Home Blog Page 2640

MAX VERSTAPPEN MAKES HISTORY IN F1™ 2017 ON SHORT SILVERSTONE CIRCUIT FIRST GAMEPLAY TRAILER RELEASED

MAX VERSTAPPEN MAKES HISTORY IN F1™ 2017 ON SHORT SILVERSTONE CIRCUIT FIRST GAMEPLAY TRAILER RELEASED

SYDNEY, 14TH July 2017 – Codemasters® have today released a new trailer for F1™ 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™. The trailer showcases Max Verstappen playing F1 2017 in the stunning ‘Hall of Fame’ at Red Bull Racing Headquarters in Milton Keynes, United Kingdom, ahead of the 2017 FORMULA 1 ROLEX BRITISH GRAND PRIX this weekend at the iconic Silverstone circuit.

In a first for the Codemasters F1 videogame series, in addition to all of the twenty official 2017 circuits being present in the new game, F1 2017 will also include four shortened circuit variations, including ‘Silverstone Short’, on which Max Verstappen drove the 2017 Red Bull Racing RB13 and also the classic 2010 Red Bull Racing RB6 during his time with the new game recently.

Max said of his experience playing the new F1 2017 game: “I really like the game and it is a lot more fun to drive with the new cars. The graphics are a lot better, they’ve made the cars more realistic, and that’s always good. I like the detail on the classic cars involved and it’s always nice to drive those old legendary cars. I think it’s a great game, it’s definitely a lot of fun to play.”

In the trailer Verstappen also comments on how the two cars feel to him compared to his real life experiences: “The 2017 RB13 feels really good in the game, with the extra grip, from the new 2017 car designs as well as from the wider tyres, resulting in faster cornering speeds which require more precision. In comparison, the classic RB6 is lighter, with a slower top speed, and later braking, and of course the biggest stand out being the sound of the engine.”

In the trailer Verstappen approaches the Silverstone Short circuit in trademark fashion, and sets a new fastest lap! The new trailer is now playing at https://youtu.be/fQTEkrIAGso. The four shortened circuit variations are available in all game modes, and can be raced with either the 2017 or the classic cars.

F1 2017 will release onto PlayStation®4 computer entertainment system, Xbox One and Windows PC (via Steam) worldwide on August 25th 2017. Follow Codemasters F1 games blog and social channels on Twitter and Facebook for future news, YouTube for video content, and visit the product website for additional information. Further details will be released on the upcoming game soon.

THE OH…SIR! SUMMER BLOCKBUSTER SEASON STARTS NOW WITH POLITELY ABUSIVE, FREE UPDATES FOR BOTH TITLES IN THE INSULT-EXCHANGING FRANCHISE

THE OH…SIR! SUMMER BLOCKBUSTER SEASON STARTS NOW WITH POLITELY ABUSIVE, FREE UPDATES FOR BOTH TITLES IN THE INSULT-EXCHANGING FRANCHISE

AMSTERDAM  July 13, 2017 – The developers/nincompoops at Vile Monarch and frightened schoolboys at Gambitious Digital Entertainment today announced the Oh…Sir! Summer Blockbuster Season. The month-long celebration features free, potty-mouthed updates to Oh…Sir!! The Insult Simulator and its equally disrespectful progeny, Oh…Sir! The Hollywood Roast, on Windows PC and mobile throughout the summer.

New to the cast of Oh…Sir! The Hollywood Roast and playable now is Jane Blunt, the most sophisticated lady spy ever to grace the halls of MI6, whose razor-sharp tongue is every bit as deadly as her karate chop. Coming on July 18 exclusively to the PC version of The Hollywood Roast is a new custom voiceover recording modding tool, allowing insult-addicted players to bring unprecedented customization to their own characters. Then, during the first week of August, the free Small Screen Stars DLC will let fans hurl derision as modern YouTube idols, including JackSepticEye, ZombiUnicorn, EatMyDiction, ThinkNoodles and more.

