Home Blog Page 2922

ALL SHALL LOVE ME AND DESPAIR: REIGNS AVAILABLE NOW ON iOS, ANDROID AND PC

ALL SHALL LOVE ME AND DESPAIR: REIGNS AVAILABLE NOW ON iOS, ANDROID AND PC

– Swipe Left or Right and Impose Your Will –

The Throne Room – Benevolent developer Nerial and oppressive game label Devolver Digital have released the magnificent kingdom deck adventure Reigns on the App Store, Google Play, and Steam for the crowd-pleasing price of $2.99 [reignsgame.com]. The more extravagant PC subjects can purchase Reigns: Collector’s Edition that includes the original score by Disasterpeace, an interactive soundtrack app, and the Book of Mystery for $5.99 on Steam.

Aspiring monarchs will need to survive the seemingly never-ending gauntlet of requests from their advisors, peasants, allies, and enemies while maintaining balance between the influential factions of your kingdom. Swipe left or right to cast your decision from your throne but beware; each decision you make might have implications and unfortunate consequences down the road that could put your reign and family’s dynasty at risk. Over 750 unique cards, interconnected story paths, and surprise events assure that no two reigns are ever the same.

Reigns fans from around the world can join Devolver Digital for Twitch Plays Reigns today, August 11 from 12:00PM – 5:00PM Pacific on twitch.tv/devolverdigital where free codes for the game will be given away with each achievement unlocked to the peasants viewers in chat during the stream.

“Research shows that these so-called millennials love two things – swiping their thumbs to make life altering decisions and absolute monarchies,” noted Devolver Digital CFO Fork Parker. “Reigns combines them both so, yeah, we’re going to be ultra rich pretty soon.”

Heirs to the throne can learn more about Reigns by visiting reignsgame.com and following @ReignsGame on Twitter.

LAUNCH TRAILER

YouTube: https://youtu.be/O2HnvpXqII4

STORE PAGES

App Store: https://itunes.apple.com/us/app/reigns/id1114127463

Google Play: https://play.google.com/store/apps/details?id=com.devolver.reigns

Steam: http://store.steampowered.com/app/474750/

PLAYSTATION® AUSTRALIA & PERISHER CELEBRATE TWO DECADES TOGETHER

PLAYSTATION® AUSTRALIA & PERISHER CELEBRATE TWO DECADES TOGETHER

Longest running partnership in both brands’ history gears up for a thrilling 20th year with the launch of five new PlayStation sponsored terrain parks   

Sydney, Australia, 12 August 2016: This year, PlayStation®Australia and Perisher celebrate 20 years together and the longest running partnership in both brands’ history. Since inception, the partnership has brought Australian snow guests unrivalled winter experiences and activities.

PlayStation’s two-decade relationship with Perisher continues to bring adrenalin-filled experiences to players both on and off the mountain. This year is no exception, with PlayStation sponsoring five terrain parks in addition to the PlayStation Slopestyle Terrain Park, rated the best terrain park in the southern hemisphere.

Michael Ephraim, Managing Director, Sony Interactive Entertainment Australia said, “We are extremely proud to be celebrating this 20 year milestone with our partners at Perisher. It’s an incredible privilege to be in a position where we can reflect on a relationship that spans four generations of PlayStation consoles and millions of snow lovers hitting the slopes in Australia.”

Peter Brulisauer, COO of Perisher said, “Year on year, we’ve worked with PlayStation to create an unmatched action packed experience for Australians each winter and believe this year we’ve done it again. We’re thrilled to be celebrating 20 years together and with the introduction of the new and improved terrain parks we’re excited to the see the possibilities that come with it for our guests.”

As part of this year’s partnership, Perisher and PlayStation are giving Perisher guests the opportunity to meet some of the best Slopestyle athletes in the world at a new event called “Meet the Pros”.

