Enter a dystopian sci-fi world where humanity has been replaced by machines, available today for PC on Steam and GOG.com and coming to consoles in 2021
Moscow, Russia – 8 October 2020. New Game Order and META Publishing are proud to launch The Uncertain: Light at the Endtoday for PC.
See the launch trailer for The Uncertain: Light at the End here:
The Uncertain: Light at the End is a story-driven third-person sci-fi adventure set in a post-apocalyptic world where humanity has been replaced by machines. A young girl named Emily must survive as a lone outcast and unravel the mystery behind humanity’s disappearance, travelling through the abandoned world while pursued by the same machines which once served humankind.
Game Features
Welcome to a lonely Earth. Jump into an all-new and original story, in a world inexplicably abandoned by humans and dominated by robots.
Discover deep lore and embedded storytelling. Learn about the past and present of a machine-dominated Earth world through exploration and interaction.
Explore an abandoned world. Guide Emily through an empty and lonely city, filled with intricate details and hints at life before the disaster.
Solve entirely unique puzzles. Every puzzle in The Uncertain: Light at the End is a unique challenge with unique mechanics.
Lose yourself in Emily’s world. Immersive audio and a rich cinematic score bring The Uncertain’s lonely world to life.
Created by independent developer New Game Order (formerly ComonGames), The Uncertain: Light at the End presents an all-new adventure set in the universe established by 2016’s The Uncertain: Last Quiet Day, which has achieved more than 1,000 reviews and a Very Positive rating from the Steam community.
The Uncertain: Light at the End is available today on Steam and GOG.com for $14.99 (£11.39, €12.49), with a 15% discount for launch and an additional 15% discount for owners of The Uncertain: Last Quiet Day.
The Uncertain: Light at the End will launch in 2021 for PlayStation, Xbox and Nintendo Switch.
About META Publishing META Publishing is a newly-formed videogame publishing label with a focus on creative, fun, and visually stunning games. With industry veterans as its core, META aims to help studios from all over the globe to get worldwide exposure and proper support in the form of full-cycle publishing with top-notch marketing, PR, localization, funding, and business development.
About New Game Order New Game Order (formerly ComonGames) is a team of more than 20 skilled game development professionals, including in-house software engineers, artists and sound designers. New Game Order launched The Uncertain: Last Quiet Day in 2016 and is currently developing The Uncertain: Light at the End, available now for PC.
Relive ‘90s Cartoon Nostalgia in a New Trailer for the Adventure Platformer
Vancouver, Canada – October 8, 2020 – Overcome the odds as a not-so-average superhero with today’s release of adventure platformer Adventures of Chris from publisher Graffiti Games and developer Guin Entertainment. Now available for $14.99 USD on Steam (PC, Mac and Linux) and Nintendo Switch™, Adventures of Chris has players embark on a global adventure as ordinary teenager Chris who is thrust into saving the world from an eclectic group of villains.
Discover the adventure with a new launch trailer complete with ‘90s inspired hand-drawn animation.
Adventures of Chris is a ‘90s-inspired adventure platformer where you help a chubby underdog kid with wacky superpowers battle bizarre villains, unlock and customize special moves and spells, and save the world. After getting kidnapped and turned into a balloon by cartoon villains, you’ll escape and learn a bevy of skills such as how to throw lightning and bounce around like a basketball. Using these skills and more you’ll transform Chris from a weak kid into the ultimate hero, defeating the forces of villainy and making it home in time for dessert.
“Adventures of Chris is one of those games where there is way more than meets the eye,” said Chris Guin, CEO of Guin Entertainment. “It has a variety of gameplay mechanics to use that make each level different, platforming challenges, humor, character special moves that can be customized and much more. Come for the nostalgic factor, but stay for the hours of compelling gameplay and story.”
Major Features Include:
Uncover a sinister story in a quirky, cartoon-like universe.
Explore 9 locations around the world in any order you please, plus the Kingdom of Lost Balloons and more!
Build Chris from a weak kid into the ultimate underdog hero by upgrading him with unique special moves and abilities that you can customize to your style.
