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Total War: WARHAMMER – New Gameplay Footage Released – The Dwarfs Grand Campaign

Total War: WARHAMMER – New Gameplay Footage Released – The Dwarfs Grand Campaign

Creative Assembly have revealed more new gameplay from the Grand Campaign in Total War: WARHAMMER with the release The Dwarfs Campaign Gameplay Walkthrough.

Following the Greenskins Campaign Gameplay Video (https://youtu.be/vJUWImJUZrU) released last year, and the Empire Campaign Video (https://youtu.be/0KaCSZlanvo) released last month, this new video provides a brief, work-in-progress look at a campaign played as the industrious but quarrelsome Dwarfs.

Complete with developer commentary, the Campaign Walkthrough also includes a first look at the Dammaz Kron, or Great Book of Grudges, a brand new feature for Total War and one that is totally unique to these short but altogether vengeful warriors.

As a Dwarf player, two of your key objectives are to recapture the fallen Dwarf Strongholds scattered through the Badlands and to clear the Great Book of Grudges. Each Grudge recorded over time comes with specific fulfilment conditions and rewards, but be warned, the Dwarfs are proud and quarrelsome! As your campaign progresses, slights against you will generate a rapidly increasing list of scores to settle, and the more outstanding grudges, the more the Dwarfs will grumble…

To view the new Dwarfs Grand Campaign footage for Total War: WARHAMMER, please visit: https://youtu.be/rPszpVH0Yyc

A fantasy strategy game of legendary proportions, Total War: WARHAMMER combines an addictive turn-based campaign of conquest and empire-building with explosive, colossal, real-time battles, all set in the vivid and incredible world of Warhammer Fantasy Battles. Total War: WARHAMMER will release on April 28th 2016 and is available now to pre-order http://store.steampowered.com/app/364360/.

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BEAUTIFULLY UNIQUE PLATFORMER KICK & FENNICK SPRINGING ONTO CONSOLES THIS SPRING

BEAUTIFULLY UNIQUE PLATFORMER KICK & FENNICK SPRINGING ONTO CONSOLES THIS SPRING

Jump into this Stylized Adventure for Xbox One, PlayStation 4, and WiiU

Valkenswaard, The Netherlands – March 3, 2016 – One of the most unique and evocative platforming titles released in 2015 is making its way to consoles! Independent game publisher Abstraction Games and developer Jaywalkers Interactive announced today that Kick & Fennick, released in February of 2015 to the PS Vita to rave reviews, is launching later this year on the Xbox One, the all-in-one games and entertainment system from Microsoft, the PlayStation®4, as well as the WiiU system.

Check out the ESRB launch trailer HERE: youtu.be/_8oe9_FcgHk

Check out the PEGI launch trailer HERE: youtu.be/wBJ8ojBoZQk

 

Kick & Fennick tells the story of a young boy named Kick who finds himself waking up in a bright and colorful, yet dangerous world. Armed with a giant gun that can be used to shoot down enemy robots, while also allowing him to make huge jumps using the weapon’s powerful recoil, Kick searches for a way to the highest tower in the city to find a new energy core for Fennick, his helpful flying robot friend. Together they must explore this strange, new world, jumping and shooting their way through 45 levels of collapsed skyscrapers, treadmills, bouncypads, magnets, teleporters, and a big guard robot that is never far behind!

“With Kick & Fennick, we tried to create a unique platforming experience. We’ve had fantastic reactions and can’t wait for a wider audience to be able to play through it,” said Vincent Bonefaas, Co-Founder of Jaywalkers Interactive. “Platforming fans looking for a breath of fresh air in the genre should definitely check it out, and we can’t wait to hear their feedback.”

Gamers take on the role of Kick, a young boy who must use his brains and propellant rifle to traverse and advance through the sprawling, intricate worlds (along with his robot pal Fennick, of course).
Key features of Kick & Fennick include:

  • Players take on the role of Kick and must use a combination of jumping and blasting to navigate all 45 levels and find their way to the Core Tower to save Fennick!
  • Marvel at the brightly colored world of Kick & Fennick with inspired character design, intricate and delightfully chaotic levels, highly-detailed animations, and a cinematic camera system that dynamically follows all of the action.
  • Kick & Fennick offers up challenging platforming adventures and puzzles that will keep gamers of all ages entertained.  As unique as it is challenging, Kick & Fennick continues to find new ways to push your platforming skills to their absolute limit you use an oversized weapon which is both challenging to master, but gives you the ability to reach platforms and items that you would not normally be able to reach in a standard platformer.  Kick and Fennick is distinctive in the way that learning the capabilities that your weapon gives you is paired well with the exceptional level design.
  • Kick & Fennick is a true “smooth and easy-going” platformer – it’s challenging enough to make you feel as though you’re continually accomplishing challenges, but not to the point where you’ll throw your controller in frustration! The intricacy and difficulty of the puzzles ramps up gradually and right along with your comfort level for the game’s unique play mechanics.

