KRAFTON Expands Fan Base Revealing MISTOVER for
PlayStation®4 system; Confirms Worldwide Launch Date for Multiplatform Release
on October 10
Explore the Mist to Decide the Fate of Mankind
in Stylized Turn-based RPG Where Strategy, Choice, and Dangerous Dungeons Await
SEOUL, SOUTH KOREA –
August 21, 2019 – Leading global developer
and publisher KRAFTON Game Union, formerly known as Bluehole and creators of PUBG
and TERA, is excited to announce that its upcoming title, MISTOVER,
is coming soon to PlayStation®4 computer entertainment system. The highly
anticipated RPG where strategy, choice, and dangerous dungeons await is
scheduled to launch worldwide on all announced platforms, including PC (via Steam), Nintendo Switch™ system, and PS4™
system, on October 10, 2019.
Featuring a striking art style that draws from bot Western and
Asian influences, MISTOVER is a dungeon crawler RPG with a
strategy focused turn-based combat system. Players are charged with managing
and leading a Corps crew on an ever-changing dungeon expedition through the
Pillar of Despair, unraveling the mysteries of the Vortex to find a cure to the
corrupting properties of the Mist that threaten the realm.
MISTOVER Highlights Include:
Over 40-hours of expeditions through five
distinct regions.
Procedurally generated dungeons deliver new
expedition experiences every time. Adjust your strategy to the ever-changing
dungeons.
Build an invincible Corps by combining and
strategizing with eight different classes.
Learn and master over 13 unique skills and
upgrade equipment to enhance Corps members.
Exposure to the Mist affects everything,
sometimes in surprising ways, including Corps members, monsters, plants and
animals, and even equipment, items, and relics.
Unique game systems find players managing
internal conflicts between ‘satisfaction’ and ‘greed’
Designed for players who like difficulty, MISTOVER
is not for the faint of heart – and features a permanent death system. But do
not despair, you’ll always find new Corps members to refill your ranks.
Developed and published by KRAFTON Game Union, MISTOVER
will launch worldwide on October 10, 2019 for PC (via Steam), Nintendo Switch™ system, and PS4™
system for $29.99(USD)/€27,99/£24.99. To stay up to date on the latest for
MISTOVER, please visit the official website, join the discussion on the Steam forums, follow the team on Twitter, and visit the official YouTube
channel for the latest trailers
and character reveals. This title is rated “T for Teen” by the ESRB.
About KRAFTON Game Union
Established in 2007, KRAFTON is a union of game studios. Inspired
from medieval craftsmen’s society “Craft Guild,” KRAFTON represents tenacious
pursuit of craftsmanship and infinite challenge to make great games. The
studios — STUDIO BLUEHOLE, PUBG, PNIX, SQUALL, REDSAHARA, DELUSION and EN
MASSE ENTERTAINMENT — work side by side to entertain users around the world
with creative gaming experiences. Ranging from Triple-A titles such as online
shooter and MMORPG to causal mobile games and, KRAFTON makes games of all
genres, platforms and scale.
Remade from the ground up, DEEMO -Reborn- brings the original experience’s mystical 2D environments to life in full 3D exclusively on PlayStation 4. Explore previously hidden nooks and crannies of the titular character Deemo’s castle and uncover more of the mystery through added story sequences. Follow the beat to more than 60 songs, including some of the most popular tracks from the original DEEMO as well as fresh additions. Master each piano score to unlock new areas found in no other version.
Alternate between the
rhythm and exploration gameplay. See from the perspectives of Deemo, accustomed
to living in solitude within the walls of a beautiful yet lonely castle, and
the little girl who falls from the sky into Deemo’s life with no memory of her
past. Gracefully master each song to grow the tree sprouting from Deemo’s piano
and help her go back. Guide the little girl to find new sheet music and the
answers to the riddle of how she arrived in this world.
Songs ranging from chill
tunes to upbeat jazz melodies, with compositions from classical greats like
Beethoven and Brahms as well as modern musicians, grace DEEMO -Reborn-.
These tracks accentuate a tale of love, friendship and loneliness. Beloved by
fans all over the world, it is now retold in greater detail and higher
fidelity.
