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Minecraft: Story Mode – Access Denied Review

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Minecraft: Story Mode – Access Denied

Developer: Telltale Games
Publisher: Telltale Games
Platforms: PC, iOS, PlayStation 3, PlayStation 4, Xbox 360, Xbox One (Reviewed)
Release Date: Available Now
Price: $4.99 – Available Here

Overview

Over the course of Minecraft: Story Mode we have followed the journey of Jesse and his friends as they’ve faced down an apocalyptic event and uncovered the truth behind their former heroes and have since begun to create their own legends. After the last episode through the gang into a murder mystery, this latest episode, ‘Access Denied’ offers something a bit different from what fans of the game will likely be used to. Is this difference worth your time?

Story

Although Minecraft: Story Mode – Access Denied is an almost entirely self-contained storyline, it still takes place after the events of the major storyline in the series as well as the fifth episode that explains just how Jesse and the group ended up in their current situation. As such it is recommended to avoid reading further if you have yet to complete the most recent episodes.

minecraft-story-mode-episode-7-screenshot- (5)The story this time around begins with Jesse, Ivor, Petra, and Lucas traveling through numerous portals in a montage sequence that sees the group running from different kinds of danger such as a literal fire world, a world that looks like it was filled with sheep, and other strange oddities. While no timeframe is given, it is clear that the group has been attempting to find their way home for quite some time now and frustration is starting to build.

After a brief argument about what to do next, the team opt to enter a portal surrounded by Redstone blocks thinking that it might symbolize intelligent people on the other side. The problem is not only does the world they get dropped into appear to be a completely desolate wasteland, but the first thing they encounter is an incredibly strong zombie that can survive in broad daylight. Things begin to grow even stranger when more zombies appear but, after a strange sound reminiscent of the old dial-up tone plays, the zombies begin to lead them to a ghost town.

minecraft-story-mode-episode-7-screenshot- (2)The gang soon learns that a large and power hungry computer named PAMA has managed to enslave all of the residents of the world, including monsters and animals, using redstone chips installed in the back of their heads in an effort to make everyone “useful.” The problem is, the world has reached peak efficiency some time ago and PAMA is looking to extend her skills to other worlds. With a pair of his friends taken hostage and only a mysterious stranger willing to help out, Jesse must take down PAMA in order to prevent the dystopian nightmare from spreading to other lands such as their home world and also save those close to him.

The science fiction setting that is established in Minecraft: Story Mode – Access Denied is a bit by the books as far as they come but that doesn’t mean it isn’t interesting. This is primarily thanks to the interactions with PAMA and how she transitions from simply being curious to menacing at the drop of a hat and is willing to threaten the group in a manner that hasn’t felt as believable sine the Witherstorm. It is worth noting that outside of PAMA, the only other character introduced is one that appears will hang around at least to the end of the series with the next episode as she turns out to be a vital piece to the group returning home as the series comes to its final episode.

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With PAMA serving as the best character introduced since the core series came to an end and the writers placing plenty of little references in the dialogue sci-fi fans will definitely enjoy this element of the episode while those who aren’t fans will still appreciate the fresh take on the world and what PAMA is attempting to do, though don’t expect many lingering effects from her as the episode comes to an end.

That being said, the ever persistent nature of the lack of meaningful choices rears its head again in this episode along with the extremely limited run time. Even when examining everything and talking to everyone possible the episode clocks in at only a little over an hour in length and throughout this time even the biggest choices of the episode end up meaning nothing by the time the credits roll. Whether the various choices you make will play a role in how characters like you at the end of everything is yet to be seen but one that could have either been devastating in nature by causing a death or permanent rift in the group is smoothed over like it never happened.

Gameplay

This seventh episode in the series treads the same ground as players are used to traveling in these games as far as gameplay is concerned. There are a few areas where players will explore an area and examine things with one extremely simplistic puzzle being placed in one such location while the rest of the episode involves various dialogue choices and quick time event action sequences.

minecraft-story-mode-episode-7-screenshot- (3)The action sequences this time around are far more plentiful than they were before and thanks to the use of a certain headset in the game players are treated to a unique situation that is only capable thanks to the more scientific nature of the world the gang is in.