Meanwhile, the original Oh…Sir!! The Insult Simulator will get its very own monumental free update on July 25 for PC and mobile, featuring – wait for it – the protagonist of the Postal series, Postal Dude. Yes, Vile Monarch has collaborated with the disappointingly polite people at Running With Scissors to bring Postal Dude to the game, armed with nothing more than a barrage of vaguely profane language delivered by the original Postal voice actor, Rick Hunter, no less.

If you’d like to fire off some of your finest insults to the developers, you can find them on Twitter at @GambitiousInc and @VileMonarch.

bionik’s Mantis for PlayStation VR is Coming August 1

bionik’s Mantis for PlayStation VR is Coming August 1

TORRANCE, CA – July 13, 2017 – bionik™ has announced today that its integrated PlayStation VR headphones, Mantis™, will be arriving in stores August 1. The unique attachable headset is primed and ready to complement the PlayStation VR as players traverse their favorite VR worlds.

“Our goal with Mantis was to make the immersive PlayStation VR experience more visceral and profound by blocking out distractions and reducing the amount of gear you need to put on,” said Amir Navid, bionik’s SVP Product Development. “Sound is an integral part of how we experience our surroundings. It taps into our emotions, it changes how we feel about things. The Mantis allows you to experience this powerful new technology with all your senses engaged. It integrates seamlessly with the PSVR® hardware with minimal size and weight and allows you to suspend disbelief and focus on the virtual environment created.”

The Mantis™ headphones will be available on Amazon, and more, with the suggested retail price of $49.99.

For more information on bionik™ check out www.bionikgaming.com and www.facebook.com/bionikgaming, and follow on Twitter @bionikgaming.
###

About bionik™

bionik is a gaming accessories manufacturer focused on providing gamers with the tools they need to reach their full, competitive potential. By offering unique devices and accessories that have been tested and designed to provide solutions for even the most-discerning gamers, bionik is dedicated to providing high-quality solutions for some of the most common issues gamers deal with. For more information on bionik, or to pre-order items, please visit bionikgaming.com.

Co-op Monster-Raising RPG Re:Legend Comes to Kickstarter July 26

Co-op Monster-Raising RPG Re:Legend Comes to Kickstarter July 26

Kuala Lumpur, Malaysia – July 13, 2017/ Washed ashore on the island of Vokka, you have been given a chance at a brand new life. The soil is fertile, the land is teeming with wildlife, and the locals seem friendly enough. Time to get cracking!

Re:Legend launches its Kickstarter campaign Wednesday, July 26. An all-encompassing simulator-RPG hybrid with strong monster raising and multiplayer features, Re:Legend is the co-op adventure developers Magnus Games have been craving long before they began development almost two years ago. See it in action before crowdfunding begins with a stunning set of animated GIFs: http://imgur.com/a/7h9Aa

Your first few days in Re:Legend might consist of planting a few crops to subsist on, trading part of your harvest with the villagers, and eventually gaining enough resources to build a comfortable home. But as you go about your business, you will discover what makes Vokka Island unique: the presence of numerous monster-like creatures called Magnus. By taming and befriending wild Magnus like the adorable Momochi and Draconewt, this new world will truly open up to you. From helping you in a wealth of activities to carrying you across the island, loyal Magnus are the key to a prosperous life.

Magnus Games will release Re:Legend on PC (Windows) and intend on supporting PlayStation 4, Xbox One, and Nintendo Switch if Kickstarter stretch goals are met.

Re:Legend was unveiled in April through the Square Enix Collective, where it became one of the best supported projects and obtained the highest ratio of “Yes” replies, finishing at 99%.

Follow Re:Legend on Twitter @playrelegend or visit the official website for more information: www.play-relegend.com

Key Features

  • Magnus taming and raising – All Magnus on Vokka Island are tameable and the way you raise them will determine how they grow
  • Extensive life skills and activities – Farming, fishing, mining, and crafting are just a few of the ways you can fund the development of your village
  • Co-operative local and online multiplayer – Join with up to three friends to speed up your domestic tasks or set out on a journey across the island together with your Magnus
  • Expansion and exploration – Build upgrades for your village and recruit NPCs to further develop Vokka Island
  • Character customization – A new life calls for a new you!

