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PREPARE FOR A JOURNEY IN THE WORLD OF DUSK BY PRE-ORDERING THE ATELIER DUSK TRILOGY DELUXE PACK TODAY

PREPARE FOR A JOURNEY IN THE WORLD OF DUSK BY PRE-ORDERING THE ATELIER DUSK TRILOGY DELUXE PACK TODAY

The Beloved Trilogy Returns With All Previously Released DLC, Improved Graphics and Smoother Gameplay

Hertfordshire, 5th December 2019 – Today, KOEI TECMO Europe and developer GUST Studios revealed a wealth of new information – including pre-order details – for their upcoming Atelier Dusk Trilogy, available on the 14th January 2020 for the Nintendo Switch™, the PlayStation®4 computer entertainment system, and Windows PC via Steam®. The fan-favourite trilogy includes Atelier Ayesha: The Alchemist of Dusk DX, Atelier Escha & Logy: Alchemists of the Dusk Sky DX, and Atelier Shallie: Alchemists of the Dusk Sea DX, and these titles will be sold individually, or bundled together as a special ‘Deluxe Pack’ containing all three games for a discounted price.

Alchemists eager to start their adventure in the land of Dusk, or re-visit the magical world once again, are able to digitally pre-order this month, either individually or as the all-inclusive Deluxe Pack. PlayStation®4 gamers will be able to pre-order any of the titles beginning today, the 5th December 2019, whilst the Nintendo Switch™ pre-orders will begin on the 23rd December 2019. Pre-ordering the title on PlayStation 4 as a PlayStation Plus member entitles members to a 10% discount when they pre-order.

The Atelier Dusk Trilogy Deluxe Pack contains all previously released DLC for each of the original titles within the package, including fresh scenarios, more party members, additional costumes, and extra accessories. As well as taking advantage of the improved system hardware to deliver high-resolution graphics and new quality of life gameplay improvements, such as the ability to fast-forward battles and run faster in the overworld, players will be able to experience the land of ‘Dusk’ in the most complete trilogy package to date.

For more information on the Atelier Dusk Trilogy, be sure to check out our official website https://www.koeitecmoeurope.com/duskdx, Like us on www.facebook.com/ateliergames, and Follow us on Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

Atelier Ayesha: The Alchemist of Dusk ©KOEI TECMO GAMES CO., LTD. All rights reserved. Atelier Ayesha: The Alchemist of Dusk and GUST are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

Atelier Escha & Logy: Alchemists of the Dusk Sky ©KOEI TECMO GAMES CO., LTD. All rights reserved. Atelier Escha & Logy: Alchemists of the Dusk Sky and GUST are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

Atelier Shallie: Alchemists of the Dusk Sea ©KOEI TECMO GAMES CO., LTD. All rights reserved. Atelier Shallie: Alchemists of the Dusk Sea and GUST are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

TURTLE BEACH SIGNS NEW PARTNERSHIP WITH RENOWNED FIFA CHAMPION MOSSAD ALDOSSARY

TURTLE BEACH SIGNS NEW PARTNERSHIP WITH RENOWNED FIFA CHAMPION MOSSAD ALDOSSARY

San Diego, CA – December 05, 2019 – Leading gaming audio and accessory brand Turtle Beach (Nasdaq: HEAR) today announced a new partnership with renowned FIFA champion gamer Mossad Aldossary, also known as MSdossary. The highly decorated Saudi Arabian FIFA pro is one of the most skilled in the world, winning both the 2018 FIFA eWorld Cup final and being named 2018 Esports Player of the Year. 

“Mossad is a prolific FIFA player and long-time Turtle Beach advocate and we’re thrilled to have him join our collective of top gamers and influencers,” said Juergen Stark, CEO, Turtle Beach. “He’s one of the most followed and watched players in the world and this is just the beginning of his FIFA career, and we are looking forward to helping him achieve even greater success.”

The three-time FUT Champions Cup winner is the first Saudi Electric League winner and is the only player in history to have won back-to-back Xbox World Championships in FIFA’s history. As well as using Turtle Beach’s range of industry-leading gaming headsets, Aldossary will collaborate on a variety of projects with other Turtle Beach partners and ambassadors.

