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Star Wars Battlefront II to Launch on Nov. 7 on PC, PS4, and Xbox One

Just can’t get enough Star Wars after the release of the Star Wars: The Last Jedi trailer that sparked more questions than it answered? EA is revealing Star Wars Battlefront II hot on the heels of The Last Jedi trailer. The game is a joint effort between DICE, Motive, and Criterion and will launch on November 7th for PC, PlayStation 4, and Xbox One.

The official reveal trailer has been released with footage rendered entirely with the in-game engine. Viewers get their first look at the main character in the single player campaign, Iden Versio. She is the leader of Inferno Squad, one of the Galactic Empire special forces units that witnessed the destruction of the second Death Star. The campaign is set thirty years after its destruction and follows the rise of the First Order from the ashes of the Empire.

“We wanted to create a campaign that told a story we haven’t seen before in Star Wars”, says Mark Thompson, Game Director at Motive Studios. “It was important for us to tell a new authentic story, one that gives players a brand-new perspective. By putting players in the boots of an elite member of the Imperial forces, we can show them what the battle was like from the other side.”

The game’s multiplayer mode is back with more iconic moments from all three trilogies. It will feature character progression, game modes supporting up to 40 players, and improved vehicle controls by the studio behind the Burnout series, Criterion Games. Based on fan requests, a new large scale space combat mode is being added to Star Wars Battlefront II so players can relive epic dog fights from the films.

EA has announced that those who pre-order the game will be able to get exclusive content inspired by Star Wars: The Last Jedi. On the ground, players will be able to equip cosmetic items and abilities inspired by Kylo Ren and Rey. In space, players will also have access to the Star Wars: The Last Jedi Millennium Falcon and an exclusive First Order ship. A special edition called Elite Trooper Deluxe Edition is also being released. It will contain all the pre-order content, three days early access to the game, and the Elite Trooper upgrade that gives Trooper classes special upgrades right off the bat.

EA Announces Star Wars Battlefront II Will Launch November 17, 2017 Worldwide

EA Announces Star Wars Battlefront II Will Launch November 17, 2017 Worldwide

DICE, Motive and Criterion Join Forces to Create the Ultimate Star WarsTM Video Game

Experience a New and Untold Star Wars Story, Massive Multiplayer Battles and Thrilling Space Combat in the Sequel to the Best-Selling Star Wars HD Franchise

Pre-Order Now to Get Exclusive* Looks for Rey and Kylo Ren from Star Wars™: The Last Jedi™

Check out the Star Wars™ Battlefront™ II: Official Reveal Trailer Here

SYDNEY, Australia – April 16, 2017 – Today at Star Wars Celebration, Electronic Arts Inc. (NASDAQ: EA), and Lucasfilm Ltd. announced that Star Wars™ Battlefront™ II will release on November 17, 2017 worldwide. Building upon the foundation of groundbreaking visuals and authenticity of the original Star Wars Battlefront, DICE, Motive and Criterion are teaming up to deliver the one of the most complete Star Wars games to date. Star Wars Battlefront II will allow players to experience the untold story of an Imperial elite special forces soldier in an all-new single player campaign, pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains such as Yoda and Darth Maul in epic multiplayer battles across all three Star Wars eras.

“In Star Wars Battlefront II, we all wanted to really capture the essence of being heroic and how in Star Wars, anyone can become a hero,” says Matt Webster, Executive Producer at Criterion. “Whether that’s playing as an iconic character like Rey or Luke, as a front-line trooper or fighter pilot in epic multiplayer battles, or playing through a new Star Wars story that bridges the gap between Star Wars™: Return of the Jedi™ and Star Wars™: The Force Awakens™, you will become a hero in Star Wars Battlefront II.”

Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.

“EA has assembled an incredible set of developers to create a Star Wars gaming experience unlike anything fans have ever experienced,” said Douglas Reilly, Senior Director, Digital & Franchise Management. “Star Wars Battlefront II will offer everything players loved about the last installment, and adds new modes that we know the fans want, including an entirely new story developed in partnership with Lucasfilm.”

