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Undying Now Live on Steam and Epic Games Store

Bitten by the undead and stranded in the ruins of society, can you save your son before you turn?

San Francisco – October 19, 2021 |Skystone Games and Vanimals are excited to announce that Undying has now launched into Early Access on Steam and Epic Games Store. The popular zombie survival game will share its engrossing and heartfelt story of survival and love with players as Anling and Cody fight and scavenge their way through the apocalypse in a race against time. 

Undying tells the story of a mother trying to train her son in survival as the zombie infection overtakes her. In their final days together, the two must fight, scavenge supplies, and craft enough tools to get Cody safely to a new life. All the while building their last bonds as mother and son.

Undying mixes the survival genre with a full narrative story in a unique story of family. Through skills, crafting, and fighting back zombies, you need to reach safety before Anling’s infection takes over. Mixed with visions of the past and dark dreams, Anling must pass on a mother’s knowledge to her son and give him a future in the darkness. 

Game Features 

  • Unique skill system which combines Anling’s actions with Cody’s ability to survive.
  • Ranged and melee combat against zombies as a mother and son team. The more you fight, the more Cody finds his strength.
  • Crafting and salvaging enough gear to make the journey through dozens of maps. 
  • A deep narrative of strength and hope within the apocalypse. 

Undying makes its premiere on Early Access for Steam and Epic Games Store. The full launch version will be available on Nintendo Switch, XBOX and PlayStation, Android, and iOS in 2022.

About Vanimals

Vanimals was Founded in 2017 by industry veterans with years of experience working at Glu, Gameloft and leading MMO companies. Vanimals’ first title was the award winning, graphical showcase action VR title Eternity Warriors VR. Vanimals are now setting their sights on the mainstream PC and console market with their upcoming emotional survival game Undying.

About Skystone Games

Skystone Games aims to be a global leader in video game publishing with a passion for uncovering rich new experiences highlighting incredible talent worldwide. Founded by industry veterans David Brevik (Creator of the Diablo franchise) and Bill Wang (Perfect World & Giant), Skystone Games has multiple development projects. The company’s first five titles, Boundary, Undying, The Last Friend, Underworld Dreams, and Spacelines from the Far Out, will soon launch on various platforms. Skystone is actively seeking more partners. More information can be found at Skystone Games.

Get ready for action as BOOM BEACH: FRONTLINES gears up for Worldwide launch

See all the action in the Join The Fight trailer as the pre-registration page becomes available and Canada becomes the first Soft Launch territory

London, UK – 19 October 2021. Space Ape Games today gave an updated look at their 9v9 multiplayer team action game, Boom Beach: Frontlines as gamers in Canada become among the first in the world to team up and hit the Frontlines. Boom Beach: Frontlines is the latest title set in Supercell’s much-loved Boom Beach universe.

Players who want to be the first to know when Boom Beach: Frontlines is available in their territory can sign up now to join the community on the sign-up page here. Boom Beach Frontlines is now available on iOS and Google Play in Canada, with further territories worldwide to come.

About Boom Beach Frontlines

Boom Beach Frontlines is a 9v9, PVP team action game set in the Boom Beach universe. With a focus on combined arms, teamplay and tactics. Players level up their HQ to unlock new troops and expand their loadouts that they can then take into battle. With a regular pipeline of updates, strong diversity of units, constant map rotations and gameplay that rewards teamwork, Boom Beach: Frontlines brings a vibrant cooperative battlefield to mobile.

Boom Beach: Frontlines features:

  • Huge Team Battles – Join massive 9v9 battles filled with Tanks, Towers, Airstrikes and much much more.
  • Tactics and teamplay, brain over brawn – Adapt to real-time threats, coordinate and create a winning strategy to overcome the enemy team.
  • A diverse range of characters in a booming battlefield – Choose the character that suits your playstyle best, blow up bunkers with the Zooka, Burndown bases with the Flamer or keep your team in the fight with the Medic.
  • Always something to play for – Level up your base  and your characters to unlock and collect new Units, Defences, Vehicles and Power-Ups.

Boom Beach: Frontlines will be available free-to-play on iOS and Google Play stores.

About Space Ape

Started in 2012 with an idea: the best way to make games is to give people the space to pursue their passions. The idea worked. So far, we’ve released four globally successful titles, our games have been played by tens of millions of people and we’ve partnered with Supercell. Our vision hasn’t changed much since the early days. We’ve had our heads down for the last few years hiring passionate and talented people, working on our craft, building new teams, and letting them develop great ideas into games we know the world will love. We’re launching two incredible new games this year and we’re so excited to show you everything we’ve been working towards. We’re preparing for lift-off, come join us!

EVERSPACE 2 coming to Game Pass for PC in October, Khaït Nebula: Stranger Skies update on Steam in November, Full Release 2023

The fourth EVERSPACE 2 star system Khaït Nebula will be filled with new alien lifeforms and secrets around the mysterious Ancients to discover. This system also contains a new sub-faction to deal with, another new companion, and much more for Early Access, and soon, Xbox Game Pass for PC pilots to find.

