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“Rowdy” Ronda Rousey® to Make Historic Video Game Franchise Debut as WWE® 2K19 Pre-Order Bonus Character

“Rowdy” Ronda Rousey® to Make Historic Video Game Franchise Debut as WWE® 2K19 Pre-Order Bonus Character

“The Baddest Woman on the Planet” set to join former WWE Champion Rey Mysterio® as the second of two playable pre-order characters for the upcoming flagship series release.

Sydney, Australia – July 11, 2018 – 2K has announced that Olympic medalist, feature film actress, UFC® Hall of Famer and current WWE® Superstar, “Rowdy” Ronda Rousey®, will make her WWE console video game debut in WWE® 2K19, the forthcoming release in the flagship WWE video game franchise. The “Baddest Woman on the Planet” – who put the WWE Universe on notice with a surprise Royal Rumble® 2018 appearance, blockbuster WrestleMania® 34 debut match and continued explosive presence – will appear in WWE 2K19 as a playable character wearing her signature ring gear inspired by “Rowdy” Roddy Piper. In addition, 2K’s global marketing campaign trailer for the announcement, which debuted during last night’s Monday Night Raw® broadcast, further celebrates Ronda’s landmark WWE arrival and incredible bond shared with the late WWE Hall of Famer through inclusion of Piper’s verbal praise from her Piper’s Pit™ podcast appearance in 2015.

“As a WWE Superstar, having support from the Piper family means everything to me,” said Ronda Rousey. “It’s an honour to be part of WWE 2K19 and have my name mentioned alongside so many important Superstars in WWE history, including Rey Mysterio, Kurt Angle®, Ultimate Warrior®, Sting™ and Goldberg™.”

“Anybody can call themselves ‘Rowdy’, but it takes a special, talented and dedicated individual to live up to the ‘Rowdy’ name,” said Colt Toombs, son of “Rowdy” Roddy Piper. “My dad saw it in Ronda, and so do we. She is truly ‘Rowdy to the core,’ and that mindset really comes through in the trailer for WWE 2K19.”

Rousey, alongside former WWE Champion Rey Mysterio, will be available as bonus content for those who pre-order the game at participating retailers for the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC. WWE 2K19 is currently scheduled for worldwide release on October 9, 2018, with Early Access players receiving their copies and in-game bonuses beginning four days early on October 5, 2018.

“From an Olympic tatami to the UFC Octagon to the WWE ring, Ronda is a one-of-a-kind athlete and incredible ambassador for career and life empowerment,” said Chris Snyder, Vice President of Marketing at 2K. “Her discipline, determination and attitude toward accomplishing her goals and silencing her critics make her the perfect embodiment of WWE 2K19’s ‘Never Say Never’ global marketing campaign. We are thrilled to welcome Ronda to the WWE 2K family and can’t wait to see what’s in store for her in the years to come.”

Through the announcement of Ronda Rousey as the second of two pre-order playable characters, 2K updated details today surrounding WWE 2K19 premium product offerings and their scheduled release dates:

About the WWE 2K19 Deluxe Edition 

Players who purchase the WWE 2K19 Deluxe Edition, available in both physical and digital varieties at participating retailers, will receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 5, 2018 for the PS4™ system, Xbox One and Windows PC. The WWE 2K19 Deluxe Edition includes the following items:

  • Copy of WWE 2K19 video game with Deluxe Edition packaging;
  • Access to WWE 2K19 Season Pass digital content (details announced this winter);
  • Access to WWE 2K19 pre-order bonus digital content (playable Rey Mysterio “Royal Rumble 2018” character and playable Ronda Rousey “WrestleMania 34/Roddy Piper-inspired” character);
  • Access to WWE 2K19 Collector’s Edition digital content (details announced this winter).