Follow us on both Facebook (www.facebook.com/abstractiongames, www.facebook.com/JaywalkersInteractive) and Twitter (@abstractiongame, @jaywalkersint) for the latest news, including new trailers, assets, and exact launch date reveal for Kick & Fennick.

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ABOUT ABSTRACTION GAMES

Abstraction successfully bridges the gap between the major AAA publishers and the small, bootstrapped independent development teams. As it is essentially an independent development studio, Abstraction is plugged into the indie scene and knows which games and developers are worth paying attention to. Abstraction has strong publisher and first party relationships from its history of working on large adaptations, such as Angry Birds and Hotline Miami. With several major adaptations under its belt, Abstraction Games looks to continue to establish itself as a leader in the space, while also working on their own projects and games in the near future. For more information, please visit abstractiongames.com and follow us on Twitter at @AbstractionGame.

ABOUT JAYWALKERS INTERACTIVE

Jaywalkers Interactive is a two-man game development studio based in The Netherlands, made up of Vincent Bonefaas and Laurens Bruins. Founded in Rotterdam, The Netherlands in 2011, Jaywalkers Interactive are best known as the creators of Blue Marble, Kick & Fennick, and Arizona Sunshine. For more information, please visit www.jaywalkersinteractive.com.

Big Ant Studios announces comedic action-adventure game Masquerade: The Baubles of Doom

Big Ant Studios announces comedic action-adventure game Masquerade: The Baubles of Doom

Old-School Brawler-Platformer Coming to Consoles and PC on April 20

MELBOURNE – March 3, 2016 – Big Ant Studios has revealed Masquerade: The Baubles of Doom, an original, third-person action video game with an emphasis on swift-paced brawling, platforming and puzzles. Players can combo together fast-flowing attacks, counters, dodges, hammer throws, takedowns and superpowers against huge, varied groups of enemy forces. The journey also includes treacherous terrain to traverse and environmental challenges that test players’ logic and reflexes.

“Masquerade is a call back to those classic 3D action games that were all about larger-than-life characters and personalities,” said Mark Bracken, Executive Vice President of Big Ant Studios. “We wanted to deliver a game with both heavy hits and lighthearted adventure, something that’s simultaneously fun to play and fun to experience.”

Masquerade: The Big Nose Prologue – https://www.youtube.com/watch?v=v7P8MAvq5B4

Masquerade: The Baubles of Doom features a bright art style, colorfully ridiculous characters and beautifully animated cutscenes that give it its comic fantasy tone and humor. The game stars a hammer-wielding, quip-slinging jester named Jaxx, whose quest to stop the evil Clown Army from claiming an artifact of supreme power will take him across the Realm to save it.

Masquerade: The Baubles of Doom is expected to launch on April 20 as a digital release on the PlayStation®4 and PlayStation®3 computer entertainment systems on the PlayStation®Store, Xbox One and Xbox 360 through the Xbox Games Store, and Windows PC via Steam. For more information, check out  www.MasqueradeGame.com .

About Big Ant Studios

Big Ant Studios, one of the largest game developers in Australia, develops premium character action, racing, and sports content for platforms that include the PlayStation®4 system from Sony, Microsoft’s Xbox One, and PC. Supported by leading global publishers, Big Ant Studios has achieved significant market success.  www.bigant.com

Related Links
Facebook:  https://www.facebook.com/masquerade gameon/
Google Plus: www.google.com/+Masqueradegameon/
Twitter: https://twitter.com/Masqueradenow
YouTube: www.youtube.com/c/Masqueradegame on/
Instagram: https://www.instagram.com/masqueradegame/

Curve Digital unveils Manual Samuel, a comedy physics adventure from newcomers Perfectly ParaNormal

Curve Digital unveils Manual Samuel, a comedy physics adventure from newcomers Perfectly ParaNormal

QWOP meets Monkey Island in this brilliantly original tale of redemption, coming to consoles and PC this summer

March 3rd, 2016 – London, United Kingdom 

Samuel is just an ordinary guy. He has a job, a girlfriend, his health – nothing at all to complain about. Until, that is, he is knocked over and killed, at which point things become a little more complicated.