“This isn’t just an
updated version of DEEMO. It’s a total remake,” said Akinari Itoh,
G&R Representative, UNTIES. “Rayark Inc. has applied its years of rhythm
game expertise from DEEMO,Cytus and other franchises to 3D and
VR with great effect, all the while adding exploration elements to revitalize
the story in what is truly a rebirth of this touching story.”
DEEMO -Reborn- will be available on PlayStation 4 and
PlayStation VR with PlayStation Move controller support for $39.99. It will
support English, French, German, Spanish, Russian, Traditional / Simplified
Chinese, Korean, and Japanese. Separate song packs are planned for future DLC.
Based out of Tokyo,
Japan, Sony Music’s video game publishing label UNTIES is dedicated to
expanding the reach of Japan’s best indie developers. Their name derives from
their goal of untying games from specific platforms and sharing them worldwide.
For more information, visit theUNTIES website or follow@UNTIESWORLD on Twitter.
About Rayark Inc.
Founded in 2011,
Taiwanese studio Rayark is a passionate team dedicated to creating high-quality
gaming experiences and digital content on various platforms. Rayark is best
known for its rhythm games including DEEMO and the Cytus series.
THE DARK
PICTURES ANTHOLOGY: MAN OF MEDAN TEASES THE TERRORS TO COME IN
NEWEST TRAILER
BANDAI NAMCO Entertainment America Inc. and Supermassive Games released a new teaser trailer for The Dark Pictures Anthology: Man of Medan, which illuminates both the title’s driving mysteries and its place within the larger anthological series.
Developed
by Supermassive Games, the critically-acclaimed studio behind the cult-classic
thriller Until Dawn, The Dark Pictures Anthology is a
series of standalone cinematic horror games anchored by three common threads:
an unprecedented amount of branching gameplay—even for a Supermassive
title—that yields near-limitless replayability; 5 controllable characters (per
game) who can all live and die based on the players’ choices; and The Curator,
an omnipresent narrator-like figure who seems to know just a little bit too
much about Supermassive’s horrifying new universe.
Man
of Medan
will serve as the maiden voyage for the anthology, offering players a
bottomless ocean of chilling experiences to be braved either with a friend
or—for the particularly daring—alone. The title is
slated to set sail on August 30, 2019 for the PlayStation®4 computer
entertainment system, Xbox One and Steam® for PC.
“A Day in Shenmue” TrailerTakes the Player Deeper into Ryu’s World Pre-Order and Purchase Shenmue III to Receive Unique Items*
Larkspur, Calif. – Aug. 21, 2019 – Deep Silver and Ys Net today revealed the official Shenmue III gamescom trailer, “A Day in Shenmue.” The “A Day in Shenmue” video gives a glimpse into the beautifully detailed world of Shenmue III and the thrilling fighting system which lets players fully experience the power of Ryo’s martial arts. Shenmue III launches November 19th 2019 on PlayStation®4 and PC.
With
pre-order, Shenmue III will include all the following in-game items when
purchased at participating retailers*:
Snake Power: Threebottles of ‘Snake Power’ elixir to replenish energy during battle
Playing Tokens: 5,000 playing tokens for the in-game gambling area
“Blazing Kick” Advanced Training Scroll: Unlocks the advanced ability of the
“Blazing Kick” to better challenge Ryo’s foes
Toy Capsule: Set of
24 tickets to exchange for in-game capsule toys
In addition to the items listed above, Amazon,
Best Buy, Gamestop and EB Games will each offer bonus pre-order items for
Shenmue III. Full details are below:
Gamestop (US) / EB Games (Canada)
Dragon/Phoenix Mirror Medallion: This exquisitely-crafted physical
item is inspired by the iconic Dragon and Phoenix mirrors of the Shenmue
series.
Best Buy
Limited Edition Steelbook: This illustrated Steelbook case
captures the beauty and elegance of the Shenmue series and features portraits
of Shenmue III heroes Ryo and Shenhua.
Amazon
Kenpogi Training Wear DLC: Original training gear based on
actual Chinese Kung Fu wear.
