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Danganronpa 3 Anime to Feature Twelve New Characters, Four Familiar Faces Return

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Last week we learned that the next trailer for the upcoming Danganronpa 3: The End of Hope’s Peak Academy anime would be debuting on March 26th and thanks to this early issue of Weekly Famitsu we also have some new details about what to expect as far as the characters go.

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The two small images reveal that twelve new characters, all belonging to Future Foundation, will be debuting in the anime series while the other image shows that Makoto Naekgi, Kyoko Kirigiri, Aoi Asahina, and Yasuhiro Hagakure will also be returning as their slightly older selves.

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The issue asks the question of how these twelve new characters are related to Naegi and the rest of the group and we will likely learn more when the new trailer for Danganronpa 3: The End of Hope’s Peak Academy debuts in four days.

Squad Alpha v5.0 Expands Maps, Tweaks Balance and Performance

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Offworld Industries released the latest build for their realistic FPS Squad today. The update focuses on quality of life improvements and balancing issues.

The optics have been tweaked a little to provide more realistic magnification and give some variety to different kits by tweaking the time to target acquisition compared to iron sights. The effect of jumping on stamina has also been tweaked. The cost of the first jump has been lowered substantially, but the penalty has risen on successive jumps to discourage bunny hopping.

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Offworld Industries expanded two maps today and will be releasing an expansion to a third map later in the week. The final two maps will see an expansion in the v6.0 alpha. Two more maps are in the pipeline and the developers hope to provide an update in the near future. Additionally, the map UI has also seen some updates to improve performance and the artwork for maps. Offworld Industries plans on releasing a full blown UI and art upgrade in the near future.

Finally, an official server licensing scheme has been implemented. These servers are expected to have an active administration team, strong server hardware, run vanilla Squad game rules, and foster a positive teamwork oriented community.

Tales of Zestiria the X Anime to Debut this Summer

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Thanks to a large banner hanging above the hall during Anime Japan Expo 2016 it has been revealed that Tales of Zestiria the X, the upcoming 20th anniversary Tales anime project, will be debuting this summer in Japan. Produced by Ufotable, Tales of Zestiria the X will likely cover most, if not all, of the story presented in the JRPG that was released last year in the West for the PlayStation 4 and PlayStation 3.

This marks the second full anime series for the Tales franchise and although little is known about how the series will be presented but we have been given the tagline: “The journey of the Shepherd transcends Zestiria.”

Star Ocean: Integrity and Faithlessness Arrives in North America this Summer

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Square Enix has announced that they plan on releasing Star Ocean: Integrity and Faithlessness in North America and Europe this summer for the PlayStation 4 as the PlayStation 3 version will not be released in the West. As a bit of an added bonus, the title’s western release will include both the original Japanese voice track as well as the freshly recorded English dub.

To go along side this announcement Square Enix has released three videos, one focusing on the story and two introducing characters, as well as a set of screenshots for Star Ocean: Integrity and Faithlessness that you can check out below.

Story Trailer

Fidel Spotlight

Miki Spotlight

Dead or Alive Xtreme 3 Kasumi Trailer Rounds Things Out

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For the last couple of months Koei Tecmo has been releasing character trailers for each of the nine girls that will be in Dead or Alive Xtreme 3 and now that the game is set to be released at the end of the week, they have released the final trailer and it happens to focus on the classic character Kasumi.

You can check out the video below and as for the game itself, Dead or Alive Xtreme 3 is set to be released for the PlayStation 4 and PlayStation Vita in Japan on March 24th and the Asian release, featuring English subtitles, can be pre-ordered through Play-Asia.

Travel Through Time with 7th Dragon III Code: VFD’s Latest Trailer

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Those who have been following 7th Dragon III Code: VFD since it was announced for Western release by Sega should be well aware that the game features time travel as players will need to travel through time in order to put a stop to the dragon’s that have invaded the planet. There are “True Dragons” found in three different periods of time and players must defeat them before attempting to finish off the most dangerous one of all.

As such, Sega has released a new trailer for 7th Dragon III Code: VFD to show off the three different time periods that players will reach using Nodens Enterprises’ time travel technology. This includes present-day Tokyo, Ancient Atlantis, and Futuristic Eden. Check out the trailer below to catch a glimpse of each.

One Piece: Burning Blood’s Latest Trailer Focuses on Fighting Styles and Game Modes

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Bandai Namco has released an English subtitled trailer for One Piece: Burning Blood covering the “Battle of Marineford” and in this video not only do they show off the story area, but they also introduce the many different battle syles and game modes that players will be able to take advantage of. One Piece: Burning Blood offers three versus three fighting action with teams being capable of using “Unity Chain” and “Unity Assist” attacks to extend their combos or interrupt an opponent.