“As I continue to elevate my game and take my career to the next level, I couldn’t be more excited to partner with Turtle Beach,” Mossad said. “As a premier brand in the gaming industry, partnering with Turtle Beach ensures I’ll have the best equipment in my corner, and will help me get a step up on the competition.”

Turtle Beach’s partnership with Mossad Aldossary was facilitated on his behalf through Roc Nation Sports International. Gamers interested in following Mossad can find him on Twitch, YouTube, Twitter, and Instagram.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on Facebook, Twitter and Instagram.

About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com) is a leading gaming accessory brand, offering a wide selection of cutting-edge, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, crystal-clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that make Turtle Beach a fan-favorite brand for gamers the world over. Designed for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, owning a Turtle Beach gaming headset gives you the competitive advantage. Hear Everything. Defeat Everyone®. In 2019 Turtle Beach acquired ROCCAT, a leading PC accessories maker that combines detail-loving German innovation with a genuine passion for designing the best PC gaming products. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements

This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “goal”, “project”, “intend” and similar expressions, or the negatives thereof, constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief and expectations, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the substantial uncertainties inherent in the acceptance of existing and future products, the success of our marketing partnerships, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the implementation of any businesses we acquire and the integration of such businesses within our internal control over financial reporting and operations, our indebtedness, the Company’s liquidity, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Quarterly Report on Forms 10-Q and 10-K and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments, or otherwise.

All trademarks are the property of their respective owners.

Point-And-Click Classic Edna & Harvey: The Breakout Gets Remastered in New Anniversary Edition Out Today

Daedalic Entertainment upgrade their award-winning adventure game from 2008 with new graphics, overhauled user interface, improved controls and more!

HAMBURG, Germany — 5th December, 2019: Publisher Daedalic Entertainment are delighted to announce that the beloved point-and-click adventure Edna & Harvey: The Breakout is getting the remaster treatment in a new Anniversary Edition out today for PC.

Priced at $19.99 / £17.49 / €19.99 Edna & Harvey: The Breakout – Anniversary Edition features new high-resolution visuals, an overhauled user interface and better controls as well as other tweaks. Daedalic Entertainment has upgraded the 2008 classic with all the features that fans of modern adventure games would expect in 2019. 

Edna & Harvey: The Breakout is a crazy, humour-filled adventure that stars recently committed protagonist Edna as she seeks to escape from a sanatorium, with the help of her talking plush bunny Harvey. This adventure game represents the very best the genre has to offer, harking back to the fun-filled absurdism of Lucas Arts’ adventures of old. This 20-hour adventure received widespread acclaim when it launched in 2008 and won the coveted Best Adventure and Best Youth Game trophies at the German Game Developer Awards.

Additionally, all those who already own Edna & Harvey: The Breakout on Steam can get a 50% discount on the new Anniversary Edition. To access the discount, prior owners need to simply select the new bundle on the Edna & Harvey: The Breakout – Anniversary Edition Steam page which bundles the remaster and the original 2008 release together.

Key Features: 

  • Switch between new Classic and Modern graphics at will
  • More than 20 hours of bizarre humour and crazy adventure fun
  • A plethora of funny characters and insanely entertaining dialogue
  • A unique comic-style, newly interpreted
  • Improved controls and user interface
  • The same award-winning narrative and puzzle design

To find out more about this exciting remaster, please visit the official Edna & Harvey: The Breakout – Anniversary Edition Steam product page.

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About Daedalic Entertainment
Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With more than 80 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.
 
Among the AAA titles in production at the studio are the team-RTS A Year Of Rain (PC), as well as The Lord of the Rings – Gollum (multiplatform). A Year Of Rain combines classical elements like base-building and a comprehensive story campaign with hero-focused and team-oriented gameplay. The Lord of the Rings – Gollum is an action-adventure that tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.

Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for “Studio of the Year”) and 11 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home and State of Mind, Daedalic is a record holder for the two most prestigious games awards in Germany.

