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Atlas’ Steam Early Access Debut Delayed to December 19th

Wannabe pirates will have to wait a little longer for the upcoming survival MMO Atlas. Grapeshot Games announced they will be delaying the Steam Early Access release of Atlas until December 19th. In their announcement on Steam, Grapeshot Games indicated they wanted the extra six days to do a little more last minute testing to ensure a playable game upon launch.

Atlas is developed by ARK: Survival Evolved veterans Jeremy Stieglitz and Jesse Rapczak. The game offers a 45,000 square kilometre world for players to explore in their own custom built ships. Servers will support up to 40,000 players each, with both PVP and PVE servers planned.

An Xbox One Game Preview release is still scheduled for 2019.

Sir Wilfred Laurier to Lead Canada as Prime Minister in Civilization VI: Gathering Storm

2K and Firaxis Games are still slowly announcing the leaders for the upcoming expansion Sid Meier’s Civilization VI: Gathering Storm. Sir Wilfred Laurier will be the Prime Minister of Canada. Canada will have the ever reliable Mountie as its unique unit and the Ice Hockey Rink as the unique building.

As a nod to Canada’s reputation as a peace keeper, Laurier’s Four Faces of Peace ability will prevent Canada from declaring surprise wars and other countries declaring surprise on Canada. In honour of Canada’s vast northern territory, Laurier will also be able to construct farms on Tundras, allowing players to more efficiently utilize terrain.

Sid Meier’s Civilization VI: Gathering Storm is set to launch on February 14, 2019 for Windows PC.

More Gameplay Styles Revealed in New Left Alive Trailer

Square Enix released a brand new gameplay trailer for their upcoming third person shooter Left Alive. The video focuses on the multiple strategies players can use to survive the invasion of Novo Slava. Players can make a stealthy approach to make the most of the element of surprise or use a variety of weapons to carve a bloody path to their destination.

Additionally, the trailer shows off the game’s interaction system. The choices players make will have real consequences for the citizens of Novo Slava, as putting yourself at risk to rescue a civilian facing a death squad may yield rewards at a later time.

Left Alive follows the story of Mikhail, Olga, and Leonid, three survivors from three different backgrounds. Novo Slava is brought to its knees in the midst of an invasion, and the three survivors will have to rely on whatever they can scrounge to make it out alive. Set in the Front Mission universe, Left Alive is scheduled to launch on PlayStation 4 and PC via Steam on March 5, 2019.

Sonic the Hedgehog Movie Poster Revealed

Paramount Pictures (Bumblebee) revealed the first movie poster for the upcoming live action film Sonic the Hedgehog. The poster doesn’t show us much besides the iconic silhouette of Sonic.

Sonic the Hedgehog tells the tale of Tom Wachowski (James Marsden), a small town sheriff who helps Sonic (Ben Schwartz) escape from the government. Dr. Robotnik (Jim Carrey) is on a mission to take over the world, and Sonic is the only one who can stop him.

The film is produced behind the team behind The Fast and the Furious and Deadpool.

Sonic the Hedgehog is scheduled to launch in the US on November 8, 2019. Australians can expect to see the film on December 12, 2019.

NEW SEASON OF CALL OF DUTY: BLACK OPS 4 CONTENT BEGINS TODAY  WITH OPERATION ABSOLUTE ZERO

NEW SEASON OF CALL OF DUTY: BLACK OPS 4 CONTENT BEGINS TODAY  WITH OPERATION ABSOLUTE ZERO

Available First on PlayStation®4, First Post-Launch Release Delivers Free New Content Drop Across Multiplayer, Blackout and Zombies Modes, Includes Massive Addition of Personalization Items, Gear and Map Updates

Limited-Time December Event Also Brings Additional Holiday-Themed Items

Black Ops Pass Owners Gain Access to Two New Multiplayer Maps, New Blackout Character Reaper and New Zombies Experience “Dead of the Night” Starring Kiefer Sutherland, Helena Bonham Carter, Charles Dance and Brian Blessed

SANTA MONICA, Calif. – Dec. 11, 2018 – The new community celebration and seasonal event for Call of Duty®: Black Ops 4 begins now on PlayStation®4, with other platforms to follow. Titled Operation Absolute Zero, the content drop delivers new content and game updates across all modes, including a new Specialist, new Blackout map location and vehicle, a special holiday-themed event, personalization items and accessories, new gear and much more.