As for the game modes, they are as follows:

  • Free mode – A versus mode where players can set up their own battle variables.
  • Online mode – Players take-on players from around the world.
  • Paramount War mode – Players can experience the Marineford Arc of the One Piece story from different character perspectives.
  • WANTED Versus mode – Gives players a chance to collect bounties through various challenges.

One Piece: Burning Blood is currently set to be released on the PlayStation 4, Xbox One, and PS Vita in North America on May 31st and in Europe on June 3rd with a PC release scheduled for sometime in June.

‘Minecraft: Story Mode’ Returns for Episode Five on March 29th with Three More Adventures Continuing in 2016

‘Minecraft: Story Mode’ Returns for Episode Five on March 29th with Three More Adventures Continuing in 2016

The adventures of Jesse and the NEW Order of the Stone are set to continue this month! In the first episode since the Wither Storm finale,  Minecraft: Story Mode

Episode 5 – ‘Order Up’ will be available starting March 29th on PC/Mac, Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and iOS and Android-based devices.

Today we can also reveal that ‘Order Up!’ won’t be the last players see of Jesse, as Episode Five will bridge the gap between the Wither Storm story arc, and three all-new adventures that will continue as post-season episodes set to release in the coming months of 2016.

These continuing Adventures of the New Order of the Stone will follow the additional escapades of Jesse the group as they explore new and unfamiliar worlds beyond their own. All three of these episodes will be add-ons to the season, so players will need to own at least the first episode of Minecraft: Story Mode in order to purchase and play these three chapters in the series which will include episodes 6, 7, and 8.

In the upcoming Episode 5, on a tip from Ivor, Jesse and friends head to an abandoned temple holding mysterious treasures. Ambushed by former Ocelot Aiden and his crew, our heroes find themselves in an entirely new world: Sky City! As they explore, the Order finds that resources are at a premium, and nothing but ‘The Void’ exists below the known world. When Aiden convinces Sky City’s ruler that the New Order of the Stone are up to no good, you’ll need to make some tough choices to clear your name, and keep Aiden from destroying an innocent world.

The cast of Minecraft: Story Mode also continues to expand as Jesse, played by Patton Oswalt (Ratatouille) or Catherine Taber (Star Wars Rebels), join Ivor, played by Paul Reubens (Pee-wee’s Big Holiday) and the gang on a trip to the skies. They’ll meet a growing cast that includes   Sean Astin (The Goonies, The Lord of the Rings) as Reginald, the loyal Captain of the Guard, Jim Meskimen (Parks and Recreation) as the rebellious Milo, and Melissa Hutchison (The Walking Dead: A Telltale Games Series) as the Founder of Sky City.

Minecraft: Story Mode – A Telltale Games Series – Episode 5: ‘Order Up!’  is rated ‘E10+’ (Everyone 10+) for Fantasy Violence by the ESRB. Future content in the season is yet to be rated by the ESRB. The series is published by Telltale Games in partnership with Mojang.

Download Assets:   http://bit.ly/22AJKos
Download Mirror:   https://goo.gl/2mhKye
All Telltale Assets:   http://vip.telltalegames.com/

For more information on Telltale Games, visit  the official website ,  Facebook, and follow @TelltaleGames on  Twitter .

For more information on Mojang, visit  the official website , follow   @Mojang and@Minecraft on Twitter, and like Minecraft on  Facebook.

Reservoir Dogs Review

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Reservoir Dogs
Studio: Live America, Dog Eat Dog Productions
Publisher: Miramax Films
Format:
Cinema
Release Date: Out Now

Overview

Quentin Tarantino is one of Hollywood’s favourite and most nerdy directors. From humble beginnings as a video store clerk and film student, he is now one considered one of the American greats. He made his directorial debut with Reservoir Dogs which, when released, was met with a lukewarm reception. After the successful release of Pulp Fiction, interest in Reservoir Dogs increased and it garnered its own following (including yours truly). Having never seen the film up on the big screen before, I was excited to see it over at George St Cinemas thanks to the peeps at In the House. I walked over to the cinema… in slow motion and to the soundtrack of ‘K-Billy’s Super Sounds of the Seventies’.

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MCs David ‘Quinny’ Quinn and Anthony Kierann warmed up the audience before the screening. Anthony decided that it was a good idea at this point to try out his new selfie stick and take self portrait… with the whole audience. Quinny brought some semblance of order back to the theatre by running a very fast game of ‘rock, scissors, paper’ with speed boating tickets as a prize. They then sat down to talk a bit behind-the-scenes trivia of Reservoir Dogs. They mentioned how, for his first directing gig, Tarantino was able to garner extra cash for the production when Harvey Keitel joined the production after reading and really liking the script. Another tidbit which stuck (da dum tsch) was that at the end of shoot days; Tim Roth would need to be cut off the set as the fake blood the production used would harden and trap him to the floor.