Visuals & Audio

With Minecraft: Story Mode – Access Denied only introducing a pair of characters and being set in a mostly desert world, it is disappointing to see that outside of one area at the end of the episode most of the environments players will be seeing are incredibly bland for a game that can be customized so heavily such as this one. There is a nice highlight however when it comes to PAMA and the fact that she is displayed using a very basic display with emotes displaying her emotions.

minecraft-story-mode-episode-7-screenshot- (4)As mentioned, the pair of characters introduced are voiced well enough, with PAMA given a fitting digital filtered voice, while all of the core cast continues to fit their roles well in this series.

Overall

Despite the fact that Minecraft: Story Mode – Access Denied continues to display the fact that the choices made by the player have no real influence on interactions and is once again incredibly short in nature, it also serves as one of the best episodes of the series since the defeat of the Witherstorm. Thanks to witty writing, machinations of PAMA, and the player’s interactions with her this episode turns out to be rather surprising at times and serves as a solid continuation to the next, unless its extended once more, and the final episode.

War Rock brings the Heat with Definitive Clan Tournament

War Rock brings the Heat with Definitive Clan Tournament

Top 16 clans compete for a 6,000 € prize pool – Live grand finals on August 19th in Berlin

Berlin, Germany – 11th August 2016: Thousands of players have teamed up with friends and taken on rival teams in the popular online shooter, War Rock, since it launched its brand new clan system. The dust has now settled and the top 16 teams have qualified for the definite War Rock clan tournament – meaning it’s now time to really bring the heat!

Competition is fierce as the clans will battle it out to become one of two teams advancing to the grand finals in Berlin on August 19th – where a staggering prize of 4,000 € will be awarded to the winning team and 2,000 € for the runners-up.

The final four clans will face each other in semi-finals on August 13th and 14th, with the top two teams advancing to the grand finals in Berlin. There they will go head-to-head to decide who the best War Rock clan in the world is.

Both the semi-finals, taking place on 13th and 14th August, and the finals will be live-streamed with live commentary on the War Rock Europe Twitch channel:https://www.twitch.tv/warrockeurope .

Details of the War Rock Clan Tournament can be found in the event forum:https://forum.nexoneu.com/forumdisplay.php?1477-Events.

The most recent update to War Rock implemented a new, streamlined auto-matchmaking system that makes easy for players to team up with their Clan and head into the action guns blazing. The new system also supports Friendly Clan Matches and is the perfect opportunity to get some team training in. An updated Clan ranking system ups the competitive ante but also ensures that the contribution of individual clan members is recognized.

For further details on War Rock and the Clan Update please visit the official site at:http://en.warrock.nexoneu.com/.

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About War Rock
Based on the in-house developed “Jindo Engine”, War Rock is a fast paced, large-scale FPS that offers nothing less than unique battlefields, remarkable game modes, a hardcore class system, and numerous vehicles. The game provides fast and fun action in the Close-Quarter Combat Modes (CQC), and inspires users to survive in the co-operative “AI Mode” with their own driving and piloting skills.

‘Lazer Team’ and ‘Photo Kano’ Are Out Today from Hanabee Entertainment

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Hanabee Entertainment is releasing two titles in stores across Australia today, the 11th of August 2016. They are releasing Rooster Teeth’s first feature film Lazer Team on DVD and Blu-ray and the anime adaptation of Photo Kano on DVD and Blu-ray.

The release of the Director’s Cut of Lazer Team features Director’s Commentary, the VFX Breakdown, the Making the Music of Lazer Team, Concept Art, Bonus Scenes and Outtakes as on-disc extras. The film premiered in theatres earlier this year. The review of this release can be read here.

The release of Photo Kano features all 13 episodes with Japanese audio and English subtitles. The textless opening and ending animation sequences are included as on-disc extras.

