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The Crew 2 Review

The Crew 2

Developer: Ivory Tower
Publisher: Ubisoft
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 29 June 2018
Price: $59.99 USD – Available Here / $99.95 AUD – Available Here

Video Review

Overview

It’s time to return to the wide-open roads of America in The Crew 2 with three of your best friends. The Crew 2 is building upon the previous games’ open world experience by adding several new disciplines, such as stunt flying and racing boats. The Crew 2 offers four motorsport families that will introduce players to different aspects of motorsport culture: street racing, pro racing, off-roading, and freestyle.

Story

Unlike the original game The Crew, The Crew 2 pretty much skips out on having any sort of real plot. Instead, the game embraces the social media age and sets players on a vague journey of being the best racer who is swarmed by social media followers. The writing is forgettable and serves as context for the game. The random interjections in the middle of races where characters will comment on the player’s progress is a major sore spot, as those lines tend to be corny and cringe inducing.

Gameplay

The Crew 2 is an open world racer set in a miniaturized version of the United States of America. The game offers a large map filled with small towns, back country roads, and race tracks to explore. Dotted across the landscape are races, stunt challenges, freestyle events, and photo opportunities. The game features fifteen disciplines spread between the four motorsport families that are unlocked as the players gains more social media followers for finishing and winning events, completing challenges, executing stunts, and taking photos with specific objectives in the frame.

I consider my car knowledge to be about the level of the average consumer. The Crew 2’s vehicle list seems like a diverse bunch to me. Most major car brands are present in the game, along with a few more niche manufacturers.  As usual, Toyota is mysteriously absent from the roster. The boats and planes in The Crew 2 are not as diverse, but there are a few recognizable names like the legendary Spitfire and P-51 Mustang airplanes.

The Crew 2 is an RPG/racing hybrid with the vehicle modification system. Mods of varying quality can be found scattered across the map or earned as rewards for winning races and stunt challenges. These parts are needed for improving vehicle capabilities so hard mode events can be completed. The progression could use some work. Each discipline has its own parts that can be freely swapped out between any vehicle in that discipline. Mods come in rarities of green, blue, and pink. Blue mods give one bonus effects, while pink offers two. These bonus effects either improve the performance of the vehicle under specific conditions or increase rewards. The mod system is extremely bare bones. It’s completely randomized as there is no way to craft mods for specific vehicle parts or reroll one of the two bonus effects found on pink mods. Instead, players are forced to keep testing their luck by continuing to grind out more drops.

Mechanically speaking, The Crew 2 is a pretty standard arcade racer. The game is oriented for the average gamer, with its simple controls and forgiving starting difficulty level. Hardcore car fanatics will be able to tweak the handling of their car in the advanced options. The difficulty level jumps around erratically at times. Stunt-based challenges and off-road races are much easier than their road-based counterparts. The jump between normal and hard challenges is also very high, almost always requiring a player to own a higher-level car to be competitive.

Singleplayer is dull. There isn’t much incentive to drive around and explore alone as its always more efficient to grind events for money for new car and mods. The slog to get enough high-quality parts to reach the recommended levels for hard mode races is tough and will require playing the same races ad nauseum. The events themselves are good, offering a wide variety of disciplines that would theoretically keep the game pretty fresh if it wasn’t for the incessant need to grind.

Multiplayer is where The Crew 2 shines, even if it’s not feature complete. The best moments of The Crew 2 all come from hanging out with friends with the game’s map as a blank canvas. Even simple exploration is a lot more fun with friends horsing around at the same time. The open world nature lets creative players think up of great games. Some of the most fun I had in The Crew 2 involved wrangling six friends to play a game of vehicle tag. The player that was it used a dirt buggy while the rest of the group removed tire traction on their starter road cars. The result was hours of loud fun on Discord. Of course, organizing the game illustrated one of The Crew 2’s weaknesses: crews are capped at four players, but sessions support up to eight. Trying to squeeze everyone into the same session took a good half hour of joining and leaving crews until everyone managed to get into the same session. Unfortunately, these home-made PVP games are a stand in for the lack of actual PVP in The Crew 2. Currently, crews can only participate in races as a group. While technically everyone fights for first place, only one of the four players need to reach the event goal for the entire crew to reap the rewards. Proper PVP is incoming but won’t arrive until the end of 2018 with a free update. I only hope that this update is not strictly limited to racing and stunt events, but also supports eight player free roam.

