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SkyScrappers Coming Soon to Nintendo Switch

SkyScrappers Coming Soon to Nintendo Switch

Action-packed classic arcade style multiplayer with vertical orientation arriving on eShops October 29th

Bristol, United Kingdom, October 15th, 2018 – Ground Shatter and Ant Workshop today announce that classic arcade-style, multiplayer fighting game, SkyScrappers, will release on Nintendo Switch on the 29th of October with exclusive vertical “Tate” mode and is available to pre-order now.

There exists a secret group of international risk-takers who seek sky scrapers planned for demolition to use as their playground, as they fight one another and race skyward through falling debris before the building crashes to the ground… or they do.

SkyScrappers thrusts players into the heart of exploding sky scrapers, where they must race, scrap and scale their way up crumbling brickwork in the ultimate daredevil race to the top. Players must time their ascent to navigate treacherous debris and utilize falling platforms, while attacking their opponents to force them to the bottom. SkyScrappers includes two-four player local multiplayer and single-player campaigns, with a range of modes to master.

Working proudly in conjunction with seasoned publisher, Ant Workshop, to bring SkyScrappers to the Nintendo Switch; Ground Shatter are excited to introduce a brand new and exclusive vertical Tate mode developed exclusively for the platform.

Ground Shatter Director, James Parker said, “In many ways the Switch is the natural fit for SkyScrappers. With its pick-up and play controls and couch multiplayer, it’s never been easier for a group of friends to grab a JoyCon and jump into the high-rise action. And the new vertical Tate Mode finally brings to realisation the authentic arcade experience that we’ve craved since we came up with the game.”

Teaming vertical gameplay with hand-held, one-stick, two-button controls and an incredible 90s style arcade soundtrack; SkyScrappers fuses a retro style with stunning graphics and platform optimization to create a perfect classic arcade game for the modern era.

SkyScrappers is available to pre-order now on EU, US and AU Nintendo Switch eShops and GroundShatter Director, James Parker is available for interview requests.

About Ground Shatter
Ground Shatter is a contradiction, treading the line between abject cynicism and unfettered positivity; free-spirited iconoclasm and searing professionalism; with one foot in the seaside arcades of the past and the other in the cutting edge technology of the now.

About Ant Workshop
Ants – tiny, strong, focussed, good at working with others to achieve their goals and often with a nasty bite. Some of these characteristics (not so much the bitey ones) are also shared by Ant Workshop, a small independant game developer and game design consultancy based in Edinburgh, Scotland.

ALL-NEW X-MEN THEMED UPDATE RELEASED

ALL-NEW X-MEN THEMED UPDATE RELEASED

Latest Update Includes Gambit, Sentinel, and Nightcrawler Alongside Other Additions for Popular MARVEL Mobile Game

LOS ANGELES (October 23, 2018) – Netmarble Corp. has added three all-new characters as part of a hotly anticipated update to its Super Hero mobile game, MARVEL Future Fight. Starting today, players will have the opportunity to earn fan favorites from the X-Men comics – Nightcrawler, Sentinel, and Gambit.

In addition to the highly anticipated X-Men characters joining MARVEL Future Fight, several new improvements are now live, including new costumes for existing characters (Angel, Emma Frost, X-23, and Magneto) and several characters (Magneto, Gambit, Nightcrawler, Sentinel, Angel, Emma Frost, X-23) now capable of realizing their potential.  Players can also look forward to an all-new real-time Giant Boss Raid against the giant Sentinel menace, Master Mold.

Additional updates to MARVEL Future Fight include:

  • Character types can be upgraded to maximum type affinity with the new growth system.
  • Multiple defeated characters in the Conquest can be selected and revived at once
  • Auto Repeat can be turned on during a stage
  • Tier-3 Advancement animation can be viewed again
  • Sender of the alliance support will be displayed
  • World Boss Invasion Co-op Quest rebalanced

MARVEL Future Fight recently celebrated its third anniversary, hosting special in-game events for its audience of more than 86 million players around the world. The game is currently available worldwide in the App Store® and Google Play™.

App Store®: https://itunes.apple.com/us/app/marvel-future-fight/id955705796

Google Play: https://play.google.com/store/apps/details?id=com.netmarble.mherosgb

For more information on MARVEL Future Fight, please visit http://marvelfuturefight.netmarble.com.

