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Corner Quest Launches Demo During Steam Tower Defense Fest — New Trailer Out Now

The idle incremental auto-battler that lives in the corner of your screen is now playable. Drop in, fight waves and build your mage while you work, browse, or play. Most games ask for your full attention. Corner Quest doesn’t. Your mage fights monsters, collects runes, and gets stronger, all on its own.

Solo developer EbonForgeGames has released a playable demo of Corner Quest on Steam, timed with Steam’s Tower Defense Fest running March 9–16, 2026. A new trailer is also live, giving players their first real look at the game in action.

Corner Quest is a 2D pixel-art idle incremental auto-battler with RPG-inspired elements. It’s built to coexist with your desktop, not compete with it. Think Desktop Defender but with magic, spell builds, and a meta-progression system that keeps pulling you back

Your mage fights endless waves of enemies automatically. As enemies fall, you earn Essence, spend it to unlock new spells and upgrade old ones. Rare runes accumulate as you defeat enemies, spend them to create unique builds. When you’re ready to push further, Awaken: reset your run and bank permanent upgrades that make every future run stronger.

Want to be hands-off? Let it run. Want to min-max your spell loadout? Go for it. Corner Quest works both ways. The window resizes, repositions and stays out of the way, or front and centre, it’s your call.

“I see a real gap in the market for games like this. There’s room for more titles that sit alongside your life rather than demand all of it. Corner Quest is my take on that, a game that’s always making progress, even when you’re not looking.”

Ivan Ganza, Solo Developer, EbonForgeGames

The demo gives players a full taste of the core loop: defeat enemies, earn Essence, unlock spells and hunt for Runes. You’ll be able to experience the Awakening system, resetting for permanent bonuses and seeing how each run builds on the last. The demo also includes a harder difficulty mode for players who want an extra challenge after their first run, giving even a short demo real replay value

The full game is planned for release in Q4 2026 and you can add it to your Steam Wishlist.

About EbonForgeGames:

EbonForgeGames is a solo independent developer focused on low-friction, high-depth games that fit into real life. Corner Quest is their debut commercial title.

New Trailer Drops for Upcoming Slice of Life Record Shop Sim Wax Heads

A new trailer for upcoming cozy-punk record shop simWax Heads is now live. The new trailer, revealed as a part of The MIX digital showcase, offers a look at fresh gameplay, including interactions with eccentric customers, mini-games such as poster design and social media management, and hints at areas to look forward to beyond the store’s walls:

In Wax Heads, players step into the role of the newest employee at Repeater Records – a legendary record shop known for always recommending the right vinyl to the right customer. As the shop struggles to survive in a changing world, players will chat with quirky customers to find the perfect LP for them (or slack off with co-workers, the choice is yours!). Wax Heads is set to arrive on PC and consoles May 5, 2026. 

Key Features

  • A lovingly handcrafted, immersive musical world with cozy-punk vibes.  
  • An emotional, uplifting narrative about community, mystery and the underdog spirit!  
  • Charming puzzle design, mini games…and virtual pets!
  • Punchy, humorous and affectionate dialogue, set to a killer original soundtrack.  
  • A gorgeous comic book art style including 50+ hand-drawn records and customers.  

About Patattie Games 

Patattie Games is the two-person indie punk duo made up of developers; creative doodler Murray Somerwolff (Welcome to Elk, Spitkiss, Dead Pets Unleashed) and creative programmer Rothio Tome (Former UNITY developer support engineer and top Spanish GameDev streamer).

About Curve Games 

Based in London, Curve Games (a Nazara Technologies group company) is an award-winning publisher across PC, Nintendo, PlayStation, Xbox and mobile. Curve boasts a uniquely diverse games catalogue of over 50 titles that includes smash hits such as For The King I & II, Bomber Crew, The Ascent, Lawn Mowing Simulator, the 55 million unit-selling Human Fall Flat and Nintendo Switch chart-topper Wobbly Life.

Roguelike Deckbuilder Pluto Escapes Prison, Paints the World Red on PC Today

Join an improvised spellcasting journey through grotesque horrors, all in time for a birthday party

PROSPECT, Ky — March 9, 2026 — Pluto, a darkly comic roguelike deckbuilder about a wizard trying to balance cursed dungeons and family obligations, developed by Siege Wizard Interactive and published by indie.io, runs away to PC via Steam today. 

