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MILESTONE REVEALS MotoGP™20 MANAGERIAL CAREER FEATURES

MILESTONE REVEALS MotoGP™20 MANAGERIAL CAREER FEATURES 

In MotoGP™20 players will discover the importance of teams – nobody wins alone!

Beyond. Together.

Sydney, Australia, April 3rd, 2020. Milestone has released a new MotoGP™20 trailer, unveiling the main features of its brand-new Managerial Career. The new Career Mode will put players into a pro riders’ boots, with an engaging and progressive gaming experience both on and off the track. Just like in the real MotoGP™ simply being fast on the circuit is not enough; players will need to take the best decisions to find a winning strategy to master the Championship.

Echoing real life, one of the key figures at the top of the team is the personal manager, whose work can truly make a difference when it comes to sponsorship and contract opportunities. Players will need to evaluate all the offers they receive, both from real-life teams and new teams created by the player, looking carefully at their engagement and expectations before taking a decision. If players select a new team, they will be able to make their rider and bike stand out using different graphic editors to modify the helmet, racing number, lower-back patch, stickers and bike livery.  The personal manager’s skills come into play when tasked to try and craft a stronger team, or negotiate a better salary, following the player’s indications.

When it comes to being fast on track, it is the players’ choice of technical staff that influences the performance of the bike; the most skilled technicians will be able to develop bikes better and faster, but of course they will be much more expensive than others. How do you find the right balance between budget and performance? It’s up to players! On-track tests during the weekend will provide valuable data for development, but the synergy between the engineers will determine how much of this knowledge can be actually used to craft new parts. Each engineer will have different skills in different areas so teamwork will be key.

Taking part in the winter and mid-season tests enables players to develop their bike, choosing up to 3 different packs with various engines and frame combinations to find the perfect settings for the season. Once the season starts, players can also improve performances of different bike parts, earning and spending development points and allocating their R&D staff to reach the highest level. Aerodynamics, electronics, engine power and fuel consumption are just an example of the many technical parts that players can now manage to improve their bikes.

For the first time, Milestone also announces brand-new features that will support the game after launch, that will further expand contents of the Managerial Career gameplay; more details about the post launch features will be revealed soon, stay tuned!

MotoGP™20 will be released on April 23rd on PlayStation®4, Xbox One, Windows PC®/STEAM, Google Stadia and Nintendo Switch™*.

Follow us on Facebook, YouTube, Instagram to get the latest news and visit our Official Website for more information.  Join the conversation: #MotoGPvideogame

* in the United States the Nintendo Switch version will be released on May 5th  

About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world.  The 200+ people team is responsible for hit series like MotoGP™ and MXGP – The Official Motocross Videogame, Monster Energy Supercross – The Official Videogame series as well as own IPs Ride and Gravel. For more information please visit www.milestone.it

About MotoGP/Dorna Sports:

Dorna Sports is an international sports management, marketing and media company, founded in 1988. The organisation has its headquarters in Madrid, and further branch offices in Barcelona, Rome, Amsterdam and Tokyo. Dorna has been the exclusive commercial and television rights holder for the FIM Road Racing World Championship Grand Prix MotoGP since 1992. With more than 60 years of history MotoGP™ is the pinnacle of motorcycle racing. Dorna has an all-encompassing Grand Prix event management philosophy, with 360º direct involvement in all areas of the MotoGP™ World Championship. Dorna has additional involvement in further motorcycling events, such the eni FIM World Superbikes Championship (WSBK), the FIM CEV Repsol International Championship and the Red Bull MotoGP Rookies Cup, which seeks to promote the development of the next generation of riding talent.

DEEP SILVER ANNOUNCES INDIE IP WINDBOUND – COMING AUGUST 2020

DEEP SILVER ANNOUNCES INDIE IP WINDBOUND – COMING AUGUST 2020

Larkspur, Calif. (April 2, 2020) – Deep Silver today announced their new indie IP, Windbound, created by Australian developer 5 Lives Studios, will be available digitally on PlayStation®4, Xbox One, Nintendo Switch and PC on August 28, 2020. 

In Windbound, a young warrior named Kara finds herself shipwrecked in unknown waters. Kara must learn to adapt and survive while experiencing the ever-unfolding mysteries of the Forbidden Islands. Equipped with only the will to survive, Kara must explore the beautiful yet savage landscape by foraging for resources. Hunting, crafting and exploration are critical to Kara’s survival as she sails the Forbidden Islands looking for the way home. 

