Home Blog Page 2364

Gun Gun Pixies Western Release Announced for Switch and PC

You may remember that a couple of years ago Gun Gun Pixies was announced for release in Japan for the PS Vita. An odd little shooter that saw players controlling two tiny girl aliens from outer space that have been tasked with infiltrating a women’s college dormitory. The two pixies must stealthily study human behavior in order to help fix the social issues that have arose on their own home planet.

Well now Gun Gun Pixies is getting a Western release thanks to PQube as the company has announced plans to release the game in North America and Europe for the Nintendo Switch and PC where it will be available both physically and digitally. A special day one edition of the game will include a collector’s box as well as a high quality artbook that will feature concept drawings, key artworks, characters in alternate outfits, and more.

CLEAR LINES WITH THE BEST IN THE TETRIS® 99 GRAND PRIX, THE FIRST ONLINE EVENT FOR TETRIS® 99 ON NINTENDO SWITCH

CLEAR LINES WITH THE BEST IN THE TETRIS® 99 GRAND PRIX, THE FIRST ONLINE EVENT FOR TETRIS® 99 ON NINTENDO SWITCH

TETRIS® 99 is available now as a free-to-download game playable exclusively for Nintendo Switch Online members


7th March, 2019 – Think you can clear lines with the best? Starting at 12:00am AEDT / 2:00am NZDT on Saturday 9th March and running until 5:59pm AEDT / 7:59pm NZDT on Monday 11th March, a special online event will be held in TETRIS® 99: the TETRIS® 99 Grand Prix. The top 99 players from Australia or New Zealand with the most wins during this period will each get 999 Gold Points, worth AU$9.99 / NZ$9.99 in Nintendo eShop. More details can be found on the TETRIS® 99 Online Events page.

Revealed in a Nintendo Direct broadcast on 14th February, TETRIS® 99 is available now and is the latest entry in the iconic puzzle franchise, in which 99 players compete together online until only one is left standing. Nintendo Switch Online members can battle for dominance in this free-to-download game.

*Internet connection required during online play. To use online services, you must create a Nintendo Account and accept the related agreement. The Nintendo Account Privacy Policy applies. Online play requires paid online membership.


Additional Links:

Nintendo Switch website: http://www.nintendo.com.au/nintendo-switch/

Nintendo Australia website: http://www.nintendo.com.au/  

Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ

Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ

Nintendo AU on YouTube: http://www.youtube.com/nintendoau

Judgement Arrives in the West on June 25

It has been revealed that Sega will be bringing Judgement to North America and Europe on June 25th for the PlayStation 4. The retail edition of the game will feature a reversible cover as well as a Ryu Ga Gotoku Studio sticker though it is worth noting that the digital version of the game will allow those who pre-order it to have early access to the game starting on June 21st.

Following this announcement Sega also has released an English trailer showing off the game’s various features that include combat using two unique combat styles, Crane and Tiger, with a number of skills, weapons, and a mix of both powerful and hilarious EX actions to take down your opponents.

Devil May Cry 5 Review

Devil May Cry 5

Developer: CAPCOM
Publisher: CAPCOM
Platforms: PlayStation 4Xbox OnePC (Reviewed)
Release Date: 8 March 2019
Price: $59.99USD – Available Here $99.95 AUD – Available Here

Overview

If there is one thing that brings a smile to my face regarding video games, it’s the hype before the release. For the past few days, I’ve been lurking the subreddit of r/DevilMayCry, observing the memes & theories of Devil May Cry 5. There is something adorable watching a community from all sides of the world coming together and predicting everything about the game. Well, the joke is on them since I don’t need to do any of that! I got my review copy a long time ago, played it to hell and back (currently on my third playthrough) so gather around the campfire and I might give you an answer to the eternal question of: is it any good?

Story

A long time ago, the human world was invaded by Mundus, the prince of darkness. One demon named Sparda decided to rebel against him. He defeated Mundus and sealed the gate connecting the human and demon worlds. For a short while, the human world enjoyed peace and Sparda even married a woman called Eva, who gave birth to two sons – Dante and Vergil. They both possessed human and demonic traits (notably powers) but upon learning this, Mundus ordered his legion to murder Eva. The tragedy separated two brothers, who went to forge their own paths. Dante was more about revenge and hunting demons (it paid well, after all) while Vergil was on his quest for more and more power. Over the years, the brother crossed paths many times and fought each other. Dante also challenged Mundus, sealing him away once more and encountering new characters along the way. Expert weapon crafter Nico, gorgeous demoness Trish, a gun expert simply called Lady and a young knight Nero. They all make a (re)appearance in Devil May Cry 5 since a new and powerful foe draws them together for one ultimate showdown.