“We wanted to create a campaign that told a story we haven’t seen before in Star Wars”, says Mark Thompson, Game Director at Motive Studios. “It was important for us to tell a new authentic story, one that gives players a brand-new perspective. By putting players in the boots of an elite member of the Imperial forces, we can show them what the battle was like from the other side.”

In addition to the all-new single player campaign, the team at DICE is evolving the game’s multiplayer to become the ultimate Star Wars battleground. With modes supporting up to 40 players, Star Wars Battlefront II takes fans through a wide range of iconic locations from all three eras: prequel, classic and new trilogy, including new in-game locations such as Yavin 4’s jungle canopies, the spaceport town of Mos Eisley, and Starkiller Base. Players can choose from an array of land and air vehicles and master their own hero’s journey, with customizable character progression across heroes, villains, troopers and starfighters.

As one of the most requested fan modes, galactic-scale space combat is also brought to life in Star Wars Battlefront II. Criterion, with a deep history of creating some of gaming’s fastest and intuitive vehicles, has built space combat from the ground up with refined handling, weapons, and customization options. Players can drop into the cockpit of the galaxy’s most iconic ships, weave between asteroid fields and fly through imperial dock yards in high stakes dogfights.

Fans who pre-order Star Wars Battlefront II can join the excitement of the theatrical release of Star Wars™: The Last Jedi™, with content inspired by the upcoming film including exclusive* Kylo Ren and Rey themed looks†. Players can also equip both characters with epic ability upgrades in multiplayer. Additionally, when taking the fight to space, players can upgrade to the Star Wars: The Last Jedi Millennium Falcon and a new First Order ship.
Players that order the Star Wars Battlefront II: Elite Trooper Deluxe Edition will not only have access to all the Star Wars: The Last Jedi inspired pre-order content, found in Star Wars Battlefront II: The Last Jedi Heroes, but can also dominate the battlefront as the ultimate Star Wars elite trooper. Every trooper class will receive upgrades, delivering superior firepower, deadly weapon modifications and epic combat abilities. Deluxe Edition owners will also get a head start on the battlefront, being able to jump into the game up to three days early†.

Star Wars Battlefront II will be available worldwide on November 17th, 2017 on PlayStation®4, Xbox One™, and on Origin for PC. Players looking to get into the game earlier can do so with the Star Wars Battlefront II: Elite Trooper Deluxe Edition starting on November 14th, or through the Play First Trials on EA Access and Origin Access‡ starting November 9th.

To join the Star Wars Battlefront conversation please visit www.facebook.com/EAStarWars , follow us on Twitter® at www.twitter.com/EAStarWars or sign up for the official EA Star Wars newsletter at http://starwars.ea.com/newsletter.

*Exclusive to pre-order and Deluxe Edition customers.
†Conditions and restrictions apply. See www.ea.com/starwars/battlefront/battlefront-2/disclaimers for details.
‡CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE http://www.ea.com/eaaccess AND http://www.origin.com/store/origin-access FOR DETAILS.

About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 300 million registered players around the world.

In fiscal year 2015, EA posted GAAP net revenue of $4.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality blockbuster brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news .

EA SPORTS, The Sims, Dragon Age, Plants vs. Zombies,  and Battlefield are trademarks of Electronic Arts Inc. John Madden, NFL, and FIFA are the property of their respective owners and used with permission.

Xbox and Xbox One are trademarks of the Microsoft group of companies. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

Game code and certain audio and/or visual material © 2017 Electronic Arts Inc. STAR WARS © & TM 2017 Lucasfilm Ltd. All rights reserved.

