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Benedict Cumberbatch Takes Command in World of Tanks Holiday Ops 2026

See the New Cinematic Trailer Featuring Benedict Cumberbatch

December 1st, 2025 – The holiday season, a time of celebration, gifts, and grand rewards in World of Tanks, is about to begin. This year acclaimed British actor Benedict Cumberbatch joins the festivities as the official Ambassador for the World of Tanks Holiday Ops 2026 event. Known for his intellect and magnetic presence, Cumberbatch brings a fresh approach to leadership – one marked by calm, strategy, and clever guidance on the battlefield.

Holiday Ops 2026 kicks off on December 5, 2025, and continues through January 12, 2026. Players can look forward to a magical winter adventure filled with festive missions, dazzling rewards, and holiday surprises. Benedict Cumberbatch welcomes tankers in the holiday garage, giving special assignments and creating a truly unique atmosphere. Players will be able to earn exclusive celebrity-themed rewards, including his in-game appearance as a tank commander, complete with the original voice.

The New Cinematic Trailer Featuring Benedict Cumberbatch

“I’m thrilled to be part of World of Tanks’ Holiday Ops this year,” said Benedict Cumberbatch. “It’s a game that celebrates strategy, teamwork, and thinking a few steps ahead. I really enjoyed collaborating with the team and bringing a new flavor to that world – along with a bit of festive spirit. Wishing all the players a fantastic holiday season.”

Alongside the in-game festivities, the World of Tanks team continues its annual holiday tradition of debuting Holiday Ops brand-new original short film. This year’s story follows Sebastian, a shy office worker who can’t quite find the courage to talk to his crush, Sarah. Enter Benedict Cumberbatch as a witty, slightly eccentric therapist who helps him face his fears through clever, unconventional exercises. The result is a warm, funny, and gently surreal story about courage, connection, and a shared love of World of Tanks – a festive reminder that bravery often begins in the most unexpected ways.

About World of Tanks  

World of Tanks is the first team-based, massively multiplayer online action game dedicated to tank warfare. Throw yourself into the epic tank battles of World War II with gamers all over the world. Your arsenal includes over 800 armored vehicles from 11 nations, carefully detailed with historical accuracy.

Official website: worldoftanks.com

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry. Its 15 offices around the world include studios in Chicago, Prague, Shanghai, Tokyo, Vilnius, Belgrade, and Kyiv. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Its flagship products include the free-to-play hits World of Tanks, World of Tanks Blitz, World of Warships, World of Warships: Legends, and World of Warships Blitz.

Sacrifice For Sale – Full Playthrough

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We suddenly find ourselves trapped as a potential sacrifice for two monster girl cultists in Team Iota Games’ Sacrifice for Sale. Watch as we talk, flirt, and bluff our way through this visual novel and still find ourselves left in the dark about some endings.

Sacrifice For Sale – Full Playthrough

Sacrifice For Sale is a dark, atmospheric pixel-horror adventure that places you in the shoes of a man desperately searching for his missing sister. Your investigation leads you to the remote town of Nachtfeld, a place suffocated by superstition, secrecy, and a sinister local “charity” that promises miracles at a terrible price. As you explore decaying streets, abandoned homes, and unsettling ritual chambers, you’ll uncover a story built around sacrifice, manipulation, and the lengths people will go to for salvation.

Every choice you make pushes the narrative into deeper moral territory. With branching paths, intense dialogue encounters, and disturbing discoveries around every corner, Sacrifice For Sale combines cinematic storytelling with classic pixel-art tension. Solve puzzles, interrogate suspicious townsfolk, and confront the horrors lurking beneath Nachtfeld as you inch closer to the truth — and the cost it demands.

Sacrifice For Sale
Developer: Daniel Klautsch
Publisher: Daniel Klautsch
Platform: PlayStation 5, Xbox Series X/S, Nintendo Switch, PC (Steam)
Release Date: 25 May 2024
Price: $7.99 USD

Available here – https://klautsch.lu/

Summary:

Recommended – “Sacrifice for Sale offers an engaging storyline with branching paths and tense monster girl cultists that creates a fun indie visual novel despite minor flaws.”