Lazer Team Director’s Cut Review

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Lazer Team Director’s Cut

Studio: Rooster Teeth
Publisher: Hanabee Entertainment
Platforms: DVD / Blu-ray (reviewed)
Release Date: August 11, 2016
Price: DVD $24.99 AUD – Available Here / Blu-ray (Region Free) $29.99 AUD – Available Here

Overview

Four decades ago, the U.S. government decoded a transmission that revealed the existence of extraterrestrial beings known as Antareans. They learned from the Antarean transmission that an alien race known as the ‘Worg’ will come to destroy Earth in the future. The Antareans promise to send a battle suit to help the ‘Champion of Earth’ protect the planet when the time comes. The U.S. army selects a person to be trained to fulfil the role of Champion of Earth and wear the suit. This person, Adam, trains throughout his whole life in order to protect the Earth from the eventual Worg invasion. In the present day, troublemakers Herman and Woody receive unwanted attention from Officer Hagan after illegally setting off fireworks. Hagan arrives on the scene with arrested delinquent Zach in the back of his car. Instead of listening to Hagan, Herman sets off a rocket that destroys the UFO that was supposed to deliver the battle suit to Adam, causing the pieces of the suit to fall to the ground. Naturally, the three troublemakers decide to try on the pieces of the suit themselves. Officer Hagan accidentally puts on the final piece, causing the individual pieces of the suit to activate and biologically link themselves to their wearers. The four, now known to the rest of the world as the ‘Lazer Team‘, must now save the planet with the help of Adam and the extremely reluctant U.S. government.

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Story

The plot of Lazer Team presents an idea found in many Japanese mecha series. A person unwittingly becomes the pilot, or in this case wearer, of a weapon and must find the courage to save the planet in spite of great adversity. It draws inspiration from Greek mythology and from Hollywood-produced science fiction movies, but features little originality. However, although critiquing the film based on this point would be perfectly valid, the main draw of this film is that it is a Rooster Teeth production.

It opens in the same way that any typical Hollywood film about immature teenagers would, presenting an irresponsible delinquent named Zach (Michael Jones) ignoring common sense and social etiquette. Officer Hagan, portrayed by Rooster Teeth co-creator Burnie Burns, is called to a party in order to arrest him following his drunken, violent behaviour. Hagan finds his daughter Mindy (Allie DeBerry) at the party and discovers that Zach is sexually attracted to Mindy. Meanwhile, troublemakers Herman (Colton Dunn) and Woody (Gavin Free) illegally set off fireworks, annoying both the U.S. Army and Officer Hagan. Hagan goes to investigate, only to discover two more drunk men acting stupidly. All three of the troublemakers have no respect for the law, leaving Officer Hagan in an unfortunate position. This may all seem fairly uninteresting on its own, but the fun lies in seeing three of Rooster Teeth’s most prominent personalities acting in major roles in a feature film. Many more of Rooster Teeth’s notable personalities appear throughout the film, including Matt Hullum and Gus Sorola. This is not a groundbreaking film aimed at dedicated sci-fi fans, nor does it hold much merit in any other regard. It is, however, an incredibly fun, hilarious and entertaining film featuring a group of entertainers who constantly do their best to entertain a global audience. People who are not a part of Rooster Teeth’s online community may not find this film entertaining, but fans of Rooster Teeth and its Achievement Hunter division will.

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The characterisation is effective at drawing attention to teenage immaturity, drunken behaviour and other social issues, but the characters themselves are otherwise two dimensional. Zach does not goes through any character development. Woody’s development, if it can even be called that, is entirely superficial. Herman does go through actual character development, but even if the characters are not particularly well-rounded, the actors who play them make them fun to watch. The actors are all hilarious and entertaining in real-life, and they bring their high level of energy to this film. Officer Hagan is a bit less energetic than Burnie Burns is in Rooster Teeth’s online videos, but Zach’s character appears to have been written specifically with Michael Jones in mind.

There is a lot of humour featured throughout the film. Many of the jokes are immature, which is not surprising in the slightest, and none of them come across as intellectual. The wittiest part of the film is the song by the Barenaked Ladies that plays during the end credits. Even if the characters are stupid, however, it is easy to become invested in these four unlikely heroes and hope that they succeed in saving the planet. Attempts to evoke emotions during the climax of the film fall flat, but one of the things that the writers succeed at is writing social and political commentary that makes fun of the U.S. military and much more.

