Home Blog Page 3345

HEAVY GEAR ASSAULT ENTERS EARLY ACCESS

HEAVY GEAR ASSAULT ENTERS EARLY ACCESS

SAINT JOHN, Canada Aug. 7, 2015 –  Independent developer Stompy Bot Productions today announced that its upcoming PC mech title, Heavy Gear Assault, has entered the Early Access phase of development. The action-packed mech game now features the Gear Bay module, which gives players unparalleled customization of their Gears (as the mechs are known in the game), alongside a wealth of optimizations and gameplay polish.

There are over ten different stock Gears that players can choose from, and every piece from shoulders to torsos to lower legs are interchangeable, resulting in hundreds of thousands of different combinations. Layer dozens of weapons into the mix that range from lasers, sniper rifles, and automatics and you have a recipe for complete and utter madness. Each Gear can also be equipped with jetpacks, grenades and other features, but defense will also be important as each individual part can be damaged, so a leg or arm may be rendered useless quickly in battle.

“This new phase of development has really energized our team, and we’re eager to keep the momentum going full speed. Our early supporters have been dying to share their excitement with the world since it’s been underwraps, and we’re thrilled to see more players join in and provide vital feedback as we gear up for our full launch next year,” said John Nguyen, Marketing Director of Stompy Bot Productions.

In Heavy Gear Assault, players venture to the distant planet Terra Nova and pilot giant, highly customizable Gears. Featuring a range of dynamic combat, customizations, gameplay modes and esport features, Heavy Gear Assault offers players a wealth of gameplay that brings the Heavy Gear universe to life. Various gameplay modes keep things fresh with advanced dueling in team battles, like the standard Deathmatch and more strategic Brunes Ball.

Following a modular release strategy, the team behind Heavy Gear Assault plans to implement all upcoming game features over a series of patches to Early Access players. With the move, players are now able to share live streams, screenshots, videos, and openly talk about the game.

Heavy Gear Assault is on track to officially release on PC, with full Linux support and compatibility between Windows and Linux users, in 2016. For more information, please visit www.heavygear.com.

About Heavy Gear Assault

Heavy Gear Assault is a next­-generation mech simulator based on the award-winning Heavy Gear Franchise. Heavy Gear Assault is currently under development by MekTek Studios and is poised to be among the first titles released on Unreal Engine 4. Players customize their robots, known as Gears, and compete in no-­holds barred esport competitions for dominance. Heavy Gear Assault won the Games Developer Conference’s “Best in Play” Award in 2014. For more info: www.heavygear.com and follow @heavygeartweet.

About Stompy Bot Productions

Stompy Bot Productions is the exclusive Heavy Gear digital games license holder and publisher of Heavy Gear Assault, developed by MekTek Studios, the next-generation PC title using the latest Unreal Engine 4 game engine technology. For more info: www.stompybot.com and follow @StompyBot.

Amnesia: Memories Gameplay Trailer and Mini-Games Introduced

amnesia-memories-screenshot-(37)

While Amnesia: Memories is mostly a visual novel that follows the player’s choices and how they affect their relationship with their chosen love interest, there are also a number of mini-games scattered throughout the title and that happens to be what Idea Factory International chose to focus on today with their latest screenshots and a new trailer for the game.

This trailer not only shows off how the different choices you make throughout the game can affect your relationship with a chosen bachelor by affecting various relationship parameters but also air hockey and rock-paper scissors mini-games that are separate from the main storyline and allow players to play against the game’s available bachelors.

Currently Amnesia: Memories is set to be released on the PlayStation Vita and PC on August 25th and in Europe on August 26th.

Inti Creates Asks Fans About Gal Gun: Double Peace Localization

Gal-Gun-Double-Peace-screenshot-001

Inti Creates has recently released Gal Gun: Double Peace in Japan and in a rather interesting twist, the company that is known most recently for working on the Gunvolt games asked their English speaking fans if they would like to see the game localized. Note that they followed up by saying that nothing has been confirmed as of yet but this would mark the first time that this type of game was considered for Western release since the original title, Gal*Gun, was released back in 2011.

For those who may be unaware of what exactly Gal Gun: Double Peace is, you can check out the nine minute launch trailer for the game below where many of the PlayStation 4 and PlayStation Vita rail-shooting title’s mechanics are shown off, including the various girls that will appear in the game.