Check out our review for Sacrifice For Sale here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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Neon Inferno Review

Neon Inferno

Developer: Zenovia
Publisher: Retroware
Platforms: PlayStation 5, PlayStation 4, Switch, Xbox One, Xbox Series X/S (Reviewed), PC
Release Date: Available Now
Price: $19.99 USD – Available Here

Overview

You never really know where the next indie game might be drawing inspiration from for its retro-inspired title. There are tried and true classics that can be referenced in any genre and when it comes to run-and-gun arcade shooters, the options are numerous. This includes the likes of Contra, Metal Slug, and even a classic favorite of mine, Sunset Riders. What few would have been looking for however happens to be a game that developers Zenovia really pulled out of nowhere for inspiration for its neon-soaked cyberpunk themed pixel game, and that is Wild Guns of all things. Featuring numerous inspirations from this unique pull from the early ‘90s and putting their own spin on things, how has Neon Inferno ended up?

Story

Set in the cyberpunk styled future of New York City in 2055, players can take on the role of either Angelo Morano or Mariana Vitti. Angelo is an orphan who was taken in by the Don of “The Family,” which is the remains of the Italian Mafia, and trained his whole life as a killer to serve him. Mariana was a spoiled rich kid who took to the streets for thrills only to pickpocket Angelo one-day and find herself knee-deep with The Family, changing her name to join the organization’s criminal side. Regardless of who players select to play as, they will be assigned a mission to hunt down a member of the Yakuza set to leak information to the NYPD before being able to choose from three other missions in any order. 

New York City in this cyberpunk dystopia is rife with corruption, ranging from its police force all the way through to government officials and taking these people down is exactly what players will be doing until the major twist is revealed that sets them down their last few missions in a row. As mentioned earlier, there is minimal actual difference between what happens in the story between playing as Angelo or Mariana other than some minor differences as they all play out the same way. The story itself isn’t anything groundbreaking, with the game’s only real twist being predictable for anything set inside of a mafioso family, though the different types of enemies and bosses players will face off against are rather unique given the game’s setting.

It is rather unfortunate though that, thanks to there being no notable differences in story and the fact that the story mode is ultimately the only game mode available, since Arcade is just story mode with one life, that the game doesn’t really have much to offer past its two or three hour long runtime depending on how much players struggle with the game’s difficulty.

Gameplay

Players have one objective when it comes to the eight or so missions in Neon Inferno and that is to kill everything in their path or make it to their objective all while staying alive themselves. This is a run-and-gun style arcade shooter to its core and while many stages feature stopping points where players must slay every enemy to continue, there are a few locations that they can simply run through as well depending on skill and status. The unique thing about Neon Inferno is that there are no healing elements nor are there really lives to work with. Players take damage from any attack they receive, be it from a bullet, blade, or explosion and will carry it forward throughout the level until they eventually die. Thankfully, on most difficulties there are checkpoints scattered throughout each mission and players can select to restart from their most recent checkpoint at full health.

There are three difficulty options to choose from when playing through the story mode with Novice being the easiest by giving players more health, less complex firing patterns from enemies, Medium which gives players a slight boost in health and easier enemies as well as more frequent checkpoints that match what is offered on Novice, and finally Hard. Hard mode is identical to the game’s Arcade Mode with limited player health and complex enemy patterns only players are able to have checkpoints here and there within missions. As for the Arcade Mode, players must survive all the way to the boss and defeat it to complete a level in a single life, though as mentioned this is the only other game mode beyond Story Mode. It is worth noting that the title does feature couch co-op with each player controlling one of the two playable characters which is a nice touch, especially for a run-and-gun shooter like this one.