Play as Cartoon Network’s Steven Universe Gems Garnet, Amethyst, Pearl, and Stevonnie In Brawlhalla® as Epic Crossovers

Play as Cartoon Network’s Steven Universe Gems Garnet, Amethyst, Pearl, and Stevonnie In Brawlhalla® as Epic Crossovers

Sydney, Australia — December 5, 2019 — Today, Ubisoft announced that Garnet, Amethyst, Pearl and Stevonnie from Cartoon Network’s Steven Universe are warping into battle in Brawlhalla® as Epic Crossovers. Players can now play as the four Crystal Gems to save the day in a special Steven Universe in-game event that kicks off today through December 18. The in-game event features a new Bubble Tag game mode, a new KO effect featuring Malachite, bonus daily login gold and a main menu takeover.

The Steven Universe Epic Crossovers mirror existing Brawlhalla Legends, but follow a funky flow with completely unique visual designs that include a new style for their signature powers, new custom select animations, new sound design and more. Garnet, Amethyst, Pearl and Stevonnie will defend the halls of Valhalla from corrupted gems and continue to be offered in the in-game store after the event. They can be purchased for 300 Mammoth coins each.

  • Garnet – An Epic Crossover for Petra, she is gem fusion made from a true kind of love. Garnet is “stronger than you” with signature attacks that use her rocket gauntlets and energy blasts.
  • Amethyst – Amethyst mirrors Xull. An independent spirit and loyal friend, Amethyst arrives with signature attacks that use her whips as traps and grabs, plus her Purple Puma form!
  • Pearl – This Epic Crossover mirrors Brawlhalla Legend Kaya, with signature attacks Holo-Pearl and Holo-Rose Quartz. She uses her spear and bow to make players strong in the real way.
  • Stevonnie – Not two people, not one person, but an experience, Stevonnie mirrors Brawlhalla legend Val with signature attacks that summons their magical pink lion and bubble shield. Let’s jam!

Bubble Tag: the new Steven Universe–themed game mode

Battle like the Crystal Gems! The Steven Universe game mode places Legends in teams of three to square off against each other in a game of Bubble Tag. In this game mode, players earn a point each time they capture the entire enemy team in Gem Bubbles. To trap enemies in Gem Bubbles, players will strike opponents, and enemies in Gem Bubbles have their attacks blocked and have limited movement. If their teammates are in Gem Bubbles, players can free them by tagging them.

Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that brings players to the fight for glory in the halls of Valhalla. Brawlhalla supports cross-platform play for more than 30 million players on the Nintendo Switch™ system, PlayStation®4, the Xbox One family of devices including Xbox One X and Windows PC. Choosing from over 47 unique characters, players can jump into single-player and co-op modes as well as online and local competitions. Brawlhalla will also be coming to mobile in 2020, with cross-platform play planned at launch. Players can sign up on the Brawlhalla website for a chance to be one of the first to play on mobile: Brawlhalla.com/mobile

For more information on Brawlhalla, please visit brawlhalla.com.

For the latest news on Brawlhalla and other Ubisoft games, please visit news.ubisoft.com.

About Cartoon Network

Cartoon Network is a division of WarnerMedia and the # 1 animated series network in the U.S., offering the best in original content for kids and families with such hits as Ben 10, Craig of the Creek, Steven Universe, The Powerpuff Girls, and We Bare Bears. Seen in 192 countries and over 400 million homes, Cartoon Network inspires the next generation of creators and innovators by engaging its audience at the intersection of creativity and technology. Its award-winning pro-social initiative, Stop Bullying: Speak Up is an acknowledged and often used resource for kids and adults looking for tools that can assist in dealing with the ongoing issue of bullying.

WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Now, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others. WarnerMedia is part of AT&T Inc. (NYSE:T).

About Blue Mammoth
Founded in 2009 and acquired by Ubisoft in 2018, Blue Mammoth Games is a development studio based in Atlanta, Georgia. The experienced team specializes in online multiplayer games with large player bases.

Blue Mammoth develops Brawlhalla, a free-to-play fighting game on consoles and PC. Brawlhalla has over 30 million players and is currently the most played fighting game on Steam.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.

© 2018 Blue Mammoth Games. All Rights Reserved. Brawlhalla is a registered or unregistered trademark of Blue Mammoth Games in the US and/or other countries. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Blue Mammoth Games is a Ubisoft Entertainment company.

