Your Turn to #RunTheNeighborhood is Here! NBA® 2K18 is Now Available
Be part of the first fully-immersive basketball environment to explore, socialize, and most importantly compete with NBA 2K18’s groundbreaking new feature
Sydney, NSW – September 15, 2017 – 2K today announced that NBA® 2K18, the next iteration of the top-selling and top-rated NBA video game simulation series*, is now available for purchase at retail and online vendors worldwide. One of the most dominant entertainment franchises of the past decade, NBA 2K18 is reinventing sports gaming yet again with the introduction of the Neighborhood, the first live world inside NBA 2K18.
“Our commitment to authenticity has always been top priority, and we’re truly changing the game with the new features in NBA 2K18,” said Greg Thomas, president of Visual Concepts. “It’s exciting to be at the forefront of sports gaming by evolving the franchise year after year, and we can’t wait for our community to experience it for themselves.”
NBA 2K18 on PlayStation® 4, Xbox One, Windows PC and Nintendo Switch delivers dynamic new features including:
- RUN THE ALL-NEW NEIGHBORHOOD: The future of sports career modes has arrived, allowing you to play the game the way you like while living in an immersive basketball themed environment. Build your career in NBA games, hit the courts in The Playground Park, join the Pro-Am circuit, or explore the shops and venues in an all-new open neighborhood setting.
- THE ROAD TO 99: The overarching meta-game that rewards users for improving their MyPLAYER’s overall rating, regardless of which MyCAREER modes they choose to play. Featuring a unified badge system across Pro-Am, Playground Park and your NBA journey in MyCAREER, your attributes, animations and badges all combine to define your play style on your road to a 99 overall rating.
- NEW MOTION SYSTEM: The new motion system brings player control to a new level of realism. Now, dribbling and off the ball movement are no longer driven by animations. This groundbreaking technology dynamically creates animations to deliver the best gameplay experience possible. You are now in complete control.
- MyTEAM: Collect cards featuring NBA legends from yesterday and today, and compete in a variety of online & offline modes including the all-new Super Max and Pack & Playoffs.
- UPDATED CREATE A PLAYER: Create the MyPLAYER you want, whether scanning your face with the MyNBA2K18 mobile app or building something custom using preset options. Hairstyles have been updated with numerous new options to choose from, and body weight and height are more accurately represented to ensure the unique look you want for your MyPLAYER.
- ALL-TIME TEAMS: The greatest players in NBA history from all 30 teams, together on All-Time franchise rosters for the very first time. Compete in Play Now to find out which franchise’s All-Time Team reigns supreme, or challenge all 30 All-Time Teams in MyTEAM’s All-Time Domination mode.
- CLASSIC TEAMS: Play with 62 of the NBA’s greatest teams from the past, including 17 new additions. Pit your favorite classic roster against current NBA teams, replay epic Finals matchups, find out if Shaq & Kobe can compete with the great Lakers teams of the past, or matchup the ’97-98 Bulls against the ’15-16 Warriors to settle the argument once and for all. The possibilities are endless.
The NBA 2K18 Standard Edition is now available in both digital and physical formats for PlayStation®4 and PlayStation®3 entertainment systems, Xbox One and Xbox 360, and Windows PC platforms (digital only). The NBA 2K18 Legend Edition and Legend Edition Gold are also now available in digital formats, on PlayStation®4 computer entertainment system and Xbox One. NBA 2K18 is available in digital format on Nintendo Switch, and will be released physically on the platform on October 17, 2017.
Developed by Visual Concepts, NBA 2K18 is rated G by the Australian Classification Board.
Follow @NBA2K on social media for the latest NBA 2K18 news.
2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
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About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com.