Hamburg, Germany – October 19, 2021 – Independent AA studio ROCKFISH Games is excited to announce they are partnering with Microsoft to bring EVERSPACE 2 to Game Preview on the Windows 10/11 Store through Xbox Game Pass for PC and pay per download for $39.99 / €37.99 / £31.99, available on October 21, 2021. 

“After our successful partnership launching the original EVERSPACE as an ID@Xbox title in Xbox Game Preview and bringing the game to Game Pass post full release, we’re thrilled to work again with our friends at Microsoft to bring even more fast-paced space shooter action to  Windows 10 and Xbox platforms with EVERSPACE 2,” said Michael Schade, CEO and co-founder of ROCKFISH Games. “The deal not only enables space pilots with Game Pass to jump in the cockpit early, but it also provides extra funding for our team to complete the story campaign as promised, really nail the endgame, and keep pushing the envelope on all platforms.”

“The ROCKFISH Games team has an exceptional track record of delivering visually stunning and addicting space shooters on all sorts of platforms for some fifteen years, and we’re excited to have their latest, highly-praised work coming to the Windows 10, 11 and Xbox platform,” said Microsoft’s Chris Carla, Head of ID@Xbox. “With best-in-class graphics, an engaging looter-shooter game loop, accessible space combat and exploration, tight controls for both keyboard + mouse and gamepad, plus the open development approach from a talented veteran team, EVERSPACE 2 is just a perfect fit for Xbox Game Preview and Xbox Game Pass.”

While the third major EVERSPACE 2 content update, Khaït Nebula, is on track to be officially released on November 3rd with an experimental release on Steam scheduled for October 22, ROCKFISH Games has decided to push back the simultaneous full release on PC (Windows, Mac, Linux), Xbox, and PlayStation to early 2023.

First launched in Steam Early Access in January of 2021, EVERSPACE 2 takes the series from linear indie roguelike to a handcrafted, semi-open-world AA action RPG. While still in development for another full year, ROCKFISH Games has already released about 65% of the planned story content with three more star systems, two additional player ship classes, fast-travel, trading, and endgame activities left to go. 

Every Friday, the ROCKFISH Games team shows off content from their latest EVERSPACE 2 dev build on the ROCKFISH Games Twitch and YouTube channel from 8 pm to 10 pm CEST / 2:00 pm to 4:00 pm EST / 11:00 am to 1:00 pm PST. Viewers even have the chance to ask questions directly to various members of the dev team, while the CEO and co-founder, Michael Schade, is almost always moderating both chats. 

Follow EVERSPACE 2 on TwitterFacebook, or join the game’s Discord to stay in the loop on the latest developments.

About EVERSPACE™ 2

EVERSPACE 2 continues the story of Adam Roslin from the first part of the series. EVERSPACE 2 currently has three sprawling star systems that can be freely explored by space pilots. Players experience Adam’s emotional journey and personal development from an immortal clone space pilot to an individual character whose death has final consequences in an open-world action RPG. EVERSPACE 2 offers in the current Early Access version more than 25 hours of gameplay and already contains all core mechanics of the targeted final version.

EVERSPACE 2 can be purchased on Steam here and on GOG here. The full version for PC, including Mac and native Linux support as well as Xbox and PlayStation, will be released at a reasonably increased price in early 2023 and come with UI and text language support for German, French, Italian, Spanish, Brazilian Portuguese, Polish, Czech, Russian, Simplified Chinese, Japanese, and Korean.

About ROCKFISH Games GmbH

ROCKFISH Games is a 100% independent game studio specializing in high-quality Unreal Engine 4 action RPG video games for PC and consoles. Industry veterans Michael Schade and Christian Lohr founded ROCKFISH Games to create a new breed of adrenalin-filled adventures for space shooter fans through their acclaimed EVERSPACE IP. After spending over 20 years as joint entrepreneurs in the 3D graphics and mobile gaming space, Schade and Lohr built ROCKFISH Games from the ground up alongside their former team of veteran talents to the current studio of 25 cherry-picked game developers and community experts from across the industry.

Using Kickstarter as a platform to build a new community in 2015, ROCKFISH Games reached a runaway success with EVERSPACE, which has sold over two million copies on PC and consoles. Building on this success and propelled by yet another wildly successful Kickstarter campaign in 2019, ROCKFISH Games is dedicated to craft a compelling next-gen single-player open-world space shooter experience that is driven by quality storytelling while being highly accessible at the beginning and yet deep in its gameplay mechanics to appeal to casual as well as hardcore space action aficionados from around the globe with EVERSPACE 2.