Follow a wizard imprisoned for magical crimes who awakens from an arcane slumber to a single, urgent mission: make it to his niece’s birthday party on time. Escape won’t be graceful. He must carve a path through cursed ruins, suffocating forests, and forgotten crypts crawling with grotesque, vaguely tragic monstrosities. Burn enemies into charred remains as jailors relentlessly pursue the wizard through corridors slick with magical fallout.

Built around a tactile, gesture-driven spellcasting system, Pluto transforms deckbuilding combat into something volatile and physical. Players construct spells from elemental sigils etched across the wizard’s fingers. Overlapping patterns spark explosive synergies, strange chain reactions, and the occasional catastrophic misfire. Each encounter becomes a frantic act of improvisation where a single misplaced gesture separates careful planning and reckless experimentation.

Pluto’s dark, hand-drawn world is illustrated in stark detail by 2D artist DitchWitch and features eight spellcasters at launch, each bending the gesture-based magic system in distinct ways to manipulate fortune in their favor across fast-paced, one-hour runs designed for repeated attempts at escape.

“We wanted spellcasting to feel dangerous, like players are borrowing power they shouldn’t,” said Brodie Lockard, co-creator of Pluto. “Magic in this world isn’t clean or heroic; it’s messy and reactive. The wizard is constantly one gesture away from strategic prowess and massive catastrophe. All for something deeply human: showing up to support loved ones.”

Pluto launches on PC via Steam today for $17.99, with a 20% launch discount. The game includes English language support.

For more information, wishlist Pluto on Steam, follow developer Siege Wizard Interactive on X/Twitter and Instagram, and join their official Discord!

About Siege Wizard Interactive

We’re two friends who love games but never thought they’d be making them… but when you have the right idea, you become compelled to make it real. We found we really enjoyed trying to deliver immersive experiences with mechanics based in worldbuilding. We want to make something weird and evocative, but always fun.

About indie.io

indie.io is a publishing team composed of passionate gamers, developers, and media specialists dedicated to accelerating the reception and consumption of indie games. They represent a handful of titles that span across many genres, made by talented creators from across the globe. With more than 40 years of experience in the industry, they offer tools, technical prowess, and strategic vision to elevate games to eyes all around the globe.

Nightdive Studios Repents and Announces 2026 Release for Long-Awaited SiN: Reloaded 

A Remaster of the Morally Twisted Cult-Classic FPS and Wages of SiN Expansion Pack Finally Makes its Way to PC, PlayStation, Xbox, and Nintendo Switch this Year 

Vancouver, WA (March 9, 2026) | Nightdive Studios — renowned video game remaster developer and subsidiary of Atari® — is thrilled to announce that SiN: Reloaded, the long-awaited remaster of the 1998 cult classic FPS, will launch in 2026 for PC and consoles. This faithful new edition of SiN boasts enhanced remastered visuals, modernized control schemes, and includes the Wages of SiN extra mission pack. It’s time to pay for your sins, #$!%&!

Set in a near-future dystopian world, SiN: Reloaded puts you in control of security consultant Colonel John R. Blade as you take on the seductively evil Doctor Elexis Sinclaire. When Elexis, CEO of SinTEK Industries, begins injecting the streets with a DNA-altering drug, it’s time to reassess the laws of morality by facing off against Elexis’ unholy army of genetically-engineered mutants.

Known for pushing the Quake II engine to its limits, the original SiN was lauded for introducing a groundbreaking amount of interactivity in every level. Players can hack their way into computer terminals using DOS-style code, use elevators and security cameras to wreak havoc, and traverse levels using a variety of vehicles, including a forklift, a patrol boat, and a helicopter. Your actions have consequences, creating branching paths as the game progresses. From a combat perspective, SiN also helped pioneer the ability to knock weapons out of an opponent’s hands and take area-specific damage from their attacks.

SiN: Reloaded includes the Wages of SiN mission pack, where you go up against a diabolical mafia boss with a new army of dangerous freaks. Both games have been optimized using the KEX Engine to play on modern systems. Graphics have been beautifully remastered with new textures, while control schemes have been modernized, and maps have been improved with Nightdive’s established precision. There’s never been a better way to get … naughty.

