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Street Fighter V August Update Focuses on Rage Quitting

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With Street Fighter V more or less fully launched at this point now that the game’s “story mode” has been released and a few characters continue to trickle out every month, it looks like Capcom is going to be focusing a bit more on other things when it comes to updating Street Fighter V this month and next.

Capcom has stated that this month starting on August 16th those who rage quit will begin to lose “League Points” and be locked out of online matchmaking for a set period of time while the September update will hope to add in the long awaited feature that is included in every fighting game, VS CPU, as well as daily targets, colors for premium costumes and a bit more.

The full details can be found below:

Rage Quitting Penalty
We are aware of the Rage Quitting issue, and this update will continue our efforts toward resolving it. We will make a second update to the existing Rage Quitting system with stricter guidelines for players who disconnect before the match is over. Players who are penalized will lose League Points and be locked out of online matching for a set time. The update will be implemented after the maintenance on 8/16.

Since the initial Rage Quitting system rollout, we have seen a rapid decrease in rage quitting players, and we believe that this new update will reduce that number even further. That being said, we’re still working on implementing a new, more robust system that will address the issue more completely by early next year.

Double Fight Money Event
Double Fight Money is happening! We appreciate your support for Street Fighter V, so we’re giving you the chance to double your FM earnings in Ranked Match! We will hold our first Double FM Event on the weekend of September 2-4th. Please stay tuned for more details!

Additional Features
The next September update will include:

  • VS CPU Option
  • Daily Targets – Daily challenges with Fight Money rewards!
  • Fighter Profile Updates!
  • Free colors for Season Pass holders – Colors 3-10 for Default and Battle costumes of the 6 DLC characters
  • Premium costumes will now include colors! – Colors 3-10 of the purchased premium costume
  • Color bundles available for purchase via FM or Real Money – All 22 Characters’ Default & Story Costumes Color Pack 3-10

PlayStation 4 Update 4.00 to Add Folders, Quick Menu, and More

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Sony has revealed what will be included in the PlayStation 4‘s upcoming 4.00 update that goes by the code name of “Shingen.” Those who are part of the public beta program will soon find the 4.00 update available to them and with it come a number of new features that fans have been looking forward to. This includes the likes of a an updated user interface, the ability to quickly access the menu, an overhaul to the share menu, and the ability to create folders and organize your library of games.

You can find more details about each of these updates below.

UI refresh

We’ve made a lot of adjustments and improvements to PS4’s main UI. That includes a range of changes, like revised pop-up notifications, updated system icons and new system backgrounds to choose from. As a whole, it all adds up to a more refined and easy to use UI.

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Quick Menu

As you know, pressing and holding the PS button on Dualshock 4 brings up the Quick Menu. We’ve overhauled this menu to make it faster and easier to use. One big change is that the menu now only covers a portion of the screen, meaning you don’t need to leave gameplay entirely.

While still offering a range of feature options such as viewing trophies for the game you are playing, you can also customise the Quick Menu to add shortcuts for the features you want immediate access to. For instance, you can add Online Friends to your Quick Menu that will show the online status of your friends, as well as shortcuts to your Favourite Groups and Communities and lots more.

Share Menu

We’ve given a similar overhaul to the Share Menu, which appears once you press the Share button on Dualshock 4. Like the Quick Menu, it only covers a portion of the screen. It will save the last social network you shared video clips or screenshots to and allow you to share screenshots directly to a Community wall, making the process of sharing a screenshot or video a bit faster and more streamlined

You can also upload longer video clips to Twitter (was 10 seconds, now up to 140 seconds).

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Folders and Library Organisation

One of the big requests we get from you is for more options to organise content on PS4. With this update, we’re adding functionality to create folders on PS4’s content launcher and library. This will help collect your favourite games and select apps in one place for quick and easy access.

We’re also making some pretty big changes to the Library. We’ve added a new tab called Purchased Content, which will show all of the content you own while your main library will only show content that is currently installed on your PS4. If you’ve downloaded a lot of games, demos, and game betas over the years, this should really help de-clutter your Library.

There are some new sorting tools for your Library as well allowing you to sort content by purchase date or install status. Also you can search for specific games and apps via text input.

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Trophy Improvements

This update brings the ability to view Trophies offline. You’ll see a new ‘offline mode’ option if your system is unable to connect to the network, letting you view your entire trophy collection without an internet connection.

We’ve also added a button that will let you reveal the content of a Hidden Trophy. The trophy will still be hidden by default, but you can now choose to show the trophy name and info.

Lastly, we’re changing the icons that show how rare a trophy is. Instead of four boxes that fill, the icon looks like a pyramid with the ultra-rare trophies at the top.

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User Profile

We’ve updated the look of the User Profile, making it easier to see relevant info for a player at-a-glance. For instance, you can now see your trophy progress compared with another player right from their profile. You can also add a background image to your own profile selected from the screenshots you took in your favourite games.

The 4.00 update has even more features that won’t be available in the beta, so stay tuned for additional info on what to expect. We’ll be back with more info on 4.00, including its launch date, in the coming weeks.