About the WWE 2K19 Collector’s Edition*

Players who purchase the WWE 2K19 Collector’s Edition at participating retailers will also receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 5, 2018 for the PS4™ system and Xbox One. The WWE 2K19 Collector’s Edition includes the following items:

  • Copy of WWE 2K19 Deluxe Edition, which includes the following items:
    • Copy of WWE 2K19 video game with Deluxe Edition packaging;
    • Access to WWE 2K19 Season Pass digital content (details announced this winter);
    • Access to WWE 2K19 pre-order bonus digital content (playable Rey Mysterio “Royal Rumble 2018” character and playable Ronda Rousey “WrestleMania 34/Roddy Piper-inspired” character);
    • Access to WWE 2K19 Collector’s Edition digital content (details announced this winter);
  • Premium packaging;
  • Exclusive and rare physical collectibles;
  • Limited Edition WWE® SuperCard content.

*Only available at select retailers in Australia while stocks last. Not available in New Zealand.

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K19 is not yet rated by the Australian Classification Board. WWE 2K19 is currently scheduled for worldwide release on October 9, 2018 for the PS4™ system, Xbox One and Windows PC. For more information on WWE 2K19 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K19 and #NeverSayNever or subscribe on YouTube. For more information on the WWE 2K19 Million Dollar Challenge, please visit wwe.2k.com/milliondollarchallenge/rules.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE’s TV-PG, family-friendly can be seen in more than 800 million homes worldwide in 25 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 180 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: WWE Network; major distribution agreements; our need to continue to develop creative and entertaining programs and events; a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries occurring during our physically demanding events including, without limitation, claims relating to CTE; large public events as well as travel to and from such events; our feature film business; our expansion into new or complementary businesses and/or strategic investments; our computer systems and online operations; a possible decline in general economic conditions and disruption in financial markets; our accounts receivable; our revolving credit facility; litigation; our potential failure to meet market expectations for our financial performance, which  could adversely affect our stock; Vincent K. McMahon exercising control over our affairs, and his interests may conflict with the holders of our Class A common stock; a substantial number of shares which are eligible for sale by the McMahons and the sale, or the perception of possible sales, of those shares could lower our stock price; and the relatively small public “float” of our Class A common stock. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends (including under our revolving credit facility), general economic and competitive conditions and such other factors as our Board of Directors may consider relevant. Forward-looking statements made by the Company speak only as of the date made, are subject to change without any obligation on the part of the Company to update or revise them, and undue reliance should not be placed on these statements.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its new Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.

*According to 2008 – 2018 Metacritic.com

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at http://www.take2games.com/. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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FAR CRY® 5: LOST ON MARS LAUNCHES ON JULY 17

FAR CRY® 5: LOST ON MARS LAUNCHES ON JULY 17        

Nick Rye and Hurk Return for an Intergalactic Battle to Save Humankind 

Sydney, Australia July 11, 2018 — Today, Ubisoft announced Far Cry® 5: Lost on Mars, the second post-launch adventure, will release July 17 on available platforms. Lost on Mars continues the uncanny adventures in the Far Cry 5 Season Pass as players travel to Mars to eradicate an alien threat.

Lost on Mars transports the franchise’s insanity from Hope County to the red planet as Nick Rye is teleported to a hostile planet to help his buddy Hurk thwart an alien invasion of Earth. This adventure gives players a new arsenal of alien weaponry, including the Blaster of Disaster, Hellfire and Morphinator, while also introducing a new traversal tool with Space Jets. Humankind’s future is in the hands of the game’s most notorious guns-for-hire. Time to squash some bugs!

In addition, all Far Cry 5 players will have access to new Mars-themed assets in Far Cry Arcade, available now. Map builders will be able to integrate these assets into their existing maps or create new sci-fi-themed maps. Future content will also include thematic assets that will be added to Far Cry Arcade for free. Those who download the Lost on Mars DLC will also gain access to new weapons – Obliteratorrrr, Taser Phazer Annihilazer, Nerve Reaper, Grape Popper and Hellfire – to use as they liberate Hope County from the Project at Eden’s Gate.

