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Digital Vortex to Publish Grotesque Co-Op Submarine Horror Magnavis

NICOSIA, Cyprus – 27 Oct 2026 – DREADMOOR publisher Digital Vortex dives deeper into its fascination with horrors lurking in the depths, today announcing a new addition to its creepy catalogue: Magnavis, a co-op horror survival game set in a grotesque submarine powered by living whale organs from developer Vorles Games.

Brave the abyss alone or join a crew of up to four players to explore the Red Seas aboard a biologically powered submarine, completing dangerous missions for Hydra Corp. Work together to steer the vessel, keep the engine core balanced and running smoothly, and fix engine malfunctions and leaks. Arm up with bioengineered weapons, ready for any grim surprises.

Travel between secluded human enclaves far beneath the ocean’s surface. Venture into unexplored, procedurally generated caves to discover hidden secrets – or encounter the horrors native to these unfathomable depths… and they don’t care much for intruders. Monitor the radar closely, for these abyssal creatures might just become stowaways, and wait for the right moment to ambush an unsuspecting crew.

Coordinate with crewmates in online co-op using immersive proximity chat — stray too far from your crewmates and the sea will swallow their voices. Yet sometimes silence can save lives…who knows what’s listening outside of the vessel? Add additional challenges with special modes like “Comms Critical,” or scale down asymmetric puzzles for more focus on straightforward survival with “Silent Crew.” Magnavis supports full single-player, for anyone courageous enough to face the madness alone.  

Magnavis will launch in the near future on Steam on PC, with a free demo available now, with English audio and language support for Turkish, French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Portuguese (Brazil and Portugal), Bulgarian, Danish, Indonesian, Dutch, Finnish, Japanese, Korean, Polish, Hungarian, Norwegian, Romanian, Russian, Thai, Ukrainian, Vietnamese, Greek, Czech, and Swedish.

About Vorles Games

Vorles Games is an independent game studio based in Istanbul, Turkey, focused on creating immersive cooperative horror experiences. Founded by a group of developers, artists, and storytellers, the studio aims to push the boundaries of multiplayer gameplay by combining tension-driven design, procedural systems, and strong teamwork mechanics.

Our games are built around communication, cooperation, and unpredictable moments where players must work together to survive. Through innovative systems and atmospheric worlds, Vorles Games strives to create experiences that feel fresh, surprising, and deeply engaging for players.

About Digital Vortex

Digital Vortex Entertainment is a new publisher made up of game industry veterans who have worked on titles such as Atomic Heart, Lost Ark, PUBG Battlegrounds, and more, not limiting themselves to specific genres or game formats, and always striving to create games they themselves would like to play.

Tales of Eternia Remastered – Gameplay

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After a mysterious girl named Meredy literally crashes down from space, Reid and his childhood friend Farah set out on an adventure to not only understand what she is saying but find themselves stumbling into an apocalypse that will shatter their world in Bandai Namco’s Tales of Eternia Remastered.

Tales of Eternia Remastered – Gameplay

Tales of Eternia Remastered follows Reid Hershel and his childhood friend Farah Oersted, whose quiet lives in the village of Rasheans change after meeting Meredy, a mysterious visitor from another realm. Joined by their scholarly friend Keele, they set out to understand her warning and discover a looming disaster threatening Inferia and Celestia, two worlds facing one another across the sky. Their search for the Greater Craymels, powerful elemental spirits, takes them across both realms as they confront cultural divisions and learn to understand one another. The remaster brings this classic adventure to modern platforms with refreshed presentation while retaining its character-driven story and distinctive fantasy setting.

Battles unfold in real time through the Aggressive Linear Motion Battle System, combining movement, weapon attacks and Artes in fast-paced 2D encounters. Chaining techniques and coordinating your party’s different abilities lets you maintain pressure while responding to enemy attacks. The remaster adds destination markers, adjustable encounter frequency, experience boosts and faster automated battles, giving players greater control over exploration and progression. Battle Retry and Quick Recovery make it easier to recover from difficult encounters, while additional difficulty options offer tougher challenges. Switchable graphics and sound-effect modes also let you choose between the updated presentation and the atmosphere of the original release.

