GET TO KNOW THE GAMBIT SYSTEM IN ALL NEW FINAL FANTASY XII THE ZODIAC AGE TRAILER
New Artwork Showcasing the Grand World of Ivalice also Unveiled
SYDNEY, 29TH May 2017 – Square Enix Ltd., have released a new trailer for the upcoming FINAL FANTASY® XII THE ZODIAC AGE that focuses on the game’s Gambit System, the ground-breaking combat system which utilises customisable AI “Gambits” to let player adapt to any situation during battle. Players can also freely develop their characters and skills with the all-new Zodiac Job System, an improved character levelling system that allows each character to battle with two of 12 FINAL FANTASY jobs, allowing a greater level of freedom than before.
In addition to the trailer, a new piece of artwork created by acclaimed environmental artist, Isamu Kamikokuryo, was also unveiled. In contrast to the detailed look at the game’s battle system in the Gambit trailer, the new artwork gives a glimpse in to the rich and breath-taking world of Ivalice, which players can look forward to adventuring through in FINAL FANTASY XII THE ZODIAC AGE.
In FINAL FANTASY XII THE ZODIAC AGE, players are transported to the grand world of Ivalice where magic is commonplace and airships fill the skies. War has engulfed the kingdom of Dalmasca, leaving it in ruin and uncertainty. Princess Ashe, the only surviving heir to the Dalmascan throne, devotes herself to the resistance to liberate her country. Accompanied by Vaan, a young man who lost his family in the war, together these unlikely allies and their companions lead the fight for the freedom of their homeland.
FINAL FANTASY XII THE ZODIAC AGE will be available for the PlayStation®4 on 11th July 2017. For more information, visit: www.finalfantasyxii.com
Ubisoft has pulled back the covers on the next Far Crygame. The new game is moving from the Stone Age to modern Americana. Set in Montana, Far Cry 5 puts players in the shoes of a new junior deputy in Hope County, Montana. The town has been taken over by a doomsday cult called the Project at Eden’s Gate. The cult has cut off Hope County from the rest of the world and forcibly converted the citizens at a barrel of a gun. Players will lead the battle to liberate the town and boot out Project at Eden’s Gate for good. To support them are a variety of characters and animals to recruit in their campaign.
Far Cry 5 is set to be the first in the series with customizable characters and full two player co-op. The map editor is also making its return, allowing players to create additional content to wreak havoc upon. Far Cry 5 is scheduled to launch for PC, PlayStation 4, and Xbox One on February 27, 2018.
Rockstar revealed the theme for the next Grand Theft Auto Online content update as weapons trafficking. The update will be called “Gunrunners” and will introduce new real estate properties for purchase that players will be able to store and sell military grade hardware in. It appears that the update will support both the sale of and research in military equipment. Research will unlock new weapon and vehicle customization options.
Rockstar will be releasing more details on the update in the coming weeks, but new screenshots have been revealed. There are some screenshots of APCs and Mad Max type muscle cars packing a Gatling gun on the roof.
Microsoft has announced that their Beam interactive livestreaming service has received a major face lift and a new name. Now known as Mixer, the service allows players to stream in real time. Normally, streaming services have a 10-20 second delay.
Some commonly requested features have also been released along with the rebranding. Mixer now has a mobile streaming app and support for co-streaming. Additionally, Mixer is getting it’s own page on Xbox One and a special moderated channel dubbed “Channel One.” These features were added based on public feedback of Beam.
Microsoft has also revealed some of their E3 broadcast plans. Their briefing will be streamed in UHD across most platforms; however Mixer will be offering an exclusive 4K stream.
UBISOFT ANNOUNCES FAR CRY 5 IS COMING TO AMERICA’S HEARTLAND ON FEBRUARY 27, 2018
Sydney, Australia — May 27, 2017 — Today, Ubisoft announced that gamers will experience the chaos, unpredictability, and ferociousness of the Far Cry franchise with Far Cry 5 on PlayStation®4 Pro computer entertainment system, PlayStation®4, the Xbox One family of devices, including Project Scorpio, and Windows PC. Set in America for the first time, in Montana, players will have total freedom to navigate this serene-looking yet deeply twisted world solo or entirely in two-player co-op as they fight for survival and freedom, when the game releases on February 27, 2018. Development for Far Cry 5 is being led by Ubisoft Montreal*.
