Home Blog Page 1901

GWENT World Champion is crowned!

CD PROJEKT RED announces that PAJABOL has emerged victorious from the World Masters grand finale tournament of GWENT Masters Season 2.

The epic conclusion to GWENT’s second competitive season took place this past weekend. GWENT World Masters, which was streamed live on Twitch, saw the eight best players from GWENT Masters Season 2 compete for a share of a $88,720 prize pool. Battling through the quarterfinals, semifinals, and the final itself, Aleksander Owczarek (PL) earned the title of GWENT World Champion.

Relive GWENT World Masters on the official CD PROJEKT RED Twitch channel

The final tournament standings are as follows

CD PROJEKT RED would like to thank all participants for competing in GWENT Masters Season 2, and everyone who followed the series’ second installment live throughout the year for helping to make each and every event truly memorable.

GWENT Masters, the official esports series for GWENT: The Witcher Card Game, returns next year for a third season with its first GWENT Open event set to take place in April 2021.

For a complete overview of GWENT Masters, including the ruleset, format, and tournament dates, please visit masters.playgwent.com.

About GWENT Masters

GWENT Masters is the official esports series of GWENT: The Witcher Card Game, where players compete for the title of GWENT World Champion, tournament prize pools and Crown Points. There are three tiers of official GWENT Masters events: qualifiers, Open, and the grand finale World Masters tournament. GWENT Masters also involves participation in licensed tournaments, as well as the in-game Pro Rank mode, which allows all gamers to enter the world of GWENT pros.

About GWENT: The Witcher Card Game

In GWENT: The Witcher Card Game, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. The game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities, and use clever tricks to deceive their opponents.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

Clash Squad Season Four and New Dual-Wield Weapon Highlight Free Fire’s Latest Update

Player feedback continues to pave the way for Free Fire’s future patches

SINGAPORE – December 7, 2020 – Free Fire, one of the world’s most popular mobile games, is announcing the launch of its latest patch, Operation Chrono. The patch includes a new season of Clash Squad, the game’s first dual-wield weapon, additions to the Training Grounds, and much more!

The fourth season of Clash Squad will soon be here, and with it, Survivors who rank up to Gold III or above will have an opportunity to earn the exclusive Golden P90. The popular game mode will also receive optimizations that will match premade teams against each other, while those playing solo will complete their matchmaking with other solo teammates.

For the first time in Free Fire history, the game is introducing a dual-wield weapon — the Vector Akimbo. While the Vector Akimbo has a relatively short effective range, its devastating power in close range assaults makes it an ideal weapon for Survivors who like to get up close and personal with their enemies. In addition to introducing a new weapon, Free Fire is making adjustments to a number of existing weapons, like the M4 and P90, to help keep its weapon ecosystem diverse and balanced. Advanced attachments are also being replaced with advanced weapons, which will help Survivors in using a powerful rare drop as quickly as possible.

Free Fire’s Training Grounds have been a big hit since its launch in December 2019 by offering a fun and relaxed environment. Training Grounds continues to evolve with the introduction of its own fun form of currency — Bermuda Shells. Survivors can earn them by actively participating in minigames like the new Music Arcade, which allows friends to create music together by stepping on buttons on the ground, and social activities. The first in-game item that can be purchased with Bermuda Shells is the firework.

Additional improvements to Free Fire once Operation Chrono launches include a renovation to the Fire Pass interface, the launch of the Free Fire Partner program for certified players and celebrities, the option to save up to 2 sets of in-game HUDs, a new interface to rank mode, and changes to the electric surfboard. Many of the changes being made in the upcoming patch are based on player feedback, which the Free Fire team pays a lot of attention to. Survivors looking to kick off the latest season of Clash Squad along with discovering the destructive firepower of the dual-wield Vector Akimbo can download Free Fire at the following locations:

About Garena

Garena is the leading game developer and publisher in Southeast Asia, Taiwan, and Latin America, and has expanded into other fast-growing markets globally. For more information on Garena, please visit https://www.garena.com. To find out the very latest on Free Fire, do head down to https://www.facebook.com/freefireEN.