Tales of Eternia Remastered
Developer: TOSE CO., LTD.
Publisher: Bandai Namco Entertainment
Platform: Xbox Series X/S, PlayStation 5/4, Nintendo Switch 1/2, PC/Steam
Release Date: 16th October, 2026
Price: $29.99 USD

Available here – https://www.bandainamcoent.com/games/tales-of-eternia-remastered

Summary:

Recommended – “Tales of Eternia Remastered revives a beloved RPG with memorable characters, engaging combat, and welcome modern conveniences, even if its age still shows.”

Check out our review for Tales of Eternia Remastered here!

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Release date set for Barotrauma’s highly-anticipated Home & Harbor Expansion

Own, build, manage and defend your Outpost, as the mysterious technocratic Descendants arrive, from December 2.

Hamburg, Germany, October 26 – Daedalic Entertainment is proud to confirm that Barotrauma players will soon be able to build and manage their own outposts – as well as come face-to-face with a new faction – when the Home & Harbor Expansion arrives December 2. Both the base game and the Supporter Edition are currently available at 50% off.

The Home & Harbor Expansion adds player-owned Outposts to the acclaimed sci-fi submarine simulator, allowing players to own, develop, customize, manage and defend their own homes, as well as access entirely new gameplay through them.

Alongside player-owned Outposts come the mysterious technocratic Descendants, a new faction that offer players new experiences through story, gameplay, lore, weapons, and of course, submarines.

Developers FakeFish and Undertow Games have released a new developer diary to accompany today’s news, shedding light on its design principles, and how Outpost management ties into submarine gameplay. 

Accompanying the release of the Home & Harbor Expansion is a free update for all players, that ties-in to the base game, with more story and gameplay options developing the Barotrauma experience further.

Key features:

  • Acquire simple outposts through story events – or conquer NPC outposts by force
  • Expand outposts with modules, customize them, manage their Dwellers, and build workshops as you progress through research trees
  • Discover and interact with a new faction that utilize advanced technology
  • Factions interact with one another – attacking and conquering some outposts, while trading with friendlier outposts
  • Shed light on the origins of Europa and the quest for recontacting Earth 

About Barotrauma

Barotrauma is a sci-fi submarine simulator with both a single-player campaign as well as co-op modes with support for up to 16 players, who must navigate the depths of Jupiter’s frozen moon Europa and fulfill various missions. 

Together with their active and passionate community, developers FakeFish and Undertow Games have greatly expanded and improved the game since its Early Access launch in summer 2019. 

They completely overhauled the campaign and tutorials, added new monsters, missions and outposts, improved graphics and environments, implemented a scripted event system and much much more.


About FakeFish and Undertow Games

Barotrauma, an underwater, outer-space game of teamwork and ever-present Danger, reached 1.0 in March 2023 after several years in early access on Steam and continues to receive regular updates. Embracing mod-ability and open development, Barotrauma is built in close communication with its players, and its Steam Workshop hosts over 50,000 fan creations. 

Barotrauma began as a freely downloadable project by Undertow Games, the solo developer of the free open-source horror game SCP – Containment Breach. Later, the award-winning fellow indie studio FakeFish joined the project with their team of industry veterans and fresh talents to launch Barotrauma on Steam. Based in Turku, Finland, the joint studio continues to support Barotrauma with further updates while also developing future game titles.

About Daedalic Entertainment ​

Celebrating its 20th publishing year, Daedalic Entertainment is a renowned publisher with nearly two decades of experience supporting indie developers across all major gaming platforms. The lineup of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 35 employees, Daedalic is currently working with various development talent to create a new lineup of innovative games across consoles and PCs to market. Recent hits include Star Trek: Voyager – Across the Unknown, Woodo, The Occultist, New Cycle, Barotrauma, Unrailed!, Wild Woods, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish!, and more.

Please look out for upcoming games like Barotrauma Home & Harbor Expansion, Hordeguard: Winds of the North, Ghost Haunting, Surviving Deponia, Kitman and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house, Nacon.

Glory and grudges: Party-based RPG Outcast Tales is out now on Steam for free

Mix and match heroes, unleash their insuffer-abilities, and discover whether your ragtag crew is destined for riches or an almighty falling-out

Lisbon, Portugal (October 26, 2026) – Outcast Tales, the free-to-play RPG where intraparty squabbles can cause as much trouble as the perilous wasteland itself, has just launched on Steam.

