be live from July 9, 10AM PST/6PM BST/7PM CET.

For more information on Company of Heroes 2, please see www.companyofheroes.com. For assets, please go to www.sega-press.com.

About Relic Entertainment Inc.

Relic Entertainment™ is a SEGA owned studio located in Vancouver, Canada. Founded in 1997, Relic is an award winning studio, known for critically-acclaimed titles like Homeworld, Company of Heroes and the Dawn of War series as well as other genre-defining real-time strategy titles. 

About SEGA® Europe Ltd.:

SEGA® Europe Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA Games Co., Ltd., a worldwide leader in interactive entertainment both inside and outside the home. The company develops and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA Europe’s website is located at www.sega.com 

About SEGA® of America, Inc.:

SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA Games Co., Ltd., a worldwide leader in interactive entertainment both inside and outside the home.  The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc.  SEGA of America’s website is located at www.sega.com

Space Exploration Tile-Based Board Game Galaxy of Trian Goes Digital in 2015!

Space Exploration Tile-Based Board Game Galaxy of Trian Goes Digital in 2015! 

Choose a race, explore the galaxy and gather resources in Other Games digital board game 

London – United Kingdom, 9th July 2015 – Independent studio Other Games Ltd. announced that in association with Creative Maker LLC, it will be bringing tile-based science-fiction strategy game Galaxy of Trian to digital platforms in 2015. Galaxy of Trian will launch as a free-to-play game on PC, Mac, iOS, Android and Web and features cross-platform play across all formats and multiple game modes for solo and multiplayer gameplay, as players choose a race, explore the galaxy and gather resources. 

“While we love the tactile feel and camaraderie of a traditional board game, we want as many people as possible to experience the Galaxy of Trian universe as possible” said Piotr Zygadlo, Studio Director on Galaxy of Trian. “With all the different game modes we have on offer here, whether you want to play by yourself, with friends next to you, or even friends on the other side of the world, we know you’ll have a blast with Galaxy of Trian.” 

The Galaxy of Trian strategy board game was originally funded through Kickstarter raising $130,396 over a thirty day crowdfunding campaign. In Other Games’s digital incarnation, players select from one of four races and play against others as they stake claim over undiscovered areas of the galaxy. 

In Galaxy of Trian players face series of battles competing for galactic supremacy. The single player game mode includes custom matches against AI and a full campaign mode. For multiplayer players can engage hot-seat mode, where players all take turns sharing one device. Online play is also available via server mode; players can play against friends or use matchmaking to challenge other players of a similar level and see who is the best strategist!

Taking into consideration the deeply strategy driven audience, additional planned features include a complex ranking system and match-making battles. 

For more information on Galaxy of Trian check out the website. 

Check out the newest trailer here: https://www.youtube.com/watch?v=w9x39g5tz3s 

To download the Galaxy of Trian press kit visit: https://www.dropbox.com/sh/7lf1rwhk81o896r/AAD458BOhP8G2vvtC0-A6RkXa?dl=0 

About Other Games

Other Games Ltd is a small indie game development studios located in both England and Poland where most of studio team works and lives. With years of experience in developing casual games Other Games is now aiming in bringing more user friendly approach to indie games with their debut release Galaxy of Trian.

Action-RPG ‘League Of Angels: Fire Raiders’ Just Got Better With Great Update Adding Cool New Features & Content

Action-RPG ‘League Of Angels: Fire Raiders’ Just Got Better With Great Update Adding Cool New Features & Content

Behind Every Successful League, There Is A Powerful Angel!

Massively popular F2P RPG League Of Angels: Fire Raiders published by GTArcade on iOS® & Android™ just got better with new update adding great new features and content.

YouTube™ trailer: www.youtube.com/watch?v=C1XKRCtcjDw

To further increase the power of the league, and to utilize all heroes in the advancement of the team, the game now includes the Emblem Function. The Emblem Function is unique in that it grants emblem to specific types of heroes!