Taking the survival genre in a new direction, Windbound features nomadic hunting and exploration combined with custom boat building and an immersive sailing experience. Windbound provides endless rogue-like replayability options thanks to the procedural world, dynamic wildlife, and modular boat crafting.

5 Lives Studios was founded by five industry veterans who have worked on a wide variety of genres and properties. Their debut title Satellite Reign, the spiritual successor to the Syndicate series, was crowdfunded in one of the most successful Australian video game Kickstarter campaigns to date. Satellite Reign released in 2015 to positive reviews and was nominated for numerous awards. 

About Windbound:

The Forbidden Islands are calling, unlock their secrets. Separated from her fellow warriors, Kara finds herself alone and without resources on a mysterious and picturesque island paradise. With no boat, food or tools, just the will and skills to survive, Kara will uncover this beautiful island’s rich resources and deeper mysteries. Scattered ruins reveal secrets of the past and glimpses of the future Unravel the mystery behind them all and you may find more than just your way home.

Key Features:

  • Uncover the Secrets Within – Embark on a personal journey and discover the history of the idyllic Forbidden Islands, each island holding the key to a mystery and unexpected revelations.
  • Explore As Far As The Eye Can See – Head towards the horizon and advance across multiple islands, each with their own diverse wildlife, landscapes and challenges to face. 
  • Live Off The Land – Scavenge the islands’ untamed terrain for resources that you can use to craft a full range of tools and weapons to hunt wildlife and upgrade your boat. You must set sail when resources become scarce.
  • Build The Perfect Seacraft – Your boat is your key companion on this journey. Carefully craft your own custom sailing vessel to take on the treacherous waters traversing from one island to the next. Design your boat to battle tempestuous winds, monstrous waves, and deadly sea creatures.

For more information about Windbound, please visit one of the following official sites:

Website: www.windboundgame.com

Twitter: www.twitter.com/WindboundGame

Facebook: www.facebook.com/WindboundGame

Instagram: www.instagram.com/windboundgame 

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©2020 and published by Koch Media GmbH, Austria. Deep Silver is a division of Koch Media. Deep Silver, Windbound™ and their respective logos are trademarks of Koch Media GmbH. Developed by 5 Lives Studios. 5 Lives Studios and their respective logo are registered trademarks of 5 Lives Studios Pty Limited . All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Saints Row V. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States. 

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

ABOUT 5 LIVES STUDIOS 5 Lives Studios is a team of five industry veterans who banded together in the wake of the Australian games industry’s collapse. Having worked together in various studios for almost a decade, they decided to set out on their own independent venture to create the games they’ve always want to make. Between them, they’ve worked on a wide variety of genres and properties, including Syndicate, Grand Theft Auto, Darksiders, Star Wars, and more. Its first title, Satellite Reign, was developed after more than 15,000 people backed a Kickstarter campaign in 2013.

Kingdom Two Crowns Coming April 28 to iOS & Android

Pre-order the acclaimed micro-strategy game today, tailored for co-op on mobile devices!

STOCKHOLM April 2, 2020 — Mobile monarchs, mark thy calendar, for Kingdom Two Crowns will finally launch for iOS and Android on April 28. Kingdom Two Crowns builds on the micro-strategy and exploration foundations of Kingdom: New Lands, exalted by fans with a user review score of 4.6/5 and 4.5/5 on the App Store and Google Play respectively. The game is available to pre-order for $9.99 on the App Store and pre-register via Google Play.

App Store: https://apps.apple.com/app/kingdom-two-crowns/id1477991646
Google Play: https://play.google.com/store/apps/details?id=com.rawfury.kingdom2crowns

Kingdom Two Crowns’s tailored touch controls make it easy to recruit new units, develop advanced technologies, and discover secret areas of the world from atop your steed. With an atmospheric pixel art aesthetic and ambient soundtrack, Kingdom Two Crowns delivers a relaxing yet challenging experience on your campaign to build a realm that stands the test of time.

And you don’t have to rule alone! Choose a solo experience, or reign together with a friend in local drop-in/drop-out co-op multiplayer. In the mobile edition of Kingdom Two Crowns, you can rule the land sitting next to your fellow monarch in classic split-screen, or across from them on opposite sides of your device in the custom mobile tabletop co-op feature.

Kingdom Two Crowns will launch on mobile devices with local co-op available; online co-op is planned for a future update. For more information, visit kingdomthegame.com.