Gameplay

There is a lot to go over regarding combat in Devil May Cry 5, but in short – it’s amazing! You have two difficulties at the start; human and devil hunter. More are unlocked as you complete the game over and over. Replay value is huge but we’ll get to that later. If you’re just interested in the story, my recommendation to you would be to select “human” difficulty and have auto assist on. You will still have to dodge, jump and attack yourself, but the assist feature will make performing combos a piece of cake. On our way to the ultimate foe, we’ll have to go through the small army of demons with an impressive arsenal at our disposal and three playable characters. You start with one-handed Nero but in this case, missing an arm is anything but a handicap. You can equip a robotic arm that you find throughout the level (or buy one or two before starting one) and easily mix it up with your sword/gun attacks. Each robotic arm has a different ultimate attack (some can stun an enemy, instantly kill them or slow down the time) or you can detonate one to destroy it when you are cornered by enemies. That gives you some breathing space. Nero is an easy character to get into and to introduce you with the basics of combat until you meet V (your second playable character). Now, this is where the fun starts. V is….well, kind of a wizard and beat tamer. He can’t fight for himself but he can command his demonic raven and black panther to fight for him (don’t worry, you control them both). His devil trigger enables him to summon a giant golem to wreak total mayhem on enemies. Oh right, the devil trigger! As it is standard, this Devil May Cry has a devil trigger mechanic too. Once you take enough damage (or damage enemies) you can enter a state of increased damage and defense while you’re being slowly healed (a nice bonus). And lastly, we have good old Dante as a third playable character. Master of combos and stylish ranks. Most missions are predetermined with who you play as, but some do offer a choice of character selection. Just like in previous games, defeating enemies grants you red orbs that you can spend on purchasing new and upgrading existing skills.

Visuals

If there was a custom award I could give at the end of the review, Devil May Cry 5 would definitely take it for the most optimized game of 2019. Yep, even though we are only in March, I am that confident about it. For both of my playthroughs (on human and devil hunter difficulties) the game ran smooth as hell in constant 60 fps and without a hitch. Character models, animations and combat fluidity are beyond amazing. The game also comes with an integrated photo mode where you can pause the combat and fiddle around with a camera for that perfect screenshot. Trust me when I say it, there will be many of those. Enemy design is praiseworthy, especially some bosses.

Audio

If you’re looking for some high octane tunes to pump you up during demon slaying, you’re at the right place. Deluxe edition of the game even offers you the option of replacing battle music of Devil May Cry 5 with tunes from earlier games. If you ever felt like slashing and shooting followed by “Lock & Load” track from the first DMC, now’s your chance. This is also the first DMC game where I found voice acting anything but cringy and characters don’t act over the top. If anything, I’m in love with Nico’s strange southern girl accent.

Overall

As a cherry on top, this game has some impressive replay value. Completing the game will make Nero not so much one-handed as he will be two-handed. Yeah, I’m just saying in a needlessly complicated way that he gets his arm back. This addition gives him new combos including some unique takedown on bosses for your second playthrough. Besides that, there are plenty of secret missions, secret areas, blue orbs and S ranks to collect. Thanks to CAPCOM, this month started off great.

Capsule Computers review guidelines can be found here.

RUNWAY STORY GOES BEYOND BAE-SICS, SEAMLESSLY BLENDING FAB FASHION INTO PUZZLE GAMING

RUNWAY STORY GOES BEYOND BAE-SICS, SEAMLESSLY BLENDING FAB FASHION INTO PUZZLE GAMING

Fiercely fashionable challenges abound in new game on iPhone and Android

Seoul – March 6, 2019 – Trend-heavy wonder twins Jaime and Jerome take to the runway on a quest to unlock stardom in Runway Story, available today from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Runway Story brings the hottest styles to mobile gamers to design fabulous outfits and solve mind-bending puzzles, and can be downloaded for free on the App Store and Google Play.

Runway Story invites players to solve hundreds of increasingly-complex and challenging puzzles by matching colorfully stylish articles of clothing into patterns. Players can also unlock an array of fabulous outfits to help Jaime and Jerome diversify their wardrobes. From cute and fun to funky and hip, there are countless ways to customize and showcase unique outfits.