Gazprom International Children’s Social Programme Football for Friendship sets a new GUINNESS WORLD RECORDS™ title

Over 1000 young football players from over 100 countries participated in the largest online football event in history. The new world record was recorded live during a master class by world football legend Roberto Carlos, Global Ambassador of Gazprom International Children’s Social Programme Football for Friendship.

On December 5, 2020, a new GUINNESS WORLD RECORDS™ achievement was registered as part of the final events of the Eighth Season of Football for Friendship. Young Participants from over 100 countries in Europe, Asia, Africa, North and South America, Australia and Oceania, along with world-famous football stars, took part in the most popular online football event in the world.

The event lasting over two and a half hours with live video feeds from France, Brazil, Russia, Uruguay, Pakistan, Ireland, Cyprus, Peru, India, Guyana, and Spain was organized by the global operator of the Football for Friendship programme, AGT Communication Group. The GUINNESS WORLD RECORDS™ adjudicator was responsible for the accuracy in counting the event participants, registering the record in real time from London. Participants from over 100 countries repeated warm-ups, tricks, and shared their achievements with each other online. A total of 1 009 master class participants were recorded. Among the co-authors of the world record are the World Cup winner Roberto Carlos, six-time world football freestyle champion Melody Donchet, two-time world football freestyle champion Anton Pavlinov, France freestyle champion Andreas Cetkovic and dozens of football masters and world-famous freestylers from different countries.

“We have witnessed Football for Friendship officially setting the record for the Most users in a football/soccer video hangout. What a success! All the guidelines were properly followed during the online event, and the current record of 500 users has been broken! Our congratulations on achieving this new title!  On behalf of GUINNESS WORLD RECORDS™, it is a great honor to present you with this certificate for the Most users in a football/soccer video hangout. We declare Gazprom Football for Friendship Officially Amazing!”, said Victor Fenes, the Official GUINNESS WORLD RECORDS™ Adjudicator, confirming the achievement of the world record.

The global master class became a beautiful way to round off the first season of the international Stadium Is Where I Am YouTube show, launched by Football for Friendship. From July to December, the world’s best freestylers and footballers taught children football tricks, shared the secrets of sporting skills, and gave away unique prizes.

The Stadium Is Where I Am is a very useful project, where you can share your experience with young people from all over the world! It is a great honour for me to inspire young people and pass on my love for freestyle football so that this sport can continue developing further. I hope they will continue training and never give up, just like me“, supports the initiative the reigning freestyle champion Melody Donchet, sharing her impressions.

In 2019, the Gazprom International Children’s Social Programme Football for Friendship obtained another GUINNESS WORLD RECORDS™ title for the Most nationalities in a football (soccer) training session in history. In 2020, participants of the Football for Friendship programme from all over the world once again proved that you can overcome any barriers in achieving your goals.

The 2020 season of the Football for Friendship programme is held online. The season finale will be broadcast live on December 9, 2020.

About the programme:

The International Children’s Social Programme Football for Friendship is implemented by Gazprom since 2013. Over the previous seven seasons, the programme has united over 6 000 participants from 211 countries and regions and over 5 000 000 supporters.

Young Players and Young Journalists are the participants of the programme – boys and girls aged 12 including children with disabilities. Young Players represent different countries and cultures united in the mixed teams. They show that nationality, gender, and physical abilities aren’t a barrier to becoming a team. Young Journalists cover the events of the programme in the International Children’s Press Center. All participants become Young Ambassadors of the programme and continue to share their Football for Friendship experience and promote universal human values: friendship, equality, fairness, health, peace, devotion, victory, traditions, and honour.

UEFA, FIFA, football federations and the world’s leading football clubs, international charity foundations, famous athletes, politicians, and artists support Football for Friendship. The project has received multiple national and international awards in the field of social responsibility, sports, and communications, including the world record for the most nationalities in a football training session in history.

In 2020, Football for Friendship will be held in the online format. A special digital platform will unite over 10 000 players of all ages. It will become the home for international children’s competitions and a playground where anyone will be able to train, join into the international mixed teams and play their favourite game in the Football for Friendship format without leaving the comfort of their home.