Perisher’s PlayStation Slopestyle Terrain Park welcomes the top Slopestyle skiers and boarders in the world to train and compete during the season, including Winter Olympic and X Games Medallists. Starting this Sunday, 14 August, guests can meet their favourite athletes in the PlayStation Leichhardt Terrain Park at Perisher, including Sebastian Toutant, Zak Hale, Russ Henshaw, Jess Rich, Spencer Obrian, Anna Gasser, Oystein Braaten and more.

This year also sees the return of the popular #PS4SlopeStyle social competition, where visitors share and express their favourite moments from carving up the mountain to enjoying the resort in style. Whether you’re there for all the snow or just for show, people are welcome to share all fun and memorable moments using the hashtag #PS4SlopeStyle when uploading to social media for their chance to win a PlayStation®4 weekly.

For more details about the competition, head to www.ps4slopestyle.com.au.

 

CALL OF DUTY: BLACK OPS III DLC PACK, DESCENT NOW AVAILABLE ON PLAYSTATION 4, XBOX ONE AND PC

CALL OF DUTY: BLACK OPS III DLC PACK, DESCENT NOW AVAILABLE ON PLAYSTATION 4, XBOX ONE AND PC

The third DLC pack for Call of Duty: Black Ops III, Descent is now available on PlayStation 4, Xbox One and PC, transporting players to four new multiplayer maps that span the globe and an all-new Zombies experience, Gorod Krovi.

In the newest, twisted chapter of the Origins Zombies experience, Gorod Krovi takes players to an alternate-timeline of Stalingrad in which they must face-off against a swarm of mechanised zombie soldiers and avoid hell-fire from aerial dragon assaults, all in the midst of a raging battle within the remnants of Nikolai’s motherland.  Gorod Krovi delivers a harrowing Zombies experience, filled with horrifying new enemies, exciting new gameplay mechanics and an epic set of undead-annihilating weapons.

Call of Duty: Black Ops III Descent includes four new multiplayer maps set in a cryogenic penitentiary, a Viking hamlet, a robot death-match arena and a contemporary reconstruction of an ancient Roman estate:

  • Empire: Fan favourite map Raid returns, re-imagined in this classic, medium-sized map as an authentic Roman villa, where a classic map structure mixes with the new gameplay mechanics of Black Ops III.
  • Berserk: A Viking village frozen in time enlists players to fight through blizzards, for control of the centre bridge. This medium-sized map features wooden buildings, deadly rocky outcroppings, and tight chokepoints.
  • Cryogen: Located far in the Dead Sea, this isolated compound holds some of the world’s most dangerous criminals in frozen isolation.  Sentry towers keep watch over the small map’s circular design as frenetic combat and wall running attacks abound.
  • Rumble: Gamers battle amongst larger-than-life mechanised warriors in this medium-sized map, which funnels high-speed combat to the central arena, where players battle their way through fallen mechs and pyrotechnics.

Descent is now available on PlayStation 4, Xbox One and PC at a discounted rate via the Call of Duty: Black Ops III DLC Season Pass**, which features four DLC Map Packs planned for the year, as part of the discounted bundle offered at a suggested retail price of AUD$64.95.  Individual purchase of the DLC Map Packs, including Descent, is at a suggested retail price of AUD$19.95.  Call of Duty: Black Ops III is rated R18+ for High Impact Violence and Online Interactivity by the Australian Classification Board.

Berserk Game Action Trailer Highlights Griffith

berserk-screenshot-(27)

Koei Tecmo has begun what will be a series of character introduction videos for Berserk and while the first video focused on Guts, this time around they are shifting the focus to Griffith. The short video shows off a couple of Griffith’s designs and special moves but does not explore anything that happens after a certain moment in the series.

You can check out the video below and as for the game itself Berserk is currently set to be released in Japan on October 27th and has already been confirmed for release in the West on PlayStation 4, PS Vita, and PC.

