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Assassin’s Creed Valhalla Review

Assassin’s Creed Valhalla

Developer: Ubisoft Montreal
Publisher: Ubisoft
Platforms: Xbox One, Xbox Series X (Reviewed), PlayStation 5, PlayStation 4, PC
Release Date: Available Now
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

For many years now the Assassin’s Creed franchise has been experimenting with different changes to its formula to the point that anyone who saw the initial 2007 release would believe that the latest game, Assassin’s Creed Valhalla, was from an entirely different franchise. Where previous games saw more focus on stealth and smaller scale locations, or plenty of boat combat, the latest trilogy of games has seen the series bloom into an action RPG with large maps and plenty of combat variety. So now that the story has traveled as far back as ancient Greece to as modern as Victorian London, Assassin’s Creed Valhalla places players into the role of a Viking from Norway setting out to England to make their own path.

Story

After a brutal childhood, the brash Viking warrior Eivor, who can be played as either a girl, a boy, or swapped between the two depending on the Animus and can be changed at any time should the player wish, finds herself learning she is doomed to an awful fate. With her clan arguing over the proper way to continue living, be it in peace under a new ruler or continuing the Viking way of expanding and pillaging, Eivor chooses to follow her sworn-brother Sigurd and many of the Raven Clan on an excursion that sees them leave the land of Norway for the war-torn shoes of England. Here Eivor and the rest of the clan establish a settlement and begin to carve their niche into the land, through blood and fire if need be.

Assassin’s Creed Valhalla takes a rather interesting approach to telling its narrative this time around, though it ends up taking a bit too long to get going in general as most players will find themselves at least twelve to fifteen hours into the game before things start opening up properly. Rather than focus entirely on a driven narrative Eivor will find that they are tasked by Sigurd to ally with each of the four kingdoms of England: Wessex, East Anglia, Mercia, and Northumbria in an effort to secure the clan’s land and each of these kingdom alliances plays out as their own little narrative arcs that generally feature their own style of storytelling and characters that are unique to each section. This works rather well as players will find themselves always seeing something new as they progress the story, as each arc consists of some lengthy missions, but it does mean that there is no significant character development for the bulk of the side characters that players come across, especially since most of these characters never end up appearing in the story again outside of some exceptions.

Although the side characters may not be the best, Eivor makes up for this in spades by having a larger than life personality, plenty of charm and wit, as well as a brutally fierce attitude when it comes to fighting against fate. Players will make various decisions throughout the game that help shape Eivor a bit and these choices can range from having smaller effects on the world overall to the point that they seem inconsequential to playing a major but not immediate role. On the other side of the coin, the modern day storyline picks up after the events of the Odyssey’s final piece of DLC where the world is at the brink of destruction and only through the help of a mysterious and cryptic message leading the group to Eivor’s bones does there seem to be a way to avoid the apocalypse. As usual, modern day elements of the story don’t quite work as well as the events that take place inside of the Animus and while there are some extreme twists that happen on both sides of the story, it is quite evident where the focus is being placed here.

Outside of the main storyline players will find that the land of England and Norway have plenty of lore and extra short stories well worth their time. Many locations feature tidbits of lore about the land that the player is exploring and the world events that players will come across run the gambit from being hilarious to downright crazy depending on what the players are tasked with doing. There is such a wide variety to these world events that players really have no way of finding out how things will play out when they come across them, especially since a few can be handled in more than one way.

Gameplay

For the most part players will find that combat in Assassin’s Creed Valhalla remains mostly the same as the previous two entries in the series only this time around Eivor is capable of dual wielding every type of single-handed weapon, including shields which make for some rather astounding looking fight sequences at times. Any weapon that is dual wielded will deal more damage with the primary hand compared to the off-hand but players can mix things up in a variety of ways to best fit their playstyle, even if it simply remains “axe and board.” Two handed weapons can still only be used one at a time and players always have access to three types of bows that provide either standard shots, rapid fire shots without much chance to aim, and slow but more deliberate aimed shots. It is interesting to note that combat skills, both for ranged and melee attacks, are no longer unlocked through leveling up and are instead found from books discovered by exploring the world, with the first book teaching a skill and the second one improving it in some manner.

For players that want to focus a bit more on stealth, things remain a bit more action oriented but there are some elements here to make stealth and assassinations play more of a role this time around. Assassinating enemies remains a viable option, especially since players can quickly obtain a passive ability that allows Eivor to take part in a simple quick time event to properly assassinate an enemy even if they happen to be way stronger than she is at the moment and a number of sneaking, blending with a crowd, and even distractions can be used to distract enemies from seeing what Eivor might be up to.

Regardless of how players choose to take on the missions and enemies they come across, nearly every activity in Assassin’s Creed Valhalla provides XP in some form and helps Eivor level up and gain skill points that can be applied to a skill tree designed around constellations. Most of these points unlock various passive bonuses such as boosts to health, melee damage, stealth damage, etc. but there are a number of passive skills that can also be obtained through this system. This includes the aforementioned quick time assassinations on stronger targets, various additions to the melee arsenal, additional stealth abilities such as chain assassination, and more. Even gear is given a bit more freedom this time around as most equipment features the same stats that can then be improved through a blacksmith or player upgrades, allowing players to use equipment that can be a bit more cosmetic if they feel like it.