GAMERS CAN NOW ENJOY CLASSIC ARCADE GAMING ANYWHERE, ANYTIME WITH NAMCO MUSEUM™ ON THE NINTENDO SWITCH™

GAMERS CAN NOW ENJOY CLASSIC ARCADE GAMING ANYWHERE, ANYTIME WITH NAMCO MUSEUM™ ON THE NINTENDO SWITCH™ 

BANDAI NAMCO Entertainment Europe Brings Together Arcade Favorites PAC-MAN™, Galaga™, Dig Dug™and more to Nintendo Switch™ in 2017

BANDAI NAMCO Entertainment Europe S.A.S. today announces NAMCO MUSEUM, the ultimate collection of beloved arcade games from the 80s. This classic catalog includes favorites from Namco’s classic arcade collection, including PAC-MAN™, Dig Dug™, Galaga™, Galaga ‘88™, The Tower of Druaga™, Rolling Thunder™, Rolling Thunder 2™, SkyKid™, Splatterhouse™, and Tank Force™. The NAMCO MUSEUM collection will be available exclusively on the Nintendo Switch in 2017.

With NAMCO MUSEUM, players will be transported back to the days when coin-operated arcades reigned supreme, for a truly nostalgic experience. Through the Nintendo Switch, these retro classics can be played anytime, anywhere, and against anyone through the game’s online ranking system. With the ranking system, players can compete to earn the number one spot on the worldwide challenger board for their favorite Namco arcade classics. Players nostalgic for the classic coin-op era can transform their Nintendo Switch into a miniature cabinet by turning the handheld console vertically for a taller, slimmer screen that replicates the original arcade experience. NAMCO MUSEUM also offers a challenge mode, presenting players new and unique challenges for each game, giving classic games a fresh twist

 

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About BANDAI NAMCO Entertainment Europe S.A.S.
BANDAI NAMCO Entertainment Europe S.A.S., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN™, GALAGA™,TEKKEN™, SOULCALIBUR™, ACE COMBAT™ and DARK SOULS™. BANDAI NAMCO Entertainment Europe is the premier publisher for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL™, and ONE PIECE™. More information about the company and its products can be found at http://www.bandainamcoent.eu

or www.facebook.com/BandaiNamcoEU

Press Release © 2017 BANDAI NAMCO Entertainment Europe S.A.S. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are properties of their respective owners.

Game software © 2017 BANDAI NAMCO Entertainment Inc. All Rights Reserved.All other trademarks are properties of their respective owners.

NAMCO MUSEUM™ & ©2017 BANDAI NAMCO Entertainment Inc.

PAC-MAN™ & ©1980 BANDAI NAMCO Entertainment Inc.
GALAGA™ & ©1981 BANDAI NAMCO Entertainment Inc.
DIG DUG™ & ©1982 BANDAI NAMCO Entertainment Inc.
GALAGA™88 & ©1987 BANDAI NAMCO Entertainment Inc.
SPLATTERHOUSE™ & ©1988 BANDAI NAMCO Entertainment Inc.
TOWER OF DRUAGA™ & ©1984 BANDAI NAMCO Entertainment Inc.
ROLLING THUNDER™ & ©1986 BANDAI NAMCO Entertainment Inc.
ROLLING THUNDER™ 2 & ©1990 BANDAI NAMCO Entertainment Inc.
SKY KID™ & ©1985 BANDAI NAMCO Entertainment Inc.
TANK FORCE™ & ©1991 BANDAI NAMCO Entertainment Inc.
PAC-MAN™ VS. & ©2003 BANDAI NAMCO Entertainment Inc. ©2003 Nintendo

New Life is Feudal: MMO Trailer Shows off First 5 Hours of Gameplay

Bitbox released a brand new trailer today showing off gameplay footage for their upcoming game Life is Feudal: MMO. The trailer features gameplay footage that will give viewers a good idea about what to expect during their first five hours of gameplay. All players start out at the bottom as a lonely peasant with nothing to their name. They must forage to get enough food to survive and create basic tools. Once they can group up with other players, responsibilities can be spread around the group. With more hands to put in work, players can turn their desolate settlements into lively villages.