Operation Absolute Zero is a giant community celebration and the next wave in our commitment to make Black Ops 4 the most supported game in our studio’s history,” said Dan Bunting, Co-Studio Head, Treyarch. “We’re bringing a ton of new content for the entire community to enjoy with Operation Absolute Zero, and we’re also delivering updates to the game across the board that are directly inspired by community feedback that we’ve received since the game’s launch.”

“For Blackout, we knew that regular post-launch updates would be essential to keep the game world alive and evolving,” said Mark Gordon, Co-Studio Head, Treyarch. “Since the start of the beta in September, we have continuously used a combination of in-game telemetry and player feedback to help balance the gameplay experience and maintain the fun. In Operation Absolute Zero, we are making some changes to Blackout that we know fans will enjoy, including a brand new destination, and the map’s first new vehicle, which is an armored ground vehicle with a turret machine gun. We are excited to go on this journey with our community – this is all just the beginning.”

Operation Absolute Zero includes an exhaustive list of free, new content, including:

  • New Specialist – Players can reprogram the flow of combat with Zero, a new Specialist available in both Multiplayer and Blackout modes. Zero can disrupt and distract enemies with powerful hacking, altering the flow of battle.
  • New Black Market GearOperation Absolute Zero brings a brand-new Assault Rifle and fast-firing SMG to the Black Market which players can unlock by playing through Contraband Tiers. Plus, fans can collect new tactical outfits, personalization accessories, new characters to use in Blackout, and special gift-wrapped melee weapons – all in time for the holidays.
  • New Blackout Location and UpdatesHijacked is the newest destination in Blackout, inspired by the intense classic multiplayer map from Call of Duty®: Black Ops II. Fans can loot the luxury yacht to gear up for a firefight and battle opponents on their way to the final circle. Also, players can hop into a new armored vehicle called the ARAV once they’re back on dry land and eliminate enemies with its turret-mounted machine gun.
  • New Festive Holiday Event – After Operation Absolute Zero arrives, the holidays will come to Blackout with special event tiers of seasonal items to unlock, thematic map decorations, and even throwable snowballs in Blackout that allow players to mount a festive assault on their enemies.
  • New Zombies Features – Daily Callings provide new gameplay challenges that reward Zombies players with bonus XP and Nebulium Plasma upon completion, the Black Ops Authenticity Stamp system gives players the ability to verify and share the results of their game online with a personalized code generated at the end of each match, along with Daily Tier Skips for Zombies, which allow players to earn Black Market Tier progression bonuses by playing Zombies each day.

In addition to the Operation Absolute Zero free content, owners of the Black Ops Pass gain access to their first drop of content, available first on PlayStation®4:

  • New Multiplayer Map, Elevation – A medium-sized map set in a cliffside town in the mountains of Nepal, Elevation features winding streets that snake around vertical positions where players will battle it out through close-quarter interiors and tight alleyways.
  • New Multiplayer Map, Madagascar – A larger map set on a rural plateau in Madagascar, the town sits atop a hill where a medical-relief convoy that has been ambushed, and it is surrounded by flanking routes with diverse, natural environments and powerful cover for players trying to dominate the hill.
  • New Zombies Experience, Dead of the Night – This all-new undead experience is set in 1912 and drops players into a lavish estate owned by the famed relic-hunter Alistair Rhodes, where they’ll step into the role of a new set of characters. As the unlikely crew of heroes bands together, they’ll equip all-new weapons to fight the mysterious force that has taken over the party. Players will also take on a variety of Zombies, including new enemies such as vampires and werewolves, and much more, to survive the nightmarish evening. Dead of the Night stars an iconic cast of actors who lend their voice and likeness to the game: Madame Mirela (Helena Bonham Carter), Gideon Jones (Kiefer Sutherland), “The Brigadier” (Brian Blessed) and the Butler, Godfrey (Charles Dance).
  • New Blackout Character, Reaper – Owners of the Black Ops Pass get instant access to the cyborg mercenary Reaper, a fan-favorite Specialist character from Black Ops III, now coming to Blackout.