Gotta Catch Them Trends: ‘Youtubers Life 2’ Launches Digitally on Console & PC today

Renowned celebrities join forces to be part of Youtubers Life 2

Barcelona, Spain – Tuesday, October 19th, 2021: More than 1..5 million players have already become YouTubers in the original Youtubers Life, and now is the time to take on a fresh challenge by catching on to the latest trends, exploring the city, and creating content to reach the #1 position: Youtubers Life 2, will launch across PC, PlayStation, Xbox, and Nintendo Switch today. 

In this new brand title, players will take on the role of an emerging YouTuber in NewTube City, where they will need to keep an eye on what’s new and trending around them to create content and reach the top. Just as in real life, the hot new trends change daily and can be found everywhere: A location, an event, an exclusive new video game, or a popular person – whatever the movers and shakers in NewTube City are talking about!

You can watch the brand new trailer here:

As a life simulator game, players can also design their home and avatar with their preferred style, and build relationships with other citizens to collaborate with, offering a fresh and creative experience while growing as a YouTuber with their own style, thus becoming a new trendsetter in the city.

In addition, Youtubers Life 2 players will be able to meet their favorite YouTuber actually in play, including PewDiePie, Crainer, LaurenzSide, Rubius, Paluten, InoxTag, Willyrex, GermanLetsPlay, Vegetta777 and xFaRgAnx. All these celebrities have the support of almost 200 million followers, turning the game into a real hall of fame.

“We want players to feel like they’re taking on the entire city when playing Youtubers Life 2,” offers Sergio de Benito, Marketing Director at Raiser Games. “Whether that’s tracking down the latest trends, meeting new friends, or recording content for their channel, this is what Youtubers Life is all about: Feeling a part of the city, and at the same time feeling that you’re making it yours.”

In Youtubers Life 2 you will be able to: –

  • Track down the hot new trends and choose the best shots to record your videos on NewTube, stream on Glitch or take photos on InstaLife. Create your own content to hit new records and gain millions of subscribers.
  • Explore every corner of NewTube City with dedicated stores and evolving trends. Each day leads you to an adventure to discover what’s going on, so you will have to find out whether the best content to capture is in a leisure center, or a gaming fair, or even a hidden story of someone you don’t know yet.
  • Your updated drone serves you as the adventure buddy to record content wherever you want, and it gives you tips on your way to fame. You can give it new looks and functions, from night vision to memory upgrades and live streams, gaining an advantage when creating content against your rivals.
  • Customizable avatar and home to unleash creativity and design the fittest setup. Growing as a YouTuber and collaborating with new friends will give you more options to pick up from, allowing you to be the content creator you always wanted to be.

Youtubers Life 2, launches across PC, PlayStation, Xbox, and Nintendo Switch today for $/€29.99/£24.99 on PC, and $39.99/£34.99 on console.

About Raiser Games

Raiser Games is Webedia’s game publisher. Our talented team of professionals, with over 200 games behind our backs, helps independent developers to bring their best ideas to life by producing, marketing, publishing, and distributing their projects on multiple platforms and on a worldwide scale. Bringing entertainment to all audiences is our passion.

About UPLAY Online UPLAY Online is an independent video game studio based in the city of Barcelona, Spain. Founded in 2009 and staffed by video games and sports lovers, UPLAY Online focuses on creative projects that combine classic playability values (management, runner, puzzle…) with contemporary topics like influencers and esports. They are creators of the superhit Youtubers Life (PS4, Xbox One, Switch, Steam, iOs, and Android), the first and best YouTuber simulator available on any electro, reaching the top 100 best sellers on Steam in 2016. The studio has also developed franchises such as Esports Life, Striker Manager, Striker Soccer, Swipe Basketball, and Train Crisis, among other titles, which have been enjoyed by more than 50M users worldwide on multiple platforms (PC, iOS, and Android).

Misty Forest: Halloween Event begins in Elvenar

Tuesday, October 19, 2021 — Fall has returned and with it the start of the Halloween event in Elvenar. From today through November 10th, players must make their way through the Misty Forest to help the witch Mrs. Sniffle carry out her ritual in order to brew a new potion. Players are in for some sweet treats along the way in the form of new prizes.

To assist Mrs. Sniffle, players will need to complete quests and search the outskirts of their cities for Magic Ingredients. Mrs. Sniffle will also send players some Magic Ingredients she has found for each daily log in. These can then be traded for candles, lanterns and flash flasks to clear the way through the Misty Forest. Players should be sure to use the gear wisely. One never knows what lies ahead.

A detailed explanation of the game mechanics is available in this video: 

Daily Exclusive rewards can be found beneath the mist and include brand new buildings, buildings from previous events and more. Friendly Spirits can also be found wandering the forest. Players who find enough of them will be able to acquire even more rewards, including new Artifacts to upgrade the Witch Summoning Circle to its highest stage. Milestone Rewards are available at several points during the questline as an extra treat.