My experience with the PC port is positive. The game offers a solid suite of PC oriented options and support. The only downside is the game is capped at 60 FPS. Keyboard and mouse controls are never ideal for a racing game, but it works well enough. The controller execution is solid, and many major racing wheels are supported. There are a few notable exceptions on PC though, like Logitech’s current line up of G29 and G920 racing wheels.

Visuals

The Crew 2 looks good. The game has gorgeous weather effects. The map is a beautiful rendition of some of America’s iconic sights. The pedestrian animations don’t look natural but are a relatively minor complaint. While there are plenty of options for car customization, character customization falls a bit flat. There are only a small handful of pre-made characters. There are specific suits and helmets designed for different vehicles, but there are only two sets of equipment that can be equipped at once: street clothes and protective gear. The result is some odd combinations like a player in a Formula 1 fire proof suit with a pilot’s helmet riding a dirt bike while the AI is dressed appropriately for the occasion. I would have preferred a separate event-appropriate outfit that automatically switched depending on the vehicle.

Audio

The audio experience in The Crew 2 is solid. To my untrained ears, the car sound effects are enjoyable. Most of the voice acting is excellent, though the LIVE Racing announcer is the weakest of the bunch. The in-game radio offers a decent selection of music showcasing some smaller artists with a few bigger names sprinkled in.

Overall

The Crew 2 is a perfect example of a jack of all trades, but master of none type title. It’s lack of depth and reliance on grinding makes for a boring singleplayer experience. Throw in a few friends in the mix, however, and the game becomes a lot more fun. Unfortunately, it feels like The Crew 2 was pushed out the door too early, as proper multiplayer lobbies are currently missing from the game.

Capsule Computers review guidelines can be found here.

LEGO The Incredibles Review

LEGO The Incredibles

Developer: TT Games
Publisher: Warner Bros. Interactive Entertainment
PlatformsPlayStation 4, Xbox One, PC, Switch (Reviewed)
Release Date: 15 June 2018
Price: $39.99 USD – Available Here / $89.95 AUD – Available Here

Overview

Just another new Lego game? Well, this time with LEGOThe Incredibles we definitely got a quite different franchise and can play some other superheroes than the known ones from DC or Marvel. While the game concept hasn’t changed much it’s always great to see some fresh licences making their way into the LEGO universe. The take on Pixar’s characters from the developers  of  TT Games offers a great service for fans right at the start when you see that famous lamp made out of bricks. But of course that’s not all what LEGO The Incredibles has in store for you.

Story

If you haven’t seen The Incredibles 2 yet, you should go and watch it first, because the game starts directly after the events of the first movie. The Incredibles family is trying to stop the Underminer together with friend Frozone. After the task is successful they seem themselves confronted with the police and their no-supers-policy.  After meeting with the Deavors the Paar family is moving into a special house, as they want to bring the supers back. It was quite surprising to me to find out that you have to play through the newest movie and then unlock the first one. I mean what is the sense to use superpowers from characters so early in the game, when the discovery of them is basically a story part of the first movie? I wonder what the developers had in mind using this design approach. Also there are some modifications involved to deliver a more child-friendly game, in other words – no one dies in LEGO The Incredibles.

Gameplay

Besides following the story mode you can explore an open world and start your search for collectibles. Also a second player can jump into the game at any time and on Nintendo Switch you can control a character with a single Joy-Con. Great! There’s no online-mode though, which means that LEGO The Incredibles is purely a singleplayer or couch co-op experience.

