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Roccat Bringing new Kova Gaming Mouse for November

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Roccat announced the next generation Roccat Kova Gaming Mouse. It continues to be a sleek mouse with a couple extra buttons that are perfect for MOBA and MMO gamers. Lefties will appreciate the fact that the design is ambidextrous. The sensor is a 3500 native DPI sensor that can go up to 7000 DPI via overdrive. I hope Roccat is starting a trend by openly advertising the native DPI of their sensors, as native DPIs are more accurate than overdriven settings.

The new Roccat Kova will use the new Swarm drivers, finally integrating all of Roccat’s device drivers under a single program. The Easy-Shift[+] button returns, providing 22 possible macros on the mouse with only 12 buttons. The mouse also supports Talk FX and AlienFX illumination, giving gamers a choice of 16.8 million different colours.

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Gamers can purchase the Roccat Kova at their favourite computer store starting November 17 2015 in white or black. No word on exact MSRP just yet.

The List of Madman’s Manga Releases of October 9, 2015

Madman Entertainment has several manga releases available for Australian fans today. The following is a complete list of all of the manga titles Madman is releasing today, October 9, 2015.

  • Dawn of the Arcana Volume 13
  • Deadman Wonderland Volume 10
  • Dragon Ball 3-in-1 Omnibus Vol 10
  • Food Wars! Volume 7
  • Kimi ni Todoke (From Me to You) Volume 22
  • Kiss of the Rose Princess Volume 6
  • Magi: The Labyrinth of Magic Volume 13
  • My Hero Academia Volume 1
  • Naoki Urasawa’s 20th Century Boys Volumes 21 and 22
  • Naruto 3-in-1 Omnibus Volume 12
  • Naruto Volume 71
  • Nisekoi (False Love) Volume 11
  • One Piece 3-in-1 Omnibus Volume 13
  • One-Punch Man Volumes 1 and 2
  • Ranma ½ 2-in-1 Omnibus Volume 10
  • Seraph of the End Volume 6
  • Skip Beat! Volume 35
  • Tegami Bachi Volume 18
  • Tokyo Ghoul Volume 2
  • Vagabond (Vizbig Edition) Volume 9
  • Yu-Gi-Oh! Zexal Volume 7

My Hero Academia began serialisation in Japan in the Weekly Shounen Jump magazine in the July of last year, and was released in English for the first time in August 2015 in North America. Five tankoubon volumes have been published so far in Japan.

One-Punch Man has been published on series creator One’s personal website since 2009. A remake began in 2012 and has since been collected in nine tankoubon volumes. An animated adaptation has just begun broadcast in Japan. It is produced by Madhouse.

Next Games and AMC proudly launch The Walking Dead: No Man’s Land – The official mobile game of AMC’s “The Walking Dead” – on iOS today

Next Games and AMC proudly launch The Walking Dead: No Man’s Land – The official mobile game of AMC’s “The Walking Dead” – on iOS today 

Featuring Fan-Favorite Character Daryl Dixon, Scenes and Signature Weapons from the Hit TV Show, The Walking Dead: No Man’s Land Gives Fans a Chance to Fight in a Walker-Infested World and Access Exclusive Content from Season Six 

NEW YORK, NY / HELSINKI, FINLAND October 8, 2015 – AMC and Next Games today announced The Walking Dead: No Man’s Land, the official mobile game based on AMC’s record-breaking TV series, is now available on iPhone, iPad and iPod touch.

In a unique collaboration, AMC and Next Games have joined forces to create The Walking Dead: No Man’s Land, a first-of-its-kind tactical game for mobile, with thrilling turn-based combat, an engaging character progression system, and zoom-in close-ups of key moments during battle. Guided by Daryl Dixon, the fan-favorite character from the TV show played by Norman Reedus, players are in charge of their own unique group of survivors and their fate.