Far Cry 5 post-launch will continue with a final DLC adventure – Dead Living Zombies – which will be released in August. An additional asset drop will give map builders more tools to create unique Far Cry Arcade experiences. The adventures are available in the season pass or as stand-alone DLC purchases, while new asset releases for Far Cry Arcade will be available for free to all players in future title updates.

Set in America, a first for the franchise, Far Cry 5 offers players total freedom to navigate a serene-looking yet deeply twisted world as the new junior deputy of fictional Hope County, Montana. Players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden’s Gate, igniting a violent takeover of the county. Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. Far Cry 5 will continue to receive premium DLC adventures available in the season pass, as well as free content, including new Far Cry Arcade assets and in-game live events following the launch.

For more information about Far Cry 5, please visit farcry.com and follow us on Facebook at facebook.com/farcryanz and on Twitter at twitter.com/farcrygame or hashtag #farcry5.

For the latest on Far Cry 5 and other Ubisoft games, please visit news.ubisoft.com.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Far Cry, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Based on Crytek’s original Far Cry directed by Cevat Yerli.

20XX Dives onto Nintendo Switch, PlayStation 4 Today

20XX Dives onto Nintendo Switch, PlayStation 4 Today

Xbox One Following Tomorrow, New Character Revealed

BOSTON, MA – 11 July , 2018 – 20XX, the roguelike action platformer from Batterystaple Games and Fire Hose Games, is now available on Nintendo Switch and PlayStation 4, followed by Xbox One tomorrow.

Inspired by the beloved Mega Man series, 20XX builds upon Capcom’s classic formula by seamlessly integrating local and online co-op as well as contemporary roguelike elements into a retro design. This creates an addictive play experience focused on skill growth. Gone are the days of simple memorization and trial and error as 20XX’s procedurally-built stages demand a high level of situational awareness and skill with a controller.

After selling more than 100,000 units on Steam where it was named one of Valve’s Top Early Access Graduates of 2017, 20XX comes to consoles with its Hawk DLC Pack included. This third playable character fights with her own distinct whip attack. Rounding out the roster and making his debut shortly after the console launch via a free update is the heavily armed Draco, who uses a single power while equipping up to eight weapons.

Every session plays out differently than the last. Daily ranked challenges, multiple difficulty settings, and a nostalgia-laden, chiptune-inspired soundtrack bring the best of new and retro games. Leap, dive, and blast either solo or with friends through a near-limitless amount of always-exhilarating content.

20XX is a celebration of classic action-platforming remixed with modern roguelike design,” said Chris King, founder, Batterystaple Games. “After a wonderful reception on PC, we’re so excited that console players can finally get their hands on the game.”

20XX supports English, French, German, Spanish, Italian, Brazilian Portuguese, Russian, Japanese, Korean, and Simplified Chinese language options.

20XX is available for download for $17.99 USD in the Nintendo eShop, Official PlayStation Store, and will be the same price on the Microsoft Store tomorrow.

To learn more, visit 20XX’s websitefollow the team on Twitter, and like the game on Facebook.

About Batterystaple Games
Batterystaple Games is a Washington, D.C. independent developer founded by Chris King focused on creating engaging action games. Founded in 2013, Batterystaple Games successfully crowdfunded 20XX on Kickstarter and partnered to develop the project with Fire Hose Games the following year.

About Fire Hose Games
Fire Hose Games is a Boston-based independent game studio dedicated to surprising and delighting players with remarkable entertainment experiences. The team is known for its work on Go Home Dinosaurs and King Kaiju as well as contributions to Ms. Splosion ManCatlateral Damage, and Harmonix’s Dance Central and Rock Band Blitz.

