Home Blog Page 98

Road Truckers: New Beginning playtest and demo aims to rival full games in size

2 April 2026: The developers of Road Truckers: New Beginning, an indie trucking sim with RPG elements, is preparing for an open playtest on Steam. The playtest version of the game, and later the demo, aims to rival full games in terms of content and map size. The game is coming to PC and PlayStation 5.

See the new trailer, showcasing an updated look of the game.

GAME INFO | In Road Truckers: New Beginning, you’re a trucker from Esperanza, a forgotten town well past its prime. The townsfolk chipped in to fund your first truck, so you can expand your business and invest in the town in return. 

Your truck is fully customizable, so in the course of the game, you’ll turn it from a rust bucket to a powerful beast.

The game features not just driving and hauling cargo, but on-foot exploration, numerous NPC quest givers, character development, truck upgrades, base expansion, and more. 

PLAYTEST | The playtest, and later the demo, will feature the amount of content comparable to some full releases.

Our maps are massive. We have two in the game, and want to add more in the game’s life cycle. The first one, smaller than the second but still huge, will be fully available in the playtest – and it’s just a fraction of the roads you’ll find in the full game,” says Michal Puczynski, creative director of the project.

The open alpha version playtest will serve to widely test the game’s mechanics and stability across a variety of systems, and improve the player onboarding for such a massive project. 

“We need to teach the player how to drive, how to maintain the truck, how to eat, sleep, cure diseases, upgrade the base, use the workshops, find help when stranded, etc. Player onboarding is a big task, and we hope that players will help us make it the best it can be.”

GET READY | The game is confirmed to run on the lowest details on PCs with 1060 family GPUs and 16 GB of RAM. At least 3080 and 32 GB RAM are recommended for visual quality. 

More information about playtest dates and the feedback loop will come soon. Wishlist and follow the game now on Steam and stay tuned!

Grab Your Friends and Clean Up – Adventure Time Pack is Out Now for Powerwash Simulator 2

Join Princess Bubblegum’s Royal Candy Cleaning Crew and Scrub the Goo from Ooo on PlayStation 5, Xbox Series X|S and PC!

Brighton, UK – 9th April, 2026 – Independent UK developer and publisher FuturLab has announced PowerWash Simulator 2: Adventure Time Special Pack is available now on PlayStation®5, Xbox Series X|S, and PC, with a Nintendo Switch 2 release in the coming weeks. Officially licensed by Warner Bros. Interactive Entertainment, the game’s first DLC invites players to hose down the Land of Ooo and restore it to its former glory.

Armed with a trusty candy-coated washer, players will scrub and spray down five iconic Adventure Time locations whilst hearing from familiar characters including Finn the Human, Princess Bubblegum, the Earl of Lemongrab and more. Interact with beloved BMO for a burst of BMOtivation, or take advantage of Jake the Dog’s stretchy powers as he takes the form of a scissor lift = the ultimate pick me up!

The Adventure Time Pack features five beloved locations across the Candy Kingdom:

  • Tree House Living Room
  • Pizza Sassy’s
  • Ice King’s Castle
  • Candy Vehicles
  • Tree House

Each location has been recreated and packed with messy mayhem and merged with PowerWash Simulator 2’s signature satisfying gameplay. Players take up the role of one of Princess Bubblegum’s hastily created Royal Candy Cleaners, and wield a new custom washer perfect for tackling even the most stubborn stains plaguing the Land of Ooo.

Whether cleaning solo or grabbing your friends in co-op, the Adventure Time Special Pack builds on PowerWash Simulator 2’s improved tools, enhanced visuals, and expanded multiplayer options, making every blast feel more rewarding than ever. Each job is packed with Adventure Time easter eggs for fans to discover as they blast away the dirt!

The Adventure Time Special pack is now available for PowerWash Simulator 2 on PlayStation®5, PC, Xbox Series X|S, and will be coming to the Nintendo Switch 2 soon for £6.50 / €7.99 / $7.99.

About PowerWash Simulator 2
PowerWash Simulator 2 builds upon the calming yet immersive first-person cleaning sim. With new tools, 38 multi-stage jobs, a customisable home-base, split-screen and online co-op, and smarter quality of life systems that enhance the satisfying cleaning experience of turning grime, spotless.

The Adventure Time Pack is available to wishlist here.

