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Explore The Beginning of the Universe in Stunning Music Puzzler The Lullaby of Life on April 30, 2024

Explore the cosmos and awaken life forms with soothing melodies on PC

Green Bay, WI – March 13, 2024 – The Lullaby of Life, the IndieCade award-winning mesmerizing musically-motivated puzzle adventure from developer 1 Simple Game and publisher Midwest Games, rouses a harmonious, vibrant universe on PC via Steam, Epic Games Store, GOG, and Fanatical on Tuesday, April 30, 2024. Following the PC release, The Lullaby of Life will also be coming to Xbox Series X|S, Xbox One, and Nintendo Switch. Check out the new trailer here!

Explore a beautiful, budding universe as an instrumental particle, named Bombo. Groove through musical puzzles to unlock barriers, befriend whimsical beings, and echo symphonic sound waves throughout a primitive world. Discover new areas with richly-hued aesthetics and cosmic life forms, navigating increasingly difficult obstacles across each mesmerizing stage.

The infinite cosmos is still quite a lot for one plucky particle! Awaken and enlist the help of the Ohmies, foundational companions representing core components of life itself: construction, destruction, and conservation. Harmonize with precise timing and dexterity to focus united energy into puzzle-solving sound waves.

Foster the growth of this flourishing world by stirring magnificent Elder beings with the teachings of each stage to accelerate creation. Prove these newfound skills with challenge modes found in each cataloged location. Embrace curiosity while experiencing an eye-catching reimagining of this cosmological horizon.

The Lullaby of Life provides an avenue for our most abstract ideas about the building blocks of the universe,” mentioned 1 Simple Game Studio Director, Francisco Lara Sikorski. “We believe that curiosity, as well as the arts, are the two things that can connect all human beings. We hope this story we’ve created encourages humanity’s universal thirst for knowledge of the undiscovered.”

The Lullaby of Life will be available worldwide on PC via Steam, Epic Games Store, GOG, and Fanatical on Tuesday, April 30, 2024 with English, Spanish, French, Italian, Arabic, Dutch, German, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Chinese (Simplified), and Chinese (Traditional) language support.

For more information, please visit Midwest Games on Twitter and Instagram, join the community on Discord, and search #LullabyOfLife on all social media platforms.

About 1 Simple Game

Based in Guadalajara, Mexico, 1 Simple Game is a developer on a mission to entertain the masses, creating unforgettable experiences for players regardless of rain, snow or zombie invasions. With over 10 years in the games industry, 1 Simple Game has released 9 games with a combined 3 million downloads. 

For more information, visit 1simplegame.com, and follow @1SimpleGame on Twitter and Discord

About Midwest Games 

Based in Green Bay, Wisconsin, Midwest Games is a video game publisher focused on creating opportunities for the abundant talent across the Midwest and other underrepresented regions. Led by industry veterans and entertainment enthusiasts, Midwest Games believes that great games can come from anywhere. For more information, please visit www.midwestgames.com

For more information, visit Midwest Games on LinkedIn, and follow the team @midwestgames_co on Instagram, @midwestgamesco on Twitter, on Discord, and @midwest_games on YouTube.

ACTION-PACKED, SIDE-SCROLLING RPG GODDESS ORDER UNVEILS TEASER SITE

More details on upcoming pixel-based action RPG with new website and socials teased

Amsterdam, The Netherlands — March 13, 2024 Kakao Games and PixelTribe are thrilled to share a brand new sneak peek of the upcoming mobile action RPG — Goddess Order  — with the launch of a global teaser site, which players can check out for themselves here, and socials including Discord and X(Twitter)

Goddess Order is a unique pixel-style mobile action RPG, developed by the creative minds behind Crusaders Quest (which hit 25 million players globally). The new website offers a first look at the journey players will embark upon in the game, as well as characters they will be adventuring with, including Princess of the Prophecy, Lisbeth, Mystox Sniper, Violet, and Warrior of the Earth, Jan. 