This level of freedom is continued a bit in the way that world exploration works. As soon as players set foot in England they have the ability to travel across most of, if not all, of the map should they so choose. Of course various regions will feature higher powered enemies but these encounters appear to be more like suggestions this time around as it is entirely possible to survive and even take down higher level foes, giving players plenty of chances to see everything the game has to offer whenever they feel like going off the beaten path or taking part in the numerous world events, side-activities, collectibles, and mini-games that dot the map in what is easily the largest feeling world the series has seen so far outside of maybe Black Flag, though this is mostly due to the fact that the Viking ship this time around is mostly used to simply travel through the riverways or transport Eivor’s fellow Vikings to a raid location.

Raids are a simple enough affair that often end up being far too easy for their own good outside of a few specific story related ones that scale up the amount of combatants to a surprisingly high amount. Players will aim their Viking ship towards the shore and blow the horn to send their men fighting through a monastery or enemy camp in search of riches and, most importantly, construction materials that can be used for Eivor and the Raven Clan’s settlement. Oddly enough even though Viking raids were likely bloody affairs that, while I’m far from a history buff, would probably see the deaths of innocents, Assassin’s Creed Valhalla threatens and will desynchronize players should they slay more than one or two innocents in the turmoil.

As mentioned before, players will spend many resources from their raids building up the Viking settlement through various building upgrades and additions. These range from creating an easy to reach trading post to sell random spoils and purchase items, various production sites to improve player buffs, buildings that can be used to customize Eivor’s appearance, train her mounts and raven, fish, and more. This provides an interesting area full of upgrades and the more time players invest in the settlement the more missions can come from it as most buildings offer unique objectives that players will need to accomplish, making sure that there is always a little something new to do.

Unfortunately with such a grand world to explore and so much variety in the way of side-activities and even main missions, there are a number of bugs that rear their head even on the next-gen Xbox Series X version of Assassin’s Creed Valhalla. On more than one occasion entire world events needed to be reloaded as characters either would not spawn properly or react as they should to the actions taken by the player. Even standard environmental puzzles would glitch out entirely, with explodable walls not breaking when directly hit by jars or floating platforms not appearing. Most of these issues were resolved simply by reloading the game but these appeared far too frequently and even one significant boss battle was cut laughably short due to the opponent glitching and dying immediately.

Visuals & Audio

Players will be delighted to hear that Assassin’s Creed Valhalla has seen some significant graphical improvements on the Xbox Series X release of the game as the lands of both England and Norway are gorgeously represented here. Norway is shown in its snowy glory with some variety here and there while England truly shines as it ranges from lush fields, ruined locations of previously great buildings, swamp lands, and more. Combat features a variety of unique animations for every weapon type and the fights can be quite gory as enemies will readily be dismembered with heads or arms being sent flying from executions. It is also worth noting that the game loads incredibly fast be it through fast travel or simply starting the game up from a cold start, traversing the extremely large map and making use of quick travel spots ends up being a quick and easy endeavor thanks to such fast load speeds.

It is interesting to note that since players can swap between the male and female versions of Eivor at will, or randomly as chosen by the Animus, players have the option to experience the voice work of the character in either form and while Odyssey saw the female version of the main character providing the stronger performance, Valhalla‘s voice acting leans a bit closer to the male’s performance this time around though both put in a solid enough performance regardless of what players choose. The soundtrack features some great tracks that are extremely fitting for the theme of the game and players can even choose to listen to both songs as well as tales while traveling on their boat once again.

Overall

After spending two iterations of Assassin’s Creed trying out a new style of gameplay Assassin’s Creed Valhalla tightens the combat up with more customization and freedom than before while also giving stealth players at least some options to work with while also providing perhaps the biggest map to explore to date. Assassin’s Creed Valhalla is a massive game that provides an almost exhaustive amount of content to explore as well as a solid storyline told in a unique manner that allows for easy breaks between focusing on story and spreading Eivor’s wings a bit to see everything else the game has to offer.

Capsule Computers review guidelines can be found here.

Destiny 2: Beyond Light Review

Destiny 2: Beyond Light

Developer: Bungie
Publisher: Bungie
Platform: Windows
Release Date: 10 November 2020
Price:  $39.99 USD/$59.95 AUD– Available Here

Video Review

Overview

Since Bungie began to independently publish Destiny 2 in 2018, the developers have been hard at work refining the game as a freemium title. The crown jewel of the Year 4 content is the new paid expansion Beyond Light. Guardians are going to Europa as part of a tenuous truce with the Fallen vandal Variks as Eramis holds the power of Darkness in her hands. She now threatens the entire galaxy with her mad plot to bring the Fallen back to their former glory.

Story

Destiny 2 was never a great entry point for players new to the franchise. It offered a ton of lore without providing much explanation. Players had to rely on playing the first game or doing external research to understand the full depth. While Year 4 and Beyond Light are taking big steps to address the issues, new players currently find themselves in an awkward transition period. The original campaign and DLCs have been archived and replaced with a short mission chain to introduce the very basics of the lore. Right now, there isn’t enough to set players on the right path to appreciate the lore. Bungie have not completely given up on bringing in players into the universe, but it can feel like it at times.