The game starts in the grim Terminus train yard, where a small group of survivors manage to escape. Together they must fight walkers and survive to create and build up their own safe haven. The Walking Dead: No Man’s Land features six different character classes and a massive number of unique characters, each with different abilities and strengths. It also boasts months of gameplay, with a total of 10 episodes of story missions at launch and weekly guild challenges for allied players to perform, which add a social dimension to the game.

Players will get to experience other familiar locations from the TV show such as the Prison, use signature weapons and encounter new surroundings from season six of “The Walking Dead.” Fans of the series can also watch clips from the show and exclusive behind-the-scenes materials from within the game.

AMC’s “The Walking Dead,” the highest rated basic cable program in the history of television and the #1 show on TV in the U.S. among adults 18-49 for three years in a row, will kick off its sixth season on Sunday, October 11th at 9:00 p.m. ET/PT with an extended 90-minute episode.

The Walking Dead: No Man’s Land is available to download for free on iPhone, iPad and iPod touch: http://www.twdnml.download

View The Walking Dead: No Man’s Land cinematic trailer here: https://youtu.be/fh0XHCSVWG8

View The Walking Dead: No Man’s Land gameplay trailer here: https://youtu.be/-tBtf6iGjaI

For more information, please visit www.thewalkingdeadnomansland.com.

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About Next Games

Next Games focuses on crafting visually impressive, highly engaging games. Next Games has assembled a veteran team with a profound love for games and a burning desire to develop lasting global entertainment. The 65-people-strong company is headquartered in Helsinki, Finland, at the heart of mobile games development, and funded by an elite list of investors.

Next Games works on both internally developed IP and the world’s top 3rd party IP. Compass Point: West launched in March 2015, is the first in a series of four games under the Compass Point franchise is Next Games’ first own game and IP. The Walking Dead: No Man’s Land is Next Games’ first 3rd party IP production. www.nextgames.com

About AMC

Whether commemorating favorite films from every genre and decade, or creating acclaimed original programming, AMC brings to its audience something deeper, something richer, Something More. The network reigns as the only cable network in history ever to win the Emmy® Award for Outstanding Drama Series four years in a row with “Mad Men,” and six of the last eight with back-to-back honoree “Breaking Bad.” The network boasts the most-watched drama series in basic cable history and the number one show on television among adults 18-49 for the last three years with “The Walking Dead.” AMC’s current original drama series include “The Walking Dead,” “Better Call Saul,” “Hell on Wheels,” “TURN: Washington’s Spies,” “Halt and Catch Fire,” “Humans,” “Fear the Walking Dead,” and the forthcoming “Into the Badlands,” “The Night Manager,” “Broke” and “Preacher.” AMC also explores authentic worlds and discussion with original shows like “Talking Dead,” “The Making of The Mob,” “Comic Book Men” and the upcoming “The West.” AMC is owned and operated by AMC Networks Inc. and its sister networks include IFC, SundanceTV, BBC America and WE tv. AMC is available across all platforms, including on-air, online, on demand and mobile. AMC: Something More.

The Escapists: The Walking Dead Review

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The Escapists: The Walking Dead
Developer: Team17 Digital Ltd
Publisher: Team17 Digital Ltd
Platform: PC, Xbox One (Reviewed)
Release Date: September 30, 2015
Price: Xbox One $19.99 – Available Here PC $17.99 – Available Here

Overview
Combining the ever growing The Walking Dead franchise with the style of gameplay that the indie hit The Escapists was known for seemed like a bit of a strange combination when The Escapists: The Walking Dead was announced a few months ago. With the primary threat changing from guards and other inmates to roaming undead, is The Escapists: The Walking Dead a successful merging of both properties?

Story
While one would think that prior knowledge of The Walking Dead would be necessary to enjoy this game, it really isn’t due to the fact that the story presented in The Escapists: The Walking Dead is as barebones as they come. Adapting the comic book version of the story, players take control of Rick Grimes at all times as he first wakes up at the Memorial Hospital and realizes that the world has changed since he was shot by a fugitive.