Slam Land Dunks on Nintendo Switch, PlayStation 4, PC, August 7

Slam Land Dunks on Nintendo Switch, PlayStation 4, PC, August 7

ROCHESTER, NY – July 10, 2018 – Slam Land, the surreal competitive party game from Bread Machine Games where brawling and balling meet in a weird and wacky pastime, dunks its way onto Nintendo Switch, PlayStation 4, Windows PC, and Mac on August 7, 2018.

Easy to pick up but with depth to match, Slam Land is a fast-paced, chaotic experience where a bizarre blue giant enlists a cast of comical competitors to dunk one another into hoops for his amusement. So, (literally) grab up to four friends and face off in local multiplayer matches where opponents must grapple, lunging at and dodging away from each other as they vie to seize and shoot their adversaries into a variety of bizarre goals ranging from tree hollows to gaping maws.

Alongside these “Slam” matches, where players race against the clock to score the most points or outlast each other in stock contests, Slam Land sports a variety of additional game types to ensure things always stay fresh. These include the hot potato-like “Peanut Mode,” where scores become more valuable the longer players hold on to the titular peanut. Slam Land also features a distinctive take on the classic basketball activity “H.O.R.S.E.,” where lettered NPCs spawn and players shoot them to fill out the word. And then there’s the wildest mode of all, “Trash,” which sees garbage rain from the sky that can be stacked into massive piles and dunked.

Propelled by a percussive, energetic soundtrack and a playful hand-drawn cartoon art style, Slam Land is a joyful and energetic experience that will have friends laughing and screaming no matter which whimsical game type they find themselves clashing in.

Slam Land is an intense party game where friends can get together and drunk each other in our weird mashup of basketball and fighting game,” says Keith McCullough, creative director, Bread Machine Games. “We look forward to introducing the world to this cheeky, surreal world and awesome group of game modes when we’re ready to release this July.”

Slam Land will retail for $7.99 / €7.99 via the Nintendo eShop, PlayStation Store, and Steam.

To learn more, visit Slam Land’s website, follow the game on Twitter, and like it on Facebook.

About Bread Machine Games

Bread Machine Games is an independent game development studio in Upstate New York that was spun off from Workinman Interactive in 2016. After spending a decade producing games for other companies, Bread Machine has set out to create its own intellectual properties that reflect the team’s down-to-earth culture while incorporating a healthy helping of weirdness.

RETURNERS BATTLE LEAGUE PITS HEROES OF MYTH AND OLD IN INTENSE MULTIPLAYER COMBAT

RETURNERS BATTLE LEAGUE PITS HEROES OF MYTH AND OLD IN INTENSE MULTIPLAYER COMBAT

Nexon’s Popular Management-RPG Introduces Competitive PvP Action in Second Grand Update for iPhone and Android

Seoul – July 10, 2018 – Seminal heroes from history and legend breathe new life in the Second Grand update for Returners, the popular management-style role playing mobile game (RPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. New and veteran players can today engage in fierce head-to-head combat in the Returners’ fresh battle league, or challenge tough bosses for valuable rewards and events. The Second Grand update is available now for iOS and Android.

Returners features heroes from myth and lore, such as Cleopatra, Robin Hood, Hercules and more, where players engage in rapid 5v5 combat to execute clever strategy and game-winning tactics. The game’s roster of iconic champions, vibrant stylized graphics and active player-community combine for a robust multiplayer mobile experience. The Second Grand update features several fresh gameplay additions, multiplayer modes and events that further define Returners’ intuitive but frenzied battles, including:

  • Extreme Challenger League – Players can refine in-game strategy and tactics by challenging daunting player vs. player (PvP) opponents to advance from the Gold to Champion League;
  • Fresh Champion League – The Champion League offers players that have a 58,000 Combat Power of higher and that place in the Top 6 in the Crystal League the opportunity to win exclusive and rare rewards not available to Crystal League competitors. Champion League players will need to defeat the dastardly Centaur in the challenging Boss Raid;
  • Unlockable Kumiho Skin – Powerful new Fox Unit 9 skin provides Kumiho with Enhanced Stats, such as PHY Pierce and MAG Pierce;
  • Exclusive Power House In-game Event – Play continuously for the opportunity to obtain high-grade Legendary Gear in the ‘Power House Event.’