Life is Feudal: MMO builds on the medieval survival game Life is Feudal by strengthening the original game’s social functions and adding giant servers that can host thousands of people in a single world. The game is currently in closed beta.

https://youtu.be/E3MBi6sFFCw

 

Nintendo Switch Becomes the Fastest-Selling Video Game System in Nintendo History

Nintendo Switch Becomes the Fastest-Selling Video Game System in Nintendo History

More Than 906,000 U.S. Units Sold in March; The Legend of Zelda: Breath of the Wild Game Also Sets Records

REDMOND, Wash.–(BUSINESS WIRE)– Nintendo Switch, the new home gaming system that people can also take on the go, has sold faster in its launch month than any other video game system in Nintendo history. The Nintendo Switch system sold more than 906,000 units in March, according to the NPD Group, which tracks video game sales in the United States. That makes Nintendo Switch one of the fastest-selling video game systems of all time. Notably, this sales surge was accomplished in a nontraditional month for a console launch.

The Nintendo Switch system sold more than 906,000 units in March, according to the NPD Group, which tracks video game sales in the United States. (Photo: Business Wire)

The Legend of Zelda: Breath of the Wild game sold over 1.3 million units*. That total includes more than 925,000 units sold for Nintendo Switch and nearly 460,000 units sold for the Wii U console. That means that Nintendo sold more of this game for Nintendo Switch than it sold Nintendo Switch systems, for an attach rate of more than 100 percent. This may be attributed to people who purchased both a limited edition of the game to collect and a second version to play.

This was all enough to make The Legend of Zelda: Breath of the Wild the fastest-selling Nintendo launch game of all time, as well as the fastest-selling game ever in The Legend of Zelda series.

“Nintendo always strives to offer consumers something fun, new and different,” said Reggie Fils-Aime, Nintendo of America’s President and COO. “With its various play modes and the innovative features of the Joy-Con controllers, Nintendo Switch provides unique experiences that people can take with them anywhere and share with anyone.”

While Nintendo Switch sales are off to a record-breaking start, shipments have not yet been able to keep up with such high demand. Nintendo is working to make sure everyone who wants a system is able to buy one, and more systems are continually being shipped. In just over two weeks, the Mario Kart 8 Deluxe game will launch for Nintendo Switch on April 28 with more content than any other Mario Kart game in series history, including 48 racing tracks, new Battle modes, new characters and other additions. Competition on Nintendo Switch gets even hotter heading into summer, with the release of the ARMS game on June 16 and the Splatoon 2 game on July 21.

A full accounting of worldwide Nintendo Switch sales, as well as other financial information, will be provided on April 27, when Nintendo issues its fiscal-year earnings release. For more information, keep an eye on Nintendo’s investor relations page at https://www.nintendo.co.jp/ir/en.

*Data regarding physical sales of games are from the NPD Group. Data regarding digital downloads of games and combined physical/digital life-to-date numbers are from Nintendo’s internal sales figures. All numbers, unless otherwise stated, are specific to the United States only.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.4 billion video games and more than 700 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

Note to editors: Nintendo press materials are available at http://press.nintendo.com, a password-protected site. To obtain a login, please register on the site.

View source version on businesswire.com: http://www.businesswire.com/news/home/20170413006259/en/

Violent New Sniper Ghost Warrior 3 Trailer Shows Off Jon North’s Skills

CI Games released a brand new trailer for their upcoming stealth FPS Sniper Ghost Warrior 3 today. Featuring a mix of gameplay and cinematic footage, viewers can check out the many ways protagonist Jon North is able to defeat his enemies. Although North is a sniper by trade, he has access to a wide variety of weapons and tools to help him even the odds as he is outnumbered and outgunned by the enemy.

Sniper Ghost Warrior 3 follows USMC sniper Jon North after he is sent into the Republic of Georgia to stop a civil war from raging out of control. While he is in country, North hopes to rescue his younger brother who was captured in the area after his brother’s mission goes wrong. The game is set to launch on PlayStation 4, Xbox One, and Windows on April 25, 2017.

Quake Champions Reveals Clutch, the Woken Automaton

Bethesda and id Software released a brand new trailer for Quake Champions featuring Clutch. Clutch is a bipedal automaton who previously served as a mining robot. It became self-aware after discovering an old ruins in one of the mines and is now on a mission to destroy its former masters.