Features

  • Play the original SiN and the SiN: Wages of Sin mission pack, optimized using the KEX Engine
  • Beautifully remastered graphics with HD textures and models (up to) 4K resolution at 144 FPS, anti-aliasing, and upgraded 2D screens and menu art
  • Overhauled control schemes and modernized UI for gamepads and M&K
  • Improved maps throughout the game
  • Swap between remastered visuals and the original SiN Gold version
  • Brand-new achievements 
  • Higher resolution Zak Belika tracks mixed/engineered by Chris Mock
  • A vault filled with exclusive, behind-the-scenes material

SiN: Reloaded will be released for Windows PC (via Steam, GOG, and the Epic Games Store), PlayStation 4|5, Xbox One and Series X|S, and Nintendo Switch 1|2 later this year. 

About Nightdive Studios

Nightdive Studios is a dedicated global team of industry veterans committed to restoring the classic PC game titles of the past and making them accessible to a new generation of gamers. Hit titles from Nightdive Studios include System Shock Enhanced Edition, System Shock 2, the remastered Turok trilogy, Shadowman Remastered, Star Wars: Dark Forces Remaster, PowerSlave Exhumed, Quake II, The Thing: Remastered, and its full-fledged remake of the iconic System Shock. Nightdive Studios is a subsidiary of Atari, Inc. 

Legendary Rulers Lend their Might in The King is Watching’s Crowns of History DLC Coronating on March 16

Dominate the lands with historical monarchs in the first ever DLC expansion

SEATTLE, WA – March 9, 2025 – The King is Watching, the award-nominated roguelite kingdom builder from developer Hypnohead and publisher tinyBuild with more than 500k units sold, harnesses the power of past rulers in the Crowns of History DLC. This new content arrives in the PC kingdom via Steam on Monday, March 16, 2026, as revealed during The MIX Spring Showcase.

Forge a pact with three visionaries of the past, desolating the realm in death, rebirth or pure maniacal power. Bow to Queen Cleopatrea, the Empress of Death, who raises armies from the dead to overwhelm antagonizing forces. Harvest canopy from fallen units to revive loyal Egyptian-inspired figures like Sphinxes, Jinns, Horus, and the fearsome Anubis Saber Masters. Cast Pharos Blessings, reanimating units and triggering explosive scarabs to annihilate armies in one fell swoop.

Kneel to the Master of Offensive Structures, Taizong of Tang, an emperor who turns fortifications into engines of destruction. Wield the power to repair and enhance offensive structures whose firepower relies on the trust of the people. Recruit expert Crossbowmen to defend castle walls at zero cost to unit limits. Summon lighting to wipe invaders with Divine Punishment, send your calvary to finish them off and dominate with the strength of the Tang Dynasty. Give praise to Xerxes, The Glass Cannon King, whose demolishing force explodes enemy assaults at the cost of fragility. The Ephemeral Existence ability grants amplified damage to the detriment of a 90% health penalty. Cast Sands of Time to reset all unit ability cooldowns, teleport Immortals to target areas, and raise the most formidable yet delicate army.

“From humble beginnings winning 3rd place at a game jam, to securing 500k sales following launch, The King is Watching has clearly resonated with fans around the world,” said Semyon Itmaniuk, Head of the Hypnohead Studio. “The Crowns of History DLC brings key historical kings and queens to life, offering a distinctly fun way to step into their royal shoes while also adding new layers of gameplay for people to enjoy.”

The King is Watching’s Crowns of History DLC is available now on PC via Steam for $4.99 USD. The base game is available for $14.99 USD, with a 35% discount. In-game language support includes English, Simplified Chinese, German, Russian, Spanish (EU), Japanese, Korean, French, Brazilian Portuguese, and Polish.

For more information, visit tinyBuild’s official website, follow @tinyBuild on Twitter, and join the official Discord server.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello Neighbor, Graveyard Keeper, SpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, Latvia, and throughout Eastern Europe.

About Hypnohead Studio

Hypnohead Studio is a small indie dev studio behind the Save the Reactor game, based in Serbia. The King is Watching is its second title. 

STYX: BLADES OF GREED CELEBRATES ITS CRITICAL SUCCESS IN A NEW TRAILER

Lesquin, 9 March 2026 – On February 19, the most infamous of goblins emerged from the shadows once again with Styx: Blades of Greed on consoles and PC, allowing players around the world to hunt for Quartz across the continent of Iserian. Today, developer Cyanide and publisher NACON are pleased to celebrate the game’s reception with a new trailer.