The Black Ops Pass* is included in the Digital Deluxe Edition, the Digital Deluxe Enhanced Edition, the Pro Edition, and the Mystery Box Edition of Call of Duty: Black Ops 4, and can also be purchased standalone digitally or at participating retailers.

Call of Duty: Black Ops 4 is published by Activision and developed by Treyarch with additional development support from Raven Software and PC development with Beenox. For the latest intel check out: www.callofduty.comwww.youtube.com/callofduty and follow @CallofDuty and @Treyarch on Twitter, Instagram and Facebook. The game is rated M for Mature (Blood and Gore, Drug Reference, Intense Violence, Strong Language).

*Black Ops Pass (BOP) content is not final, is subject to change, and may not include all downloadable content available for the game. BOP content may not be available in all countries, and pricing and release dates may vary by platform. BOP content should be downloaded from the in-game store only; do not purchase separately, or you will be charged again. BOP content may be sold separately.

About Treyarch
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty®: Black Ops series of games an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty®: Black Ops II set world-wide launch day records; and Call of Duty®: Black Ops III held the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Call of Duty: Black Ops 4 is the studio’s most recent  release. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision.

About Activision
Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected availability, features, functionality, events and content for Operation Absolute Zero and the Black Ops Pass, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

ACTIVISION, CALL OF DUTY, and CALL OF DUTY BLACK OPS are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

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Rising Storm 2: Vietnam Goes Green with Toy Soldier Green Army Men Christmas Special

Rising Storm 2: Vietnam Goes Green with Toy Soldier Green Army Men Christmas Special

Tripwire Interactive Celebrates the Holidays with Free Christmas Themed Map and Seasonal Helmet for All Rising Storm 2: Vietnam Players

ROSWELL, Ga. – Tuesday, December 11 – Tripwire Interactive, Antimatter Games and the Green Army Men Team announced today the launch of the Rising Storm 2: Vietnam – Green Army Men Christmas Special, the toy-sized update for the award-winning and critically acclaimed first-person shooter. Starting today and running through the first week of January 2019 on Steam, players can look forward to taking part in the gritty and strategic 64-player player matches Rising Storm 2: Vietnam is famous for on a brand-new Christmas-themed map where miniature toy soldiers vie for control over fortresses spread throughout a cozy home decorated for the holidays. Take cover behind building blocks, use race car tracks to access new areas, and take advantage of the toy helicopters to gain the high ground.

The Rising Storm 2: Vietnam – Green Army Men Christmas Special update is available for free to all players who own the game. In addition, as part of today’s update, players can also look forward to a free Seasonal M1 Helmet and a host of seasonal themed achievements. And, of course, all the normal Vietnam content will remain available to all players, in case you’ve had too much festivity and need to run through the jungle some more!

Available now on PC, Rising Storm 2: Vietnam is the sequel to Rising Storm, PC Gamer magazine’s 2013 ‘Multiplayer Game of the Year,’ published by Tripwire Interactive and developed by Antimatter Games. Command your team to victory in massive 64-player battles with authentic weapons, aircraft, and maps that pit conventional military forces against guerilla forces.

Stay up-to-date with the latest Rising Storm 2: Vietnam news and information at www.rs2Vietnam.com. You can also keep track of Tripwire Interactive and Rising Storm 2: Vietnam at any of these online channels: www.tripwireinteractive.com, on Discord at https://discord.gg/rs2vietnam, Facebook at https://www.facebook.com/RS2Vietnam/, Twitter at https://twitter.com/rs2vietnam, Reddit at /r/rs2vietnam, Instagram at https://www.instagram.com/tripwireinteractive and on YouTube at https://www.youtube.com/user/tripwireinteractive.