Guild Treasure is another exciting new feature. In the new update, Guild Treasure will be unlocked along with a new GVE method of play that encourages guild members to share goals and conquer them together. Aside from the rewards, it is a good way to bring players together and increase activity within the guild. Guild Instances are created from multiple chapters and stages. The daily target is set by the leader or vice leader of the guild a day in advance. Players get a reward with each challenge. Once the daily target is reached, each player gets to choose a treasure chest to open that contains a random reward. At the same time there are three newly designed rankings (Personal Daily Ranking, Personal Aggregate Ranking and Guild Aggregate Ranking) and Instance Shop. Battle in Guild Instance and gain Emblem Exp, Guild Instance Coin, Gold and Limitless Item.

The new version of Ancient Arena will get rid of the old system of single-team combat and now employs a three-team combat-system. When the player accesses the Ancient Arena, the game will automatically distribute 3 heroes and 3 angels with the highest BR in 3 separate teams, then the player will have the option to complete the rest of the formation with 1 click. This formation will be the player’s defensive formation. The player can alter formation according to the opponent’s team set up.

Finally, 7 new heroes and 2 new angels are included and more will be available regularly.

League Of Angels: Fire Raiders is available to play from here:

iOS®https://itunes.apple.com/app/id930452496
Google Play™https://play.google.com/store/apps/details?id=com.gtarcade.loa.ph
Amazon™http://www.amazon.com/gp/product/B00ZTU4OFI

Hotlinks:

Game Websitehttp://angelmobile.gtarcade.com/pc?c=
Publisher Websitewww.gtarcade.com
Facebookwww.facebook.com/LeagueOfAngelsMobile
Twitterwww.twitter.com/LOAMobile
YouTube™ Channelwww.youtube.com/channel/UCz_pktaq8WtJfwUEUBqMhyg

Batman: Arkham Knight Review

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Batman: Arkham Knight
Developer: Rocksteady
Publisher: Warner Bros.
Platforms: Xbox One (Reviewed), PS4, PC
Release Date: Out Now
Price: AU$99.95 – Available Here | US$59.99 – Available Here

Overview

Back in 2009, I don’t think anybody knew just how big the Batman: Arkham series was going to be. Now, six years later and after five games, a bunch of comic books and a movie we are finally saying goodbye to the Caped Crusader. After six years of us as players being the Batman, we, along with the developers are hanging up the cowl. With a new mystery to unravel and new villains to apprehend, is Batman: Arkham Knight a worthy swan song for the series, or have Rocksteady taken the game one installment too far?

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Story

Set a few months after the events of Batman: Arkham City, Arkham Knight pits the Caped Crusader against the Scarecrow, who has forced an evacuation of the whole of Gotham City so that he, and the rest of Batman’s rogue’s gallery can not only claim Gotham as their prize, but aim to break the Batman and show the world that he is not the hero that everyone thinks he is. Joining the Scarecrow in his crusade against the Bat is the Arkham Knight, a mysterious soldier who has bears a grudge against Batman and is willing to bring a multi-billion dollar army to help him enact it.

Arkham Knight manages to draw on 75+ years of Batman comics, cartoons and movies to create a story that perfectly does justice to everything that has come before. The way that Arkham Knight’s narrative plays out is very evocative of the Detective Comics stories where Bruce is pushed to his absolute limit in his search to uncover the facts of the case. “What’s Scarecrow’s plan?” “Who is the Arkham Knight?” And “What will happen to the Gordons?” Are just some of the questions that we as players are subject to as we play along, and while some of the story threads don’t really pay off in the end, the whole package feels like a Batman story.

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A huge part of what makes this feel like a Batman game is the same as what made Arkham Asylum and Arkham City so great; the developer’s have nailed the world that Batman lives in and the characters that inhabit it. Some of Batman’s greatest on-screen interactions came from this game alone. The banter with Catwoman, Nightwing, Robin and Oracle really made the whole thing feel like a proper Batman experience.