Website: https://www.gazprom-football.com/football-for-friendship/
Instagram: https://www.instagram.com/footballforfriendship/
Facebook: https://www.facebook.com/FootballForFriendship/
YouTube: https://www.youtube.com/user/FOOTBALL4FRIENDSHIP   
Twitter: https://twitter.com/f4fprogramme  
Wikipedia: https://en.wikipedia.org/wiki/Football_for_Friendship

TEAM17: THE AWARD-WINNING, BRITISH-BASED GLOBAL INDEPENDENT VIDEO GAMES LABEL CELEBRATES LANDMARK 30-YEAR ANNIVERSARY

High-profile award wins, entry into the prestigious Golden Joysticks Hall of Fame, and games for the new generation of consoles cap a huge year for the independent video games label.

Monday, 7th December 2020 – Team17 is today celebrating its 30th anniversary, a major landmark for the British-based, multi-award-winning independent video games label and developer that comes just days after it launched its latest title, Worms Rumble. One of the oldest video games development companies, over its three decades Team17 has developed and/or published over 110 games, starting with Full Contact on the Amiga and going on to include the ubiquitous and multi-award-winning Worms and Overcooked! series.

Thoroughout the last 12 months, Team17’s position as one of the world’s most respected independent video games companies was cemented with a number of prestigioius awards. In March, Team17 was recognised as Publisher of the Year at the MCV/Develop Awards; this was followed by Publishing Star of the Year at the Develop:Star Awards, and its joint induction into Future Publishing’s Golden Joystick Hall of Fame alongside its beloved Worms series in November. Team17 CEO and co-founder, Debbie Bestwick MBE, has also been recognised this year, securing the Entrepreneur of the Year at the London Stock Exchange AIM Awards 2020: the first time any individual from the video games industry has won the award.

This year, Team17 has released 10 games across a variety of genres, including Moving Out (SMG Studio), Golf With Your Friends (Blacklight Interactive); Neon Abyss (Veewo Games), and The Survivalists (Team17). Its final release of the year, Monster Sanctuary from German developer moi rai, launches tomorrow (8th December). The company has also released two titles for the new generation of video games consoles, Overcooked! All You Can Eat (Ghost Town Games/Team17) on Xbox Series X|S and PlayStation 5, and Worms Rumble (Team17) on PlayStation 5, which is also available on PC and PlayStation 4.

Debbie Bestwick MBE, Chief Executive Officer, Team17, said:

“Time flies when your having fun, and it’s been 30 years of creating amazing worlds, characters, and stories with the most diverse games portfolio from talented games creators around the globe. It’s nearly a decade since I stepped up to become CEO after co-founding in 1990. In that time, we’ve worked tirelessly to nurture homegrown and global independent development talent so they can create games for the many hundreds of millions of players around the world.

“We continue to strive to embody the spirit of independent games, and it’s a privilege to have worked with our Teamsters, development and business partners over the last 30 years.”

Dr Jo Twist OBE, Chief Executive Officer, Ukie, said:

“Team 17 is one of the major success stories of the UK games industry. Their track record of releasing great games is matched by their fantastic work supporting developers of all sizes reach the market, their huge contribution to the economy and their impact in the investment community. We wish them a very happy 30th birthday and look forward to many more in the future.”

About Team17 Group plc

Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrates its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee, The Escapists, Blasphemous, Yoku’s Island Express and many more to gamers everywhere. Visit www.team17.com for more info.

Fahrenheit: 15th Anniversary Edition to Release in Early 2021

Madrid, Spain – 7th December 2020. Meridiem Games is sorry to announce that the release of Fahrenheit: 15th Anniversary Edition for PlayStation®4 will be delayed due to last minute manufacturing reasons. Although no new date has been set, the team is confident for a Q1 2021 release. 

Fahrenheit: 15th Anniversary Edition will include a specially created case and sleeve, a sticker set, high quality printed artbook and a thank-you letter written by the team at Quantic Dream. This boxed edition will retail for £24.99 / €29.99 and is available to pre-order in specialist gaming stores now.