Beyond checkpoints and having a health system there are a few other elements that give Neon Inferno a unique feeling and that happens to be bullet deflection and an element taken directly from Wild Guns, the ability to have enemies in the background and foreground and needing to shoot at them or dodge their attacks to deal with them separately from enemies directly on the player’s own direct path. Any green bullets, missiles, or bombs fired by enemies can be deflected away, often directly at the assailant with a well-timed swipe of the player’s blade for increased damage and holding the button down can trigger “adrenaline” which slows time and allows for players to aim the deflected bullets wherever they want, including at enemies in the background. Adrenaline is limited and recharges over time and not every green item can be deflected, some are merely destroyed but it is a useful tool especially against some bosses.

The Wild Guns dynamic of enemies appearing in the background and foreground is an interesting one but also one that can be a bit limiting. To attack these enemies players must hold the bumper and aim a reticle (that has a fast and slow toggle) to fire at these enemies but unfortunately this leaves them completely still. This means players are meant to mostly take potshots at enemies in these situations while staying mobile to avoid enemies on the main pathway and dodging incoming fire from the background. Thankfully, most attacks from off-screen and homing attacks are shown through warning indicators so players know where to avoid or dodge and avoid damage. It is as chaotic as it is fun, but also kind of annoying in later levels even on an easier difficulty, and far worse on harder difficulties.

One thing that Neon Inferno does wonderfully is keep players engaged through ever-changing level set-ups. Actual enemy types are a bit limited but not only are boss encounters all multi-stage, but every mission has unique elements to it too. Many feature different elements such as riding on a vehicle of some sort and swapping lanes to avoid civilians and obstacles, needing to platform jump around obstacles or climb through hazards, and even face off against mini-boss style enemies partway through some stages. In fact, some stages even feature little elements where players can have enemies fight one another either through leaving different factions alive to shoot at one another for a moment or directing homing attacks and lead them into another enemy instead, offering plenty of variety so players never quite know what to expect per stage.

Depending on player performance they will be given a star rank and money to spend at a “weapon shop” available between missions. The five star rank is locked to Hard mode only which is disappointing and the weapon upgrades are similarly disappointing. Not only are players only allowed to have one at a time and cannot grab an upgrade mid-mission, but they have limited ammo and, when swapped to in the middle of a fight, must be used until their ammunition runs out. This makes these upgrades feel rather pointless especially since almost all of them are also incredibly useless in combat with only one feeling notably powerful, the homing shot and this is only thanks to how effective it is at tracking bosses and the way many zip to the background.

Audio & Visuals

Zenovia has done a fantastic job creating a retro-looking cyberpunk aesthetic to Neon Inferno, be it from the neon-lit city streets players will battle through to the large robotic monstrosities players will face off against, the team has done a wonderful job here. Combine this with optional CRT lines and filters to help give the game a unique look and there is a real nice touch to almost every graphic in the game, especially since every level features a unique theme to itself as well. There is also some nice spritework done for the little “cutscenes” and visual differences between the two characters in these scenes. 

There is no voice work of any kind in Neon Inferno which is a bit of a disappointment outside of  a character’s death grunts. Thankfully though the title does sport a wonderful sounding soundtrack that works wonderfully with the game’s aesthetics. 

Overall

Neon Inferno draws inspiration from the run-and-gun classics and even one that most never have likely even heard of to create an engaging and challenging experience that can really push the player’s skills to their limits. Perhaps a bit too far at times so be ready for some real challenges here with some bosses. With a wonderful aesthetic and soundtrack to back it up, this retro-styled game looks as great as one can expect from an indie game, even if it is only a couple of hours long in the end for the price.

Capsule Computers review guidelines can be found here.

Core Keeper – Nintendo Switch 2 Edition Launches Jan. 28, Major New Free Void & Voltage Content Update Coming To All Platforms

Sandbox adventure surpasses 4 million players; digs onto Nintendo Switch 2 alongside an action-packed automation update early next year

LONDON (Nov. 29, 2025) – Pugstorm and Fireshine Games are thrilled to announce Core Keeper – Nintendo Switch 2 Edition, an enhanced version of the beloved sandbox adventure launching on Nintendo Switch 2 on Jan. 28, 2026, and available as a free upgrade to all existing owners on Nintendo Switch.