Clutch is a defensive champion who can absorb a lot of damage. It’s active ability is Barrier, allowing Clutch to pop open a shield to block incoming fire. Its passive ability Still Defense allows Clutch to absorb even more damage by negating 20% of incoming damage when Clutch is standing still or walking. Clutch’s defensive abilities makes it a valuable champion in team-based modes.

Quake Champions is an upcoming class based shooter that has just entered closed beta testing. No date for release or open beta has been announced so far.

https://youtu.be/eBJTysn6TaU

Project Highrise: Las Vegas Review

Project Highrise: Las Vegas

Developer: SomaSim
Publisher: Kasedo Games
Platform: Mac, Windows (Reviewed)
Release Date: 13 April 2017
Price: $6.99 USD – Available Here

Video Review

Overview

SomaSim is expanding the scope of Project Highrise, their spiritual successor to Sim Tower, with the new Las Vegas expansion. A stylistic homage to the days of the Rat Pack, the new expansion introduces the ability to build hotels. Players can now turn their towers into an attraction that draws visitors from far and wide by inviting musicians, hosting business events, and enticing gamblers to the casino.

Story

As with the base game, Project Highrise: Las Vegas does not have much in the way of a plot. There are some new scenarios that have a few sentences that give some background to the scenarios, but that is about it. In general, the writing in the new expansion is clear and polished.

Gameplay

Project Highrise: Las Vegas adds an entirely new option to tower builders. Hotel guests are a special type of visitor to the tower that will stay overnight in a hotel room and enjoy the building. Like residential and business tenants, hotel guests require their own set of amenities to keep them happy. House keeping will need to be hired to clean the rooms after guests leave and larger, fancier rooms will require more amenities like luggage service. Guests will demand the latest and greatest in comfort, so the expansion adds the new HVAC utility. Filling rooms takes a little more than a few good reviews. Tower owners will need to build conference rooms and concert halls so they can book business conferences and musicians to bring in paying guests who are willing to pay a little extra to attend the event on top of the hotel stay. Of course, it isn’t Vegas without the addition of a few casinos. With the help of the new tourism consultants, tower owners will be able to snag a license to build casinos and attract gamblers.

The addition of hotels smooths out the gameplay in Project Highrise. The change is subtle enough. Rent is normally paid out every night at midnight. Hotel rooms on the other hand pay out when the guests check out during the day, giving players a much-needed mid-day cash boost. I found having hotels had a significant effect on the flow of the game. Before, I would often find myself making changes to the tower right after rent came in, then spend several minutes waiting for the day to pass so more funds would be made available. With having some hotel rooms in my tower, I found myself dealing with much shorter stretches of time where I stared at the clock waiting for enough money to start building again.

The new content is integrated well into the game. The new buttons take up previously empty space on the UI. Most of the data is displayed independently of the base game, which is a good choice as hotel guest information tends to need extra attention. The expansion comes with several new scenarios, but they are a little hard to identify as they are tucked into the bottom of the scenario list without any indication they are Las Vegas scenarios. A small icon would have helped identify the new scenarios.

I really like the new content added in the expansion. While the new additions share basic concepts, the Las Vegas content behaves rather differently than the content from the base game. Hotel guests are a special visitor type of their own, and their opinions feel like they have greater short term consequence over tenants. Having booked talents require special accommodation and provide reviews with greater impact than the average visitor was an excellent touch that screams the glitz and glamour of Vegas. The tight relationship between the rooms added in the Las Vegas expansion can be a bit tough at times to squeeze in other rooms, but in the end, the content makes Project Highrise feel like a more complete game.

Visuals

The new additions fit in nicely with the base game. The Las Vegas content is a little more vivid than the heavy earth tones of Project Highrise, opting for some more vibrant shades of red and flat blacks. Yet the artists still managed to choose shades that blend in well with the 80s tones from the base content. The overall style definitely channels a little 60s Vegas flair with the incandescent bulb marquees and the over the top glamorous style.

Audio

Project Highrise: Las Vegas delivers a solid audio experience, albeit a small one. The new sound effects are excellent and fit into the Las Vegas theme quite well. The new menu music is an excellent remix of the old song that is a bit more upbeat. I do wish, however, that the expansion came with a few more new songs to listen to, as the extra variety would make long marathons more enjoyable.