POWERCHORD STUDIO and BROWNIES to Hatch EGGLIA: Legend of the Redcap this August

POWERCHORD STUDIO and BROWNIES to Hatch EGGLIA: Legend of the Redcap this August

Powerhouse Team with Development Led by Acclaimed Developers Shinichi Kameoka and Michio Okamiya and Renowned Composer Yoko Shimomura to Bring Majestic JRPG Adventure onto Mobile

Tokyo, Japan – July 13, 2017 –  DMM.com Ltd.’s POWERCHORD STUDIO and Brownies Inc.  revealed today the Western launch date of the highly anticipated RPG, EGGLIA: Legend of the Redcap.  Fans will be able to immerse themselves into the beautiful, rich world of “EGGLIA” starting in August, as EGGLIA: Legend of the Redcap will be available in English on the Apple App Store and Google Play Store in North America, Australia, New Zealand and the United Kingdom, along with many other countries in Europe, Southeast Asia and beyond.

Originally released in Japan earlier this year, the game quickly rose up the charts, hitting #2 on the App Store* and #1 in the RPG category*. Hailed for its development pedigree, high production value, deep gameplay and classic RPG style, EGGLIA: Legend of the Redcap delivers a wonderful, nostalgic experience on the mobile platform.

To commemorate the upcoming launch, legendary developers Kameoka, Okamiya and Shimomura along with artist and Brownies cofounder Koji Tsuda shared a special video message to their fans in the West which can be viewed here: https://youtu.be/TQxnpsbMYQA An English-language trailer was also released today: https://youtu.be/Wi-Vbt3ccRs.

In Egglia: Legend of the Redcap, players follow the story of a gentle elf named Chabo who mysteriously falls from the sky and arrives on the continent of Egglia. Players will uncover the mystery of Chabo and Egglia as they explore and uncover new areas of the world sealed away within eggs. Players will develop the world of Egglia through building houses, summoning spirits, warding off monsters and forming alliances with other races. Once all of Egglia has been restored, players can continuously explore and build throughout the world and new episodes are planned for future release.

“I believe some people prefer their games to be less violent, especially here in Japan,” said Egglia creator and art director Shinichi Kameoka. “I hope Egglia can become a refuge for those who seek a more peaceful kind of game.”

Development leads for EGGLIA: Legend of the Redcap have a rich legacy in the videogame industry, which is instantly recognizable through the game’s beautiful signature art style, detailed character design and immersive storyline. Head producer and character designer Shinichi Kameoka is known for creating the art style for the iconic Mana® series, Mother 3 and other beloved games; Kameoka is partnered with executive producer Michio Okamiya, who has extensive experience at companies including Square Enix and also is a member of Nobuo Uematsu’s The Black Mages and Earthbound Papas. Additionally, the soundtrack for EGGLIA: Legend of the Redcap is composed by Yoko Shimomura, known internationally for scoring popular games including fan favorite Super Mario RPG and the award-winning KINGDOM HEARTS series.

EGGLIA: Legend of the Redcap, a collaboration between PowercHord Studio and Brownies Inc., is scheduled for release this August as a one-time purchase.  For more information about the game please visit: http://EGGLIA.jp/eng/. Fans can also follow EGGLIA: Legend of the Redcap on Twitter at: https://twitter.com/EGGLIA_STAFF.

About Brownies Inc.

Founded in 2012 and headquartered in Tokyo’s creative Kichijoji neighborhood, Brownies Inc. creates software, merchandise and graphic designs that stay true to the values of Japanese craftsmanship. President and CEO Shinichi Kameoka leads the small company, which has created such games as Seventh Rebirth, Shooting Hero, Fantasy Life Link! and EGGLIA: Legend of the Redcap.

