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HIGHER GROUND – SKY NOON PINNACLE MAP CONTENT UPDATE AVAILABLE NOW

HIGHER GROUND – SKY NOON PINNACLE MAP CONTENT UPDATE AVAILABLE NOW

Reach Higher in the Sky With First Content Update Featuring Ice Map, Duels, Discord Rich Presence, and More

TWAIN HARTE, CA – August 15, 2018 – New Zealand-based game developer Lunar Rooster and Reverb Triple XP announced today the first content update for the “knockout” shooter Sky Noon is available now on Steam. The Pinnacle Map update features the all-new ‘Pinnacle’ Map that introduces ice physics into the game. Additionally, the debut of Duels mode adds intense and thrilling one-on-one gunfights across three specially-designed maps. Discord Rich Presence and new gameplay options including friendly fire and gravity sliders add new levels of insane fun for this Smash-style first person shooter.

Better stay off the edges on the new Pinnacle Ice Map in Sky Noon.

Sky Noon Pinnacle Update Features:

  • New Pinnacle Ice Map: Located at the top of Floating Frontier, don’t be fooled by the cool-looking Pinnacle Map where slippery ice physics will make it easier to knock opponents – and yourself – off the edge!
  • Duels: Got a score to settle with a hateful hombre? Or maybe a friendly face-off with a friendly kemosabe? Jump into Duels, a special one-on-one gunfight, and select from three maps tailored for the mode to see who is the quickest and who falls the furthest.
  • Discord Rich Presence: Gamers can now share their current status from Sky Noon on Discord and can soon organize matches.
  • Additional Gameplay Options: Friendly fire, gravity, and time shift on hit are some of the new play options available to further enhance the Sky Noon hilarity.

Named by Game Informer as one of the Best Indie Games at PAX East 2018*, Sky Noon takes place in a reinvented Wild West universe where the frontier floats among the clouds. Powerful factions crave to control the most precious resource in the West – water. Players take the role of hired gunslingers that battle opposing fighters across floating islands in the sky. There are no health meters in Sky Noon; instead, to eliminate enemies, players use various super-power compressed air weapons to send them flying out of their boot spurs! Grappling hooks and lassos are constantly used to prevent players from falling off into the great blue sky. Combined with other items like steam-powered jet boots, jump pads, teleporters, and more, cowboys need to be quick on the draw and light on their boots in the fast-paced, aerial mayhem of Sky Noon.

Sky Noon is now available on Steam Early Access. Cowboys looking to join the gang should follow the game development on Twitter, ‘Like’ us on Facebook, connect on Discord, check us out on Reddit, and visit the official site SkyNoonGame.com.

*courtesy of Game Informer
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ABOUT LUNAR ROOSTER
Founded in 2016, Lunar Rooster is a small independent team of four based in Auckland, New Zealand. The team of four met while studying game development at Auckland’s Media Design School where they began development on their maiden title, Sky Noon. Lunar Rooster aims to make games that are as fun to watch as they are to play, as entertainment is best shared. They are striving to create the most robust and enjoyable game experiences possible.

ABOUT REVERB TRIPLE XP
Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers.  Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs.  Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.

BULLET HELL, HEAVEN AND EVERYWHERE IN BETWEEN – WITCH THIEF DEBUTS SOON FOR PC, CONSOLE VERSIONS TO FOLLOW

BULLET HELL, HEAVEN AND EVERYWHERE IN BETWEEN – WITCH THIEF DEBUTS SOON FOR PC, CONSOLE VERSIONS TO FOLLOW

A snarky Witch Thief seeks a fabled grimoire in this 3D bullet hell shooter featuring a coven of sassy playable witches with entwined stories and a snappy dress sense

Canberra, 15 Aug 2018: The team at Cardboard Keep today formally announced Witch Thief will be arriving soon on Steam and Itch for PC. On a quest to steal an enchanted grimoire, a sassy sorceress embarks on a perilous journey through arena-based ambushes by possessed dolls and arcane bosses. Naturally those guarding the tome won’t give it up without a fight, so our heroine must do what she does best: that is, sneaking in the front door and taking it anyway!

Players can unlock three more playable and equally feisty witch heroines with different powers, each with a personal story told through unique dialogue, entwined inextricably with the Witch Thief’s own tale.