Runway Story boasts multiple fashion-minded features including:

  • Engaging Characters: Players can enter the world’s stage and befriend a colorful cast of charming companions;
  • Endless Customization: Near-limitless clothing combinations ensure that every runway show is completely unique;
  • Challenging Gameplay: Fashion hopefuls are challenged with brain-bending and fun-to-play puzzles;
  • Beautiful Locations: Jaime and Jerome’s adventure takes them to multiple exciting locations, such as the comic book store and Marina Beach;
  • Bragging Rights: Players can show off creativity by sharing charming designs with in-game friends.

Runway Story is available now and free to play worldwide for iPhone and Android devices. The game is rated E for Everyone (ESRB). Additional information for members of the press:

  • Download assets for Runway Story here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

EXPERIENCE THE CONCLUSION TO ASSASSIN’S CREED® ODYSSEY LEGACY OF THE FIRST BLADE

EXPERIENCE THE CONCLUSION TO ASSASSIN’S CREED® ODYSSEY LEGACY OF THE FIRST BLADE

Protect the Assassin’s Legacy in Bloodline, the Final Episode of Legacy of the First Blade, Available Now

Sydney, Australia — March 6, 2019 — Today, Ubisoft announced that Bloodline, the final episode of the first post-launch story arc of Assassin’s Creed® Odyssey Legacy of the First Blade, is now available on the PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC. In Bloodline, the third and final episode of Legacy of the First Blade, our hero will finally face the mysterious villain who has been playing puppet master throughout the story arc. After a brutal attack, players will try to protect the Assassin’s legacy by fighting against those who are trying to eradicate the Tainted Ones.

https://www.youtube.com/watch?v=OQLI_H0NyOY&feature=youtu.be

Each episode of Legacy of the First Blade features a new ability for each branch of the skill tree: Hunter, Warrior and Assassin. While the first two episodes introduced new Assassin and Hunter abilities, this third and final episode will present players with a new Warrior ability, Fury of the Bloodline. It will allow players to unleash a series of devastating blows with the Spear of Leonidas, increasing the number of attacks with each level.

To access Bloodline, players must have completed Hunted and Shadow Heritage, the first and second episodes of Legacy of the First Blade, and the Naxos questline in Chapter 7 of the main story of the game and must have reached character level 28 or above.

The Assassin’s Creed Odyssey post-launch plan is the biggest and most ambitious in the franchise, and the launch of Legacy of the First Blade is just the beginning for players who wish to progress further with new content in Ancient Greece. Season pass owners will access two major episodic storylines, Legacy of the First Blade and The Fate of Atlantis. Players can dive into new episodes as they premiere, or experience the epic adventures in their entirety once all episodes are available. The season pass also includes Assassin’s Creed® III Remastered and Assassin’s Creed® III Liberation Remastered and will be released on March 29 on PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC.

For more information on Assassin’s Creed Odyssey, please visit assassinscreed.com.

For the latest on Assassin’s Creed Odyssey and other Ubisoft games, please visit news.ubisoft.com.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018–2019 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

She Remembered Caterpillars Inches onto Nintendo Switch 28 March

She Remembered Caterpillars Inches onto Nintendo Switch 28 March

KASSEL, Germany – 5 March 2019 She Remembered Caterpillars, the dreamlike, abstract puzzler exploring love and loss with painstakingly hand-drawn art from Ysbryd Games and Jumpsuit Entertainment, will launch on Nintendo Switch on 28 March, 2019.

She Remembered Caterpillars, a nominee in the 2017 Independent Games Festival for Excellence in Visual Art,is a somber experience set in a beautiful world. Explore fractured relationships, loss and grief in a scientist’s experiment to save her father. Chapter by chapter, discover the intricacies of this strange dreamscape filled with adorable little creatures called Gammies, while eavesdropping on her heartbreaking tale.

Solve 40 brain-teasing puzzles by leading the charming Gammies, each with a distinct color, through matching gates and to their goals. Difficulty builds in every act with challenging new color-based mechanics ingrained in the living architecture of the world, including bridges and flora that can only be passed by Gammies of certain hues. Designed with accessibility in mind, each Gammie color is associated with a shape so that colorblind players can also enjoy the fun.

Haunting tunes from the composer of Deponia and Galaxy on Fire complement this illusory world. She Remembered Caterpillars provides a relaxing environment through its ethereal aesthetic combined with sounds that soothe the soul and intuitive puzzle designs. 