As the new junior deputy of fictional Hope County, Montana, players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden’s Gate, igniting a violent takeover of the county. Caught off guard and drawn into a power struggle, players must disrupt the Project at Eden’s Gate’s carefully laid plans, and fan the fires of resistance to help liberate the Hope County community and themselves.
Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. The fight against the cult will take players to unique locations throughout Hope County that provide different gameplay experiences. During their journey, players can fly planes to engage cult forces in aerial dogfights across Big Sky Country. While tracking down cult members and gathering resources for survival across farmland, forests, mountains and rivers, players can get behind the wheel of iconic American muscle cars, big rigs, ATVs and boats. Vehicles also provide refuge when under attack by animals or as a way to quickly escape when things don’t go as planned.
To take down the cult, players will need to utilize any and all weapons at their disposal, including ranged weapons such as guns and grenades and melee weapons like a sledgehammer or baseball bat. Additionally, players can recruit Guns for Hire from a large cast of characters, or even Fangs for Hire, specialized animals like bears and cougars to complement players’ playstyles whether they’re going in stealthily or forcefully. How players approach each situation and the chaos they create in Far Cry 5 is up to them. Far Cry 5 will also see the return of the map editor, giving players the opportunity to create and play an infinite amount of new playgrounds. The map editor will include new features that add a new dimension to the content created by fans, with more details coming soon.
Additionally, PS4 owners will get at release a free Far Cry 5 skin pack with their purchase of the game. Players need a free Ubisoft account to do so, which can be done at http://farcrygame.com/playstationULC; . Players on Xbox and PC systems will have the same content available through the Ubisoft Club.
For the latest on Far Cry 5 and all of Ubisoft’s games, please visit www.ubiblog.com.
*Associate studios are Ubisoft Toronto, Ubisoft Kiev, Ubisoft Shanghai and Reflections, a Ubisoft studio
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016-17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoftgroup.com
Ever wondered how long would you survive in a post-apocalyptic scenario with limited resources of food, warmth and worst of all – no 24/7 internet connection? Add constant snow to the mix, ever-present danger of hypothermia and starvation and you have the worst recipe for a reality show ever. Or a good recipe for a video game. Lucky for us, the team from Mojo Bones decided to go with the latter option so here we are. Let’s see if they managed to cook up a good game in the end.
Story
We find ourselves in the aftermath of a devastating asteroid hit. Forget about any summer holidays, it’s the eternal winter from now on. Most of the buildings have been buried deep under the snow and you are stranded in an old church that serves us as a primary shelter and base of operations. I say us since aside from Jacob (that’s you) our team also includes Wendy, Christophe, Maggie and Blane. You get to be the jack of all trades while the rest are in charge of cooking, crafting new items and upgrading Ako. Who’s Ako, you ask? Ako is our little floating android companion who will be of great help while we roam through the endless fields of snow. Well, that’s it for the story, at least what I could make out of it. And by “it” I mean almost nothing. There’s no cutscene or any sort of text intro, the game just opens up with you waking up in the church and after a short tutorial – off you go! On a positive note, we don’t seem to be completely left to our own devices since some form of rescue party is coming in 30 days or less.
Gameplay
I’m guessing that “or less” part got you a bit curious so let me expand on it. For every completed action like discovering new locations, solving quests and crafting you get a small amount of RP (rescue points). Every time you gain a level by accumulating RP, a couple of hours are deducted from 30-day rescue timer. So get busy, solve quests, hoard as much as you can find and who knows, if you’re good/fast enough you might even get rescued in a week. To get to that point we have to start small. Leaving the church to explore is a good idea. In my case, exploring had to wait since I kept going in circles and running around in the snow to draw words by leaving a snowy trail behind me. Eventually, I figured it would be a good idea to venture more than 10 meters away from the church and see what else awaits us in the great white beyond. As it turns out, we are far from alone. Occasionally you might stumble into wandering nomads who might trade various goods with you. Or a stranded stranger in snowy fields asking for a drink in exchange for some RP coming your way (hey, nothing is free!)