Akiba’s Beat Receives a Second Full Trailer

Akibas-Beat-screenshot-022

We’ve seen quite a few character trailers for Akiba’s Beat but now Acquire has chosen to release something a bit more extensive as they have opted to release a full-length four minute trailer showing off a little bit more of what the game has to offer. The video, found below, features the theme song “Again” by ClariS and gives us another glance at the characters in the game, the combat system, and more.

Currently Akiba’s Beat is set to be released on the PlayStation 4 and PS Vita in Japan on October 13th and has been announced for release in North America this winter by XSEED Games.

https://youtu.be/hTSENYjKC5E

New Pair of Mafia III Videos Released

Mafia-III-screenshot-(17)

2K Games has released a new pair of videos for Mafia III with one being the continuation of their character focused series and the other being a broader video that focuses on introducing the various districts that make up the city of New Bordeaux. The character introduced this time around is Vito, “The Throwback.” Vito has seen it all, rising through the mob ranks.

Sent down to New Bordeaux by the commission from Empire Bay, he’s a man shaken by his past. He’s a man bound by loyalty even as he’s pushed to the brink. What will finally make him rise up against Italian Mafia he’s served for so long? Lincoln Clay – and revenge. You can check out his video as well as Mafia III‘s New Bordeaux (a fictional recreation of New Orleans) below.

Vito “The Throwback”

https://www.youtube.com/watch?v=p2z9WJe2pVk

New Bordeaux Districts

https://www.youtube.com/watch?v=8trfswoKYfM

MeiQ: Labyrinth of Death Opening Video Released

MeiQ-Labyrinth-of-Death-screenshot-(42)

A new batch of screenshots as well as the opening video for MeiQ: Labyrinth of Death has been released by Idea Factory International. The opening video focuses on introducing the various main girls such as Estra, Flare, Maki, Setia, and Connie as well as the main enemies they will be facing off against. As for those screenshots, they focus on showing off the various dungeon designs that players will be exploring, ranging from ice mazes, lava filled areas, forests, and more.

You can check all that out below and keep an eye out for MeiQ: Labyrinth of Death when it is released on the PS Vita on September 13th in North America and September 16th in Europe.

Gambitious Digital Entertainment to Publish Vile Monarch’s Oh…Sir! The Insult Simulator on Windows PC, iOS, Android, Mac and Linux

Gambitious Digital Entertainment to Publish Vile Monarch’s Oh…Sir! The Insult Simulator on Windows PC, iOS, Android, Mac and Linux

Remake of the irreverent roasting game adds single-player challenges, cross-platform online multiplayer and more when it arrives later this summer

AMSTERDAM – Aug. 11, 2016 – Gambitious Digital Entertainment has announced it is partnering with independent developer Vile Monarch to release the competitive insult dueling game Oh…Sir! The Insult Simulator on multiple platforms later this summer.

Oh…Sir! The Insult Simulator is a full-fledged remake of the original Oh…Sir! – created by Vile Monarch in 42 hours during the amJam game jam and released for free on Steam in 2015. This new title delivers even greater depth and variety to its chutzpah with fan-requested features like single-player gameplay, cross-platform online multiplayer, improved voice acting and special effects, tons of new insults and more.

Inspired by the infamous “Dead Parrot Sketch” from Monty Python’s Flying Circus, Oh…Sir! The Insult Simulator’s cleverly contentious battle system challenges players to create long-winded combos of verbal insolence to fling at opponents. There are five comically quarrelsome characters from which to choose, each featuring their own unique voices, quirks and jokes, as well as four distinctly cantankerous conflict scenarios.

Oh…Sir! The Insult Simulator is expected to launch later this summer with cross-platform online multiplayer for Windows PC, Mac, Linux, and iOS and Android devices. For the latest updates until then, please visit www.gambitious.com, and follow the teams on Twitter: @GambitiousInc and @VileMonarch.