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Visuals

This film features some great special effects. It has been described as low budget by some, but even if this film does have a relatively low budget in comparison to some Hollywood films, the only disappointing element of the visuals is the 1980s CG-style rendering of the Antareans. Teenagers and other young people are depicted throughout the film as being obsessed with taking selfies, filming anything and everything and putting too much importance on Facebook and Twitter. These depictions are well-written comments on and simultaneously a celebration of this generation’s addiction to modern technology. Said references, unfortunately, may become a negative element in the future. If the online platforms Facebook and Twitter ever go away, however unlikely that seems now, this film will cease being relevant and will fail to age well. For people wanting to purchase the Blu-ray edition of Lazer Team, it should be mentioned that a few shots appear to be slightly lower in quality than the majority of the film.

Audio

The background music, composed by Jeff Williams, occasionally sounds much like the music featured in a typical Hollywood movie. There are some fitting pieces, but the vocal songs are all worth listening to. They help give this movie a Hollywood feel, which in this case is a good thing. Rooster Teeth fans will be familiar with Burnie Burns’ voice and Michael Jones’ voice, but Gavin Free spends the opening parts of the film speaking with what sounds like a Southern accent. It is an interesting change from his real accent, which we hear later on with the explanation that British accents apparently sound smarter to ‘stupid’ people. Of course, in this case, Woody’s helmet is the real cause for the increase in intelligence.

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Extras

Included in this release are deleted scenes, bloopers, a “VFX breakdown”, “Making the Music of Lazer Team”, a video featuring concept art and a commentary track. It is easy to see why the deleted scenes are not present in the Director’s Cut; they are more inappropriate and less effective than the scenes present in the final film. Possibly the best part of the blooper reel is the brief appearance of the whole, original Funhaus crew. Many of these extras are worth watching even if only to see the time and effort that so many people put into the production of this film.

Overall

Unoriginal story or not, this is a film featuring familiar Rooster Teeth personalities in a feature film. It is likely to end up as a niche title enjoyed only by members of Rooster Teeth’s ever-growing online community, but that does not matter. What does matter is that Lazer Team is available for fans to enjoy. The conclusion of this film understandably disappointed some; setting up a potential sequel is not always a good idea. Fortunately, viewing this film mere days after the announcement that Lazer Team 2 is in pre-production prevents this from being a problem. If you like watching Burnie Burns, Michael Jones and Gavin Free in Rooster Teeth’s videos, you will almost definitely like Lazer Team. These people have been performing in front of cameras and microphones for years, and they demonstrate their talents throughout the film.
Capsule Computers review guidelines can be found here.

Author’s Note: The score for this review was entered incorrectly and has been updated by the author in order to present it with an accurate score.

Project Highrise Preview

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Project Highrise

Developer: SomaSim
Publisher: Kasedo Games
Platform: Mac, Windows
Release Date: 8 September, 2016
Price: $19.99 USD – Available Here

Project Highrise is a tower building and management sim from SomaSim, the team behind gold rush era city manager 1894. Project Highrise is the spiritual successor to the classic 1994 game SimTower. In Project Highrise, players will build the tower of their dreams, attract new tenants, and become the envy of the city.

The preview build of Project Highrise gives players a short set of tutorials to get them started, access to the sandbox mode, and a few scenarios to play. Each tutorial is short, focusing on one important aspect of the game. The tutorials are written in character as one of the player’s employees, which gives the game a touch of immersion. The tutorials are well organized, straight forward, and to the point. Upon leaving the final tutorial, I definitely felt equipped to tackle Project Highrise.

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Project Highrise focuses on two major gameplay mechanics, building and management. Building is incredibly easy and intuitive. Players can lay down slim rectangular cells down that connect to their neighbour like LEGO bricks. Gameplay practicality aside, the game does not pay much attention to physics. Players are allowed to freely make whatever design they choose, no matter how ridiculous or impossible it may seem. The entire lot is can be used, so players are not limited to a single tower either. The game allows a wide variety of designs like one large tower with a few supporting mini-towers or upside down pyramids, then encourages players to share their creations with a function to upload tower screenshots to the popular image sharing site Imgur.

