NEW TRAILER DETAILS ENCHANTING STORYLINE FOR UPCOMING MYTHICAL ADVENTURE GAME, TROLL AND I
Two Stories Become One in This Epic Tale of Friendship and Survival from Maximum Games
January 11, 2017 – Walnut Creek, CA – Video game publisher Maximum Games, in partnership with developer Spiral House, has today released a brand-new trailer for its upcoming action adventure game, Troll and I. Today’s trailer highlights the game’s heroes, Otto and Troll, and the challenges they will face together as their relationship grows and evolves over the course of their journey.
Taking place in the majestic mountains and lush forests of post-World War II, 1950’s-era Scandinavia, Troll and I follows the adventure of a teenage boy and the unlikely friendship he develops with a massive, mythical Troll. Though Otto moved to the backwoods with his family to live in harmony with nature, he now finds himself at the mercy of the unforgiving wilderness, ripped from his village when ruthless hunters looking for Troll destroy his home. Now with a bounty on his head, and forced into hiding to survive, Otto encounters and befriends Troll, an elusive creature of folklore and legend who has managed to stay hidden from the world…until now. Thrown together by circumstances out of their control, two stories of desperate survival become one.
Humans aren’t the only adversaries this duo will face off against during their journey. The hunters, in pursuit of their prize, have unwittingly awakened ancient evils from the depths of the earth, vicious kobolds and worse. Otto and Troll must work together, using their respective strengths and inherent skills to complement each other’s weaknesses if they are to survive the dire circumstances they find themselves in. No matter the unpredictable challenges they may face, be it supernatural or of this world, Otto and Troll have each other’s backs and will face them, together.
Troll and I features a combat system that allows contrasting abilities for each character: Troll and his highly damaging attacks can crush enemies in one blow while Otto incorporates more quick and nimble moves. Troll and Otto can also cohesively act as one to fight off rivals, solve puzzles and complete missions. Each employs their own distinct presence and gameplay functionality.
Utilizing cooperative split-screen multiplayer, play locally with a friend, as teamwork is absolutely pivotal to staying alive. With a dynamic duo like Otto and Troll, the local co-op feature allows for shared collaboration between two gamers, creating an experience equally captivating for both players.
Troll and I is currently in development from Spiral House and will be published by Maximum Games. The game will be available on March 21, 2017 in North America and on March 24, 2017 in Europe for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and digitally on PC. This title has been rated “T for Teen” by the ESRB.
Troll and I is available to pre-order now for $49.99. Please visit http://www.trollandi.com for more pre-order and product information.
For the latest news on Troll and I, please follow the official Facebook and Twitter pages.
For more information on Maximum Games, please visit: http://www.maximumgames.com.
About Maximum Games
Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing, and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past two years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at http://www.maximumgames.com.
About Spiral House
Spiral House is a UK based developer of interactive entertainment, focused on developing for all major home entertainment consoles, mobile devices and PC, for the global market. Established in 1999 by seasoned game developers Bobby Earl and Kevin Oxland, Spiral House traditionally followed the ‘work for hire’ business model developing partner’s IP, including various AAA and handheld titles for Sony (EyePet, MotorStorm, Wipeout Pulse, Vita Pets, and Little Big Planet), Activision (PC Blur) and many others. Now developing their own IP, with the first in a line of exciting titles being ‘Troll and I’, they have built a reputation within the industry for building creative games that focus primarily on game-play, unique features with depth and originality, whilst maintaining tight controls on the development process. For more information on Spiral House, visit the developer website at http://www.spiralhouse.co.uk.














Now it is worth noting that Hatsune Miku: Project DIVA Future Tone is available in separate packs, with Colorful Tone and Future Sound being available for $29.99 a piece or together for $53.99 at a discounted bundle and it is fairly clear that unless you happen to dislike all of the songs in one of these packs, that picking up both versions is the way to go as you will find that over 220 songs are available to play right off the bat when both packs are purchased.
I say this because while over half of the songs are available all the way from the Easy difficulty level, the other songs are only available from Normal and a few are only available at the Hard level. This news may be disheartening to some since certain songs are not available on lower difficulties, which is an odd choice, but it is interesting to note though that every song can immediately be seen in music video mode if you choose to simply enjoy the performance or played using the aforementioned No Fail Mode.
In fact, thanks to the controls of the game and the way that it has been adapted from an Arcade machine, this is one of the hardest games in the series so far. This is partially due to the fact that while there are fewer inputs to generally worry about, as the game generally uses only four of the face buttons at most, there are also a number of new note types to keep an eye out for. These include hold notes that can be held for bonus points, notes that must be input at the same time that generally are given a pop-up diagram of what to tap to avoid confusion, analog stick inputs, as well as swipes that make use of the touchpad. Touchpad notes tend to be fairly finicky to get the hang of as starting too soon can cause the whole note to be missed while ending a slide will give the player less points and possibly ruin a combo they would have otherwise been able to build up by timing their inputs correctly.
Unfortunately outside of the base gameplay mode and the outfits that can be unlocked and accessories that can be worn, players will find that Hatsune Miku: Project DIVA Future Tone doesn’t really expand much beyond that. This is in part due to it being an arcade port so the only other options available to the user are to compile a list of songs they want to play in a playlist manner and allow them to play like music videos, which I actually have running while writing this review. Those who enjoyed the little slice-of-life interactions with their favorite Vocaloids may be a bit disappointed by the bare bones nature of the game outside of the performances but the clear focus spent on the rhythm gameplay will delight fans of the genre.
It is worth noting that while this game may not feature some of the most recent hit songs from creators; it does feature what many may call the greatest hits that the series has had to a certain point. Almost every popular Vocaloid song including some variants are included in this release and there are a wide number of genre to select from though players will need to listen to/perform some of these songs to find out how they sound for themselves as there is no sort option in this regard. With so many great songs to choose from, including some classic Sega tunes, and the outstanding looking videos they are set against that can be viewed at any time, players will be in for a real treat here.