Players can
secure their retail item of choice by reserving their copy today using the
following links:
*at
participating retailers in the US, Canada, and Latin America. DLC codes printed
on receipt or delivered via email by retailer. Steelbook & Dragon/Phoenix
Mirror Medallion quantities limited, while supplies last. Pick up at time of
purchase.
Shenmue
III is the eagerly
anticipated sequel to Dreamcast classics Shenmue (1999) and Shenmue
II (2001). The brainchild of award-winning game director, Yu Suzuki, Shenmue
set out to combine action gameplay from his arcade classic Virtua Fighter
with RPG mechanics to weave a long-form epic for home consoles. Commonly known
as one of the most ambitious game projects in history, Shenmue captured
the imagination of players from around the world with its unique setting,
intimate and cinematic character-focused story, realistic battles, and fun
mini-games. Many of the features pioneered in Shenmue is now commonplace
in modern games, including open world and Quick Time Event gameplay. Shenmue
III was officially announced on stage at Sony’s E3 2015 press conference
and simultaneously launched on crowdfunding platform Kickstarter, breaking two
Guinness World Records upon raising over $6 million dollars. The game is
currently in development at Yu Suzuki’s independent company, Ys Net, located in
Tokyo along with many original Shenmue team members.
Shenmue III will release on November 19, 2019.
About Deep Silver
Deep Silver develops and distributes interactive games for all platforms.
The Deep Silver label means to captivate all gamers who have a passion for
thrilling gameplay in exciting game worlds. Deep Silver works with its partners
to achieve a maximum of success while maintaining the highest possible quality,
always focusing on what the customer desires.
Deep Silver has published more than 200 games since 2003, including its own
brands like the open world extravaganza Saints Row, the zombie action franchise
Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming
highlights from Deep Silver include Dead Island 2. Deep Silver also owns the
development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep
Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign,
IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more
information please visit www.deepsilver.com
Koch Media is a leading producer and distributor of digital entertainment
products (games, films and software). The company’s own publishing activities,
marketing and distribution extend throughout Europe, North America and Australia.
The Koch Media group has more than 20 years of experience in the digital media
business, and has risen to become the number one publishing partner in Europe.
It has also formed strategic alliances with numerous games and software
publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo,
Milestone, Sega, Square Enix, etc. in various European countries. With
Headquarter in Höfen, Austria Koch Media owns branches in Germany, England,
France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux,
Australia, Czech Republic and the United States.
All product titles, publisher names, trademarks, artwork and associated
imagery are trademarks, registered trademarks and/or copyright material of the
respective owners. All rights reserved.
About Yu Suzuki
Yu Suzuki joined Sega Enterprises Inc. (currently, Sega Games) in
1983, and produced many big hit games as a programmer, director and
producer. His unique and creative works influenced the game industry in
technology, art and culture, and his attitude to produce with the heart of
pioneer is well respected by many top creators beyond game industry. He
received “Computer World Smithsonian Award from the Smithsonian Consortium in
1998 and received Hall of Fame award at the AIAS Summit in 2003 as recognition
of his contribution to the game industry. His master pieces of works
include “Hung-on”, “Space Harrier” and “Virtua Fighter” series and many more.
About Ys Net Inc.
Ys Net Inc. was established in 2008 in Tokyo as an independent firm for Yu
Suzuki to lead game software planning, producing, and development. It
expanded development studio in 2015 along with start of Shenmue III project.
NETMARBLE
UNVEILS NEW BTS STORYTELLING IP MOBILE GAME
Teaser Video Revealed Through Netmarble’s Global
YouTube Channel
The Game First Revealed at BIG HIT CORPORATE
BRIEFING WITH THE COMMUNITY
SOUTH KOREA – AUG. 21, 2019 – Today, Netmarble Corp. is thrilled to announce another collaboration with Big Hit Entertainment for an all-new mobile game involving global superstars BTS. A first look at the mobile game is now available for global viewing
The new game was revealed at “BIG HIT CORPORATE BRIEFING WITH THE
COMMUNITY” earlier today with a trailer showcasing stylistic concept art of BTS
members.