About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 5,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over seventy-five years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit marvel.com. © 2018 MARVEL

App Store is a trademark of Apple Inc., registered in the US and other countries.  App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.

Monsters Awaken in World of Tanks: Mercenaries This Halloween

Monsters Awaken in World of Tanks: Mercenaries This Halloween

October 24, 2018 — As the witching hour approaches, monsters will rise to cause havoc on the battlefield! As ferocious Monster Tanks are beginning to awaken from their otherworldly slumber as Halloween draws closer, there’s only one way to keep these beasts at bay. At the end of October, World of Tanks: Mercenaries players on PlayStation®4 and Xbox can look forward to fighting monsters with monsters and exploring everything new in Update 4.7.

When there is no more room in tank hell, monsters will roam the earth. Monsters Awakened is coming from October 26 through October 29, a special mode that pits monster against monster in thrilling supernatural deathmatches! Eight Premium tanks, including the terrifying new Wraith Panzer 58 and Bog Horror, will receive special ‘Awakened’ forms. These unique forms give the tanks unnatural powers, a monstrous new look and allow them to be used to fight for their afterlives in the spooky Grim Graveyard map! If players don’t have the Premium tanks, the ghostly Spectre tank will be available to use exclusively in the Monsters Awakened mode for a limited time.

Before October is over, Update 4.7 will bring new updates and content to World of Tanks: Mercenaries! New maps and a villainous new gang of Mercenaries will be implemented with this latest big content update, along with a host of other exciting changes. Stay tuned for more information when this update lands on October 30.

World of Tanks: Mercenaries already has over 700 tanks, and we’re not planning on slowing down with the release of new ones! The Soviet Tech Tree will also be expanding with a new roster of high tier tanks when Update 4.7 deploys. Eight new heavy hitters from Tier VIII to Tier X will be available to work towards, with the Object 430U, K-91, Object 705A, Object 277, Object 268 v4, Object 705, Object 257, and IS-M all stepping up to represent the best in Soviet engineering.

And when all the Monster Tanks have returned to their eternal slumber and October is done, November will bring even more special content and surprises! World of Tanks: Mercenaries will be celebrating Veteran’s Day and Tanksgiving with huge XP bonuses, there’s a new nation on its way, and amazing discounts are coming to mark Black Friday and Cyber Monday at the end of the month.

World of Tanks: Mercenaries receives new content updates every Tuesday, so there’s always fresh content to explore when you return to the battlefield! When Update 4.7 launches on October 30, update your game client while logged into PlayStation Network or Xbox Live to dive in to the latest version of the game.

 

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About World of Tanks: Mercenaries

World of Tanks: Mercenaries is a team-based massively multiplayer online action game dedicated to armored combat, created by Wargaming West in Chicago, USA. Players immerse themselves in fierce 15-v-15 tank combat with opponents from around the world, and can fight it out on more than 90 different maps, and take command of their preferred vehicle out of over 700 tanks from 10 different nations. For the first time in the history of the World of Tanks series, a new Mercenaries line allows players to forsake nationalities and take the wheel on a new range of powerful tanks, exclusive to the console experience.

World of Tanks: Mercenaries is played by more than 17 million players worldwide and is available on all generations of PlayStation®4, Xbox One, and Xbox 360. World of Tanks: Mercenaries can be downloaded for free by all PlayStation Network and Xbox Live account holders, with stunning 4K resolution and HDR support on PlayStation®4 Pro and Xbox One X. The epic, story-driven campaign mode War Stories can also be played for free, with regular episodic stories giving players the chance to rewrite history in immersive single-player and co-operative battles.

Official website: http://console.worldoftanks.com

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Founded in 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4000+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

The company’s dedicated unit, Wargaming Mobile, is forging collaborations to deliver new mobile experiences alongside their in-house game development.

Official website: www.wargaming.com

Storm Boy: The Game Flocks to Consoles, PC, Mobile on Nov. 20

Storm Boy: The Game Flocks to Consoles, PC, Mobile on Nov. 20

Classic Australian Children’s Book Comes to Life

SYDNEY, NSW – Oct. 23, 2018 – Storm Boy: The Game, an adaptation of the novella exploring the friendship between a child and his pet pelican, soars to Nintendo Switch, PlayStation 4, Xbox One, Windows PC, Mac, iOS, and Android on Nov. 20, 2018.