Learn (or purchase) increasingly powerful spells and techniques.
Battle bizarre villains across the globe, including samurai cats, cyborg penguins and whiny vampires.
Float or fall through unique platforming challenges.
Two additional full game modes, including bonus content – a more difficult and humorous Mean Mode, and Developer Commentary.
A variety of unlockable content and secrets to discover, including an in-depth backstory.
Numerous difficulty settings, including “Ridiculously Easy” for players who prefer to never die, and “Hard for No Reason” for crazy people.
Snort out loud with a game chock-full of laughs.
For more information regarding Adventures of Chris please visit Graffiti’s Twitter page or the Adventure of ChrisTwitter page.
About Graffiti Games Graffiti Games is a video game publisher comprised of industry veterans that understand what it takes to launch a successful game. We view game publishing as a collaborative effort between our team and developers and strive to ensure everyone benefits from a game’s success. To find out more about Graffiti and our titles please visit www.graffitigames.com.
About Guin Entertainment Guin Entertainment is a small independent games studio based in Alabama, consisting of mostly Chris Guin. They are currently developing their first commercial title, Adventures of Chris, a traditionally hand-animated 90’s style adventure. Guin Entertainment is a small game production company dedicated to colorful, story-driven game experiences.
Take a Closer Look at Some of the Die by the Blade Kickstarter Pledge Rewards
Talented artists create stunning limited edition pieces for upcoming one-hit-kill sword fighting game
Košice, Slovak Republic – 8th October, 2020. With the Kickstarter campaign launching in just five days, publisher Grindstone and developers Triple Hill Interactive and Toko Midori invite you to take a closer look at artists behind some of the limited edition pledge rewards available for Die by the Blade.
Scheduled for launch in 2021 for PC and consoles, Die by the Blade is an intense one-hit-kill sword fighting game that draws inspiration from classic combat titles like Bushido Blade and Way of the Samurai. Set in a visually stunning ‘Samuraipunk’ vision of Japan, Die by the Blade fuses techpunk visuals and japanese-inspired aesthetics to create the perfect backdrop for the ancient art of sword fighting.
With the Kickstarter campaign going live on 13th October there will be many opportunities to back the project and join a community of fans all looking to support the next phase in the games’ exciting journey. In order to create a set of rewards to reflect Die by the Blade’s Samuraipunk theme and tense, character driven sword fighting combat, the team enlisted the talents of some true masters of their craft.
Grindstone is thrilled to be able to give you an exclusive look at some of these exclusive rewards and the artists tasked with creating them. Take a look below for the fascinating stories behind some of the top pledge rewards.
The Mask of Oni – The Mask of Oni reward is strictly limited to 10 pieces and will include a hand-crafted leather Samurai mask of Oni. Oni is a class of supernatural monsters, spirits and demonic creatures often of giant size, great strength and fearful appearance with one or more horns growing out from their heads. This reward will also include a special in-game Oni character weapon set.
Bushido Ring – The Bushido Ring reward will be strictly limited with only 3 pieces being made available. Each ring is beautifully crafted and adorned with the Code of Bushido markings. This reward also includes a 3D printed and hand painted character model and in-game weapon and armour set.
Japanese Knife – Pavel Bolf is a true master sword maker. Having trained in Japan, he is one of Europe’s most sought after Katana sword makers using techniques of the old masters to craft stunning blades. This reward will be limited to 3 pieces and will include a one-of-a-kind Japanese steel knife handcrafted by Bolf created specifically for Die by the Blade. This reward also includes a studio visit invitation as well as special ‘GODZILLAS’ digital in-game equipment set.
See Pavel Bolf in action in this Katana Sword video
The Die by the BladeKickstarter campaign will go live on 13th October and you can sign up to the newsletter to be the first to receive access to the latest vlogs, game information and updates on this exciting new game.