About DMM.com Ltd. / POWERCHORD STUDIO

Established in 1999, DMM.com Ltd. is one of Japan’s top electronic commerce companies, servicing over 40 industries including game development, online shopping, video on demand and more. POWERCHORD STUDIO is a subsidiary of DMM.com, a product development division dedicated to developing captivating content for Japanese and worldwide audiences. In 2013 they launched the hit game Kantai Collection, which has been played by over 2.2 million people. Additional successful launches include EGGLIA: Legend of the Redcap, Over Legend Endless Tower and Dandy Dungeon: Legend of Brave Yamada.

HUGE NEW UPDATE – STREAMLINED CRAFTING, IMPROVED MINING AND MORE AWAIT PLAYERS OF ADAPTIVE SURVIVAL GAME ROKH

HUGE NEW UPDATE – STREAMLINED CRAFTING, IMPROVED MINING AND MORE AWAIT PLAYERS OF ADAPTIVE SURVIVAL GAME ROKH

Darewise Entertainment and Nvizzio Creations today launched a new update via Steam for their scientific colony-building and survival game – ROKH. Working tirelessly since launch on Early Access, the development team is pleased to launch this latest update, which streamlines and refines multiple gameplay mechanics. This new update provides an overhauled and streamlined crafting experience, major stability fixes and a 20% discount for the game ($19.99).

youtu.be/TpxMboos4F4

The ROKH update list of major features and improvements includes:

  • Streamlined crafting experience: reworked and easier to understand for new and veteran players. Refinements include –
    • Removed size variation of components to reduce clutter in the crafting window
    • Crafting recipes have adjusted or changed required components
    • Updated base crafting times
    • Stat requirements needed for higher tier recipes that require special materials have been added
  • Improved crafting window: crafting is now *one* unified screen, and a complete UI overhaul reflects these changes.
    • Tools on the toolbelt are now usable from the crafting window
    • Materials now display their most important stats based on a select recipe
    • Materials now filter to only show usable items
    • Crafting no longer has Carry Weight and rather Colonists use Carry Capacity
    • Each tool will now remember each recipe it has been used in before, providing more functional navigation and component crafting for complex recipes.
    • Mining and Extraction: Mining UI now displays only remaining resources in a node and the difficulty level.
    • The HUD now displays the amount of materials gained per successful strike in addition to how many overall
    • Improved animation and impacts for extraction
    • Larger amount of resources in the starter area of the Map
  • German localized Client
  • Steam Achievements
  • Servers where you have a character are now shown in the Server Browser
  • Marked official Gportal servers in the browser list
  • Repair and Salvage adjusted for more functional gameplay

Long Term Community Objectives:

  • Deep Space Transmitter now correctly crafted
  • Two new objectives will open for the entire server when the original objective has been completed
  • Faction Standing and new recipe rewards will become available to all colonists depending on the objectives the server population decide to pursue and complete
  • More objectives will be added

In addition to the updated features there are a wide variety of bug fixes – players should check out the entire list of updated bugs here: store.steampowered.com/app/462440/ROKH/.

In ROKH, players must explore the Martian landscape as they scavenge through deserted human structures to gather the resources they need to survive. With few blueprints, players must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations.

ROKH places players on a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is a hostile planet where joining forces with friends increases efficiency, and invites trade and barter to develop a habitable and customizable ecosystem.

ROKH is available on Steam Early Access for $19.99 (a 20% discount).