About FuturLab
An award-winning game studio based in Brighton, UK, we’ve developed and published standout titles on PC and console since 2003. Our best-known games include Velocity 2X, Tiny Trax, Peaky Blinders: Mastermind, and the global hit PowerWash Simulator. We believe healthy teams make better games, which is why we champion positive culture, creative freedom, and zero crunch.

About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles.
 
ADVENTURE TIME and all related characters and elements © & ™ Cartoon Network (s26).

Enter Evolvania: A Twisted, Evolution-Driven Metroidvania Coming to PC via Steam

Solo developer Elan Manuguerra and IV Productions invite players inside a grotesque, hand-drawn world.

April 9, 2026 – Step inside a world that’s alive in every sense of the word. Evolvania, a uniquely unsettling2D metroidvania from solo developer Elan Manuguerra and indie publisher IV Productions, invites players to explore the insides of a colossal, dying creature and discover every nook and cranny of this organic, ever-evolving universe. Fans can try the playable demo available on Steam and add Evolvania to their Wishlist now. 

In Evolvania, you are a small, sentient eye in search of the legendary collyrium, navigating a hostile and ever-shifting organic labyrinth. What begins as a desperate journey for survival soon unfolds into something far more mysterious, as the creature itself appears to be trying to communicate. Its insides, formed of twisted organs, gnashing teeth, and surreal biological structures, create a haunting world that is as dangerous as it is mesmerizing.

Blending classic metroidvania exploration with an innovative evolution mechanic, Evolvania empowers players to adapt in real time. Fuse your body with over 100 unique objects found throughout the environment, combining them with weapons and organic elements to unlock new forms, abilities, and playstyles. Every obstacle, enemy, and environment becomes an opportunity to experiment, evolve, and progress in unexpected ways.

Combat is simple, responsive, and tactile, built around intuitive 2D movement and physics-driven interactions. Success isn’t just about reflexes, but creativity: manipulating the environment, experimenting with combinations, and approaching encounters from entirely new angles.

Every inch of Evolvania’s grotesque world has been entirely hand-drawn by a single developer, resulting in a striking visual identity that blends vivid detail with a deeply unsettling atmosphere. From pulsing tissue to impossible corridors, the creature’s anatomy is a living, breathing puzzle waiting to be understood.

Players can also step into the Creator’s Room, an intuitive level editor that allows anyone to design and share their own custom challenges. Build intricate labyrinths, craft unique encounters, and expand the world of Evolvania beyond the main adventure.

The Steam demo, available now, offers a first look at the game’s opening biome, introducing players to its core mechanics, evolving gameplay systems, and the beginning of its strange and compelling narrative.

Adapt. Experiment. Evolve.

Play the demo and wishlist Evolvania on Steam now to stay updated ahead of its launch.

RELEASE DATE ANNOUNCEMENT: YOGSCAST GAMES REVEALS ROGUELIKE BRAIN-TEASER ‘INFINITY SWEEPER’ LAUNCHES MAY 7

Minesweeper goes rogue in the latest title from Longshot Studio, combining roguelike replayability with the logic-driven decisions of the classic game.

BRISTOL, UK, 09 APRIL 2026 | Today, publisher Yogscast Games and indie developer Longshot Studio are excited to announce the release date for their anticipated retro puzzle roguelike, Infinity Sweeper. Inspired by the beloved title Minesweeper, players can test their logic and instinct when the game launches on Steam on May 7th. Enjoy a preview of the game in the free demo, available now. 

A Rogue Twist On A Cult Classic

It’s Minesweeper for the modern era! Infinity Sweeper combines classic strategy and nostalgia with the replayability of modern roguelikes. Carefully navigate the familiar grid, uncovering the numbered tiles while avoiding the destructive mines. Use your logic to uncover patterns in the grid that indicate the placement of safe tiles, and flag mine tiles to avoid wasting one of your three precious lives. Prepare to overcome Infinity Sweeper’s ever-expanding grid, where one wrong move can set you back to the start. 

Procedurally-Generated Progression

Procedurally-generated grids create an ever-evolving experience in Infinity Sweeper. After clearing a board, choose from a selection of modifiers and permanent upgrades to benefit your run. Keen eyes will spot individual tile modifiers that may change what appears on the board. There are new traps to uncover, as well, with some altering the board’s format or destroying certain tiles. Encounter a boss battle every four stages, turning the predicted gameplay into a time-sensitive test of strategy.