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The story is presented through miniature 8-bit comic panels and brief summaries of events that take place between stages to set up the current situation but doesn’t go into any more detail than that. This is disappointing for fans of the series hoping to experience the story in a different manner, especially since more often than not survivors can die between stages and appear alive again in the next stage while brand new characters appear with no explanation, but also makes the title accessible for The Escapists fans who only want to see more of the original gameplay.

Gameplay                                                                                                                                                                    
As mentioned earlier, players will control Rick Grimes and through five different levels, starting at the hospital, which serves as a tutorial level, before moving onto the Greene Family Farm, the Meriwether Prison, Woodbury, and finally Alexandria. Each of these areas gives players different types of puzzles that will have to be overcome to complete set objectives that range from simply killing walkers, to gathering gasoline, or rescuing your friends.

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Throughout most of these levels players will have a fairly standard routine that is similar to what was found in The Escapists. Instead of having to worry about suspicious guards and the prison being locked down, players now have a schedule to stick to in order to keep the zombie percentage threat at a low level. These routines include a head count at the start and end of every day, usually a few menial jobs such as cleaning up blood stains or cooking food, and attending meals.

While these methods may not be the most enthralling, with jobs usually feeling forced in most cases, it does serve as a way to keep group morale high and if the zombie threat percentage starts to increase it means that there are higher chances of zombies appearing inside of a safe zone and attacking the player or another survivor. This is rather dangerous due to the fact that, although the player cannot truly die, other members of the group can be downed and if they aren’t revived in time will die and resurrect as one of the undead, or in some cases fail a mission.

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As the player, being downed usually results in simply skipping the rest of the day, a higher zombie threat level, and losing the chance to save for that night since it can only be done by sleeping at the end of the day. This isn’t too much of an issue since it doesn’t affect player stats nor does it remove any items or equipment that Rick is carrying making it less of a threat than it has been in either The Escapists or The Walking Dead. As for the aforementioned stats, players still need to work on keeping Rick strong, agile, and intelligent to survive in this world as various bonuses such as higher strength offering a larger health pool and more intelligence allowing fancier crafting coming as necessary requirements for most areas in the game.

Various tools, armor, and weaponry can be crafted for use by the player and their fellow survivors as long as you constantly keep an eye out for items you need. The majority of items can be found by rifling through desks that have new contents every day, with Rick’s desk being the only one that saves items (though dropped items never disappear either), in order to find various components that can be used to create and enhance a shovel that may serve as a great way to dig your way under a pesky door, or create a barricade to hold out against the zombies, or even modify a firearm to deal even more damage or hold more ammo than before allowing players to dish out damage from a safe distance with lock-on firing mechanics.

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Exploration serves as a great tool to try and uncover as much as possible since there are various crafting tips scattered around each stage and of course players can use trial and error to come up with a weapon, though some of them are quite out there and a large number are recycled entirely from The Escapists. It also means that there is no single way to solve any task. Most puzzles can be tackled in a variety of ways and finding your own path is half of the fun though it is worth noting that it is possible to grow overpowered easily if you focus on training and stumble upon usually easy to find high damage weaponry that will make only hordes of zombies seem threatening.

This becomes even less threatening if you compound the ability to bring other survivors along with you to search for items and face off against enemies. These survivors will fight alongside the player until they are dismissed or are downed in combat where they will then return back to the safe zone to sleep. Your allies can also provide various fetch quests that are never more exciting than bringing them a specific item, killing a zombie with an item, or fetching an item from a desk somewhere, but reward the player with coins that can be used to purchase various changing items from merchants at night, usually ones that can help turn the tide in the player’s favor if they do end up struggling in any way.

Visuals & Audio
Similar to the original game, The Escapists: The Walking Dead features a 8-bit pixel style form of artwork which works surprisingly well for the majority of the cast as many characters have been replicated in a successful manner that fans will easily recognize who is who, with the story panels also featuring the same level of detail albeit cut to a minimum. The various levels are also replicated well with the varying styles in these areas offering a unique feel to each stage that the player has to try and survive through.