Rising Storm 2: Vietnam ©2017 Tripwire Interactive. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2016, Epic Games, Inc. Steam® is a registered trademark of Valve, Inc. This software product includes Autodesk® Human IK® property of Autodesk, Inc. 2008, Autodesk, Inc. Autodesk, “Autodesk® Human IK®” is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.

About Tripwire Interactive
Gamers want games that grab their attention and will keep them coming back for more. Tripwire has been producing those types of games since the first Red Orchestra mod that won the “Make Something Unreal” competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites—and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game! Since it first launched for PC in 2009, Killing Floor has sold over five million units worldwide. Tripwire has published select 3rd-party titles (The Ball, Zeno Clash, Dwarfs?!), supported each title with free extra content and taken their brand of winning gaming to console, to continuously expand that base. Tripwire will continue to offer new and exciting gaming experiences both to their millions of fans and to new gamers alike—including Killing Floor 2 for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, and Xbox One X, Rising Storm 2: Vietnam for PC, Killing Floor: Incursion for Oculus Touch and HTC VIVE in 2017—along with PlayStation®VR and Windows Mixed Reality in 2018. In addition to developing their own games Tripwire announced a new publishing division at E3 2018 designed to help other independent studios bring their games to market through a truly collaborative publishing model. Road Redemption by EQ Games and Pixel Dash Studios for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, Xbox One X, and Nintendo Switch will be the first game to come from the new publishing arm in Fall 2018 and Maneater for PC will be coming in 2019. Tripwire also recently announced a partnership with Digital Lode to bring Espire 1: VR Operative to VR platforms in 2019. To find out why millions of gamers spend so much time playing Tripwire games and getting involved with Tripwire’s special events for existing games, visit the website at www.tripwireinteractive.com for all the latest news direct from the studio.

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Free NBA 2K Playgrounds 2 DLC Spreads Holiday Joy With Ice-Cold Christmas Playground and 35 New Players, Including Karl Malone and Dennis Rodman

Free NBA 2K Playgrounds 2 DLC Spreads Holiday Joy With Ice-Cold Christmas Playground and 35 New Players, Including Karl Malone and Dennis Rodman

NEW YORK – Dec. 11, 2018 – 2K has announced the release today of the next free DLC for NBA 2K Playgrounds 2, the all-star two-on-two arcade basketball game from developer Saber Interactive for the PlayStation®4 computer entertainment system, Xbox One, Nintendo Switch™ and Windows PC.

This latest update, available today on all platforms, brings in the jolly holiday spirit with a frosty new Christmas playground, brand-new festive vanity items, and the sweetest treat of all: 35 new players featuring legendary ballers from the classic 90s NBA era like Karl Malone and Dennis Rodman.

Ball without limits and check out the latest trailer, filled with fun and festive surprises players will enjoy unwrapping

For more information on NBA 2K Playgrounds 2, visit https://nba.2k.com/playgrounds, and follow the series on Facebook, Twitter and Instagram.

NBA 2K Playgrounds 2 is rated E (Everyone) by the ESRB.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Online Account (13+) required to access online features. See www.take2games.com/legal and www.take2games.com/privacy for additional details.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.

*According to 2008 – 2018 Metacritic.com

About Saber Interactive

Based in the U.S., Russia, and Spain, Saber Interactive is an independent developer whose credits include Quake Champions, Halo: Combat Evolved Anniversary, Halo: Master Chief Collection and others. Saber’s NBA Playgrounds is one of the best-selling digital console titles of 2017. The company has multiple development studios across the world making great games and bringing fun interactive experiences to life.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Tripwire Interactive Partners with Epic Games to Release Maneater on Epic Games Store

Tripwire Interactive Partners with Epic Games to Release Maneater on Epic Games Store

Highly Anticipated Action-RPG where Players Take on the Role of a Shark Set to Debut on Epic Games Store for PC

ROSWELL, Ga. — Tuesday, December 11, 2018 – Following the initial announcement at The Game Awards show in Los Angeles, California, Tripwire Interactive is proud to share further details on its strategic partnership with Epic Games to bring Maneater, the highly anticipated action-RPG where you play as a shark, to PC in 2019 via the newly revealed Epic Games store. For the PC, Maneater will debut on the Epic Games store and release on other PC platforms 12 months later. Last week’s exciting announcement for Maneater is a natural next step, following a rich shared history and relationship between Epic Games and Tripwire Interactive.