Create A Custom Toolkit

Clearing a board rewards players with gold, which can be exchanged for upgrades in the game’s shop. Pick from single-use cards with consumable effects or permanent upgrades for long-lasting advantages. As you clear each boss stage, new hazards will be introduced to the grid, requiring players to sharpen their strategy and alter their approach. Detailed stats are provided for players chasing the skill ceiling. With easy-to-learn yet difficult-to-master mechanics, Infinity Sweeper is a treat for retro players and newbies alike. 

Key Features

  • Procedurally Generated Grids: Every board is unique and demands a new way of thinking.
  • Endless Roguelite Progression: Unlock upgrades after each run, discover tile modifiers and build your loadout.
  • Upgrade Systems: Tile modifiers that change what appears on the board, permanent upgrades that shift gameplay dynamics and single-use cards for clutch moments.
  • Boss Encounters: Timed challenges to test your speed, precision and nerve under pressure.
  • Endless Replayability: No two runs are identical. Every turn provides an opportunity to learn from your failures and improve.

Infinity Sweeper will be available on the Steam storefront on May 7th. Wishlist the game for a reminder when it launches. A free demo is available now, and interested players can compete in the Yogscast Infinity Sweeper Challenge for a chance at exclusive prizes and serious bragging rights. 

Keep up-to-date with all of the latest Yogscast Games news and information by visiting the Yogscast Games website.

About Yogscast Games 

Yogscast Games was established in 2017, with a simple goal: to work with independent teams to develop and publish games that are as fun to watch as they are to play. Responsible for a string of hits such as PlateUp!, which has sold over two million copies on Steam, and Dungeons & Degenerate Gamblers, which grossed over $1m in its first month on sale, it prides itself in working with tiny teams doing brilliant things.

About Longshot Studio

Longshot Studio is an indie game development studio based in Serbia, dedicated to creating a variety of fun experiences across many different games to come, starting with our first title: Infinity Sweeper!

GAME ANNOUNCEMENT: TURN-BASED GRAND STRATEGY ‘TOTAL VICTORY: WORLD CONFLICT 1939-1945’ COMING SOON TO STEAM WITH A DEMO AVAILABLE APRIL 16TH

Experience the upcoming demo for Kraken Studio’s latest addition to its grand strategy lineup.

Boca Raton, FL, 09 April 2026 | Kraken Studios, known for its WarPlan series and Kingdom Dungeon and Hero, is excited to announce that Total Victory: World Conflict 1939-1945 will soon be available on Steam. A new demo will be released on April 16th.

Take Your Place in a Global War from 1939 to 1945
Drawing inspiration from classic wargames like ADG’s World in Flames, SPI’s ETO, and others, Total Victory is the grand strategy wargame that enthusiasts have been eagerly waiting for. It combines moderate complexity and divisional-level strategy with historically inspired units and production. Play as any major nation from the Axis, Allies, or Comintern during World War II. Manage production, military units, and prominent historical commanders. Lead land, naval, and air forces against rival nations.

Real World Map with Tile System
Total Victory features a modified Mercator map with colorful silhouettes highlighting military units unique to each nation. A clutter-free interface lets you focus on strategy, not menus. Land units include infantry, armor, paratroopers, marines, and many more types. Air units include a variety of plane model types. Naval units include individual capital ships and groups of other units. Most military units have a unique set of attributes. Monitor your nation’s overall manpower and oil, as they could be crucial to the war’s outcome. Ore feeds the industry that makes war materials like weapons, tanks, planes, and support units. The automated supply system allows players to focus on play rather than micromanagement. Explore over twenty technological advances that unlock new units, combat enhancements, and intelligence.

Classic, Strategy-First Gameplay
Total Victory provides a challenging yet practical experience, led by an easy-to-use interface. Unlike the micromanagement found in other popular RTS games, Total Victory reduces the need for endless menu-clicking and unit upkeep with its automatic reinforcement mechanic, allowing you to focus more on making strategic decisions. It provides multiple ways to play: exchanging your latest moves through PBEM, pass-and-play on a single PC against a friend in Hotseat mode, or play solo against an AI opponent with adjustable difficulty settings.

New Demo Coming April 16th
Players interested in trying out Total Victory will be able to get a glimpse of the game when the Steam demo launches on April 16th. In the demo, players can get a feel for the land and air mechanics and play as Germany in the Blitzkrieg East Scenario, set in June-September 1941.