The website launch also marks the debut of the brand new “Prologue” trailer, showcasing Goddess Order’s beautifully crafted pixel world, and the many challenges that lay ahead. 

Reminiscent of classic JRPGs, the story unfolds as the Goddess — in the face of the impending doom of the world — sends all remaining hope back into the past. Featuring high-action combat, players must choose between 3 characters, tagging them out strategically as battle ensues in order to overcome menacing monsters, and ultimately save the world. Along the way, they can also rally new knights to their cause, recruiting and collecting heroes from the past on an epic quest to change the future.

Boasting a gripping narrative set in a fairy tale world, action-packed combat encounters optimised for mobile devices, challenging dungeons and deeply rewarding progression systems, Goddess Order offers a truly gratifying gameplay loop, nostalgic 2D pixel graphics, and countless combat possibilities to keep players coming back. 

Kakao Games will be unveiling new Goddess Order content and game news via the new teaser website, official Discord and X(Twitter), so be sure to keep an eye out for more information and dive into the world of Goddess Order, filled with delightful adventures and thrilling battles.

About Goddess Order

Goddess Order is a mobile side-scrolling action RPG built upon 2D pixel art, offering the tangible sensation of console gaming and heart-pounding action. The story unfolds as the protagonist Lisbeth and her friends strive to save a world on the brink of extinction. Boasting endearing yet stylish pixel characters that bring a JRPG-inspired narrative to life, the game offers depth of strategy through the strategic combination of diverse characters, complemented by simple, straightforward manual control action that heightens expectations not just domestically but also on the global stage.

About Kakao Games

Founded in 2016, Kakao Games is a leading publisher of online and mobile games, responsible for releasing titles including Pearl Abyss’s Black Desert Online (serviced in North America and Europe until early 2021), KRAFTON’s PlayerUnknown’s Battlegrounds (serviced in Korea), XLGAMES’s ArcheAge (service in North America, Europe and Oceania), Nimble Neuron’s Survival MOBA Eternal Return (serviced in North America, Europe and Oceania), Kong Studios’ Guardian Tales (serviced in North America, Europe, Latin America and Oceania), and Nineark’s Eversoul (serviced in North America and Europe).

About PixelTribe

PixelTribe is a new subsidiary branched off from Loadcomplete, which has achieved significant global success over the past decade by developing more than 15 mobile game titles, including Crusaders Quest and Legend of Slime. PixelTribe is focused on the development of authentic mobile RPG games using pixel art, and the company is currently fully dedicated to its newest title, “Goddess Order.”

Unfold the Beautiful World of Paper Trail on PC, Consoles, and Mobile on 21 May

Award-winning puzzle adventure brings Paige’s story to players this May

Norwich, UK – 13 March 2024. Newfangled Games has announced that paper-folding puzzle adventure game Paper Trail will launch on PC, consoles, and the Netflix mobile app on 21 May 2024, introducing players to a beautiful 2D paper world.

A charming puzzle adventure following the story of aspiring academic Paige, players will fold and tear their way through gorgeous levels built entirely out of paper, solving puzzles and overcoming obstacles by folding the very world around them. Along the way, they’ll meet a cast of colourful characters with stories of their own, who will help Paige discover new paths on her journey as she leaves home for the first time.

From the BAFTA award-winning creator of Hue, Paper Trail has already picked up over 38 awards and accolades, including ‘Best Family Game’ at the Gamescom Awards, ‘Game of the Year’ at Reboot Develop, ‘Most Innovative’ at IndieX, and ‘Best International Game’ at SXSW Sydney.

Paper Trail Features:

  • A foldable world – Fold and join paths together to explore and progress. Alter the fabric of the world as players untangle the puzzle of the Paper Trail.
  • Engaging puzzles – Simple to learn but tricky to master, players will challenge their wits with mind-bending paper puzzles as they follow Paige’s journey.
  • Intriguing people – A unique cast of characters with their own stories to tell, enlightening players about the wider world of Paper Trail.
  • Beautiful environments – Explore a variety of handcrafted environments as Paige makes her journey to university, from deep dark caves to the tallest treetops.
  • An enchanting art style – Paper Trail blends together inspiration from flat aesthetic styles like printmaking and watercolour to create a unique look all of its own.