You see, far from that being the end of the story – it’s literally the beginning, as Xbox One, PlayStation and PC owners will soon find out, thanks to Perfectly ParaNormal’s brilliant new dexterity-based adventure game, due to be published by Curve Digital this summer.

Following a meeting with Death Himself, Sam is offered a deal: live for 24 hours manually, or have his soul tortured in hell for all eternity. How could he possibly refuse?

Manual Samuel is the story of those 24 hours, with players assuming control of the titular hero has he attempts to navigate his normal life performing everything manually. Breathe in, breath out, move left leg, right leg, blink, work, kiss, even piss… all of Sam’s bodily functions are controlled by the player.

It’s a brilliant premise, created with love, flair and a gleeful sense of humour which combines scripted events with emergent gameplay to create an adventure unlike any other. The tasks Sam must perform to get through his day may be mundane – but operating everything manually takes real skill, and the situations players will find themselves in will differ hugely.

“I fell in love with Manual Samuel the moment I saw it,” says Simon Byron, publishing director, Curve Digital. “It’s almost as much fun to watch as it is to play, brimming with unique touches, gleeful one-liners, hysterical set pieces and even song and dance numbers. I’ve not seen a game so happy to go out of its way to set up a joke – honestly, it’s impossible to play without laughing.”

Perfectly ParaNormal is a small game and animation studio based in Hamar, Norway, that focuses on comedy and characters, formed with the aim of proving that 2D animation isn’t dead. Manuel Samuel is the company’s first game.

“We’ve been really impressed with the enthusiasm for Manual Samuel that the team at Curve has shown,” adds Ozan Drøsdal, writer, Perfectly ParaNormal. “Curve’s support has enabled us to focus on creating a game that we wanted to make – and we’re excited to see the reaction to Samuel and his manual adventures once the game releases this summer. One thing is for sure – we’re all in deep faeces.”

Manual Samuel will be published by Curve Digital for PC and consoles this summer.

SKY FORTRESS available March 8th for Expansion Pass holders

SKY FORTRESS available March 8th for Expansion Pass holders

Patch coming March 4th reduces load times and more

JUST CAUSE 3’s first content pack entitled SKY FORTRESS will be available on March 8th for all holders of the AIR, LAND AND SEA Expansion Pass and will go on general sale on March 15th.

SKY FORTRESS contains a brand new set of missions that introduce a new threat – the eDEN Corporation and their huge and terrifying Sky Fortress, with its army of deadly robotic drones. To tackle his deadly new adversary, Rico Rodriguez will use a new upgradeable, rocket-powered, weaponised ‘Bavarium Wingsuit’ fitted with shoulder mounted machine guns and auto targeting missiles – alongside his new ‘Eviction’ personal defence drone and ‘Bavarium Splitter’ assault rifle, all of which can be carried over into the main game.

“The new content will fundamentally alter how our players approach the game – we’re really looking forward to seeing how fans adapt to the new Wingsuit,” said Tobias Andersson, Senior Producer at Avalanche Studios. “The new story missions, challenges and gadgets that can be taken into the main game really mix things up, and we can’t wait for players to revisit Medici and start getting even more creative”.

The SKY FORTRESS pack will be priced at $11.99 / €11.99 / £9.49 whilst the AIR, LAND & SEA Expansion Pass is available for $24.99 / €24.99 / £19.99. All three content packs will be available before the end of summer 2016 and released one week early to Expansion Pass holders.

In preparation for the new content, the main game will also be receiving a new update on Friday March 4th that includes the following fixes:

– Reduced initial loading time and in-game loading screens by 20-50%
– Fixed several memory leaks resulting in crashes
– Reduced a number of random crashes
– Improved streaming of game world
– Some performance optimizations related to hitches and stuttering
– Implemented DLC system in preparation of the Air, Land and Sea packages

 

Watch the trailer here:   https://youtu.be/6sEUrJSWOQg

Related Links

Official Homepage:  justcause.com

Official Facebook® Page:  facebook.com/JustCause

Official YouTube Channel:  youtube.com/c/JustCauseGame

Follow @JustCause on Twitter®:  twitter.com/JustCause

New “Attack on Titan” mobile game coming in 2016

EVERETT, WA – GameSamba, NGames Interactive Limited, and Funimation Entertainment have announced today that they are working with Kodansha to develop and publish an officially licensed mobile game based on “Attack on Titan.” The “Attack on Titan” game will be available in all major English markets for Android and iOS devices, and is expected to be released by the end of 2016.