For those willing to just enjoy Beyond Light’s ride, the new expansion offers a very straight forward save the galaxy story with enough unique flavour to keep things interesting. The story is structured after a small war and has a good rhythm to it. Ghost is still a love it or hate it character. Ghost’s obnoxiously chipper and slightly black and white view of the world combined with his endless need to worry about the Guardian can wear on some people’s nerves, but his role as replacement dialogue for the Guardian who only utters two lines throughout the whole campaign is necessary.

Gameplay

Beyond Light is a refinement of Destiny 2, part of Bungie’s march towards finally releasing the game that should have launched in 2017. Returning players will find a lot of unbalanced old content was finally archived earlier this year. It killed a lot of unnecessary bloat and focused the experience. Several quality of life changes have also been added to the game, making Destiny 2 a lot more pleasant to play. The ability to grab old lost quests has been long awaited, and Destiny 2’s bank system continues to be a more refined system than what most MMOs have to offer.

At its core, Destiny 2’s gameplay has not changed significantly. The core gameplay loop is still there. Bungie is looking to lure back players who had issues with the quality of life in Destiny 2. They are not looking to convert the non-believers with Beyond Light. The campaign is unfortunately short, and the gameplay still leans heavily on PVP, raiding, and efficient grinding after the campaign is done. 

The most noteworthy addition Destiny 2: Beyond Light is the first Darkness powered sub-class: stasis. The new system seems to offer higher potential flexibility compared to the Light abilities, which leaves me to wonder if a Light overhaul is in the plans. Considering the more restrictive nature of Destiny 2’s build system, anything that brings more flexibility is welcomed.

Beyond Light is mainly set on the new Europa map. Size wise, it is in line with the other locales. The campaign focuses heavily on Europa, so players will see the same sections repeatedly with only a few new hallways opening up each run. The campaign’s difficulty level is on the higher end of mass market shooters, emphasizing slower and more methodical gameplay. The map design reflects the design decision, as there is ample cover placed throughout.

Visuals

While I am not familiar with the original Destiny’s version of Europa, Beyond Light’s take on Europa is a fun mix of open frozen wastelands, towering ruins, and high-tech labs. The map is visually distinct from the other locales while still being a Destiny 2 map thanks to common symbols and recognizable environmental assets.

The game’s graphics has aged well in the last three years. While it is no longer the sharpest game out there, the graphics are still enjoyable at high graphic quality. The longevity is probably attributed to a visual style that stops just short of hyper-realism.

Audio

The audio experience hasn’t changed too much in Beyond Light. The sound effects and soundtrack continues to be enjoyable. The voice acting is excellent. I am still mourning the loss of Nathan Fillion as Cayde-6, but Destiny 2: Beyond Light has a strong case of voice actors returning to the franchise. Dee Bradley Baker does an excellent job as the main voice of Beyond Light as Variks, even if the writers seem to throw in his chattering without much rhyme or reason.

Overall

Destiny 2: Beyond Light is not going to change the mind of people who just plain hated Destiny 2’s gameplay, but it may bring back a few players who were just turned off by the bloat and lack of focus that plagued the game’s early years. Unfortunately, Beyond Light hasn’t cured all the ills. The campaign is short and repetitive. The story is still a work in progress. The gameplay loop is still grind heavy. On the other hand, some good quality of life additions have been made, and Bungie seems to be committed long term to moulding Destiny 2 to match their original vision. Beyond Light isn’t the definitive fix Destiny 2 needs, but it’s a good step in the right direction.

Capsule Computers review guidelines can be found here.

Shenmue III Available Now on Steam

The legendary genre defining series is available now to purchase on Steam

Sydney (Australia), November 20, 2020 – Deep Silver and YS Net Inc. are pleased to announce the availability of Shenmue III to Steam players.
To celebrate the launch, Shenmue III will have great value offers across the main game, all 3 DLCs and the Season Pass for the entire weekend!

Pricing Details on launch weekend (Nov 20-Nov 23)

  • Shenmue 3 (base Game) for 69.95 with -66% discount
  • Shenmue 3 Deluxe Edition – 89.95 with -66% discount
  • DLC 1 Big Merry Cruise – 5.95 with -60% discount
  • DLC 2 Battle rally – 11.50 with -60% discount
  • DLC 3 Story quest pack – 8.50 with -60% discount
  • Season Pass bundle (3dlcs) – with -15% bundle discount

Shenmue III
Journey deep into rural China as you take on the role of Ryo Hazuki, a Japanese teenager hellbent on finding his father’s killer—a story of adventure, mystery, friendship, martial arts, and ultimately, revenge!

Key Features

One of the most anticipated video games in history, from legendary game developer, Yu Suzuki.

  • Epic Adventure – Immerse yourself in the stunning and magical world of Shenmue
  • Breathing, Living World – Explore inside and outside buildings, take on part-time jobs, play arcade games, and interact with local inhabitants of beautiful Chinese locales
  • Martial Arts Action – Put your training and upgraded skills to the test via intense free battles and Quick Time Events
  • Solve the Mystery – Converse with a colourful and diverse cast of characters and follow leads from those who hold the answers to the mysterious Phoenix Mirror…

Game Overview

•          Title – Shenmue III
•          Genre – Action-Adventure (Free Roaming)
•          Modes – Single Player
•          Platform – PS4 / PC
•          Setting – Shenmue Universe
•          Tech – Unreal Engine 4
•          Release – OUT NOW!