Paper Trail will launch on PC, PlayStation 4 & 5, Xbox One, Xbox Series X│S, Nintendo Switch, and the Netflix mobile app on 21 May 2024. Players can wishlist Paper Trail on Steam here.

About Newfangled Games

Based in Norwich, Newfangled Games is a premium mobile, PC and console game developer. Founded by BAFTA-winning game developer Henry Hoffman and award-winning artist Frederick Hoffman, Newfangled develops original IPs with a focus on artistic, mechanic-driven and emotionally engaging experiences.

KeokeN Interactive Reveals 5 games in Urgent Need of Investment

The future of KeokeN games has been revealed by the studio founders in a video
calling on its community and network for help to find a lifeline with a publisher or investment

Hoofddorp, NL – 13 March 2024. Today, KeokeN Interactive revealed their future games in development: 

•    We Are Human, a philosophical thriller that emphasizes mind-bending combat and traversal. PC & Console.
•    Deliver Us Home, a solitary astronaut experience about finding home. PC & Console.
•    Deliver Us The Moon™: Huygens, an unsettling survival experience taking place during the Blackout. PC & Console.
•    Deliver Us VR, an immersive astronaut experience that brings you back to the moon. VR headsets.
•    Expeditions, a coop Soulslike top-down shooter featuring a rich narrative on Pangaea Proxima. PC & Console.

Check out the game reveals in the video below:

KeokeN has released a video in which studio founders and directors Koen and Paul Deetman ask the community and their network for support in their search for an investor or publisher to help them continue their dream.

“After pitching these 5 games over 200 times with 40+ publishers, it was time to call upon our greatest strength: our community and network,” say KeokeN Interactive co-founders Koen and Paul Deetman. “It’s our last resort. We will not go down without a fight, and what better way than to fight with everything we’ve created. Our entire team has poured their heart and dedication into these games. The amount and diversity of these games are not the result of a lack of focus or vision. It’s a testament to our adaptability and to how hard we’ve tried to make it work during continually shifting winds and exceptionally hard times in the industry. More than anything else, we love and want to continue making games.”

You can find KeokeN Interactive in their royal blue outfits at the Game Developers Conference taking place in San Francisco next week (March 18-22) to find out more about what these game pitches further entail.

Keep up to date on KeokeN Interactive with the links below: 
Website: http://www.keokeninteractive.com

About KeokeN Interactive

KeokeN Interactive is a Dutch independent game developer founded in 2013 by two brothers, Koen and Paul Deetman. Envisioning the games industry as a platform to go beyond traditional gaming and create immersive experiences, KeokeN Interactive aim to develop rich and believable worlds that will make you forget your surroundings and push the boundaries of your reality. KeokeN Interactive’s first game was the well-received and award-winning Deliver Us The Moon™.

Deliver Us Mars™ and Deliver Us The Moon™ are trademarks of KeokeN Interactive B.V.

We Are Human, Deliver Us Home, Deliver Us The Moon™: Huygens, Deliver Us VR, and Expeditions use the Unreal® Engine. Unreal® Engine © 1998-2022, Epic Games, Inc. All rights reserved. Unreal and its logo are Epic’s trademarks or registered trademarks in the US and elsewhere.