The Second Grand update is available now worldwide for iPhone and Android. Returners is rated T for Teen (ESRB). Additional information for members of the press:

  • Click here for the Official Returners Facebook Page
  • Check out the Returners Inven Global community
    • Players can find tips, tricks and strategies and use the database to search hero statistics, tactic cards, achievements and more.

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

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INDIE SCI-FI SANDBOX SURVIVAL STRATEGY GAME DIG OR DIE EXITS STEAM EARLY ACCESS TODAY

INDIE SCI-FI SANDBOX SURVIVAL STRATEGY GAME DIG OR DIE EXITS STEAM EARLY ACCESS TODAY

A PLETHORA OF NEW RANDOM EVENTS, THREE NEW GAME MODES AND A BRAND NEW SOUNDTRACK AVAILABLE FOR THE FULL RELEASE

Paris, France, July 10, 2018 – French independent game development studio Gaddy Games is proud to announce today that after three years of development, Dig or Die, the Sci-fi sandbox survival strategy game, is now available on Steam in its full release. To date, Dig or Die is supported by a community strong of 160,000 users and landed a 91% very positive review score on its Steam page. Dig or Die full release is available today for $11.99 in the US and £9.29 in the UK.

Dig or Die is a one of a kind sandbox game blending strategy elements, wrapped around a deep living and breathing habitat, constantly changing under the effects of dynamic weather circumstances. Survival and defense gameplay mechanics have been implemented to offer players a unique experience where their crafting and building skills become key to overcome the world natural obstacles and preserve themselves against the attacks from the native creatures inhabiting the hostile surroundings. In creative mode, available tools enable players to landscape new terrains, create water, lava, monsters, grow plants instantly and absorb liquids.

With a very distinct art style and a robust building system, Dig or Die stands out as a very unique sandbox game. As employee of CRAFT & Co., a space exploration agency, your latest contract has gone awry and you find yourself stranded on a distant planet. Your objective is to establish a base and accumulate resources in order to build a spaceship and find your way back home. When the daylight fades, however, you’ll have to fight back massive hordes of monsters who just like you, don’t take kindly to unwanted intruders. You will build your defenses, create barricades and turrets to protect yourself against your opponents.

In addition to the current game’s version features, the full release will include 3 brand new game modes (Under the Sea, Sky World, Base Defense) and 16 random environmental events such as earthquakes, rain flood or meteor showers, happening once a day and directly impacting gameplay. Gaddy Games also expanded the soundtrack selection with 9 new tracks.

Dig or Die is available now on Steam for $11.99 in the US and £9.29 in the UK in English, French, Russian, German, Chinese, Japanese, Korean, Polish, Brazilian, Spanish and Dutch.

Supporting assets and links

To download supporting assets, including the gameplay trailer and new screenshots, please visit: http://bit.ly/2Hyy7Nj

Stay up-to-date with the latest Dig or Die news and information on the steam page on Facebook, on Twitter and on Youtube.

About Gaddy Games
Gaddy Games is an independent Video Games studio founded in 2011 by Nicolas Gadenne (Ex Eugen Systems, Vivendi games, MKO Games, Punchers Impact). It has published various web and mobile games, and is about to release Dig or Die, a unique action/strategy sandbox game for PC/Steam.
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GOOD SHEPHERD ENTERTAINMENT AND CREATIVEFORGE GAMES REVEAL AUG. 14 RELEASE DATE FOR PHANTOM DOCTRINE ON PLAYSTATION®4, XBOX ONE AND WINDOWS PC

GOOD SHEPHERD ENTERTAINMENT AND CREATIVEFORGE GAMES REVEAL AUG. 14 RELEASE DATE FOR PHANTOM DOCTRINE ON PLAYSTATION®4, XBOX ONE AND WINDOWS PC

AMSTERDAM, Netherlands, and WARSAW, Poland July 10, 2018 – Good Shepherd Entertainment and independent developer CreativeForge Games have revealed that Phantom Doctrine, the turn-based, tactical strategy, Cold War espionage game from the creators of Hard West, is expected to launch on Aug. 14, 2018, on the PlayStation®4 computer entertainment system, Xbox One and Windows PC for $39.99.