Overall

Project Highrise: Las Vegas is an excellent example of what a proper video game expansion looks like. It takes an already solid game and improves upon it. The expansion adds some meaningful new content and melds it in beautifully with the old content. The best part about the Las Vegas expansion is how it smooths out the gameplay experience with the simple addition of a new time slot for income. If you already own Project Highrise or you plan on buying it, do yourself a favour and grab Las Vegas too.

Capsule Computers review guidelines can be found here.

JACKBOX GAMES LAUNCHES THE JACKBOX PARTY PACK 3 ON NINTENDO SWITCH™

JACKBOX GAMES LAUNCHES THE JACKBOX PARTY PACK 3 ON NINTENDO SWITCH™

YOU DON’T KNOW JACK® Studio Debuts on New Console with Critically Acclaimed Five-game Bundle

CHICAGO – April 13, 2017 – Jackbox Games, the independent developer of hilarious party games like Drawful, Fibbage, Quiplash and YOU DON’T KNOW JACK®, has released The Jackbox Party Pack 3 on Nintendo Switch™, marking the series’ first appearance on a Nintendo console. This latest collection of five multiplayer games uses phones or tablets as controllers. By entering a room code at Jackbox.tv, players anywhere in the world can join the fun, and with Audience Mode, up to 10,000 additional players can help affect the outcome of the game. And for the first time on consoles, the game can be played on the go utilizing the Nintendo Switch’s portability*.

The Jackbox Party Pack 3 features five uproarious games:

  • Quiplash 2 is a bigger, better version of the original, with more say-anything prompts and a new final round, The Last Lash. Users can also write their own custom prompts, making it infinitely replayable.
  • Trivia Murder Party challenges up to eight contestants to test their knowledge while being held captive by a hilariously unstable serial killer.
  • Guesspionage is a game of percentages that asks up to eight players to guess the public’s answers to thought-provoking questions.
  • Tee K.O. combines your artistic side with witty wordplay by turning drawings and slogans from up to eight players into hysterical T-shirts. And if you like a design, you can even buy it on a real shirt!
  • Fakin’ It tasks up to six players with secret, ridiculous instructions, with the exception of one clueless player who must lie and cheat to avoid being discovered as “The Faker.”

The collection also includes improved audience and streaming features, like the ability to censor unwanted answers from unruly players in real time, and a Family Friendly Filter for managing the sometimes-edgy content of Guesspionage, Fakin’ It and Quiplash 2.

The Jackbox Party Pack 3 is available today as a digital title on the Nintendo eShop on Nintendo Switch for $24.99 and is rated T (Teen) by the ESRB. For the latest from Jackbox Games, please visit www.jackboxgames.com, and follow the studio on Facebook, Twitter and Twitch.

*Nintendo Switch will need to be connected to the internet to play The Jackbox Party Pack 3. Thankfully, if you’re out and about and can’t find Wi-Fi, the Jackbox crew has tested the game using a 4G phone as a hotspot, while still using that same phone as a controller, and everything works great. The game’s bandwidth requirements are small, so players won’t need to worry about their phone data usage skyrocketing.

About Jackbox Games

Jackbox Games, formerly Jellyvision Games, is a developer and publisher of party games on major gaming platforms and home entertainment devices. The studio is best known for comedic party games like YOU DON’T KNOW JACK, Fibbage, Quiplash and Drawful. Jackbox Games “make the world’s best party games” according to Business Insider. YOU DON’T KNOW JACK has been called “the greatest quiz-show game ever made” by The Onion’s A.V. Club. All current-generation Jackbox games feature the innovative use of mobile devices as controllers, allowing anyone with an internet-connected phone, tablet or laptop to join a game without the need for extra game controllers. Players connect to games on their devices by going to http://jackbox.tv/ and entering the custom game code displayed via the system hosting the game. This unique concept also allows for games that involve secret player input. The digital release of The Jackbox Party Pack, a massive collection of five party games, was named “Best Local Multiplayer Game of the Year” by Giant Bomb. The company is located in Chicago, Illinois.