NEW TRAILER HIGHLIGHTS HARSH, YET REWARDING LIVING CONDITIONS IN LIFE IS FEUDAL: MMO

NEW TRAILER HIGHLIGHTS HARSH, YET REWARDING LIVING CONDITIONS IN LIFE IS FEUDAL: MMO

Twain Harte, CA — July 13, 2017—  Developer Bitbox released  today a new trailer for their medieval life simulation game, Life is Feudal: MMO. The trailer showcases the tumultuous life characters experience as they flee from evil to start a new civilization and build a lasting legacy in brutal medieval world. The land has been ravaged by bandits and savages, but by working with those around them, players can band together to overcome their enemies and be victorious. Watch the video now and experience first-hand the harshly realistic and socially focused world that is Life is Feudal: MMO.

www.youtube.com/watch?v=QiIZUJq6E6sv

Life is Feudal: MMO features include:

  • Terraforming & Construction: deform terrain – Dig tunnels, raise or level hills, and build structures like stone towers, castles and more.
  • Battle formation system: Players can be grouped up into battle formations to fight better together and gain damage bonuses.
  • Crafting: Create tools, weapons and more from resources found within the world.
  • Realistic Player Damage: Combat damage depends on weapons used, armor worn, your character’s current physical condition, etc.
  • Full weather effects: There are five climate zones with distinct weather and length of seasons. Weather and climate have a real and meaningful impact. For example, trees grow better in colder temperatures and farming is best in warmer climate zones.
  • Survival gameplay: Players must take into account things like hunger, blood loss, frostbite, and wild animals.
  • Complex food and cooking system: Multiple ingredients when mixed with cooking skills create recipes to help keep players strong. Higher quality food equals better skill bonuses. It pays to keep a cooking master in the group, since their meals can provide bonuses to everyone.
  • Double health and stamina bars: One HP bar measures physical health and the other consciousness. Lose all soft HP and you pass out, but lose all hard HP and you die. The Hard Stamina bar determines how long you can run long distance, while the Soft Bar measures sprinting and short duration activity.
  • A huge persistent world: Explore a massive, no-loading screen world that spans 49 servers and would take several hours to cross on foot.
  • Private property/land claims: Players and groups can lay claim to territory, which will protect it and buildings on it from random looters.

While players may start their adventure in Life is Feudal: MMO alone, as they gather and craft supplies needed to make it to the next day, they will quickly meet up with others to form groups, then guilds, and finally work their way up to complete medieval societies and nation-states. Life is Feudal: MMO is a realistic social experience, where the best way to thrive in the world is to work together and build a fully functioning society, where everyone has a place, from the most basic hunters and gatherers, to farmers, soldiers and civic leaders. There’s a place for everyone in Life is Feudal: MMO, and a world ready for them to explore!

To learn more about Life is Feudal: MMO, visit play.lifeisfeudal.com. For more information, ‘Like’ it on Facebook and follow the game’s development on Twitter @LifeisFeudal for all the latest developer updates and news.
# # #

ABOUT BITBOX
Bitbox is an independant indie studio, developer and publisher of PC games. Founded in 2011 by Vladimir ‘Bobik’ Piskunov, the studio’s most notable achievement is the release of the successful multiplayer online RPG project: Life is Feudal: Your Own.

ABOUT XSOLLA
Xsolla is a global distributor and publisher of video games, providing clients with advanced technical tools to enhance their games’ potential reach worldwide. Focusing solely on the video games industry, Xsolla delivers an a la carte menu of global services — user acquisition, payment solutions, game store building and management, the #1 fraud protection in the gaming industry, international year-round customer support, marketing worldwide, and data analytics/visualization. Leaving the creative to the developers/publishers, Xsolla complements their backend and frontend toolkits by building custom infrastructure solutions. Headquartered in Los Angeles, with offices around the globe, Xsolla has become a partner-centric company and operates as a merchant and seller of record for major gaming entities like Valve, Twitch, Ubisoft, Epic Games, and Nexon.

MAX VERSTAPPEN MAKES HISTORY IN F1™ 2017 ON ‘SILVERSTONE SHORT’ CIRCUIT

MAX VERSTAPPEN MAKES HISTORY IN F1™ 2017 ON ‘SILVERSTONE SHORT’ CIRCUIT

First Gameplay Trailer Released

Larkspur, Calif. – July 13th, 2017 – Codemasters® and Deep Silver have today released a new trailer for F1™ 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™. The trailer showcases Max Verstappen playing F1 2017 in the stunning ‘Hall of Fame’ at Red Bull Racing Headquarters in Milton Keynes, United Kingdom, ahead of the 2017 FORMULA 1 ROLEX BRITISH GRAND PRIX this weekend at the iconic Silverstone circuit.