“From getting our start winning the first Epic Make Something Unreal modding contest in 2004 to having our game Maneater selected by Epic for the inaugural group of games to come to the new Epic Games store, Tripwire is excited to once again join Epic in forging this next chapter of gaming history,” said John Gibson, CEO at Tripwire Interactive. “Epic are doing something unheard of for digital distribution platforms – they are taking risks by putting money back into the independent development ecosystem via funding some games. This allows developers to take bigger chances and make better games than they would be able to otherwise. That’s a win for everyone.”

First revealed at E3 2018 and initially announced as a published title, Maneater, the open world single player action-RPG where players take on the role of a shark, will now be developed in-house by Tripwire Interactive in collaboration with creative leads at Blindside Interactive. Tripwire Interactive has high expectations for Maneater and its potential to lead the popular action-RPG genre into uncharted waters, and will be devoting extra resources to assist with development.

“We’re also thrilled to announce that Tripwire is once again working with Alex Quick to put the full force of Tripwire’s development team behind bringing one of his game concepts to players, this time in collaboration with his new studio Blindside Interactive,” said John Gibson, CEO at Tripwire Interactive. “In 2008 Tripwire worked with Alex to bring the highly successful game Killing Floor to players, and are set to do that once again with Maneater.”

Set in the unforgiving waters of the southern US Gulf Coast, Maneater finds players fighting to survive in rivers and streams as well as the open ocean, with danger lurking at every depth. Their only tools are their wits, their jaws, and an uncanny ability to evolve as they feed. Anything and everything is on the menu… kill or be killed. In this tale of revenge, players can take on the role of an ever-evolving shark and terrorize the coastal waterways, tearing swimmers and divers limb from limb, giving the humans a reason to fear what lies below. Immersed in a living, breathing world full of threats and rewards, players will have a vast world to explore sunken wrecks, lurk in swamps, or cruise the open ocean looking for their next unsuspecting meal. As your shark evolves customize your maneater to fit YOUR play style. Eat, Grow, Evolve.

For more information on Maneater, please visit the official website and follow the development team on Facebook and Twitter @Maneater for the latest updates.

About Epic Games
Founded in 1991, Epic Games is the creator of Fortnite, Unreal, Gears of War, Shadow Complex, and the Infinity Blade series of games. Epic’s Unreal Engine technology brings high-fidelity, interactive experiences to PC, console, mobile, AR, VR and the Web. Unreal Engine is freely available at unrealengine.com. For more information, visit epicgames.com and check out @EpicGames.

About Tripwire Interactive
Gamers want games that grab their attention and will keep them coming back for more. Tripwire has been producing those types of games since the first Red Orchestra mod that won the “Make Something Unreal” competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites—and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game! Since it first launched for PC in 2009, Killing Floor has sold over five million units worldwide. Tripwire has published select 3rd-party titles (The Ball, Zeno Clash, Dwarfs?!), supported each title with free extra content and taken their brand of winning gaming to console, to continuously expand that base. Tripwire will continue to offer new and exciting gaming experiences both to their millions of fans and to new gamers alike—including Killing Floor 2 for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, and Xbox One X, Rising Storm 2: Vietnam for PC, Killing Floor: Incursion for Oculus Touch and HTC VIVE in 2017—along with PlayStation®VR and Windows Mixed Reality in 2018. In addition to developing their own games Tripwire announced a new publishing division at E3 2018 designed to help other independent studios bring their games to market through a truly collaborative publishing model. Road Redemption by EQ Games and Pixel Dash Studios for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, Xbox One X, and Nintendo Switch will be the first game to come from the new publishing arm in Fall 2018 and Maneater for PC will be coming in 2019. Tripwire also recently announced a partnership with Digital Lode to bring Espire 1: VR Operative to VR platforms in 2019. To find out why millions of gamers spend so much time playing Tripwire games and getting involved with Tripwire’s special events for existing games, visit the website at www.tripwireinteractive.com for all the latest news direct from the studio.

