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Dragon Quest XI Announced for PlayStation 4 and 3DS

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While Square Enix had plenty of Dragon Quest related announcements to make recently, most fans were hoping for a new title in the main series and the company definitely delivered. Square Enix has revealed that Dragon Quest XI: In Search of Departed Time is being developed for the PlayStation 4 and Nintendo 3DS for release sometime in 2016.

While both versions of Dragon Quest XI: In Search of Departed Time will feature the same storyline and will be released at the same time, there will be obvious visual differences between the two versions as the PlayStation 4 version will be made with Unreal Engine 4 with Square Enix‘s core development team working with Orca while the 3DS version will see that same development team working with Toylogic instead.

Odin Sphere: Leifthrasir Confirmed for U.S. Release in 2016

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Atlus USA has quickly confirmed that the recently revealed Odin Sphere: Leifthrasir is indeed coming to the West as they have revealed that the title will be released sometime in 2016 in North America. Odin Sphere: Leifthrasir was recently announced for release in Japan on January 14, 2016 for the PlayStation 4, PlayStation Vita, and PlayStation 3 where the title will be available both at retail and digitally.

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When released, Odin Sphere: Leifthrasir will feature a number of new monsters, fully voiced story scenes that weren’t originally available in the PlayStation 2 release, and an enhanced combat system. You can check out Atlus’ announcement trailer for the game below.

Gears of War: Ultimate Edition to Include Entire “Gears” Collection

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Microsoft had a great announcement for those who are eager to jump into the Gears of War franchise with the release of Gears of War: Ultimate Edition. The company has revealed that anyone who has played Gears of War: Ultimate Edition starting on August 25th until December 31st will be able to unlock the entire Gears Collection which is set to be released sometime this fall.

This means that not only will those who buy Gears of War: Ultimate Edition be able to play the enhanced remake, but also the original Gears of War, Gears of War 2, Gears of War 3, and Gears of War: Judgement. Of course if you already have copies of these games for the Xbox 360 Microsoft has stated that they will also work as backwards compatible titles and it is worth noting that the first Gears of War will be available as a backwards compatible title for Xbox One preview members later today.

Vega Revealed for Street Fighter V

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Capcom has announced that the masked warrior Vega will be joining the roster of Street Fighter V and will be playable at Gamescom this week for players to try out against not only the recently announced new character Necalli but also the returning characters Birdie, Nash, Ken, Chun-Li, Ryu, Cammy, and M. Bison.

Of course since not everyone can be attending Gamescom, Capcom has released a minute long trailer and a number of screenshots showing how Vega will look, both with and without his signature mask, in Street Fighter V when it is released on the PlayStation 4 and PC sometime in early 2016.

Hyperdimension Neptunia vs. Sega Hard Girls Screenshots and Details Released

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It has been a bit since we heard about the Hyperdimension Neptunia vs. Sega Hard Girls crossover RPG but now we have some new screenshots as well as details concerning the upcoming PlayStation Vita title. For the first time, IF will be featured as the main character who is joined by a new character named Sega Hatsumi as the two travel throughout space and time to undo the history that began unraveling after a certain event took place.

As for Sega Hatsumi, she is an unknown girl (with a very familiar looking Sega style design) who has suffered from memory loss and although she has no idea who she is, she is quite tenacious when it comes to changing the history of the conflict between the goddesses and the Sega Hardware Girls. Currently Hyperdimension Neptunia vs. Sega Hard Girls does not have a set release date in Japan.

Dragon Quest Heroes II Announced for Spring 2016 Release in Japan

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Dragon Quest Heroes may not be out in the West quite yet but the reception of the game in Japan has been so overwhelming that Square Enix is already moving forward with a sequel. The company recently announced that Dragon Quest Heroes II: Twin Kings and the Prophecy’s End will be released for the PlayStation 4, PlayStation 3, and PS Vita in Japan sometime in Spring 2016.

Currently very few details about Dragon Quest Heroes II have been revealed other than that the story will take place in a new world and feature a different story and protagonist from the original game while also featuring a number of new characters from previous Dragon Quest titles while supporting four-player multiplayer. As far as confirmed characters go, the above key visual was released alongside the announcement confirming a number of returning characters such as Maya, Kiryl, and Terry as well as new additions in the form of Carver and Maribel.

Dragon Quest X Announced for the PlayStation 4

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You may remember that Square Enix originally made the online-only Dragon Quest X for the Wii U, Wii, PC, and eventually the 3DS in Japan but despite how much fans in the West wanted it, there never was a hope for localization.

However a ray of hope has appeared since Square Enix recently announced that they are working on bringing Dragon Quest X to the PlayStation 4 and although a release date was not announced, this does give the company a chance to broaden the game’s user base by releasing an English version of the PlayStation 4 release in the West. It is also worth noting that the company did state that plans to bring the title to Nintendo’s NX platform are “under consideration.”

Persona 4: Dancing All Night U.S. Release Date Announced

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Atlus USA has announced that Persona 4: Dancing All Night will be released in North America on September 29th for the PlayStation Vita. It is worth noting that despite being completely different from the standard Persona titles, this rhythm game actually serves as a continuation to Persona 4‘s storyline.

Those who pre-order a retail copy of Persona 4: Dancing All Night will be receive a decal for their PlayStation Vita as well as ten downloadable wallpapers. To go along with this release date announcement Atlus USA has also released two new English character trailers for Kanami as well as Teddie and you can check those out below.