In a first for the Codemasters F1 videogame series, in addition to all 20 official 2017 circuits being present in the new game, F1 2017 will also include four shortened circuit variations, including ‘Silverstone Short’, on which Max Verstappen drove the 2017 Red Bull Racing RB13 and also the classic 2010 Red Bull Racing RB6 during his time with the new game recently.

Max said of his experience playing the new F1 2017 game, “I really like the game and it is a lot more fun to drive with the new cars. The graphics are a lot better, they’ve made the cars more realistic, and that’s always good. I like the detail on the classic cars involved and it’s always nice to drive those old legendary cars. I think it’s a great game, it’s definitely a lot of fun to play.”

In the trailer Verstappen also comments on how the two cars feel to him compared to his real-life experiences, “The 2017 RB13 feels really good in the game with the extra grip from the new 2017 car designs as well as from the wider tires, resulting in faster cornering speeds which require more precision. In comparison, the classic RB6 is lighter, with a slower top speed, and later braking, and of course the biggest stand out being the sound of the engine.”

In the trailer Verstappen approaches the Silverstone Short circuit in trademark fashion, and sets a new fastest lap. The new trailer is now playing at https://www.youtube.com/watch?v=Y-FHbrU196U. The four shortened circuit variations are available in all game modes, and can be raced with either the 2017 or classic cars.

F1 2017 will release onto PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system by Microsoft, and Windows PC via Steam worldwide on August 25th, 2017. Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (https://twitter.com/Formula1game) and Facebook (https://www.facebook.com/formula1game) for future news, YouTube (https://www.youtube.com/user/formula1game) for video content, and visit the product website (http://www.formula1-game.com/) for additional information. Further details will be released on the upcoming game soon.

# # #

About Codemasters

Codemasters, the award-winning videogame developer and publisher, has a 30-year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official BAFTA award-winning FORMULA 1™ series of videogames. The company is fully controlled by Reliance Big Entertainment Ltd. (RBEL). For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.

TACTICAL RPG TOWER OF TIME LAUNCHES ON STEAM EARLY ACCESS

TACTICAL RPG TOWER OF TIME LAUNCHES ON STEAM EARLY ACCESS

New Polish Studio Event Horizon Launch Modern Take On Traditional RPG’s

POLAND, 13th July 2017 – Tower of Time is an ambitious tactical RPG aimed at introducing innovative elements to the classic combat RPG. Developed by new Polish studio Event Horizon, Tower of Time offers players elaborate in-depth gameplay mechanics with a non-cliché narrative. For $14.99/€14.99, gamers will receive 15 hours of gameplay across 4 of the 13 levels of the tower. The team invites players to get a taste of their work and confirm that the full game will be available by the end of this year.

Tower of Time has a modern real-time combat system with an entirely new approach to character development and classic RPG inspiration. Event Horizon went the extra mile with the quality of the game to differentiate it from other run-of-the mill indie RPGs. With attractive graphics and battles full of special effects, all supplemented by handcrafted levels, the team have created each level with an individual atmosphere to support the overall character of the story told by the game.

Tower of Time is set in Artara, a world still devastated after a catastrophe that separated its races from the knowledge of their past. The story drives the gameplay system, and the heart of the system is the party, which consists of 4 characters chosen at will from 7 available classes. The progression of their skill is based on the premise that there should be no singular “proper” path of development leading to the creation of a super-powered character. Regarding the story, the Event Horizon team declared that there is no place for black-and-white morality in their production and have emphasized an engaging narrative and intriguing setting in which a developing technological civilization has encountered magic.