If we talk about the characters of course Mr. Incredible makes use of his enormous strength and smashes through walls while Elastigirl can transform her body into different shapes and stretch to reach distant objects. As for the children of the married couple we have Dash, who’s the fastest character not only movement wise but also building wise. Violet has powerful attacks and makes use of her psionic blades, invisibility and protective shields. Of course it is again about using the right characters and abilities to progress through the different levels. With a total of over 100 unlockable characters there is definitely something for everyone and also some unexpected surprises made it into the game. For example Lightning McQueen from Cars, Merida from Brave and Flik from A Bug’s Life. I have to admit though that some characters also appear multiple with different costumes, but they always stick with the same abilities.

Regarding the general gameplay and progression system it’s pretty straight forward and unfortunately Elastigirl’s use of different shapes don’t require any kind of creativity as there’s always only one right way to move on. As mentioned the only way to play this game together with another person is on your couch. There’s a bit of communication needed to solve the puzzles and missions together but you can feel that the team wanted to make this “just” a fun game for the whole family and especially children, so don’t expect any great challenges. As I jumped into the multiplayer together with my girlfriend, she explored the whole world on different vehicles and had a lot of fun. Besides that she also had some good laughs about the characters and dialogues in the game. I guess we can definitely say –  mission accomplished!

Visuals & Audio

Visually LEGO The Incredibles doesn’t differ from other titles of the series. A lot of colors, a lot of explosions and well of course a world made out of the famous bricks. The original voice actors are also part of LEGO The Incredibles and in some cases, where it didn’t work out they found decent replacements. One example is the character Woody, originally voiced by Tom Hanks and replaced by his brother Jim Hanks. The soundtrack from Michael Giacchino is a great fit during  the playthrough and helps to create a great gaming experience.

Overall

As the puzzles are mostly based on scenes from the movies, it might be helpful to have a certain knowledge before playing LEGO The Incredibles. If you get stuck, you can make use of the integrated hint system though. You shouldn’t expect a deep character roster like the DC and Marvel titles from LEGO offer, but if you are a fan of Pixar’s characters and let’s be honest, who isn’t, this game is definitely something you’ll enjoy. Grab your child, girlfriend, boyfriend, mom or dad and spent some nice hours in this colorful LEGO world. In the end there was only question, that I kept asking myself: Why do I play the second movie before the first one?

WARFRAME COMING TO NINTENDO SWITCH

WARFRAME COMING TO NINTENDO SWITCH

Digital Extremes Partners With Developer Panic Button, Reveals Switch Version at TennoLive

LONDON CONVENTION CENTRE, LONDON, ON – July 7, 2018 – At TennoCon, its third annual Warframe® convention, Canadian developer and publisher Digital Extremes unveiled today Warframe, its hit cooperative online action game, is in development for Nintendo Switch™. Digital Extremes has partnered with developer Panic Button (DOOM, Wolfenstein: The New Colossus, Rocket League) to bring the title to Nintendo Switch.

Would you like to see the game in action?

With more than 38 million registered players worldwide, the cooperative, free-to-play hit Warframe is a third-person online action game set in an evolving sci-fi world soon to be available on Nintendo Switch. Warframe gives players the chance to master the Warframe armor as the enigmatic Tenno, a race of ancient warriors wielding blade and gun, who are awakened from centuries of cryo-sleep by the mysterious guide, Lotus, to restore order throughout the Solar System. Warframe features more than 35 unique Warframes, hundreds of weapons and thousands of customization options, the ability to upgrade weapons armor and items using a flexible mod system, and the ability to join clans, nurture pets, and explore massive new open worlds.

Would you like to join into the Warframe community? Head to our forums to start a conversation. Check our official website at www.warframe.com and download Warframe for free on PC, Xbox One or PS4. To keep up with the latest updates from the development team, be sure to follow Warframe on Twitch, YouTube, Twitter, Facebook, and Instagram.

Nintendo Switch is a trademark of Nintendo.