About Deep Silver 

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds by creating products of the highest possible quality, always focusing on what the customer desires. 

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the gritty, post-apocalyptic Metro series. Upcoming highlights from Deep Silver include the next entries into the Saints Row, TimeSplitters and Dead Island franchises. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com  

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.  

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved. 

About Koch Media  

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise. 

The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt which publish games for consoles, PC and VR platforms across all physical and digital channels. 

Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, Sega, Square Enix, Warner Bros and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.  

The Koch Media Group owns seven game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) and Vertigo Games (Rotterdam /The Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.    

Part of the Koch Media Group is also Koch Films, a European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.  

Koch Media is an Embracer Group company. 

About Yu Suzuki

Yu Suzuki joined Sega Enterprises Inc.  (currently, Sega Games) in 1983, and produced many big hit games as a programmer, director and producer.  His unique and creative works influenced the game industry in technology, art and culture, and his attitude to produce with the heart of pioneer is well respected by many top creators beyond game industry.  He received “Computer World Smithsonian Award from the Smithsonian Consortium in 1998 and received Hall of Fame award at the AIAS Summit in 2003 as recognition of his contribution to the game industry.  His master pieces of works include “Hung-on”, “Space Harrier” and “Virtua Figher” series and many more.

About Ys Net Inc. Ys Net Inc. was established in 2008 in Tokyo as an independent firm for Yu Suzuki to lead game software planning, producing, and development.  It expanded development studio in 2015 along with start of Shenmue III project.

Latest Borderlands® 3 Mini-Event LetsPlayers Load Up on Legendary Gear While Completing the Campaign

Latest Borderlands® 3 Mini-Event LetsPlayers Load Up on Legendary Gear While Completing the Campaign

Starting today, the new Golden Path Mini-Event guarantees Legendary rewards for select story missions, allowing players to level up new characters quickly

Your rewards for saving the universe are about to get Legendary – literally. From today through December 3, get Legendary item rewards for completing select campaign missions during the free Golden Path Mini-Event for Borderlands® 3.Get your mitts on the Lyuda Legendary Vladof Sniper Rifle, Handsome Jackhammer Legendary Hyperion SMG, Nemesis Legendary Dahl Pistol, Hellwalker Legendary Jakobs Shotgun, and more!

From today, select missions in the main Borderlands 3 story campaign are guaranteed to grant Legendary rewards. Note that this lucrative loot buff does not apply to optional side missions or any missions in campaign add-ons. This is the “golden path” we’re talking about, after all.

If you’re a veteran player, now is the perfect time to power-level a new character and try the additional Skill Trees included in the new Designer’s Cut* add-on, available separately or as part of Season Pass 2.* With any luck, you’ll snag the loot you’ve always wanted and reach the endgame ready to rock with a fully decked-out Vault Hunter. If you’re completing the campaign for the very first time, this Legendary loot will give you a killer edge as you race to defeat the Calypso Twins.

If you want the complete Borderlands 3 experience, be sure to pick up Borderlands 3 Ultimate Edition, which is now available on PC, Stadia, PlayStation 4, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5. Ultimate Edition grants you access to the award-winning base game, multiple bonus cosmetic packs (including the recently revealed Final Form Cosmetics), and both the original Season Pass* and Season Pass 2*.

And just a reminder: Borderlands 3’s next-gen upgrade is now available for Xbox Series X|S and PlayStation 5. All players who own or purchase both a copy of the game and a next-gen console will be able to download the upgrade within the same console family for free. Players who own a physical disc of Borderlands 3 will need the Xbox Series X or standard PlayStation 5 console model that includes a disc drive to take advantage of this feature.

Borderlands 3 has been fully optimized to take advantage of the next-gen consoles’ processing power, bringing a new level of graphical fidelity to the Borderlands universe. The Xbox Series X and PlayStation 5 display Borderlands 3 at up to 60 frames per second in 4K resolution during single-player and online co-op. It can also reach up to 120 frames per second if you select the “Performance Mode” setting while using a display that supports those frame rates. In addition, all next-gen consoles support three- and four-player split-screen for local multiplayer, and vertical split-screen for two-player local co-op is now available on Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5.

Borderlands 3 is available now on Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Stadia, and PC via Steam and the Epic Games Store. For assets and additional information, please visit newsroom.2k.com.

*Requires a copy of the base game to play.

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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Tune in to 2KFest: A Global Celebration of Basketball Culture and 21 Years of NBA 2K

Tune in to 2KFest: A Global Celebration of Basketball Culture and 21 Years of NBA 2K

Experience the first-ever 2KFest with musical performances, giveaways, panels and more

Today, 2K will air the inaugural 2KFest, a 24-hour global livestream event bringing together the best of music, basketball, gaming and culture to celebrate the next generation of NBA 2K21. Beginning today, Nov 7, at 7pm and running through to 7pm on Saturday, the event will feature NBA and WNBA superstars and legends, musical talent and influencers from around the world, while offering exclusive giveaways through the day in the virtual extravaganza. Fans can tune in on the NBA 2K Twitter, with an additional livestream on YouTube.