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ToeJam & Earl: Back in the Groove! Funks Up Earth March 1

ToeJam & Earl: Back in the Groove! Funks Up Earth March 1

Jamming Out on Nintendo Switch, PlayStation 4, Xbox One, PC

SAN FRANCISCO, CA – December 4, 2018 – ToeJam & Earl: Back in the Groove!, the upcoming fourth entry of the beloved, funkadelic action roguelike series from HumaNature Studios, helmed by original co-creator Greg Johnson, puts the “fun” in funky on Nintendo Switch, PlayStation 4, Xbox One, and PC on Friday, March 1.

The iconic ‘90s alien duo is back. ToeJam and Earl, hoping to impress Latisha and Lewanda, have…”borrowed” the Rapmaster Rocket. One black hole-related accident later, they are back on the floating remnants of Earth, scrambling to pick up the pieces of their ship before their home planet of Funkotron notices anything missing.

Hidden throughout the procedurally-generated levels are presents with random effects that help the duo find their ship parts. Rocket skates, Icarus Wings, Boomboxes and more than 60 other presents make each run feel fresh. Characters and unlockable hats that offer awesome hidden powers persist across playthroughs so there’s more to strive for beyond getting back home.

You would think a three-legged alien in dope threads would be the weirdest thing on the planet, but Earthlings give ToeJam and Earl a run for their money. Sneak around humans like the Hula-Girl so you don’t get hypnotized into shaking your hips, leaving you vulnerable to attacks. Over 50 Earthlings ranging from King Tut, armies of chickens and Internet Trolls roam around each level, so get to know which are friends and which are foe.

Back in the Groove’s got all the classic moments which made the series a staple of ‘90s gaming with modern improvements like online play, all in a nostalgic underground comic style.

Up to four friends can play together through online multiplayer and choose from nine characters — some blasts-from-the-past, some new and funky fresh. Each character has their own stats and special abilities. Console players can enjoy couch co-op with two players total, while PC will enable local co-op accommodating four players.

Minigames keep ToeJam and Earl on their toes. The side-scrolling HyperFunk Zone from Panic on Funkotron is back so players can earn extra presents and cash. Feeling the beat? Jump into a rhythm-based dance-off. Get ready to jam out with your homies to more than 30 groovy tunes, including classic remixes from the original games.

ToeJam & Earl: Back in the Groove! is what I’ve been wanting to do for the series for over 20 years,” said Greg Johnson, founder of HumaNature Studios. “We’ve included pretty much all of the original “old skool” characters and presents, and we have a TRUCKLOAD of new surprises, many of them fan-inspired. I think we’ve captured the spirit of the original game, as well as a lot of what people loved about game two. I think this is what our fans have been waiting for. I can’t wait to see what they think!”

ToeJam & Earl: Back in the Groove! will be available in English, French, Italian, German, Spanish (Latin America), and Brazilian Portuguese for Nintendo Switch, PlayStation 4, Xbox One, and Windows PC for $19.99 USD on March 1.

To learn more, please visit the ToeJam & Earl: Back in the Groove! official site, follow it on Twitter @ToeJamAndEarl and official Facebook page.

About HumaNature Studios
Founded in 2006 by veteran game designer Greg Johnson, the studio is the creator behind Doki Doki Universe and aims to build charming and playful games that appeal to non-gamers and help people connect with others in expressive and creative ways.

To learn more about HumaNature Studios please visit the studio’s official website and follow them on Twitter at @HumaNatureInc.