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ABOUT DIGITAL EXTREMES
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent video game development studios. Originating with the co-creation of Epic Games’ multi-million unit selling Unreal® franchise including Unreal, Unreal Tournament – and all its iterations – Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multi-player campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of more than 38 million registered players on PC, PS4™ and Xbox One. For more information about Digital Extremes, visit www.digitalextremes.com. To sign up for Warframe, visit www.warframe.com.

ABOUT NINTENDO
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.6 billion video games and more than 725 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com.

ABOUT PANIC BUTTON
Founded in 2007 by experienced game developers, Panic Button “Makes Good Games with Good People,” specializing in challenging co-development, original intellectual property, creation of developer tools, and digital publishing. Notable projects include Wolfenstein II: The New Colossus, DOOM, and ASTRO DUEL DELUXE for Nintendo Switch™, Rocket League for Nintendo Switch, Xbox One,and PlayStation®4, TO THE TOP for PlayStation VR, and the multiplatform Disney Infinity franchise. More information can be found at www.panicbuttongames.com.

Exotic Matter Launches Today July 6th in Early Access on Steam 12 pm PDT

Exotic Matter Launches Today July 6th in Early Access on Steam 12 pm PDT

Minecraft Meets Metroid – Survive, Explore and Build on a Mysterious Alien Planet Full of Dangers and Secrets.

Exotic Matter is launching their early access edition on steam today July 6th at 12 pm PDT, and as an early bird deal, they will be selling it at 10% off the regular price of 19.99 USD during the first week.

In Exotic Matter, you’ll find yourself shipwrecked on an alien planet, light-years away from earth and your primary mission is to survive. Freely explore the open-world of planet ‘Xcylin’ and dive deep into the roguelike underground facilities of an extinct race to fight the Thanatos and craft your way back home to save yourself and the entire human race. Exotic Matter is not only a game; it’s a full-fledged voxel engine that enables players to create their items/weapons/blocks and even their planet types.

“Most voxel games don’t give you any direction. No specific goal or mission to accomplish. With Exotic Matter, we are trying something different. We drop players on an alien world with a singular goal and a few hints about how to accomplish it, then leave how to proceed up to them. It’s a voxel survival game with a goal, a story, and a carefully designed procedurally-generated Metroidvania world. Not only do you have to survive but you have to explore countless alien facilities in order to succeed and improve your abilities. How the story unfolds, and whether or not you’ll make it, is totally up to you. I like to think it’s a unique approach to the genre: a voxel Metroidvania!” –Florian Frankenberger, Lead Developer

Audio Version of the developer statement above:   http://m-gam.es/ExoticMatterDevStatement

Gameplay
Exotic Matter is a single-player open-world voxel roleplaying game for PC. It features a strong storyline on a fully simulated planet with roguelike underground facilities. Exotic Matter’s sophisticated facility generation system ensures that no two missions ever play the same. And it’s fully moddable engine allows you to explore countless other planets that were created by the community.

Features

    • Roam freely around an entire planet
    • Experience a strong storyline that guides you through the game
  • Explore lots of mysterious dungeons created by a sophisticated dungeon generation system
  • Find hundreds of items left behind by an ancient civilization
  • Change and destroy anything in this world
  • Search for rare resources deep below the surface
  • Construct buildings with sophisticated technology (connect lights and doors with switches or pressure sensitive blocks) and control them using in-game computer systems
  • Craft new items directly in your inventory or use blueprints and replicator technology to create complex items
  • Build and use a multitude of weapons to protect yourself
  • Find out about the vast amount of different block types, each with different attributes and abilities
  • Have endless fun as no two missions ever play the same on this procedurally generated planet
  • Mod the game via Javascript and build your own custom world type with just a few lines of code

*Please note that although these features are all planned and most of them are fully implemented, they are all subject to change due to the fact that this is an Early Access game.

