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Real-time Tactical Combo-Based RPG City of the Shroud Comes to PC Summer 2018

Real-time Tactical Combo-Based RPG City of the Shroud Comes to PC Summer 2018

Full Community-Driven Narrative Hits Consoles in 2019

CLEVELAND – 2 March, 2017 – The first chapter of City of the Shroud, the real-time tactical RPG and social experiment from Abyssal Arts, will release Summer 2018 for PC and Mac. Xbox One and PlayStation 4 ports containing all chapters will debut in 2019.

Developed by a former Capcom production manager with a narrative penned by The Light and Shadow trilogy author Moira Katson, City of the Shroud will combine community-driven political intrigue, a healthy dose of humor, and rapid-fire skirmishes that reward lightning-quick execution. The community’s choices made throughout the campaign will impact the writing of future chapters and how the different narrative branches unfold for all players.

The peninsular city of Iskendrun is on the brink of civil war. The nobility control the government, but are losing their grasp on the people. Five leaders vie for control of the city, and the tension will soon reach a breaking point. Amongst this unrest, hostile creatures masquerading as humans have started appearing throughout Iskendrun.

Players will choose one of the five factions to align with. Factions gain influence when members complete quests. Following chapters will reflect political shifts large and small, the forging of strong alliances and the collapse of weak ones as player choices subtly shape the fate of Iskendrun. If any faction becomes too antagonistic or fails to secure enough friends, it may even be destroyed completely, thrusting the players – and writers – of City of the Shroud into uncharted territory on their journey to the story’s conclusion.

All five groups, regardless of their internal squabbles, are intent on defending their home. Combat moves in real time and borrows from classic fighting games for fast-paced action. A directional combo wheel appears for each attack, and butt-kickings can be delivered by inputting deadly ability chains.

Online one-on-one PVP will give players a chance to test out their best combos on one another. Balancing split-second decision-making and waiting for the perfect moment to strike will make the difference between victory and defeat.

City of the Shroud will be available in English for $19.99 USD / €19.99 on Steam. Purchase includes the whole game, with each chapter coming out every few months via free updates to allow time for the team and players to craft the story.

For more information, please visit City of the Shroud’s official page or follow Abyssal Arts on Twitter and Facebook.

About Abyssal Arts

Abyssal Arts is a powerhouse developer spread throughout the world with members in Japan, Denver, Minneapolis, and Brighton. Founded by Keaton White, a veteran of multiple Capcom series including Dead Rising, the studio strives to create games that are interesting and compelling while finding innovative ways to tell stories and have fun with their players.

To learn more about Abyssal Arts, please visit their official website.

Digital Board Game Armello Rolling Soon onto iOS 

Digital Board Game Armello Rolling Soon onto iOS 

MELBOURNE, VICTORIA – 1 March, 2018 – Armello, the award-winning fantasy digital board game brought to life by League of Geeks, will launch free for iOS devices on 15 March, 2018.

In addition to being free-to-play, Armello’s mobile version is completely devoid of bothersome energy systems and paywalls. The base game comes with the original four playable characters who debuted in the Steam Early Access release. Twelve more heroes, cosmetic items, and other content found in the PC and console versions, as well as their DLC packs, will be offered both as permanent in-app purchases and timed subscriptions that unlock all content.

Alongside player-friendly monetization changes comes a suite of gameplay alterations that tailor the Armello experience for mobile devices. The result is an adventure that takes advantage of the portable hardware and touchscreens in fun new ways with a brisker pace.

Fusing the rich tactics of card games, the strategy of tabletop games and grandeur of RPGs, Armello provides a fairy-tale anthropomorphic world to get lost in. Compete for the crown across single and multiplayer matches by embarking on epic quests, battling foes, ensnaring rivals in insidious traps, casting powerful spells, and hatching plans en route to deposing the mad king.

Each match begins with the Kingdom of Armello falling into darkness as the corrupting force known as the Rot drives the lion king insane. In response, the realm’s five animal clans – Bear, Rabbit, Rat, Wolf, and Bandit –call forth their mightiest heroes to brave the perilous journey to the monarch’s palace where they can challenge the mad ruler for his crown.

Players choose a character from one of the clans, each with their own strengths, weaknesses, and distinctive abilities, then compete against three others to ascend the throne.