 SPOILERS AHEAD

While this is a Batman game, Mark Hamill has returned (after vowing he was done with the character) to steal the show as none other than the Joker himself. While the Joker died at the end of Arkham City, the character lives on in Batman’s mind as an almost cancerous growth that he cannot avoid. In his role as an internal antagonist, Hamill has delivered possibly his best performance as the Clown Prince of Crime. I don’t want to spoil too much more but I will say that the Joker is my favourite character from Arkham Knight and he isn’t even really there!

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While the story does show that the creators have a lot of care and love for the rich Batman lore, there is one part that really sticks out like a sore thumb to me – the character of the Arkham Knight himself. Now, almost any longtime Batman fan would have been able to pretty easily guess the identity of the one man who was so driven with destroying the legacy of Batman, and that’s the problem. Rocksteady vehemently stated when the game was first announced that the Arkham Knight was not a preexisting character but a brand new creation, and that is just blatently untrue. I’m trying to avoid spoilers here but the identity of the Arkham Knight is merely a stop-gap between a longtime character’s vigilante persona’s. However, all that aside there just simply isn’t a pay-off after the reveal. There’s a brief (and I do mean brief) emotional interlude where Batman tells Alfred who was under the mask, and then he is saved by the Arkham Knight a little later on with no warning and no explanation. It almost feels like the game is missing a chapter or two of exposition.

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Gameplay

Like the games that have come before it, Batman: Arkham Knight really lets you feel like you ARE the Batman. The game does this by utiliting its incredible free-flow combat system, and by taking down foes in the stealth-based predator missions. The free-flow combat is much the same as it was in previous Arkham games, and allows you to utilise strings of attacks with such finesse and precision that the combat really does live up to the “Free-flow” name. Not only that, but you also have access to just about every single one of the Dark Knight’s gadgets during combat, allowing you to create magnificent looking combo attacks with a few short button presses.

A few sections of the game have Batman teaming up with one of his allies, and working in tandem to take down thugs (or robots). Switching back and forth between Batman and Robin made my inner child cheer with glee as I took control of the Dynamic Duo themselves and laid waste to some thugs. Thankfully these sections are sparse, meaning that they never feel tired or stale.

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While the combat is undeniably fun, I have always been a fan of the game’s Predator challenges, and this game is no exception. Hiding in vents and perching on gargoyles while waiting for the perfect opportunity to strike just feels SO Batman, and is an experience that can’t really be replicated on film (for a few pretty obvious reasons) but laying in wait and planning a trap before springing down and taking down several enemies at once is just an amazing experience.

There are also a wide array of side-quests to do featuring notable Rogue’s Gallery members such as Hush, Two-Face, Penguin and others (although for the first time in the main series, Bane is absent) as well as an infuriatingly complex series of collectibles to find which unlocks a confrontation with the Riddler. These would serve as cool little side-quests if that’s all they were, but to get the game’s full ending, one must 100% complete them. Yep, you heard right, before the game give you its full ending you need to have found every Riddler trophy, rescued every fireman and stopped Two-Face from robbing the banks in Gotham. A little frustrating? Yeah kinda, but at the same time it is good to have finally earned that reward at the end of the game.

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So finally the Arkham games have introduced the Batmobile as a fully playable vehicle that you can hop into and charge down the streets of Gotham. It should be exciting, it should make the blood rush through your veins and it should make you feel more alive than ever to jump behind the wheel of the iconic car, and I’ll admit that it does… but that excitement soon fades. The Batmobile is a clumsy, awkward, downright frustrating gameplay mechanic that feels like it takes more away from the game than it adds.

I almost feel that the Arkham games got their modes of transport mixed up a bit. The gliding that you do in Arkham City is still present in Knight and is a much more effective method of getting from point A to B than driving through the narrow and twisting streets is. Due to this, there are huge sections of the game that feel like they have been designed entirely to justify the Bat-tank’s existence in the game. After beating certain enemies in the game (like Two-Face or Man-Bat) you put them in the trunk of the Batmobile and have to drive them  back to GCPD yourself, artificially adding onto the time that each mission takes. Not only that, but several missions have you performing stealth operations as your giant mechanized war machine – ducking behind buildings in order to sneak up on opposing tanks and blow them up without being seen. It borders on the ridiculous and honestly I didn’t find many of the Batmobile missions all that enjoyable to play.