Cornucopia Preview

Cornucopia

Developer: Subconscious Games
Publisher: Subconscious Games
Release Date: Early Access Launch July 31, 2023
Platform: PC
Price: $24.99 USD – Available Here

Ever since the first Harvest Moon arrived in the West in the late ’90s there has been something of a fascination of creating a simple but enjoyable farming life in a quiet town. Getting to know your neighbors and potentially even starting a family with one of them was always an entertaining enough endeavor that kept the franchise going for quite some time, even with a bit of fantasy elements thrown in to mix things up. So much in fact that even with a name change, the Story of Seasons and Rune Factory games have managed to inspire countless indie developers to try their own hands at creating a farming sim of their very own with perhaps the most successful of these being Stardew Valley that has seen its own share of inspired developers taking to make their own creations. As such, when a certain indie farming game called Cornucopia rolled my way, it was worth giving a shot. In early access since it was released on Steam last year on July 31st, Cornucopia is regularly updated, with new content seemingly arriving at least once a month and an active developer, and tries to put its own spin on the farming genre. 

Cornucopia begins with a bit of a twist to the usual style. Rather than inheriting a dead relative’s farm or something of the sort, the player is actually unfrozen from a giant block of ice that was found at the bottom of the nearby mines. Despite being frozen for an unknown amount of time, it seems like nothing wrong has actually happened to the player despite their complete memory loss. Thankfully the townsfolk happen to have a sizable plot of farmland that is being left to fall apart and let the player take over the land while they get back on their feet, leaving players fairly open in how they want to progress from there, even gifting them a chick to go along with their already built chicken coop and barn. Interestingly enough, while Cornucopia does currently feature a plot and story missions, the actual progression throughout these quests is incredibly simplistic to the point that most simply involve traveling to a few different locations, watching events unfold, and then getting the required item given to them for doing nothing at all. This is a bit unexciting but thankfully some of these story quests do mix things up by requiring specific crops be farmed, reaching the certain stage of a mine and slaying a boss, and other things.

While we haven’t seen the entirety of the storyline of Cornucopia at the moment in our early access time with the game, it is worth noting that there is quite a lot to see and do. Almost too much in fact as the game throws a lot at players right off the bat. There is a tutorial of sorts that shows off how various tools work but for the most part, players will find their initial hour in Cornucopia probably quite a confusing one as they try to get a grasp of how much is thrown their way. Perhaps it is simply the way my playthrough started out, but within the first few days, long before I even met most of the town, countless events were tossed my way in the way of cutscenes that can be prompted through the tap of a button, with one of the first being of a pair of Kappa hidden underneath the sea, discussing how there’s no reason to worry about humans thanks to the bridge being out and the nearby spider boss being the only way to actually fix the bridge. This was followed by a wizard appearing on my farm and instantly making all of my initially planted crops grow, most of which were obtained simply from tilling the soil. 

These events are only the beginning of the overflow of information that comes the player’s way at the start of the game as leveling their skills by chopping down trees or breaking rocks trigger clickable stars that when activated give players the choice of three possible rewards. Some of these are temporary like a random skin color, growing crops at a faster pace, or even weaker enemies, but some provide tangible rewards like scratch cards, bombs of various types, random seeds, fruit producing tree saplings, berry producing bush starters, and more. There are over a thousand different items in Cornucopia and many of them happen to appear randomly over the course of simply performing the same actions to the point that things can feel overwhelming until players get the hang of things, which does happen eventually. But some of this does feel a bit like too much fluff and extra circumstances, especially when players are given bombs that all have bonus effects of various types, countless different kinds of fish and bait that seemingly have no effect as fishing without bait will generally prompt the same kind of possible fish, and more. Oh, and speaking of the fishing game, rather than a random chance, it is a Plinko style system instead where players drop bobbers down a board with their reward being the fish/junk with the most bobbers in it. This is a fun little mechanic but does make fishing take longer than usual.

The scratch card system is also both unique and also a bit overwhelming feeling as well. Players can obtain scratch card packs from basically anything, be it visiting a new location, completing a task, opening a treasure chest, buying one, or even snooping through a mailbox. These packs then open up with cards that can simply reward the player with a random item pertaining to a festival, give them a chance to scratch for a reward, or more useful things such as mini-quests like harvesting ten plants, talking to an NPC, or even defeating a monster for a treasure chest. These quest cards share a limited four slot space with buff cards as well, such as faster swing speed for tools, infinite energy, weaker enemies, double harvest chance, and more. These cards are interesting and do add some extra incentive to explore and play different ways and it is also nice that players can dispose of cards they don’t feel like using, though having a random card shift my set birthday season around entirely felt more like a bug than intentional.