Based on Colin Thiele’s beloved 1964 children’s book, Storm Boy: The Game is an interactive telling that allows players to experience this classic story in a new medium, taking control of the eponymous protagonist and his amiable pelican companion, Mr. Percival, as the pair explores the lush natural beauty of the Coorong lagoon and South Australia’s majestic coastline.

Developed by Blowfish Studios, this adaptation recreates key moments from the tale while also introducing a variety of entertaining and relaxing mini-games to relish. These activities include sailing, bird feeding, sand surfing, cockle hunting, playing fetch, drawing, and more.

“Our team is proud to translate Storm Boy into the world of games and provide players with a new way to enjoy this heartfelt story, whether they grew up with it or are experiencing it for the first time,” said Ellen Jurik, Storm Boy: The Game’s director, Blowfish Studios. “We can’t wait for everyone to see what we’ve done and are happy to announce our Nov. 20 release date.”

Prior to launch, Storm Boy: The Game will be playable at PAX Aus 2018, taking place Oct. 26-28 in Melbourne, Australia. To learn more, please visit Storm Boy: The Game’s official website or follow @StormBoyTheGame and @BlowfishStudios for news and updates.

About Blowfish Studios
Blowfish Studios is a Sydney-based Australian independent game developer and publisher. The team strives to release original multiplatform games with diverse feature sets that appeal to a broad audience, and to have fun in the process!

To learn more about Blowfish Studios, please visit the team’s official website.

New Holland Publishers
Proudly Australian and the official publishers and IP Holder of Storm Boy by the late Colin Thiele.

newhollandpublishers.com

3D Realms and 1C Entertainment Bring Ion Maiden to Consoles Q2 2019

3D Realms and 1C Entertainment Bring Ion Maiden to Consoles Q2 2019

Joining Forces for Both Ion Maiden and an Unannounced FPS Based on the Original Quake Engine

DALLAS, TX – October 23, 2018 – 3D Realms, the developer of classic first-person shooters including Duke Nukem and Shadow Warrior, will collaborate with global PC and console publisher 1C Entertainment to bring Ion Maiden to Nintendo Switch, PlayStation 4 and Xbox One in Q2 2019, in addition to the previously announced Steam release. Both companies will also collaborate on a new unannounced FPS based on the original Quake engine coming to all the same platforms as Ion Maiden.

Ion Maiden’s exclusive multi-hour preview campaign is available on Steam Early Access for $19.99 in English, French, Italian, German, Spanish and Russian. The retro first-person shooter developed in the Build engine, which powered Duke Nukem 3D, Blood, and Shadow Warrior, will simultaneously release on all platforms Q2 2019 in both digital and physical formats. In this prequel to 2016’s Bombshell, Shelly has to take down transhumanist mastermind Dr. Jadus Heskel.

While Ion Maiden utilizes a classic engine, Early Access players have still found the modern staples they’ve come to expect, including headshots, more physics and interactivity, widescreen support, controller support and auto-saves. 3D Realms and 1C Entertainment are taking the best of both worlds and cooking it all into a bloody stew.

1C Entertainment is responsible for the popular RTS series Men of War, the fantasy tactical role-playing games King’s Bounty, and World War II flight simulator series IL-2 Sturmovik. Collaborating with 3D Realms promises to bring both teams’ creative powers together and deliver the high-quality content gamers know both companies for.

“Presenting games like Ion Maiden to all of 3D Realms’ fans is our number one priority,” said Mike Nielsen, CEO of 3D Realms. “Partnering with 1C Entertainment means we can make our dedicated community happier by bringing Shelly to consoles.”

“I was always a fan of the old-school classic FPS titles Duke Nukem 3D, Blood, Max Payne and Shadow Warrior, so I am super thrilled to partner with a legendary studio such as 3D Realms,” said Nikolay Baryshnikov, CEO of 1C Entertainment. “As a global publisher, our goal is to bring top-quality titles to all the gamers around the world, and our cooperation with 3D Realms is a great addition to our portfolio. For me personally, it’s a kid’s dream come true.”