Bayonetta and Vanquish Remasters Leaked

The leaks of early December continue as a new posting on the Microsoft Store, that is still up at the time of writing, has revealed that Bayonetta and Vanquish are both receiving HD remasters and will be released on February 18, 2020 for at least the Xbox One so far. Sega has not yet officially announced these games being remastered but with the listing showing both games available on their own as well as part of a Bayonetta & Vanquish 10th Anniversary Bundle, it seems it is only a matter of time.

These remasters will run at 4K graphics and at 60 frames per second when played on the Xbox One X and give players a chance to experience the beginning of the Bayonetta series while using her arsenal of skills to hack, slash, and open fire on hordes of celestial enemies while Vanquish places players in the shoes of Sam Gideon who is equipped with BLADE, the experimental weapon system that can scan and copy existing weapons, on his mission to infiltrate the conquered space colony Providence and defeat legions of future-tech enemies.

The Outlast Trials Revealed

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A new game in the Outlast series has been announced by Red Barrels and despite the way the artwork looks, it is not a VR game but one that will apparently feature multiplayer. The Outlast Trials as it is called will be released sometime in the future as the game has not been given a set release window or even a platform announcement but the company did state that the game is in early development.

While not a direct sequel to the previous games, The Outlast Trials will be set in the same thrilling universe: more precisely, right in the middle of the Cold War era. The Outlast Trials will allow players to face the horrors of the trials by themselves or cooperate with up to three other test subjects.

Persona 5 Royal Arrives in the West on March 31

Atlus USA has announced that they are aiming to have Persona 5 Royal released in the West on March 31, 2020 with there being a number of different editions available. This enhanced version of the original PlayStation 4 release will come with a standard retail “launch edition” that will be priced at $59.99 and include a Steelbook case and a dynamic PlayStation 4 theme though if you want to spend a bit extra the $89.99 “Phantom Thieves Edition” will include the aforementioned bonuses plus a Joker mask with a stand, a soundtrack CD, collector’s box, and an art book.

Digital options include a “deluxe edition” priced at $69.99 that include the “Kasumi Costume Bundle” as well as a Ultimate Edition priced at $99.99 and include the aforementioned bundle plus a “Battle Bundle,” “Persona Bundle,” and six extra costume packs since this enhanced version is just packed full of non-included DLC though all DLC released for the original Persona 5 is included for free. To go along with this trailer the company also released a new trailer that you can check out below.

The Legend of Heroes: Trails of Cold Steel III Heading to Switch in Spring 2020

Nintendo Switch owners will soon have a rather unique option open to them as NIS America has announced that they will be bringing The Legend of Heroes: Trails of Cold Steel III to the console in Spring 2020 for Western audiences with a Japanese release planned for sometime after that. What makes this a bit unique is the fact that the game does feature a rather prominent continuing story and while the third entry may feature a log of previous events, it does make jumping into the series at this point a bit rough.

As for the Switch version the company has announced that it will be running at 720p and 30 frames per second in both docked and undocked modes and will feature a variety of special editions at launch and those who want to try the game on the console will be able to do so as the company is planning to release a demo prior to launch as well.

Darksiders Genesis Review

Darksiders Genesis

Developer: Airship Syndicate
Publisher: THQ Nordic
Platforms: PlayStation 4Switch, Xbox OneWindows (Reviewed)
Release Date: 5 Dec 2019
Price: $29,99USD – Available Here $49,95AUD – Available Here

Overview

What I really like about the Darksiders games is that they never played it safe. Instead, they learned from the reception, adding something new for the sequels and always kept it interesting. First Darksiders was your average hack n slash adventure with mild RPG elements. The sequel was heavy into the RPG territory, introducing an open world, sidequests and a new protagonist. The third entry in the series clearly took inspiration from the Dark Souls franchise, making it more challenging and expanding on the lore of the game. So now we have something called Darksiders Genesis in front of us. With this one, we have to take a few steps back game history-wise since it’s a prequel but it’s also a whole new game when it comes to gameplay, it introduces co-op for the first time in the series so let’s see if this bold gamble was worth it.

Story

From the dawn of creation, The Council has maintained the Balance across existence. Carrying out their orders are The Four Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to The Council and been granted immense power. However, this power came at a tragic cost: The Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim. Still reeling from the events on Eden, War and Strife have been given a new assignment — Lucifer, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation.