2KFest is a celebration of the culture that surrounds the game of basketball. Everything from the sport and the superstars, to the music and the fashion, this is our way to recognize the lifestyle that’s inspired us over the last two decades,” said Alfie Brody, Vice President of Global Marketing at NBA 2K. “In a year that’s been marred by the widespread postponement and cancellation of live events, including sports and concerts, we are proud to bring this experience to our fans and celebrate everything we love about the game of basketball with the 2K community.”

2KFest will be hosted by sports broadcaster, Ros Gold-Onwude, and FIFA World Cup Golden Glove winner and current Real Madrid goalkeeper, Thibaut Courtois, who hosts “NBA 2K Sundays” with fellow soccer and basketball players weekly on his Twitch channel. With the help of some of the biggest NBA superstars and legends, the event will celebrate the history of the sport, and the game. In a series of unique segments and interviews, NBA 2K21 cover athletes, Damian Lillard and Zion Williamson, along with Vince Carter, Anthony Davis, Kevin Durant, Shaquille O’Neal, Candace Parker, Ben Simmons, and Jayson Tatum discuss how they’ve witnessed the sport influence and blend with other facets of basketball lifestyle, including fashion, art, music, and gaming with NBA 2K.

“My NBA career started around the same time as the first NBA 2K, and it’s really amazing to see how the culture has come to life and evolved within the series,” said Vince Carter, 22-year NBA legend. “2KFest is a true global celebration of that lifestyle and the event is loaded with great content for everyone. I’m thrilled to help celebrate basketball’s impact on culture as part of this event.”

Going beyond the court, and in a nod to the impact that music has long had in basketball culture and the 2K gaming experience, 2KFest also includes performances throughout the 24-hour event from some of the hottest artists in the world, including:

  • ASIA – 88rising Presents: Rich Brian, NIKI, CHUNG HA, Dumbfoundead, Audrey Nuna
  • UK/EUROPEAitch, A COLORS SHOW with Nayana IZ (UK), Captain Roshi (FR)
  • AMERICASQuavo, Saweetie, Dame D.O.L.L.A, J.I The Prince of N.Y, Hotboii, YSB Tril

“I grew up around 2K so I’m hella excited to be a part of 2KFest this year,” said Multi-Platinum rapper, actress, and entrepreneur, Saweetie. The soundtrack is fire every year and the 2KFest performance lineup features some of the best in the game. My ICY girls and guys will be in the building and I’m super hyped to perform for them, the basketball and entire NBA 2K gaming community!”

2KFest will be hosted across three different regions around the globe, beginning in APAC, moving on to Europe and culminating in North America. FOR EUROPE TERRITORIES: The 2KFest European segment runs from 2 p.m. GMT on November 20 through 9:00 p.m. GMT, and includes the following original programming and performances: OR INCLUDE THIS FOR APAC The 2KFest APAC segment runs from 4 p.m. CST on November 20 through 10:00 p.m. CST, and includes the following original programming and performances:

  • Musical Performances: Tune in for 88rising Presents: Rich Brian, NIKI, CHUNG HA, Dumbfoundead, and Audrey Nuna.
  • Evolution of Game: An engaging look at how the basketball experience has changed since 2010, both in NBA 2K21 and the NBA. Transitioning from hot highlights into an exclusive player panel, Kevin Durant, and Shaquille O’Neal discuss the impact 2K continues to have on their lives – from playing as a kid, to battling with teammates, to gaming in the 2020 “bubbles”.
  • 2K MoCap: Motion capture technology – and the motion capture team – is one of the game’s true unsung heroes. With the help of Ben Simmons and Zion Williamson, this segment explores the magic behind-the-scenes: from the state-of-the-art studio to the dedicated team to the athletes who make NBA stars come to life, making NBA 2K the most lifelike sports game today.
  • Everything is Game: Anthony Davis, Damian Lillard, Ben Simmons, Jayson Tatum, and Zion Williamson weigh in on the off-the-court elements that bring 2K to life, including unforgettable cover art, inspiration behind in-game fashion, and the influences behind the best soundtrack in gaming.
  • Courtside Reports: This guided conversation puts NBA 2K Executive Producer, Erick Boenisch, and Gameplay Director, Mike Wang, front and centre for a Q&A around the making of one of the most beloved gaming franchises in the world.
  • Home Court Advantage: An in-depth look at 2K Foundations, the program’s core objectives, previous accomplishments and future plans for global community engagement. Discover the program’s recent court renovation: Cal Johnson Court (Knoxville, TN), hear interviews from Candace Parker, Anthony Davis, and others, as well as kids who shoot on these courts every day, and key community members – all focused on what the court means to the community at large.
  • Open Gym: A showcase of how different communities around the world rule the 2K courts. From countries playing for continental bragging rights, to high-profile names claiming their crown in the first Next Gen NBA 2K21 tournament, get your first look at the game that is truly global.
  • 2K League Inside the Game: An exclusive Gamer Panel brings together top 2K League gamers for a conversation that traces their journey from amateur to professional, dives deep into the unique 2020 season, and looks ahead to the 2021 season and beyond.