Fahrenheit is a story driven interactive drama played in both first and third person perspectives. New York City is stunned by a series of brutal slayings that all follow the same pattern: ordinary people possessed by a supernatural force causing them to commit murder. The story follows Lucas Kane who finds himself hunted by police detectives Carla Valenti and Tyler Miles after fleeing the scene of one such murder with no memory of what happened. What follows, is a thrilling, story driven adventure where your choices have a direct effect on how the story unfolds.

The PlayStation®4 retail boxed version of Fahrenheit: 15th Anniversary Edition is available to pre-order in specialist gaming stores now for £24.99 / €29.99.

For more information on Meridiem Games please visit the official site at www.meridiem-games.com

Fahrenheit © Quantic Dream 2005-2016. Published by Meridiem Games. Quantic Dream and the Quantic Dream logo are trademarks of Quantic Dream. All rights reserved. 

About Meridiem Games

Meridiem Games is an independent company working on the distribution and publishing of videogames in all platforms. All the members of Meridiem Games´ team are players who are looking to satisfy the final client, the gamer. That is why we bring to you all kind of games, from AAA to Indie projects. This is our target, this is Meridiem Games. https://meridiem-games.com/ 

About Quantic Dream

Quantic Dream is an award-winning French video game developer and publisher established in Paris in 1997 by industry veteran David Cage. The studio was founded to create AAA games with a focus on emotional, interactive storytelling and has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories while consistently driving technological innovation within the gaming space. https://www.quanticdream.com/en 

Chuck Norris Brings the Festive Cheer to World of Tanks

Get ready to take on Chuck’s Challenge as part of Holiday Ops 2021

2020 might have been a bit of a strange year, but it’s nice to see a familiar face: Holiday Ops in World of Tanks! This Christmas and New Year celebration will see players focused on two things: battles and baubles. From 9th December to 11th January, a cozy little mountain town will be ready for tankers to decorate as they wish, all while earning great and valuable rewards. But that’s not all… This town has an extra special resident: Chuck Norris!

Chuck has crafted his own challenge for every tanker: one which will test their resolve and mettle. Every day, a new mission will become available with 32 to take on in total. While all valuable, some of the rewards are extra special so players won’t want to miss out on them, including a special vehicle slot for Holiday Ops—which will allow players to choose their own vehicle bonuses—and Commander Chuck himself!

“Players like to say I must have been on the other side when they lose a battle; well, now it might just be true,” says Chuck Norris, World of Tanks Ambassador. “As you all know, even when the chips are down, I’m not one to shy away from a challenge and I hope that my fellow tankers do me proud when they take on Chuck’s Challenge!”

Just like last year, Holiday Ops is all about earning a collection of ornaments while decorating the special festive garage. There’s plenty to find in this snow-laden town, from a pianist performing for the residents to an enormous Christmas tree which takes center-stage. By dressing up the town, players will increase their festive atmosphere and their present yield. Tankers will be rewarded with various ornaments and decorations for creating their own firework displays (albeit, using enemy vehicles) and completing special missions. There are hundreds of ornaments to collect and 4 collections to complete so players will be able to decorate to their heart’s content.

Additionally, the Snow Maidens are back and are giving out special gifts daily. Each of the four Snow Maidens is responsible for a specific collection: Christmas, New Year, Lunar New Year or Magic New Year. By selecting rewards each day, a special meter will fill up and lower-tiered ornaments will be excluded from your daily gifts..

“2020 is drawing to a close and we want to give the community something to remember,” states Max Chuvalov, World of Tanks Global Publishing Director. “Holiday Ops is always our biggest in-game event and it’s the perfect way to see off the year! We hope that this will really get everyone in the festive spirit!”

And finally, the holidays are a time for giving and this year, while crazy, is no different. All players—whether they’re on the Nice List or Naughty List—will be find a token of appreciation when they log in: the brand-new Pz.Sfl. IC, a Tier IV German tank destroyer with an autoloader! Thanks, Santa!

For more information about Holiday Ops 2021, visit https://worldoftanks.asia/en/news/game-events/holiday-ops-2021-regs/.