“Tens of thousands of players are still playing Armello more than three years after its initial launch, and soon this passionate community will now be able to take Armello with them on the go,” said Trent Kusters, co-founder and director, League of Geeks. “It’s a perfect way to share the experience and introduce an entirely new group of fans to the magical world of Armello.”

Armello is currently available via PlayStation 4, Xbox One, and Steam for PC, Mac, and Linux.

To learn more about Armello, explore the official website.

About League of Geeks

League of Geeks is a Melbourne-based Australian indie developer made of industry veterans. The development team members’ individual resumes cite famous AAA franchises, including Pokémon, Grand Theft Auto, Fallout, BioShock, Dragon Age, and Warhammer.

For more on League of Geeks please visit the team’s official website

DELVE INTO THE DEEPEST RECESSES OF THE HUMAN MIND RISE OF INSANITY LEAVES EARLY ACCESS TODAY!

DELVE INTO THE DEEPEST RECESSES OF THE HUMAN MIND RISE OF INSANITY LEAVES EARLY ACCESS TODAY!

The closing act of the story of Dr. Dowell is finally unveiled 

TYMBARK, Poland, March 1, 2018 ‒ Red Limb Studio is happy to announce that first-person psychological horror game Rise of Insanity will leave Early Access today and will be available on Steam for Windows PC and Linux starting 20 CET (11 PST) for €9.99 ($9.99). During the first ten days of launch, the game will be 10% off from the store price.

Take on the role of Stephen Dowell, a Doctor of Psychology who will explore the darkest recesses of the human mind to find the truth behind the tragedy that has befallen his family. Immerse yourself in the suffocating atmosphere of Rise of Insanity in standard full-screen mode or enjoy Virtual Reality on Oculus Rift, Htc Vive and Gear VR.

“For Rise of Insanity we drew inspiration from classic psychological horror masterpieces such as The Shining, The Exorcist and Silent Hill,” says Krzysztof Sopata of Red Limb Studio. “The human mind can really be a container of horrors when we let our fears and monsters linger inside. In this game we also wanted to represent mental illness in some original ways, and let you literally ‘fly’ through the hidden paths of consciousness.”
During the Early Access, the game has earned very positive reviews on Steam and has been expanded and polished following the suggestions of the Steam Community. The final version includes many new locations and a full ending that wraps up the story of Dr. Dowell.

Features:

  • The realistic graphics provide a horrifying and immersive atmosphere that will chill you to the core.
  • Haunting soundtrack and professional voice acting.
  • Explore diverse locations inspired by North American architectural trends from the early 70s.
  • Walk, examine, discover dark secrets and solve logical puzzles.

===

About Red Limb Studio
Red Limb Studio is a small, independent team of developers with a passion for computer games and new technologies like virtual reality. All their products are designed to include support for VR headsets to provide a deeper level of immersion. Their debut title, The Purge Day, is a VR first-person horror shooter set in an apocalyptic world. Rise of Insanity is Red Limb Studio’s second game and is now available on Steam for Windows PC and Linux.

Rise of Insanity on Steam: http://store.steampowered.com/app/629220/Rise_of_Insanity/
Website: http://redlimbstudio.com/

TEKKEN MOBILE LAUNCHES WORLDWIDE

TEKKEN MOBILE LAUNCHES WORLDWIDE

Exclusive characters, in-game currency, XP boosters and more available for free

After over 1,700,000 pre-registrations leading up to the global release, BANDAI NAMCO Entertainment Europe is proud to announce the global launch of TEKKEN MOBILE. The first mobile fighting game based on the iconic game franchise is now available worldwide, on Android and iOS, and offers players many exclusive launch rewards. Starting today, fighters will be able to redeem free weekly packs containing various in-game goodies. The pack contents are as follows:

  • March 1st: 2 Stars RODEO, 1 Revive Lvl 4, 1 Health Lvl 4, 1 Team Health Lvl 4, 1 XP booster
  • March 8th: Random 2 Stars character, 1 Revive Lvl 3, 1 Health Lvl 3, 1 Team Health Lvl 3, 1 XP booster
  • March 15th: Random 1 Star character, 1 Revive Lvl 2, 1 Health Lvl 2, 1 Team Health Lvl 2, 1 XP booster
  • March 22nd: 10,000 coins, 100 gems

Accompanying the launch month will be special events like boss battles and events that require a certain character level or character element. Players will also be able to play as RODEO, the all-new character exclusive to TEKKEN MOBILE. A unique story act will shine a light on the background story of this intriguing character and offer the opportunity to earn exclusive rewards for the new fighter.