Keep up to date with all the latest news by visiting the official Die by the Blade social media channels – Twitter / Facebook / Instagram / Discord
Die by the Blade is being developed by developers Triple Hill Interactive and Toko Midori and published by Grindstone and is scheduled for a 2021 release for PC and consoles. Fans can wishlist the game on Steam by visiting the official page here
The ultimate two-wheel racing experience for all bike lovers is now available on PlayStation®4, Xbox OneandPC/STEAM.
Sydney, Australia, October 8th, 2020 – Milestone is pleased to announce the release of RIDE 4, latest chapter of its beloved franchise dedicated to all two-wheel lovers, releases today, October 8th, 2020 for PlayStation®4, Xbox One and Windows PC/STEAM.
RIDE 4 is getting ready for next-gen consoles as well, itwill arrive on PlayStation®5 and Xbox Series X on January 21st, 2021. Players purchasing the PlayStation®4 version of the game, will be able to download the PS5™ version at no extra cost until April 30th, 2021, including all DLCs already purchased. While players purchasing the Xbox One version of the game, will be able to automatically download the Xbox Series X version of the game at no additional cost thanks to the Smart Delivery feature.
Witha cutting-edge level of visual fidelity, RIDE 4 brings to life authentic and lifelike replicas of the most iconic motorcycles. All bike models in RIDE 4 have been created from the ground up using the most advanced technologies and the original CAD and 3D scans of real models, to bring to life authentic and lifelike replicas of the most iconic motorcycles, even the rarest and most exclusive ones. Every single bike detail has been carefully reproduced as in their real-life counterparts. Even the cockpit is a perfect reproduction of the real thing, both in terms of design and dynamic elements. The data on the dashboard changes in real-time, speed, temperature, traction control…even the oil bottle vibrates according to the movements of the bike! RIDE 4 is an act of love made by bike enthusiast for bike enthusiast. On track, Laser and Drone scanning enable a never seen before level of accuracy in reproducing the most beloved and iconic tracks, an adrenaline-filled journey all over the world!
RIDE 4 features a completely renewed Career mode, that brings the player into fast-paced challenges all over the world and culminate with ultimate Championships with the most powerful Sportbikes, including a brand-new Endurance mode, the hardest challenge that only the best virtual riders can face. This new game mode allowed Milestone to boost the level of realism and authenticity with dynamic lighting and weather conditions, and Pit Stops for tires and fuel management. When the competition gets tough, strategy becomes crucial to succeed! And to make it even more unique, players can access to several tools to create their distinctive bike and riding apparel and to customize many mechanical parts of their bike. The bike editor features a layer system allowing to draw any image on the bike, the only limit is their creativity! And for the first time in the series, helmet and suit editors will enable an even deeper level of customization for each rider. All UGCs can be shared online, to let friends and the community race with them.
Reaching the top in RIDE 4 is not an easy journey, the competition gets tougher thanks to the proprietary technology A.N.N.A., an acronym for Artificial Neural Network Agent, a revolutionary Artificial Intelligence based on neural networks that enables an incredible level of challenge for players, with cleverer and faster opponents.
The Multiplayer mode now features dedicated servers that make the gameplay incredibly smooth and gratifying, to let players focusing on what really matters: victory!
Yamaha Motor, Milestone’s main partner for RIDE4, is an iconic and historical motorcycle brand with great heritage and history of glory in competition; its key values – innovation, excitement, confidence, emotion and close ties with customers – mirror perfectly Milestone’s vision in building RIDE 4, where players from all over the world will experience authentic and breathtaking competitions.
Paolo Pavesio, Marketing and Motorsport Director, Yamaha Motor Europe commented: “racing and adrenaline have been part of the Yamaha DNA since our foundation 65 years ago. This is why it has been almost natural to partner with Milestone, one of the biggest names in the global motorcycling gaming industry. We strive to give excitement and emotion to our customers and to all motorcycle lovers, always staying close to what “revs” them inside. With Milestone and RIDE4 we also innovate our approach, reaching out to new fans that have a shared passion for motorcycles, be that in the virtual or the physical world. The love is one and we welcome these riders to our family. Being among the pioneers in the rising eSports world we bring our involvement in gaming to the next level with RIDE4 and the variety of unique activities planned on and off-line for the following year.”
