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Battleborn Delayed to May 3rd

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It looks like Battleborn is going to need a few extra months before it is ready for release. It has been announced that 2K Games is now planning on releasing Battleborn onto the PC, PlayStation 4, and Xbox One on May 3rd instead of February 9th.

The reason for the delay is apparently due to feedback that Gearbox received through closed technical tests that they have been running for the title for the past few weeks and allow the development team to take some extra time to act on said feedback to make sure that Battleborn‘s competitive and cooperative nature is at its best upon release.

Stella Glow’s Latest Trailer Introduces the Witch of Destruction Hilda

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With Stella Glow introducing the witches that will be helping Alto and his fellow Regnant Knights and already introducing the main enemies they will be facing off against in the form of the Harbingers, this time Atlus USA is focusing on introducing the leader of Stella Glow‘s enemies, the Witch of Destruction Hilda.

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Atlus has also announced that those who purchase the digital version of Stella Glow will be given a free 3DS theme that features Hilda as well as the other four witches in the game. Currently Stella Glow is set to be released on November 17th in North America and on March 11th in Europe.

Fairy Fencer F: Advent Dark Force Expanded Battle System Highlighted

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With Fairy Fencer F: Advent Dark Force coming out today in Japan for the PlayStation 4 Compile Heart has released a nearly four minute long gameplay trailer that primarily focuses on showing off the game’s six-person battles which is a noticable upgrade from the initial three that players could use in the original game.

Alongside this feature Fairy Fencer F: Advent Dark Force will include a number of new characters, a few of which are included in the combat footage below, new abilities, as well as an alternate story path that will differ from what was originally offered in Fairy Fencer F.

Attack on Titan Gameplay Teaser Released

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Koei Tecmo has released a new teaser trailer for their Attack on Titan (Working Title) game that is set to be released on the PlayStation 4, PlayStation 3, and PS Vita sometime next year and just like before we are only given a small glimpse at some new gameplay footage that shows the characters zipping around the titans in order to defeat them but other than that not much else is shown.

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It will be interesting to see just what this title has to offer next year when they officially give it a name other than just Attack on Titan and just how far into the manga’s storyline they will progress, as it is highly likely they will move past the material that was covered in the anime adaptation .

Fallout 4 Launch Trailer Reveals New Details

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Bethesda has been keeping Fallout 4 details very close to the vest ever sine it was announced back at E3 and even now we know very little of what the storyline will actually involve. Now today, with Fallout 4 set to be released in under a week, Bethesda has released a launch trailer for the game that shows off a bit of footage that contains story NPCs, some yet unrevealed details, both the male and female versions of the Sole Survivor, as well as plenty of gameplay footage that focuses primarily on gunplay as well as defending the homesteads that players can construct in the wasteland.

Check out the trailer below and keep an eye out for Fallout 4 when it is released on the Xbox One, PlayStation 4, and PC.

Amnesia: Memories Review

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Amnesia: Memories
Developer: Idea Factory
Publisher: Idea Factory International
Platforms: iOS, PC, PS Vita (Reviewed)
Release Date: August 25, 2015
Price: $29.99 – Available Here

Overview
Slowly but surely the visual novel scene has begun to grow in the West. What started with a few visual novels being released for the PSP while fans took matters into their own hands for PC titles has now blossomed into an industry that sees numerous visual novels receive large amounts of funding as well as more than a handful of otome visual novels, those that are released for female fans, being released in the West as well. One such visual novel happens to be Amnesia: Memories. After spending some regretful time with the anime adaptation last year, does the original story deliver a better experience?

Story
The game begins with the young heroine waking up in a mysterious situation where only a strange looking spirit is before her. Named Orion, this spirit has mistakenly collided with the protagonist’s mind and due to this she has lost all of her memories, including her name which allows players to name her as they see fit. Due to Orion’s presence she is unable to remember anything but must try to recall her lost memories by continuing to live her life as normal.

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The only thing is, rather than go the standard visual novel route where the player will encounter various men to try and romance, Amnesia: Memories kicks things off with players actually being in a relationship with one of the choices right off the bat. You see, after the introduction players are able to choose which guy they wish to start with and this automatically sets the heroine down a unique path every time they choose one of the available men.

This creates a unique situation where the heroine is already in a relationship and now must try to work backwards to try and figure out who they actually are, how they ended up with their chosen partner, and if they still want to be with them despite losing their memories. Unfortunately, an issue that I had with the anime adaptation seems to stay just as true in the source material as Amnesia: Memories’ male characters are incredibly bland most of the time with very little focus actually being given to develop them in any meaningful way or even mess around a bit outside of the standard storyline.

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This means that since various bits of backstory are never really delved into there are plenty of moments that these men could have been given some form of depth but instead mostly the story attempts to stick as close as possible to the mystery of the heroine’s lost memories and dealing with the various actions of the guy she is currently dating at the time. This means that there really isn’t too much drama to the mystery since players are often given very little reason to care too much about any given character, including the heroine.