GET READY FOR THE NEXT BATTLE on www.tekken-mobile.com, join the official TEKKEN MOBILE community on https://reddit.com/r/TEKKENMobile, be always updated via Facebook on https://facebook.com/tekkenmobile/ and don’t forget to tweet your fights on https://twitter.com/TekkenMobile.

*iPhone 6 and lower devices are not supported. iOS 10 required. Android devices with 2 Gb memory or lower are not supported. Android 5.0 and higher required.

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit http://www.bandainamcoent.eu. All the BANDAI NAMCO Entertainment products are available on the official store https://store.bandainamcoent.eu.

TEKKEN™ & ©BANDAI NAMCO Entertainment Inc.
Press Release © 2018 BANDAI NAMCO Entertainment Europe
All other trademarks are properties of their respective owners.

John Mambo is coming to a crowdfunding campaign near you!

John Mambo is coming to a crowdfunding campaign near you!

Iction Games launches Indiegogo campaign for retro arcade game

Spain, March 1st 2018 – Iction Games today announced the launch of the Indiegogo campaign for John Mambo – a pixel art arcade game with a tongue-in-cheek sense of humour.

Inspired by action films from the 80s and 90s, John Mambo is an isometric arcade game in which you play a one-man army on a mission… to pacify the world. Spanish indie developer Iction Games are seeking an initial target of €15,000 to fund development of John Mambo, which is expected to be released in 2018. Initially set for a Windows, Mac and Linux release, the game will also be launched on Xbox One and PS4 as future stretch goals.

Set to run for 30 days, the John Mambo Indiegogo campaign is scheduled to launch on Thursday 1st March 2018. Backers can pledge for a range of awards, including a copy of the game, exclusive t-shirts and even a custom-made VHS box featuring the game. John Mambo is Iction Games first major release, and the result of many years spent in arcades and in their bedrooms, playing classics such as Ikari Warriors, Cannon Fodder, Commando and Metal Slug. Stretch goals for the project include co-operative multiplayer mode, more release platforms, more in-game mechanics and much more.

For more information on the campaign, and to become a backer, visit the official Indiegogo page here.

Game details
Game: John Mambo
Platforms: PC, Steam, Linux, Mac, XBOX One, PS4 (stretch goals)
Release Date: 2018
Languages: English
Players: 1-2 (stretch goal)
Developer: Iction Games

Pledge rewards
All possible rewards for pledgers, from highest to lowest pledge tiers, are as follows:
Party with us in Spain
• Hardback John Mambo art book
• Exclusive Indiegogo Poster which is Framed
• T shirt and Bandana
• Access to Development Forum
• Concepts signed by our artist
• Digital OST
• Manual and instruction booklet (PDF)
• Digital copy of the game – Windows/Mac/Linux,Steam
• Your name on the credits
• Thank you GIF

Key features

  • Multiple routes to complete a level
  • One or two player co-op action (stretch goal)
  • Retro inspired graphics
  • Tongue-in-cheek humour
  • Wide variety of weapons to choose from
  • Brutal melee attacks to master

The story
John Mambo is a top scrolling shooter based on the era of the arcade machines and consoles of the 80’s and 90’s, inspired by 8-bit and 16-bit retro classics like Ikari Warriors, Commando, Metal Slug and Cannon Fodder. Play as a single player or with a friend in the co-op multiplayer mode as you prepare yourself for some gung ho action, firing bullets and throwing grenades, as you try not to get yourself blown up in the process!

About the developer
Formed in Spain in 2014, John Mambo is the debut game from Iction Games. Created by a team of die-hard gamers, the companies first foray into video games is a homage to the classic arcade titles of the 80s and 90s.Links:
For more information on John Mambo:
Indiegogo page: 
https://www.indiegogo.com/projects/john-mambo-iction-games-steam-videogames#/
Website: http://www.ictiongames.com/john-mambo/
Twitter: https://twitter.com/igamesmambo
Facebook: https://www.facebook.com/IgamesMambo/

Nintendo Download: ¡Viva Mulaka!