# # #

About Vile Monarch

Vile Monarch is a hard rock game studio created by two twisted minds: Kacper Kwiatkowski and Grzegorz Mazur, who catapulted from 11 bit studios where they had worked together on This War of Mine. Soon after he was born, the Monarch started using his exceptionally skillful minions to start making engaging video games for various platforms, full of surprising, novel ideas. And what’s worse, he forced them to have fun while working! All of it to – you wouldn’t guess – conquer the world!  Vile Monarch lives in his castle in Warsaw, Poland. He likes rock music, beer and Mad Max: Fury Road.

About Gambitious, Inc.

Launched in 2012, Gambitious, Inc. is the first global crowd-financing platform exclusively for games. With a mission to create and foster a sustainable ecosystem for independent game creation and publishing, Gambitious utilizes its evolving set of creative crowd financing tools and techniques to get more great game titles funded, produced and successfully released. The company’s publishing label, Gambitious Digital Entertainment, was created in 2014 to offer professional, developer-friendly production, marketing and distribution services in order to ensure a timely return to investors and developers on projects. Gambitious has successfully established partnerships and released its titles on Steam, the PlayStation®Store, Xbox Games Store, GOG.com, Humble and the Mac App Store, as well as a number of emerging global digital distributors. For more information, visit the official Gambitious website, and follow us on Facebook and Twitter.

INITIAL TRACKS AND GROUNDBREAKING EIGHT-PLAYER MIC SUPPORT HEADLINE FIRST DETAILS REVEALED FOR WE SING

INITIAL TRACKS AND GROUNDBREAKING EIGHT-PLAYER MIC SUPPORT HEADLINE FIRST DETAILS REVEALED FOR WE SING

We Sing Productions, Formed by Nordic Games, Wired Productions and Le Cortex, Aims to Deliver the Ultimate Music Singing Experience

LONDON — August 11, 2016 — Interactive music collaboration We Sing Productions, a joint enterprise between Wired Productions, Nordic Games and Le Cortex, is happy to announce today that the top-selling, award-winning karaoke game series We Sing is back, and it’s bigger and better than ever before.

Headed to the PlayStation® 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft later this year, We Sing builds on the success of the original series for Nintendo Wii, which set the bar for being the only music game to support group singing with up to four microphones.  This next generation version of We Sing will offer support for up to eight mics, and will feature 30 of the hottest and most iconic hits along with a host of cutting edge technology and gameplay experiences for the music singing category.

In We Sing, players can sing together or go solo, climbing to the top of the online leaderboards to become the star they were born to be. We Sing features all original artist recordings along with their official music videos.  The game’s unique eight mic support enables players to use their smartphones as an additional mic with the free We Sing Mic companion app in addition to using a We Sing certified mic for a truly authentic studio experience.

Featuring the international number one smash hit “Dancing Queen” by Abba and the late great David Bowie’s iconic classic “Let’s Dance”, the full We Sing track list, to be announced in the coming weeks, encompasses the biggest songs from across five decades including recent hits DNCE’s “Cake By The Ocean,” “Stitches” by Shawn Mendes, “Chandelier” by Sia, and “See You Again” by Wiz Khalifa feat. Charlie Puth.  More tracks along with exciting game features will be revealed as We Sing Productions readies the game’s worldwide launch, later this year.

“We’re delighted to bring We Sing to a new audience, building on the tenants that made the original series a resounding success,” said Alasdair Hibberd, Product Manager for We Sing games.  “Our new We Sing game has been built from the ground up, utilizing the Unreal 4 engine alongside the highest calibre of audio technologies, including the KaraEngine™ to deliver an immersive experience, for the next generation of gamers.”

“Our intentions for We Sing are lofty.  Having the significant support and expanding strength of Nordic Games to begin this journey with a brand new console title puts us in a great place to start this most excellent of musical adventures,” added Nik Blower, franchise director, Nordic Games.