Milestonealso partnered with Bridgestone, the world’s largest tire and rubber company,in RIDE 4. “As a global mobility leader with a large portfolio of premium products and solutions including premium motorcycle tyres, we saw fit to make our debut in the virtual world by partnering with Milestone, a proven leader in two wheel simulationgames” – commented Nico Thuy, Head of Motorcycle Business at Bridgestone EMIA. “We are always looking for fresh ways to engage our customers and interact with the riding community, while also showcasing the quality of our products. Being present in RIDE 4 represents a one-of-a-kind opportunity to do just that”.
RIDE 4 releases today, October 8th, 2020 for PlayStation®4, Xbox One and Windows PC/STEAM.
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About Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world. The 200+ people team is responsible for hit series like MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as own IPs RIDE and Gravel. For more information please visit www.milestone.it
About Yamaha Motor
Founded by Mr. Genichi Kawakami in Iwata, Japan in 1955, Yamaha Motor is one of the largest manufacturers of leisure products such as Motorcycles, Scooters, Outboard Engine, WaveRunners, Boats, Snowmobiles, ATVs among others and also manufactures Industrial Machinery and Robots and Automobiles Engines for the B2B market. Yamaha Motor has over 50,000 employees worldwide and its products are sold in over 180 countries. Yamaha Motor Europe is the regional headquarter in Europe responsible for coordinating the marketing and sales activities of the Yamaha Motor products in the European marketplace. Over 1,600 employees work at Yamaha Motor Europe.
About the Bridgestone Group
The Bridgestone Group, headquartered in Tokyo, is a global leader providing sustainable mobility and advanced solutions. In addition to tires for use in a wide variety of applications, it also manufactures a broad range of diversified products, which include industrial rubber and chemical products and sporting goods. Its products are sold in over 150 nations and territories around the world.
INCOMING! WORMS RUMBLE PLAYSTATION/PC CROSSPLAY BETA ANNOUNCED AHEAD OF A FULL LAUNCH IN DECEMBER
The debut real-time Worms game is open for pre-orders on Steam right now, with a bonus selection of cosmetic items up for grabs!
Thursday, 8th October 2020 – Team17 is today announcing a bumper airdrop of Worms Rumble news, confirming a PlayStation®/PC crossplay beta from 6th November, and a full release for the strategic real-time action game on PlayStation®5, PlayStation®4, and PC in December.
The latest instalment in the multi-award-winning franchise, Worms Rumble features fast-paced, relentless skirmishes for up to 32 players per match across a variety of modes including Solo Deathmatch and Last Worm Standing. Pre-orders for Worms Rumble on Steam is now available for $14.99/£10.99/€14.99, providing access to the ‘New Challenger’ pack, featuring a cache of exclusive cosmetic items.
The second map coming to Worms Rumble at launch – Portal Park – is also being revealed today. An arena featuring a fantastical portal that can change the environment in dramatic ways, Portal Park also includes underground traintracks that provide rapid transit to other parks of the map. The announcement of Portal Park follows on from the reveal of Missile Mall in the summer, which takes place in a huge, sprawling shopping mall complete with ballistic missile. Fan favourite gadgets, including Grapple Guns and the Jet Pack are also making a return ready for players to traverse the maps and get the edge over the competition.
Access to a plethora of exclusive cosmetic items, including; an outfit, beanie, skin pattern, baseball bat skin, player banner, and challenge title, is now available through pre-orders on Steam. The ‘New Challenger’ bonus pack will provide PC players with the option to further finetune their Worms Rumble look as they fight for victory. Further cosmetic items will be available and unlocked as players progress through the ranks, including different hats and glasses, bringing a wide variety of customisation options so each Worm can be fashionably unique in the arena.
Worms Rumble Key Features:
Real-time, frantic, 32-player action:Worms Rumble makes history as the first game in the series to introduce real-time strategic combat and object destruction.