###

About World of Tanks

World of Tanks is the first team-based, massively multiplayer online action game dedicated to armoured warfare. Throw yourself into the epic tank battles of World War II with gamers all over the world. Your arsenal includes over 600 armoured vehicles from 11 nations, carefully detailed with historical accuracy.

Official website: worldoftanks.com

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 5,500 employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

Official website: wargaming.com

ORIGINAL FINAL FANTASY VII AND FINAL FANTASY VIII REMASTERED TWIN-PACK NOW AVAILABLE FOR NINTENDO SWITCH

FINAL FANTASY VIII Remastered Boxed Edition Also Available for PlayStation®4

SYDNEY, 7th December 2020Square Enix Ltd., today announced the Australasian launch of FINAL FANTASY® VII and FINAL FANTASY VIII Remastered in a twin-pack physical release for the Nintendo Switch™ system.

Loved by fans the world over, FINAL FANTASY VII puts players into the shoes of Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, as he embarks on an epic adventure to decide the fate of the planet. In addition to a powerful and emotional storyline, FINAL FANTASY VII also includes:

  • 3x Speed Mode: Play through the game with three times the speed.
  • No Encounters: Players will have the ability to turn battle encounters off to enjoy the storyline uninterrupted. While enemy encounters are turned off, players can still enjoy the story’s event battles.
  • Battle Enhancement Mode

The original was first released in 1999 to critical acclaim and now with a swathe of enhancements, FINAL FANTASY VIII Remastered gives players a chance to experience this classic again through new eyes. Taking control of SeeD recruit Squall Leonhart and resistance fighter Rinoa Heartilly, players work to save the world from the military nation of Galbadia.

FINAL FANTASY VIII Remastered features updated character visuals and the following boosts to enhance the experience even further:

  • Battle Assist: The ability to always have maxed out HP and ATB, and trigger Limit Breaks at any time.
  • No Encounters: An enemy encounter option that allows players to enjoy the storyline uninterrupted. While enemy encounters are turned off, players can still enjoy the story’s event battles.
  • 3x Speed Boost: Play through the game with three times the speed.

The FINAL FANTASY VII and FINAL FANTASY VIII Remastered twin-pack is available for the Nintendo Switch™ now. In addition to this, a boxed version of FINAL FANTASY VIII Remastered is also now available for the PlayStation®4 system. 

Related Links:

Facebook: http://www.facebook.com/FinalFantasy
Twitter: http://twitter.com/finalfantasy
Instagram: https://www.instagram.com/finalfantasy/
YouTube: https://www.youtube.com/finalfantasy

TENNIS WORLD TOUR 2 COMING TO NEXT-GENERATION CONSOLES IN MARCH 2021

The next content of the Annual Pass will be released starting 4 December 2021

Lesquin, France, December 4, 2020 – NACON and Big Ant Studios are delighted to announce that a special edition of Tennis World Tour 2 will be available on next-generation consoles. This edition will include the base game, additional content and gameplay improvements. Tennis World Tour 2 will be available in March 2021 on Xbox Series X|S and PlayStation®5.

The Annual Pass content is also revealed. As well as the DLC with official stadiums, already available, the Annual Pass includes 3 DLC packs that will be available within the next 4 months.

The second major DLC, available today, adds two new players – US player Sofia Kenin and Karolina Plíšková from the Czech Republic. 2 DLCs will release in January and March and will include a range of additional content: a new tournament, 8 new players, new stadiums, gears and clothing.

Tennis World Tour 2 invites fans to play a realistic tennis game that faithfully transcribes the specific aspects of the sport and its competitive nature. Many of the game’s aspects have been completely redesigned, and having more animations has increased the game’s fluidity and realism.