XSEED GAMES SETS SIGHTS ON NINTENDO SWITCH™ VERSION FOR FATE/EXTELLA: The Umbral Star

XSEED GAMES SETS SIGHTS ON NINTENDO SWITCH™ VERSION FOR FATE/EXTELLA: The Umbral Star

Ultimate ‘Fate’ Series Showdown Featuring Battlefield-style Action will Make the Nintendo Switch this Summer; 35 Previously-Released Paid DLC Costumes to be Included Plus Exclusive New Character Costume

Torrance, Calif. — April 13, 2017 — XSEED Games, the independent-minded console publishing brand of Marvelous USA, Inc., today announced that Fate/EXTELLA: The Umbral Star, the high-octane action title set within the much-beloved Fate universe, will launch for Nintendo Switch in North America on July 25, 2017, as revealed during yesterday’s Nintendo Direct presentation. Marvelous Europe has also announced that they will be bringing the title to Europe and Australia on July 21, 2017.

Following a successful launch on the PlayStation®4 computer entertainment system and PlayStation®Vita handheld entertainment system, the Nintendo Switch version comes loaded with 35 previously-released paid DLC costumes, along with an exclusive new Unshackled Bride outfit. Featuring playable characters from multiple Fate productions across three distinct narrative perspectives, Fate/EXTELLA: The Umbral Star delivers the series’ most legendary showdown yet. Interested fans can check out the game’s inclusion in yesterday’s Nintendo Direct presentation at the following URL: https://youtu.be/b0eA0AKk6wY?t=5m16s

About Fate/EXTELLA: The Umbral Star

Developed by Marvelous Inc. and expanding upon the extensive Fate universe with an original story from acclaimed series writer Kinoko Nasu (of Fate/stay night fame), Fate/EXTELLA: The Umbral Star features a diverse cast of 16 playable “Servants” – ancient warriors of legend and imagination, always at the beck and call of their Masters – who survived the Holy Grail War that took place on the Moon. In a future watched over by the all-powerful lunar super computer, “Moon Cell Automaton,” these champions now battle for dominance over this digital realm, known as “SE.RA.PH.” This story takes place after the events described in Fate/EXTRA, and depicts the world as it appears following that previous Holy Grail War.

Players will experience the story of Fate/EXTELLA: The Umbral Star from the independent perspectives of the three factions wrestling for control over SE.RA.PH. and face off against foes from a variety of Fate productions, including characters from Fate/EXTRA, Fate/stay night, Fate/Zero, Fate/Apocrypha and Fate/Grand Order, in fast-paced combat. A new form change battle mechanic called Moon Crux debuts in this entry to match its series-first gameplay style, transforming the player-controlled Servants and granting them considerable powers that allow them to devastate enemies and take formidable challenges head-on. The game will contain the original Japanese voices, with the Nintendo Switch version featuring game text in English, Japanese, Chinese (Traditional), and Korean.

Fate/EXTELLA: The Umbral Star is developed by Marvelous Inc. and is published in North America by XSEED Games. In addition to standard retail and digital formats for the Nintendo Switch version, the game is available on the PlayStation®4 and “PSVita” systems in a limited Noble Phantasm Edition bundle, which contains a 7.5” by 6.3” hardcover art book featuring over 100 pages of high-quality artwork and backstory from the Fate/EXTELLA universe, a pack of sixteen collectible 3” by 5” cards depicting each of the game’s Servants, and a 24” by 17” cloth poster, all housed in a custom collectible box. The PlayStation®4 and “PSVita” system versions of this title have been rated “T for Teen” by the ESRB, while the Nintendo Switch version has not yet been rated. Further details will be revealed in the coming months.

More information on Fate/EXTELLA: The Umbral Star can be found on the official product website at www.fateextella.com. For more information on XSEED Games products, please visit www.xseedgames.com. Fans can also follow XSEED Games on Facebook at www.facebook.com/XSEEDGames and on Twitter at www.twitter.com/XSEEDGames.