Get more targets with crossplay matchmaking: Whether on PS4, PS5, or PC, players can battle against players from all other platforms
Make your Worm its own: No Worms game would be complete without cosmetics and personalisation, ranging from outfits and hats to skins for your worm and weapons they wield
Lock and load your arsenal: Crates across the maps contain weapons like the Bazooka, Assault Rifle, and Holy Hand Grenade, with Jet Packs and Grapple Guns providing extra movement options
Kevin Carthew, Creative Director, Team17, said: “Revealing the release timing of Worms Rumble is a very special moment for the development team, and we’re thrilled that it’s only a matter of weeks away. We’re very excited to see players take to the arenas, and it’s fantastic that through the PlayStation 4/PC crossplay open beta next month we can give you a taste of what’s to come in December. It’s even more special considering we’re celebrating the 25th anniversary of the series in days after the beta, with Team17’s own 30th anniversary coming up on the 7th December.”
To keep up to date with all the information on Worms Rumble please like us on Facebook, follow us on Twitter, and join us on Discord.
About Team17 Group plc
Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrates its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Moving Out, Yooka-Laylee and the Impossible Lair, and The Escapists to gamers everywhere. Visit www.team17.com for more info. When PlayStation®5 and PS5™are used:“PlayStation” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
A new trailer about the lore of the game is revealed
Moscow, Russia, October 7, 2020 – GameNet revealed a new trailer, dedicated to the amazing story of gloomy metroidvania “The Guise” world. Watch the video to learn how the orphan Ogden was trapped in the body of a monster.
In addition, as part of Steam Festival, a special Q&A session will be hosted by game developer Rasul Mono, creator of the Ultra Goodness series on October 9, 2020 from 12:00 to 21:00 Moscow time in Discord.
A free demo version is now available on Steam, providing you with 29 amazing levels of the game – about 1 hour of exciting gameplay.
For more information, visit The Guise Steam page and add the game to your wishlist.
About The Guise You play as Ogden, an orphan whose curiosity got the better of him. After disobeying the headmistress of his orphanage and sneaking into a locked room, he gave in to temptation and tried on a cursed mask that transformed him into a monster. You will have to get used to this new body, master monstrous abilities, and try not to lose the last remnants of your humanity. You have the advantages of bestial agility, monstrous strength, and inhuman capabilities. But watch out — in this hostile world, almost everything is out to get you.
EXPLORE A TWISTED FAIRY TALE
The world of The Guise is filled with terrifying locations, including dying villages, dark forests, labyrinthine dungeons, and deadly valleys swarming with demons. Find secrets, hidden passageways, and concealed rooms containing treasures that shed new light on Ogden’s world.
TAKE ADVANTAGE OF YOUR NEW FORM
The main gameplay hook is your persistent monstrous form. As a human, you could have fought with a sword or any other weapon, but now you have only your newfound feral abilities to rely on.
EVOLVE
Unlock new monstrous abilities by defeating bosses and absorbing their skills. Every time you vanquish an ordinary foe, you collect their eyeballs — local currency that can be spent to upgrade your abilities with the Eye Collector.
SEEK THE LIGHT IN THE DARKNESS
The macabre world of The Guise may be harsh and unjust, but there are still a few people you can count on – for example, children whose eyes remain unsullied, whose perception of the world has yet to be touched by the darkness. Or the Eye Collector, who keenly senses the pain and despair of this boy trapped in the body of a monster.
About GameNet Since 2010 GameNet has established Itself as a publisher of online games in Russia and the CIS countries, releasing such major titles as Blood and Soul, Black Desert, Battle Carnival and, most recently, Astellia. GameNet is currently taking its first steps as an indie publisher on Steam, having already introduced its first single-player games: Destiny or Fate and Wait! Life is Beautiful!