Developed by Hardlane Studio and published by Inner Pocket, the story-rich adventure sends players into a post-apocalyptic frontier in search of riches. They’ll lead a misfit crew through turn-based battles and tough choices that could leave their party fighting for glory, fighting for their lives, or just fighting each other.

Watch the Outcast Tales launch trailer:

In this tactical roleplaying adventure, you’ll discover that personality matters just as much as class and abilities. Assemble a three-person crew from a diverse roster of wasteland wanderers, each with their own skills and powers, then give each hero a personality type and see what happens when they’re thrown together. Your support-based Technomancer might make a fine Pacifist, but a Pacifist Mercenary? In Outcast Tales, there are no wrong answers, just unintended consequences.

Set out into the wilderness, and you’ll soon encounter the unpredictable inhabitants of this desolate dustbowl. You might be able to talk your way out of trouble, but it’s just as likely that someone in your party will say the wrong thing, leading to a turn-based tactical tussle. Upgradeable skills and powerful synergies unlocked through different party compositions will give you the edge in combat and send those miscreants packing.

The path to glory is paved with unexpected encounters and more interpersonal drama than a daytime talk show. The choices you make will shape your story, for better or worse, opening up surprising solutions to problems or giving your band of misfits even more reason to hate each other. When the beef boils over, don’t count on your crew having each other’s backs. Has anyone got Oprah’s number?

Outcast Tales Key Features:

  • Pick your post-apocalyptic posse: Craft your crew from a choice of characters each with their own skills and abilities (or should that be insuffer-abilities?). Choose a personality for each hero and experiment with party combinations that could lead to glory or leave your squad at each other’s throats. 
  • Deep tactical battles: When talking fails, settle the score the old-fashioned way. Master turn-based combat and upgrade your skills to give your misfits a fighting chance. 
  • Bicker or bond: During each run, the choices you make affect your story and your crew’s relationships. Encourage a blossoming romance, or fuel a seething rivalry; just remember that your decisions will have a very real impact on both the battlefield and out in the wasteland.

Outcast Tales is out now on Steam for free.

About Hardlane Studio

Hardlane Studio is a three-person team making games that excel both at narrative and gameplay. Their previous title, the Flash game Wondrous Lands, was a smash-hit on Newgrounds, which sparked their game-developing passion. Now they are working on the narrative-heavy tactical adventure Outcast Tales, blending their favorite genres of RPG and narrative titles together into one surprisingly unique package!

About Inner Pocket Publishing

Inner Pocket was founded by people who believe games should leave a lasting impression. As lifelong players, the team is drawn to experiences that spark curiosity, pull people into unfamiliar worlds, and stay with them long after the credits roll.

Horror classics Ecstatica 1 & 2 now available for the first time digitally on Steam and GOG

Dark fantasy action-adventures offer a window into PC gaming’s long lost history

London, United Kingdom – October 26th, 2026 – Boutique publisher SNEG, in partnership with Andrew Spencer Studios, are proud to announce that their restorations of classic survival horror adventures Ecstatica & Ecstatica 2 are now available on Steam and GOG, marking the first time either title has been available digitally. Both games will also be featured as part of Steam Scream Fest. Each game can be purchased separately for $14.99 USD / £12.49 / €14.99, or bundled together at the discounted price of $19.99 USD /  £16.75  / €19.99.

Originally released by British developer Andrew Spencer Studios and published by Psygnosis, Ecstatica is a survival-horror adventure set in the demon-cursed medieval village of Tirich. What starts as a simple stop for water quickly turns into a fight for survival, with the player hunted by almost unkillable werewolf while trying to uncover what happened to the village.

What makes Ecstatica interesting is how unusual it still feels today. There is no quest log, no minimap and no stream of prompts telling you where to go next. The game leaves you alone in its strange world and expects you to explore, experiment and work things out for yourself. Cinematic fixed camera angles give it an almost movie-like presentation, while changing encounters help keep the experience unpredictable. And yes, you can die in some wonderfully unpleasant ways – or occasionally end up turned into a frog.

