Ethan: Meteor Hunter Interview with Olvier Penot

Olivier Penot, the producer and co-founder of indie developer Seaven Studio sat down to chat about the Ethan: Meteor Hunter post-mortem that went viral on Reddit, the future of Seaven Studio, Steam Greenlight, and important lessons of indie development. The post-mortem is a must read for indie developers and fans of indie games. Also be sure to read our review of Ethan: Meteor Hunter and remember ...

Danganronpa: Trigger Happy Havoc Interview with NIS America

While the Danganronpa franchise has had a minor presence in the West thanks to fans taking it upon themselves to translate the series and most recently an anime of the first game was also released, the title has never seen an official release in the West. That all changed when NIS America announced that they were planning to bring the first game in the series’ enhanced Vita version, Danganro...

Interview with Killer Instinct, Wolfenstein: The New Order Composer Mick Gordon

UUULLTRRAAAAAAAAA COOOOOOMMBBBOOOOOO! Yes, I’ve used that half to death… actually most would argue I’ve bludgeoned it to a pulp. But this has been 17 years in the making! Killer Instinct is finally only a week away from release, and today I got to interview the extremely generous and talented fellow Aussie, Mick Gordon, composer for not only the Xbox One fighter, but the next Wol...

WRC 4 FIA World Rally Championship Interview with Producer Marco Calzolari

WRC 4 FIA World Rally Championship is the latest entry in Milestone’s reboot of the WRC series. The game holds the official licence for the 2013 FIA World Rally Championship, and features cars and rallies from the 2013 season. After the third entry was published earlier in the year by Namco Bandai, this release is being handled by Bigben Interactive. Marco Calzolari is one of the producers o...

Reborn Interview with Elemental Labs and acttil

Elemental Labs is a fresh developer that is looking to bring their first game to the PlayStation 3 and PlayStation 4 in the form of REBORN. They have teamed up with acttil to help make this happen and have even launched a Kickstarter to help give themselves a push. We had a chance to speak with both the developer and acttil on a number of topics. Read below and see as they introduce their team and...

Forza Motorsport 5 Interview with Turn 10 Studios

At the Xbox booth at EB Expo 2013, we got to sit down with Turn 10 Studios, the developer of the Forza Motorsport franchise to discuss the legendary racing game series and in particular the latest installment exclusive to the Xbox One, Forza Motorsport 5. We talk about what’s new with Forza 5 and what the Xbox One brings to the table for the series. Read on for our interview with Turn 10. CC...

inFAMOUS: Second Son Interview with Brand Development Director Ken Schramm

inFAMOUS: Second Son is my most anticipated title announced for the PlayStation 4 to date, so I scrambled especially hard at the EB Games Expo 2013 to secure an interview with Sucker Punch Productions Brand Development Director Ken Schramm to speak with him about the game. We talked about Delsin’s Native American background, the difference between superheroes and superhumans, just what the h...

Battlefield 4 Interview with Creative Director Lars Gustavsson

EA Australia had a large presence at EB Games Expo 2013, with what was voted as ‘Best Game of Show’ in Titanfall, The Sims 4, FIFA 14 and more. But even more eye-catching and attention grabbing than the fallen mech from the former – in the back corner of the Xbox booth, mind you – was the life-size tank in the centre of the expo hall. And while t-shirts were being shot from...

Assassin’s Creed IV: Black Flag Interview with Ashraf Ismail and Michael Hampton

Thanks to Ubisoft Australia, we were able to interview some very special guests who flew in from across the globe to attend EB Games Expo 2013. Shortly after our interview with Kevin Shortt – Lead Scriptwriter/Story Designer on Watch_Dogs – we spoke to Assassin’s Creed IV: Black Flag Game Director Ashraf Ismail, and from Ubisoft Singapore, Senior Game Designer Michael Hampton. To...

Hands-On with Dark Souls II

As a huge fan of both Demon’s Souls and its spiritual successor Dark Souls, I was cautiously optimistic of Namco Bandai’s Dark Souls II, especially when it was announced that the series’ new director; Tomohiro Shibuya wanted the series to be more accessible. I, like many players assumed that this meant the game would be easier. Well, at this year’s EB Games Expo, I was able...

Watch_Dogs Interview with Lead Story Designer Kevin Shortt

Thanks to Ubisoft Australia, we were able to interview some very special guests who flew in from across the globe to attend EB Games Expo 2013. Firstly, we got to speak with the Lead Scriptwriter/Story Designer on Watch_Dogs, Kevin Shortt. Topics covered included Dedsec‘s relationship to Aiden Pearce, his main motivations, how the timely U.S. government surveillance ‘scandal’ rei...

Titanfall Interview with Abbie Heppe

Titanfall. The game has been turning heads and garnering more than its fair share of positive attention since it was announced at this year’s E3 Expo. EA‘s upcoming sci-fi shooter combines traditional first person combat, with parkour/free-running/double jumping super soldiers, and of course giant mechanical suits into a game that just awesome. With all the hype behind the game, I had ...

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