Following Netmarble’s successful launch of the BTS WORLD
mobile game in June 2019, Netmarble Monster
is leading active development of the company’s second game involving BTS.
“We are also preparing a new game project with Netmarble utilizing BTS’
storytelling IP. Set in a new genre, this new work will provide another
encounter with the BTS Universe rendered through lush, emotion-filled art.”
said Bang Si-Hyuk, CEO of Big Hit Entertainment, as he unveiled the concept art
video
More information on the new BTS mobile game, including
the schedule and additional details, will be revealed by Netmarble at a future
date.
# # #
About Netmarble Corporation
Netmarble Corporation strives to entertain audiences of all ages around the world
by providing great mobile gaming experiences. Established in Korea in 2000,
Netmarble is one of the fastest-growing mobile game companies and consistently
ranks as a top mobile developer and publisher worldwide. With more than 6,000
employees, Netmarble has been producing and servicing some of the most
successful mobile games including Lineage 2: Revolution, Blade & Soul
Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven
Knights. As a parent company to Kabam, a top mobile game developer in massively
multiplayer free-to-play games, and the largest shareholder to Jam City, a
leading casual social game developer, Netmarble has a strategic partnership
with CJ ENM Corporation, Asia’s largest entertainment company, Tencent
Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG
company. More information can be found at http://company.netmarble.com
About Big Hit Entertainment Founded in February
2005 in South Korea by CEO and Producer Bang Si-Hyuk, Big Hit
Entertainment’s core business focuses on music production, artist management
and publishing. Big Hit’s business ventures incorporate and develop a range of
content produced from top-notch artists’ IP, including global superstars BTS
and its newest addition TOMORROW X TOGETHER. With its mission of ‘Music &
Artist for Healing,’ Big Hit strives to impart a positive influence through
content while providing comfort and inspiration to music fans worldwide.
NetherRealm Studios and Warner Bros have officially unveiled possibly every fighter that will be included in the first Kombat Pack DLC that has been available since Mortal Kombat 11 launched. This includes already released fighters such as Shang Tsung and Nightwolf as well as the previously announced Sindel and Spawn but perhaps the biggest addition happens to be the T-800 Terminator and Joker.
The best part of this announcement happens to be the fact that now every character in this pack has been given a set release date so those who have already purchased the pack can now know exactly when to expect these fighters to be added to the game, with Terminator dropping next and Spawn closing out the current roster. Very little about most of these fighters is known at the moment besides how they will look but you can check out the trailer below. Currently Mortal Kombat 11 is available on the PlayStation 4, Xbox One, PC and Nintendo Switch.
A new trailer from Ys Net and Deep Silver has been released for Shenmue III and this one is designed to take us through a standard day in the game. This includes interacting with various townsfolk, taking part in arcade games, eating some food, training your skills, and of course tracking down clues.
It is also worth noting that while Shenmue III may seem like an odd jumping in point, especially since the first two games have since been remastered and released on current consoles, Ys Net has included a “recap digest” movie to retell Ryo Hazuki’s journey from the beginning of the game as well as various NPCs that will explain certain events. The trailer can be found below and keep an eye out for Shenmue III when it is released on the PlayStation 4 and PC on November 19th.
FOCUS HOME INTERACTIVE AND SABER
INTERACTIVE’S MUDRUNNER SEQUEL SNOWRUNNER FULLY REVEALED AT
GAMESCOM
Brave chilling maps, vehicles, terrain and
challenges in the ultimate off-road sim’s official debut gameplay trailer!
COLOGNE,
Germany — Aug. 21, 2019 — SnowRunner, the
highly anticipated follow-up to the surprise trucking sim hit MudRunner, developed by
Saber Interactive and published by Focus Home Interactive, was fully revealed
today at gamescom. Teased previously as MudRunner
2, SnowRunner is
the ultimate off-road experience, made bigger and better with stunning visuals,
advanced simulation physics, massive maps and vehicles, and the introduction of
snowy terrain.