Tom Clancy’s Ghost Recon® Wildlands PAYS HOMAGE TO TOM CLANCY’S GHOST RECON FUTURE SOLDIER® IN A TWO-PART SPECIAL MISSION

Tom Clancy’s Ghost Recon® Wildlands PAYS HOMAGE TO TOM CLANCY’S GHOST RECON FUTURE SOLDIER® IN A TWO-PART SPECIAL MISSION

Experience the Expansive Universe of Tom Clancy’s Ghost Recon in this Unique Event Starting December 11

SYDNEY, Australia — December 11, 2018 — Today, Ubisoft announced that Tom Clancy’s Ghost Recon® Wildlands will introduce a free Tom Clancy’s Ghost Recon® Future Soldier®–themed special mission featuring iconic characters Scott Mitchell and John Kozak as part of Special Operation 3. In this third major update of Year 2 content, players will be able to team up with Mitchell and Kozak for this free two-part special crossover event starting tomorrow, December 12, on all platforms.

Exclusive Tom Clancy’s Ghost Recon® Future Soldier–themed content will be introduced to the Tom Clancy’s Ghost Recon® Wildlands main campaign and PvP mode, including two new Future Soldier–inspired Ghost War PvP classes and a PvE mission, Operation Silent Spade. In Operation Silent Spade, Ghost Leader Scott Mitchell calls on Nomad and his team to help rookie John Kozak investigate a plot that links the Santa Blanca Cartel to a nuclear threat. The special challenge is playable solo or with up to four players in co-op.

Upon completing Operation Silent Spade, players will be rewarded with the Optical Camo Backpack, perfect for a stealth approach. In addition to the rewards for completing the challenge, players can further customise and arm their Ghosts with the Silent Spade Pack, which include a weapon and new customisation items.

Special Operation 3 will also bring two new Ghost War PvP classes, Vanguard and Sharpshooter, inspired by Tom Clancy’s Ghost Recon® Future Soldier characters. Vanguard uses sensor grenades to uncover and highlight hidden enemies in the area of effect to his team, while Sharpshooter charges his shots by using his Long Range Specialist ability, which at a full charge enables him to negate the effects of sway and bullet drop. In addition to two new classes, this update will also contain two new PvP maps, Lithium Mine and Outskirts.

Tom Clancy’s Ghost Recon® Wildlands Year 2 Pass offers seven-day early access to the two new Ghost War classes starting December 12, along with one exclusive customisation pack. Non-owners of the Year 2 Pass will be able to access the new Ghost War classes starting December 19.

PC players wanting to share the experience with friends can gain Battle Crate rewards including Spec Ops and Ghost War Crates, via the PC Referral Program from December 12 – February 12, 2019. Invited friends who purchase the game will also receive Battle Crate rewards, including one Ghost War Crate and One Spec Ops Crate. The more friends players invite, the more rewards they will receive.

Tom Clancy’s Ghost Recon Wildlands Year 2 will continue to expand the Ghost Recon universe with free major Special Operation updates, each featuring a unique theme, updates to the PvE campaign with free special content and special challenges with exclusive rewards, community-requested features and updates for the Ghost War 4v4 PvP experience. The development team is committed to supporting the game with free new content and improvements to the core experience.

Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and modes, Tom Clancy’s Ghost Recon Wildlands Ghost War focuses on teamwork, strategy and tense tactical engagements.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #ghostrecon. For the latest about Tom Clancy’s Ghost Recon Wildlands and other Ubisoft games, please visit news.ubisoft.com.

*In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.

About Tom Clancy’s Ghost Recon
Launched in 2001 with critical acclaim from fans of the Tom Clancy’s world, the Ghost Recon franchise has since convinced 30 million players thanks to breakthrough releases and has become the best-selling Tom Clancy’s brand on the last generation of consoles and PC. Tom Clancy’s Ghost Recon Wildlands brings the franchise to the next level with an episode designed from the ground up for a new generation, featuring a massive and visually stunning open world, playable for the first time online in four-player co-op.

Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit http://www.ubisoft.com.

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