Story

The film starts us off in a diner with bank robbers eating breakfast and making small talk before a diamond heist. All six of them use aliases to refer to each other and we learn their names as Mr Blonde (Michael Madsen), Mr Blue (Edward Bunker), Mr Brown (Tarantino), Mr Orange (Tim Roth), Mr Pink (Steve Buscemi), and Mr White (Keitel) alongside mob boss Joe Cabot (Lawrence Tierney) and his son; Eddie Cabot (Chris Penn). The dialogue is classic Tarantino as the chit-chat between the characters is frenetic, funny, and engaging. Like Seinfeld, but with more focus upon large phalluses and Madonna.

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It then cuts to after the heist, where Mr White is driving a bleeding Mr Orange to the rendezvous point in an empty warehouse. As more of the original robbers arrive, they slowly piece together the events of what went wrong and suspicions begin to arise that one of them is in fact selling them out to the cops. Tensions rise, tempers flare, and guns are pointed as they attempt to deduce who among them is the rat.

The story is surprisingly simple in its narrative beats. The robbers have breakfast, attempt the robbery (which we don’t actually see), and then we cut to them coming to together at the warehouse. Tarantino messes around with the film’s chronology by throwing in flashbacks to how some of the characters were picked to join the team. This helps to break up the action and gives the audience time to learn about each of these characters in a more laid back/less gun-filled setting. This intercutting between the present and past creates an interesting pace which helps keep things interesting.

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The performances from the actors is also top-notch with some pretty big names finding their way into what was ostensibly an indie film production. Keitel does very well as the veteran crook Mr White and his chemistry with Roth is great as we see the two characters get extremely close as the film progresses. Roth does very well in his role too, even if it largely involved oscillating between the panicked screaming and lying unconscious in a pool of his own blood. Buscemi does well as Mr Pink and he brings a frenetic and neurotic energy to the character which foils well with the respective wisdom and psychopathy of White and Blonde.

Madsen stands out in the film as the sadistic Mr Blonde. His cool demeanour and good looks make a wonderful juxtaposition to the horrific acts he commits in the film. I remember the first time I saw his scene with the captured police officer and having my jaw hit the floor. Tarantino has a way of writing and pacing which means the film can go from humorous small talk to full-blown ultra-violence in the space of a minute. If you are one who is squeamish at the thought of blood and violence, then it might be best if you skip Reservoir Dogs… and every other Tarantino movie while you’re at it.

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Visuals

Most of Tarantino’s direction in this film works to support the excellent performances he gets out of his actors. There are some moments where he does interesting editing and produces some interesting shots such as with Mr Orange’s anecdote about encountering cops in the bathroom. Although there is plenty of blood to go around in this film, there are certainly moments where Tarantino is (relatively) restrained. For instance, in the aforementioned Mr Blonde torture scene, the camera pans away just as the violence reaches a gory crescendo. The audience is instead allowed to hear what is happening which, if you’re someone who has as active an imagination, is probably a lot worse than actually showing the gruesome bits unfold onscreen… although having seen Tarantino’s body of work I can say that it probably couldn’t be much worse.

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Audio

The soundtrack for this film is rightfully renowned for its track list composed of songs from three decades of American pop music (but mainly focusing on the 70s). Almost all the music which is played in the film is diegetic with a radio always playing a song or other in the background. The in-universe radio show which the characters are shown repeatedly listening to is ‘K-Billy’s super sounds of the 70s’ and by the Nine Divines I am disappointed that we don’t have a radio personality that matches the dulcet tones of Steven Wright’s deadpan voice.

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Overall

This is a great film which deserves to be seen up on the big screen by any self-respecting cinephile. The dialogue is rapid fire and sharp with copious amounts of profanity and humour to match the gritty setting. Tarantino’s direction supports the strong performances that each of his actors give and he does produce an interesting sequence or two. The soundtrack is rightly notorious for the way that Tarantino combines light pop with the gritty themes of the film. It’s a fun, eclectic, and absolutely engaging crime film which I immensely enjoyed. Kudos to Tarantino and kudos to In the House for screening it!

For other films which In The House is screening, feel free to check out their schedule here.

 

Capsule Computers review guidelines can be found here.