Today’s news follows the announcement of We Sing Productions, the joint interactive music collaboration formed earlier this year between Nordic Games, Wired Productions and Le Cortex.  All three companies collaborated on the original series, bringing together over 150 combined years of experience and expertise in creating titles featuring high-profile intellectual properties from the music industry.

Key Features of We Sing:

  • Sing your heart out to the hottest hits from the biggest artists – including original recordings and HD videos from across five decades
  • Connect up to four USB microphones and download the free We Sing Mic app (available for iOS and Android devices) to sing with up to eight friends simultaneously
  • Sing with friends or rock it solo to top the online leaderboards and become a star
  • Featuring six game modes, including We Sing mode to sing and score together, and Sing-Off mode to compete individually
  • Sing along with your favorite artists or dive into a true karaoke experience with the original instrumental recordings
  • Turn your console into a music channel and watch every song’s music video in Jukebox Mode
  • Turn up the heat and show off your perfect pitch with We Sing’s three difficulty settings
  • Create and save playlists of your favorite tracks for future and non-stop play
  • Gameplay powered by the KaraEngine™ for ultra-accurate pitch detection
  • Studio quality audio pipeline allows players to hear the music the way it was meant to sound
  • Explore a dynamic 3D user interface with audio effects and choose the songs to sing from the dynamic carousel
  • Anti-cheat and auto-lag detection systems
  • Game built in the Unreal Engine® 4
  • English, French, Italian, German, Spanish, Portuguese language support

We Sing will be available to play at Gamescom in Cologne.  Stop by and show us your best performance at the Nordic Games Booth C20, Hall 8.

About Nordic Games GmbH
Nordic Games GmbH is a wholly owned subsidiary of Nordic Games Group AB, focusing on computer- and video games for PC/MAC/Linux and present/past console platforms. Founded in 2011, the Vienna/Austria based company puts great emphasis on its extensive game catalogue. The core portfolio comprises products and brands which have been acquired from various parties (THQ, Atari, and others), and further acquisitions of IPs and trademarks will follow.

The company will pursue the long-term goal of delivering quality products that live up to expectations of gamers worldwide. For more information visit: http://www.nordicgames.at.

About Wired Productions Ltd
Wired Productions are an established independent games publisher based in Watford, Hertfordshire, UK.  Wired have produced over 35 titles, and are the team responsible for the 1.5 million unit selling  We Sing franchise as well as producing and co-developing  The Voice branded console products.  In 2013/14, Wired Productions moved back into digital console publishing with Let’s Fish! Hooked On for the PlayStation Vita, Tiny Troopers Joint Ops on the PlayStation 3, PlayStation 4 and PlayStation Vita (including cross buy) and Last Inua on PC & Mac, and Super Dungeon Bros on Xbox One, PS4 and PC.

For more information visit www.wiredproductions.com or follow at:  www.facebook.com/WiredPro and on Twitter https://twitter.com/WiredP.

About Le Cortex
Le Cortex is an independent development studio based in Paris, France. Founded by the creative duo Frédéric Sommer and Johan Spielmann, Le Cortex have been instrumental in over 20 music and singing games, ranging from the hugely successful We Sing franchise, to The Voice branded games.  Alongside music games, Le Cortex created their own unique IP, Ninja Pony, culminating in the release of a Neo-Geo version. Driven by strong beliefs in gameplay design and known for the ingenuity of work, Le Cortex have managed to build a trusted relationship with publishers and gamers throughout the world.

For more information visit: www.lecortex.com.

We Sing uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. and “Unreal® Engine, Copyright 1998 – 2016, Epic Games, Inc. All rights reserved.                                                                                                                                                          

We Sing uses the KaraEngine™. The KaraEngine is a trademark of Lecortex S.à r.l./Wired Productions Ltd.

Fractured Space Celebrates Summer Games with ‘Olympian’ Update & PAX West News as Beta Launch Nears

Fractured Space Celebrates Summer Games with ‘Olympian’ Update & PAX West News as Beta Launch Nears

New Update Gives Players New Freedoms, 2x More Sectors and Summer Games National Flag Skins; Press Are Invited to Play Fractured Space at PAX!