Once the shape of the building is constructed, the cells can be filled with tenants, services, utilities, or aesthetic objects. Utilities serve as the nervous system of each building. The most basic tenants will only require electricity in their units, with higher paying tenants requiring more specialized utilities like a gas line or cable TV. Of course, offering such services comes with an initial installation fee and followed by a perpetual maintenance cost. Providing tenants utilities is quite simple. A utility room is built in the basement, with larger rooms providing more capacity. Each floor needs a utility closet to run a line vertically, then the entire floor can be wired horizontally from each utility closet.

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The meat and potatoes of each building comes from its tenants who pay rent every night. There are four basic types of tenants: residential, office, retail, and restaurant. Each tenant type has several tiers, with the most basic often only requiring electricity in exchange for the cheapest rent possible. As buildings gain prestige from a multitude of happy tenants, players can begin to build higher end units that are often physically larger and make greater demands for services and utilities.

Of course, without the right services, there is no way to attract the high end tenants who are willing to fork over high amounts of rent. Services break down into three main focuses: building/maintenance, transportation, and tenant.  Players start out with a basic construction office that will provide two employees to carry out construction on the building. From there, players can begin adding extra services that will help maintain the building, such as trash collection and maintenance crews that will keep tenant units in a state of good repair. Transportation can bring more visitors to the building in the form of public transportation stops or getting workers to their offices quickly with elevator banks. Considering the traffic flow of the building is an important part of min/maxing, as certain tenants require high traffic areas to do business in. Finally, tenant services are required by certain types of tenants before they are willing to move in and do business. This can range from a copy room for the tax offices to janitors for residential units.

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While players build their dream tower, they are also constantly in a management balancing act to keep existing tenants happy and bring in more tenants to fill in newly constructed floors. Apartments will want space between them and restaurants, restaurants and retail spaces will want high traffic areas, tenants will want certain needs met, and the list of responsibilities continues to grow along with the tower. I like that management in Project Highrise is not a case of obsessive micromanagement, but prefers bigger tweaks like adding an extra copy room to cope with demand. One of the biggest struggles with keeping tenants happy is the player’s budget. Contracts with small goals can always be picked up to bring in some extra cash to help make ends meet.

Project Highrise has two main modes: sandbox and scenario. Sandbox mode gives players plenty of flexibility when it comes to deciding difficulty, starting resources, and lot size. On the other hand, scenario mode provides a more focused gameplay experience. Players are provided with a variety of scenarios like an old decrepit tower needing a face lift and are tasked with solving the puzzle. Each scenario has three specific victory conditions that need to be completed.

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Project Highrise is delivering a strong audio/visual presentation. The game has lovely retro style. I absolutely love the dot-matrix printer that provides all the important stats about the building. The colour, the fashion, and the interior design give the game a wonderful look that is sure to inspire a little nostalgia. Additionally, the UI is simple and straight forward, which makes controlling the game a snap. The sound effects are good and the music is relaxing.

Project Highrise launches in less than a month and the game is already looking incredibly polished. The game is an easy to learn, with plenty of ways to scale up the difficulty. The mix of building and management is enjoyable. Project Highrise is well on its way of being the true spiritual successor of SimTower.

Gears of War 4 Adds Zombie Dom and More as Pre-Order Bonuses

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Microsoft and The Coalition have revealed a few pre-order bonuses for Gears of War 4 and these will likely catch the eyes of some hardcore fans, especially since one brings back a certain dead ally in rotted form. The Brothers to the End Elite Gear Pack, which will be included in all editions of Gears of War 4, will add in three unique characters to play online as well as gold versions of the Lancer and Gnasher weapons for day one players. These characters include “Tomorrow Anya,” “Old Man Marcus,” and “Zombie Dom.”