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The soundtrack features old sounding tunes that fit well enough for a game about survival but never really move beyond that point while the actual sound effects range from being annoying to extremely basic in form with very little variation to be found although the addition of comic book styled sound effects above action scenes is a nice touch.

Overall
The Escapists: The Walking Dead is fairly simplistic in nature, despite having some level of depth here and there, and certain alterations to the formula also make it is far easier than the original The Escapists despite featuring most of the same content reskinned for this release. That being said, it does put a fun enough twist on the original formula and brings in enough content that The Walking Dead fans will find enjoyable, though unless you struggle with certain aspects or get lost in trying to complete an objective, the title is rarely challenging.

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Capsule Computers review guidelines can be found here.

Disney Infinity 3.0 – Rise Against the Empire Available Now

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A long time ago, in a galaxy far,
far away….

_______Disney Infinity III: Rise Against the Empire_______

There was a game that brought together mascots from Disney, Pixar, Marvel and Star Wars in one epic toys to life experience. That game was Disney Infinity 3.0, but it was missing one thing… The original Star Wars trilogy.

Although available as part of a special PS4 bundle since launch, the majority of players have not been able to play through the epic saga of Luke, Han, Leia, Chewbacca and Darth Vader. Until Now.

Available in stores everywhere from today, now players of each console can slam down Luke Skywalker and his rebel compatriots onto the Infinity Base and go to war against the tyrannical Galactic Empire. Will you fight for the light, or will the dark side seduce and ensnare you? Only time will tell….

Intelligence Focused on in Latest Fallout 4 S.P.E.C.I.A.L. Video

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After reaching the halfway point on their humorous S.P.E.C.I.A.L. mechanic videos, which stand for Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck, this time around Bethesda is focusing on I, Intelligence, and how it will help out a survivor once they step outside the vault and into the post-apocalyptic wasteland that is Fallout 4.

Set for release for the Xbox One, PlayStation 4, and PC on November 10th, in Fallout 4 Intelligence will play a key survival role for players as they will often find themselves having to hack or repair something that can only be handled if the player happens to be intelligent enough to unlock opportunity.

Street Fighter V’s Second Beta to Start October 22

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Today Capcom has announced that they will be bringing back their global beta for Street Fighter V starting on October 22nd and running through October 25th on the PlayStation 4. Only thing is, this time the beta will also make cross-platform play with the PC beta being available on October 24th and 25th allowing PC and PS4 players to compete against one another.

As for the characters that will be playable in this beta, Ken, Necalli, Vega, and R. Mika will be available at the start with Rashid unlocking on the 23rd and the recently revealed Karin dropping on the 24th. Past characters will not be playable in the beta to allow new characters to be tested out more.

Street Fighter V‘s beta will now feature ranked matchmaking, leaderboards, and unlockables that can be bought with Fight Money and transferred into the real game when it is released in 2016.

Deus Ex Animated Trailer Celebrates the Series’ 15th Anniversary

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It may be a bit hard to believe but the Deus Ex franchise is turning fifteen years this year and in order to both celebrate that anniversary and promote their upcoming release of Deus Ex: Mankind Divided, Square Enix has released a new animated trailer for the game showing off plenty of iconic scenes taken from many of the games in the series re-imagined in animated format.

You can check out the trailer below and keep an eye out for Deus Ex: Mankind Divided when it is released a year past this anniversary on February 23, 2016 for the PC, PlayStation 4, and Xbox One.

New Call of Duty: Black Ops III Trailer Shows off Chaos Cybercore Abilities

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If you play Blue decks in Magic: The Gathering or carry prefer carrying bandoleers packed with flashbangs over grenades, then the new Chaos abilities in Call of Duty: Black Ops III might be your new favourite thing. Cybercore abilities are special themed skills found in the campaign section of the game.