Platforms and Release Dates 
An Early Access Steam release July 6, 2018
PC (Windows, Linux)

Website: http://www.ExoticMatter.io

Follow updates and gain exclusive rewards via BrightLocker
https://www.brightlocker.com/games/exotic-matter
Steam: http://store.steampowered.com/app/459760/Exotic_Matter/
Twitter:  https://twitter.com/exoticmat
Facebook: https://www.facebook.com/exomatter.game

TRAILBLAZERS RACES INTO RETAIL ON PLAYSTATION®4 AND NINTENDO SWITCH™

TRAILBLAZERS RACES INTO RETAIL ON PLAYSTATION®4 AND NINTENDO SWITCH™

Retro-Futuristic Co-Op Racer Available As Boxed Product Globally In September

LOS ANGELES, CA – July 6, 2018 – Videogame publisher Rising Star Games announced today that Trailblazers, the revolutionary co-op arcade racing game, will be made available for the PlayStation®4 computer entertainment system and the Nintendo Switch™ System at physical retail in September. The game will on the same date also be made available digitally for the Nintendo Switch™ System for the first time.

To celebrate, both the boxed and digital versions of Trailblazers on the Nintendo Switch™ System will pack in extra content, including brand new racer ‘Boo’s Dad’ as well as increased single-player content available straight out of the gate.

Experience vibrant visuals, mesmerizing track designs, and the scorching sensation of speed where players use the on-track game mechanic of painting the track to create boosting lanes for each team. Racing together in teams of up to three, gamers will cover key areas of the racing line as well as painting over opponents’ painted paths to gain the advantage for their team. Racers who drive with flair and style will also amass skill points to blaze their way to victory!

Trailblazers Gameplay Features:

  • Innovative Paint and Boost Racing: Introducing a unique ‘paint and boost’ game mechanic, racers paint the track to create custom speed boosting lanes innovating the racing genre with new strategic gameplay.
  • Scenic Tracks: In the race for glory, players will scorch their way through mountain ranges, lush forests and arid desert valleys in Trailblazers.
  • Diverse Characters: Each driver plays a vital role in the racing community and together they unfold the story of the Trailblazers world, each having a specific role and style of driving.
  • Futuristic Fleet: Players can choose from a showroom of the fastest race cars in the galaxy, each with customised stats to fit every play style and track type.
  • A Musical Feast: Enjoy the retro-futuristic soundtrack that fits perfectly with the visual aesthetic of the game, aural soundscapes from the officially licensed soundtrack featuring artists like; Skope, Derevolutions, A.Skillz and more.
  • Award Winning Artist: Gorgeous artwork designed by BAFTA award-winning artist Will Milton.
  • Campaign Mode: Multiplayer thrills and single-player challenges
  • Multiplayer Mayhem: Players can experience the blistering high-speed action with up to six players online, or locally via split-screen for up to four local players with additional online or CPU-controlled challengers.
  • Cross-platform play: Team-up or face-off across the platform divide!
  • Bonus content: Cool new additions and revisions for players on Nintendo Switch™.

Developed by Supergonk and published by Rising Star Games, Trailblazers will be available at physical retail for PlayStation®4 system and the Nintendo Switch™ System in September, as well as digitally on the Nintendo Switch™ System at the same time.

Keep your engines fueled and ready for more incoming information by following Rising Star Games on Instagram, Twitter, Facebook or on the official Trailblazers website.
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ABOUT SUPERGONK
Supergonk is an exciting new independent game developer, located in the vibrant creative hub of Guildford, UK. It is formed of industry veterans with over 10 years of top-flight game development expertise at studios such as Codemasters, Bizarre Creations and Lionhead. Supergonk creates extremely high-quality indie racing titles, and prides itself on creating innovative new experiences and never-before-seen game mechanics. www.supergonk.co.uk

ABOUT RISING STAR GAMES
Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 130 titles. www.risingstargames.com

Microïds announces the release of Asterix & Obelix XXL 3 in 2019

Microïds announces the release of Asterix & Obelix XXL 3 in 2019

In the meantime, a remastered version of Asterix & Obelix XXL 2 will be released on November 29th, 2018, on PlayStation 4, Xbox One, Nintendo Switch and PC. The game can be pre-ordered now!