Nintendo Download: ¡Viva Mulaka!

REDMOND, Wash.–(BUSINESS WIRE)– This week’s Nintendo Download includes the following featured content:

Dive into northern Mexico’s breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara. (Photo: Business Wire)

  • Nintendo eShop on Nintendo Switch
    • Mulaka – Dive into northern Mexico’s breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara. Embark on the journey of a Sukurúame, a Tarahumara shaman known for impressive running abilities. Fight back the foulness corrupting the land, while drawing upon the powers of demigods.
    • Scribblenauts: Showdown – Use your imagination and go head-to-head in the ultimate multiplayer showdown. Enjoy a party-style Scribblenauts experience, conjuring more than 35,000 objects from the vast Scribblenauts dictionary to outsmart your opponent in more than 25 mini-games. Scribblenauts: Showdown launches on Nintendo Switch on March 6.
    • Subsurface Circular – A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, and then use them in dialogue puzzles to uncover the world’s secrets and determine its future.

New Updates and DLC:

  • Xenoblade Chronicles 2 – New DLC is releasing for owners of the Xenoblade Chronicles 2 Expansion Pass. Buy the Expansion Pass to gain access to titanic new content, including the pack below and a new story this fall. To learn more, visit the official Xenoblade Chronicles 2 site.
    • Helpful Items Pack 4 – Launching on March 1 at 9 p.m. PT
      • Upgrade Parts for Poppi 2: 30,000 Ether
      • Driver Essentials Set 3: Legendary Core Crystal x 8, Overdrive Protocol x 3

And that’s not all! New free content is releasing for all Xenoblade Chronicles 2 players at the same time in a free software update, including a new “New Game Plus” mode for players with save data from the final chapter who have cleared the game. This mode carries over some elements from the save data and unlocks many new features.

Nintendo eShop sales:

Activities:

  • Happy Pokémon Day! – Feb. 27 is the day to celebrate all things Pokémon. The holiday commemorates the launch of the very first Pokémon games in Japan way back in 1996. To celebrate, My Nintendo is offering wallpaper inspired by the upcoming 2D Detective Pikachu game for the Nintendo 3DS family of systems. You can redeem your My Nintendo points and plaster your PC or smart device with detective Pikachu’s adorable face!We’re also offering a Pikachu & Poké Ball inspired Nintendo 3DS HOME Menu theme. You can redeem your My Nintendo reward points up to three times to receive up to three codes. Use this printable card to share codes or wish your friends a belated Happy Pokémon Day.

    For more My Nintendo news, visit https://my.nintendo.com/news.

Also new this week:

In addition to video games available at retail stores, Nintendo also offers a variety of content that people can download directly to their systems. Nintendo adds new games weekly to Nintendo eShop on the Nintendo Switch console, the Wii U console and the Nintendo 3DS family of systems.

Nintendo eShop is a cash-based service that features a wide variety of content, including new and classic games, applications and demos. Users can add money to their account balances by using a credit card or purchasing a Nintendo eShop Card at a retail store and entering the code from the card. All funds from one card must be loaded in Nintendo eShop on Nintendo Switch, Wii U or the Nintendo 3DS family of systems, but can be used in any Nintendo eShop if the systems are linked to a single Nintendo Account.

Customers in the U.S. and Canada ages 18 and older can also link a PayPal account to their Nintendo Account to purchase digital games and content for the Nintendo Switch system both on-device and from the Nintendo website. Once the accounts are linked, users may also use PayPal as a payment option when buying digital content for the Wii U or Nintendo 3DS family systems from the Nintendo website.

The Wii Shop Channel offers games and applications and uses Wii Points, which can be purchased via the Wii Shop Channel.

Remember that Nintendo Switch, Wii U, Wii, New Nintendo 3DS, New Nintendo 3DS XL, Nintendo 3DS, New Nintendo 2DS XL and Nintendo 2DS feature parental controls that let adults manage some of the content their children can access. Nintendo 3DS players who register a Nintendo Network ID gain access to free-to-start games and free game demos from Nintendo eShop, and also get the latest news and information direct from Nintendo. For more information about this and other features, visit https://www.nintendo.com/switch, https://www.nintendo.com/wiiu or https://www.nintendo.com/3ds.