Fallout 4 Nuka World DLC to Release on August 30th

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Bethesda has announced that the final piece of DLC for Fallout 4, Nuka World, will be released on the PlayStation 4, Xbox One and PC on August 30th. The release date of the game is accompanied by a brand new trailer showing off what to expect from Nuka World as well as a few screenshots. The company describes the DLC as being a “vast” amusement park featuring unique zones such as Safari Adventure, Dry Rock Gulch, Kiddie Kingdom, and the Galactic Zone, and more.

Players will even be able to lead lethal gangs of Raiders and use them to conquer settlements, bending the Commonwealth to your will.

The King Of Fighters XIV’s “Burn to Fight” Premium Edition Unboxed

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With The King Of Fighters XIV set to be released next week on August 23rd for the PlayStation 4 Atlus USA has decided to release a video of what fans can expect if they decided to pick up the $79.99 premium edition of the game. In the video, found below, you’ll find the company’s PR manager John Hardin unboxing the “Burn to Fight” premium edition that includes an art book, three-disc soundtrack, and steelbook case all contained inside of a special collector’s box.

Of course Atlus puts a bit more into their unboxing than simply showing off the contents of the package so you can expect quite a few puns and other little additions to go along with the contents being shown off.

11 bit studios and Pixwerk Announces New Game Tower 57

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11 bit studios (Anomaly 2) and Pixwerk announced their band new game Tower 57 today. The game is a top down twin stick shooter. The artwork is inspired by classic 16-bit games set in a dystopian dieselpunk world, where humans can only survive in Megatowers. Players will infiltrate Tower 57, a reclusive tower that doesn’t seem to friendly to outsiders, and try to climb their way to the very top of the tower. Tower 57 features destructible environments and seven unique characters. The game will support both single player and local/online co-op.

Tower 57 is set to launch sometime in 2017 for PC, PlayStation 4, and Xbox One. Gamers will get their first chance to try out Tower 57 at PAX West 2016. Pre-orders are available now for $14.99 USD at Games Republic.

https://youtu.be/qwHpb0hsFWc

Demon Gaze II’s Latest Trailer Focuses on Newly Added Features

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Last week Kadokawa Games and Experience revealed that Demon Gaze II would feature a number of new systems including a maintenance and dating system that would allow players to date both female and male demons in the game. Now the company has released a new trailer for Demon Gaze II that focuses on showing off a number of the various demons that will be appearing in the game, including the male demon Canis, and also show off some a bit of the dating and maintenance systems.

You can check out the trailer below and as for the game itself, Demon Gaze II is set to be released on the PS Vita on October 13th in Japan.

Cliff Bleszinski Posts LawBreakers Alpha Phase 1 Aftermath

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Cliff Bleszinski and Rohan Rivas of Boss Key Productions sat down to provide a post-mortem of LawBreaker’s Alpha Phase 1. The closed Alpha ran from August 6 to 7th. During that period, 28,692 matches and 1,625,100 minutes of the game were played. Now that Alpha Phase 1 is complete, Boss Key Productions is analyzing data gathered during testing and player feedback to make some changes to the shooter.

Rohan Rivas has noted that the Enforcer class will be seeing some major changes to give the class a little more character. The Assassin class skill floor may be seeing some tweaks. Additionally, matchmaking appears to be a high priority for the next Alpha test. New game modes and maps should be coming over the next few tests.

Boss Key Productions has also released a neat LawBreakers infographic to to share some of the stats generated during the Alpha Phase 1 test.

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Fate/Extella: The Umbral Star Confirmed for Europe and Australia in Winter 2016

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Marvelous Europe has announced that, as many would have expected, Fate/Extella: The Umbral Star will be released in Europe and Australia for the PlayStation 4 and PS Vita in both physical and digital formats sometime in Winter 2016, the same time frame that XSEED Games is planning on bringing the game to North America.

Fate/Extella: The Umbral Star follows the narrative from the independent perspectives of three Servants, facing off against foes from all over the Fate franchise and offers fast paced combat and powerful hectic skills to use as well as Noble Phantasm attacks and astounding Servant transformations, a few of which were shown off in the latest Japanese trailer.

Final Fantasy XV Delayed to November 29 Worldwide

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It almost seemed too good to be true that after waiting for over a decade that Final Fantasy XV was going to eventually be released after being reworked entirely from what was originally shown. Well, turns out that it was, at least partially, as Square Enix has announced that the game is no longer going to be released on the previously planned date of September 30th and is now going to be released November 29th worldwide for the Xbox One and PlayStation 4.

The company has stated that the reason for the two month delay is to “allow the development teams time to further polish and conduct quality testing so that the reality of the game can match the expectations of both the fans and the creative teams.” To go along with the delay announcement director Hajime Tabata has released a video message that you can check out below.

Hatsune Miku: Project Diva X’s PlayStation 4 Version Highlighted in Latest Trailer

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Sega has released a new trailer for the Japanese version of Hatsune Miku: Project Diva X showing off how the PlayStation 4 version of the game, which has yet to be released in Japan, will look when it is eventually released. The video feature’s Beauty Medley ~Glossy Mixture~ arranged by Treow and can be found below.

As for the game itself, the PS Vita version is already available in Japan while the PlayStation 4 version will be released on August 25th while North American and European fans will be able to pick up either the PS Vita or PlayStation 4 version when the game is released on August 30th.