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FINAL DOWNLOADABLE CONTENT PACK FOR CALL OF DUTY: ADVANCED WARFARE RECKONING AVAILABLE TOMORROW

FINAL DOWNLOADABLE CONTENT PACK FOR CALL OF DUTY: ADVANCED WARFARE RECKONING AVAILABLE TOMORROW 

Sydney, Australia – August 4, 2015 – Sledgehammer Games and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), close out an epic season of Call of Duty®: Advanced Warfare downloadable content (DLC) with Reckoning, available starting tomorrow Aug. 5, on Xbox Live from Microsoft for Xbox One and Xbox 360.  The game’s fourth and final DLC pack delivers four all-new maps, the return of the Exo Grapple playlist and the rousing conclusion to Exo Zombies.

Call of Duty: Advanced Warfare Reckoning delivers four thrilling new multiplayer maps:

  • Overload: Set in downtown New Baghdad, the map’s multiple levels and long perimeter site-lines are great for medium to long-range combat. Modern architecture provides a tactical layout with a grand view.
  • Quarantine: This medium sized map takes place on an island following a deadline outbreak that features both tight corners and open areas that combine to allow for any style of gameplay.  In the atrium, every step is precious as the floor opens up, in a timed dynamic event, to reveal a bottomless disposal pit.
  • Fracture: Locked away in the arctic, players take refuge behind wind turbines and heavy equipment that allow for large combat.  As the ice buckles and breaks away, flooding escape routes, long-site lines are more key.
  • Swarm: Narrow corridors of this small to medium sized map in Seoul, South Korea, are the setting. Close quarter store interiors tell the story of a war scarred city that has flanking routes and cover all around.

Call of Duty: Advanced Warfare Reckoning also brings fans Descent a new experience that introduces a remote ocean Atlas survival facility, new “fused” exo zombie enemies, and the Trident Reflected Energy Weapon. In the dramatic conclusion of the Exo Zombies saga, Descent continues where Carrier left off. Following the discovery that one of their own (John Malkovich – In the Line of Fire, RED, Burn After Reading) is now among the undead, the squad (Bill Paxton – Aliens, Titanic, Edge of Tomorrow, Rose McGowan – Planet Terror, Scream, Jon Bernthal – Fury, The Wolf of Wall Street and Bruce Campbell – Burn Notice, Bubba Ho-Tep) find themselves in a difficult situation as they attempt to discover the true cause of the global pandemic and the terrible secret that Atlas has been hiding.

Call of Duty: Advanced Warfare Reckoning will be available tomorrow, first on Xbox Live for a suggested retail price of $19.95.  The Reckoning DLC Pack is also included in Call of Duty: Advanced Warfare’s DLC Season Pass*, featuring all four DLC Packs planned for the year, as part of the discounted bundle.**

Call of Duty: Advanced Warfare DLC is developed by Sledgehammer Games with additional development by Raven Software and High Moon Studios. Call of Duty: Advanced Warfare is available for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4, PC, as well as Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The title is rated MA15+ for Strong Violence by the Australian Classification Board.

For the latest intel, check out: www.callofduty.com, www.facebook.com/callofduty, www.youtube.com/callofduty or follow @CallofDuty_ANZ on Twitter and Instagram.

*Downloadable content in the Season Pass may be sold separately.  If you purchase the DLC Season Pass, do not also purchase these standalone DLC Map Packs, as you will be charged for them.  DLC Season Pass and DLC Map Packs may not be available on all platforms or in all territories.  Pricing and release dates may vary by platform.  Call of Duty: Advanced Warfare game required; sold separately. 

**Based on DLC Season Pass suggested retail price of $64.95 and four DLC Map Packs at a suggested retail price of $19.95 each.

 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the release date of Call of Duty: Advanced Warfare Reckoning, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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ACTIVISION, CALL OF DUTY, and CALL OF DUTY ADVANCED WARFARE are trademarks of Activision Publishing, Inc.  All other trademarks and trade names are the properties of their respective owners.

HI-REZ STUDIOS UNVEILS PALADINS, A TEAM-BASED SHOOTER WITH STRONG STRATEGY ELEMENTS

HI-REZ STUDIOS UNVEILS PALADINS, A TEAM-BASED SHOOTER WITH STRONG STRATEGY ELEMENTS

Early build playable by the public for the first time ever at gamescom 2015

MELBOURNE, Australia – Aug. 4, 2015 – Hi-Rez Studios, makers of the action MOBA SMITE, today revealed Paladins, their newest free-to-play game under development for the PC and current generation consoles. Paladins combines a rich fantasy setting with the fast action of a team-based first person shooter.  In addition to the core shooter experience, Paladins also offers deep strategy and in-match character progression through decks of collectible cards, which amplify and augment a character’s core set of abilities.

Paladins will be playable to gamescom attendees at Hi-Rez Studios’ Booth A-051 in Hall 9, near the ESL main stage. Those not at the show can learn more and sign-up for the upcoming closed beta of Paladins at www.paladins.com.

“We’ve managed to keep Paladins under wraps for over a year now, so the dev team is really  looking forward to receiving feedback from the hands-on demo at gamescom,” said Todd Harris, COO at Hi-Rez Studios. “We’ve focused on making something we find fun and competitive, and soon players will help us craft how Paladins grows from here.”

In Paladins, teams are pitted against one another. Each combatant enters the battle with a primary weapon, a set of combat and movement abilities, and a personal mount to carry them quickly from one fight to the next. Players begin each match with a customizable deck of skill cards which can be activated and evolved upon leveling up in-match for enhanced strength, defense or utility throughout the session.

Paladins has been a passion project of ours from the beginning,” commented Mick Larkins, senior producer on the title. “We’ve dedicated a separate team from SMITE to work on it, and while we are still early in development, we know we’re crafting something very special. Paladins is extremely quick, with a great deal of depth in how it blends action, tactics, and teamwork, and we’re excited for gamers to start discovering all it has to offer.”

Paladins is coming to PC and current generation consoles in 2016. For the latest updates as they develop, please visit www.paladins.com