The Royal Prize Pass will be running this event as well. This is a special premium option which players can purchase to get extra rewards with each Grand Prize acquired. The Royal Prize lane becomes available by purchasing the Royal Prize Pass, which can be purchased at any time during the event. Royal Grand Prizes are a new addition this year. Once unlocked, for every 20 Magic Ingredients collected, players will simultaneously receive one of the Royal Prizes, containing even more rewards for their city. Included among this year’s Grand and Royal prizes is the Sip of Clarity, a new item that allows players to refresh the rotation of their Magic Academy’s crafting recipes for free.

Elvenar is available for browseriOS and Android devices and can be played for free. 

About Elvenar 
Elvenar (www.elvenar.com) is a city-building Strategy-MMO set in a fantasy world. Tasked with creating a flourishing city, players can choose between Elves or Humans. This choice affects the appearance of the cities and their inhabitants, as well as the available technologies and units. The elves live in the midst of magical creatures in harmony with nature, while humans are ambitious builders and engineers. Between managing resources, leveling up buildings and unlocking new perks, players should also pay attention to the multiplayer-map if they want to find valuable relics. Yet, players might have to fight numerous fantastic creatures for them. Since its release in May 2015, Elvenar has been receiving continuous content updates, and as a cross-platform title, players can switch between browser, iOS and Android devices at any time.

About InnoGames  
InnoGames is Germany’s leading developer and publisher of mobile and online games. The company based in Hamburg is best known for Forge of Empires, Elvenar and Tribal Wars. InnoGames’ complete portfolio encompasses seven live games and several mobile titles in production. Born as a hobby, InnoGames today has a team of 400 employees from more than 30 nations who share the passion of creating unique games that players across the globe enjoy for years.

Back 4 Blood Review

Back 4 Blood

Developer: Turtle Rock Studios
Publisher: Warner Brothers
Platform:PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Windows (Reviewed)
Release Date: 12 October 2021
Price: $59.99 USD/$99.95 AUD – Available Here (Steam)/Available Here (Xbox Series X)

Video Review

Overview

Turtle Rock Studios spawned a whole new genre when they released their groundbreaking title Left 4 Dead in 2008. The game combined four player co-op action with the ever-popular zombie swarms controlled by a director who generated semi-randomized levels for each playthrough. Left 4 Dead served as an inspiration for many four player co-op titles released in the coming years. Thirteen years after the release of Left 4 Dead, Turtle Rock is following in the footsteps of those developers by creating Back 4 Blood. The game combines the classic four player co-op gameplay with elements of RPGs and rogue-lites.

Story

Back 4 Blood follows the inhabitants of Fort Hope as they struggle against a zombie outbreak. Their numbers are dwindling, and strange zombie mutations are appearing, making them deadlier than ever. Known as the Cleaners, our heroes are a band of immune zombie exterminators sent out to save patrols, cull the zombie population, and deal with the most challenging missions.

Each mission serves as a small part of a story arc. The arcs are grouped up into four acts with a some cut scenes to tie everything together. The in-mission storytelling is decent. It provides a bit of world building and something more than just vague window dressing to move the action forward. The idle chatter between teammates is where the real world building occurs. It creates a pretty rich lore for the average four player co-op shooter. I wish there were more cut scenes though. Back 4 Blood has an excellent world and a good story to build on. There are a lot missed opportunities for the cut scenes to take the story even further.

Gameplay

Back 4 Blood pitches players against waves of zombie hordes littered generously with special zombies that will grab, smash, and burn their way through players. To even the playing field, players are equipped with a deck of cards offering a variety of buffs and modifiers that serves as their talent tree. Levels are generally linear maps with randomly generated spawn, weapon, and item locations.

Combat leans towards an arcade style shooter, though it becomes more realistic as the difficulty increases along with the level of friendly fire. The special enemy spawns are nearly non-stop with only a few moments to breathe. Each special enemy has three variants with its own mechanics which keeps players on their toes. It makes for an enjoyable, frantic gameplay that has the right mix of tension, chaos, and overkill.

The bots are an absolute train wreck and are often a hindrance than help. They are slow to respond to enemy crowd control. The bots have a nasty habit of standing in front of players to soak friendly fire which makes them a boat anchor at higher difficulties. There is one small bright spot: if a player dies, they can take over the bot until they respawn. It saves dead players from having to stare at a useless bot.

The weapon system is solid. There are plenty of firearms littered around the maps. Each one has a random set of attachments that provide stat boosts. New attachments can be added, but old ones can only be dropped when a new one is slotted into its place. The attachment system is an understandable point of contention. Everyone seems to love it or hate it. Personally, I’m in the love it camp. It forces players into making hard decisions about which guns they want to take based on their preferred models, rarity, and attachments. Being able to move attachments without penalty would strip those hard choices away and make it too easy for players to find their favourite weapon platform and hold into it until a new rarity pops up. It would also make replacing broken attachments on new guns too easy. These broken attachments often serve as a shortcut to a higher gun rarity during the transition period between rarities.