Styx: Blades of Greed continues the adventures of the Master of Shadows nine years later, delivering the most ambitious entry in the series to date. The game gives players great freedom in how they approach stealth situations, with new ways to outsmart enemies using Quartz powers and move more freely between buildings thanks to new tools such as the grappling hook and the glider. Styx: Blades of Greed has won over critics with its stealth-focused gameplay, marking a strong return for the genre, its clever level design, and its medieval fantasy universe, earning a score of 76/100 on Metacritic.

Styx: Blades of Greed is a stealth and action-adventure game developed by French studio Cyanide® and the third installment in the Styx series, which has captivated more than 2 million players worldwide. The game builds on the proven formula of its predecessors and refines it by placing freedom and creativity at the heart of the experience. Players take on the role of Styx, a cunning goblin with a razor-sharp mind and a true master of stealth. Their goal is to get their hands on Quartz, the most valuable and dangerous resource in a world on the brink of war between elves, humans, and orcs. Players can freely explore vast vertical environments thanks to new tools such as the grappling hook and the glider, as well as new powers. They must help the master of shadows steal the Quartz while outsmarting the traps of the Inquisition. Whether discovering Styx for the first time or reuniting with a familiar goblin, greed has never felt this good!

Styx: Blades of Greed is available on PlayStation®5, Xbox Series X|S, PC (Steam, Epic Games Store), and on nacongaming.com.

About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community.

About Cyanide Studio
Cyanide is a French video game development studio created in 2000 and based in Nanterre. It has two subsidiaries located in Montreal and Bordeaux. The studio is known for its sports games, such as the popular PC series Pro Cycling Manager and its console version, Tour de France. Cyanide is also the author of Blood Bowl (Sport/Fantasy, 2009), the adaptation of the famous Games Workshop board game; Game of Thrones (RPG, 2012); Styx: Master of Shadows and the sequel Styx: Shards of Darkness (Infiltration, 2014/2017); and Call of Cthulhu, a game adapted from the tormented world of HP Lovecraft (investigative RPG, 2018). Since 2018, NACON, one of Europe’s leading video game publishers, has held a 100% stake in the company.

Roguelite Mining Meets Tower Defense: Now Optimized for Endless Corporate Extraction: ITER-8 Available Now

Did you meet your mining KPIs yet? We’ll circle back for that report ASAP

LONDON (March 9, 2026) – Pilot your mech-drill into colossal alien pillars. Collect resources, come back to defend your base. Reach the top, no matter how many operators it takes. ITER-8, a roguelite mining and tower defense mashup, is available now from publisher Fireshine Games and developer fluckyMachine on PC for $12.99 with a 25% discount at launch https://store.steampowered.com/app/2832310/ITER8/

Congratulations, Operator No. 8, you have been randomly selected for the ITER Corporation’s exciting vertical ventures department. Drill the pillars that encircle our homeworld, extract essential resources and try not to get obliterated in the process. If you fail, don’t worry, your replacement will be along shortly – probably with a better attitude. Today’s release was accompanied by a new training video showcasing just what goes into your exciting new role:

Master the art of roguelite mining, extraction automation and tower defense in ITER-8’s journey, where every Operator is expendable. Carve through sprawling caves packed with resources and puzzles while extracting rare upgrades to reinforce your base and survive swarms of hostile mechanoids, all in pursuit of the impossible: reaching ever closer to the top, one doomed, replaceable Operator at a time.

Remember, in space, no one can hear you scream – and to do so is a waste of valuable company time. You wouldn’t want to force ITER to replace you so soon, would you?

Catch the latest updates on ITER-8 and other Fireshine Games titles here:https://fireshinegames.co.uk/

About fluckyMachine 

Based out of Warsaw, Poland, fluckyMachine is a two-person studio created by Veronika Harkavenko and Piotr Karski. While she’s busy creating the quirky and whimsical art illustrating their games, he brings them to life through coding, programming, and everything else. ITER is their third game.