Gal-Gun-Double-Peace-screenshot-002

Those who wish to try out a bit of the game can do so as a demo for the PlayStation 4 version of Gal Gun: Double Peace has been released on the Japanese PlayStation Store though it is worth noting that a (easily created) Japanese account is required to download said demo.

Nobunaga’s Ambition: Sphere of Influence’s Latest Trailer Focuses on Diplomacy

nobunagas-ambition-sphere-of-influence-screenshot-(53)

While most of the games that Koei Tecmo produces involving historical figures focus almost entirely on destroying thousands of soldiers and laying waste to entire empires, Nobunaga’s Ambition: Sphere of Influence gives players a few other options to try besides swinging a sword around to try and sway those around you.

In the latest trailer and screenshots for Nobunaga’s Ambition: Sphere of Influence‘s diplomacy and espionage mechanics are shown off. You see, players can use various slow-burning methods of diplomacy to wield fruitful results. This ranges from cultivating relationships with nearby clans and tribes to make sure they don’t join up with enemies or rise up in rebellion or forging a lasting alliance with another lord.

As far as espionage goes, players can also assign officers to take on covert reconnaissance missions or attempt to entice or create discontent between enemy officers. You must be wary however, as your own soldiers can potentially be turned against you if their loyalty or satisfaction levels are too low.

First Dengeki Bunko: Fighting Climax Character Roster Trailer Released

dengeki-bunko-fighting-climax-eng-screenshot- (1)

Sega surprised many in the West when they announced their plans to localize Dengeki Bunko: Fighting Climax, a fighting game featuring some of the most iconic characters taken from light novels published by Dengeki Bunko, and now that we have a set release date for the game, they have released the first in what appears to be a series of trailers to meant to show off what most of these characters will be capable of.

This first trailer introduces Asuna, Kuroyukihime, Tomoka Minato, and Shizuo Heiwajima and you can read more details about each character below:

  • Asuna (Sword Art Online) – The sub-leader of the Knights of the Blood,
    the strongest guild in Aincrad. Her nickname is “The Flash” due to her speed with her rapier, Lambent Light. Kirito is her boyfriend.
  • Kuroyukihime (Accel World) – The Umezato Jr. High student council V.P. She’s nicknamed Kuroyukihime, or “Snow Black,” because of her beauty. Her Brain Burst avatar is Black Lotus and she is Legion Master of the Nega Nebulas.
  • Shizuo Heiwajima (Durarara!!) – A debt collector who dresses like a bartender. He hates violence, but when he loses his temper, he’s the strongest man in Ikebukuro. Flying vending machines are a clue that he’s around.
  • Tomoka Minato (Ro-Kyu-Bu!) – A basketball ace at Keishin Academy. Her mother does traditional dance and her father is a tea master, so her manners are impeccable. But when she starts to play basketball…

Disgaea 5’s New Features Detailed and Season Pass Announced

disgaea-5-eng-screenshot- (16)

The Disgaea franchise has always had plenty of different mechanics to work with both inside and outside of combat and now with the upcoming release of Disgaea 5: Alliance of Vengeance even more systems have been added to the game. In order to try and explain some of these new details and features NIS America‘s Tiffany Chin explained most of these mechanics as well as the company’s DLC plans for Disgaea 5: Alliance of Vengeance over on the PlayStation Blog and you can read the pertinent details below:

Curry Shop over

The Curry Shop is a new facility on the base where you can create different types of curries, which will give the squad temporary effects that last about one battle. Most of these recipes will give boosts in stats, but not all are good! Some can have a negative effect and are even poisonous!

Nether Research Squad

When your squad isn’t out fighting the good fight, you can deploy some of your recruits to explore the other Netherworlds through the Nether Research Squad. While they’re off researching the Netherworlds, they’ll be unlocking new worlds to visit, finding rare items in other worlds to bring back, and gaining experience for your squad members as they’re off exploring.

Netherworld Editor

These new Netherworlds will sometimes have special world effects, such as Icic-Hell’s snowy world that lowers all characters’ fire resistance. But don’t fret — you can override these Netherworld effects with the Netherworld Editor! This new feature allows you to create new Netherworlds for other people to encounter and play, and if one of the worlds is summoned while you’re in a map, the summoned Netherworld effects will override the effects of the current world.

Alchemy

With the new Alchemist feature, you can have items created for you while you’re off to battle! Create a brand new item and add Innocents to power up each copy. Don’t have enough innocents for your plentiful supply of items? The Innocent Shop can help with that; this shop acts like a warehouse to hold all your precious Innocents while breeding new ones at the Innocent Farm out back. Sometimes if you leave two Innocents alone together at the Innocent Farm, a third will appear with more rare and powerful effects!