Paris, July 6th, 2018 – Anuman Interactive is happy to unveil the arrival of two Asterix & Obelix video games, developed by the studio OSome. “It’s a great honor to put the Asterix and Obelix XXL series back at center stage! We are delighted to bring players a new game in this intergenerational franchise,” stated Elliot Grassiano –Vice-President of Microïds. 

Asterix and Obelix XXL2: a remastered version for new or existing fans of the adventure game!

Set for release under the video games label Microïds, players will be able to discover or rediscover Asterix & Obelix XXL 2 on November 29th 2018. Originally released in 2005 on PlayStation 2 and PC, the two famous Gauls take up the challenges set by Julius Caesar in his new amusement park. Players will need to keep their eyes peeled to find the many pop culture references hidden in the scenery and dialogue. The game will be available on PlayStation 4, Xbox One, Nintendo Switch and PC, as a digital and retail version. Two special editions will also be available:

  • Asterix & Obelix XXL2 Limited Edition, which will include the video game (for PlayStation4, Xbox One or Nintendo Switch) as well as three figurines (Asterix, Obelix and Dogmatix).
  • The Collector Edition ‘these Gauls are crazy!’ (for the PlayStation 4 and Nintendo Switch versions) which will include the video game, a resin figurine and other surprises to be discovered very soon.
  • Place your pre-orders now! 

Asterix and Obelix XXL3: an original story for the two indomitable Gauls, set for release in 2019

At the end of 2019, players will be able to discover Asterix and Obelix XXL 3, an original story set in a world that remains faithful to that of the comic books, on all platforms. This new action/adventure game will offer players the chance to play as Asterix or Obelix, alone or with a friend, in an adventure featuring spectacular combat rounds, exploration and puzzles to solve. Both diehard and more recent fans will be excited about taking part in this epic adventure with our two heroes.

http://www.asterix.com  Asterix et Obelix @asterixofficiel

Join Microïds on Facebook, Twitter or Instagram

Watch all of our videos on YouTube

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FREE DEMO OF WARIOWARE GOLD NOW AVAILABLE TO DOWNLOAD FROM NINTENDO ESHOP

FREE DEMO OF WARIOWARE GOLD NOW AVAILABLE TO DOWNLOAD FROM NINTENDO ESHOP

It’s the biggest WarioWare yet as Wario returns with 300 wacky microgames in WarioWare Gold on Nintendo 3DS from 28th July

6th July, 2018 – Wario is up to his old tricks again in WarioWare Gold which releases exclusively for Nintendo 3DS family systems on 28th July. Press buttons, tilt the system, use the Touch Screen and blow into the microphone through 300 wacky microgames in the biggest WarioWare game yet, featuring a mix of series’ classics as well as some brand new, quick-fire challenges. Try out some of Wario’s favourite microgames today by downloading the demo directly from Nintendo eShop, and watch the WarioWare Gold – Demo Trailer on the official Nintendo YouTube channel.

WarioWare Gold introduces an all-new, fully-voiced story featuring Wario at his mischievous best, as well as an all-star cast of zany characters. After a long day of treasure hunting in Luxeville – and discovering a precious artefact along the way – Wario heads home to play video games and eat food, only to discover he’s all out of money! Watching a news report about a best-selling video game, Wario decides to cash in on the opportunity and persuades some old pals to create games for him so he can host the lucrative Wario Bowl games at the Diamond City Stadium.

Players must battle through the different leagues of the Wario Bowl games by completing a series of quickfire microgames – each unique to their creator – before going to battle with the final boss. Each set of microgames gifts players with just four chances, but if they run out they can keep going if they’re prepared to cough up some in-game coins. Whether it’s Jimmy T with his slick dance moves, Mona’s high sense of fashion or 9-Volt and 5 Volt’s selection of retro classics, players will need to think quick and react sharpish if they want to walk away with the Wario Cup and coins galore. Meanwhile, who is this mysterious girl trying to get to Wario and what is she up to?