Game Features

  • Play as any major global superpower during World War II
  • Modified Mercator map with a tile-based hex system, easy to read at a glance
  • Research 20+ technology slots for new combat units, modifiers, and intelligence
  • Multiple play modes, including PBEM, Hotseat, and AI opposition

Wishlist Total Victory: World Conflict 1939-1945 on Steam to receive all future updates. For more information about Kraken Studios and their other titles, visit their official website.

About Kraken Studios
Our goal is to create strategy games of moderate complexity and high depth in niches that have not been fulfilled. Taking the time to create a good, well-researched game is our priority.

SimRacing Expo USA – first partners and exhibitors announced for  expo, coming May 22-24 to Charlotte, NC

Official Global Sim Racing Peripheral Partner Asetek Racing, Golden Ticket partners Fanatec and Sensit Haptics, and more announced for the first-ever North American SimRacing Expo

CHARLOTTE, USA, April 9, 2026  – The SimRacing Expo, the world’s largest consumer and trade show dedicated to virtual motorsport, has announced a number of exhibitors and panels coming to their biggest expo ever in Charlotte, NC, USA from May 22-24.

The expo will feature dozens of showfloor experiences across the sim racing industry, including Official Global Sim Racing Peripheral Partner Asetek Racing, Fanatec, Sensit Haptics, DOF Reality, Driven Dynamix, Rafa Racing Club and Trak Racer, with many more to be announced.

Exhibitor and Official Global Sim Racing Peripheral Partner

  • Asetek Racing builds sim racing hardware the same way motorsport teams build race components: through precision engineering, rigorous testing, and a refusal to compromise. Asetek Racing believes immersion isn’t created by features alone; it’s created through the mechanical honesty of the hardware and software. Every detail must replicate the feeling, control, and confidence of a real race car. Asetek Racing is also a Golden Ticket Partner for the SimRacing Expo.

Exhibitors and Golden Ticket Partners

  • Fanatec is the leading brand for dedicated simracing hardware, including force feedback steering wheels, pedals, and complete cockpits for PlayStation, Xbox, and PC-based racing simulators.
  • Sensit Haptics is a global leader in metahaptics electronics and software technologies for advanced simracing and automotive.

Exhibitors

  • DOF Reality is a leading manufacturer of motion simulator platforms designed to recreate the experience inside a racing car, a flying aircraft, or any conditions that affect the body in space while seated.
  • Driven Dynamix is creating an immersive simulator that is indistinguishable from reality. They have developed a fully custom stack of mechanics, electronics, firmware and software to showcase what is truly possible in motion simulation.
  • Rafa Racing Club is a group of diehard racing enthusiasts on a mission to create community, access, and experiences in the world of motorsports, where seasoned drivers and curious enthusiasts can build community and experience the thrill and camaraderie of racing in real life.
  • Trak Racer has been designing and pioneering high-end gaming platforms and accessories since 2008. Trak Racer products are made from the highest quality materials that offer unsurpassed durability.

The SimRacing Expo also announced stage panels with racing drivers Ian Porter (former competitive Call of Duty player, Crimsix), Rajah Caruth, and Suellio Almeida featured among other showfloor events to be announced in coming weeks. Further exhibitors and panels will be revealed on the road to the expo, with details available at SimRacingExpo.com/Visitor

About the SimRacing Expo
The SimRacing Expo has grown into the world’s largest consumer and trade show dedicated to virtual motorsport, uniting fans, developers, and hardware innovators under one roof. Over 11 years the event has evolved into a global meeting point for the entire SimRacing industry with over 24,000 visitors attending its 2025 Dortmund expo.

In 2026, the SimRacing Expo comes to North America for the first time, featuring industry-leading exhibitors and a multi-day stage show filled with activities, reveals and announcements. Visitors will:

  • Test the latest SimRacing hardware and software.
  • Experience professional-grade racing simulators and setups.
  • Discover legendary race cars up close.
  • Meet real-world racing drivers and teams.
  • Connect with top SimRacing content creators and the global community.

Visitors can also enjoy special access to the NASCAR Hall of Fame and Charlotte Motor Speedway via the Golden Ticket, launched today. This limited ticket offers a full weekend at the expo, entry to the NASCAR Hall of Fame on a chosen day, plus a pre-race Track Pass and Turn 4 seating for the iconic Coca-Cola 600 on the Sunday. The number of Golden Tickets is strictly limited to 500, and sales end on April 15.