Give us a shout!
Official Site: rawfury.com
Discord: discord.gg/rawfury
Twitter: @RawFury
Upcoming Games: https://rawfury.com/upcoming-games-from-raw-fury-a-year-of-adventures-awaits

JOHN WICK HEX COMING TO PLAYSTATION®4 ON MAY 5

JOHN WICK HEX COMING TO PLAYSTATION®4 ON MAY 5

Experience the thrilling timeline strategy game from Good Shepherd Entertainment, Lionsgate and Bithell Games for the very first time on consoles

AMSTERDAM & LOS ANGELESApril 2, 2020 — Publisher Good Shepherd Entertainment, global content leader Lionsgate (NYSE: LGF.A, LGF.B) and independent developer Bithell Games have announced that the action-oriented timeline strategy game John Wick Hex is coming to PlayStation®4  on May 5.

Building on their work from the original PC title, Bithell Games (Thomas Was Alone, Subsurface Circular) has collaborated with Ant Workshop to redesign John Wick Hex for the PlayStation®4’s DualShock 4 controller. Wick’s every move and skills will be available at your fingertips as quick as the man himself.

John Wick Hex is fight-choreographed chess brought to life. It expands on the John Wick universe with a new storyline, unique graphic noir art design, and the world-class voice talents of Ian McShane, Lance Reddick and Troy Baker. The game also includes a riveting original score by Grammy-nominated composer Austin Wintory (Journey, Flow, the Banner Saga series).

Created in close collaboration with the creative and stunt teams behind Lionsgate’s hit franchise, John Wick Hex captures the unique feel of tactical combat from the films, blurring the line between strategy and action. Each move has its own risks and consequences, and every weapon changes the tactics at hand. Ammo is limited and realistically simulated, so time your reloads and make each choice count.

John Wick Hex will be available for $19.99 on the PlayStation®4 computer entertainment system via the PlayStation®Store on May 5. John Wick Hex is currently available for Windows PC and Mac exclusively via the Epic Games Store. For more details, visit JohnWickHex.com, and follow @mikeBithell and @GoodShepherdEnt on Twitter.

About Good Shepherd Entertainment

Good Shepherd Entertainment is a Netherlands-based game publisher founded by industry experts focused primarily on the business of producing and publishing independent video games. Good Shepherd has built a global business based on its publishing concept that pairs talented developers with creative content, writers, musicians and IP powerhouses. Good Shepherd’s innovative funding model provides opportunities for individual investors to participate in the $130B video game industry by investing directly with the publisher on select projects. Good Shepherd Entertainment works in partnership with some of the industry’s most notable names, including Devolver Digital, Croteam and Perfect World, all successful industry leaders in independent game development and publishing. www.GoodShepherd.games

About Bithell Games

Bithell Games is a team focused on creating entertaining, innovative games which tell mature stories. Their original titles span multiple platforms and include the BAFTA-winning Thomas Was Alone, Volume, and the award-nominated Circular anthology series (Subsurface Circular, Quarantine Circular).

About Lionsgate

The first major new studio in decades, Lionsgate (NYSE: LGF.A, LGF.B) is a global content leader whose films, television series, digital products and linear and over-the-top platforms reach next generation audiences around the world. Lionsgate film and television properties also support a global network of location-based entertainment and other branded attractions as well as a robust video game business. Lionsgate’s content initiatives are backed by a nearly 17,000-title film and television library and delivered through a global sales and distribution infrastructure. The Lionsgate brand is synonymous with original, daring and ground-breaking content created with special emphasis on the evolving patterns and diverse composition of the Company’s worldwide consumer base.

About Ant Workshop

Ants – tiny, strong, focussed, good at working with others to achieve their goals and often with a nasty bite. Some of these characteristics (not so much the bitey ones) are also shared by Ant Workshop, a small independent game developer and work-for-hire studio based in Edinburgh, Scotland.

My Friend Pedro’s Bananas Kill Combo Action Arrives on PlayStation 4 Today

My Friend Pedro’s Bananas Kill Combo Action Arrives on PlayStation 4 Today

Sidescrolling Shootout Illustrates Importance of Friendship, Includes Code Yellow Update

AUSTIN – April 2, 2020 – Terminally relaxed developer Deadtoast, 22nd Century Toys and their imaginary friends Devolver Digital today announce the critically-acclaimed banana-hell shooter My Friend Pedro is now available on PlayStation 4 for $19.99.

My Friend Pedro is a violent, bullet-ridden ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana. The strategic use of split aiming, slow motion, and the ol’ stylish window breach create one sensational action sequence after another in an explosive battle through the violent underworld.