Tennis World Tour 2 will offer the most comprehensive tennis experience:

  • Highly anticipated new features: the ability to play doubles matches with up to 4 players locally and online, a competitive mode, an improved serve system and a new shot timing mechanic
  • More realistic: more animations create smoother gameplay
  • Multiple game modes: Career, Quick Match, Online, Tournament, Ranked Match and Tie Break Tens – there’s a format to suit every player
  • Several official courts: The Estadio Manolo Santana of the Mutua Madrid Open, the OWL ARENA of Halle or the 3 courts of Roland-Garros: Philippe-Chatrier, Suzanne-Lenglen and Simonne-Mathieu
  • 48 renown players: the most famous players are part of the casting this year, among them Rafael Nadal, Roger Federer and Ashleigh Barty
  • A next-gen version with technical and gameplay improvements

Tennis World Tour 2 is now available on PlayStation®4, Xbox One, PC and Nintendo Switch. It will be available in March 2021 on Xbox Series X|S and PlayStation®5

Follow the news of the game on the Facebook page and on the Twitter account of Tennis World Tour 2.

About NACON
NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 9 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. This new unified business unit strengthens NACON’s position in the market, enables it to innovate by creating new unique competitive advantages and achieve its ambition to become one of the world’s leading players in gaming. https://www.nacongaming.com/

About Big Ant Studios
Big Ant Studios, a privately owned and operated independent game developer and publisher, is one of Australia’s longest-running and most prolific game development studios, having developed and published games for historic platforms as far back as the classic Game Boy Advance through to the current Nintendo Switch™, PlayStation®5 and Xbox Series X. Best known for producing high quality sports titles, Big Ant Studios have developed the highest selling AFL, Rugby League, Lacrosse and Cricket games of all time.

Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition Review

Developer: Square Enix
Publisher:Square Enix
Platforms:PlayStation 4 (Reviewed), Xbox One, Switch, PC
Release Date: Available Now
Price: $39.99 – Available Here

Dragon Quest XI is by no means new, but absolutely was astounding when it released three years ago. That title brought about smooth combat and opened up a world and franchise like never before, finally delivering fans a taste of Dragon Quest in a fully realized experience. Three years later, and a year after the Switch saw the same, the Xbox One and Playstation 4 are getting their upgrade of the game with Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition, adding several key features. How does it play out all over again? Let’s find out. 

Story 

I don’t really know if everyone has played this title the first time around, but regardless, we already covered the story for this title once before, so it would be best to speak on what the Definitive Edition actually brings to the table, as it is actually quite a lot. Of course, our silent protagonist is the Luminary and the hero for this adventure, but there are several other team members who you met along the journey who now have a lot more to say. Players will be able to participate in flashback sequences, and even obtain new party members based on a solo experience with each character, fleshing out the narrative immensely this time around as we learn of motives that actually make sense and help define this lovely cast who already felt realized enough the first go. I loved the first title for its story, and it was such a happy feeling to get these little character arcs peppered in this time around.  

Gameplay 

So, what can you add to such a deep and rewarding role-playing game? For starters, how about the full 3DS version of the game (which was a traditional 2D Dragon Quest featuring almost everything, just in a different perspective), and the ability to switch back and forth with the 3D version at the start of each chapter? At first, I was a bit taken back that you had to basically restart a chapter or play it completely to progress in this fashion, as you have to go to a church, save, and then go back if you are not in the right portion of a chapter, but honestly, this adds replay value as the 2D mode moves a lot quicker, so if you have beat the game recently, this may just be your favorite way to play. There is something really satisfying about seeing these locales yet again, but in a new way that truly make it feel like a new experience, and that alone is easily worth the lower price-tag. The full original title is also here, which I would recommend to those new to this entry as it was and still is a very special little game.  

Instead of seeing enemies in the 2D mode, battles happen at random, which mimics the same mechanics of the classic fare. The game also incorporates older menu styles and a different HUD, where the fights should feel much slower, yet nostalgic to longtime fans. I also feel like the game is much easier at not getting lost, as there are now NPCs to guide you when they believe you are too weak to move on this time around, so you don’t grind unnecessarily or waste time moving forward too early. It is a far more optimized and thought-out edition that seems to have listened to real feedback of the players, as almost every complaint has been addressed.  