Its visual style is just as distinctive. Instead of conventional polygonal characters, Ecstatica builds its heroes, monsters and creatures from ellipsoids, giving everything a strange, organic look that still immediately stands out. It feels less like outdated 3D and more like an alternative visual language that gaming simply never pursued.

Ecstatica II takes that identity into a much bigger and darker action-adventure, with a larger world, more combat, spells, potions and over 1,100 hand-chosen cinematic camera angles. The result is grittier and more action-focused, while keeping the same unmistakable visual style.

The new releases are designed to make both games easy to enjoy on modern hardware without sanding away what makes them special. Both run entirely on the CPU, while players can switch on the fly between different visual modes, from the original DOS and Windows presentation to a modern software-rendered mode supporting today’s displays. Full controller support, Steam Achievements, Cloud Saves and Steam Deck compatibility make it far easier to simply jump in and play.

That flexibility is a big part of the idea behind these releases. Players who want the original presentation can have it, while those discovering Ecstatica for the first time can enjoy a more modern setup. The games don’t need to be reinvented to be interesting today – their strange mix of horror, humour, cinematic presentation and genuinely unconventional technology already makes them feel different from almost everything else out there.

About SNEG
SNEG is a boutique publisher dedicated to reviving classic gaming gems. Driven by a deep appreciation for timeless titles, they aim to bring beloved interactive experiences from across gaming history back to modern audiences.

Huntsman Adds Double The Spiders For Twice The Scares

Free Hardcore Mode launches alongside first DLC, Protect & Serve, with a 50% off Daily Deal

London, UK (26/10/2026) – Ten Image Publishing has launched Huntsman – Protect & Serve, the first DLC for Huntsman, alongside a free Hardcore Mode update for all existing players. The full game is available to buy now on Steam here with a limited time 50% Daily Deal discount. Protect & Serve is available to buy here.

Starting as a small prototype on Itch that became a viral hit, Huntsman’s giant arachnids continue to terrify fans. Inspired by real spider movements and hunting behaviours, the story follows a security guard on their first day in a new job full of horrific experiments that have broken loose, but the nightmare is far from over.

Just ahead of Huntsman’s one year anniversary, several highly requested features are being added to the game, across two new updates. Between “Make the game more difficult” and “Make the game easier, give me a gun” a compromise has been found; Hardcore Mode and Protect & Serve DLC.

Hardcore Mode

A free update for all existing players, this doubles the number of Huntsman spawns, increases the movement speed of select Orb Weavers and adds a new limited save system, inspired by other classic survival horror games.

Protect & Serve DLC

Take the fight to the spiders in a story add-on that features a new area with a full quest line, revised spider behaviours and a gun.

Synopsis:

A lone survivor barrels into a police station carrying wild tales of monstrous experiments, giant arachnids and a research facility full of corpses. As officers investigate the mysterious lab, the true nightmare begins to unravel itself and the world realises how close it came to being second on the food chain. But the spiders are dead. The researchers are dead. Everything is safe…

Except one lone door, hidden behind storage crates, is missed on first inspection. Your curiosity leads you to examine closer and find another part of the facility. The nightmare isn’t over. The horrors in a police report are suddenly in front, above and behind you. And they are very, very hungry.

There’s nowhere to run. Nowhere to hide. So grab your gun, it’s time to stand and fight.

The full game is available to buy now on Steam with a limited time 50% Daily Deal discount. Protect & Serve is available to buy.

For more information and news about Huntsman:

Website: www.tenimagepublishing.com/huntsman 

About Ten Image Publishing

Ten Image Publishing is focused on supporting the best up and coming horror and horror adjacent games in the aAA space, providing long term plans to create lasting brands.

About OnTheHouse Studios

OnTheHouse Studios is the work of solo developer, Jory House, a lifelong arachnophobe and avid horror fan, who is channeling that fear and knowledge into his first title, Huntsman, to create a truly terrifying experience. The studio is dedicated to creating challenging and immersive experiences for all players.