Upgraded and enhanced to utilize the power of Nintendo Switch 2, Core Keeper – Nintendo Switch 2 Edition features improved graphical fidelity and an increased framerate, targeting 60FPS alongside visual improvements to lighting, shadows, water quality and particle effects. 

Core Keeper – Nintendo Switch 2 Edition also includes native co-op support for up to eight players, twice as many as the original Nintendo Switch version. Core Keeper players playing on the original Nintendo Switch will also be able to join eight-player co-op sessions when connecting to a session hosted by a player on Nintendo Switch 2.

VOID & VOLTAGE UPDATE

Core Keeper – Nintendo Switch 2 Edition launches alongside the Void & Voltage Update, a major new content update coming to all platforms as a free download on Jan. 28.

Introducing a brand new biome to explore – Breaker’s Reach – along with new enemy types and the colossal new robo-boss S.A.H.A.B.A.R, the Void & Voltage Update expands the world of Core Keeper with explosive action, automation-themed equipment and destructive new weaponry.

Take the fight to the Void with the blazing new Flamethrower and powerful Minigun, while setting off on your path to creating the Advanced Automation Table, a crafting bench that introduces multiple new tools to streamline life in the underground. 

Enhance your farm with the Robot Farm Arm and Seed Extractor Machine, grab loot with the Item Collector, and engineer fully automated systems with the Conveyor Belt Splitter, Shredder, Incinerator, Critter Catcher and much, much more, in a massive new update coming for free to all Core Keeper players.

Core Keeper is available now on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Core Keeper – Nintendo Switch 2 Edition will release on Jan. 28, 2026. For the latest information, follow Core Keeper on X and join the community on Discord

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About Pugstorm

Pugstorm is an award-winning development studio specialising in juicy pixel art games that will make your inner dog bark with joy. For more information, please visit pugstorm.eu.

About Fireshine Games

Fireshine Games is a global publisher of digital and physical video games based in London, England, with a focus on finding fun and bringing innovative indie gems to players around the world. Originally established in 2014, Fireshine Games has built a portfolio of digital titles and indie sensations, including award-winning titles Core Keeper and Shadows of Doubt, while partnering with studio giants to bring digital hits to physical release, including Lies of P from Neowiz, Balatro from Playstack, and Planet Zoo: Console Edition from Frontier Developments. Fireshine Games is part of the EG7 group of companies. For more information on Fireshine Games and its titles, visit the official website at fireshinegames.co.uk.

Nintendo Switch is a trademark of Nintendo. “PlayStation” is a registered trademark of Sony Interactive Entertainment.

Resident Evil Survival Unit Surpasses 2 Million Downloads

Global Strategy Game Gains Momentum Across 151 Countries and Regions

Tokyo, Japan – November 28, 2025 – Aniplex Inc. (President: Atsuhiro Iwakami) today announced the global release of Resident Evil Survival Unit, a new mobile strategy game co-developed with JOYCITY Corporation (CEO: Seong Won Cho), has surpassed 2 million cumulative downloads worldwide following its official launch on November 18, 2025.

At launch, Resident Evil Survival Unit achieved outstanding global results, reaching No.1 on the Google Play Top Free charts in the United States and securing the top position on the App Store’s Top Free charts in more than 15 countries, including Japan, the United Kingdom, France, and Germany. Since its release, the title has continued to build strong global momentum across multiple markets.

Based on Capcom’s iconic Resident Evil series, Resident Evil Survival Unit offers a fresh strategic experience tailored for mobile devices. The game blends the accessibility of mobile gaming with the depth of real-time strategy, allowing players worldwide to connect and compete in a new survival-themed adventure set in the Resident Evil universe.