Oh and let’s talk more about Ako. Our futuristic Swiss knife will prove more than useful while we rummage through random houses and abandoned buildings. He comes equipped with short range radar, sonar, flashlight and a drill. But as you can imagine, there is a catch here. All of those tools on him require some battery use and once it hits zero……well, let’s just hope you have a photographic memory since you’re forced to find your way back to church without a radar. As you gather more materials, you can unlock better upgrades for Ako such as increased storage size, better radar/sonar and less battery usage. Exploration might seem a bit tedious at the start, you won’t be able to carry everything with you due to small storage space. Multiple return trips to the church will be required. Although, you can cut that down a bit by setting up a tent out on the open and sending it all via the tent deposit box. Yep, a lot of the game revolves around item management but that’s not all. You also have to keep track of the levels of energy, temperature, food, hydration and happiness for yourself and your team. Getting any of those below acceptable means there will be a high chance of hypothermia and illness in the shelter. In that case, you can only hope you’ll have enough antibiotics and medicine for everyone. Not gonna lie, my first adventure lasted for about 5-6 days before I had Jacob face down into the campfire due to exhaustion. It’s not always easy to keep track of everything and keep them all well fed and rested.
Visuals
When it comes to this, not much you can expect considering you’ll spend most of the game in only two types of environment. If you’re not roaming through the vast fields of snow, chances are you’re inside of some dark cave or an abandoned building. Again, the most charming bit of Impact Winter during exploration is leaving your trail behind. If you’re feeling playful, you can be like me and spend a lot of time writing stuff and drawing objects in the snow that way. Flashlight effects during the night reconnaissance are pretty, as long as you have enough battery juice.
Audio
As for audio, all that comes to mind is “Eh, I guess it’s there….?” I’m genuinely struggling to say anything since the music is barely noticeable unless you’re fiddling with the inventory or crafting. You’ll be more aware of the noises Ako makes since the background music is generic at best. I also feel a bit misled considering the trailer for Impact Winter gave me the impression that there would be some sort of voice acting in the game but nope. Unless you’re counting for Ako’s beeps, there’s nothing else there.
Overall
With all said and done, Impact Winter would be a decent title if it wasn’t for some technical issues the more I played the game. First of all, you’re better off playing this with a controller since the K & M controls are weird at best. No mouse support and delayed character response are the two things you’ll notice first. Other than that, we also have incredibly long loading times and on rare occasions quests not registering as completed (rare as it is, it can pretty much stop you from progressing in the storyline). I’m positive all of these issues will be resolved down the road but as far as first impressions go, it’s far from love at first sight. Still, Impact Winter is a game deserving of your attention. There is some strange joy in scavenging through closets and cupboards in abandoned buildings and Ako grows on you after a while, more than any human members of the team. Capsule Computers review guidelines can be found here.
XSEED GAMES ANNOUNCES SENRAN KAGURA PEACH BEACH SPLASH “NO SHIRT, NO SHOES, ALL SERVICE EDITION”
Celebrating the Series’ Five Year Anniversary, Limited Edition Bursting with Soundtrack, Art Book, In-Game DLC and More for Upcoming Third-Person “Splasher” Headed to PlayStation®4
Torrance, Calif. — May 26, 2017 — XSEED Games, the independent-minded console publishing brand of Marvelous USA, Inc., today announced that SENRAN KAGURA Peach Beach Splash, the much anticipated summer-themed title in the beloved busty brawler series, will launch on the PlayStation®4 computer entertainment system this summer with a “No Shirt, No Shoes, All Service” limited edition at retail. This special release will be available at select stores for MSRP $69.99 and will be the only retail version available at launch, while the game will also be released digitally on the PlayStation®Store.