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Visuals & Audio

Batman: Arkham Knight is the most gorgeous, well-rendered, playground of any Batman game, ever. Gotham City is finally realised in all of its dim, dank glory and it becomes your playground. Not only does Gotham City look amazing, but the characters have never looked so good. The new armored Batsuit combined with the visual overhaul has made Batman look more frightening to villains than ever.

The visuals are one thing, but the real star of the game’s presentation is the voice acting. Everyone brought their A-Game to this one, from veterans Kevin Conroy and Mark Hamill, to series’ newcomer Jonathon Banks, who provides an ever grittier Gordon voice than I think any of us are used to. The sound effects are just as exciting with every punch, kick and bone breaking being met with its own distinct “crunch.”

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One thing I will say though is that whenever the camera showed Batman’s whole face/cowl (especially during cutscenes) there was just something really off about his eyes. It created a very uncanny valley moment because it looked almost real but there was just something wrong about them, like they were mis-sized for his head or the cowl.

There have been a tonne of reports on  performance issues for PC players but sadly there are still issues on consoles. More than once I had my game completely lock up and freeze, forcing me to completely close out of the game and relaunch it, losing some amount of progress in the meantime. There was also one particular section where I had to run a vehicle off the road and interrogate the driver, but I happened to do so right near a body of water, causing the van to careen into the Gotham City River, leaving me unable to finish that quest without reloading the whole thing again. These issues are minor compared to those plaguing PC players, but they still mount up and become a frustration as they do.

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Overall

After five games, two comic book series and an animated movie tie-in, Batman: Arkham Knight sees the conclusion to the epic Batman: Arkham saga. While not a perfect game, Arkham Knight is more than a fitting swan song for the series. Managing to capture the essence of everything that is Batman, while at the same time putting their own spin on things too. Shame that the big Arkham Knight reveal and Batmobile gameplay were the biggest touted additions to the series and neither did anything particularly well for the game. Eitherway, Arkham Knight will go down as a worthwhile chapter in the best superhero videogame franchises of all time.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Doctor Who Cast Voicing Their Characters on LEGO Dimensions

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Warner Bros. announced that several members of the Doctor Who cast will be voicing their characters in LEGO Dimensions. Peter Capaldi, Jenna Coleman, and Michelle Gomez will be lending their voices to the game as the 12th Doctor, Clara Oswald, and Missy, respectively.

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Doctor Who will get its own level in the LEGO Dimensions starter pack. Additionally, the “Doctor Who LEVEL pack” will contain a new level, a minifigure of the 12th Doctor, along with parts for a LEGO TARDIS and K9. Players will be able to play all 12 Doctors in the game. Once the 12th dies, he will return as the first, and the player will have to work their way back up to the 12th Doctor. The “Doctor Who Fun Pack” comes with a Cyberman minifigure and parts for a Dalek. As with all LEGO Dimension kits, each object can be rebuilt up to three times to send three different things into the game.

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LEGO Dimension launches on September 28th for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Wii U.

“Ill-Gotten Gains Update: Part 2” Available Now on Grand Theft Auto Online

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We hope you enjoyed your Independence Day weekend in Grand Theft Auto Online. If you still got some cash stocked up after your wild Americana shopping spree, then “Ill-Gotten Gains Update: Part 2” will have plenty of new ways to blow your cash.

The update is bringing in some new cars, like the luxurious off-roader Coil Brawler and the low-ridin’ Vapid Chino. If you’re planning a water getaway, then the new Lampadati Toro will get you into safe harbours in a jiffy. Those who need some more firepower can visit Ammu-Nation for the new single shot Marksman Pistol or the solid gold knuckle dusters.