The RPG system is excellent. The decks serve as the talent builds for each act. Players unlock their first card automatically and can choose one card from a pool of the next five cards in the deck with each new mission. The system strikes a good balance between reliable card draws and flexibility to adjust draw order in response to the situation.

Players start with a small number of cards and quickly gain more cards by spending supply points into randomly generated supply lines. Each line has a random assortment of cards and cosmetics. There are a lot of cards. Mechanic cards are usually what people will build their decks around, then fill everything out with stat cards. Talent tree builders will have a blast with the system as it offers players a chance to create some interesting builds with limited resources.

There are eight Cleaners on release. They each have their own personal traits and team bonuses. It’s enough to encourage players to assemble teams based on characters and decks. Out of all the things that need balancing, this is probably it. Certain Cleaners like Hoffman and Mom are almost guaranteed to be in a group due to their excellent abilities, while others like Evangelo and Karlee struggle in comparison.  

The level design has its ups and downs. The levels are very linear with only the odd door or two to explore near the beaten path. There are tons of areas for special zombies to spawn and ambush the players, so it helps build the intense feel of combat. The missions are almost exclusively attack based, though there are enough defence segments to break things up.

There are a lot of levels, but there’s a good chunk that reuses the same assets by sending players into previously locked parts of the map. Each run has randomly generated spawns, loot, and doors, but the potential locations could use a healthy boost to keep things fresh.

The rogue-lite mechanic is a blast. Each act is a self-contained rogue-lite run where weapons and cards carry over. Players have a limited number of retries depending on the difficulty level, otherwise they fail the act and must restart. It is possible to restart an act at the last completed mission where the game is provide some generic weapons of the appropriate rarity and the same number of card draws as if players completed the previous missions; however, losing the bonus cards previously purchased from the vendor and fully kitted out weapons leaves players at a disadvantage.

The difficulty curve could be smoothed out. Back 4 Blood is definitely a game that needs to be played at recruit difficulty to start so players can learn the maps and get some supply points to build a specialized deck that will take players through veteran and beyond. The jump between recruit and veteran difficulties is a rough jump, especially if players need to drag bots around. An extra difficulty level between recruit and veteran would probably help smooth the difficulty curve significantly.

Back 4 Blood offers a horde style multiplayer mode where players rotate between playing the survivors and the special infected in a best of three match. The mode is fun in short bursts, but it is clearly not the focus of Back 4 Blood as the mode becomes repetitive after a while. The issue is compounded by the fact it’s an utterly agonizing experience to play this game in a public match. When players inevitably rage quit, the game does not repopulate the match with bots, which somehow still manages to be better than being curb stomped in a four versus one battle.

The quality-of-life features are decent, though some small issues need to be ironed out still. There are an excellent set of control options with a few features not seen in other games. The ability to have guns return to centre after a short delay is an excellent accommodation for those who may not be experienced or good FPS players. Skilled players will still be superior compared to the function as they can get back to centre quicker. On the other hand, comparing attachments is a slow and awkward system. The direct comparison only shows overall stat bonuses of the gun instead of showing more detailed information. The only way to do so is to open up the inventory and check the original stats.

Visuals

The visuals are decent. The character design is very good. The Cleaners have unique styles that often speak to their backstories and abilities. The zombie design is excellent. The art team has made the standard design their own with the ever so creepy parasitic worms that range from small ones that drip from the eyes to the giant ones that flail after a Crusher’s arm is destroyed. The game focuses a little too heavily on dark, moody environments. It causes the environments to blend together at times. It’s a shame because the day time environments are excellent and are surprisingly creepy with their cycle between bright outdoor areas and dark interiors.

Audio

The audio quality is good. The sound effects are excellent and are an important part of the gameplay mechanics. The voice acting is very strong with all actors offering a good show. The extensive closed captioning options are commendable and provide hearing players the ability to quickly learn the sounds of special zombies creeping about. The music is probably the weakest part of the audio experience. It’s not great, but it’s not horrible either. It’s sort of like beige curtains that does its job without being offensive.

Overall

Back 4 Blood is far from perfect. The game could have done with a little extra variation in the maps. Frankly, I think it wouldn’t have been a great loss to forget about the multiplayer mode all together if it meant more resources could have been spent on expanding the co-op portion of the game. The bots are dumb as rocks and need significant improvement just to get them in a passable state.

On the other hand, Back 4 Blood deftly mixes the four player co-op shooter formula with RPG and rogue-lite elements. It’s one of those co-op games that shine with good friends who can coordinate. The game is an incredibly addictive experience with its mix of deck building and frantic gameplay. I haven’t poured this many hours into a game in a very long time. While it’s not the spiritual successor to Left 4 Dead people may have expected from the developers of the original game, it’s a very good game on its own right.

Capsule Computers review guidelines can be found here.