The SENRAN KAGURA Peach Beach Splash “No Shirt, No Shoes, All Service Edition” physical release comes with an array of refreshing content, including a Blu-ray disc containing a compilation of opening animations from previous SENRAN KAGURA games, an art book of the girls’ summer adventures, the game’s soundtrack on CD, and a DLC key that will grant the Soaking Wet High School Uniform costume, a set of colorful bikini costumes, the Futomaki Roll Bazooka special weapon, a Bebeby pet card, and a special set of skill cards.
About SENRAN KAGURA Peach Beach Splash
The summer of bouncy, high-flying hijinks continues for everyone’s favorite shinobi schoolgirls in SENRAN KAGURA Peach Beach Splash. They’ve fought rival ninja, evil masterminds, and apocalyptic demons from beyond the veil of sanity, but nothing in their lives has ever prepared them for… a water gun fight?! Summoned to a mysterious tournament with no choice but to duke it out for dominance, the nubile ninjas team up and face off, using ten types of water weapons to soak, splash, and steamroll their opponents.
In the single-player mode of SENRAN KAGURA Peach Beach Splash, players will choose a team of five from the more than 30 girls available, outfit them with customizable weapons and abilities, and then lead them into lighthearted water gun battles in a variety of combat arenas. Players can also go online to join their friends and take on opposing teams in 5-on-5 battles as well as survival matches. Attribute cards add another layer of strategy to the water gun war with over 800 cards available, providing improved weapons, unique skills, and summonable pets. Players can equip any combination of six skill cards and three pet cards per match for a combo their opponents will never see coming. Come on in; the water’s great!
Developed by Marvelous Inc. and published in North America by XSEED Games, SENRAN KAGURA Peach Beach Splash is slated to launch this summer for the PlayStation®4 system. The limited “No Shirt, No Shoes, All Service Edition” physical release will have a suggested retail price of $69.99 for PS4™ system at participating retailers. Digital pricing will be disclosed at a later date. This title has not yet been rated by the ESRB.
Captivating Puzzle Adventure Game Launches on PlayStation®4, Xbox One and Windows PC
HOUSTON and MADRID – May 26, 2017 – Grey Box, Six Foot and independent developer Tequila Works have released the single-player puzzle adventure game RiME as a physical and digital title on the PlayStation®4 computer entertainment system, Xbox One and Windows PC for a suggested retail price of $29.99 / €34.99 / £29.99.
“We’re deeply thankful for everyone who believed in this day – our loyal fans, our partners at Grey Box and Six Foot, and the incredibly talented team here at Tequila Works,” said Tequila Works CEO and creative director Raúl Rubio Munárriz. “Your patience, passion and faith gave us the strength and support to see this story through to the end. We look forward to all the new adventures that begin today.”
Experienced through the eyes of a young boy shipwrecked alone on a mysterious island, RiME delivers an emotional journey of exploration and discovery. The game takes inspiration from a variety of sources, including literature like The Little Prince, the films of Studio Ghibli and Ray Harryhausen, the art of Joaquín Sorolla, and the gorgeous terrain of the Mediterranean coast. Players will encounter wild creatures, ancient ruins, forgotten secrets and thoughtful puzzles that play with light, sound, perspective and even time itself.
“RiME is a game that will add to the budding influence of the Grey Box brand,” says Christian Svensson, COO at Six Foot. “RiME‘s beauty and power, we believe, will leave an enduring mark on all who embark upon this touching journey.”
RiME is expected to arrive on Nintendo Switch™ later this year. The digital version of the title will cost $29.99 / €34.99 / £29.99 through the Nintendo eShop. A special physical edition of RiME, featuring a download code for a digital copy of the game’s beautiful original score, will also be available on Nintendo Switch at major retailers for $39.99 / €44.99 / £39.99.