Gameplay

Yep, that War. We get to play as the protagonist from the first game eve though Darksiders Genesis feels more like a Strife’s story. The last of the four horsemen finally makes his entry and he seems pretty laidback on the destruction surrounding him. Strife will often crack jokes and serve as a countermeasure for War’s super serious tone. On the surface, Darksiders Genesis feels (and plays) like an ARPG. However, there’s no overabundance of loot and exp points to earn. Instead, they’ve been replaced with souls that you get from killing enemies and boatman’s coins. The latter is another currency needed for purchasing new skills that you find by exploring every nook and cranny in the map(s). In a way, the game forces you to go out of your way and explore if you want to level up properly. Now, let’s talk about the co-op! At the start of every level, there is something called a summoning stone. With it, you can invite friends to your game and make the adventure slightly easier and way more interesting. Co-op feature is what pretty much raises Darksiders Genesis from the clutches of mediocrity and injects a healthy dose of replay value. Either way, exploration is the word of the day here. Not only you get the all-so-necessary boatman’s coins that way, but also you can find chests containing new moves, extra souls and cores. Oh, let me tell you about the creature cores! Every time you defeat an enemy or a boss they might drop a creature core. Creature cores are unique and collecting duplicates of a core will level it up, up to level 3. They’re just a fancy word for skill points except you have to get them as a random drop, instead of earning them through experience points (since you know, that’s pretty much nonexistent in this game). Cores come in three types: health, wrath and attack. The core types correspond to slot types;matching a core type with the slot type provides a bonus. A so-called “wild slot” on the core tree will provide a bonus with any core type. Major Cores drop off bosses and mini-bosses and offer the greatest benefits, and can only be slotted in Major Core slots, which are limited in number. One thing I like about Darksiders Genesis is how incredibly balanced it is. After you finish a level you can replay it for more souls and gain access to new areas and at any point before jumping in, you can adjust the difficulty. Hard definitely feels like a challenge and will send you into a rage mode often, normal provides a decent challenge and doesn’t reward headlessly rushing into enemies, while the casual difficulty lets you enjoy the scenery while you decapitate the enemies and harvest their souls – without the fear of dying yourself.

Visuals

Right from the first map, the game visuals are mesmerizing. Hell certainly feels like hell (although I can only assume it looks like that, not like I’ve ever been there) with its scorched landscape, volcanic rivers, and mountains that look like they went through hell (heh). Also, when it comes to repetition in design, that’s a stranger for Airship Syndicate devs. Each level/map has a unique feel, from hellish landscapes to snowy mountains and platforming sections through the industrial machinery of demonic towers.

Audio

One thing that I often find recent games stumbling on is this segment. Music is always in the game but never when it’s needed and it rarely compliments to whatever is happening on the screen. Well, I’m happy to inform you that such mishaps are never the case in Darksiders Genesis. You never feel alone during exploration, combat, boss fights, and Strife and War’s banter. The soundtrack is dynamically intertwined with what you’re doing in the game at the moment and some tunes are just worth replaying certain bosses over and over.

Overall

When it comes to Darksiders Genesis, it’s clear now that these gameplay experiments and venture into the unknown ended up being more than satisfactory. While it feels like a budget title in some moments, Darksiders Genesis is a game with a lot of heart and soul (and not just the ones from enemies). One thing that I should recommend is the co-op play for everyone since it really elevates the whole experience to the next level and makes occasional grind for souls faster. Get it, grab a friend to go with it (or buy a friend, I’m not gonna judge) and you just made this chilly December slightly more bearable while ripping through enemies in Hell.

Capsule Computers review guidelines can be found here.

My Hero One’s Justice 2 Releasing March 13 in the West

Bandai Namco has announced that they are planning on releasing My Hero One’s Justice 2 in North America and Europe on March 13, 2020 for the PlayStation 4, Xbox One, Nintendo Switch, and PC. This release date falls only one day past the recently announced Japanese release date for the game.

The publisher also has stated that the game’s story mode picks up from the ending of My Hero One’s Justice, starting from the battle between All Might and All For One. From there, players will start the story and play through season four of the anime. My Hero One’s Justice 2 also introduces a brand new feature, Side Kick Plus Ultra. Sidekicks can now execute their Plus Ultra attack while in battle, so players must choose their teams carefully to make each attack count.