LAUNCHING TODAY: NVIDIA GEFORCE NOW POWERED BY PENTANET NOW AVAILABLE

Perth, Western Australia – October 19, 2021 – Pentanet, NVIDIA’s first GeForce NOW Alliance Partner in Australia, is proud to announce GeForce NOW™ Powered by Pentanet  is now available in the region.

Pentanet’s Beta Play program commenced on 22 September 2021, with over 4.7 million minutes (~9 years) played ahead of commercial launch. Almost 20,000 Beta Players actively tested the service across more than 174,000 gaming sessions.

From today, players will be able to experience the amazing visuals of real-time ray tracing streamed with RTX ON via GeForce NOW Powered by Pentanet, using a vast variety of hardware options.

Users will have access to a library of over 1,000 games, and can play them by connecting accounts from popular game stores, including Steam, Epic Games Store, Ubisoft Connect, GOG.COM and more. Players will also have access to almost 100 free-to-play titles included with GeForce NOW Powered by Pentanet.

At launch, players have two membership options: ‘Basic’ and ‘Priority’. With GeForce NOW Powered by Pentanet’s limited-time Founders ‘Priority’ membership, players will be able to truly unleash the power of the service, with RTX-ON enabled gaming and extended play sessions. If there’s a queue to play GeForce NOW, Priority members will always be right at the front.

Basic memberships will be available for a limited time, allowing players to check out a limited version of the service for free to experience some of the power of cloud gaming. Basic sessions are limited to an hour and do not support RTX features.

To celebrate the launch of GeForce NOW Powered by Pentanet, players have the opportunity to select the limited Founders Priority pricing. Users can now claim a Priority membership for AU$19.99 per month on a month-to-month subscription or a discounted rate of AU$17.99 per month for a 12-month subscription.

These are lifetime prices for users as long as they remain an active subscriber. Available for a limited time, conditions apply. Visit Cloud.GG now to claim this limited Founders Priority offer.

Pentanet Founder Stephen Cornish celebrated the occasion, commenting, “For the first time ever, GeForce NOW Powered by Pentanet connects gamers with real-time game-streaming technology, allowing users to turn their supported device into the gaming rig they have always dreamt of. It’s a very, very exciting day for us at Pentanet and for gamers in the region.”

Players are encouraged to visit the https://cloud.gg portal to learn more about the future of gaming in Australia.

What is GeForce NOW Powered by Pentanet?

GeForce NOW is NVIDIA’s cloud-based game streaming service, delivering real-time gameplay straight from the cloud to your laptop, desktop, Mac, SHIELD TV, Android device or iPhone and iPad.

With GeForce NOW Powered by Pentanet, Australian gamers can instantly transform underpowered or incompatible hardware into the PC gaming rig you’ve always dreamed of. Experience instant loading, real-time ray-traced graphics and smooth FPS, even when playing the most demanding games.

Connect to your store accounts and stream your own library of games, or play your favourite free-to-play games. With cloud saves for supported games, you can pick up your game where you left off, on any supported device, wherever you are.

How To Begin:

The https://cloud.gg portal is currently live for players to access.

An FAQ about Pentanet and the GeForce NOW service in Australia is available here: https://cloud.gg/faq/

This is the current list of GeForce NOW games, subject to Australian classification: https://cloud.gg/games

ABOUT PENTANET (ASX:5GG) Pentanet is a Perth-based, growth-focused telco delivering high-speed internet to a growing number of subscribers by providing them with next-generation internet speeds. This is achieved through Pentanet’s market-leading private fixed-wireless network, the largest in Perth, as well as reselling fixed-line services, such as NBN, where its wireless is not yet available. Pentanet’s flagship fixed wireless network has benefits for both customers and investors, offering an outstanding customer experience and a fixed-wireless product that is technically superior to most of the NBN – with attractive margins for investors. This sets Pentanet apart from most broadband providers, which only resell the NBN. Pentanet will also be part of the rollout of the next wave of subscription-based entertainment services – cloud gaming.

The Company’s Alliance Agreement with NVIDIA – a world-leader in accelerated computing for gaming, data centers, self-driving vehicles, and more – allows Pentanet to be the first to bring their GeForce NOW technology to Australia in 2021. Pentanet was listed as #28 in the Deloitte Technology Fast 500TM Asia Pacific 2020, a ranking of the region’s 500 fastest growing technology companies. On top of the Company’s #28 overall ranking, Pentanet also ranked #3 for Australian companies on the list.

Milestone unveils upcoming DC Super-Villains Racing Season and Batman Expansion for Hot Wheels Unleashed

Milestone unveils upcoming DC Super-Villains Racing Season and Batman Expansion for Hot Wheels Unleashed

During the recent DC™ Kids Fandome, Milestone unveiled exciting new upcoming content, both free and premium, coming soon to Hot Wheels Unleashed™. The DC Super-Villains Racing Season will start on November 11 delivering to all players a large number of free and premium content than can be unlocked by completing new challenges added specifically for the Season. The DC Super-Villains Racing Season include 6 themed vehicles, Bane, The Cheetah™, Poison Ivy™, Black Manta™, Deathstroke™, Harley Quinn™, many themed customisation items for the Basement and the Player Profile as well as plenty of gears and coins for everyone. The Season will start on November 11,and it will end on January 18, 2022.