Gameplay
Visuals
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Overall

This leads to Tamaki and her two royal family members gathering different heroes under their control and although the world might be coming to an end, these siblings begin to battle one another with the one left standing meant to become the new ruler. This serves as a satisfying set up to bring the wide array of heroes together while giving players something to aim for if they happen to care about the main story. This is especially true thanks to the fact that there are a large number of endings that can be obtained throughout the game.
While certain Warriors veteran fighters such as Yukimura Sanada and Lu Bu will control in a standard and expected way, when you bring in fighters like Oka from Toukiden, William from Nioh, Laegrinna from the Deception series, Marie Rose from Dead or Alive, Kasumi and Ayane from Ninja Gaiden, and even Plachta and Sophie from Atelier Sophie, there are plenty of unique styles to take into account and while certain fighters have had their moves modified a bit to work in a Warriors setting, nearly all of them still feature unique attacks that are reminiscent of their original games. This includes Laegrinna laying down traps that can be used to take down foes, Sophie throwing out items to deal damage, and much more. This allows for a huge amount of variety when it comes to combat and as you encounter and recruit various fighters into your group as you progress through the game the story will allow you to change your main character before combat to allow you to change things up whenever you feel like.
Accompanying these new skills is a special Rush mode that can be triggered by clicking the right stick. This mode can be activated once during any battle and a second time once you slay a thousand enemies and this places players into a limited time frenzy that allows them to face off against endless amounts of enemies while your allies cheer you on from the corners of the screen, extending the time the more opponents you take down and occasionally launching attacks of their own, creating a colorful frenzy that is as flashy as one can possibly imagine.
Another such way to upgrade characters comes in the form of Cards that drop at the end of battle. These cards can be used with materials that can create certain buffs that will be applied to certain characters when that card is equipped. This card system is best thought of as a single buff item that can be swapped out for stronger ones as you progress, though be prepared for plenty of over detailed mechanics surrounding them if you try your hand at crafting new cards or attempting other mechanics with them outside of simply equipping and occasionally applying skills to them.
The soundtrack for the game works quite well and there are numerous stages that are pulled from certain games that have themes that continue to fit perfectly even when paired with the hectic combat that is a Warriors style game. The game does retain only the original Japanese voice work for every character which tends to be fitting more often than not but it can be a bit disappointing when certain bits of dialogue aren’t given subtitles during combat.

Thanks to the issues still needing to be resolved with the SupaMerge and the Rabbid’s time machine, a portal is created and sucks all of the Rabbids, as well as an AI crafted by the girl named Beep-O, to the Mushroom Kingdom where the Rabbids begin running amok. After altering numerous elements of the world with Rabbid features and running off on their own, Mario teams up with a pair of Rabbids merged to look like his friends in an attempt to save his real allies as well as restore order to his home world with Beep-O assisting him along the way.
It is interesting to note that despite featuring childish humor and being bright and colorful, the tactical combat of this game isn’t something to simply ignore as it can be quite challenging at times, especially once the kid-gloves come off, though an “easy” option is available before battle to make the game a bit more kid friendly and more accessible to those not familiar with tactic games.
This is especially true thanks to the fact that every character in the field can perform a number of tasks during their turn, including movement, performing a special ability, and attacking in any order they choose. This gives the player far more freedom than your average tactical shooter and allows for a large number of moves to be chained together to swing the fight to your advantage. Combine this with the fact that every character has a unique set of skills that can be upgraded and customized through coins and power orbs, which allows for purchasing of new primary and secondary weapons, some of which can have special status effects such as “honey” that prevents movement, as well as unlocking character skills. There is even an option to reset your skill trees at any time, giving players a chance to change their abilities between fights if they find their new moves lacking for an upcoming battle.
If you happen to end up making a bad initial move there is also no punishment for restarting a battle and trying again with a different set of fighters or with modified/upgraded characters. This can happen far more often than one would think thanks to the fact that the enemy AI can unleash devastating attacks and most cover in the game can be destroyed by incoming fire. As such your carefully laid plans may fall to the wayside once your cover is down and Mario is left wide open for the rest of the enemies to unleash on him.
Outside of the standard battle modes players will find that there are plenty of fun little puzzles are just the right kind of difficult and even bonus like stages such as the classic coin rooms. In fact as we mentioned earlier, players are encouraged to revisit areas once they’ve advanced further in the story as they will be able to access new areas that will contain special treasures and collectibles in an effort to give completionists and those looking to extend their time with the game a little something extra to look forward to.
It is worth noting though that there is some slowdown here and there during certain parts of the game, usually while exploring more active environments. The soundtrack for the series is also fitting with the theme of the game as it blends a number of tunes together to fit the strange scenarios players will come across.