Pew-Pew: See the Weapons Arsenal of Aquanox Deep Descent in Action
Sydney, Australia, October 8th, 2020 – Ahhhh, what is more satisfying than to see an enemy ship explode after you’ve fired a heavy barrage from your guns at it? In this new weapons trailer for Aquanox Deep Descent, you can see many different weapons in action. Watch torpedos propel through the deep see, projectiles ripping enemy armor apart or energy weapons finishing of an opponent. Every ship in Aqua can carry a payload of deadly weapons, it’s up to you to find out which one is suited best for threats you are facing.
Enter the unforgiving world of Aquanox Deep Descent on October 16th on your PC.
Aquanox: Deep Descent is a first person underwater vehicle shooter, in which players control a variety of customisable ships to engage in fierce battles in the dystopian deep sea world of Aqua.
In the near future, the Earth’s surface has become uninhabitable. What remains of humankind lives in former mining and research stations, deep below the surface of the sea. Born and raised in the only world we know, the loose network of underwater settlements, torn by the war for resources and dominance between various factions.
Take control of a team of highly trained fighter pilots and experience an epic story in the deep sea world of Aquanox. Send your enemies down to Davy Jones’s Locker with well-aimed torpedoes, mortars, mines and more. Explore the deepest corners of the oceans – mysterious, hazardous, uncharted.
Features
Fight: Unique underwater vehicle combat with a wide variety of play styles
Co-op: 4 player drop-in co-op, with four distinct pilots who are all involved in the game story
Customise: Choose your ship, and upgrade it to fit your preferred playing style
Explore: Explore, salvage, and loot- all while discovering the deepest corners of the ocean
PVP: Classic multiplayer modes, including Deathmatch and Team Deathmatch Dogfighting
About Digital Arrow Established 2010, Digital Arrow is an independent game development studio headquartered in Novi Sad, Serbia that produces games for PC, PS4 and XboxOne. At the core, Digital Arrow aims to deeply explore the various gaming mediums with open and flexible development led by the goal to define innovative and immersive experiences.
BTS WORLD OCTOBER UPDATE BRINGS MYSTERIOUS STORIES FOLLOWING THEIR FEAT ON THE BILLBOARD CHART
Update Including a New Game Chapter, New 5-Star Cardsand Special Events Arrive to the Mobile Game on October 7
Los Angeles (October 7, 2020) – Netmarble today announced an all-new update available for BTS WORLD, the mobile game that allows the player to manage BTS’s career. Available October 7, the update includes the addition of Chapter 15 to the game, featuring mysterious stories BTS experiences following their achievement on the Billboard Chart.
In addition to these new Chapter 15 stories that follow chart-topping success from the group, the October update will include:
Newly-added 5-star cards of BTS members available
Increased chance of picking Empathy and Passion cards from Oct. 7 – 14
Increased chance of picking Stamina and Wisdom cards from Oct. 14 – 21
October 7-day check-in event
Bonus time event with buff to draw mileage, gold and EXP
DNA draw event with a free draw for DNA every six hours
Special in-store item package sales
BTS WORLD includes 10,000 brand new photos and 100 video clips exclusive to the game, and players are able to interact virtually with BTS as their manager through various 1:1 interactive content.
Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com
About Big Hit Entertainment
Founded in February 2005 in South Korea by CEO and Producer Bang Si-Hyuk, Big Hit Entertainment’s core business focuses on music production, artist management and publishing. Big Hit’s business ventures incorporate and develop a range of content produced from top-notch artists’ IP, including global superstars BTS and its newest addition TOMORROW X TOGETHER. With its mission of ‘Music & Artist for Healing’, Big Hit strives to impart a positive influence through content while providing comfort and inspiration to music fans worldwide.
About Takeone Company
Takeone Company Corp. is an innovative content company that utilizes pop-culture within a gaming environment. Established in 2016, Takeone is leading the new genre of mobile games called ‘Cinematic Games’ that combines interactive game elements within a story concept based on both pop-culture and original IP’s. The games include full motion videos and various visual contents that push the boundaries of next-generation storytelling. Years of experience and knowledge in both storytelling and game development have led to the creation of cinematic games such as Take Urban, BTS WORLD. Takeone is currently developing a series of future cinematic games for their next up and coming titles. For more information, please refer to www.takeonecompany.com.