Watch the DC Super-Villains Racing Season trailer here:

The Batman Expansion will bring a huge amount of new playable content with a brand-new Career map to complete, inspired by Gotham, and a breathtaking new environment with many new tracks, the Batcave. The expansion also includes 5 themed vehicles, The Penguin, Robin™ 2.0T, Armored Batman™, Batman™ Rebirth, The Joker™ GT, a new Track Builder Module, the Joker Funhouse Split, and many themed customisation items. The Batman Expansion is included in the HOT WHEELS™ Pass Vol. 1 or can be purchased separately from December 2.

Watch the Batman Expansion trailer here:

Hot Wheels Unleashed offers players the opportunity to drive the cars as if they were playing with the die-cast toys. The gameplay includes adrenaline-filled races, an extended choice of Hot Wheels vehicles with different attributes and rarity levels that players can customise with different skins, and jaw-dropping tracks set in everyday-life locations with special track modules and interactive items. The game also features a revolutionary Track Builder enabling players to customise tracks in any game environment and share them with the game’s community.

For more information, visithotwheelsunleashed.com. Drivers can also join the #HotWheelsUnleashed conversation online at Facebook, Instagram, YouTube and Twitter.

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About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developers in the world.  The 200+ people team is responsible for hit series like MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as RIDE and Gravel, Milestone’s own IPs.

For more information, please visit  www.milestone.it

About Mattel

Mattel is a leading global toy company and owner of one of the strongest catalogs of children’s and family entertainment franchises in the world. We create innovative products and experiences that inspire, entertain and develop children through play. We engage consumers through our portfolio of iconic brands, including Barbie®, Hot Wheels®, Fisher-Price®, American Girl®, Thomas & Friends™, UNO® and MEGA®, as well as other popular intellectual properties that we own or license in partnership with global entertainment companies. Our offerings include film and television content, gaming, music and live events. We operate in 35 locations and our products are available in more than 150 countries in collaboration with the world’s leading retail and e-commerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering children to explore the wonder of childhood and reach their full potential.


HOT WHEELS UNLEASHED™ © 2021. Published and Developed by Milestone S.r.l. All rights reserved. HOT WHEELS™ and associated trademarks and trade dress are owned by, and used under license from, Mattel. ©2021 Mattel. All manufacturers, accessory suppliers, names, tracks, sponsors, brands and associated imagery featured in this game are trademarks and/or copyrighted materials of their respective owners.

Nintendo Switch is a trademark of Nintendo.

ODDWORLD: SOULSTORM ENHANCED EDITION COMING AT THE END OF NOVEMBER

New Platforms & Pre-Orders for Physical Versions

Sydney, Australia – October 19, 2021 – Microids and Oddworld Inhabitants are excited to announce Oddworld: Soulstorm Enhanced Edition, an action-adventure platformer coming at the end of November 2021 to all Xbox, PlayStation consoles and Epic Games Store. As the name states, it is enhanced and you will experience improved gameplay mechanics and motion code, as well as all previously released updates.

Two new consoles were added Xbox Series X|S and Xbox One to the already existing platforms (PlayStation®4, PlayStation®5, and Epic Games Store).

What’s That About Pre-Orders?

The Xbox Series X|S and Xbox One Collector Edition and Day One Edition physical versions of Oddworld: Soulstorm Enhanced Edition will be available for pre-order beginning today. Fans who pre-order the Day One Edition or Collector’s Edition at participating retailers will also get access to the game’s Original Soundtrack and Digital Artbook.

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The Day One Oddition features the game in a collectible metal case.

Game Features:

  • Explosive Action-Adventure Platformer: Evolving the platforming genre by adding RPG-lite elements with player agency to play as you like, whether aggressively or passively. Pickpocket your enemies, loot lockers, sift through trash cans, and find hidden areas to acquire resources. Exchange resources at vending machines to get products that give you more agency in how you chose to conquer the game’s many challenges. Acquire recipes to craft tools and weapons to use against opposing forces or solve problems. Arm your followers and watch the revolution begin.
  • Epicness: This isn’t a traditional 2D side scrolling platformer. Soulstorm is a 2.9D action-adventure platformer with 15 hours of gameplay, and dozens more for achievement hunters and perfectionists. Epic environments with massive scale to explore by going into the world, rather than being limited to the traditional side scrolling platformer sense. 
  • Start a Revolution: A dark storyline with a twisted sense of humor that shines a light on the ironies that exist in the human condition. As a slave to big business, a cog in the corporate machine being grinded to death, Abe tries to save them all and along the way he goes from a nobody to potentially starting a global revolution. 
  • Completionists: Can you save every single Mudokon in the game (there are more than 1,000)? Can you achieve the best ending and unlock the final two playable levels? Can you scavenge every trash can and locker, kill or safely apprehend every antagonist, find every hidden area, collect every jelly? 3+m players have had the opportunity to do it…will you be the first to do it on Xbox?
  • Multiple Endings: Soulstorm has 15 levels, with two additional unlockable levels at the end of the game. There are 4 types of endings in the game, each depending on your Quarma. At the end of each individual level, you receive a Quarma score, which is based on the number of Mudokons you save. If you succeed in saving enough Mudokons throughout all the levels, you’ll get one of the good endings. But beware: if your Quarma score isn’t high enough, you’ll get a more… dire fate!