Tactical combat in Tower of Time offers a myriad of possibilities, but they also require careful planning and altering movements according to the current situation. The combat is in real time, though the player is aided by a dynamic slow-time feature, which is ideal for positioning the characters, changing strategy and creating combinations of the several characters’ skills. The battles are supposed to be far from repetitive – along with the diverse range of buffs, de-buffs and status changes or additional aids like summoning, the combat mechanics change for different encounters, such as in fights with “swarm” type enemies or bosses. Each elite enemy brings a new mechanic to the games, which the player has to learn and master.

To get updates on the title, the team invite you to follow the Tower of Time Facebook page and Twitter account. 

About Event Horizon

Event Horizon is a young developer studio with headquarters in Poland. It was established by a group of passionate people, who formed a team focused on creating the game, which would not adhere to the genre’s standards, but present fresh visions and introduce variety of innovations. Today, Event Horizon consists of 10 designers. The team includes both experienced programmers and artists with experience in working on large scale projects, but also young game designers. Tower of Time is the first production of the studio. A strategy game set in the same world is also among the studio’s future plans.

Full Season of The Lion’s Song Launches Today for PC, Mac and Mobile

Full Season of The Lion’s Song Launches Today for PC, Mac and Mobile

Narrative adventure game connects the dots with fourth and final episode “Closure” coming to Steam, complete season debuts for Mac and mobile

Vienna, Austria – July 13, 2017 – Austrian indie developer Mipumi Games has today launched the fourth and final episode, Closure, of their narrative adventure game The Lion’s Song on Steam (PC, Mac, Linux). Parallel to this milestone, the full season of the award-winning adventure series debuts today on iOS, Android and the Mac Store.

The Lion’s Song is a narrative adventure game series about creativity and its demons, with each of the first three episodes taking a closer look at a fictional Austrian artist or scientist. Steeped in culturally vibrant 20th century history, the game lets players travel back in time and gives them an intimate insight into the creative struggle of the young composer Wilma, the haunted painter Franz, and the genius mathematician Emma. The season’s finale, Episode 4 – Closure, will take players on a mysterious train journey that connects the storylines of all previous episodes. What stories will these four strangers share along the way, and where will their journey end?

“Each of the first three episodes of The Lion’s Song featured its own little standalone adventure with a unique protagonist, characters and narrative. Our aim was to let players dive into a rich world of fascinating stories with very different endings, which encourages them to replay each episode and take alternate routes,” said Mipumi CEO Gregor Eigner. “For Episode 4 we’re taking a different approach, bringing the first three stories together in a way that we hope will offer players a satisfying conclusion to the path they have chosen.”

The Season Pass for The Lion’s Song, containing all four episodes, is available on Steam (PC, Mac, Linux) and the Mac Store for $9.99 / £8.99 / €9.99. Alternatively, on Steam, Episode 1 – Silence is available for free and the other episodes can be purchased separately for $3.99 / £3.49 / €3.99 each. On iOS and Android, The Lion’s Song will be released as a premium title containing all four episodes for $4.99 / £4.99 / €5.49.

For more information, visit The Lion’s Song on Steam or the official website and follow the game on Facebook and Twitter.

About The Lion’s Song

The Lion’s Song is an episodic adventure game created by Vienna-based independent developer Mipumi Games. The Lion’s Song is steeped in early 20th century history and focusses on a cast of Austrian artists and scientists with each episode taking a closer look at their intimate struggles with creativity and inspiration. In 2016 the game was awarded with the German Developer Award for Indie Game of the Year and in 2017 it received an Honourable Mention from IGF in the category Excellence in Narrative. Originally created as a Ludum Dare project in 2014, The Lion’s Song features a striking art direction and a unique setting. To find out more about the game please visit lionssonggame.com.

About Mi’pu’mi Games

Mipumi Games is a Vienna-based independent game development company run by veteran developers with 10+ years industry experience at Rockstar and Ubisoft. The small specialist team collaborates with established AAA productions including the Hitman franchise and Anno. Now Mipumi is working on its first independent title: The Lion’s Song, an episodic adventure game set in early 20th century Austria. To find out more about Mipumi go to www.mipumi.com.