The “Attack on Titan” game will be an action-driven title, allowing players all over the world to battle titans on their mobile devices. It will combine elements of runner and action games, in order to replicate the feeling of the titan battles from the anime series. Players will need to use careful planning – and quick reactions – to survive. There will also be deeper, persistent elements to the game, which will be revealed at a later date.

“We’re very excited to work with NGames and GameSamba to create a game based on the wildly popular ‘Attack on Titan’ franchise,” said Gen Fukunaga, CEO of Funimation Entertainment. “With more than 50 million copies of the manga in print, a 25 episode anime series, and last year’s live action films, we’re excited to show fans what we can do with a game.”

GameSamba, NGames, and Funimation previously announced two, officially licensed mobile games based on “Fairy Tail” and “Tokyo Ghoul,” and an officially licensed web game based on “Fairy Tail.” These three games are set to release in 2016 – the “Fairy Tail” mobile and web games will be available in multiple languages worldwide and the “Tokyo Ghoul” game will be available in English worldwide.

More details about the games will be revealed in the coming months. To stay up to date on the development of the games, fans can stay tuned to the GameSamba website and Facebook page.

Trillion: God of Destruction Screens Introduce Ashmedia and Mammon

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Idea Factory International has doubled down on this set of character introduction screenshots for Trillion: God of Destruction as the company has decided to introduce two more Overlords that will join in the fight against Trillion. The first of which is Ashmedia who is the Overlord of Lust, and certainly lives up to it. She flirts and teases “little Zeabolos” to no end, but it’s hard to tell if she’s serious or not. She even takes this lust into battle – there’s nothing more satisfying than hearing the death cry of an enemy caused by her floating spear-like weapons, appropriately named Incu and Succu. For her, the thought of taking down an enemy as big as Trillion would be the ultimate petite mort.

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The second one is Mammon, the boisterous Overlord of Greed. Though she’s tasked to keep watch at the Gates of Hell with Perpell, she’s more often than not abandoned that post in order to seek out treasures in the Underworld – which may have been a saving grace when Trillion invaded. Now she turns her twin daggers to Trillion so she can become the Great Overlord and acquire all of the Underworld’s treasures.

Trillion: God of Destruction is currently set to be released on the PlayStation Vita on March 29th in North America and in Europe on April 1st.

Dead or Alive Xtreme 3’s Second Full Trailer Features Volleyball, Mini-Games, and Much More

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We have been given plenty of Dead or Alive Xtreme 3 videos showing off the various girls in swimsuits and lounging around but now Koei Tecmo has released the second full sized video for the game and in it we are given a basic look at most of what the title has to offer including some of the first footage of the game’s volleyball system as well as nearly five minutes of solid fan-service.

You can check out the video below and as for the game itself, Dead or Alive Xtreme 3 is set to be released for the PlayStation 4 and PlayStation Vita in Japan on March 24th and the Asian release, featuring English subtitles, can be pre-ordered through Play-Asia.

Hitman ‘Season Premiere’ Launch Trailer Shows Off a Few New Locations

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With the first episode of Hitman being released on March 11th, Square Enix and Io Interactive have released what they are calling the “Season Premiere” trailer for the game and it not only showcases plenty of random quotes but also the Prologue and Paris locations that players will be able to play through in the first episode as well as a few areas from the Italian coastal town of Sapienza, set for April release, and the first appearances of the Moroccan imperial city of Marrakesh which is set to be released in May.

You can check out the trailer below and as for the rest of the episodes, Square Enix is planning on releasing a total of seven throughout 2016.

Star Ocean: Integrity and Faithlessness ‘Final Trailer’ Released

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With Star Ocean: Integrity and Faithlessness set to be released at the end of the month, Square Enix and tri-Ace have released a nearly four and a half minute long trailer that they have decided to call the “final trailer” for the game. As one would expect for a final trailer, this one focuses on providing a little bit of information for nearly every aspect of the game as well as a sample of the game’s theme song “Astra Nova” by androp.

You can check out the video below and as for the game itself, Star Ocean: Integrity and Faithlessness will be released in Japan on March 31st for the PlayStation 3 and PlayStation 4 and has already been confirmed for western release sometime this year.