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More information on the Oddworld franchise can be found here!
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RIDERS REPUBLIC OFFERS TIME-LIMITED TRIAL WEEK FROM OCTOBER 21 – 27

Players Can Enjoy Four Hours of Riders Republic for Free and Keep Their Progress at Launch

SYDNEY, AUSTRALIA — October 19th, 2021 — Today, Ubisoft announced that Riders Republic, the upcoming massive multiplayer outdoor sports playground, will offer a worldwide time-limited Trial Week from October 21st to October 27th on Xbox One, Xbox Series X|S, PlayStation®4, PlayStation®5*, Stadia, as well as Windows PC through the Ubisoft Connect PC and the Epic Games Store.

During the Riders Republic time-limited Trial Week, players can shred through four hours of the game before its official launch on October 28th. Progression during time-limited Trial Week will carry over to any edition of the game, so players can pick up right where they left off at launch.

Additionally, players will be invited to participate in the Mad Challenge: a multiplayer contest that offers players a chance to win rewards. To participate, players will first need to finish the onboarding and reach 20 stars to unlock the ShackDaddy’s ‘Exclusive Multiplayer Contest’ to access the mass race. Players who place in the top 10 in a mass race will be entered in a random draw, where one player will win a custom Canyon x Riders Republic bike and a Gold Edition of Riders Republic. Additional winners will also receive a Gold Edition of Riders Republic. To sign up for the Mad Challenge, please visit: https://ridersrepublic.com/madchallenge   

The time-limited Trial Week will feature all five career progressions and multiplayer modes:

  • Mass Race: The crazier the better in these epic, multisport & multiplayer races. During the time-limited Trial Week only, to guarantee that all participants of the Riders Republic – Mad Challenge have the same experience, Mass Racers will be capped up to 32 players for a better equity between new and current generations of consoles/PCs as crossplay will be enabled. New races appear randomly on the map every 30 minutes, so players will need to get ready to watch their blind spots, protect their position and remain agile with their skills as they fight their way to the finish line. The time-limited Trial Week will feature up to three different Mass Races.
  • Tricks Battle: Players willcompete in 6v6 matchups in arenas and try to land as many tricks as possible on the various modules to capture them and earn points. The team with the highest score wins.
  • Free For All: In this mode, players can challenge up to 11 opponents and show them how it’s done through a select playlist of exciting events.
  • Versus Mode: Players can join up with five friends in career events and see who’s the very best.

Players looking for even more Riders Republic content can pre-order the Gold and Ultimate Editions**now:

  • Gold Edition includes the base game and the Year One Pass including eight exotic kits that allow players to modify gameplay in the form of gear upgrades throughout the year; the BMX Sport add-on and exclusive content added after launch. The Rocket Bike and Rocket Ski exotic kits will be available at launch.
  • Ultimate Edition includes the base game and the Year One Pass as well as four exclusive cosmetic packs: Cosmic, Rainbow, Neon and Skull’n Style. Players will also enjoy 20 helicopter tickets to reach their favourite in-game summits faster than ever.

Players who pre-order Riders Republic will receive the Bunny Pack** including a cute custom bunny outfit, an additional blue bunny head and rainbow snowboard paint.

For more information on PC specs, please visit https://www.ubisoft.com/en-us/help/riders-republic

For the latest news on Riders Republic and other Ubisoft games, visit news.ubisoft.com.

*Upgrade to the digital PS5™ version of the game at no additional cost. To upgrade eligible PS4™ disc copies, players need a PS5™ console with a disc drive. PlayStation.com/help. Riders Republic leverages Smart Delivery – buy the game once and automatically download the version optimised for your device for free, including for Xbox Series X and S.

**Final content subject to change. Some features may not be available at launch. Content may be available for purchase and/or as giveaway(s) separately at Ubisoft’s sole discretion at any time. System requirements pending. Please check system requirements and product details/restrictions before purchase and upon game release before redeeming your pre-order.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, and Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2020–21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

© 2021 Ubisoft Entertainment. All Rights Reserved. Riders Republic, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.