David García Díaz’s original score for RiME is now available to purchase digitally for a suggested retail price of $9.99 on Bandcamp, iTunes, Amazon Music and Google Play.
RiME is rated E10+ (Everyone 10 and Up) by the ESRB and PEGI 7. Further updates will be available at www.RiMEGame.com, as well as on Facebook, Twitter and Tumblr.
About Grey Box
Grey Box is a video game publishing brand that champions the idea that games are an influential art form and players should be treated as sophisticated consumers. Grey Box aims to set a unique standard for quality in interactive entertainment. www.greybox.com
About Six Foot
Six Foot was founded in 2000 as an interactive agency, building digital experiences designed to make connections between people, brands and technology more human and meaningful. Now, as a full-service games company with offices in Houston, Los Angeles and Berlin, the company applies that same passion to building extraordinary video games, as well as providing creative direction, marketing and brand management, front- and back-end development, customer service and community support for game publishers, including Grey Box. www.6ft.com
About Tequila Works
Tequila Works, S.L. is an independent boutique studio founded in 2009 by Raúl Rubio Munárriz (founding member of MercurySteam Entertainment, developers of Castlevania: Lords of Shadow) and Luz Sancho Rodríguez.
Tequila Works’ first title, the BAFTA-nominated Deadlight, was published in 2012 by Microsoft Studios. The studio also published The Sexy Brutale in April 2017, and is currently working on several original IPs, including The Invisible Hours and the highly anticipated RiME.
Tequila Works’ philosophy is to create games with gusto. The team consists of a healthy blend of talented veterans from Atari, Blizzard, Disney, Double Fine, Electronic Arts, LucasArts, SEGA and Pixar, as well as new blood from the animation and comic book industries, all of whom enjoy challenging their creative talents and seeing the world with amazement every day. www.tequilaworks.com
Twitch & Bandai Namco Entertainment Europe partners for TEKKEN 7’s official eSports organization
Social video platform Twitch and BANDAI NAMCO EntertainmentEurope, are glad to announce today an exclusive partnership for the creation of the TEKKEN World Tour. In addition to being the exclusive broadcasting platform for this competitive gaming league, Twitch will manage TEKKEN 7 league operations, circuit events, and content on a global scale. The aim is to build the community and infrastructure to sustain long-term growth of the historic fighting game franchise.
The Official calendar includes:
Tattakai Holland – Netherlands
GCC Major – Qatar
Moscow Fight Area – Russia
VSFighting UK (Birmingham)
Dreamolition Derby – Germany (Munich)
Celtic Throwdown – Ireland
Street Grand Battle – France
Milan Games Week – Italy
Colosseum – Italy
Barcelona Games World – Spain
Warsaw Games Week – Polan
Paris Games Week
Online:
July 3rd – July 4th – Online all Platforms
September 11th – September 12th – Online all Platforms
Australian and New Zealand events include the Ozhadou Nationals 15 on September 15-17 at the Hilton in Sydney (more information http://ohn.ozhadou.net/ ) and the New Zealand Let’s Play Live Tekken Championship set to run in August 2017.
“The Fighting Game Community on Twitch is among our platform’s most vibrant groups of players and fans, with the TEKKEN World Tour created to celebrate their enthusiasm,” said Richard Thiher, Program Manager, Twitch. “It’s also notable because Fighting Games represent the roots of esports. The genre has grown from local tournaments in arcades and living rooms to global attractions filling convention centers and stadiums, with TEKKEN being a major franchise and influence during this evolution. Twitch’s partnership with BANDAI NAMCO Entertainment Europe for this new tournament series will help keep Fighting Games at the forefront of esports, while building toward a sustainable ecosystem for all of the players, fans, and organizers involved.”