Beyond the initial overwhelming flow of information at the start, Cornucopia has a lot of fun ideas going for it, one of which happens to be the way its soil system works. As players obtain seeds they will find that certain plants prefer different types of soil and the mineral make-up of said soil. Sure, players can plant the seed down anywhere they want but to get the biggest yield matching a seed with, say, clay soil with a high potassium value will give just that. This can be done from using rewards obtained through leveling up but most commonly through composting, which makes use of various junk items to craft composting using the game’s many “manufacturing” items that players can craft. Creating something of a loop where players craft crafters to craft items to craft more. Along the way players will also have a pet with them and pet’s can actually have a variety of uses here. Rather than having a chicken or cow that simply hang out in the barn, players can bring them with and have them chop away at trees or even fight enemies, making them useful companions and a way to micromanage a bit easier. This is partially due to the fact that combat almost feels like an afterthought despite the fact that the story currently features a number of bosses to fight at the bottom of mines. Players will level up combat but will just generally use any tool they have (a torch is given but not necessary) to deal damage with no real way to defend yourself or boost your defense outside of having a perk card active.

They pets even serve as useful mounts eventually which is great as navigating the needlessly large map of Cornucopia can be a bit annoying at times, with some NPCs’ homes being so far away from the player they feel entirely useless to try and visit. The NPCs themselves feel decent enough, with Cornucopia offering a massive number of dateable characters and having little events visible for each one. One somewhat odd choice however is how the developer chose to randomize every character’s favorite item and their birthday, making it something of a game of chance when giving gifts and hoping a character might actually like something, though given the sound effects that accompany giving gifts, it is hard to tell either way outside of a character actually getting their favorite gift. That being said, it is also worth noting that the random story progression does appear here as well, with one character dropping the fact that she’s an AI during a festival long before my own character had a chance to even find out that she wasn’t human. 

Cornucopia tries to do a lot at once and it can be overwhelming at first, but once it hits its stride things start to come into fairly smooth motion. There are still some bugs and glitches here and there, with random things such as certain items not being craftable or strange story progression, but given the game’s early access state and how active the developer is, there is a lot of potential here. With a massive cast of characters, charming enough art style that doesn’t reinvent the wheel but does know its audience, and impressive list of things to do, it’ll be interesting to see just how far Cornucopia manages to take itself as it continues to regularly update.

Recommended

Cornucopia may have some rough edges and dump a lot on players at first, but this wealth of content proves to be quite entertaining in the long run and shows plenty of potential for an actively developed early access game.

BLUE ARCHIVE BOOSTS SPIRITS WITH NEW STUDENT, KOTORI; KIVOTOS HALO FESTIVAL RETURNS

Highlights:

  • Players will discover a new side of Kotori as she cheers for field day.
  • Fan-favorite event stories and student recruitments related to the Kivotos Halo Festival will return.
  • Nexon opened a Kivotos Halo Festival Broadcast Page helpful for finding more information, including details on major updates.

SEOUL – March 13, 2024 – Popular RPG Blue Archive is opening its doors to a peppy new student, Kotori (Cheer Squad), just in time for the return of one of the game’s biggest events, Kivotos Halo Festival. Players will have a field day at the lively sporting extravaganza as a roster of students from various schools across Blue Archive’s bustling academy city will be brought together in this blowout event.

Kivotos Halo Festival expands the ever-evolving world of NEXON Korea’s Blue Archive with a field day that unites the popular tactical RPG’s cast of colorful characters. Players assume the identity of Sensei, a wise instructor, to lead students as they defeat adversaries that pose unexpected setbacks to launch the sporting event in time. As the story continues, players meet new students with unique abilities that they can recruit into battle. Blue Archive’s gameplay seamlessly combines strategic planning and real-time action into an emotional, immersive journey.