But that’s not all! The PS4 version of My Friend Pedro will arrive complete with extra Code Yellow content, bringing 14 full-throttle game modifiers to the slow-motion gun ballet along with much-requested features like an in-game timer for speedrunners, hidden HUD option, and more! 

Follow @deadtoast on Twitter for more slo-mo GIFs than you can shake a banana at. # # #

Rising Storm 2: Vietnam Prepares for Cold Year-Round with Talvisota: Winter War mod on PC

Rising Storm 2: Vietnam Prepares for Cold Year-Round with Talvisota: Winter War mod on PC

Tripwire Interactive Teams Up with the Talvisota Mod Team, Taking Frost to the Fight with a Free Mod Release on Steam

ROSWELL, Ga. — Thursday, April 2, 2020 — Publisher and developer Tripwire Interactive is pleased to launch the Talvisota Team’s Talvisota: Winter War mod for Rising Storm 2: Vietnam today. Available for FREE later today to all owners of Rising Storm 2: Vietnam, Talvisota: Winter Warbrings a fully-fleshed mod that converts the same esteemed gameplay mechanics of Rising Storm 2: Vietnam and transforms the backdrop from the hot, humid climate of Vietnam in the 1960’s and 70’s to the frozen forests of Finland, during the 1939-40 Soviet-Finnish Winter War.

Talvisota: Winter War arrives as a fresh and frozen way for fans to play, launching with full voice acting support, six brand new weapons, four vehicles, eleven new maps, skiers, and more. Other additions for the Talvisota: Winter Warmod include new music, historically accurate customization options, and new commander abilities. For a full list of new additions, please visit the Steam Store page.

Developed entirely by the community, under the banner of the “Talvisota Team,” Talvisota: Winter War is a mod that Tripwire Interactive is delighted to support, allowing them to support the modding community and grassroots game development that helped Tripwire Interactive’s founding members get their start in the industry.

To celebrate the release of the free Talvisota: Winter War mod, Tripwire Interactive has kicked off a sale on Steam for Rising Storm 2: Vietnam (67% off) and the game’s DLC items (50% off).

For more information on the discounts and sale dates, please visit the Rising Storm 2: Vietnam page on Steam.

Available now on PC, Rising Storm 2: Vietnam is the sequel to Rising Storm, PC Gamer magazine’s 2013 ‘Multiplayer Game of the Year,’ published by Tripwire Interactive and developed by Antimatter Games. Command your team to victory in massive 64-player battles with authentic weapons, aircraft, and maps that pit conventional military forces against guerrilla forces.

To stay up-to-date on the latest for Rising Storm 2: Vietnam, please visit the official website. You can also keep track of Tripwire Interactive and Rising Storm 2: Vietnam by visiting the official Tripwire Interactive website, Discord, Twitter, Facebook, Reddit, Instagram, and YouTube.

Rising Storm 2: Vietnam ©2017 Tripwire Interactive. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2016, Epic Games, Inc. Steam® is a registered trademark of Valve, Inc. This software product includes Autodesk® Human IK® property of Autodesk, Inc. 2008, Autodesk, Inc. Autodesk, “Autodesk® Human IK®” is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.

About Tripwire Interactive

Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s latest project, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.

Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Led by John Gibson, the publishing division aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, and Road Redemption developed by EQ Games and Pixel Dash Studios.

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PUBG MOBILE REVEALS FUN FACTS AND PLAYER STATISTICS IN NEW RECAP MINI-SITE

PUBG MOBILE REVEALS FUN FACTS AND PLAYER STATISTICS IN NEW RECAP MINI-SITE

World’s popular mobile game continues 2nd Anniversary celebration with lookback at the server-wide and player-specific fun stats in game

LOS ANGELES – April 1, 2020 – Ever wondered just how many undead foes have been thrashed to pieces since the launch of PUBG MOBILE’s Survive Till Dawn zombie mode earlier this year? Hint: The answer is well over 10.5 billion and can be found in the mini-site in game.

For the first time ever, players and community members can check out a broad range of impressive statistics in the all-new PUBG MOBILE 2nd Anniversary Recap mini-site via event center in game. In addition to cumulative PUBG MOBILE server-widefigures such as hottest skydive locations and total vehicles destroyed, players can view their own personalized stats including weirdest deaths, best/worst firearms, the teammates and more. The new recap section is available as part of the PUBG MOBILE 2nd Anniversary celebration that is already underway, with multiple in-game events and activities for players to join.