“TEKKEN 7 is one of the most recognized fighting brands in the videogame industry. Twitch represents the community hub for videogame contents. The synergy between an incredible franchise and the home of the fighting game community offers infinite possibilities. One of these is the TEKKEN World Tour”, said Hervé Hoerdt, Vice President of Marketing at BANDAI NAMCO Entertainment Europe. “The aim is to offer a thrilling experience of TEKKEN 7 to all fans around world. Thanks to Twitch now they can be part of it. This is just the beginning and we are confident that this will be an exciting journey”
In TEKKEN 7, all fights are personal! Prepare to enter the ring as TEKKEN 7 will be available for the PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC on June 2nd 2017. To find out more about Tekken 7, please head over to the official website Tekken.com.
BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu
After a wait that seemed far longer than it actually was, Persona 5 has been released in the West. With the last core game in the series released nine years prior and an upgraded version released only four years after that, fans of the Persona series have been eager to see what the development team has in store. With expectations high, does Persona 5 manage to deliver an experience that can be celebrated for years to come or is this JRPG one that has faltered over the years?
Story
Set in modern day Tokyo, Japan players take on the role of the namable protagonist who has found himself on the wrong side of the law. Convicted of a crime you’ve been placed on probation and kicked out of school with your family sending you away to the only school that is willing to take a convicted criminal such as yourself.
From here the story is told through a series of flash backs after players are given a brief look at their future with the focus initially spent on introducing the character to the way the world works in Persona 5 and unfortunately for them, your new school as well as most of your fellow classmates are more than willing to remind you of your criminal past. By joining together with other outcasts from society the player learns of a different realm that allows them to tackle the flawed personalities of those who have come into power.
Rather than focus on a smaller scale Persona 5 features a rather raw storyline that examines the flaws in society as well as the stress that is applied to those who must suffer by holding themselves to the standards created by those who believe they rule their small worlds. While the most recent entry may have focused on embracing your true nature, Persona 5 is about rebelling against the world and while it may initially be seen as a way to redeem your name the story advances at a fairly brisk pace into a tale that will feel impossible to walk away from.
Bleaker in nature than some may recall in the Persona series, there are a number of colorful characters that will be joining you in your battles and these core members are quite a delight. These outcasts all have their own issues and join under the player in an effort to change society for the better. That being said, the fact that Persona 5 remains a game that is told through a calendar means that while early party members are given plenty of time to shine and develop, a few late game party members can suffer a bit in this regard.
Players will be spending plenty of their time increasing their confidant level with their party throughout the course of the game, both learning about their lives and issues while also unlocking bonuses that will be applied in combat, and thanks to this players tend to be a bit limited at times when it comes to who to pursue. This isn’t too much of an issue thanks to the replayable nature of the game and the way New Game+ carries over social stats, which are things such as Intelligence, Proficiency, Charm, and more that can limit certain interactions, but be prepared to play through the title more than once to see what most of your party has to offer in the way of story.
That being said, while the core cast of party members is a lovable bunch of outcasts that each have their own charm, the side cast of confidants is perhaps the strongest I’ve seen in a Persona entry so far. These characters won’t come with you into combat but they will provide various bonuses that can be used either in combat or unlock more options in the main world. For example a back-alley doctor will provide you with special medicine while learning new ways to cook can provide needed SP regenerating items during an infiltration mission.
These benefits are not the only plus here though as these storylines are well written and incredibly likable to the point that some outshine various members of your own party. Thanks to these incredibly well-written characters and a storyline that delves into the dark nature of society and those who struggle under the yoke of those in power as well as the desire to break free from it you’ll find that Persona 5’s incredible storyline makes it a must play.
Gameplay
Those familiar with the Persona series will easily fall into the playstyle that sees their play time split between socializing with their party members and confidants while also exploring areas in Tokyo and entering dungeons to do battle against Shadows and push the plot forward. This calendar based system works quite well in Persona 5 though with players only given so much time in a day, usually limiting them to two activities in a single day especially when a certain feline puts you to sleep early, players may feel like they are a bit limited at times.
This can be a bit problematic at times if you feel like you want to see everything Persona 5 has to offer in one go but it is quite possible to do so if you take advantage of various benefits from certain Confidants and work towards boosting your social stats by taking part in various activities when available to you. Outside of these social aspects presenting the aforementioned side-stories your party members will gain new abilities that will help make combat a bit easier while other side-characters will provide either passive bonuses or various other bits of assistance to help you on your way.