Downloadable Content

NIS America will be releasing 5 batches of DLC which allow you to encounter the characters from Disgaea 3, Disgaea 4, and Disgaea D2 in various Netherworlds, as well as other games like La Pucelle! There will also be a season pass available and if you get all the DLC, you’ll unlock Pleinair as a playable character for free!

Disgaea 5: Alliance of Vengeance is set to be released in North America on October 6th and on October 9th in Europe and to go alongside these extra details, NIS America has released English character trailers for Killia and Seraphina and you can check those out below.

Killia

Seraphina

Naruto Ultimate Ninja Storm 4 Gets New Gamescom Trailer

NARUTO- SHIPPUDEN- Ultimate-Ninja-STORM-4-screenshot-06

A brand new trailer straight from Gamescom in Germany has been released for Naruto Shippuden: Ultimate Ninja Storm 4 alongside some new screenshots. The trailer focuses on some of the new characters that will be in the game, particularly main character siblings Boruto, Sarada and the characters from The Last Naruto movie. Boruto and Sarada (along with Kakashi’s outfit) are exclusively pre-order bonuses and have been stated to not be sold at any time in the future.

NARUTO- SHIPPUDEN- Ultimate-Ninja-STORM-4-screenshot-07

Naruto Shippuden: Ultimate Ninja Storm 4 was scheduled to release in September 2015 but unfortunately was delayed so the team could make this Storm game the best ever. The game will now be releasing on the PC, Xbox One and PS4 on the 4th of February, 2016. You can check out the new trailer and screenshots below and be sure to let us know your thoughts in the comments below.

Dragon Ball Z Extreme Butoden Demo Out Now

2015-08-07 15_57_31-▶ Dragon Ball Z_ Extreme Butoden - 3DS - Start Fighting! - YouTube

The demo for Dragon Ball Z: Extreme Butoden for Nintendo 3DS is available for download now on the Nintendo eShop across all regions! The demo has 30 uses, more than enough time for yourself to get accustomed to the game and how it plays which is essentially a Dragon Ball Z skinned sprite fighter not unlike the BlazBlue or Guilty Gear series.

The demo includes:
– 2 playable modes: Battle and Versus (2 players in Local)
– 4 playable characters: Goku, Gohan (Kid), Vegeta & Majin Buu
– 8 Z-Assists characters: Korin, Great Saiyaman, Hercule, Recoome, Tien, Turtle, Mercenary Tao & Majuub
– 5 stages: Rocky Area, Urban Area, World Tournament Arena, Planet Namek & King Kai’s Planet

extreme-butoden-screenshot-01

The official Dragon Ball Games Facebook page has noted if the demo receives 10,000 downloads then another character will be made available to play as via a code relayed through their social networking streams (my moneys on Frieza). Fans of the old SuperSonic Warriors Dragon Ball titles will no doubt feel right at home as this game has more than some inspiration from the old GBA and DS titles. While the demo is obviously withholding features, the full game will have a story mode and over 20 playable characters and 80 Z-assists characters.

While I am a huge Dragon Ball fan I have never been a fan of trying to fit the franchise into a typical 2D fighting game structure but Arc-System-Works efforts here are definitely impressive. Let us know what you think of the demo in the comments below. Dragon Ball Z: Extreme Butoden releases exclusively on the Nintendo 3DS on the 16th of October. Those in Europe can also purchase a New 3DS Extreme Butoden bundle that contains exclusive faceplates for the New 3DS based around the game.

English Character Trailers for Yosuke and Kanji released for Persona 4: Dancing All Night

Persona-4-Dancing-All-Night-screenshot-(24)

Atlus USA has released a pair of new English character trailers for Persona 4: Dancing All Night. This time the trailers introduce Yosuke Hanamura as well as Kanji Tatsumi and you can check out their introduction videos as well as some new screenshots showing off how the characters will look and how strange some of the costumes Persona 4: Dancing All Night look.

Currently Persona 4: Dancing All Night is set to be released on the PlayStation Vita in North America on September 29th with a European release planned for sometime in Fall 2015 by NIS America.