Ahead of the PlayStation 5 launching in Australia on November 12, Sony Interactive Entertainment has provided players with the first look at PlayStation 5’s internal components that will power the next generation of amazing games.
Having spent the past five years designing and developing the next generation of consoles, the new teardown video of the PS5 console will show players how the team have thoughtfully integrated technology the console.
Masayasu Ito, Executive Vice President of Hardware Engineering and Operation at Sony Interactive Entertainment took to the PlayStation Blog to say, “Our team values a well thought out, beautifully designed architecture. Inside the console is an internal structure looking neat and tidy, which means that there aren’t any unnecessary components and the design is efficient. As a result, we’re able to achieve our goal of creating a product with a high degree of perfection and quality.”
“After an extensive and complex trial and error process, we were pleased with the end result and I cannot wait for our fans to get their hands on the PS5 console and “hear” it for themselves.”
To learn more about PlayStation 5’s internal components head to the PlayStation Blog, and watch the full teardown video here.
NBA 2K21 Next-Generation Gameplay Details Revealed in First Courtside Report
2K today revealed the first of three NBA 2K21 Next-Generation Courtside Reports written by NBA 2K Gameplay Director, Mike Wang. The first report outlines the newest gameplay developments around shooting, dribbling and passing that are coming to the next-gen version of NBA 2K21.
Players will be treated to the most comprehensive NBA 2K basketball experience yet featuring gameplay changes around Pro Stick shooting and dribbling controls and a series of passing improvements powered by next-gen consoles. Built from the ground-up to fully utilize the incredible power, speed and technology of next-gen consoles, NBA 2K21 is an awesome leap forward and is the largest game in franchise history.
Stay tuned for more details and announcement in the days leading up to the next-gen release. NBA 2K21 will be available on November 10 for Xbox Series X and Xbox Series S globally, November 12 for PlayStation 5 in the US, Japan, Canada, Mexico, Australia, New Zealand and South Korea, and November 19 for PlayStation 5 in all other regions. Additional information is available at: https://nba.2k.com/faq.
A new update is also now available for current gen NBA 2K21
In the third update, Visual Concepts has made a series of improvements and fixes across the game, including new Halloween-themed decorations in the Neighbourhood and preparations for the upcoming second Season of MyTEAM. More information is available below:
General
Halloween has come to 2K Beach! Beachgoers will now find Halloween themed decorations throughout the Neighbourhood.
Player likenesses have been improved for more than 60 NBA and WNBA players.
Welcome to the NBA Finals! Heat vs. Lakers is now the default Quick Play matchup.
Preparations for new 2K Beach Events coming later in October and November. Stay tuned for more information in the coming weeks!
Gameplay
Adjustments to make set screen movement more realistic.
Fixed content holes that led to inconsistent side step pull-up jump shots.
Changes to Shot Aiming system to prevent modded controller abuse.
Park dribble moves (still performed with L3) now require Hall of Fame Tight Handles badge to use. Also disabled park dribble moves when calling for screens to prevent conflict with switch screen side function.
MyCAREER
Fixed some issues where MyPLAYER doesn’t win over new fans after certain in-game achievements.
Fixed a hang that could have happened when exiting MyCOURT after playing a 2v2 or 3v3 game in MyCOURT.
MyTEAM
Preparations for the first $250K MyTEAM Unlimited Tournament GameDay!
Preparations for the second Season of MyTEAM!
General improvements to The Exchange.
Added warning when skipping silver or gold Badge Upgrades for Hall of Fame Badges.
Addressed an issue when player cards appeared on Ball Drop boards
MyLEAGUE / MyGM
Fixed an issue where the incorrect logo may appear from downloading other user’s save via the new Save Sharing feature.
Fixed a hang that was occurring in Play WNBA or NBA Today after being in WNBA Season mode.
Many more fixes included to improve the overall experience of NBA 2K21 across all game modes.
*Update is available across all platforms except for Nintendo Switch, which will be available at a later date.