For more information please explore the official websites for 3D Realms, Ion Maiden, and 1C Entertainment.

About 3D Realms
Founded 30 years ago, 3D Realms was the publisher, developer and creator of many legendary gaming franchises, most still going strong: Wolfenstein 3D, Duke Nukem, Shadow Warrior, Max Payne and Prey.

To learn more about 3D Realms please visit the studio’s official website.

About 1C Entertainment
1C Entertainment is an international group with offices located in Warsaw, Gdansk, Prague, Budapest and Moscow and operating in the segments of game production, distribution and services for video game developers. The company releases video games for all platforms through its global network of partners digitally and in retail. 1C Entertainment has successfully launched over 100 game titles including critically acclaimed series – IL-2 Sturmovik, King’s Bounty, Men of War and Space Rangers. Recent releases include such games as Ancestors Legacy and Deep Sky Derelicts.

For more information about 1C Entertainment and their games, please visit the official 1C Entertainment website.

Radical Power Disc Slinger Windjammers Now Available on Nintendo Switch

Radical Power Disc Slinger Windjammers Now Available on Nintendo Switch

Season 2 of the Competitive Flying Power League Begins Today, First Major of the Season Scheduled for December

PARIS – Oct. 23, 2018 – Dotemu, the developer and publisher specializing in remastering and reintroducing classic games on modern platforms, today releases the Windjammers in partnership with Blitworks on the Nintendo Switch via the eShop for $14.99, and we cannot recommend checking out the launch trailer strongly enough:

Windjammers’ Nintendo Switch version offers a near identical emulation of the original 1994 release, adding five incredible game modes (Arcade, Infinite, Local Versus, Online Quick Match and Ranked Match). Compete for top dog status on the game’s global online leaderboards and challenge anyone, anywhere – Windjammers is the ultimate on-the-go competitive experience taking full advantage of the Nintendo Joy-Cons and the simple but rewarding two-button design.

The Switch’s play-anywhere capabilities are also a perfect opportunity to get extra practice ahead of jumping in to Season 2 – a bastion of top-tier competitive Windjammers esports action featuring disc slinging athletes from around the world await. Tournament organizers can register on Smash.gg/wjfpl and be part of the Flying Power League. The first Major of the season will be NEC 19 in Philadelphia, December 14-16, 2018 (https://smash.gg/tournament/northeast-championship-19/).

A cult classic sport among arcade and NEOGEO fans, Windjammers’ courts host battles of reflexes and strategy between two players as they fling discs toward their opponent’s goal while defending their own. Windjammers’ easy-to-pick-up mechanics quickly introduce substantial depth, rewarding both newcomers and veteran players who learn advanced levels of play with fast-paced, exhilarating matches.

For more on Windjammers, follow the official Twitter feed (https://twitter.com/Windjammers) or check out the Facebook page (https://www.facebook.com/Windjammers/). To stay up to date on Season 2 of the Flying Power League, please visit https://www.flyingpowerdisc.com/.

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About Dotemu

Dotemu is a french video game company specializing in modern releases of beloved retro games. Our mission is simple: give every gamer access to yesteryear’s classic video games on today’s platforms, including PC, mobile, console and more. Working alongside the world’s most cherished and recognized publishers, the Dotemu team has produced a number of global top-sellers across both PC and console, including Wonder Boy: The Dragon’s Trap, Windjammers, several games in the Ys series and more. Founded in 2007, Dotemu leverages its considerable technological know-how to maintain the original spirit of classic games while giving them a second life as rediscovered gems for a new generation of gamers.

GEAR UP & GET READY TO BATTLE THROUGH FRACTURED LANDS

GEAR UP & GET READY TO BATTLE THROUGH FRACTURED LANDS

Unbroken Studios Announces Season 2 Launch and Free Weekend

Los Angeles, CA — October 23, 2018 – Unbroken Studios announced today that Season 2 for Fractured Lands, a first-person shooter, last-one-standing game, will launch on November 6th. Fractured Lands breaks the mold with Season 2 by putting a spin on several new features. As vehicles in Fractured Lands are some of the most powerful and important weapons in the game, the new season will add the long-awaited semi-truck, a squad battle game mode, and 100 new customizations – stay alert, there is also one that is more than meets the eye!