Tune into 2KFest live on the NBA 2K Twitter, with an additional livestream on YouTube, and have the chance to get one of a limited number of free Digital PS5 Standard Edition Game Codes (see here for rules and eligible countries and/or territories: http://nba.2k.com/ps5-game-codes-giveaway-terms) and exclusive Locker Codes throughout the stream. Void where prohibited. . Additionally, only on November 20, players who enter The City or The Neighbourhood on NBA 2K21 get a 2KFest virtual sweatshirt for their MyPLAYER. Celebrate across social with #2KFest. Find more details at NBA.2K.com/2KFest.

NBA 2K21 was released on November 10 for Xbox Series X|S globally and on November 12 for PlayStation 5.

For more information on NBA 2K21, please visit https://nba.2k.com/.

Visual Concepts is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

*PlayStation 5 or Xbox Series X|S required to play the next-generation version of NBA 2K21.

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This Week in GTA Online: Update on The Heist Challenge, New Triple and Double Rewards, Free Mask Unlock, Discounts, and More

Slipstream Your Way to Triple Rewards in All Land Races

Plus An Update On The Heist Challenge, Additional Bonuses and More


When you strip back the mega-ramps, giant loops and stunt tubes, skill takes front and center. Get back to basics this week and earn Triple Rewards in all Land Races through November 25th.

2X GTA$ & RP on Gerald’s Last Play

Gerald doesn’t like to talk much, so make sure to respond and listen close if he drops you a line on your iFruit. The big man wants to get out of dodge, and he needs your help. He’ll repay you handsomely for your services, too – think twice the usual rate on all Gerald Contact Missions until November 25th.

3X GTA$ & RP on A Superyacht Life

Give that wild antipodean Captain Brendan Darcy a call to deal with all sorts of carnage on the high seas and in high society alike. Help the skipper quell fires at a local country club, rescue hostages and shoot your way out of trouble in the middle of a perfect storm – all six missions in A Superyacht Life are paying out triple the usual for brave sailors and deck-hands.

2X GTA$ & RP on The Diamond Adversary Series

There are more lethal activities afoot in the Casino than table games and expensive shots of Macbeth. This week, players who dive headfirst into the Diamond Adversary Series to take part in ruthless battle inside of the den of sin will walk away with twice the usual GTA$ & RP.

2X GTA$ & RP in Running Back Remix

Instead of strapping on a helmet and pads and running out onto the gridlock, slide behind the dash of a pint-sized Panto and attempt to outmaneuver the enemy’s squadron of muscular Tezeracts on your way to the end zone in Running Back (Remix). To help max out the carnage factor, you will all get paid double for your blood, sweat and tears through November 25th. Ready? Break.

The Heist Challenge Update

Congratulations, you obliterated the GTA$100 Billion challenge last week, taking GTA Online Heist Finales down to the tune of over GTA$1 Trillion. As a reward for your communal efforts, everyone will receive a special new vehicle during launch week of the next big GTA Online update in December. In addition, all participants who played last week will receive a special badge of honor for their efforts.

And don’t forget to log back in this week to collect your additional GTA$1M bonus just for playing between November 12th and 18th.

Free Blue Dot Tech Mask

Players who compete and emerge victorious from an Event Business Battle event this week will receive a Blue Dot Tech Mask, free of charge.

On the Podium This Week: Överflöd Autarch
Make sure to stop by the lobby of The Diamond Casino & Resort to give the Lucky Wheel its daily spin to walk away with GTA$, RP, clothing, mystery prizes and so much more. This week on the podium is the Overflod Autarch, an aerodynamic foreign hyper-car with enough power underneath its hood to intimidate most civilians. Are you “most civilians?” We didn’t think so.

DISCOUNTS

There are all sorts of ways to save money in and around Los Santos if you know where to look. This week, those seeking to earn their sea-legs can take 30% off the cost of all boats and yachts, as well as upgrades and modifications for their new floating palace. Plus, discounts on powerful vehicles and laser weapons. See below for the complete list.

Yachts – 30% off
Yacht Upgrades & Modifications – 30% off
All Boats – 30% off

Vehicles:

  • Progen T20 – 40% off
  • Dinka Sugoi – 40% off
  • Truffade Thrax – 30% off

Laser Weapons:

  • Widowmaker – 40% off
  • Up-n-Atomizer – 40% off
  • Unholy Hellbringer – 40% off

PRIME GAMING BENEFITS

GTA Online players who successfully connect their Rockstar Games Social Club account with Prime Gaming will receive GTA$200K for playing any time this week. In addition, Prime Gaming members will receive the Vespucci Canals Nightclub location for free, plus 80% off the Imponte Nightshade and 60% off of the Declasse DR1.

To ensure access to future benefits, make sure to visit Prime Gaming and sign up.

Check Rockstar Support for details and limitations.

RAZER WOLVERINE V2 BRINGS ABSOLUTE PRECISION AND CONTROL TO XBOX SERIES X|S

Razer, the world’s leading lifestyle brand for gamers, today announced the Wolverine V2 controller Designed for Xbox Series X|S. Featuring Razer’s Mecha-Tactile Action Buttons and Mecha-Tactile D-Pad, the Wolverine V2 delivers superior ergonomics and advanced customisation, for greater precision and control over your game.

The improved ergonomic, contoured design is ideal for all-day gaming comfort, and provides a natural grip that ensures agile and accurate button interaction, while the non-slip rubber grips allow gaming at peak performance.