About Fireshine Games

Fireshine Games is a global publisher of digital and physical video games based in London, England. With a passion for discovering unique indie gems and helping them reach players worldwide, Fireshine pairs hands-on support with genuine creative collaboration. Established in 2014, Fireshine has built a growing portfolio of acclaimed digital titles, including Core Keeper and Shadows of Doubt, while also partnering with leading studios to bring major digital hits to physical release, such as Lies of P from Neowiz, Balatro from Playstack, and Jurassic World Evolution 3 from Frontier Developments. Fireshine Games is part of the EG7 group of companies.

Aether & Iron Dev Diary #2 Reveals the Orchestral Magic Behind the Game

Two-time Grammy winner Christopher Tin and Grammy nominee Alex Williamson discuss scoring the alt-history RPG

Issaquah, WA, USA – March 9th, 2026 – Seismic Squirrel has released the second behind-the-scenes developer diary for Aether & Iron, spotlighting the game’s original orchestral score. Titled “How We Scored Aether & Iron with a Real Orchestra”, the video features two-time Grammy winner Christopher Tin and Grammy nominee Alex Williamson discussing the creative process behind the game’s musical identity.

In the episode, Tin reflects on what first drew him to the project: the rich possibilities of its alternate-history setting.

“What immediately drew me into the game was the IP itself,”Tin explains.“The world the team was creating was really exciting to me, largely because of the musical opportunities it offered when writing the score.”

Aether & Iron launches on Steam on March 31, 2026, featuring full English voice acting and text localization support for English, Spanish (Spain & Latin America), French, German, Polish, Russian, Brazilian Portuguese, and Simplified Chinese – Play the demo and wishlist Aether & Iron now on Steam!  

About Aether & Iron: 
Set in an alternate 1930s New York transformed into a vertical city by the discovery of “aether”, a key component to newfound anti-gravitational technology, Aether & Iron follows Gia, a smuggler navigating crime syndicates, political conspiracies, and fragile alliances. Players shape Gia’s story through meaningful decisions, with every choice influencing relationships, outcomes and the fate of the city itself. The game features writing talent with credits on Mass Effect, Far Cry, and Sovereign Syndicate, with an original score composed by two-time Grammy Award winner Christopher Tin and Grammy nominee Alex Williamson, best known for their work on the Civilization series. 

About Seismic Squirrel
Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics. 

Unseen Diplomacy 2 Leaves The Shadows With 1.0 Launch on March 16th

Early Access comes to a close as the VR spy adventure gets another update

Bude, United Kingdom – March 9th, 2025 – Triangular Pixels are thrilled to announce that its VR espionage adventure Unseen Diplomacy 2 is leaving Early Access on March 16th on both Meta Quest and Steam VR platforms. While the 1.0 version marks a major milestone, the team is still planning further updates and refinements after launch. The game is also taking part in the Women’s Day Event on Steam until March 15th which highlights games by women-led studios.

Since entering Early Access in September 2025, the developers have worked closely with the community, taking their feedback to make Unseen Diplomacy 2 more accessible, intuitive and fun, as well as adding a whole slew of new content and features. This resulted in four major updates, with another one being planned for the full launch to round out the experience.

The 1.0 update will include Quest 2 support, a new climax mission and additional climax areas, expanding the game’s intense moments, alongside adding the ability to buy health and inventory upgrades for extra flexibility when planning missions. The update will also introduce achievements and includes various bug fixes and polish, delivering a more refined and satisfying spy adventure.

“Early Access gave us the opportunity to build Unseen Diplomacy 2 alongside our players, and their enthusiasm and feedback have been invaluable,” said Katie Goode, Creative Director at Triangular Pixels. “We’re very happy to announce that the game is now almost fully ready, and reaching this milestone wouldn’t have been possible without the community’s support. We can’t wait to put the 1.0 version in their hands and for new players to join in on the spy action on March 16th.”