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Thankfully there is quite a bit of replay value on offer here which allows allowing players to explore the various personality types, uninspired as they may be, of each of the characters as well as choices that are made throughout their story to send themselves down one of the many possible endings. In true visual novel form, Amnesia: Memories offers a solid good ending for each route, a number of normal endings, a plethora of bad endings, some of which can be downright terrible, as well as a secret route that can be unlocked after playing through the story a few times that reveals a few extra secrets about Amnesia: Memories’ plot.

Gameplay
Like many visual novels Amnesia: Memories offers the standard playstyle of simply reading the text and then either tapping the Vita’s screen or X to advance the dialogue as well as a number of other options to either auto advance or skip previously seen dialogue. Of course there is also a rather well handled gallery section where players can view not only previously seen CGs, read up on character bios, and even watch certain endings unfold again if they so wish.

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Unlike most other titles however, Amnesia: Memories offers a little something extra in the form of mini games. These mini games are your standard form of air hockey and “Hit n Guard” rock-paper-scissors. The air hockey game is simple as it uses the Vita’s touch screen to play against your chosen male character, though the only real difficulty here comes from the inability to properly hit backwards without likely putting the puck in your own goal while rock-paper-scissors is the variant where the winner must try and bonk their opponent on the head with a squeak hammer before they can defend themselves.

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These little modes are trivial but do offer a bit of extra fun outside of the standard story which roughly lasts around twenty or so hours to go through the various routes and unlock the best endings possible depending on how fast you can read and if you take advantage of the ability to make quick saves before decisions to properly gauge how a response may sway your current route.

Visuals & Audio
One thing that Amnesia: Memories excels at is delivering some gorgeous looking artwork as this otome title sports not only well animated character models that react and move during conversations but all of the characters are exceptionally well designed. The colorful characters all have a certain theme to their look which works well for the title’s art style and with the number of CGs worked into the mix players will find this a very pretty looking title.

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It is also worth noting that Amnesia: Memories sports complete Japanese voice work, minus the heroine of course, as every character in the game is voiced with fitting voice actors that do help give their limited characters some extra emotions. This title also features simple but airy background music that fits the nature of the game’s search for lost memories.

Overall
After watching the anime adaptation I was concerned going into Amnesia: Memories but thankfully this source material is at least a bit better than what they had to try and cram into a single cour series. With gorgeous looking visuals, superb voice acting, a storyline that isn’t as fluffy as most other otome titles on the market, and offers plenty of unique routes to pursue encouraging numerous replays Amnesia: Memories offers something unique in the genre but be prepared for a rather basic line-up of poorly developed male characters to choose from.
Capsule Computers review guidelines can be found here.

Suit up, Hulkbuster Style in Disney Infinity 3.0

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Do you hear the sounds of gears grinding and armor plates shifting? Well that is probably because the incredible Hulkbuster Iron Man has finally made his way to Disney Infinity 3.0, and he has brought some friends (and enemies) along for the ride. Head down to your local store today to pick up the following characters:

  • Ultron: Ultron, the world’s most advanced robot and maniacal Super Villain, will stop at nothing to destroy humanity and their protectors, the mighty Avengers. With the ability to summon duplicate robotic sentries, the character uses magnetic pull followed by a powerful blast of energy to defeat his foes.
  • Hulkbuster Iron Man: Hulkbuster, the mega-sized armor created by Tony Stark, combines the incredible force of Hulk with the tech capabilities of Iron Man.  A brute tank, Hulkbuster’s powerful combo attacks are great at dealing with nearby groups of enemies while his Thruster Dash makes up for his lack of overall speed, allowing him to close distance with targets easily.  Missiles, thrusters for flight and a suit-integrated tractor beam complement this powerhouse.
  • Darth Maul: The deadly Darth Maul uses his double-bladed Lightsaber™ and dark side Force powers in death-defying duels against his enemies.
  • Spot: Spot is a wild, tough and tenacious human boy who thinks and acts like a dog. Using his hands, feet and teeth he keeps enemies at bay.

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In addition, a new Power Disc Pack featuring toys from the upcoming Pixar flick, The Good Dinosaur are also available now, so make sure you pick those up too. Remember that both Hulkbuster Iron Man and Ultron will be playable in next year’s Marvel Battlegrounds Play Set, along with all your 2.0 Marvel figures. For all the hottest Disney news as it becomes available, make sure you stay tuned to Capsule Computers.

Halo 5: Guardians saw the Biggest Launch in Halo History

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It looks like Microsoft is very pleased with the launch of Halo 5: Guardians as the company announced that this title is the biggest launch in Halo history and is also the fastest selling Xbox One exclusive title to date. So far Halo 5: Guardians has pulled in more than $400 million in global sales of games and hardware which pushes the franchise to over $5 billion overall.

With more than 21 million hours of total gameplay already logged by players, 12 million of those hours being in campaign alone, fans have been delighted to take part in the highly praised game since it was released just a short while ago.

Nobunaga’s Ambition: Sphere of Influence Free on Steam for this Weekend

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If you’ve been on the fence about Nobunaga’s Ambition: Sphere of Influence then you will be happy to hear that the title will be given an exclusive four day free-play event on Steam starting today and running until November 8th at 1 PM PST.