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If you’re too poor in real life to own an iWatch, then at least you can have an iFruit Snap Watch in game! The new watch is part of a line up of brand new clothing and accessory lines cropping up in stores.

The update is particularly good for console gamers. The Lab radio station was previously a PC only radio station that played tracks from the Welcome to Los Santos soundtrack. Now, all four consoles will be able to groove to the album in game.

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Additionally, a major patch has been pushed out to all five platforms. Alongside the usual bug fixes, some quality of life features have been added to the game, like cutting down load times for the in-game leaderboard. The full patch notes can be found at the Rockstar’s support page.

There will be a Social Club Event Weekend celebrating “Ill-Gotten Gains Update: Part 2” this weekend, but no further information has been released at this time. We are likely to see an announcement from Rockstar by Friday.

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Logitech Announces Major Rebranding Initiative

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Computers peripheral giant Logitech announced a major rebranding campaign to embody bold and simple designs in its products. The company’s well known eye logo is going the way of the dodo, in favour of a simple font design.

The company has been in the process of changing the corporate culture since 2013, but now this change will be hitting the public face of the company in the form of the new Logi product line. Logitech looks to refocus their product line to fuse high levels of engineering and design.

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Expect the Logi branding to pop up on existing and upcoming product lines in bold and bright ways in the near future. Logitech hasn’t announced which product lines will get the Logi treatment first. It’s safe to say that their mobile products will most likely be first in line, as the photos that accompanied the graphics heavily favour mobile accessories like the UE Boom and the Azzurro KeysToGo keyboard.

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Doctor Who™ Travels Across Time and Space in LEGO® Dimensions™

Doctor Who™ Travels Across Time and Space in LEGO® Dimensions™

Warner Bros. Interactive Entertainment revealed today at San Diego Comic-Con details about Doctor Who™ in LEGO® Dimensions™, the upcoming entertainment experience that allows players to expand their imaginations beyond traditional gaming to merge physical LEGO brick building with interactive console gameplay.  Peter Capaldi, who plays the 12th Doctor, Jenna Coleman, who plays Clara Oswald, and Michelle Gomez, who plays Missy, will voice their respective characters from the long running British science fiction television series in LEGO Dimensions.

In a new trailer giving the first look at the Doctor Who gameplay, worlds collide in ways only possible in LEGO Dimensions, such as the TARDIS popping up in Gotham City and Hill Valley, the Doctor battling alongside Homer Simpson in Aperture Science, riding a haunted mine car with Scooby and Shaggy, or fighting alongside Kai and Cragger in a Ninjago battle arena.

View the trailer on Youtube here

Doctor Who, which has never before been in a LEGO videogame, will be playable in the LEGO Dimensions Starter Pack with a complete Doctor Who level where the game’s heroes continue their quest while encountering Daleks, Cybermen and other adversaries from the Whoniverse.

Fans who want more Doctor Who in LEGO Dimensions will be able to purchase the Doctor Who Level Pack which includes an additional mission-based Doctor Who level, along with a LEGO minifigure of the 12th Doctor and LEGO models of the TARDIS and K-9, all playable in the game.  When the 12th Doctor is defeated in the level, he returns as the 1st Doctor and then regenerates back up to the 12th Doctor again.  The interior of the TARDIS will reflect the corresponding Doctor the player embodies or can be manually selected.  There’s even a jukebox inside where players can choose among different versions of the Doctor Who theme music.  The TARDIS and K-9 models can each be physically built and then rebuilt twice to do entirely different things in the digital game for massive variety.

There will also be a Doctor Who Fun Pack, which includes a playable Cyberman minifigure and Dalek model which can be physically built and then rebuilt twice for a total of three different objects.

Launching September 28, 2015, LEGO Dimensions will be available for Xbox One, the all-in one games and entertainment system from Microsoft and the Xbox 360 games and entertainment system from Microsoft, PlayStation®4 and PlayStation®3 computer entertainment systems and the Wii U™ system from Nintendo.

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