Once you do enter a dungeon in Persona 5 you’ll find that, for the most part, they are no longer randomly generated and instead feature pre-set layouts. Each dungeon has a unique theme to it as it reflects the personality and situation that the character it is based off of is currently in. This means that every dungeon has a little something new to offer though if you happen to prefer the randomly generated dungeons then don’t worry, as the area called Mementos is still randomly generated and allows the player to grind for money, experience and obtain Personas they might have missed.
It is interesting to note that the core dungeons feature a stealth mechanic that is rather easy to learn but can be a bit odd at times. Players will need to keep their threat level to a certain percentage and whenever you are seen by a Shadow, it will increase. Performing sneak attacks to give your party the first turn in battle often lowers the percentage of this meter and since there is a cover system that allows you to avoid being seen and jump out to take down Shadows, this will quickly become second nature.
Entering into combat against Shadows will bring players into the classic turn based combat system that Persona is known for. Players can use various attacks to discover and then target an enemy’s weakness and thanks to a new mechanic called Baton-Pass, combat speed has been increased quite a bit. You see, not only does targeting an enemy’s weakness (or hitting them with a critical) knock them down and offer the player an extra attack like before, you now have the ability to potentially swap to another member of your current party to have them perform boosted skills. This doesn’t mean combat is easy, as various instant-kill techniques are still a very real problem to watch out for and various new status effects have been introduced in this entry that can be quite dangerous if you don’t know how they will hurt your party.
By taking advantage of the various elemental weaknesses, using various buffs and debuffs, and properly using your skills Persona 5’s combat system takes the best elements of the series and combines them excellently. Even the guns have been brought into the series with players being able to fire off rounds during their turn, though they are limited to a certain number of clips for every dungeon dive. As for demon negotiation players will be happy to learn that this mechanic returns in a satisfying manner with players being able to target specific demons to speak with after knocking them all down. This system allows for players to either extort the enemy for items or money, recruit them into their party, or simply perform an All-Out Attack that will likely eliminate them.
Managing your gathered Personas is as simple as before with players being able to use money to re-summon Personas that they have registered and have since used in fusions. Fusions are a bit more gruesome this time around but still perform the same function of combining, usually lower level, Personas together to create a new stronger one while also inheriting various skills from the fused parents. It is worth noting that since your main character takes on the stats, strengths, and weaknesses of your currently equipped Persona, it is often best to keep a well-rounded set available since if the main character is killed in battle, you will be presented with the game over screen.
Visuals & Audio
With Persona 5’s release on the PlayStation 4 the development team has created more detailed character models for the majority of the main cast with each character having various visual cues that match their personalities. That being said, background characters and normal world environments are fairly standard in appearance. Thankfully the opposite can be said regarding the dungeons you will be exploring as they are highly detailed and, as mentioned before, each have a different theme that makes them interesting to explore with a wide variety of excellently designed Shadows to battle against and claim as your own.
Those who wish to play through the game using the Japanese voice track are able to do so through free DLC but those who simply choose to use the fresh English dub will be more than happy with what Atlus has produced here. The English voice cast handles their characters quite well with the translation work appearing to be rather top notch with only a few hiccups here and there. As for the soundtrack, this title features an amazing OST with a wide variety of tunes to fit every place you explore, whether it is inside of a dungeon or simply traveling through a back-alley. There are even a high number of tracks including English vocals for those who want a bit of a change of pace.
Overall
The wait to play Persona 5 in the West may have seemed a bit long for some but there is a saying that good things come to those who wait. Thankfully that saying remains true as not only is Persona 5 an excellent JRPG but it is also one that often only comes once in a console generation. While there are some tiny issues here and there, those who wish to enjoy a well-written story with likable characters and gameplay that will keep you hooked for countless hours, Persona 5 is right up your ally and a must play for fans of the genre.