Yosuke

Kanji

2K and Gearbox Announce Battleborn™ Coming February 9, 2016

2K and Gearbox Announce Battleborn™ Coming February 9, 2016

New trailer reveals hero-shooter’s four new playable characters at Gamescom 

Join the conversation on Twitter using the hashtag #Battleborn

Sydney, Australia – August 7, 2015 2K and Gearbox Software today announced that Battleborn™, the new first-person shooter from the creators of Borderlands, will be available worldwide on February 9, 2016 for the PlayStation®4 computer entertainment system, Xbox One, and Windows PC. An open beta will be held prior to the release of the game and more details about the public test will be shared later this year. Additionally, today the companies revealed four new playable heroes at Gamescom, including Ambra, Mellka, Reyna, and Benedict.

Set in the distant future, Battleborn is a first-person shooter featuring 25 unique playable heroes who form an unlikely alliance to save the last star in the universe from a mysterious enemy hell-bent on its destruction. Battleborn’s narrative-driven story mode can be played alone or co-operatively by up to five friends splitscreen* and online. The game’s three different competitive multiplayer modes can be played by up to 10 players online in action-packed 5v5 matches. Regardless of the mode being played, players will experience deep and customizable character growth for all 25 playable heroes.

The four new playable heroes revealed today include:

  • Ambra: Born into an ancient order of priestesses responsible for discovering a way to prolong life indefinitely, Ambra was betrayed by her leader and her faction, the Jennerit Empire, and now fights alongside the Battleborn. She is a specialist hero, dealing damage up close through her melee attacks and powerful abilities, while healing her allies in the process.
  • Mellka: A stealthy assassin, Mellka lost her parents at a young age before eventually earning her place among the Eldrid’s black op’s and intelligence bureau. Her life has been defined by a series of staggering losses, but her response to these losses was never despair – it was fury. She strikes quickly, disorienting foes with her nerve gas machine pistol and bio-glaive melee attacks.
  • Reyna: Known by her followers as “The Valkyrie,” Reyna was born aboard the Rogue faction’s ailing junk heap of a flagship and is a native to the last star system. Reyna has fought tirelessly for the freedom of her space pirate comrades, finding her calling as their inspirational leader. She dishes damage with her laser pistol and uses her command glove to support her teammates.
  • Benedict: August Benedict Jr. is one of several surviving races of bird-like “Aviant” refugees. He swore allegiance to the Peacekeepers where he’s gained considerable notoriety for being a self-centered jerk that’s capable of astounding destruction with his rocket launcher. Double jumping, rocket jumping, and flying – Benedict’s good at all of them and he lets his teammates know it.

For in-depth information on each of the new playable heroes, including their complete backstories and full list of abilities, visit the official Battleborn blog. Battleborn is not yet rated in Australia or New Zealand. For more information on Battleborn, follow the game on Twitter and Twitch, become a fan on Facebook, subscribe on YouTube and visit http://www.Battleborn.com. 

*Battleborn supports 2-player splitscreen and can connect with other splitscreen or solo players online to create a full 5-player party 

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About Battleborn

Battleborn is the next big new IP from the award-winning creators of the popular Borderlands franchise, which has sold-in 25 million units worldwide to date. Set in a distant future, Battleborn is a first-person-shooter featuring a group of heroes who form an unlikely alliance to save the last star in the universe from a mysterious enemy hell-bent on its destruction. Every hero has their own distinct personality and comes equipped with their own unique weapons and powers. Through Battleborn’s Helix System, players will fully experience each hero’s leveling progression in a single story mission or competitive multiplayer match. 

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe.  The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K.  Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services.  The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com. 

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com.

*According to 2008 – 2015 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through June 2015. 

About Gearbox Software

Gearbox Software is respected industry wide for award winning, best-selling video games developed for all major video game platforms. Founded in 1999 and headquartered near Dallas, TX, Gearbox Software is well known for the creation, development and management of its original blockbuster video game franchises including the critically acclaimed, award winning Brothers in Arms franchise and the record-breaking, genre-setting Borderlands franchise. In addition to having developed video games in some of the world’s greatest video game brands, including Half-Life and Halo, Gearbox Software has also acquired and produced content for powerful, landmark intellectual property including Duke Nukem and Homeworld. Gearbox Software’s success has been supported through many key and mutually beneficial business relationships with the world’s greatest video game platform and publishing partners including Sony, Microsoft, Nintendo, Valve/Steam, Apple and Take-Two/2K.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company’s Annual Report on Form 10-K for the fiscal year ended March 31, 2015, including the risks summarized in the section entitled “Risk Factors,” and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.