Coins won in Story mode by completing the different leagues or fulfilling specific missions can be taken to the Arcade and spent in the Capsule Machine to unlock a treasure trove of additional modes, fun gadgets and souvenirs in the Toy Room, such as:

  • Minigames: Aim to top the high score charts in over 10 unique minigames, including Micro Golf Tour, Autograph! and Mewtroid. There’s even a play on the classic Game & Watch game, Manhole.
  • Studio: Players can show off their voice acting skills by recording their own voiceovers for any of the unlocked movies.
  • Records: Get down and boogie to a selection of songs from previous WarioWare games – some of them even in Japanese!

While any microgame unlocked in Story mode can be replayed as a high-score challenge in Index mode, completing the Story mode unlocks the additional Challenge mode. Within Challenge, 9 barmy game modes put a series of twists on the core mechanics for players to challenge their skills alone or with friends, including:

  • Battle Time: Up to 2 friends can compete against each other and test their WarioWare skills by connecting over a local wireless connection* and taking on the same microgames simultaneously. Each player gets 4 tries and the last player standing is the winner. For players who are new to the WarioWare series or can’t handle the heat, there’s the option to adjust the number of tries for each player between 1 and 4.
  • All Mixed Up: All of the microgames are played at random, so players better have their wits about them if they want to crush their high score.
  • WarioWatch: Time is ticking down! Players only have a limited amount of time to complete as many microgames as possible. Bonus seconds are rewarded for every microgame completed so aim to complete as many as possible.
  • Super Hard: This is the ultimate challenge for WarioWare experts. All microgames start at a high speed and continue to increase in speed as the game goes on.
  • Sneaky Gamer: Take on the role of 9-Volt as he sneakily plays games in bed. Keep an eye on the top screen where 9-Volt’s mother, 5-Volt, is keeping a watchful eye – if she catches him playing, it’s an instant game over.

Mash, touch, twist and blow through over 300 microgames when WarioWare Gold releases exclusively for Nintendo 3DS family systems on 28th July. Download the demo from Nintendo eShop today.

Nintendo Australia website: http://www.nintendo.com.au/
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau

GO BEYOND WHEN MY HERO ONE’S JUSTICE OFFICIALLY ARRIVES ON OCTOBER 26, 2018

GO BEYOND WHEN MY HERO ONE’S JUSTICE OFFICIALLY ARRIVES ON OCTOBER 26, 2018

Attention all MY HERO fans! MY HERO ONE’S JUSTICE, the 3D arena fighting game based on the popular Weekly Shonen Jump® manga and anime franchise, will officially arrive in the Americas on October 26, 2018; the game will be available for the PlayStation®4 computer entertainment system, Xbox One, PC via STEAM®, and Nintendo Switch™. In celebration of this announcement, BANDAI NAMCO Entertainment America Inc. is revealing three new playable characters, one of which will be available as an early-access pre-order bonus.

Two characters pivotal to the anime’s third season will be joining the game’s roster at launch: Gran Torino, the retired Pro Hero and revered teacher of both All Might and Izuku Midoriya, and Muscular, the sadistic enforcer of the League of Villains’ Vanguard Action Squad. Gran Torino’s Quirk, “Jet,” helps him bounce around battlefields at nearly untraceable speeds, while Muscular’s “Muscle Augmentation” enhances his physical abilities (and physique) to superhuman levels.

Players who pre-order MY HERO ONE’S JUSTICE will also receive “Flame Hero” Endeavor—the #2 Pro Hero, heated rival of All Might and father of Shoto Todoroki—as a playable character. Endeavor ignites the fight with his “Hellflame” Quirk, incinerating opponents with an overwhelming barrage of fire-based techniques.