Key features:

  • High-stakes operations: utilize stealth, strategy, and quick thinking to steal assets, gather evidence, sabotage obstacles that will slice, dice, zap, crush, burn or call the guards, and escape unseen
  • Dynamic and replayable missions: every playthrough is unique, with missions providing fresh challenges. You can play through the Campaign or hop into Quick Play to share your results with friends and do your daily exercise 
  • New gameplay mechanics: in addition to the locomotion-based stealth, the game features clipping and rerouting wires, hacking computer terminals, enemy robots, disguises, photography, and shooting
  • Strategic spymaster gameplay: manage your agency, recruit agents, and deploy them on missions to gather intel and outmaneuver enemy counterspies
  • The Director Graph System: developed by Triangular Pixels, this system allows for generating dynamic, procedural levels that adapt to the play area, hardware, difficulty settings and gameplay preferences, as well as making the process of creating content much easier and allowing level designers to hand craft the flow of levels
  • Mixed reality integration: Meta Quest 3 players will be able to experience the spy world in their living space, blending the virtual with the real world.
  • Accessibility: The game comes with new support for those with tremors, one handed play, stretching arms for shorter players, difficulty control and also supports those needing standing and seated play.

Unseen Diplomacy 2 currently still available now in Early Access on Meta and Steam for $15.99 / €14.99 / £12.99.

About Triangular Pixels

Triangular Pixels is a BAFTA nominated Cornish independent games studio, founded over 10 years ago by ex-Sony London Studio developers. Triangular Pixels has a passion for fun, light hearted, and manic gaming that is fun to share. They have previously released Unseen Diplomacy and Smash Hit Plunder, and collaborated on projects with other developers like XR Games, Vive and Ramen VR. Triangular Pixels also developed VR tools such as Technie Collider Creator, Technie Virtual Console, and Technie Scene Palette.

Ys Memoire: Revelations in Celceta Launches 28 April 2026 on Nintendo Switch in Europe & Australia

Marvelous Europe Releases New Party Battle-focused Trailer for the Nihon Falcom Classic Action-RPG, Announces Digital Discount for Pre-Orders 

London, UK — 9 March 2026 — Marvelous Europe today announced that Ys Memoire: Revelations in Celceta, Nihon Falcom’s classic action-RPG updated with a rearranged musical score, will launch exclusively for Nintendo Switch™ in Europe and Australia on 28 April 2026. The title is also now available for digital pre-order on the Nintendo eShop for Nintendo Switch for £24.99 / €29.99, standard boxed editions are available from £34.99 / €39.99. Experience the dynamic party-based combat demanding ever-changing tactics, explore the vast and untamed land of Celceta with the aid of a robust mapping system, and help young adventurer Adol Christin regain his lost memories in a thrilling adventure!

Experience a timeless chapter in the storied RPG franchise making its debut on Nintendo Switch™, filled with duplicitous schemes, treacherous geography, and secretive characters. As the adventure that immediately follows the events of Ys X, and laid the groundwork for gameplay systems that would be seen in Ys VIII and beyond, Ys Memoire: Revelations in Celceta is a special opportunity to go deeper into the series’ history and see the evolution that continues to drive its remarkable longevity.

Explore and map your way across a dangerous landscape, taking advantage of a unique tag-team party combat system that allows for creativity and strategy. Seek the truth of Adol’s past against the musical backdrop of a refreshed soundtrack. Re-awaken the spirit of adventure, exclusively on Nintendo Switch™, in Ys Memoire: Revelations in Celceta.

Ys Memoire: Revelations in Celceta Key Features

  • Exhilarating Party-based Action: Strategic party battles challenge players to change their tactics on the fly, and allies can pick up powerful new abilities in the midst of battle that can help them gain the advantage against powerful enemies.
  • Dynamic Exploration of a Dangerous Land: Celceta is a vast and mysterious land, filled with interesting people and thrilling adventures. Players can take advantage of a robust mapping system as they discover all the challenges and rewards that await.
  • Enhanced Musical Experience: The sweeping score guiding Adol’s journey through Celceta returns, along with a newly recorded, re-interpreted version, allowing players to choose their own auditory adventure. 

Developed by Nihon Falcom and published in Europe and Australia on Nintendo Switch™ by Marvelous Europe, Ys Memoire: Revelations in Celceta will launch on 28 April 2026. The title will be published in America by XSEED Games. For more information visit the official site at https://marvelousgames.com/games/ys-memoire-revelations-in-celceta. The title has been rated PEGI 12 / USK 12.

About Marvelous Europe

Marvelous Europe is a subsidiary of Tokyo-based Marvelous Inc., developer of beloved Story of Seasons and Rune Factory games. Established in 2012, Marvelous Europe’s varied portfolio includes both third-party titles such as Sakuna: Of Rice and RuinLeximanCuisineer and Moonlight Peaks in addition to select Marvelous Inc. content.