In Fractured Lands players will find themselves behind the wheel of a customizable vehicle in a desolate desert. Take your bare-to-the-bones vehicle and upgrade them by searching and collecting weapons fuel and parts throughout the game.   Use what you can in this post-apocalyptic setting, it might be your only chance for survival.  Fractured Lands breaks the mold with an arsenal of customizable vehicles and weapons that will have players fighting to see who is king of the road.

After the Season 2 launch, players will get a chance to dive into battle during the Fractured Lands Free Weekend taking place November 8 through November 11.

For more information on Fractured Lands, please visit fractured-lands.com. Fans can also follow on Facebook and Twitter.

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ABOUT UNBROKEN STUDIOS
Unbroken Studios is a Los Angeles-based team, made up of 40+ veteran video game developers with proven track records in building best-in-class games, across all platforms, for the world’s largest publishers. Thee studio’s list of credits include some of the most memorable game experiences from the last twenty years including blockbuster franchises such as Battlefield, Call of Duty, Medal of Honor, and God of War.

DYNASTY WARRIORS 9 Adds Two-Player Co-Op

DYNASTY WARRIORS 9 Adds Two-Player Co-Op

New Update, Including Multiplayer and Free-to-Play Trial Coming to DW9

London, 23rd October 2018 – KOEI TECMO Europe is excited to announce the heavily-anticipated debut of two-player co-op in DYNASTY WARRIORS 9, thanks to an upcoming update that will add both online and offline multiplayer action.

The update, set to debut in Europe on October 23, 2018 for the PlayStation®4 and Windows PC via Steam®, and following shortly after for Xbox One, also includes a variety of gameplay upgrades, including a bounty of new bows, eye-popping wallpaper featuring some of the franchise’s most popular characters, and classic background music from past DYNASTY WARRIORS games.

In addition, fans will be able to test out a free Trial version of DYNASTY WARRIORS 9 beginning November 1 on Windows PC via Steam, and November 7 for PlayStation 4 and Xbox One, enabling them to select up to three of the 90 playable characters in the game as they set off to explore China in their open-world quest for adventure with the fate of the 400-year-old Han Dynasty hanging in the balance.

Finally, KOEI TECMO Europe has revealed a new Season Pass for DYNASTY WARRIORS 9 which will grant players a variety of additional weapons, costumes, scenarios, and a plethora of useful materials, including various types of coins, a book of Musou, and exploding arrows. Fans will be able to get their hands on this new pack of content on October 30, 2018 for the PlayStation 4, on November 8 on Windows via Steam, followed soon after on the Xbox One.

For more information about the Dynasty Warriors 9 please visit the official site at www.koeitecmoeurope.com/dw9, Like www.facebook.com/koeitecmogames, and Follow us on Twitter @koeitecmoeurope

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

Darksburg Interview with Sebastien Vidal from Shiro Games

The developers from Shiro Games are currently working on their new game Darksburg and we had the chance to ask co-founder Sebastien Vidal some questions about the project. The multiplayer title is set in a medieval town attacked by hordes of zombies. Among the last survivors are some brave heroes with unique abilities, who’ll use their skills to save Darksburg from the undead. The game will be available for PC via Steam Early Access early next year.

Can you give us a brief description of your upcoming game Darksburg?

Darksburg is plagued by hordes of zombies, and it is up to the few breathing locals remaining to do the dirty work. In this top-down multiplayer action game, up to 4 players will team up to rid the city of the waves of undead that overwhelmed it. They will have a roster of characters to choose from, each featuring a unique set of skills and backgrounds, from the compassionate (but not overly so) Sister Abigail and the cheerful innkeeper and zombie slayer Runolf, to the sardonic bounty hunter Rose and the escaped werewolf (and man’s best friend) Varag. Teamplay and great reflexes will be the key to survive in this fast-paced, challenging title.

Will the game be playable with AI partners too or only with real players?

Darksburg will be playable both with and against AI or with and against real players.

Can you give us an overview about the different character abilities and how they have to be combined to be successful as a team?