Dotemu reveals MARVEL Cosmic Invasion: The Siege of Castle Doom DLC’s all-new game mode – storm an iconic trap-filled fortress with powerful new buffs

Battle through the lair of the universe’s biggest threat and stop his world-dooming plan in highly replayable, cosmos-saving action on Nov. 10

PARIS (Oct. 26, 2026) – Doctor Doom’s latest plan will be the galaxy’s downfall… unless you scrap his next invention in an all-new game mode arriving via MARVEL Cosmic Invasion: The Siege of Castle Doom, the acclaimed, 1.5 million+ player tag-team co-op beat ‘em up’s next premium DLC. Developer Tribute Games (Scott Pilgrim EX, Teenage Mutant Ninja Turtles: Shredder’s Revenge) and publisher Dotemu (Absolum, Teenage Mutant Ninja Turtles: Shredder’s Revenge) revealed in the Castle Doom mode’s thrillingly high-stakes challenge in a new gameplay trailer today ahead of the DLC’s launch on Steam, Nintendo Switch 1 & 2, PlayStation 4 & 5, and Xbox Series X|S on Nov. 10. 

In the Castle Doom mode’s run-based action, you must break through the defenses of Victor von Doom’s foreboding stronghold before he’s able to activate the Cosmic Inductor. This flawed weapon was designed to thwart Annihilus, but is destined to end the cosmos as we know it.

Each encounter you survive will charge the Stabilizer, a genius creation of The Fantastic Four’s Reed Richards that’s capable of foiling his oldest nemesis’ newest plan. Gather Battery Cells and complete challenges to earn defense, damage or tactical upgrades from a collection of 12 different perks, but keep your wits about you: failing challenges will debuff your fighters, and Doctor Doom has set traps anticipating your arrival … Thankfully, successful runs will help permanently unlock new equipment and events from Reed’s Lab, as well as modifiers that can deepen the challenge and potential rewards available in future attempts.

Choose your path through the castle’s winding routes and thoughtfully select buffs to alter your combat abilities to become an unstoppable powerhouse. You’ll need all the might you can muster to persevere, and the castle’s deadly Doom Bots are allied with bosses returning from the base game to settle scores with you.

Whichever path you take and perks you choose, be sure to reach Victor von Doom before the ominous Siege Gauge is full; the castle’s forces grow in power as the gauge fills, but your heroic efforts will end instantly if the gauge completely fills before your climatic showdown.

In addition to Castle Doom’s distinct new challenge, MARVEL Cosmic Invasion: The Siege of Castle Doom’s celebration of MARVEL’s golden eras also includes the debut of The Fantastic Four’s Susan Storm as well as Doctor Doom as playable characters, new unlockable color palettes for all playable Super Heroes who successfully defeat Doctor Doom, as well as electrifying original musical tracks from renowned composer Tee Lopes. 

About MARVEL Cosmic Invasion

In MARVEL Cosmic Invasion, the immortal Super Villain Annihilus has launched an unprecedented attack across the galaxy, threatening all life as we know it. Fighters, both Earth-born and cosmic, must now join forces in a star-spanning adventure against the deadly Annihilation Wave. Choose from a playable roster of 17 Super Heroes, tagging between duos mid-fight with the innovative Cosmic Swap system to mix and match abilities while fighting to foil Annihilus’ grand plan: spreading death across the cosmos with the help of Thanos, M.O.D.O.K, Taskmaster and his most devious allies.

After setting the bar for arcade-inspired beat ‘em ups with the acclaimed, multimillion-selling smash hit Teenage Mutant Ninja Turtles: Shredder’s Revenge, Dotemu and Tribute Games have once again modernized the timeless fun of brawlers with exciting tag-team fighting and a multi-era celebration of the most iconic comic book universe. MARVEL Cosmic Invasion embodies the spirit of classic MARVEL character designs and delivers thrilling action that’d look right at home in an arcade cabinet.


About Dotemu

Dotemu is a French publisher and developer specializing in revitalizing legendary pop culture franchises across video games, TV and cinema by releasing original PC and console games that feel like a dream come true to play. Dotemu crafts entertainment with heart in collaboration with passionate creative partners for fans around the world, both through games that revitalize a beloved IP and titles set in original universes that modernize the classic fun of all-time favorites.