To celebrate this milestone, all players will receive a special in-game reward. By entering the promo code “2M SURVIVORS” via the official Promo Code Redemption Site, players can redeem their reward. Please refer to the official website for detailed information on the reward items.

Resident Evil is a registered trademarks of Capcom Co., Ltd.

All other trademarks are the property of their respective owners. Game content and release details are subject to change.

About Aniplex Inc.

Aniplex Inc. is a diversified entertainment company headquartered in Tokyo, Japan. Known for its leadership in anime production and distribution, Aniplex also develops and publishes games, films, stage productions, and live events for audiences worldwide. Aniplex is a subsidiary of Sony Music Entertainment (Japan) Inc.

About JOYCITY Corporation

JOYCITY Corporation is a leading game developer and publisher based in South Korea, specializing in online and mobile games. The company is known for global hits such as Gunship Battle: Total Warfare, Pirates of the Caribbean: Tides of War and 3on3 Freestyle.

Resident Evil is a registered trademarks of Capcom Co., Ltd.

All other trademarks are the property of their respective owners. Game content and release details are subject to change.

Sword of Convallaria X The Witcher 3: Wild Hunt Collab Begins Today

Geralt, Yennefer, Triss and Ciri are now playable characters in tactical JRPG Sword of Convallaria

Shanghai, China — November 28, 2025 | XD Games has officially launched the Sword of ConvallariaThe Witcher 3: Wild Hunt collaboration event, bringing iconic characters from CD Projekt’s lauded RPG to the NeoPixel world of Sword of Convallaria.

Beginning today, 28 November, and running until 22 January, 2026, this event gives Sword of Convallaria players the chance to add Geralt of Rivia, Yennefer of Vengerberg, Triss Merigold and Ciri to their roster, while they tackle some limited-time event dungeons. And every player that logs in during the event can claim The Lady of Space and Time, Ciri, at no additional cost.

Watch the Sword of Convallaria The Witcher 3: Wild Hunt | Collab Character Showcase below:

Sword of Convallaria players will also be able to obtain brand new weapons from the world of The Witcher 3 – Zireael, the Obsidian Star, the Flames of the Fearless and the Witcher’s Swords – as well as extra skins for Geralt, Yennefer and Triss.

“At CD PROJEKT RED, storytelling is at the heart of everything we do, and we take a hands-on approach even when collaborating with external partners. For our partnership with Sword of Convallaria, our Franchise Creative team worked closely with developer XD International to craft a story that captures the essence of The Witcher universe, both for the anime trailer and the collaboration quest,” said Bartosz Sztybor, Franchise Creative Director of The Witcher. “Working with a partner who shares our passion for The Witcher is always a privilege, and we’re thrilled with the results of what we’ve created together. We’re looking forward to sharing the fruits of this partnership with the community, and can’t wait to see their response!”

A full content roadmap of everything coming up during the Sword of Convallaria The Witcher 3: Wild Hunt collab event can be found on the official Sword of Convallaria X account.

Watch the animated Sword of Convallaria X The Witcher 3: Wild Hunt Collaboration Teaser:

“For the collaboration between Sword of Convallaria and The Witcher 3: Wild Hunt, I was responsible for project management on behalf of CD PROJEKT RED. I am personally a huge fan of Sword of Convallaria, and I had a strong desire to see The Witcher 3’s characters — rendered in beautiful pixel art — playable within a tactical RPG,” added Satoru Homma, Japan Country Manager on The Witcher.

“With the deep love and understanding Sword of Convallaria’s team holds for The Witcher 3, and under the thorough supervision of our in-house lore specialists, we were able to deliver grounded and authentic storytelling in the collaboration quest. I sincerely hope that The Witcher 3 players who may be unfamiliar with the tactical RPG genre will take the time to enjoy this content, which is infused with a deep appreciation for the world and its characters.”