“Our writer, Cassandra Khaw, drew from her personal experience to craft a narrative that really touches the heart,” said Daniel Goffin, CEO of Jumpsuit Entertainment. “We’ve woven a tale through our puzzles that examines bereavement and the devastating aftermath of losing someone close to you.”

For more information, please visit the official website, follow @YsbrydGames and @thejumpsuits on Twitter or join the Ysbryd Games Discord.

About Jumpsuit Entertainment

Jumpsuit Entertainment is a two-person studio based in Germany dedicated to crafting high-quality games with novel forms of meaningful storytelling through gameplay.

About Ysbryd Games

Publisher Ysbryd Games, best known for VA-11 HALL-A, delivers games with stories that have the heart and soul to stay with players for a lifetime, underlined by captivating gameplay and striking aesthetics.

SURVIVAL ACTION SHOOTER LEFT ALIVE NOW AVAILABLE

SURVIVAL ACTION SHOOTER LEFT ALIVE NOW AVAILABLE

Players Will Determine Their Fate Today On PlayStation®4 System and STEAM

SYDNEY, 6th March 2019Square Enix Ltd., today announced that LEFT ALIVE®, new survival action shooter game, is now available for the PlayStation®4 computer entertainment system and STEAM®.

LEFT ALIVE tells a human story of survival set during a devastating invasion in war-torn Novo Slava, Players are challenged to survive by uncovering alternate routes, crafting useful traps and weapons, and even turning enemy weaponry against them in order to save civilians trapped on the battlefield and uncover the truth behind the game’s mysteries.

The title was developed by veterans of the gaming industry, including Toshifumi Nabeshima (director, Armored Core series), Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) and Yoji Shinkawa from KOJIMA PRODUCTIONS (character designer, METAL GEAR series). Shinkawa designed each playable character, from the young Ruthenian staff sergeant Mikhail, to confident Nova Slava police force captain Olga, and ex-member of the rebel movement Leonid, who was framed for murder and sentenced to death.

As an added bonus, exclusive, free DLC is available for all players. Players on PlayStation®4 and STEAM® can download the LEFT ALIVE World of Tanks Collaboration DLC, whilst STEAM® players can also pick up the LEFT ALIVE Half-Life Collaboration DLC, which both add fun cosmetic changes to the LEFT ALIVE experience.

LEFT ALIVE is now available for the PlayStation®4 computer entertainment system and STEAM®.

Related Links:

Official Homepage: http://www.left-alive.com

Twitter: @LeftAliveGame

Facebook: https://www.facebook.com/leftalivegame

Project Winter Preview

Project Winter

Developer: Other Ocean
Publisher: Other Ocean
Platform: Windows
Release Date: 7 February 2019 (Early Access)
Price: $19.99 USD / $27.99 AUD – Available Here

Video Preview

Project Winter is an eight-player social survival game that plunges players into the middle of a frozen wasteland. To survive starvation, cold, and hostile wildlife, players must work together to gather resources and repair the radio so they can call in a helicopter extraction. To make things more challenging, two traitors are among the group who must use charisma and subterfuge to ensure no survivor makes it on the helicopter.

Project Winter is best described as a mix of the classic party game Mafia and survival video games. Matches run anywhere between 15-30 minutes depending on the players, so the survival mechanics are simplified compared to other survival titles. All players need to manage health, hunger, and heat. A large cabin is spawned in the middle of the map, and all other objective locations and wildlife spawn randomly around the map. The cabin offers the most reliable source of heat, crafting benches, and the radio needed to call in an extraction. Players can vote to exile suspected traitors from the cabin, making survival a further challenge.

Survivors must work together to harvest resources, explore the map for bunkers containing crafting supplies, and repair objectives to call in the extraction. Opening bunkers and repairing objectives will require multiple survivors either pressing buttons at the same time or carrying multiple stacks of supplies to an objective. On the other hand, traitors must slow the survivor’s progression as much as they can and prevent as many survivors as possible from escaping. To do this, they must sabotage objectives and open traitor boxes that will provide high quality items that balances out the fact traitors are wildly outnumbered. Skilled traitors will spend much of the game doing their best to openly cooperate with survivors as they gather enough guns to kill off a survivor that has strayed away from the group or take control of the helicopter loading ramp. Players are awarded in-game currency at the end of each match based on the number of survivors who made it on the ship and how many objectives the player managed to complete.