Chaos is all about sowing confusion by controlling the flow of battle. Players can set off enemy grenades to clear out patches of enemy, send out drones to set the enemy on fire, and use a sonic ability to make enemies puke themselves to death. It’s like the brown note myth on steroids.

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Call of Duty: Black Ops III is set to launch on November 6, 2015 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows.

 

2K Announces WWE® 2K16 Downloadable Content Offerings, Season Pass and Digital Deluxe Editions

2K Announces WWE® 2K16 Downloadable Content Offerings, Season Pass and Digital Deluxe Editions 

Content to include playable WWE Superstars, Divas and Legends; playable NXT® Superstars; WWE Hall of Fame Class of 2015 story-based content; and access to unlockable content and player progression features 

Sydney, Australia – October 8, 20152K today announced details surrounding the downloadable content offerings, Season Pass and Digital Deluxe Editions for WWE® 2K16, the forthcoming release in the flagship WWE video game franchise. The downloadable content offerings will include a story-driven 2K Showcase surrounding the WWE Hall of Fame Class of 2015 inductees; access to new moves, unlockable content, player progression; and a wealth of playable WWE Legends and WWE and NXT® Superstars. The individual content packages will begin releasing in late 2015, with some packages releasing in early 2016, for the PlayStation®4 and PlayStation®3 computer entertainment systems, as well as Xbox One, the all-in-one games and entertainment system, and Xbox 360 games and entertainment system from Microsoft.

WWE 2K16 will deliver a unique and extensive selection of downloadable content spanning WWE’s past and present, including the 2015 WWE Hall of Fame-inspired 2K Showcase, a solid offering of new in-game moves and a wide variety of playable WWE and NXT talent,” said Greg Thomas, President at Visual Concepts. “Complementing WWE 2K16’s largest roster in the series’ history, this year’s content offerings provide fans with an all-encompassing WWE experience at an excellent value.”

About the WWE 2K16 Downloadable Content Offerings*

The WWE 2K16 downloadable content offerings are scheduled to include the following items and be available for purchase on the PlayStation™Network for the PlayStation®4 and PlayStation®3 systems, as well as Xbox Live online entertainment network from Microsoft for Xbox One and Xbox 360:

Accelerator

  • Players will gain instant access to all unlockable content available in the game (excluding downloadable content);
  • The Accelerator will be available for a suggested price of AU$2.95/NZ$3.25.

MyPlayer KickStart (PS4™ system and Xbox One Exclusive)

  • Players will gain instant access to boost created Superstar ratings and attributes in the game’s MyCareer mode;
  • MyPlayer KickStart will be available for a suggested price of AU$14.95/NZ$15.95. 

Legends Pack

  • Playable WWE Legends: Big Boss Man, Dusty Rhodes, Lita, Mr. Perfect, “Rowdy” Roddy Piper and Trish Stratus;
  • The Legends Pack will be available for a suggested price of AU$13.45/NZ$14.45.

2015 Hall of Fame Showcase

  • Playable matches include:
    • “Macho Man” Randy Savage vs. Jake “The Snake” Roberts;
    • Rikishi vs. The Rock;
    • Alundra Blayze vs. Paige;
    • Larry Zbyszko vs. Arn Anderson;
    • Tatsumi Fujinami vs. Ric Flair;
    • The Bushwhackers (Butch Miller and Luke  Williams) vs. The Natural Disasters (Typhoon and Earthquake);
    • The Outsiders (Kevin Nash and Scott Hall) vs. Harlem Heat (Booker T and Stevie Ray);
  • The 2015 Hall of Fame Showcase will be available for a suggested price of AU$13.45/NZ$14.95.

New Moves Pack

  • More than 30 new moves, including the Corner Enzuigiri (made popular by WWE Diva Nikki Bella), Avalanche Ram (made popular by WWE Diva Paige), Sidewinder Suplex (made popular by WWE and NXT Superstar Kevin Owens), Standing Crossface Chickenwing (made popular by WWE Superstar Stardust) and Dragon Sleeper (made popular by NXT Superstar Finn Bálor);
  • The New Moves Pack will be available for a suggested price of AU$5.95/NZ$6.45.