The Sword of ConvallariaThe Witcher 3: Wild Hunt collaboration begins today, 28 November, 2025. Sword of Convallaria is available now on Steam, iOS and Android.

About XD Games

Founded in 2003, XD Games. is a global video games developer and publisher with extensive experience across development, publishing and operations. As of 2022, XD has 38 free-to-play and paid games with over 50 million monthly active users worldwide. In addition, TapTap — a mobile games community and app store — was launched by XD in 2016 and is estimated to currently have 44 million monthly active users. XD’s mission is to assemble like-minded talented games industry craftspeople with a common goal of touching the hearts of players around the world. XD produces games of the finest quality with passion, offering a pure gaming experience, and encouraging players of all ages to embrace the unique joy of video gaming.

Shredders – The physical edition for PlayStation 5 is out now!

Sydney, November 28th, 2025 – Microids and I-Illusions are delighted to announce the release today of the physical PlayStation 5 edition of the snowboarding game Shredders. This must-have title will delight snow sports enthusiasts, thrill-seekers, and collectors alike.

Developed by I-Illusions, Shredders delivers a snowboarding experience that’s both authentic and stylised — a true love letter to snowboarding culture. With smooth, intuitive controls, players can chain together tricks, lines, and combos across environments inspired by the world’s most stunning mountain resorts.

A Modern Tribute to Snowboarding Culture

Accessible to both newcomers and purists, Shredders captivates with its freestyle atmosphere, realistic snowboarding sensations, and polished art direction. Since its digital release, this indie gem has become a genre benchmark — and will now reach a new audience with its arrival in physical format, in a package worthy of its quality.

About Shredders:

Make a name for yourself in the snowboarding competition of the year and try to score an invite to an exclusive event. Prove you’ve got what it takes by mastering park riding, butters, rails, and kickers, and earn your place in the snowboarding world.

While goofing around at the Frozen Wood resort, you’re spotted by Lisa, brand ambassador for 540INDY. She offers you a shot at filming sponsored content, opening the door to a whole new world of pro riders, snowmobiles, and epic spots to shred. A unique, invite-only event has drawn the sport’s top talent to the region and thanks to Lisa, you may just get to meet these legends, learn their tricks, and finally land that coveted invitation.

Paying homage to snowboarding, Shredders draws inspiration from legendary snowboarding films, iconic Instagram riders, and the classic Amped series from the original Xbox era.

  • A MASSIVE OPEN WORLD TO UNLOCK – Discover stunning lines, unique features, and breathtaking landscapes — all blanketed in fresh snow!
  • RIDE WITH REAL PROS – Featuring real voices and authentic stories, this is the most realistic snowboarding experience ever created.
  • MASTER DIVERSE LOCATIONS – Whether you’re into powder, parks, urban settings, or backcountry exploration, every zone is inspired by classic snowboarding films and built for maximum fun.
  • SHOW OFF YOUR UNIQUE STYLE – No other snowboarding game gives you this level of control. Every move feels amazing — from stylish drops with Jamie Anderson to lawn darts with Sebbe De Buck, knuckle huck tricks with Marcus Kleveland, and pure madness with Zeb Powell’s unmistakable flair.
  • STORY MODE – With help from your buddy Scotty, meet the pros, learn their tricks, and build your reputation!
  • PLAY ONLINE WITH FRIENDS – Multiplayer is at the heart of the game — team up and shred the best spots. Let’s drop!
  • ULTRA-REALISTIC ANIMATIONS INSPIRED BY THE PROS – Snowboarding has never looked or felt this smooth. Experience the flow!
  • TONNES OF REAL SNOWBOARD BRANDS AND GEAR – Authentic, carefully digitised gear awaits you in Shredders. Style guaranteed.
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Includes the ‘540INDY Supporter Pack’ and ‘The Yard Board Pack’.

About Microids

Microids is a French video game publisher founded in 1985. Today, its editorial strategy revolves around four main pillars: adventure games, racing games, retro gaming, and titles based on strong licenses. Microids has established itself as a major international player in the gaming industry. By leveraging well-known IPs, the publisher appeals to a broad audience, delivering original adventures featuring beloved characters.