Get a first look at SnowRunner’s intense automotive action in its debut gameplay trailer:
SnowRunner
puts you behind the wheel of a huge
roster of customizable vehicles from heavy-duty manufacturers like
Pacific, Navistar and more in some of the world’s most untamed, unforgiving
environments. There are more than 15 new sandbox maps to explore, some up to
four times larger than those in the original MudRunner.
Master extreme hazards like snowdrifts, ice, rivers and mud — each with their
own unique challenges — to get your cargo safely to its destination as quickly
as possible. Take on the elements alone or with friends online in
fully-synchronous four-player co-op multiplayer!
SnowRunner
is expected to launch in 2020 on
PlayStation®4, Xbox One, and Windows PC through the Epic Games store.
About
Focus Home Interactive
Focus Home Interactive is a French publisher
based in Paris, France. Known for the quality, diversity and originality of its
catalogue, Focus has published and distributed original titles (A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm)
that have become benchmark titles worldwide, available both in store and for
download across the world. Focus publishes games on all major platforms,
consoles and PC. The publisher’s catalogue will get even richer in the coming
months and years with eagerly awaited games such as The Surge 2, SnowRunner, GreedFall and many more.
About
Saber Interactive
Based in the U.S., Russia and Spain, Saber
Interactive is an independent developer whose credits include the 2019 hit World War Z, Quake Champions, Halo: Combat Evolved Anniversary,
Halo: The Master Chief
Collection and others. Saber’s NBA
Playgrounds is one of the best-selling digital console titles of
2017. The company has multiple development studios across the world making
great games and bringing fun interactive experiences to life.
Over the years many words pick up a few different meanings, especially when they are shortened and Double Fine games has managed to make RAD, a shortening of a word that can mean extreme change, radiation, or simply calling something awesome apply in all three forms to their game of the same name. RAD takes and challenges players to tackle a post-apocalyptic wasteland filled with radiation, all while going through radical body changes accompanying some rad 80s themes.
Story
Humanity can be a stubborn thing to the point that even after a nuclear apocalypse destroys most of the world, they can cling on to try and thrive once again. Of course hit those survivors with yet another worldwide apocalypse and then those survivors that still manage to cling onto life will simply start living day to day since tomorrow will never be a certainty. RAD, which is soaked in 80s aesthetic and rocking themes, is such a world where the Ancient ones perished only for The Menders to try and fix the world and have things once again blow up.
Now the player’s village manages to survive thanks to working machinery built by the Menders but time is running out as these machines are slowly losing power. Through the help of “The Elder” an ancient being that has been around as long as the survivors can remember, the teenagers of the town must venture out in an effort to restore the town’s power source.
RAD doesn’t take too long trying to set itself up as players will quickly find themselves out exploring the wastes within a few minutes of beginning the game. After that the narrative doesn’t really take much of a central focus outside of giving players extra bits of information either through narration while exploring the game or through random item descriptions. The feel to the game however is fairly well handled as the “rad 80s” vibes are incredibly strong here with numerous references to various bits of pop-culture scattered around the environments as well as how over the top the Elder can be. Double Fine’s signature comedy comes through fairly well in RAD through the Elder’s various chimes about how great or “not rad” the player is doing while alongside the uniqueness of many of the townsfolk you can interact with but don’t expect it to creep into the limited narrative.
Gameplay
After the Elder uses a keytar to activate the Menders’ machines to allow the player to absorb the radiation in the world players will venture out, wielding a trusty baseball bat, into a very rogue-style experience that sees the maps randomly generated as well as the enemy placement and variety change every time you sit down to play. As you fight through these mutant creatures and destroy mutant plants to help vibrant normal plant life grow the radiation in them will transfer to the player and after a certain limit, their body will then mutate. These mutations are similarly randomized with players being able to use up to three “Exo” mutations at a time. These mutations vary wildly from being incredibly powerful and helpful to feeling useless in nature and often the first mutation can make or break a run depending on which one you get.
These Exo Mutations are all wildly different from another and each one can be fairly useful though there can be a clear power discrepancy between some of these abilities. Having the ability to grow spikes to counter incoming attacks or simply hurt close enemies may appear useful but can pale in comparison to simply creating a toxic slime trail that damages everything that steps in it while bat wings may seem nice at first but being able to lay eggs that spawn spiders that will seek out your enemies is all the better. Of course, since these mutations are random players will quickly have to learn the ins and outs of various abilities and to try to make the best of what they end up getting though ending up with some dud mutations or ones that simply don’t fit your playstyle can lead to a potentially disastrous run.