The Beast Inside: A Photo-Realistic Horror Game From Movie Games And Illusion Ray, Launches  Kickstarter Campaign

The Beast Inside: A Photo-Realistic Horror Game From Movie Games And Illusion Ray, Launches  Kickstarter Campaign

The Kickstarter funding passes 50% for new horror IP for PC  –  Demo available now to backers

The Beast Inside, a photorealistic horror adventure that features two narratives, set 100 years apart has launched on Kickstarter.

https://www.youtube.com/watch?v=cVIX-PgcPQs

The Kickstarter page can be visited by clicking on the image below:

https://www.kickstarter.com/projects/playway/the-beast-inside/

Created by Movie Games, a Polish publisher and developer and Illusion Ray, a company that merges moviemaking with the game industry experience, begun its Kickstarter funding on 20th February and has already surpassed the 50% funding mark. Genre enthusiasts and gamers welcomed the campaign with tremendous excitement and support for The Beast Inside, having already reached more than a half of the $47,294 goal, with $25,324 in pledges with the deadline for reaching the goal is April 1st.

The Beast Inside is a narrative-driven horror experience, with photorealistic graphics that utilize the full potential of Unreal Engine 4. providing a beautiful setting that allows players to uncover the dark mysteries of the past.

There’s plenty to discover in The Beast Inside, as the narrative follows Adam – a young C.I.A. cryptanalyst, who moves to a house in remote location and intends to work peacefully in seclusion to break a Soviet code, which could be the key to turning the tide of the Cold War. In the house, Adam finds the diary of Nicolas, a mysterious man living more than hundred years ago, in the Civil War era. Uncovering a terrible secret, the past comes alive and haunts Adam and his family. Their lives are at stake, but how are the events from the American Civil War connected to the Cold War reality?

Unique features of The Beast Inside:

  • Play alternately as Adam and Nicolas in two different time periods – Cold War and American Civil War.
  • Semi-open, explorable and complex world with atmospheric, remote locations such as a two-story old house, woodlands, swamps, or deserted inn.
  • AAA quality presentation, combining photorealistic graphics and advanced programming techniques.
  • Hide and escape the various entities that pursue you or fight them using a revolver, environmental advantages and your wits.
  • Fully interactive environment.
  • Solve many interaction-based, physics-based and cryptography-inspired puzzles.
  • Paranoid and surreal atmosphere, heavily inspired by psychological and mind-bending movies and games well-known to genre fanatics.

The additional benefit of supporting the game on Kickstarter for the fans is the possibility of playing the PC demo right now and checking the scope of developer’s ideas and utilized technology in action. The demo is available to every supporter who pledges $7 or more. The higher-tier pledgers will have access to many additional rewards, such as Steam keys for the final release and access to the exclusive beta version, scheduled for December 2018.

You can receive more details and support The Beast Inside at https://www.kickstarter.com/projects/playway/the-beast-inside/

Deep Rock Galactic Released On Steam & Xbox One

Coffee Stain Publishing and Ghost Ship Games have just released their new space-faring adventure Deep Rock Galactic onto Steam Early Access and Xbox Game Preview.

Deep Rock Galactic puts you in the shoes of one of four classes of awesome and badass dwarven miners, who each have their own unique abilities and gear. Play as The Driller, The Engineer, The Scout, or The Gunner and work together to survive waves of blood thirsty aliens and escape the games procedurally generated cave systems with the plethora of loot you pick up on the way. Hop into the game to experience an expansive amount of missions on 7 unique regions of Planet Hoxxes, with a lot more content to come.

The main features of Deep Rock Galactic include:

  • 4-player co-op: Work as a team to explore, fight, dig, and plunder the impressive cave systems filled with hordes of enemies and shiny loot
  • 4 unique classes: Defend your friends by mowing down enemies as The Gunner, light up tunnels and scout out enemies and loot as The Scout, destroy the terrain to make your own paths as The Driller, or support your friends and destroy the aliens by creating defensive turrets and structures as The Engineer
  • Fully destructible environments: Complete your missions by following the caves, or just break through them and make your own path. Be warned though, you do not want to hit an alien swarm unprepared
  • Procedurally generated cave network: Adventure through unique cave systems full of spooky aliens and awesome loot.
  • Light your path: Make sure you pack enough light to illuminate the pitch black caves. Monsters like to hide in the dark.