Phantom Doctrine is a strategic, turn-based espionage thriller set in a world of covert operations, counterintelligence and paranoia. Players lead The Cabal, a secret organization fighting back against a global conspiracy trying to control the world at the peak of the Cold War. Command your base of operations in the shadows: recruit and train agents, investigate cases, forge documents and identities, research new tech and biochemical engineering, and interrogate and brainwash enemies to gain a tactical edge.

Dive into Phantom Doctrine’s deep single-player mode, which offers players two different campaign backgrounds to choose from: experience its story from the perspective of either a KGB counterintelligence operative or a renegade CIA wet work commando. Phantom Doctrine’s turn-based missions are uniquely designed to encourage player choice – drop your operatives into the field with heavy weapons for an all-out assault, or deploy them with suppressed weapons and cutting-edge spy equipment to complete the mission stealthily. Position assets around the world, infiltrating hot zones with undercover operatives to back you up in a firefight and stay one step ahead of enemy agents.

In addition to its more than 40-hour single-player story mode, players can also challenge rivals around the world in ruthless one-on-one online multiplayer matches, as well as unlock a New Game Plus campaign with additional story content, all for $39.99.

Phantom Doctrine captures the volatile tension of the Cold War and subtle intrigue of classic spy films with atmospheric visuals, as well as an unnerving soundtrack from award-winning composer Marcin Przybylowicz (The Witcher 3: Wild Hunt).

Steam: https://store.steampowered.com/app/559100/Phantom_Doctrine

For more information, visit http://www.goodshepherd.games/games/phantom-doctrine, and follow @PhantomDoctrine and @GoodShepherdEnt on Twitter.

About CreativeForge Games

CreativeForge Games S.A. is an independent games development studio based in Warsaw, Poland. Founded in 2011 by veterans of the Polish games industry and infused with creativity of talented newcomers, it has since shipped two different projects: Ancient Space, a space combat RTS, was published by Paradox Interactive. Hard West, a turn-based action game, combined evolved mechanics of a classic genre with innovative twists in design, storytelling and setting and was published in 2015 by Gambitious. CreativeForge Games is currently working on Phantom Doctrine, a Cold War conspiracy tactical game, set to be published on PC and consoles in 2018 by Good Shepherd Entertainment. CreativeForge Games is listed on the Warsaw Stock Exchange’s Alternative Trading System New Connect.

Twitter: @CFGmain Facebook: creativeforgegames Discord: http://discord.gg/cfg

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. The Company has since funded and released over a dozen original games across eight digital platforms. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. www.GoodShepherd.games

The “Animal Force” has Arrived! VR Party Game for All Ages Lands on PlayStation®VR

The “Animal Force” has Arrived! VR Party Game for All Ages Lands on PlayStation®VR

Oasis Games Launches Comedic VR Party Game, ‘Animal Force’

July 10, 2018 – Oasis Games Ltd, a leading global game publisher, today announced the launch of Animal Force, a tower defense VR adventure that brings the furred and feathered friends together for a “party” against extraterrestrials. Developed for PlayStation®VR, players must save an alternate Earth from mysterious aliens commanding a team of animals with superpowers on a rocket before it is too late!

Animal Force helps brings like-minded animals and friends together! With one PlayStation®VR headset and up to 3 non-VR players using the DualShock®4 controller, friends can enjoy additional modes that feature asymmetric gameplay; Steal the Statue, Odd One Out, and Divide & Conga. It’s controller versus VR with controller players attempting to sneak and escape past the VR player!