‘We’ve strived to bring the characters to life and bring a new more story focused vibe to the shmup genre. Coupled with a 3D perspective that’s adjustable on the fly, and a range of difficulty levels to suit all players, we’re happy that it’ll hit the spot for a wide variety of audiences, not just the bullet hell aficionado,” explains Tim Bermanseder, co-founder, Cardboard Keep and project lead on the game.

Game features:

  • Explore five distinctive zones from spooky forest glades to magnificent cathedral vaults, each with multiple boss battles and ambush arenas
  • Flexible difficulty – from standard limited-life modes with ramped challenges to an innovative “Chill” mode – where losing a life merely resets to weapon defaults
  • Adjust the player camera’s vertical angle on the fly to best deal with the patterns of attack, and use focus control to concentrate both projectile spread and visual perspective
  • Controls optimised for mouse and keyboard or game controller for fluid, twin-stick action
  • A cast of memorable bosses, from the castle’s guardian angel to the chuckling bishop!

Each witch has her own reason for seeking the ancient grimoire, and players will experience journeys of redemption, betrayal, bravery, wisdom, corruption and possession in their hunt for the charmed tome – and the mysterious doll maker…

Witch Thief is crafted by indie team Cardboard Keep. It’s due out for Windows PC in 2018, to be followed by console versions next year.

Check out the game website, join the Discord server.

About Cardboard Keep

The founders met while studying at AIE Canberra, a tertiary college for game studies, and completed several award-winning projects together. After forming Cardboard Keep, the they released Warden: Melody of the Undergrowth in 2016, followed by Puzzle Puppers, the world’s favourite dog stretching game in 2017 and Attrition: Tactical Fronts, a fast-paced WWII themed turn-based strategy title in 2018

TERROR TORMENTS THE LIVING IN THE CONJURING HOUSE COMING SOON TO STEAM

TERROR TORMENTS THE LIVING IN THE CONJURING HOUSE COMING SOON TO STEAM

Prepare for Unnatural, Demented Creatures that Track Your Every Move – Will You be Able to Survive?
Frayed white curtains flutter in an unwelcome breeze as rain whips against the side of the manor. The air is thick, as nothing living had passed through it in quite some time. Demented creatures twisted by the demonic entities that possess the house stalk their prey, filled with rage and murderous intent. Wide-eyed porcelain dolls peer around darkened doorways, soulless and ravenous. And everywhere, she glides like a tattered shadow, seeking the living as her mere demonic presence freezes your blood, slowing movements… your death is long and terrible.

RYM Games announced today that The Conjuring House, their psychologically-driven horror title, is coming soon to Steam. With twisted horrors that creep every corner of the manor, The Conjuring House puts players in a constant state of anxiety that crescendos into raw panic and terror. Players play the part of the lone survivor of a group of investigators sent to the house to research the sickening death of its owner, whose body mysteriously decomposed in under a day. As players search through the house trying to unravel the truth of what happened, they soon realize they only have one goal to survive.

https://www.youtube.com/watch?v=sVSAzP2ah_w&feature=youtu.be

Abandoned hallways are not always what they appear — danger can pop up at any moment!

The Conjuring House Key Features:

  • Psychological Horror: Creatures aren’t tied to any specific location or timing, leaving a constant sense of impending danger… and the opportunity for you to jump out of your seat at any given moment! The dark and twisted storyline of being the lone survivor of an investigation team coupled with the possessed beings that roam the halls create a never-ending feeling of tension and anxiety in players. Do you have the willpower to continue your exploration of the mansion, knowing that death could come for you at any moment?
  • Perverse Creatures of All Shapes and Sizes: The main enemy is a demonic woman, her twisted and mangled face appearing in player’s screens at any time. The fluttering tendrils of her dress will float in and out of doorways, keeping players guessing to where she is moving. In addition to the ethereal woman, possessed dolls, reanimated corpses, and occult beings are just a few of creatures that dwell in The Conjuring House. Even if you’re able to escape the walls of the manor, will what you encounter ever truly leave you?
  • Atmospheric Anxiety: The cracking of thunder, the muffled melody of music from an old gramophone, and the slamming of a nearby door by an unseen force are all strategically placed sounds that keep players on edge. Players discover that their eyes are playing tricks on them, as the hunched creature lurking at the end of a dark hall is just a side table stacked with items. Dusty-coated furniture, stripped-down walls, and stagnate air give off the impression of an abandoned manor, but the presence of flickering candles, fires roaring in fireplaces, and ever-present unearthly noises make players feel that the house not as empty as it seems.
  • An Open, Customizable Survival Experience: Explore The Conjuring House in a non-linear progression style, with multiple paths through the house. Quests can be approached in a different order from one player to another, providing a unique and different gameplay experience each time. Just remember exploring one area of the house, doesn’t mean it will be safe the next time you travel through… creatures can appear at any moment and at any location.