Guildford, August 11, 2016 – Edge Case Games, developers of the team-based space combat game, Fractured Space, today announced the game’s Alpha 18 update, code-named ‘Olympian’, is now live. This is the game’s last planned major update before the game’s beta launch this fall when the game is scheduled to exit Early Access on Steam. To mark the game’s progression, the studio further announced that Fractured Space will be exhibited at PAX West in Seattle from September 2–5, with media and community members invited to attend and play.

With the update, players can celebrate the games of summer with a new freeform tech tree, new sectors, a new game mode, a new ship and new patriotic ship skins that allow players to show their support for their national sports teams. Captains can root for their country’s Summer Games team with US, UK, French, German and Russian national flag skins on offer—or Jolly Roger pirate flag for those with a mischievous streak—as seen in the “World Games” update video released today. Edge Case Games will be tracking results by flag and will let players know who is racking up the most wins!

The game’s tech tree has been revamped to let players assemble their ship fleet without restrictions. All ships in Fractured Space are designed to have equal value, with well-rounded, easy to play ships for new players, and extremely specialized, hard to play ships available for veterans. Previously, there was a manufacturer XP-based progression with easier to play ships being followed by more difficult to master ships. Now, any ship can be unlocked without having to unlock previous ships. As before, all ships can be purchased with earned credits or Platinum premium currency and all ships can be battle tested on the Firing Range before purchase to ensure they suit the player’s style.

Two new sector maps join the game’s original alpha and beta sectors—which have also been updated—so players can discover new battle strategies and environments. The first, a forest of vertical angular structures orbiting a binary planet offers numerous hiding spots, making it a great place for ambushes and skirmishes. The second takes players to a tightly packed asteroid field where mines are flanked on both sides by cover, making pushing toward the enemy forward base a daunting task.

The new TDS Executioner ship available with the update represents an evolution in fast strike tactics for captains who favor a finisher role. With a brutal Gauss Cannon and the unique Blink Back utility that allows the ship to instantly jump a certain distance in any direction, the ship is a close quarters, knockout specialist with poor general mobility balanced against its devastating single-strike capability—as demonstrated in the Executioner Ship Guide video.

Additionally, showing the team’s commitment to Open Development where new features are shared with the community, the game’s new Experimental Mode will launch later this month. This mode will offer a weekly play test of fun new features such as massively increased ship speeds, double damage or other trial ideas to let players experience one-off changes that may someday be implemented in the game. Game stats during Experimental Mode matches are not stored so players can experiment and have fun with no consequences.

More details on the update can be found in the Alpha 18 patch notes.

From September 2–5, Fractured Space will be exhibited at the sold-out PAX West gaming show in Seattle.

Fractured Space is a team-based space combat game fought in gigantic capital ships with the intensity of a shooter and the big-picture-thinking of a strategy game. Originally launched on Steam Early Access in November 2014 to critical and commercial success, Fractured Space has attracted over 600,000 players as the game continuously evolves using an open development model where the community is encouraged to talk directly to the development team, highly influencing the development of the final game.

For updates on Fractured Space please follow us on Twitter at @FracturedSpace or on Facebook.

About Edge Case Games
Formed in 2014 from the team behind the hit space game, Strike Suit ZeroEdge Case Games brings its expertise and passion for space games to its inaugural title, the tactical space MOBA, Fractured Space. Based in the development hotbed of Guildford, UK, the team is dedicated to expanding the scope and scale of space-based gaming through an open development philosophy that leverages the enthusiasm of the gaming community.

About Fractured Space
Fractured Space is team-based space combat fought in gigantic capital ships with the intensity of a shooter and the big-picture-thinking of a strategy game. Fractured Space is currently available free-to-play for PC on Steam Early Access and is set for a wider free-to-play release in 2016.