“With more than 600 million downloads and 50 million daily active users, it made sense for us to showcase some of the massive and interesting statistics about PUBG MOBILE as we begin our third year,” says Vincent Wang, General Manager of Global Publishing, Tencent Games. “We look forward to continuing to grow our community as the game continues to connect people, and we hope players will enjoy some of the moments and details that made the last two years so special.”

In addition to the new recap mini-site, PUBG MOBILE is releasing a new series of player stories to celebrate the game’s 2nd anniversary. Fans and community members can watch the videos and recall their own stories with PUBG MOBILE  by visiting the in-game esports center, the PUBG MOBILE Facebook and YouTube page, or the official website.

Players and community members can also participate in the PUBG MOBILE classic theme music cover contest, with more information here.

PUBG MOBILE is available to download for free on the App Store and Google Play

ABOUT PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILEaccounts on Facebook, Twitter and YouTube.

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NETMARBLE REVEALS FIRST CONSOLE GAME WITH NINTENDO SWITCH VERSION OF POPULAR MOBILE RPG SEVEN KNIGHTS

NETMARBLE REVEALS FIRST CONSOLE GAME WITH NINTENDO SWITCH VERSION OF POPULAR MOBILE RPG SEVEN KNIGHTS

Real-Time Turn-Based RPG Coming Soon to Nintendo Switch; Pre-Register Online to Learn More

LOS ANGELES – MARCH 31, 2020 – Following the Nintendo Direct livestream, Netmarble is proud to announce its first video game for the Nintendo Switch™ – Seven KnightsTime Wanderer –, a console-exclusive version of one of the company’s popular mobile role-playing games (RPGs).

Seven KnightsTime Wanderer – is a visually stunning, real-time and turn-based RPG based on Seven Knights Mobile, that features all-new control and battle systems, and game content optimized for the console platform. In addition, as a single-player RPG, it also introduces its original story different from the mobile version. This game will be released worldwide as a digital package through the Nintendo eShop in each region. Seven Knights – Time Wanderer – does not include any gacha system as players acquire in-game characters as they progress through the story.

“Since Seven Knights’ 2014 Korean launch, it’s been quite humbling and exciting to see the game grow in global popularity. We could not be more thrilled that Seven KnightsTime Wanderer – will be Netmarble’s first Nintendo game,” said Young Jae Park, Executive Producer of Netmarble. “The team can’t wait to share what makes Seven KnightsTime Wanderer – so special to a new audience, so we will work closely with Nintendo to ensure our first console game is exciting for Nintendo Switch gamers to play with.”

Seven KnightsTime Wanderer – focuses on the story of the eighth member of the Seven Knights, Vanessa, who is equipped with the ultimate magical equipment, a sentient hourglass known as Sandy. After falling into the twists of space and time, she embarks on a journey to return safely home, where original characters from Seven Knights’ mobile version will join them as a party member in this real-time, turn-based, combat-oriented adventure.

The original version of Seven Knights has been available in over 150 countries worldwide since its first launch in March 2014, on both the App Store and Google Play, and has achieved 60 millions of cumulative download across the globe for over six years. A turn-based mobile RPG enjoying great popularity worldwide, Seven Knights offers the fun of collecting and fostering about 700 kinds of characters with intense turn-based battles.

More detailed information, images and trailer of the game can be found at the teaser website, Facebook and Twitter.

Trademarks are property of their respective owners. Nintendo Switch is a trademark of Nintendo.

About Netmarble Corporation
Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production and artist management company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

DISNEY AND KABAM TEAM UP TO ANNOUNCE DISNEY MIRRORVERSE

DISNEY AND KABAM TEAM UP TO ANNOUNCE DISNEY MIRRORVERSE

Enter a divergent universe and assemble teams of powerfully amplified Disney and Pixar guardians to battle against an unrelenting threat in this new action RPG for mobile devices.

VANCOUVER, British Columbia – March. 31, 2020 – Disney and Kabam today announced Disney Mirrorverse, an all-new Action Role-Playing Game (RPG) for mobile devices. Disney Mirrorverse will transport players to a brand new action-ready universe, featuring evolved and amplified versions of classic Disney and Pixar characters and worlds as fans have never seen them before.

In this all-new, visually stunning adventure, players will assemble a team of powerful guardians that have been exclusively crafted and imagined for the Mirrorverse. Unrelenting forces threaten to take over this alternate reality, and players must get ready for battle, defeat an evil threat, and embark on a journey to defend the Mirrorverse.