In The Conjuring House, players will enter the game exploring a seemingly abandoned house that is consumed with demonic activity. Players are sent to the Atkinson House to investigate unusual happenings surrounding the death of the owner. Upon entering, players discover that they are unable to leave and are haunted by an incessant demonic woman who stalks them with murderous intent. Artifacts of the occult must be destroyed in order to survive. Players must be constantly vigilant of every move, twist and turn, as the woman, and countless other creates, are always lurking. The Conjuring House is filled with anxiety, panic, and real consequences that scar.

For more information and the latest updates, head over to the Steam page, like us on Facebook, follow us on Twitter, subscribe to us on YouTube, and check out the Rym Games website.
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ABOUT RYM GAMES
RYM GAMES is an independent game studio based in Morocco founded by former developers from Ubisoft. They’ve worked on multiple titles such Prince of Persia and Rayman. The Conjuring House is the studio’s first title, a paranormal horror experience which aims to bring back the old-school horror feeling. Their mission is to build high quality games, and create interactive experiences focused on emotion, and the feeling of living a unique adventure.

Futuristic thriller State of Mind launches on PS4, Xbox One, Switch, Steam and GOG today

Futuristic thriller State of Mind launches on PS4, Xbox One, Switch, Steam and GOG today

Martin Ganteföhr’s tale of a time out of tilt celebrates launch with new trailer

Hamburg, Wednesday 15th August 2018: Telling the tale of two worlds – one real, and one virtual – on the brink in the near future, Daedalic Entertainment is excited to announce that State of Mind will today launch on PlayStation 4, Xbox One, Nintendo Switch, GOG and Steam for both PC and Mac.

Created in Unreal Engine, State of Mind casts a cold eye over the colossal technological advances currently gripping the globe, jumping forward to Berlin in 2048 to see just how said ‘progress’ has impacted our lives. Needless to say, all is not what it seems. Players take on the role of Richard Nolan, a journalist whose life is starting to fall apart. His wife and child have disappeared and his memories are fading away.

State of Mind boasts a unique low-poly visual style – designed to represent the fragmented nature of Richard’s world – as well as several playable characters and about 15 hours of engaging gameplay.

The world is on the edge. Lack of resources, polluted air and water, rising crime and rampant wars have left the world’s population detached from reality and disenchanted with pillars of power. Drones and humanoid robots have replaced people in the public sector, all adding to a sense of mistrust in a world where everything is interconnected and surveillance has become omnipresent.

As a result, Richard sets out to get to the truth, both in his own life and in the world around him. It’s a search that unearths secrets behind the new and supposedly perfect virtual world “City 5” – a ‘utopia’ more and more of the globe’s depressed populations are being drawn to. What happens when he discovers that his life in the real world is somehow linked to that of a complete stranger living out their days in this new virtual one?

– debates head on, casting a creative light on ‘Breakpoint’, a rebellious terrorist group looking to fight against the technology that’s numbing humanity in any way it can.

“What happens when people are promised a better world thanks to technology, but what they actually get is a life full of division? That’s the question we look to answer with State of Mind,” adds the game’s author, Martin Ganteföhr. “Part of the reason the game is set in the very near future is because a lot of the problems the world in State of Mind encounters are problems we could well face in the real world in the years ahead. This is a game about transhumanism and its all-in bet on the future, and that’s a theme I think many players will find disturbingly familiar.”