Golden Tickets are available now for $299. Standard tickets are available for $29 with concessions available for students, senior citizens and people with disabilities. Visit the ticketing page at ticket.simracingexpo.com.

About SimRacing Expo The SimRacing Expo has grown into the world’s largest consumer and trade show dedicated to virtual motorsport, uniting fans, developers, and hardware innovators under one roof. What began as a niche event with just a few thousand visitors has evolved into a global meeting point for the entire SimRacing industry. The SimRacing Expo perfectly reflects the growth of the SimRacing industry. By 2025, the event welcomed over 24,371 visitors and reached more than 155 million people on social media, proving its status as the central hub for the global SimRacing community.

Last Summer Revealed – Survive the Hunt or Become the Killer in Brutal Asymmetrical Horror Coming to PC

Trapped at Silent Lamb Camp, a group of friends must outwit a relentless killer, or become part of a blood-soaked legend.

April 9, 2026. Developer Silent Lamb Studio is thrilled to reveal Last Summer, a blood-chilling multiplayer horror experience coming to PC via Steam. Built around a unique asymmetrical gameplay system, players will either step into the role of a relentless killer, stalking the shadows and hunting down their prey, or fight for survival as part of a group of campers, where teamwork, instinct, and fear are all that stand between life and a brutal end.

What begins as a carefree getaway quickly descends into terror. A group of friends arrives at Silent Lamb Camp ahead of the summer season, filling their nights with laughter, alcohol, and ghost stories around the campfire. But when the tale of a masked killer, said to arrive on a ghostly train and leave nothing but blood and silence behind, turns out to be more than just a story, their final night becomes a desperate fight to survive.

In Last Summer, players must hunt or be hunted. As the killer, your objective is simple: stalk, isolate, and eliminate every last victim. As a camper, survival depends on teamwork, quick thinking, and making the most of every opportunity to escape. With multiple routes to freedom, dynamic encounters, and constant tension, no two matches play out the same, and every decision could be your last.

The nightmare unfolds in unpredictable ways thanks to a range of systems designed to keep every session fresh and brutal. Each survivor will have set stats that directly impact gameplay and create meaningful variation between matches, and players can cosmetically customise their survivors’ skins using the character tool. Campers can equip items, fight back, and coordinate their escape, while killers can unleash visceral execution moves and strike fear into their prey. Set in a completely original universe, Last Summer delivers a fresh take on asymmetrical horror, built around community-driven design at its core.

The hunt begins now. Watch the first reveal trailer to witness Last Summer in action with its debut reveal footage, and wishlist the game on Steam to stay up to date as more details emerge. This summer, no one leaves the camp the same, if they leave at all.

Forge your Fate in Medieval Fantasy ARPG Asterfel — Playtest Begins on April 17th!

A return to classic Early-2000’s RPG roots — take your first steps in a world of exploration, choice, and survival.

[Cologne, Germany – April 9, 2026] — Factions clash for this divided nation’s future — how will you shape its destiny? The team at Mysteria Studio just announced the upcoming playtest for their dark fantasy ARPG, Asterfel, beginning April 17th and will be featured during Steam Medieval Fest. This is your first chance to explore Asterfel’s lush open world, test out which combat styles you prefer, and slay the enemies that terrorize the island.

Asterfel is an upcoming third-person ARPG inspired by RPGs from the early 2000s. You find yourself shipwrecked on the island nation of Asterfel: an island plagued by a king’s greed. Every action you take impacts your fate, as well as the fate of the island. Choose which faction to align yourself with, discover more about the world around you through story-rich quests, and steel yourself to free Asterfel from the terrors that plague the land.

Key Features:

  • A Cursed Island Shaped by Greed – Besieged by conflict, the King’s magical mines have stirred up mutant terrors, and roused an ancient God from its slumber. Nature and magic have become erratic, and dead things crawl out of their graves to wreak havoc.
  • Three Factions, A Nation Divided – Three factions rule over the divided island of Asterfel: the Crown Wardens, the rebellious Kindred, and the magical Scholars. Choose which to work with, or lend your sword to all, as you decide on your path. 
  • Let Steel And Magic Lead Your Way – An intense, in-depth combat system allows you to wield swords, bows, or magical runes to cast spells. Whether up close or afar, tackle fights your way. Mix up your play-style and upgrade your abilities to overcome the odds.
  • Choose Your Own Fate – You are a shipwreck survivor, new to Asterfel. Take on quests, align with factions, gather resources, and craft your own gear.
  • A World That Fights Back – Discover arid landscapes, dense jungles, and ancient ruins, where terrors lurk behind every corner. The further abroad you travel, the more difficult enemies become. 