“Kabam is known for letting players around the globe explore new fictional worlds and create stories with characters they love,” said Tim Fields, CEO, Kabam. “We are beyond excited to bring so many amazing Disney and Pixar characters together, and to present each of them in a heroic light that fans have never seen before. Over the coming months, we’ll be working closely with our friends at Disney to tune and polish this immersive and engaging adventure.”

Disney Mirrorverse represents a brave reimagining of iconic Disney and Pixar characters and stories, and we’re delighted to be working with Kabam to bring this original universe to life for players,” said Sean Shoptaw, SVP, Games and Interactive Experiences at Disney Parks, Experiences and Products. “This stunning new adventure will appeal to Disney fans and die-hard RPG fans alike, and we can’t wait to show players what’s on the other side of the Stellar Mirror.”

Disney Mirrorverse will soon enter regional beta testing in the Philippines. For those outside of the Philippines, make sure to sign up at www.disneymirrorverse.com to receive future updates.

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About Kabam

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games for mobile devices. They merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the console in every player’s pocket.

Kabam has worked with leading entertainment brands like Disney, Hasbro and Universal to create mobile games based on some of the world’s most iconic franchises.

Kabam’s games have generated hundreds of millions of downloads including Marvel Contest of Champions, Transformers: Forged to Fight, Shop Titans, and Fast & Furious 6: The Game. These games have also received multiple awards such as Apple’s Editors’ Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver, Montreal, Charlottetown, San Francisco and Austin, Texas. Kabam is a wholly-owned subsidiary of Netmarble.

About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of Big Hit Entertainment, a music production and artist management company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

© Disney, © Disney/Pixar

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SOUNDART Brings Music Libraries to Life on HTC Vive, Oculus Rift, Oculus Quest 2 April

SOUNDART Brings Music Libraries to Life on HTC Vive, Oculus Rift, Oculus Quest 2 April

TOKYO – 31 March 2020 – SOUNDART, a surreal VR rhythm game using music libraries to generate levels, sets the stage for anyone to shine as the star of the show when developer MercuryStudio and publisher PLAYISM drop the beat on HTC Vive and Oculus Rift via Steam on Thursday, 2 April, 2020. Oculus Quest owners will be able to join the party using Oculus Link.

Choose from more than 30 stock tracks or import MP3, WAV, OGG, or AIFF files, then hit, sweep, and thrust to the beat. SOUNDART’s procedural generation brings the rhythms of pop, rock, and every other genre under the sun to life as beautiful kaleidoscope levels. Cut loose with graceful freeform dance moves and earn extra points for flair between intense strings of notes to strike, or set creativity flowing in free play.

Concert Mode offers an over-the-shoulder view for spectators watching on a screen in the same room as the performer or via livestream. Import any VRM-compatible 3D model and fire up LIV VR to show off skills built up in the progression from Normal difficulty through Hard, EX Hard, and the ultimate test: Nirvana. Let viewers light up the screen with comments appearing in bursts of stars to make for a sensational show.

“Freedom of expression is at the heart of SOUNDART,” said the founder of MercuryStudio, who goes by the pseudonym Ray. “There are many great VR rhythm games out there, but none of them have all the features I wanted and so I decided to take my own spin at the turntable. The result is SOUNDART, which gives you all the tools needed to become the art yourself and share that joy with others.”

SOUNDART will be available on Steam starting April 2 in English, Japanese, and Chinese (simplified and traditional) for $19.99 USD and €16.79 EUR. An Oculus Store version will launch at a later date. Oculus Quest play via Oculus Link requires a VR-ready PC, high-speed USB to USB-C 3.0 cable, and the installation of Oculus Store and SteamVR software.

For more information, please visit the SOUNDART Steam page, follow @MercurySdo on Twitter, and search #soundartVR on social media.

About MercuryStudio

MercuryStudio is a one-man game studio located in Fukuoka, Japan and best known for mech action-racing titles BREAK ARTS and BREAK ARTS II.

To learn more, visit the MercuryStudio official website, and follow @MercurySdo on Twitter.

About PLAYISM

Known for bringing popular indie games from Japan including Touhou Luna Nights, La-Mulana 2 and One Way Heroics, Playism was created with the global indie community in mind. The company focuses on helping developers every step of the way, from localization to distribution of their games.

To learn more, visit the PLAYISM official website, Facebook page and follow @PlayismEN on Twitter.