One of State of Mind’s leads, Richard Nolan, is one of the few journalists openly criticizing the world’s headlong charge towards transhumanism. When he wakes up in hospital after an explosion and finds that his wife and son have mysteriously vanished, Richard realizes: he and his family have become more than just bystanders in a storm of rivaling ideas pertaining humankind’s salvation between dystopian reality and digital utopia. Instead, they find themselves right at the center of it.

Ganteföhr concludes: “Richard has to sort out his life, to rearrange things in a way he can understand. He has to overcome issues in his personal life, and technological issues plaguing the whole world. These fragments are a motif we’ve carried throughout the game – from the plot and dialogue to the visuals themselves – all reinforcing the core concept behind everything: one of ‘Reconstruction’.”

State of Mind features:

  • An unsettling vision of the near future players can throw themselves into
  • Dive into a multi-layered Sci-Fi thriller, where dystopian reality and digital utopia are intertwined
  • Unravel a global conspiracy in a society of ubiquitous digitalism, surveillance and transhumanism
  • Explore a world with a rich and unique visual style, combining realistic environments with low-poly characters
  • Take on the role of journalist Richard Nolan, as well as five additional playable characters
  • Use dexterity, deductional skill and research to reconstruct Richard‘s past

State of Mind is now available on Steam and GOG at 29.99 Euro/USD and 25.99 British Pound. The console version is available at 39.99 Euro/USD and 34.99 pound.

ABOUT DAEDALIC ENTERTAINMENT

Daedalic Entertainment publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 80 employees. Since May 2014, Daedalic is part of the Bastei Lübbe group of companies.

Daedalic won the German Developer Award 29 times (‘Studio of the Year’ 2009 and 2013, among others). In 2013, the studio won the prestigious German Games Award for ‘Best German Game’ with Chaos on Deponia. Daedalic Entertainment is also the seven-time winner of the German Video Game Award and the European Games Award.

PRAISE THE SUN! DARK SOULS™: REMASTERED IS COMING TO SWITCH ON OCTOBER 19th, 2018.

PRAISE THE SUN! DARK SOULS: REMASTERED IS COMING TO SWITCH ON OCTOBER 19th, 2018.

BANDAI NAMCO Entertainment Europe is pleased to announce the release of the Nintendo Switch® version of DARK SOULS: REMASTERED.

With tense exploration and fearsome foes, the twisted world of DARK SOULS: REMASTERED is full of trials, extreme battle, diverse weaponry and magic. Players can customise their character to exactly suit their desired gameplay, should it be a heavy armored merciless warrior or a frail but mighty sorcerer. The Nintendo Switch version of DARK SOULS: REMASTERED will allow players to face those challenges head-on everywhere! Switch players will be able to explore Lordran prior to release with the online network test. More information will be available soon. 

Feature of Nintendo Switch version:

OriginalNintendo Switch
Resolution720pTV mode : 1080p
Portable mode : 720p
Frame rate30fps30fps
Online compatible players1~41~6
Online systemP2PSpecific game server
DLCSeparatedIncluded

 

DARK SOULS: REMASTERED is also available for PlayStation®4, Xbox One, and STEAM® for PC. The Nintendo Switch™ version will be available on October 19th, 2018 . For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/darksouls,  or https://www.facebook.com/BandaiNamcoEU.   Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU .

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

2064: Read Only Memories INTEGRAL Now Available On Nintendo Switch

2064: Read Only Memories INTEGRAL Now Available On Nintendo Switch

SAN FRANCISCO – 15 August, 2018 – 2064: Read Only Memories INTEGRAL, the cyberpunk narrative adventure from MidBoss with more than 200,000 copies sold across PlayStation 4, Xbox One and PC, is now solving mysteries on Nintendo Switch.

2064: Read Only Memories INTEGRAL brings together all the updates and optimizations across other platforms in the most complete version yet, and available exclusively for the Nintendo Switch. Alongside all the previously released content added to other versions since launch such as fully voiced characters and additional narratives to explore, INTEGRAL also includes the fully remastered “PUNKS” storyline as well as new jukebox and gallery modes featuring previously unreleased art and music.

Join Turing, the world’s first fully sapient AI, and explore a world of intrigue filled with point and click puzzle solving and snappy branching conversations as you search for your kidnapped friend.