The social nature of the game means communication is a must. Survivors will need to organize themselves and point out possible traitors. Traitors need to coordinate between each other and do their best to shift the blame on innocent survivors or throw their partner under the bus. While text chat is possible in Project Winter, the game is clearly designed with microphones in mind. Local voice chat is directional, and colour coded radios are scattered in chests across the level. Traitors are issued a matching radio set right away, allowing them to coordinate their efforts in private. As the match progresses, the radios become risky as it could allow survivors to listen in on the traitors and vice versa.

The controls are decent but can use a little bit of work. The game supports mouse and keyboard and controller set ups. I found the mouse and keyboard to be a little awkward at times. The UI only displays the default key bindings, so players who change their binds will need to memorize them. Picking up items off the ground can be a little tricky as the game is very fussy about player positioning.

Project Winter’s audio/visual presentation is excellent. The sound effects and music are enjoyable. The positional voice chat is great, allowing sneaky players to eavesdrop at a slight distance and lost players to follow the direction of the voices to find the group. The game uses a simple but eye-catching 3D cartoon style that emphasizes the endless snow. Since the game does not have any character progression, players are given a variety of cosmetic items to customize their characters. Players have access to a large colour palette to start with, but more distinct equipment must be purchased with in game currency after the player completes the required objectives. Alternatively, items can also be purchased on Steam Marketplace.

The biggest challenge facing Project Winter is the game’s social nature. The problem is two-folds. On one hand, the game is at its best when players really get into the social aspect. Ideally, the game is best enjoyed with eight friends; however, wrangling that large of a group can be a logistical nightmare. On the other hand, public servers are heavily reliant on being lucky enough to find some dedicated players who are willing to communicate. The issue is compounded by the game’s price tag, which restricts the game’s player base. It’s hard to say what’s the best way to tackle the problem. One option would be to switch to a free to play model and make a better effort to monetize using the existing cosmetics system. Another option would be a semi free to play option, such as requiring the host to own the game. Finally, a shorter blitz mode involving less players may allow smaller groups of friends to enjoy the game.

Gameplay wise, Project Winter is already a solid, casual social-survival game. There is room for improvement, as more content and better control, but the real challenge for Other Ocean isn’t technical in nature. No matter how good Project Winter is or will ever be, the game’s existence is inevitably tied to the size and quality of the player base. Other Ocean’s real challenge in the coming months is to figure out how to grow, nurture, and maintain that player base.

PUBG MOBILE X RESIDENT EVIL 2 OFFERS ALL-NEW CONTENT AND RECEIVES FEATURE ON APP STORE AND GOOGLE PLAY

PUBG MOBILE X RESIDENT EVIL 2 OFFERS ALL-NEW CONTENT AND RECEIVES FEATURE ON APP STORE AND GOOGLE PLAY

In-game collaboration with Capcom’s legendary survival horror franchise expands with new character skins in one of the world’s most popular mobile games

LOS ANGELES, – March 5, 2019 – In an ongoing partnership, Tencent Games, PUBG Corporation and Capcom Co., Ltd. (Capcom) have brought the world of Resident Evil 2 into PUBG MOBILE with a special mode, Survive till Dawn, which drops hordes of the undead shambling onto the game’s Erangel battleground.

Today, new content focusing on classic characters from Resident Evil 2 can be unlocked in PUBG MOBILE. Players can customize their avatar with the Ada Wong and Marvin costumes or change their appearances with the Leon and Claire Skin Sets. An official promotional video that highlights the latest content from the PUBG MOBILE X RESIDENT EVIL 2 crossover can be seen here.

Additionally, PUBG MOBILE has earned a global feature on the App Store since Survive till Dawn gameplay mode launched. Players in different regions can win two exclusive items: A Resident Evil themed frying pan and an Elite Operatives suit to turn their avatar into a zombie-fighting hero.

PUBG MOBILE is available to download for free on the App Store and Google Play

PUBG MOBILE has surpassed 30 million concurrent users and 200 million downloads worldwide since launch. In 2018, PUBG MOBILE took home multiple awards and nominations, just eight months after the game’s release. The game earned three awards at the Google Play Awards last month, including “Best Game.” It also won the “Mobile Game of the Year” award at the 2018 Golden Joysticks and received nominations from The Game Awards and the App Store. 

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS (PUBG),the original battle royale phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to do battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILEaccounts on Facebook, Twitter and YouTube.

# # #