Dark fantasy action-adventures offer a window into PC gaming’s long lost history
London, United Kingdom – October 26th, 2026 – Boutique publisher SNEG, in partnership with Andrew Spencer Studios, are proud to announce that their restorations of classic survival horror adventures Ecstatica & Ecstatica 2 are now available on Steam and GOG, marking the first time either title has been available digitally. Both games will also be featured as part of Steam Scream Fest. Each game can be purchased separately for $14.99 USD / £12.49 / €14.99, or bundled together at the discounted price of $19.99 USD / £16.75 / €19.99.
Originally released by British developer Andrew Spencer Studios and published by Psygnosis, Ecstatica is a survival-horror adventure set in the demon-cursed medieval village of Tirich. What starts as a simple stop for water quickly turns into a fight for survival, with the player hunted by almost unkillable werewolf while trying to uncover what happened to the village.
What makes Ecstatica interesting is how unusual it still feels today. There is no quest log, no minimap and no stream of prompts telling you where to go next. The game leaves you alone in its strange world and expects you to explore, experiment and work things out for yourself. Cinematic fixed camera angles give it an almost movie-like presentation, while changing encounters help keep the experience unpredictable. And yes, you can die in some wonderfully unpleasant ways – or occasionally end up turned into a frog.
Its visual style is just as distinctive. Instead of conventional polygonal characters, Ecstatica builds its heroes, monsters and creatures from ellipsoids, giving everything a strange, organic look that still immediately stands out. It feels less like outdated 3D and more like an alternative visual language that gaming simply never pursued.
Ecstatica II takes that identity into a much bigger and darker action-adventure, with a larger world, more combat, spells, potions and over 1,100 hand-chosen cinematic camera angles. The result is grittier and more action-focused, while keeping the same unmistakable visual style.
The new releases are designed to make both games easy to enjoy on modern hardware without sanding away what makes them special. Both run entirely on the CPU, while players can switch on the fly between different visual modes, from the original DOS and Windows presentation to a modern software-rendered mode supporting today’s displays. Full controller support, Steam Achievements, Cloud Saves and Steam Deck compatibility make it far easier to simply jump in and play.
That flexibility is a big part of the idea behind these releases. Players who want the original presentation can have it, while those discovering Ecstatica for the first time can enjoy a more modern setup. The games don’t need to be reinvented to be interesting today – their strange mix of horror, humour, cinematic presentation and genuinely unconventional technology already makes them feel different from almost everything else out there.
About SNEG
SNEG is a boutique publisher dedicated to reviving classic gaming gems. Driven by a deep appreciation for timeless titles, they aim to bring beloved interactive experiences from across gaming history back to modern audiences.