2064 is brought to life via vibrant pixel art and catchy electronic beats. The colorful city of Neo-San Francisco in which it takes place is filled with robot companions, genetic modifications and hover cars as well as a diverse cast of characters who inhabit the futuristic metropolis.

Each character’s story delves deeper into the social issues present in this cyberpunk future, many of which resemble those found in our own world, as they explore themes such as what it means to be human.

“We are passionate about diversity at MidBoss and part of our reason for bringing 2064: Read Only Memories to Nintendo Switch is to share that passion with as many people as possible” said Cade Peterson, interim CEO, MidBoss. “It’s also allowed us to draw together all the awesome bits we’ve added to 2064 over the years into what we fondly call the ultimate version.”

2064 is available now in the Nintendo Switch eShop for $20.64USD. To learn more, visit the 2064: Read Only Memories INTEGRAL official website and follow it on Facebook and Twitter, or follow MidBoss on Twitter and Tumblr. 

About MidBoss

Based out of San Francisco (although not the Neo kind), MidBoss aims to make the world better, safer and more inclusive for marginalized people, especially those across the gender and sexuality spectrum, by creating cool experiences through games and other forms of media which diversify representation, as well as becoming a platform for queer content around the world.

VR Optional FPS Battle X: Birth of the Alliance Marches onto PC September 10

VR Optional FPS Battle X: Birth of the Alliance Marches onto PC September 10

PSVR Version Following Early 2019

SAN JOSÉ, CA – August 14, 2018 – Battle X: Birth of the Alliance, the VR-enabled first-person shooter from the military simulation software veterans at Naviworks, sets its crosshairs on Oculus VR, HTC Vive, and Windows PC via Steam on September 10, 2018, with a PSVR version following in early 2019.

Battle X evolved from the combat simulation technology Naviworks designed to train several of the world’s toughest military units. The team demonstrates an unparalleled level of expertise in realistic, military engagements by way of authentic weapons, tactical gear, vehicles, and innovative dynamic systems that utilize full body movement for taking cover.

Starring everyone’s favorite Starship Trooper, Casper Van Dien, and written by Tomb Raider, Far Cry 2, Gears of War, and BioShock writer Susan O’Connor, Battle X’s single-player campaign chronicles the clandestine mission of an elite special forces unit. Only by defeating a private army of well-outfitted commandos and bio-hacked monstrosities can the team take down a rogue biotech scientist before she can enslave the world with her toxic pathogen.

The single-player campaign isn’t the only way to join the fray. Inspired by real-world military skirmishes, Battle X features eight-on-eight multiplayer “PvP,” a frenzied Couple Mode, where two soldiers can team up to battle wave after wave of mutant armies, and a comprehensive training mode featuring an enormous arsenal of real-world ordinance. Best of all, an 80-player Battle Royale mode comes out Q2 2019!

“Naviworks’ two decades of experience developing military simulation software is evident in this groundbreaking, first-person shooter,” said Steve Won, Naviworks CEO. “We look forward to bringing fully immersive combat to PC players and VR enthusiasts when Battle X releases this August.”

Battle X: Birth of the Alliance will officially launch on PC for Oculus VR, HTC Vive, and Windows PC via Steam on September 10, 2018, with a PSVR version following in early 2019. For more information on the game, please explore the official website.

About Naviworks

Naviworks is the creator of the world’s most advanced military and public safety simulation software. Based in Seoul, South Korea and San José, CA, Naviworks has more than 17 years of experience developing technology for the elite military forces around the globe and now aims to use this expertise to create realistic entertainment experiences for the consumer market.

PHANTOM DOCTRINE LAUNCHES TODAY ON PLAYSTATION®4 AND WINDOWS PC FROM GOOD SHEPHERD ENTERTAINMENT AND CREATIVEFORGE GAMES

PHANTOM DOCTRINE LAUNCHES TODAY ON PLAYSTATION®4 AND WINDOWS PC FROM GOOD SHEPHERD ENTERTAINMENT AND CREATIVEFORGE GAMES

Cold War Espionage Strategy Thriller Will Arrive on Xbox One Aug. 24

AMSTERDAM, Netherlands, and WARSAW, Poland Aug. 14, 2018 – Good Shepherd Entertainment and independent developer CreativeForge Games have released Phantom Doctrine. This Cold War thriller strategy game from the makers of Hard West is out today on the PlayStation®4 computer entertainment system and Windows PC via Steam and GOG.com for $39.99, with a 10% discount available on all platforms from Aug. 14 until Aug. 28. The Xbox One version has been officially approved for release and will launch on Aug. 24.