Ready to enter the dark fantasy world of Asterfel? The Playtest begins on April 17th, but don’t forget to opt in now and drop a wishlist on the Steam page to stay in the loop! The island of Asterfel awaits your arrival.

About Mysteria Studio UG

Mysteria Studio UG is an established German indie game development studio with a worldwide team, founded in 2012. We strive for high visual quality, engaging gameplay, and technical excellence to offer gamers the best possible experience. The team behind Asterfel is deeply influenced by iconic titles like The Witcher and the Gothic series. We’re committed to crafting a world that feels alive.

Nordic Game 26 Speaker Update: Samson Creator Christofer Sundberg Leads New Wave of Speakers in Malmö

Newly announced speakers span voice acting, indie development, and player-focused design, strengthening the NG26 lineup

Malmö, Sweden – April 04, 2026 – Christofer Sundberg, creator of Samson and CEO of Liquid Swords, leads the latest wave of speakers confirmed for Europe’s premier B2B games conference, Nordic Game Spring 2026 (NG26), taking place 26–29 May at Malmö’s iconic Slagthuset venue.  The call for speakers is now officially closed, with the full programme continuing to take shape in the coming weeks.

Samson, Lana, Hitman vs Viking

Samson creator and Liquid Swords CEO Christofer Sundberg will deliver a no-holds-barred talk titled “No Safe Answers: Christofer Sundberg on the Games Industry”. Expect a direct and honest discussion about development, leadership, creativity, and business realities, complete with reflections on risk, Samson, failures, and successes.

In a special voice acting panel, the legendary David Bateson (the voice and face of Hitman) meets Magnus Bruun (Assassin’s Creed Valhalla, Call of Duty, The Last Kingdom, Black Mirror) for a fierce yet cozy conversation about the challenges and rewards of the craft. The session will be moderated and kept suitably calm by Thomas Bense from PixelTV and Danish television stardom.

The creative duo behind the critically acclaimed Planet of Lana series, Adam Stjärnljus and Klas Eriksson from Wishfully, will take the stage with the deeply personal talk “Planet of Lana – 30 Years in the Making”. From early sketches in the 90s to the recent release of the sequel, they will share the long and winding road of building a dream game and what it really takes to keep believing across three decades.

Vampires, Hela  

Trine Laier from Those Eyes brings experimental energy with her talk “Dig, Bite, Bake and Decapitate – Inverse Mechanics in Real Vampires”. Drawing from her unique vampire life-sim, she will explore how flipping traditional mechanics (and player expectations) can create surprising, addictive gameplay and stronger emotional connections. Her talk is followed up by a workshop dubbed “Real Vampires”, hosted in co-op with Julia Mirny, Art Director at Those Eyes.

Finally, Amanda Gardfors Granberg (Design Lead) and Alexander Benitez (Studio Head) from Windup Games join the strong lineup. Amanda, one of Sweden’s rising design talents, together with Alexander, will focus on player-first design and building meaningful loops in emotionally driven experiences.

These new additions join an already impressive lineup and further strengthen NG26 as the place for real conversations, genuine insights, and valuable connections in the Nordic and European games industry. More speakers and programme details will follow in the coming weeks.

Passes for Nordic Game Spring 2026 are now available at nordicgame.com/registration, with the final price increase scheduled for 30 April. Nordic Game 2026 (NG26) returns on 26–29 May to Malmö, continuing its long-standing tradition of offering an accessible and welcoming meeting point for developers and industry professionals from across Europe and beyond.

ABOUT NORDIC GAME

Each spring Nordic Game brings together thousands of developers, publishers, investors, students, and creatives for four days of networking, inspiration, learning, and business opportunities.

It is the one and only “home turf” meeting place for the highly successful games industries of Denmark, Finland, Iceland, Norway, and Sweden. 