Future Stars Pack

  • Playable NXT Superstars: Samoa Joe, Diego, Fernando, Blake and Murphy;
  • The Future Stars Pack will be available for a suggested price of AU$11.95/NZ$12.95.

About the WWE 2K16 Season Pass

Players may purchase nearly all WWE 2K16 downloadable content at a reduced price point through the game’s Season Pass. For a suggested price of AU$37.95/$NZ39.95, a savings of more than 20 percent versus individual content purchases, players will receive the following items as they become available:

  • Accelerator (access to all unlockable content available in the game);
  • Legends Pack;
  • 2015 Hall of Fame Showcase;
  • New Moves Pack;
  • Future Stars Pack.

About the WWE 2K16 Digital Deluxe Editions

2K also announced Digital Deluxe Editions for WWE 2K16 are now available for pre-order via PlayStation™Network and Xbox Live as follows:

  • PS4™ system and Xbox One (AU$99.95/NZ$109.99):
    • Copy of WWE 2K16;
    • WWE 2K16 Season Pass;
    • MyPlayer KickStart;
    • Theme (PS4™ system only; available immediately with pre-order purchase);
  • PS3™ system (AU$79.95/NZ$89.99):
    • Copy of WWE 2K16;
    • WWE 2K16 Season Pass;
    • Theme (PS3™ system only, available immediately with pre-order purchase).

* PlayStation™Network or Xbox Live account and Internet connection required. Copy of WWE 2K16 required to play. 

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K16 is rated M in Australia and New Zealand. WWE 2K16 is currently scheduled for release on PS4™ and PS3™ systems, Xbox One and Xbox 360, on October 27, 2015 in North America and October 29, 2015 in Australia and New Zealand. Consumers who pre-order WWE 2K16 at any participating retailer or who pre-order Digital Deluxe Editions through PlayStation™Network and Xbox Live will receive two playable characters – each depicting global action film icon Arnold Schwarzenegger from The Terminator and Terminator 2: Judgment Day films – at no extra cost on launch day.

For more information on WWE 2K16 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K16 and #RaiseSomeHell or subscribe on YouTube.

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO). 

T1, THE TERMINATOR, T2, TERMINATOR 2: JUDGMENT DAY, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of Studiocanal S.A. All Rights Reserved. ©2015 Studiocanal S.A.®

“PlayStation” and “PS3” are registered trademarks. “PS4” and “PSN” are trademarks of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming reaches more than 650 million homes worldwide in 35 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all 12 live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 170 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: WWE Network; major distribution agreements; our need to continue to develop creative and entertaining programs and events; a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries occurring during our physically demanding events including, without limitation, claims relating to CTE; large public events as well as travel to and from such events; our feature film business; our expansion into new or complementary businesses and/or strategic investments; our computer systems and online operations; a possible decline in general economic conditions and disruption in financial markets; our accounts receivable; our revolving credit facility; litigation; our potential failure to meet market expectations for our financial performance, which could adversely affect our stock; Vincent K. McMahon exercising control over our affairs, and his interests may conflict with the holders of our Class A common stock; a substantial number of shares which are eligible for sale by the McMahons and the sale, or the perception of possible sales, of those shares could lower our stock price; and the relatively small public “float” of our Class A common stock. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends (including under our revolving credit facility), general economic and competitive conditions and such other factors as our Board of Directors may consider relevant. Forward-looking statements made by the Company speak only as of the date made, are subject to change without any obligation on the part of the Company to update or revise them, and undue reliance should not be placed on these statements.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com.

*According to 2008 – 2015 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through August 2015.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company’s Annual Report on Form 10-K for the fiscal year ended March 31, 2015, including the risks summarized in the section entitled “Risk Factors,” the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2015, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.