Razer’s proprietary Mecha-Tactile Action Buttons are equipped with a 3-million tap life cycle for greater durability and a reduced actuation distance of 0.65mm for 35% faster actuation than standard membrane buttons. Each button is finely tuned for greater accuracy to showcase your true gaming potential.

In addition to faster switches, the Wolverine V2 features two programmable multi-function buttons, configurable through the Razer Controller Setup Designed for Xbox, allowing gamers to remap the front-facing buttons for added control and advanced customisation. And for when reflex actions and speed are crucial, the trigger switches on the Wolverine V2 feature a Hair Trigger Mode with trigger stop sliders, for an ultra-fast rate of fire.

For more information, please see here.

WHEN: Available November 19, 2020
WHERE: The Razer Wolverine V2 will be available on Razer.com, at RazerStore retail locations, as well as select retailers.
PRICE: $99.99 USD / €119.99 / $169.95 AUD MSRP

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ABOUT RAZER

Razer™ is the world’s leading lifestyle brand for gamers.

The triple-headed snake trademark of Razer is one of the most recognised logos in the global gaming and esports communities. With a fan base that spans every continent, the company has designed and built the world’s largest gamer-focused ecosystem of hardware, software and services.

Razer’s award-winning hardware includes high-performance gaming peripherals and Blade gaming laptops.

Razer’s software platform, with over 100 million users, includes Razer Synapse (an Internet of Things platform), Razer Chroma RGB (a proprietary RGB lighting technology system), and Razer Cortex (a game optimiser and launcher).

In services, Razer Gold is one of the world’s largest virtual credit services for gamers, and Razer Fintech is one of the largest offline-to-online digital payment networks in SE Asia.

Founded in 2005 and dual-headquartered in Irvine (California) and Singapore, Razer has 17 offices worldwide and is recognised as the leading brand for gamers in the USA, Europe and China. Razer is listed on the Hong Kong Stock Exchange (Stock Code: 1337).

Razer – For Gamers. By Gamers.

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MARVEL’S AVENGERS OPERATION: KATE BISHOP – TAKING AIM LAUNCHES DECEMBER 8

MARVEL’S AVENGERS OPERATION: KATE BISHOP – TAKING AIM LAUNCHES DECEMBER 8

New Hero, Story, Villain, and More Coming at No Additional Cost

SYDNEY, 20th November 2020 – Today, SQUARE ENIX® announced that the first new playable Super Hero for Marvel’s Avengers will launch as part of Operation: Kate Bishop – Taking AIM on December 8, 2020. In addition to a new playable Super Hero in Kate Bishop and the new chapter in the game’s ongoing Avengers Initiative story, Marvel’s Avengers Operation: Kate Bishop – Taking AIM will also introduce a powerful new villain, the Super Adaptoid, that will challenge players with a combination of skills and weaponry that mimic the Avengers’ attacks.

Watch the Marvel’s Avengers WAR TABLE Deep Dive About Operation: Kate Bishop – Taking AIM

The lead-up to Taking AIM began with enigmatic new Tachyon missions that started appearing on players’ in-game War Tables several weeks ago. In Taking AIM, Kate Bishop, master archer and skilled gymnast, resurfaces after her investigation of Nick Fury’s disappearance following A-Day leads to her mentor Clint Barton (aka Hawkeye) going missing as well. As she unravels the mystery behind the sudden appearance of the time-warping Tachyon Rifts, she uncovers a twisted new plan from AIM, which pushes her to work with the Avengers once again.

Taking AIM’s story begins shortly after the conclusion of Marvel’s Avengers’ Reassemble campaign and is just the first half of the two Hawkeyes’ Story Arc. Clint Barton’s Hawkeye will then take the stage in early 2021 to complete the double-feature and lay the groundwork for what’s next in the Avengers Initiative.

Marvel’s Avengers is currently available on PlayStation®4, Xbox One, and PC. The PlayStation 4 and Xbox One versions of Marvel’s Avengers can currently be played via backwards compatibility on PlayStation®5 and Xbox Series X|S.

Players who own the PlayStation 4 or Xbox One version of the game will be able to upgrade to the full next-gen version at no additional cost*. Those moving their saves to next-gen consoles will transfer their player profiles and progression so they can pick up right where they left off. In addition, cross-gen play will be supported so PS5™ players will be able to play with their friends on PS4™ and Xbox Series X|S players can connect with their friends on Xbox One.

Marvel’s Avengers offers players a truly rich experience and combines the single player focused Reassemble story campaign with the ongoing Avengers Initiative’s War Zone missions, which take the Avengers around the world and beyond. Each mission in the Reassemble campaign is designed to showcase one or more hero’s unique abilities, while the Avengers Initiative missions can be played solo with your own custom AI team or with a group of up to four players** as any Hero in the player’s roster.

The narrative of Marvel’s Avengers will expand over time with the addition of new stories featuring new heroes, villains, mission types, regions, items, and more delivered to players at no additional cost once they own the core game. These stories move the entire Marvel’s Avengers narrative world forward on a multi-year arc, and all new missions are accessible to the entire roster of playable heroes.


*Free upgrade available only from PlayStation 4 to PlayStation 5, or from Xbox One to Xbox Series X|S. Upgrade from PlayStation 4 disc version requires PlayStation 5 console with disc drive. Upgrade from Xbox One disc version requires Xbox Series X console.