Each of the characters will have a pool of 4 different abilities. Depending on unlocked talents and items carried by the characters, the effect of these abilities will change. Thanks to this mechanic, Runolf could be played as a DPS throwing hot soup on enemies, as a support character summoning healing areas around his cauldron, or as a tank, protecting his allies and taunting enemies. The goal of this system is to give different gameplay options to each survivor, while still maintaining their unique flavor and strengths and weaknesses.

How did this project come to life? Did you first had the gameplay idea and built a story/setting around it?

We always wanted to create a fast-paced, fun yet demanding cooperative game so the gameplay was the initial drive. And then doing a twist on traditional zombie culture with a medieval setting and over the top characters made sense for both the survival and fun aspects we wanted for the game.

You decided to take part in Steam Early Access – how important is this for Darksburg  and what are you willing to achieve?

The Early Access for our previous game, Northgard, has been very successful so it made sense for us to do it again. Especially for a game with multiplayer and a lot of balancing and iterations needed to achieve the fun and replayability we’re after. Our plan is to deliver a game with very strong foundations and fine-tune every aspect of gameplay according to player feedback.

Can you tell us a bit about the progression system – are there different levels or can we level up our characters?

Leveling in Darksburg allows you to unlock talents for your chosen survivor. That’s not going to be anything like a hack’n slash where you gain exponential power, but more as a customization tool to add versatility. For example, Varag the Wolfman can use a talent that reflects damage when using his shield, and another one that reduces the shield cooldown and then tries to find a shield with a very big block value and be a true tank. On the other hand, he could choose a talent that augments his damage while low on health, another one that adds a life drain to his bite attack and turns into a high-risk high damage DPS character.

Explain the dynamic difficulty to us.

Besides the classic difficulty settings you can choose for your game, we are working on an AI that regulates play on the fly. Each level is divided into smaller areas with a minimum and maximum zombie population, as well as spawn rate. All these factors are also affected by scripted events and player progress and actions. We are far from done with the system, but it already provides a believable behavior while allowing us to tweak and tune the experience in real time.

Please tell us a bit more about the PvP mode.

Players can take control of elite zombies during a game. Your goal will then be to prevent the survivors from reaching their objective. You will have specific skills and just like for survivors, being efficient with them will require a lot of coordination and team play, both in a fight and in the macro game. We’re also looking into different ways to have progression on the zombie side as well, but this is still too early to detail.

Can you share any fun facts out of development?

Not really a fun fact, but our early prototypes were more of an arena game with waves of zombies coming at you. It was quite fun, but the strategic aspects were very limited which is why we decided to switch to bigger maps and a more dynamic gameplay.

Can we expect additional content/characters and versions for consoles after a successful early access?

Yes, we have plans for more characters (both survivors and elite zombies), more maps, bosses, and gameplay modes. This content should come both during the early access and after it.

Anything else that you’d like to let our readers know?

We think we’ve got a very good mix of fun, strategy and team play. We’ll need a lot of iteration to make it really great but we are very happy with the core experience and we hope many players will enjoy it as well!

Thronebreaker: The Witcher Tales and GWENT Officially Launches on PC

CD Projekt Red has officially launched the multiplayer GWENT and the singleplayer Thronebreaker: The Witcher Tales today. GWENT has been in open beta since May 2017 after being spun off as an independent title from The Witcher 3GWENT quickly drew a devoted following. Not only is the game is now out of open beta on PC, but the massive Homecoming update is live. Those who participated in the beta will be get a special title as thanks.

To celebrate the launch, a special pack containing 24 kegs of 5 cards each, 1 of 3 legendary cards, 500 Meteorite Powder, and 5 arena tickets is available for purchase. Players will be able to buy the pack multiple times, but are limited to 5 total.

Additionally, Thronebreaker: The Witcher Tales is now live. Originally conceived as a singleplayer expansion for GWENT, the game has been turned into a full blown adventure RPG that uses GWENT for combat. Players will take on the role of Meve, the queen of Lyria and Rivia. With the Nilgaardian invasion quickly approaching, Meve must rally an army to help her carry out her blood soaked plan for vengeance.

Thronebreaker: The Witcher Tales is available now for PC, with the PlayStation 4 and Xbox One versions set to launch on December 4th.