Alongside these Exo Mutations players can also obtain numerous Endo mutations that are simply passive in nature and can provide various buffs or debuffs. These can be things like making the player do increased damage or have longer range with ranged mutations or invulnerable to certain damage types but also can hurt the player’s abilities at the same time. The thing is, with Endo abilities players have no real way to find out if one will be beneficial before they pick it up, making things even more random at times. This makes for some great replayability for those who want to see everything but given the difficulty of the game, players will likely be seeing plenty of variations as they try to survive the mutant filled wasteland.
Despite its aesthetics and having a narrator that will chime in with tidbits of information all while the Elder provides some punctuation from time to time RAD is not an easy game by any means and even as a roguelike things can be rather difficult at times. Part of this is due to the aforementioned randomness of some mutations but also due to the fairly limited health pool as well as enemy AI. Even if you manage to find yourself with a solid set of mutations and some extra health, the hard hitting mutants that can randomly damage you even while stunned or a wrong turn into a hazard can quickly spell doom.
Of course death does allow players to keep at least a few things from time to time. Experience gained from destroying mutants can unlock various items that can then be either purchased from shops or found in the wild while cassette tapes (currency) can be deposited when returning to town and squirreled away for safety or, with certain nano mutations, partially deposited at death. Alongside the fitting currency type large floppy discs can also be used to unlock various machines or locked chests to potentially obtain something useful.
This allows RAD to tap into the beauty of a roguelike as players can generally grow a bit stronger over time by completing tasks for residents at the main hub while unlocking new items all while gathering money even as they fail and die to the mutants and larger creatures guarding the various areas in the game.
Visuals & Audio
Double Fine has always had something of a knack for developing unique looking characters and crafting an interesting world but unfortunately RAD falls a bit short in both of those areas. Outside of a few unique NPCs the players themselves are generic looking at best with the only truly shining moments being how they mutate and seeing the crazy combinations that are available in the game. Alongside those same lines the world itself is fairly bland for an apocalyptic landscape filled with mutants and considering the long load times between areas, could be far more appealing. The only real shine here happens to be the designs of the Makers and the various references to 80s pop culture and little callouts to Bandai Nacmo that can litter the world.
The voice work for RAD is fairly simple but also features some great contrasts at times. The Elder’s booming voice that narrates menu choices, item pick-ups, and failure sound great and the occasional bit of narrative in the more soothing female voice helps set the groundwork for the world a bit more and is handled well. The soundtrack features a number of great bits of background music that fits well for the theme of the game as well as its love of 80s style rock music.
Overall
As a roguelike RAD certainly nails the high highs of successfully navigating dangerous locations with a variety of abilities that fit your style as well as the low lows that can see a player falling to their death due to a springy plant or enemy attack while suffering from debuffing nano mutations and a collection of the more useless exo mutations. This unique take on some solid gameplay allows RAD to feel fresh no matter how many lives you lose against the mutants as the challenge lies both in seeing how the random generated levels and abilities play out but also your skill to take advantage of it all.
Capsule Computers review guidelines can be found here.
Fans of the Yakuza series will be delighted to hear that Sega has not only announced that they will be releasing Yakuza 3, Yakuza 4, and Yakuza 5 in The Yakuza Remastered Collection via a limited physical box set that includes all three games on two discs on February 11, 2020 but that those who really want to dive into the remastered releases, which have all been given rigorous re-localization as well as had any of their previously removed content completely restored and translated, won’t have to wait until then.
This is because all three of those games will be released digitally on the PlayStation 4 throughout the year with Yakuza 3 released today, Yakuza 4 coming on October 29th, and Yakuza 5 launching on February 11, 2020. The full package costs $59.99 through the digital The Yakuza Remastered Collection and each game will be unlocked as they are released on their aforementioned dates. A trailer showcasing each game and some screenshots can be found below.