Dotemu has published and developed a number of global top-sellers including the award-winning games Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4, and NINJA GAIDEN: Ragebound, as well as the new, innovative breakout hit IP Absolum. Dotemu’s development and publishing work also supported the release of the acclaimed Battlestar Galactica: Scattered Hopes, Starship Troopers: Ultimate Bug War!, Metal Slug Tactics, Windjammers 1 and 2, Pharaoh: A New Era, Wonder Boy: The Dragon’s Trap and more.

Dotemu is currently working on Warhammer Age of Sigmar: Deathmaster, Theos: Cities of Myth and unannounced projects planned for 2026 and beyond.

About Tribute Games

Tribute Games is a studio developing and publishing video games with a focus on pixel art and classic game design. The Montreal-based studio has been steadily creating entertaining, challenging and retro-inspired games since 2011 using modern game development processes and technology. Their catalogue includes: Wizorb, Mercenary Kings, Curses ‘N Chaos, Ninja Senki DX, Flinthook, and Panzer Paladin. They are also the developers of Teenage Mutant Ninja Turtles: Shredder’s Revenge, published by Dotemu, in partnership with Nickelodeon.

About MARVEL

MARVEL is one of the world’s most prominent entertainment brands, built on an unparalleled library of iconic characters and stories that have shaped pop culture for 85 years. The MARVEL brand spans entertainment, including film, television, publishing, licensing, games, live events, digital media, and more. For more information visit marvel.com. © 2026 MARVEL

Top Hat Studios Unveils New Games, Trailers and Demo Launches for Its Fall Showcase

Today, Top Hat Studios, Inc., an indie game publisher specifically supporting Japanese-inspired and retro-themed games, announced its Top Hat Studios Presents: Fall Showcase 2026, featuring fresh looks at its highly anticipated games, as well as a few new surprises. The company’s latest digital showcase will premiere Monday, November 2 at 9:00 AM PT / 12:00 PM ET / 5:00 PM GMT on the official Top Hat Studios YouTube and Twitch channels, as well as its Steam publisher page. The event will also be co-streamed by broadcast partners IGN and FGS.

This year’s presentation will feature a packed slate of updates from Top Hat Studios’ catalog, with new appearances and notable updates from its portfolio, alongside several exciting new game reveals. Viewers can look forward to premieres, release window announcements, playable demo drops, platform news, and other surprises.

The showcase will shine a spotlight on Top Hat Studios’ upcoming games, providing players a closer look at the company’s exciting game catalog. As the publisher behind 2026 indie hits Well Dweller and MOTORSLICE, this fall’s presentation will give viewers a first look at games that could become their next favorites.

Across a range of genres, visual styles, and team sizes, Top Hat Studios Presents: Fall Showcase 2026 is a testament to the publisher’s ongoing commitment to support developers with distinct creative visions. From ambitious blockbuster productions to unconventional games for niche audiences, the broadcast will highlight the diversity of Top Hat Studios’ portfolio and its attention to Japanese-inspired games. 

Fans are encouraged to tune in live and follow Top Hat Studios on social media for updates and reminders leading up to the showcase. For more information on Top Hat Studios, Inc., visit https://tophat.studio/

About Top Hat Studios, Inc.

Top Hat Studios is your favorite publisher of fine indie delicacies, primarily supporting Japanese, anime-inspired, and retro-themed titles. As a company with grassroots origins, Top Hat Studios focuses on taking a collaborative and creatively focused approach with game developers in order to nurture talent and grow the next big indie game. Top Hat Studios’ diverse portfolio includes hits such as Well Dweller, MOTORSLICE, Crypt Custodian, Labyrinth of the Demon King, Silly Polly Beast,and many more.

GAMECOM TEAM ANNOUNCES TROUBLEMAKER 3: FALLEN DYNASTY

POLITICAL SATIRE TAKES CENTER STAGE IN THE FINAL CHAPTER OF THE TRILOGY

Jakarta, Indonesia – 23 October 2026 – Gamecom Team Studio, an independent game developer from Indonesia, has officially announced Troublemaker 3: Fallen Dynasty, the latest installment and final chapter of the Troublemaker trilogy, with the tagline, ‘The Fight Comes from Anyone”.

Gamecom Team’s signature action-comedy franchise returns with political satire inspired by various issues in Indonesia over the past few years.