Koei Tecmo will also be selling Nobunaga’s Ambition: Sphere of Influence at a $10 discount during this free period and also on November 9th allowing those who really enjoy what the title has to offer a chance to secure it permanently for a bit cheaper than normal and even supplement it with DLC scenarios that have also been given a $1 discount.

SWORD COAST LEGENDS Soundtrack Now Available on iTunes

SWORD COAST LEGENDS Soundtrack Now Available on iTunes

Experience the Original Score for Dungeons & Dragons RPG from Award-winning composer, Inon Zur 

ORLANDO, Fla. — November 5, 2015 — Independent developers n-Space and Digital Extremes announced today that the official soundtrack for Sword Coast Legends™, the award-winning, party-based RPG set in the Dungeons & Dragons (D&D) Forgotten Realms universe from Wizards of the Coast, is now available on iTunes and other popular digital music stores and streaming services for $9.99 USD. The official soundtrack for Sword Coast Legends is free to players who purchased the Digital Deluxe Edition and Digital Deluxe Edition Campaign, available at www.swordcoast.com.

The original score for Sword Coast Legends is composed and produced by Hollywood Music Award-winning and two-time BAFTA nominated composer, Inon Zur. Known for powerful and melodic orchestrations, Zur’s critically acclaimed scores have been heard in some of the most popular and well-regarded video games of all time, including Dragon Age: Origins, EverQuest, Fallout 3, Fallout 4, Prince of Persia, and many others.

Players are invited to listen to the end credits song “The Path of Destiny,” now on the official Sword Coast Legends YouTube channel. Nominated for Best Song in a Video Game by Hollywood Music in Media Awards, “The Path of Destiny” was written by Inon Zur, Ian Nickus, and co-written and performed by Mimi Page.

“In music, it’s all about feeling, describing something you cannot really describe in words,” says Inon Zur. “You try to be open to a world that has no explanation, just feeling, just emotion. Sword Coast Legends has a lot of that emotion. The story, the visuals, the whole set-up was very inspirational for me because I came from this world. My first few games were mainly RPGs, and composing the soundtrack for Sword Coast Legends felt like a natural return to form.”

Now available for purchase on Steam and other digital distribution platforms, Sword Coast Legends returns players to the lush and vibrant world of the Forgotten Realms with a deep story campaign. Developed by long-time industry veterans in partnership with the Dungeons & Dragons team at Wizards of the Coast, Sword Coast Legends brings the world of Faerûn to life like never before.

Sword Coast Legends also offers players an all-new way to enjoy the time-tested magic of playing Dungeons & Dragons with friends, bringing the roleplaying dynamic between adventurers and a Dungeon Master (DM) to life as a shared storytelling experience. With a first-of-its-kind real-time DM mode, Sword Coast Legends delivers a unique experience in which a Dungeon Master guides players through customizable adventures. Rather than focusing on the adversarial play typical of 4v1 games, the DM mode encourages DMs to engage and empower their players to have more fun in a way that best suits the group’s desired experience.

Currently available for purchase from the official website and Steam, Sword Coast Legends is offered at $39.99. n-Space recently announced that the Sword Coast Legends Rage of Demons DLC, as well as a wide list of community updates designed to improve the experience for adventurers and Dungeon Masters, will be available to all players free of charge. Sword Coast Legends is also scheduled to release on PlayStation®4 and Xbox One in Q1 2016.

To learn more about Sword Coast Legends, please visit the official website at: www.SwordCoast.com. To keep up with the latest updates from the Sword Coast Legends team, follow @SwordCoast and like the official Facebook page. For more in-depth details on Sword Coast Legends, including guides and links to community created content, please visit the official Sword Coast Legends wiki on Gamepedia.

ABOUT n-SPACE
Since its inception 20 years ago, n-Space has been retained to work with some of the largest publishers and biggest licenses in a high-quality work for hire capacity. The Orlando-based studio is now poised to deliver a new level of innovative, top quality games without a traditional publishing partner. With strategic additions of top industry talent combined with its proven team of dedicated professionals, n-Space has experience spanning nearly every genre and on every gaming platform.  A scrappy, creative, and tight-knit team, they are driven by their passion for creating memorable game experiences. Sword Coast Legends is the studio’s first wholly-owned game and marks n-Space’s new independent development direction. www.n-space.com.

ABOUT DIGITAL EXTREMES
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent development studios in the interactive entertainment industry. The Canadian-based developer has a rich history in developing some of the industry’s top first-person shooter and action games including co-creation of Epic Games’ Unreal® franchise, Dark Sector®, The Darkness® II and work on the BioShock® series to name a few. Having developed its own proprietary technology, the Evolution Engine™, the studio currently develops and self-publishes the Free-to-Play action hit, Warframe® available now on PC, Steam, PS4™ and Xbox One. For more information about Digital Extremes, visit the company website at: www.digitalextremes.com. 

ABOUT WIZARDS OF THE COAST
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING and DUNGEONS & DRAGONS. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast website at: www.wizards.com.