In the Story mode of Animal Force, the player controls a rocket that can scoop up animals, move them strategically to protect the atmosphere; or can choose to manually hold on to entire chains of superpowered animals to battle against the enemy forces. The player and their motley crew of animals can battle 30 different mission through a variety of environments with utilizing the best combinations of animals for the best protection.

Animal Force,  an official selection for the Sony Interactive (Shanghai) China Hero Project (as “The X Animal”), is co-presented by Sony Interactive Entertainment Japan Asia, ISVR and published by Oasis Games in North America. Developed for PlayStation®VR this game is available exclusively on the PlayStation®Store for $15.99 and has been rated “E for Everyone” by the ESRB.

Stay up to date on everything Animal Force; along with all of the PS VR and console titles from Oasis Games by liking on Facebook – fb.me/OasisGamesConsole; following on Twitter – @OAS_Games; following on Instagram – @OasGamesOfficial; or visiting us at www.oasgames.com.

About Oasis Games
Oasis Games Limited was established in 2011 and has become a top global interactive entertainment publisher. The company’s games have been translated into 16 different languages and published in more than 130 countries, reaching more than 200 million players. The company continues its pioneering presence as the first, and currently sole, strategic publishing partner of Sony Interactive Entertainment (SIE) Shanghai for the global publishing market— uniquely positioning Oasis Games to bring high quality games to PC and console players worldwide. Its blockbuster online RPG, Legend Online, has attracted over 50 million players and Naruto Online, the award-winning RPG browser-based game of the Naruto franchise, has amassed a global following. The company has also launched a lineup of exciting Steam and PlayStation®VR games including Light Tracer, Pixel Gear and Salary Man Escape while continuing to release strong new games for PC, console and VR. For more information, please visit www.oasgames.com.

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Captivating diesel-punk adventure AIRHEART set to soar onto PC and PS4 later this month with additional consoles to follow

Captivating diesel-punk adventure AIRHEART set to soar onto PC and PS4 later this month with additional consoles to follow

Blindflug Studios takes to the skies with innovative vertical action title on July 24

ZURICH, Germany July 10, 2018 – Blindflug Studios, the Zurich-based independent studio behind critically acclaimed successes such as First Strike and Cloud Chasers, is thrilled to announce that AIRHEART will be swooping onto PC and PlayStation®4 on July 24, with release on additional consoles coming in the following weeks.

AIRHEART is a stunning diesel-punk action game in which players become Amelia, a young pilot living in the cloud city of Granaria who wishes to one day reach the world’s edge. In order to survive and thrive in the floating city, Amelia must take to the air in her customizable plane to go sky fishing, avoiding pirates and many other dangers along the way.

Players are free to explore the beautifully vibrant, vertical world above Granaria at their leisure, soaring higher and higher into the sky as they take on rival aircraft using tight, responsive twin-stick controls and an assortment of aero-based abilities.

In between bouts of action, a robust crafting system offers Amelia opportunities to upgrade her highly customizable plane, crafting new items from scrap obtained from fallen foes. With over 40 weapons and airplane parts, there are tons of combinations to find your ideal airplane. Funds can also be earned from sky fishing, but doing so might have a bigger impact on Granaria’s ecosystem as it first might seem.

Tough, smart and determined, the character of Amelia, along with the game itself, is a tribute to famed author, adventurer and pioneer Amelia Earhart – on whose July 24 birthday the game will make its console debut.

“All of us at Blindflug are really excited to share AIRHEART with the world I know that gamers will love Amelia and the colorful universe she inhabits,” said Moritz Zumbühl, Blindflug Studios CEO. “With an in-depth customization system, a raft of combat options and a world that changes according to how you treat it, I believe we’ve delivered a deep, beautiful gameplay experience for everyone to enjoy.”