Watch the cast announcement teaser:

Since its debut, Troublemaker has been known as an action-comedy game that combines over-the-top action, absurd humor, and parodies of various social issues in Indonesia. This time, Gamecom Team is taking that approach into a bigger arena: politics.

As the final chapter of the trilogy, Gamecom Team wants to tackle issues that resonate with Indonesian society, particularly younger generations who have to navigate the social and political dynamics surrounding them.

“From the beginning, Troublemaker has always been about making fun of the social issues around us. For the third game, as the conclusion of the trilogy, I wanted to tackle something that genuinely makes us Indonesian teenagers scratch our heads. And looking at the past few years, there’s certainly no shortage of political issues we can parody,” said Nanda Gamecom, Game Director of the Troublemaker series.

Through Troublemaker 3: Fallen Dynasty, Gamecom Team aims to preserve the franchise’s identity as an action-comedy series that fearlessly turns the absurdities of real life into comedy. This time, the political dynamics and controversies that have shaped Indonesia over the past few years serve as inspiration for satire delivered through the distinct perspective of Troublemaker.

The announcement is accompanied by an official trailer introducing Troublemaker 3: Fallen Dynasty to the public. Gamecom Team has also prepared a press kit containing supporting materials for media outlets and content creators.

Further information about the game, including its confirmed release date and all planned platforms, will be announced in 2027.

In the meantime, players can add Troublemaker 3: Fallen Dynasty to their Steam wishlist and follow Gamecom Team for the latest updates.

Steam Wishlist: https://store.steampowered.com/app/3693220/Troublemaker_3_Fallen_Dynasty/

About Gamecom Team
Gamecom Team Studio is an independent game development studio from Indonesia, officially established in 2020, with roots dating back to 2014. The studio is known for the Troublemaker franchise, which combines action-packed gameplay, absurd comedy, and social satire inspired by Indonesian life, bringing a distinct local identity to players around the world.

The Mortuary Assistant’s Creator Releases Free Halloween Treat: Micro Psychological Horror Experience Playable Archive Out Now on Steam

A new blood-chilling adventure ready to haunt your home forever

LOS ANGELES (Oct. 26, 2026) – Turn off your lights, steady your handheld camera and get ready to make contact with a terrifying demon today. Playable Archive’s surprise release arrives as a self-contained experience completely free to players, courtesy of developer DarkStone Digital and indie horror publishing label DreadXP. Download Playable Archive now: https://store.steampowered.com/app/5356470/Playable_Archive 

Playable Archive embodies and preserves DarkStone Digital’s vision for a project inspired by and paying tribute to the found footage subgenre of horror. While the full version of this game will not see release, Playable Archive offers a unique, rare opportunity to encounter the project’s eerie story through a never-before-released sampling of the central gameplay systems and ominous world.

Step into Playable Archive as a young couple embarks on their first home remodel. While demolishing the dilapidated home, they stumble upon elements of its hidden past awakening something set in motion long ago. The only hope of survival is decoding the many mysteries revealed through time.

“Releasing Playable Archive is really exciting, and it feels like some form of personal healing. After working for so long on something I cared so much about, it felt wrong to leave it sitting on the shelf like some cursed item,” said Brian Clarke, owner of DarkStone Digital. “Although the full-scale game this demo was built for will never see the light of day and many pieces of it had to be left on the cutting room floor, I feel like it’s important to honor what was built. Immortalizing the project’s memory with Playable Archive is my way of doing that while offering something new from me for horror fans this Halloween as I get to work on new projects. I hope they have fun!”

For premonitions of DarkStone Digital and DreadXP’s next haunts, visit https://www.darkstonedigital.com/.

About DreadXP

DreadXP is a leading independent horror games publisher. DreadXP’s goal is to seek out and publish great titles, and uplift members of the indie dev community. DreadXP releases include award-winning games such as The Mortuary Assistant, My Friendly Neighborhood, Dread Delusion, White Knuckle, Heartworm, and the Dread X Collections, an anthology series of mini-horror games. DreadXP’s upcoming titles include Entropy, The Secret of Weepstone, and the 1.0 launch of PIGFACE. DreadXP is a sister company of the independent horror film production company, DREAD. To learn more about DreadXP, please visit www.dreadxp.com.