https://www.youtube.com/watch?v=n0LUiu_zxhc

Between now and Aug. 28, purchases of Phantom Doctrine on Steam and GOG.com will also automatically be upgraded at no extra charge to the game’s Deluxe Version (standard price $45.99), which includes the game’s soundtrack and digital art book (sold separately as a bundle for $9.99). In addition, PC players who own Hard West on Steam or GOG.com will receive an additional 5% discount when buying Phantom Doctrine within the next two weeks (which stacks with the launch sale for a combined 15% discount).

Phantom Doctrine is a turn-based espionage tactics game set at the height of the Cold War. As the leader of a covert organization battling a global conspiracy, you’ll have to master operating in the shadows against overwhelming odds. Train your agents, investigate new cases, and research cutting-edge tech at your base, then infiltrate enemy facilities, uncover their schemes, and eliminate their assets with stealth or brute force.

Experience Phantom Doctrine’s deep single-player mode from two different perspectives: a KGB counterintelligence operative or a renegade CIA commando. Unlock New Game Plus runs of the game’s 40-hour campaign with additional story content, or challenge rivals around the world in ruthless one-on-one online multiplayer matches. Phantom Doctrine captures the subtle tension and intrigue of classic Cold War spy films with atmospheric visuals and an unnerving soundtrack from award-winning composer Marcin Przybylowicz (The Witcher 3: Wild Hunt).

Phantom Doctrine will receive an additional update on PlayStation®4 today to address minor bug fixes. This game is rated M (Mature) by the ESRB. For the latest updates, visit https://www.phantomdoctrine.com, and follow @PhantomDoctrine and @GoodShepherdEnt on Twitter.

About CreativeForge Games

CreativeForge Games S.A. is an independent games development studio based in Warsaw, Poland. Founded in 2011 by veterans of the Polish games industry and infused with creativity of talented newcomers, it has since shipped two different projects: Ancient Space, a space combat RTS, was published by Paradox Interactive. Hard West, a turn-based action game, combined evolved mechanics of a classic genre with innovative twists in design, storytelling and setting and was published in 2015 by Gambitious. CreativeForge Games is currently working on Phantom Doctrine, a Cold War conspiracy tactical game, set to be published on PC and consoles in 2018 by Good Shepherd Entertainment. CreativeForge Games is listed on the Warsaw Stock Exchange’s Alternative Trading System New Connect.

Twitter: @CFGmain Facebook: creativeforgegames Discord: http://discord.gg/cfg

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. The Company has since funded and released over a dozen original games across eight digital platforms. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. www.GoodShepherd.games

inXile Entertainment’s The Bard’s Tale Trilogy Remaster Now Available on Steam and GOG.com!

inXile Entertainment’s The Bard’s Tale Trilogy Remaster Now Available on Steam and GOG.com!

Tales of the Unknown, the first volume of this legendary RPG series, arrives today, with the final two volumes launching later this year

NEWPORT BEACH, Calif.Aug. 14, 2018 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce the release of The Bard’s Tale Trilogy, a complete remaster of the legendary series that helped define the RPG genre. Featuring updated graphics and optional quality-of-life gameplay improvements, The Bard’s Tale Trilogy is the ideal way to experience the dungeon crawling challenge that made the original games beloved classics. The title is now available for Windows PC on both Steam and GOG.com with a retail price of $14.99.

https://www.youtube.com/watch?v=pRkx_fg9Ziw

Features of The Bard’s Tale Trilogy include:

  • Remasters of all three original The Bard’s Tale games. The first volume, Tales of the Unknown, is available today, with The Destiny Knight (fall 2018) and Thief of Fate (winter 2018) arriving later in the year.
  • A uniform playing experience across all three titles without the need for emulation or compatibility concerns.
  • Create a party in the first volume and play it across all three volumes to create a heroic narrative all your own.
  • For the first time, play as male or female across all three games. Also includes other quality-of-life changes such as automapping for all three games, spell access, and updated equipment/inventory management.
  • Updated art that holds true to the spirit of the originals, featuring never-before-used character art by series creator Michael Cranford!
  • An opportunity for new players to experience the events that led to The Bard’s Tale IV: Barrows Deep and The Mage’s Tale!
  • The final content to be released will be a Legacy Mode, a set of options which allows players to make the titles play similarly to the 1980s originals… with all the challenge that entails!