Ever since the closed alpha that was placed on Steam back in December 2016, over ten thousand test sub- uhh, capable dwarves have been playing an ever-improving game and delivering their feedback to the team. Due to their cries of fear, I mean excitement, the team has so far added upgrades, drones, vanity items, a mini-boss, biomes, and have kept the hilarity of the broken barrel physics intact!

Deep Rock Galactic is a gleefully chaotic mix of shooting, mining, fully destructible caves and some super irresponsible corporate management,” says Søren Lundgaard, CEO/Co-Founder of Ghost Ship Games. “We’re absolutely thrilled to be launching onto Xbox and PC, and we have big plans for the continued development of Deep Rock Galactic – new enemies, new biomes, new upgrades, even new playable classes!”

Deep Rock Galactic is one of the first titles we’re launching as Coffee Stain Publishing and we couldn’t be happier to work with Ghost Ship Games,” says Anton Westbergh, CEO/Co-Founder of Coffee Stain. “Since the game was revealed at Microsoft’s E3 showcase last year, the response has been overwhelmingly positive and we’re thrilled that Ghost Ship Games chose us to join them on this wild journey.”

Deep Rock Galactic is available now on Steam Early Access for $24.99/€22.99/£18.99 and on Xbox Game Preview for $24.99/€22.99/£19.24.

You can also grab the gut punching soundtrack with 22 full tracks via Steam for $7.99/€7.99/£5.79.

Where the Water Tastes Like Wine Review

Where the Water Tastes Like Wine

Developer: Dim Bulb Games, Serenity Forge
Publisher: Good Shepherd Entertainment
FormatPC (Reviewed)
Release Date: 28 Feb 2018
Price: $19.99USD – Available Here

Overview

My first encounter with Where the Water Tastes Like Wine was stumbling on a piece of news saying how Sting is lending his voice there to a humanoid wolf. Celebrities lending their vocal cords (how’s that for a mental image?) isn’t anything new, although I find Sting’s soothing yet intimidating voice perfect for this. Exactly how I’d imagine a talking wolf. After more research, the descriptions of the game in various articles and press releases still didn’t tell me much. You travel all over the USA, listen & tell stories to others but what’s the catch? Well, this is where I come in. After playing a lot of it this week, I can tell you that I fell in love with the game and its atmosphere. So grab a cup of something warm, sit down and let me tell you why this game is something definitely worthy of your attention (and the purchase).

Story

The story finds you, a weary traveler, in a lantern-lit room playing cards with other gamblers. Eventually, as the stakes get higher, the playing party dwindles down to you and the said wolf. You shamefully lose and instead of taking your soul or your clothes (this option would just derail the game into a Japanese visual novel), the menacing wolf condemns you to travel all over the USA. In these travels, you’ll meet folks from all backgrounds, hear their stories, share the stories you picked up along the way and tell them all to the wolf in order to repay your debt. A rather unusual and overly complicated way to repay a debt. The game is bound to have a weird plot for to go in line with an already unusual gameplay, as we will find out next.

Gameplay

Where the Water Tastes Like Wine combines 2D visuals with a 3D overworld USA map. You walk across the 3D map of USA (think of those CIV V tiles but with cities and camps you can enter), meet a lot of hobos, orphans, and poor families. The game is set during the Great Depression so you won’t find many of the wealthy people on your travels. You find new stories on the outskirts of the big cities, in state capitals (where you can also find work to earn some extra dosh) and in bonfire camps. These bonfires are where you’ll meet one of the 16 unique characters throughout the game and listen to their tales. They will also ask for a story in a return, either something funny or sad or exciting. This is where all those stories you picked up before play their parts. By paying attention to what they’re interested in and telling the right stuff, they’ll open up a bit more about their lives before leaving elsewhere. If you did everything right, you’ll be shown the next state you can find them and eventually hear the rest of their stories.

Visuals

Now, this whole aspect of the game is a hit and a miss. The story vignettes and their art is nothing short of amazing. Beautifully drawn, lots of details and perfectly compliments the industrial and poverty-ridden USA. The 3D part of the game is another thing. Most of the time, it looks like above average Unity store asset. A 3D map that is visually similar to 2D vignettes would do wonders. This way, it just creates a glaring disconnection and makes for an abrupt transition between these two styles. For what it’s worth, the day/night cycle and living scenery as you move across the map are done rather well.