**Internet connection required. Your platform’s online multiplayer requirements will apply.


Related Links
Official Homepage: www.playavengers.com
Official Twitter: @PlayAvengers
Official Facebook: https://www.facebook.com/PlayAvengersGame/
Official YouTube: http://youtube.com/PlayAvengers
#PlayAvengers #Reassemble #EmbraceYourPowers

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New Night City Wire showcases Johnny Silverhand, gameplay, and featurettes for Cyberpunk 2077!

CD PROJEKT RED today released new videos for Cyberpunk 2077, including a new trailer focusing on the legendary rockerboy played by Keanu Reeves, as well as gameplay and behind the scenes footage, all part of the latest episode of Night City Wire.

The show started with the reveal of an action-packed trailer focusing on Johnny Silverhand and the unique connection he shares with the game’s protagonist, V. This was followed up by a behind-the-scenes video with Keanu Reeves talking about his transformation into Night City’s iconic rebel rockerboy, with a look at voice and motion capture recording sessions.

In Score and Music, Marcin Przybyłowicz (The Witcher 3: Wild Hunt), P.T. Adamczyk (GWENT: The Witcher Card Game, Thronebreaker: The Witcher Tales), and Paul Leonard-Morgan (Dredd, Limitless, Battlefield: Hardline), together with collaborating musicians, talk about crafting atmospheric original music for the upcoming video game.

Gamers looking to get into the mood for Cyberpunk 2077 can now also check out the freshly released Original Score EP, featuring 6 tracks for a total of 22 minutes listening time. The EP is available now on a selection of popular digital music streaming and distribution platforms

Next, with JALI the episode turned its focus to the innovative technological solution used in Cyberpunk 2077 to power facial expressions and lip sync for characters in the game. The video provides insight into how JALI makes performances immersively realistic across 11 fully localized languages.

Just before the show ended, the Official Gameplay Trailer for Cyberpunk 2077 made its debut. Over 5 minutes long, the feature highlights an assortment of aspects of the open world, action-adventure story players will be engaging in upon launch, complimented with never-before-scene footage showcasing the experiences awaiting in the dark future.

Cyberpunk 2077 will release December 10th, 2020, for PC, Xbox One, PlayStation 4, and Stadia. The game will also be playable on Xbox Series X|S and PlayStation 5 consoles. At a later date, a free upgrade to Cyberpunk 2077, taking full advantage of next-gen hardware, will become available for owners of the Xbox One and PlayStation 4 versions respectively. For more information regarding the game, follow FacebookTwitter, and visit cyberpunk.net

About Cyberpunk 2077
Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future — Night City. The game follows the story of V, a hired gun on the rise in a world of cyberenhanced street warriors, tech-savvy netrunners and corporate life-hackers. Featuring CD PROJEKT RED’s hallmark concept of choices and consequences, players will face difficult decisions that ripple through the entire game. Winner of over 200 awards, Cyberpunk 2077 is set in the universe of the classic pen & paper RPG system, Cyberpunk 2020.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

Action MMORPG Bless Unleashed New Content Update “The Spear of Salvation” Lands Today for PlayStation 4 and Xbox One Players

BANDAI NAMCO Entertainment America Inc. today announced that the latest content update The Spear of Salvation is now live for Bless Unleashed on both the PlayStation 4 and Xbox One. This new update includes an all new dungeon, Nightspire – Entropic Descent, a new lair – Forgotten Sewers, and a new arena challenge – Dune Tyrant. But that’s not all, The Spear of Salvation is also introducing Elemental Weapons, which increases damage to foes. Additional iterations of this new elemental system will be added in future updates. Other updates include the continuation of Bless Unleashed’s epic story, a new fishing mechanic, and a new class leveling system where players unlock new passive abilities for their class. Learn more about The Spear of Salvation update here: https://blessunleashed.com/news/release-notes-the-spear-of-salvation

Those seeking to earn extra rewards need to look no further than the new Bless Pass – Strange New World which releases tomorrow, November 20th. Players can earn these extra rewards by completing weekly missions. More information about the Bless Pass can be found here: https://blessunleashed.com/blesspass

Bless Unleashed takes place in the untamed world of Lumios and presents a rich backstory created with hardcore MMO players in mind. The game features deep combo-driven mechanics, player customization, and cooperative (PvE) and competitive (PvP) multiplayer. Currently, the land of Lumios features 14 zones for players to explore and battle against countless foes within. There are nine powerful Field Bosses scattered across the wilds and more than 40 Elite Bosses who drop amazing rewards for heroes who can defeat them. Additionally, there are nine unique Dungeons to explore, enabling players to truly feel the dangers of Lumios. Players may also engage in battle across 10 Arena Challenges and 11 Lairs belonging to powerful foes who eagerly wait to dispatch unprepared adventurers. Developed using Unreal® Engine 4, Bless Unleashed brings unparalleled visuals to a fully realized fantasy world, offering one of the most stunning MMORPGs developed specifically for console players. Players adventure across an open persistent world where mythical beasts roam the land and player vs. player battles can take place at any time.

For more information about Bless Unleashed, please visit: https://blessunleashed.com, follow us on Facebook at https://bandainam.co/BUfacebook, or join the conversation on Twitter at https://bandainam.co/BUtwitter