The Bard’s Tale Trilogy can be found here:
https://store.steampowered.com/app/843260/The_Bards_Tale_Trilogy/
https://www.gog.com/game/the_bards_tale_trilogy

About inXile Entertainment

InXile Entertainment is a premiere video game development studio with locations in Newport Beach, Calif., and New Orleans, La., and is behind leading titles including Wasteland 2, Torment: Tides of Numenera, The Mage’s Tale, The Bard’s Tale IV: Barrows Deep, and Wasteland 3. Headed by Brian Fargo, inXile Entertainment is home to both industry veterans and up-and-coming talent, and is at the cutting edge of innovation in delivering high-quality titles to their passionate and dedicated fan base.

About Krome Studios

Krome Studios is the multi-award winning creator of the best-selling TY the Tasmanian Tiger series, and the developer of over 40 titles across PC, consoles and mobile; including Microsoft Game Room, The Legend of Spyro: A New Beginning, and Star Wars: The Force Unleashed. For more information, please visit www.kromestudios.com and follow on Twitter and Facebook.

ADULT SWIM GAMES AND WHITE RABBIT LAUNCH DEATH’S GAMBIT ON PLAYSTATION®4 AND WINDOWS PC

ADULT SWIM GAMES AND WHITE RABBIT LAUNCH DEATH’S GAMBIT ON PLAYSTATION®4 AND WINDOWS PC

Slay Immortals In Wickedly Stylish Combat As The Reaper Of Death In This 2D Action RPG

ATLANTAAug. 14, 2018 – Adult Swim Games has released Death’s Gambit, the brutal, side-scrolling, monster-slaying action RPG from independent developer White Rabbit. The game arrives today on the PlayStation®4 computer entertainment through the PlayStation®Store and Windows PC via Steam and GOG.com for $19.99.

Death’s Gambit raises you from the dead to wage war against the legendary immortals of Siradon, a vast, unforgiving land of dark forests, medieval ruins, frozen wastes and more. As an agent of Death itself, you’ll wield an arsenal of uniquely powerful weapons and abilities in wickedly challenging battles that demand quick thinking and tactics. Choose from seven playable classes, customize your champion with new gear and talents, and adapt a play style all your own to survive against the beasts, knights, horrors, and undying guardians of the realm that lay ahead.

Siradon is a highly stylized gothic world full of ancient secrets and dangers. You’ll travel across varied locales, meet strange, enigmatic characters, and unravel a rewardingly non-linear story on your journey.

Every boss in Death’s Gambit is a precise test of skill, strategy and nerves. Give vanquished bosses a second shot at besting you after you defeat them in Heroic Mode, or start a whole new adventure in New Game Plus mode.

Death’s Gambit is rated T (Teen) by the ESRB. For more information, visit www.DeathsGambit.com.

About Adult Swim Games

Adult Swim Games oversees the production, publishing and marketing of original games created by independent developers from around the world. With more than 200 games across PC, mobile, web, console and VR, Adult Swim Games’ unique offerings have received numerous industry accolades — including five #1 rankings in the App Store and a finalist for the Seumas McNally Grand Prize at IGF. Popular titles include Robot Unicorn Attack, Pocket Mortys, and Duck Game.

About White Rabbit

White Rabbit is an independent game studio based in Los Angeles, California. It was founded by Jean Canellas and Alex Kubodera after graduating from USC’s Interactive Media program. Their vision for Death’s Gambit was made possible thanks to a partnership with Adult Swim. Death’s Gambit is their first commercial debut and promises to capture the hearts of fans across the world!

Connect With Adult Swim

Website: www.adultswim.com
Facebook: http://www.facebook.com/adultswim
Twitter: http://twitter.com/adultswim
Adult Swim app available for iOS and Android platforms.