MY HERO ONE’S JUSTICE gives players the opportunity to experience iconic moments from the MY HERO series like never before, featuring a Story Mode played from the perspective of both the Heroes and the Villains. In addition to the unique story, the game also offers a robust character customization system, enabling players to put their own quirky twists on each Hero and Villain uniform with costume pieces from across the MY HERO universe, such as Eraserhead’s glasses, Katsuki Bakugo’s gauntlets, and even a leg-hugging Minoru Mineta plush.

S.T.A.L.K.E.R. Inspired Battle Royale Fear the Wolves Coming to Steam Early Access on July 18

Focus Home Interactive and Vostok Games announced their battle royale Fear the Wolves is coming to Steam Early Access on July 18th. A console and a full PC release is scheduled to launch in 2019.

Vostok Games is a Ukraine-based studio is staffed by several former S.T.A.L.K.E.R. developers. Their previous work inspired Fear the Wolves, as players not only must survive other hostile players but also the constant dangers of hunger, thirst, and radiation. The map is set in Chernobyl with dynamic weather and radiation systems. The winner will be the players who are able to survive the entire day and leave the map on the only extraction helicopter.

Fear the Wolves is still in active development, as the initial Steam Early Access release will not be feature complete. Vostok Games believes the game is stable enough for interested players to try Fear the Wolves and provide feedback to help guide the future of the game.

There are no pre-orders available, but the Steam page is live.

 

SPEAK TO THE PRESS AND MAKE HEADLINES IN F1® 2018

SPEAK TO THE PRESS AND MAKE HEADLINES IN F1® 2018

New Developer Diary Details Immersive Career Mode

Larkspur, Calif. – July 5, 2018 – Codemasters® has today released the first of a four part series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, which reveals how you can ‘Make Headlines’ both on and off the track. New, time-pressured press interviews at key moments throughout your career will put you in the spotlight and immerse you into the world of F1 more than ever before.

The new developer diary, available to view now at www.youtube.com/formula1game, details how your interactions with Claire, the new reporter character in F1 2018, will shape the way in which you are seen in the sport and directly affect your career. Will you choose to exhibit showmanship or sportsmanship? Your answers can increase/decrease the motivation within departments in your own team, altering the price or reliability of upgrades, as well as any offers you might receive from rival teams.

“The media are going to play a huge part in the player’s career,” commented F1 2018’s Game Director, Lee Mather. “It’s super important for a driver to not just be skilled on track. It’s all about being the complete package. The player is going to need to consider how their answers impact the morale of their team and also how other teams in the paddock perceive them.

Lee continued: “Certain teams may like to see a driver who is a great sportsman: demure and calm in front of the press, even under high-pressure situations, while others may want a driver who is more of a showman who can create buzz.”

The answers available to you will develop over time as your character becomes better known within F1. The interviews will take place in new locations in the Paddock and in front of the team and scrutineering garages.

There are further improvements within the career mode. You now have more control over your destiny and can approach rival teams about a potential move, including the opportunity to switch within the season. You also have the opportunity to select your own championship rival.

Details of further enhancements to the career mode will be unveiled in part two of the developer diary series.

F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC worldwide on August 24, 2018. Featuring all of the official teams, the drivers and all 21 circuits of the thrilling 2018 season, this year also sees the return of the French and German Grand Prix™ to the calendar meaning that you can now race at Circuit Paul Ricard and the Hockenheimring.

Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (https://twitter.com/Formula1game) and Facebook (https://www.facebook.com/formula1game) for future updates. 

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About Codemasters

Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specialises in high quality racing games including DiRT, GRID and the BAFTA award-winning official FORMULA 1 series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

F1 2018 Game – an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © 2018 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”® and the Codemasters logo are registered trade marks owned by Codemasters.

The F1 FORMULA 1 logo, F1 logo, FORMULA 1, FORMULA ONE, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. © 2018 Cover images Formula One World Championship Limited, a Formula 1 company. Licensed by Formula One World Championship Limited. The FIA and FIA AfRS logos are trade marks of Federation Internationale de l’Automobile. All rights reserved.

All other copyrights or trade marks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.