AIRHEART will arrive first on PC and PlayStation®4 on July 24, 2018, followed by launching on further consoles in the coming weeks.

For more information, please visit the official website: http://airheartgame.com/

About AIRHEART – Tales of broken Wings

AIRHEART is a dieselpunk airplane action game where every colorful level is built on top of the previous one, all the way up to the stratosphere.

Welcome to Granaria, a flying city in the clouds. Meet Amelia – a young pilot and fisherwoman wishing to reach the abundant world’s edge. Sky fishing became a really dangerous job, with pirates roaming around everywhere. So start your engines, arm your airplane and get ready to make the catch of a lifetime!

AIRHEART combines free-roaming, twin stick gameplay with a beautiful, colorful world. Defeat your enemies, salvage their scrap and reuse it to craft new parts for your airplane. Build and try out over 40 weapons and airplane parts. Combine their abilities to become the pirates’ worst nightmare. Or just have some fun with your enemies and use your harpoon to disarm, unshield, swing them around or drag them back home to disassemble them.

An airplane game reimagined in a wonderful world, AIRHEART is a treat to fans and newcomers to flight action games alike.

About Blindflug Studios

Blindflug Studios is a young Swiss game developer made up of seven designers and developers. The studio was born in 2014 as a spin-off to successful Zurich-based web agency Feinheit. Its mission is to develop awesome games that tackle relevant topics of our time by transporting them into fascinating and surprising game worlds. Its debut title, “First Strike,” dealt with nuclear proliferation and the dangers of nuclear weapons, while also being a smash hit, having more than four million players to this day.

inXile Entertainment and Nintendo Premiere Wasteland 2: Director’s Cut Announcement Trailer for the Switch™

inXile Entertainment and Nintendo Premiere Wasteland 2: Director’s Cut Announcement Trailer for the Switch™

PC World’s 2014 “Game of the Year” will debut on the Nintendo Switch in August 2018

NEWPORT BEACH, Calif.July 10, 2018 – From the producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG. inXile Entertainment, the studio led by Interplay founder Brian Fargo, has partnered with Nintendo to release a Switch™ announcement trailer for Wasteland 2: Director’s Cut, the critically praised game that won numerous accolades, including Game of the Year. It is expected to arrive on the Nintendo Switch this August.

Wasteland 2: Director’s Cut is an enhanced version of the original release that features numerous improvements and additions that further immerse the player in this epic adventure across a post-nuclear American Southwest.

Key Features:
One Size Does Not Fit All: Don’t feel like finding the key for a door? Feel free to pick the lock, bash it down with your boot, or just blow it open!
Decision Making… with Consequences: With both short and long term reactivity, player choices ripple outwards, changing the game’s events and forever altering the lives of those in the wasteland.
Huge & Customizable: Hundreds of characters. Thousands of variations on the Rangers’ appearances. Over 150 weapons. No two players will have the same experience.

New Director’s Cut Features:
Perks & Quirks: Players can customize their squads even more! Perks & Quirks are special personality traits players can use to give their characters even more life, with their own unique bonuses… and drawbacks.
Precision Strikes: Fire on enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off.
Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game’s characters and companions, bringing the wasteland to life like never before.

With over 80 hours of gameplay, players will deck out their Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of their strategy skills, and bring justice to the wasteland.

For the latest updates, follow Wasteland 2: Director’s Cut and inXile Entertainment on FacebookTwitter and YouTube.

About inXile Entertainment

inXile Entertainment is a premiere video game development studio with locations in Newport Beach, Calif., and New Orleans, La., behind leading titles including Wasteland 2, Torment: Tides of Numenera, The Mage’s Tale, The Bard’s Tale IV: Barrows Deep and Wasteland 3. Headed by Brian Fargo, inXile Entertainment is home to both industry veterans and up-and-coming talent. It is at the cutting edge of innovation in delivering high-quality titles to its passionate and dedicated fan base.