Baldur’s Gate 3 Releases Today into Early Access on PC, Mac & Google Stadia
The fate of the Forgotten Realms is on your party’s shoulders. Will you carry it to salvation, or descend with it to hell?
DUBLIN — Oct. 6, 2020 — Larian Studios is excited to announce that its long-awaited RPG Baldur’s Gate 3 has today released into early access for PC and Mac on Steam and GOG.com, as well as Google Stadia. Players all over the world can now enjoy the first act of the game, which spans roughly 25 hours of content, 46,000 lines of English dialogue, 600 NPCs, and 146 spells and actions. The game’s extensive character creation system lets players pick from 16 races and subraces as well as six different classes, each with their own subclasses.
Today’s release into early access marks the beginning of a long journey toward full launch. Working directly with the community, the team will continuously iterate and improve upon the game, adding new content along the way. RPGs this large, with so many permutations, thrive from feedback as new features and fixes are incrementally added to the game. Early access gives players a chance to participate in development and gives the team an opportunity to explore different game ideas with a live community.
Baldur’s Gate 3 is an expansive, cinematic, player-driven RPG based on 5e D&D. It features a rich character creation system where players can create an avatar based on 16 different D&D races and subraces, select their cantrips, skills and abilities, and enter a world where their actions truly define the story. With a parasite planted in their brains, players wake up aboard a burning Nautiloid ship racing across hell at the center of an epic fight between Mind Flayers and red dragons. And that’s just the very beginning of this journey. Players will encounter many challenges upon their return to the Forgotten Realms in a tale about fellowship and betrayal, sacrifice and survival — and the lure of absolute power.
Baldur’s Gate 3 expands on Larian’s award-winning narrative gameplay through the advent of cinematic storytelling and with dice rolls for key decisions throughout the game, in and out of combat. Dialogue options often have multiple responses, some of which may require a dice roll to succeed, defined by both luck as well as the attributes of the player character, or the circumstances of the situation.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around. Verticality is a vital part of exploration. Players can sneak, dip, shove, climb, and jump as they journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
- Online multiplayer for up to four players allows adventurers to join forces in combat and split their party to follow their own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it!
- Evolved, turn-based combat based on the D&D 5e ruleset. Team-based initiative, advantage and disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
- Define the future of the Forgotten Realms through your choices and the roll of the dice. No matter who you play as or what you roll, the world and its inhabitants will react to your story.
- Player-initiated turn-based mode allows players to pause the world around them at any time, even outside of combat, letting you set up a tactical advantage before combat begins, pull off a heist with pin-point precision, escape a fiendish trap and more. Split your party, prepare ambushes, sneak in the darkness — and create your own luck!
About Larian Studios
Founded in 1996 in Ghent, Belgium, Larian Studios has been creating games for 24 years. In 2014 we released the isometric CRPG Divinity: Original Sin to critical acclaim, establishing a reputation for the development and publication of expansive, player-driven RPG adventures with great depth. 2017 saw the release of Divinity: Original Sin 2, which launched with a 93 Metacritic rating, as well as over 160 awards (Including the BAFTA for Best Multiplayer Game) and counting. Larian launched DOS2 with a team of 120 people. Upon the release of Baldur’s Gate 3 into early access, Larian will have grown to 300 people internationally across five offices all over the world. Since DOS2, Larian has heavily invested in new departments and specialties to bring the isometric camera down and push the boundaries of emotion in an RPG while expanding on depth, player options, permutations and scale. Baldur’s Gate 3 will be the studio’s biggest and most ambitious game yet.
About Wizards of the Coast
Wizards of the Coast, a subsidiary of Hasbro, Inc., is an award-winning developer and publisher of tabletop and digital games that ignite a sense of adventure in passionate players around the globe. Best known for publishing groundbreaking fantasy franchises MAGIC: THE GATHERING® and DUNGEONS & DRAGONS®, Wizards is dedicated to bringing together world-class talent to create unforgettable play experiences at its headquarters in Washington and studios in Austin and Montreal. Learn more at www.wizards.com.
© 2019 WIZARDS OF THE COAST. ALL RIGHTS RESERVED. WIZARDS OF THE COAST, BALDUR’S GATE, DUNGEONS & DRAGONS, AND THEIR RESPECTIVE LOGOS ARE REGISTERED TRADEMARKS OF WIZARDS OF THE COAST LLC
© 2019 LARIAN STUDIOS. ALL RIGHTS RESERVED. LARIAN STUDIOS IS A REGISTERED TRADEMARK OF ARRAKIS NV, AFFILIATE OF LARIAN STUDIOS GAMES LTD. ALL COMPANY NAMES, BRAND NAMES, TRADEMARKS AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.