Rooftops & Alleys is now available in the physical Dual Pack Edition on PlayStation 5, Nintendo Switch, and Xbox Series!

Defy gravity and take on the heights with your friends! Watch the launch trailer now!

Sydney, Australia, November 28, 2025 – Ready to master the art of parkour? Rooftops & Alleys, the parkour game phenomenon praised by thousands of overwhelmingly positive reviews, is available now on PlayStation 5, Xbox Series and Nintendo Switch in a special physical edition created by Microids.

The game is developed by ML Media and published by Shine Research and Radical Theory.

This exclusive ‘Dual Pack’ physical edition includes an extra copy of the game, so you can invite a friend to join you on the adventure. Run, jump, and reach new heights together as you pull off bold tricks!

You’ll also have the unique honour of playing as a pigeon (but that’s a story for another time). The additional copy is provided as a physical version for PlayStation 5, and as a digital version for Nintendo Switch and Xbox Series.

Rooftops & Alleys is now available in the Dual Pack Edition on PlayStation 5, Nintendo Switch, and Xbox Series.  

About Rooftops & Alleys

Rooftops & Alleys is more than just parkour, it’s the pure adrenaline of landing an impossible trick combo, the thrill of defying gravity, believing you can fly… only to crash spectacularly between two rooftops, 30 metres above ground.

Whether solo or with friends, you’ll freely explore massive parkour maps packed with secrets and hidden challenges, from time trials and trick combos to much more. In multiplayer, challenge your friends in classic modes like tag, capture the flag, trick battles, or just hang out and free-roam across the rooftops together.

Features

  • Explore massive, high-altitude parkour playgrounds
  • Learn, master, and chain together dozens of unique tricks
  • Summon your trusty pigeon to access new areas, fast-travel across the map, and plan your perfect routes
  • Tackle a variety of game modes and challenges, solo or online: Tag, Capture the Flag, Trick Battles, and more
  • Unlock over 100 customisation items for your character and your pigeon

Rooftops & Alleys is available now in the physical Dual Pack edition on PlayStation 5, Nintendo Switch, and Xbox Series.

About Microids

Microids, a French video game publisher founded in 1985, has established itself as a key player in the industry at an international level. Its editorial strategy focuses on two main areas: adventure games and titles aimed at experienced players. By collaborating with renowned studios and creators, Microids offers immersive experiences based on popular licenses, allowing players to embark on brand-new adventures alongside iconic characters.

About Shine Group

Founded in 2012, Shine Research was built around acknowledged technical expertise. They have contributed to the development and porting of thirty titles on PC and game consoles for several AA publishers. Architect Life: A House Design Simulator, published by Nacon, is the first title they have entirely developed in-house.

About Radical Theory

Radical Theory exists somewhere between a global publisher and your usual service providers. Imagine your favorite publisher, offering AAA-quality services, funding solutions, worldwide impact – but with full transparency, fair deal terms, and a refreshingly cool attitude. We believe that’s RAD.

About ML Media

In 2024, the one-man studio ML Media (led by Michel Losch) launched Rooftops & Alleys in early access on Steam. Michel’s passion for gaming, creative talent, and strong community connection proved to be the magical recipe making Rooftops & Alleys so special. It only took a few weeks for the game to sell over 100,000 copies and collect three times as many wishlists, earning an outstanding 96% Steam user score.

The Huntsman Has Escaped

Viral Itch game now live on Steam, featuring four deadly spider types, a launch discount and multiple partner bundles

London, UK (27/11/2025) – Ten Image Publishing and OnTheHouse Studios today released Huntsman, a nightmarish tale of unchecked genetic experimentation and unstoppable giant spiders. The game is available now on Steam for $12.99 / £10.99 / €12.79 with a 10% discount, here.