Square Enix Collective announces EGX Rezzed line-up; confirms first five games

Square Enix Collective announces EGX Rezzed line-up; confirms first five games

LONDON, March 22 2016: Square Enix Collective™ has announced the line-up of games it will be featuring at its first full event – EGX Rezzed, one of the UK’s premier public videogame events.

Collective will be bringing five games to the show, including two announced titles and three previously unannounced titles, giving gamers the chance to see the start of a growing portfolio of new industry talent being supported by the initiative.

The games line-up will be as follows:

Goetia / Sushee (France): announced in October 2015, releasing in Q2 2016

Abigail’s parents and sister are missing, and the air is filled with anxiety and anger. Who is living here now? What happened to everyone? Why has Abigail come back from the dead? And what is this Goetia that seems to be the key to understanding all this nonsense?

Goetia is a deep, point-and-click adventure for PC set in the seemingly abandoned Blackwood Manor and surrounding area in the early 1940s – can you unpick the mystery and find the answers?

The Turing Test / Bulkhead Interactive (UK): announced in March 2016, releasing in August 2016

You play the role of Ava Turing, an engineer for the International Space Agency (ISA), as she attempts to uncover the truth behind the research base on Jupiter’s moon, Europa, in this first-person puzzle game built with Unreal 4.

Solve puzzles using your Energy Manipulation Tool (EMT) to transfer power out of one object and into another; power up and take control of artificially intelligent machines, manipulate giant structures and solve complex tasks – all woven into a multi-layered story based on the human struggle for control.

The Turing Test will be published for PC by Collective; and for Xbox One by Microsoft.

Tokyo Dark / Cherrymochi (Japan): previously unannounced, releasing in Q4, 2016

Detective Itō’s partner is missing, but what starts as a straightforward case soon spirals into a twisted nightmare that causes Itō to confront her past and question her own sanity.

Tokyo Dark is a side-scrolling point-and-click mystery adventure game for PC and Mac. As Detective Itō you’ll explore Tokyo – following leads, collecting clues, and making difficult decisions with far-reaching consequences.

Tokyo Dark features a huge number of dialogue choices and interactions that affect character attributes and change the outcome of the story.

Black The Fall / Sand Sailor Studio (Romania): previously unannounced, releasing in Q3 2016

Discover a forgotten industrial world where strict and rules and harsh punishments tore the fabric of humanity itself. What will you do to survive?
Black The Fall is a side-scrolling action adventure for PC and digital consoles set in a dark and oppressive land, inspired by the Sand Sailor team’s upbringing in Communist Romania. Solve puzzles to progress, all the while attempting to avoid suspicion and alerting the intent… and unfriendly… gaze of the State.

Oh My Godheads / Titutech (Spain): previously unannounced, releasing in Q1, 2017

Oh My Godheads is the world’s first capture-the-head action game on PC for 1-4 players.

Capture-the-head is like capture-the-flag, but the flag is an ancient head that’s alive, angry, and after you! Fight with friends to capture these furious, living heads and bring them back to your team’s plinth…if you can.

“We’re really proud to be able to show more of our 2016/7 line-up with the games we’re bringing to EGX Rezzed,” said Phil Elliott, creator and project lead on Square Enix Collective. “It’s fantastic to be supporting teams we’ve either helped via the Collective feedback platform or through crowdfunding – but also to meet teams new to us who are just looking to partner for publishing and marketing services.”

Creative control and all IP rights are retained by the developers.

Square Enix Collective is an initiative that provides a range of non-restrictive services to independent developers to help them raise the profile of their projects, and bring them to market.

Services include:
–          Community-building via the Collective Feedback platform
–          Support through crowdfunding for selected projects
–          Publishing and marketing services (including QA and platform relations)
–          A limited number of production investments for specific projects

For more information on Square Enix Collective, or if you wish to talk to any of the developers featured on the Feedback platform or supported through funding, please contact your local PR rep or directly via: [email protected]

Square Enix Collective website: collective.square-enix.com
Follow @SQEX Collective on Twitter®: twitter.com/sqexcollective

SQUARE ENIX, the SQUARE ENIX logo, SQUARE ENIX COLLECTIVE, and the SQUARE ENIX COLLECTIVE logo are registered trademarks or trademarks of the Square Enix group of companies. SUSHEE and GOETIA are trademarks of Sushee. BULKHEAD INTERACTIVE and THE TURING TEST are trademarks of Bulkhead Interactive. CHERRYMOCHI and TOKYO DARK are trademarks of Cherrymochi. SAND SAILOR STUDIO and BLACK THE FALL are trademarks of Sand Sailor Studio. TITUTECH and OH MY GODHEADS are trademarks of Titutech. All other trademarks are properties of their respective owners.