Audio

Not to say that Sting is the only strong name in the cast, the rest of the cast for Where the Water Tastes Like Wine is pretty impressive. This includes  Melissa Hutchison (Clementine in The Walking Dead games), Dave Fennoy (Lee Everett in The Walking Dead games), Kimberly Brooks (Ashley Williams in Mass Effect), Cissy Jones (Delilah in Firewatch, and Joyce in Life is Strange), and Elizabeth Maxwell (RWBY). What does all of that amount to? The most memorable voice acting I’ve experienced in games lately. Every character you meet on your travels has that extra something in their tone. For some, you can almost feel how their spirit is broken as they talk. In any case, the voices in the game perfectly compliment the visuals of the character drawings. It’s not a small feat when you see a character, hear them talk and immediately think “yep, that’s exactly the voice that goes with that face”.

Overall

Where the Water Tastes Like Wine is an interesting experiment, to say the least. Most importantly, it is an experiment that ended up working just right. While I didn’t like the uninspiring direction in the 3D section of the game, the atmosphere, the voice acting and vivid characters from the struggling period of USA make up for everything. As far as I’m concerned, Where the Water Tastes Like Wine turned out to be one of the most pleasant indie surprises in 2018.

Capsule Computers review guidelines can be found here.

Ion Maiden Shows Old-School Shooters How It’s Done in Q3 2018

Ion Maiden Shows Old-School Shooters How It’s Done in Q3 2018

Exclusive Preview Campaign Available Now For Players Who Purchase Early Access

DALLAS, TX – 28 Feb. 2018 – Ion Maiden, the old-school first-person shooter from 3D Realms and Voidpoint, will release for Windows PC, Mac, and Linux in Q3 2018. The game is available in Steam Early Access today! Players will receive a complete and polished exclusive multi-hour preview campaign.

Shelly “Bombshell” Harrison earned her nickname as a bomb disposal expert for the Global Defense Force. When transhumanist cult mastermind Dr. Jadus Heskel unleashes a cybernetic army on Neo DC, Shelly decides it’s time to start chucking bombs rather than diffusing them.

Her journey will leave trails of blood and gore in huge, multi-path levels filled with those famous colorful keycards and plenty of secrets and Easter Eggs to discover behind every corner. There’s also no regenerating health here, so stop taking cover and start running and gunning. Honestly, Ion Maiden should probably come out on three hundred floppy disks.

Shelly’s quest to take down Dr. Heskel’s army will see her use an arsenal of weapons, all with alternate fire modes or different ammo types. Her signature revolver, Loverboy, brings enemies pain and players pleasure with single shots, or Shelly can fan the hammer Old West style. Shotguns are fun, but tossing grenades down their barrels and firing explosive rounds is even better. Bowling Bombs are just as violent and over-the-top as one would hope.

Ion Maiden laughs at the idea of constant checkpoints and straight paths through shooting galleries. But just because this is a true old-school first-person shooter doesn’t mean there won’t be all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and Auto Saves? 3D Realms and Voidpoint took the best of both worlds and cooked it all into a bloody stew.

3D Realms and Voidpoint are proud to bring back the Build engine, which powered Duke Nukem 3D, Blood, and Shadow Warrior, in all of its hand-crafted pixelated glory. They’ve spent a lot of time tinkering under the hood to take advantage of new technology and techniques. Bigger levels, hundreds of new colors, and morphing maps that transform mid-level are all just a few of the advancements made to the engine.

Ion Maiden is available on Steam Early Access now for $19.99. The game will fully launch in Q3 2018 in English, French, Italian, German, Spanish, and Russian.

“Bringing back classic build-engine shooters has been our aim for years, so we’re diving right into a spiritual successor to the games which put 3D Realms on the map,” Frederik Schreiber, Vice President, 3D Realms. “The team assembled for this project knows exactly how to execute our vision, and we couldn’t be more excited to finally bring back a true 3D Realms shooter.”

For more information please explore 3D Realms’ and Voidpoint’s websites.

 

About 3D Realms

Founded 30 years ago as Apogee Software, 3D Realms published classics such as Wolfenstein 3D before creating their own seminal first-person shooters, Duke Nukem and Shadow Warrior.

To learn more about 3D Realms please visit the studio’s official website