I am just speaking about the new features, but honestly, the original 3D game is still very much at the core here, with all of the discovery, exploration, and little nods to the long-time franchise that warrants interest of fans new and old. I do feel that the Definitive Edition brings out reason to play a game you might have sunk in over 80 hours into all over again, which I personally think is rare for this genre as a whole. 

Visuals & Audio

The graphics for the 3D mode have been enhanced just a tad, so textures are just a little more detailed and the original environments and character models look sharper this time around in beautiful 4K resolution. The 2D mode is what we really need to talk about, as even though some may feel that since this game was already released in Japan for a portable, it would be a bit of a bland offering. Instead, this allows you to get more of an authentic take on nearly every inch of the original, but with the more condensed overworld and more simplistic animations and menus. It is absolutely a two in one offering of Dragon Quest XI, where the player can now simply explore comparisons, on top of taking in that is already in front of them.  

The audio also has a lot to offer, as players now can be granted an orchestral soundtrack this time around, and while optional, you definitely can hear the difference in a major way. Those who choose can also be treated to the Japanese voices through dialogue sequences, and while I still prefer the already on point English voice tracks due to the quality, I was more than happy with this addition as well as it just adds yet another layer to take this new take home. 

Overall

Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition is actually what it says it is, definitive. It isn’t some DLC stapled to an original release, but a more optimized, fluid, and fully realized experience that players new or old will be able to get something from, and feel absolutely giddy as they get to take in new changes that make sense without harming what was delivered over three years ago. I know that may sound a bit much in terms of praise, but it in an age where we get these same subtitles put on second releases that maybe have a new skin or that suddenly include pre-order content for the same price as the original title, it is lovely to see a studio put so much love into making this entry matter at the end of a generation.

Capsule Computers review guidelines can be found here.  

BTS WORLD DECEMBER UPDATE BRINGS A NEW, ADVENTUROUS CHAPTER TO THE GAME

Update Including a New Game Chapter, New 5-Star Cards and Special Events Available Now

Los Angeles (December 4, 2020)Netmarble has announced an all-new update available for BTS WORLD, the mobile game that allows the player to manage BTS’s career. Available now, the update includes the addition of Season 2, Chapter 5 to the game, following Taehyung on an adventure to an unfamiliar world in search of a mysterious purple flower.

In addition to this new chapter featuring Taehyung, the December update includes:

  • Newly-added 5-star cards
  • Increased chance of picking Empathy and Passion cards from Dec. 2-9
  • Increased chance of picking Stamina and Wisdom cards from Dec. 9-16
  • December 7-day check-in event
  • Bonus time event with buff to draw mileage, gold and level-up items
  • Free wings draw event, letting players draw wings for free every four hours
  • Special in-store item package sales

BTS WORLD includes 10,000 brand new photos and 100 video clips exclusive to the game, and players are able to interact virtually with BTS as their manager through various 1:1 interactive content.

For more information, please visit the official site [https://btsw.netmarble.com] or follow BTS WORLD on Twitter, YouTube and Instagram. Exclusive merchandise from BTS WORLD is also available on the Netmarble Online Store.

# # #

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

About Big Hit Entertainment

Founded in February 2005 in South Korea by CEO and Producer Bang Si-Hyuk, Big Hit Entertainment’s core business focuses on music production, artist management and publishing. Big Hit’s business ventures incorporate and develop a range of content produced from top-notch artists’ IP, including global superstars BTS and its newest addition TOMORROW X TOGETHER. With its mission of ‘Music & Artist for Healing’, Big Hit strives to impart a positive influence through content while providing comfort and inspiration to music fans worldwide.

About Takeone Company

Takeone Company Corp. is an innovative content company that utilizes pop-culture within a gaming environment. Established in 2016, Takeone is leading the new genre of mobile games called ‘Cinematic Games’ that combines interactive game elements within a story concept based on both pop-culture and original IP’s.  The games include full motion videos and various visual contents that push the boundaries of next-generation storytelling.  Years of experience and knowledge in both storytelling and game development have led to the creation of cinematic games such as Take Urban, BTS WORLD.  Takeone is currently developing a series of future cinematic games for their next up and coming titles.  For more information, please refer to www.takeonecompany.com.