Each character has been given a description that you can check out below:

  • “Tomorrow Anya” is named after her famous words following the end of the Locust War (“Tomorrow Marcus. We finally have a tomorrow.”) Her appearance is based on her look in the Gears of War 4 television commercial, “Tomorrow,” where she was introduced as the mother of JD Fenix.
  • “Old Man Marcus” features an older Marcus Fenix as unveiled in the E3 2016 media briefing demo. Twenty-five years after the Locust War, Marcus and the COG have long since parted ways. His facial hair has grown long and his COG regulation kit has been replaced with by civilian clothes.
  • “Zombie Dom” proves there’s no keeping a good solider down, at least in the form of this character skin created as tribute to Marcus’ dearly departed best friend Dominic Santiago.

Gears of War 4 is currently set to be released on the Xbox One on October 11th.

Akiba’s Beat Character Trailer Introduces Reiji Shinomiya

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Continuing with their series of character introduction trailers for Akiba’s Beat Acquire has released the sixth video and this time around they are focusing on twenty eight year old Reiji Shinomiya. Reiji is a tall glasses-wearing man that is apparently “searching for someone” in Akihabara and chooses to join with the protagonist and the rest of the group after an unknown incident occurs but puts on a strong and cold front with the group after joining.

You can check out the video below and as for the game itself, Akiba’s Beat has already been confirmed for release in North America sometime this winter by XSEED Games for the PlayStation 4 and PS Vita.

Blue Isle Studios Releases New Valley Trailer

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Blue Isle Studios (Slender: The Arrival) released a new extended narrative trailer for their upcoming first person exploration game Valley today. The two minute trailer introduces players to the valley where they will seek the Lifeseed, a relic powerful enough to destroy the world. Also within the valley is a weapon of mass destruction known as The Pendulum. Using this weapon, an unknown villain threatens to strip the life from the entire planet, starting with the valley. Players will strap on a L.E.A.F. exosuit and harness the power of the Lifeseed to save the valley, and in turn, save the world.

Valley is now available for pre-order on PlayStation 4 and Xbox One for $19.99 USD. The game will launch on Steam, PlayStation 4, and Xbox One on August 24th.

https://www.youtube.com/watch?v=D25I7fDrjtM

Just Cause 3 “Bavarium Sea Heist” Launching August 11

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The last piece of DLC for the “Air, Land, & Sea” Season Pass for Just Cause 3 will launch on August 11th for Season Pass owners and a week later on its own. Entitled “Bavarium Sea Heist,” the new DLC introduces the Loochador rocket boat packed to the gills with missile launchers and miniguns. Rico will be tasked to liberate the seaside Stingray Research Station at Scolio using the new boat. A successful mission will grant him a devastating lightning gun as his prize. Built by the Eden Corporation, the lightning gun is a laser targeting device that summons a destructive bolt of lightning from the sky.

https://www.youtube.com/watch?v=BYPYD3hgFw0

“Our aim with the “Air, Land & Sea” Expansion Pass was to completely alter the way players tackle the game and we’ve achieved just that,” said Marcus Andrews, Lead Designer of the “Air, Land & Sea” content at Avalanche Studios. “Each of the three packs of new tools allows the player to wreak havoc in fresh, creative, and unique ways that ensures both new and existing fans of Just Cause 3 will have hours of additional content and an enormous number of ways to approach any situation”.

Just Cause 3 “Bavarium Sea Heist” is available on its own for $5.99 USD / €5.99 / £4.99 on August 18th. It is also part of the Season Pass priced at $24.99 / €24.99 / £19.99. Just Cause 3 is available for PC, PlayStation 4, and Xbox One.

Demon Gaze II’s Maintenance and Dating Systems Revealed

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A few new details for the upcoming Experience developed PS Vita RPG Demon Gaze II have been released through this week’s Dengeki PlayStation. As we already learned, the Rent system from the first game has been removed and added to the game now come maintenance and dating systems. In the maintenance room players will be to “perform maintenance” on a demon using crystals that they find within various dungeons which are then used to find “feel good” spots for demons.

As for the dating system, players will be able to enjoy various events with demons that they have raised and increase their favorability level during a date to increase their abilities. As something of an added bonus and something that can extend the appeal of the game, both female and male demons can be dated and have maintenance performed on them though at the moment only one male demon by the name of Kanis has been revealed for Demon Gaze II.