World-leading bioengineering company, Atherton Labs, has spent years secretly experimenting with spider DNA, using unregulated gene editing technology to create giant spiders for pharmaceutical, military and industrial exploitation. But hubris (and shareholder expectations) has led to the inevitable; a mass escape.

As the new security guard, players arrive at the desolate research facility for their first shift and find themselves drawn into a web of intrigue, puzzles and deadly predators. Huntsman, orb weaver, trapdoor and tarantula, each species has its own set of behaviours and hunting styles inspired by real life counterparts.

  • Descend into the Web – Explore a facility overrun by invasive predators. Divert limited power between sections of the building to access new areas, gather vital resources, and outmaneuver the swarm.
  • Improvise or Die – Use your flashlight, throwables, and the environment itself to distract, mislead, and evade the deadliest creatures you’ve ever faced. Just remember: one wrong move, and you’re prey.
  • Fear Has Eight Legs – Experience arachnophobia like never before! Each spider moves, hunts, and reacts with terrifying realism triggering primal instincts your mind won’t be able to ignore.

Ten Image Publishing founder, Chris White, said, “It’s been an absolute pleasure to begin the label’s journey with what has been best described as ‘A sadistic type of exposure therapy’ by one of our fans. We think this is the most exciting story about a secret research project gone awry that has been released today. I doubt we could find anyone who disagrees, but I guess stranger things have happened.”

Developer, Jory House, said, “It’s been a long and challenging road to get here, but now that Huntsman is loose I can finally share my nightmare with the gaming world. What started as a phobia has turned into the start of a new career for me, with my first commercial release now out in the wild. I can’t wait to hear what you all think.”

The game is available now on Steam for $12.99 / £10.99 / €12.79 with a 10% discount.

About Ten Image Publishing

Ten Image Publishing is focused on supporting the best up and coming horror and horror adjacent games in the aAA space, providing long term plans to create lasting brands.

About OnTheHouse Studios

OnTheHouse Studios is the work of solo developer, Jory House, a lifelong arachnophobe and avid horror fan, who is channeling that fear and knowledge into his first title, Huntsman, to create a truly terrifying experience. The studio is dedicated to creating challenging and immersive experiences for all players.

PUZZLE PARASITE UNVEILS NEW CO-OP TRAILER AHEAD OF LAUNCH

A Veteran-Led Studio Highlights the Chaotic, Collaborative Fun at the Heart of Its Debut Puzzle Adventure

Malmö, Sweden – November 27, 2025 – With only days to go before launch, rising Swedish indie studio Wrenfall has released a brand-new co-op trailer for its debut title, Puzzle Parasite. The trailer spotlights the game’s dedicated two-player campaign, showcasing a blend of mind-bending physics puzzles, telekinetic teamwork, and the kind of chaotic, laugh-out-loud moments that only cooperative problem-solving can inspire. 

Discover the new Co-op trailer below:

The new trailer offers a first look at the co-op mode’s playful tone where synchronized telekinesis, poorly timed cricket-bat swings, and the occasional accidental laser mishap come together to create a puzzle adventure as comedic as it is clever.

Designed as a tribute to classics like Portal, The Talos Principle, and Antichamber, Puzzle Parasite brings players to a strange alien world filled with energy cores, light bridges, and enigmatic machinery waiting to be unraveled. Both the single-player path and the standalone co-op campaign challenge players to communicate, experiment, and sometimes rescue each other from self-inflicted physics disasters.

Puzzle Parasite will be available on December 3rd on Steam for $14.99/€14,99 (with a 15% launch discount active within 14 days of release). 

About Wrenfall

Wrenfall is an independent studio based in Sweden founded by a team of seasoned developers from some of the industry’s most acclaimed studios, including Playdead, Ubisoft, Square Enix, IO Interactive, MachineGames, and Riot Games. Puzzle Parasite is their debut title for the studio set to launch on December 3, 2025. For more information, please visit https://wrenfall.com/.