NG26 Spring, 26–29 May 2026 at Slagthuset in Malmö, is designed to be both affordable and accessible:

  • A Business Pass is just 50 EUR on top of a standard conference pass.
  • Malmö is easy to reach — only a short train ride from Copenhagen Airport (CPH).
  • Thanks to this accessibility and value, we expect more than 3,000 attendees from the Nordic region and around the world.
  • The event will feature 100+ indie games on display in the Showcase Hall, alongside world-class speakers, masterclasses, pitching events, and unparalleled Nordic hospitality.

Whether you’re looking to connect with Nordic talent, discover the next breakout title, or do meaningful business, NG26 delivers exceptional value in an intimate yet truly international setting.

Welcome to Nordic Game!

Join our exhibitors, sponsors, and partners

Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you!

We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors, and partners. Many of them have already signed up for our upcoming show, but we’re always ready to welcome new partnerships. Contact us for some great opportunities on exhibitor, sponsor, group, and partner packages for our next event and beyond.

Etheria: Restart Season SS4 Begins Today, Adding New Progression System, Characters, And More 

SS4 Loong’s Thunder: Shattered Dawn runs to 10 June

Shanghai, China April 9, 2026 | XD Games is thrilled to announce that the new Etheria: Restart season – SS4 Loong’s Thunder: Shattered Dawn – has begun today, and will run to 10 June 2026.

Watch the SS4 Loong’s Thunder: Shattered Dawn trailer below:

One of the big new features of SS4 is the Tactical Imprint progression system. Players can boost their combat stats by equipping a Tactical Imprint (shareable across all different Animus). Imprints have both passive traits and four fixed sockets that can enhance an Animus’ stats even further. By inserting the brand new Components into these sockets, players can upgrade their Animus’ offensive, defensive, and vitality stats.

In order to obtain Tactical Imprints and Components, players must take advantage of the new Hyper Kernel system. Hyper Kernel is Etheria: Restart’s latest factory system, providing resources, power buffs, and the aforementioned Tactical Imprints and Components to players. Through the Hyper Kernel, players can also produce Energy Crystals, which can be used to level up terminal nodes, increase maximum stability, and more. On top of that, players can use the Hyper Kernel to dispatch Animus on regional expeditions for rich rewards. Eventually, players will be able to upgrade the Hyper Kernel to operate as a fully automated, smart factory that collects all resources and supplies for players.

SS4 Loong’s Thunder: Shattered Dawn welcomes new Etheria: Restart players with a dedicated Sprint Server. This is designed to accelerate growth via a 14-day Double Drop limited-time event, Hyper Camp assessment missions that offer Training Points to unlock various rewards, and the Summit Arena Beginner Protection Mechanism that ensures players are not matched with Level 100 opponents until they reach that level themselves.

Additionally, five new Animus will join Etheria: Restart during SS4, starting today with Xuan Chi and Rimeheart Dinah. The defence-orientated Xuan Chi – brother to Xuan Li – can enhance the turn meter of both himself and his allies, creating more opportunities to act; Rimeheart Dinah, meanwhile, is a support-type Animus, taking damage for her teammates on the battlefield, before attacking enemies with her giant blade. 

Additional Animus being added to Etheria: Restart include intelligence officer Luvia, and senior security operative Qano, coming on 30 April. And the final Animus of SS4, Leiboz Life Workshop test subject Sharon, will arrive on 21 May.

A number of adjustments have also been made to members of the pre-existing roster. Asal has received a comprehensive buff, Bornova’s damage range has been stabilised, and Heinrich is getting some new Control abilities. For full details on all adjustments, be sure to check out the SS4 Seasonal Balance Adjustment notes.

For more on everything mentioned above, as well as information on new skins, outfits, rewards and more, you can watch the Hypertalk Ep. 7: SS4 Season Preview on the official Etheria: Restart YouTube channel, or check out the patch notes for the launch of SS4.

Etheria: Restart is available to play for free now on PC, iOS, and Android.

About XD Games

Founded in 2003, XD Games. is a global video games developer and publisher with extensive experience across development, publishing and operations. As of 2022, XD has 38 free-to-play and paid games with over 50 million monthly active users worldwide. In addition, TapTap — a mobile games community and app store — was launched by XD in 2016 and is estimated to currently have 44 million monthly active users. XD’s mission is to assemble like-minded talented games industry craftspeople with a common goal of touching the hearts of players around the world. XD produces games of the finest quality with passion, offering a pure gaming experience, and encouraging players of all ages to embrace the unique joy of video gaming.