Kotori (Cheer Squad) is a Striker from Millennium Science School’s Engineering Department and will be available until Thursday, March 21 at 1:59 a.m. (UTC). Her EX Skill deals powerful damage in a fan-shaped area proportional to her ATK. By her side is fan-favorite Haruna (Track), who will be available for recruitment starting on Thursday, March 21 (UTC). A Sonic-type Special student from Gehenna Academy’s Gourmet Research Society, Haruna’s EX Skill can move four allies in a circular area and restore their HP proportional to her healing.

The event stories “On Your Mark @ Millennium” and “Get Set, Go!” will also make their return alongside Kivotos Halo Festival. Hibiki (Cheer Squad) and Hasumi (Track) will be gifted upon completion of the first stages of each event story. Additionally, students Noa and Utaha (Cheer Squad) will be available for recruitment until Thursday, March 21 at 1:59 a.m. (UTC), while Yuuka (Track) and Mari (Track) will be available for recruitment until

Tuesday, April 2 at 1:59 a.m. (UTC), to allow players to fully immerse themselves in the stories of the Kivotos Halo Festival.

Nexon has also opened the Kivotos Halo Festival Broadcast Page, an event page where players can check for important news and academies to look for. A poll event will be available on the official YouTube page until Monday, April 1, where players can vote for each event’s winning student and obtain 200 Pyroxenes per event. For a closer look at players’ favorite students, introductions and interview videos will also be available.

Two mini games will also be available. “Running Fast! Kivotos-Style Training” is a game where Sensei helps Sumire and Shiroko train their running ability, with their final score based on the amount of energy drinks they collect. “Spike It! Kivotos Volleyball Tournament” will be added on Wednesday, March 20 (UTC), which allows players to enjoy a volleyball game while playing as students such as Yuuka, Mari, and Hasumi.

Players can download Blue Archive for free on Google Play, App Store and Galaxy Store. For more information about Blue Archive, players can visit the official communities and the links below:

About NEXON Co., Ltd.

Founded in 1994, NEXON Co., Ltd. (Nexon) (3659.TO) is a company engaged in the production, development and operation of online games and Virtual Worlds. First listed on the Tokyo Stock Exchange in December 2011, Nexon was placed on JPX400 in 2015 and added to the Nikkei Stock Index 300 in 2017. In 2020, Nexon was added to the Nikkei 225. Nexon currently has more than 45 live games in more than 190 countries on PC, console, and mobile. Major game franchises include MapleStory, KartRider and Dungeon&Fighter. In 2021, Nexon completed the acquisition of Embark Studios AB, a company based in Stockholm, Sweden, developing multiple projects for global release.

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Jagex Appoints Marc Allera as Chairman

Cambridge, UK – Jagex, a leading UK video game company and developer of the RuneScape franchise of games, is pleased to announce the appointment of Marc Allera as Chairman of the Board. As part of the Company’s new direction under CVC & Haveli ownership, the appointment of Marc is a significant addition to the leadership team, as Marc brings a depth of experience leading consumer-centric businesses across technology, telecoms and media sectors.

As the CEO of the Consumer Division at BT, Marc leads three of the UK’s largest consumer brands – BT, EE, and Plusnet – and serves as Chair of board for the BT Sport / TNT joint venture. With a responsibility for almost 30 million customer connections, Marc and his team have overseen a significant transformation of BT’s Consumer business, introducing new products, services, and capabilities as well as driving the rollout of 5G and Fibre networks. Marc’s experience leading BT Sport, with its passionate sport fanbase, will offer specific expertise to serve Jagex’s community of players, adding valuable insights and leadership to help grow the community’s engagement.

Before his role at BT, Marc served for over 10 years as the Chief Commercial Officer of Three, driving the company’s growth from a startup into a major player in the mobile market. Earlier in his career, Marc also worked at SEGA, where as General Manager for the UK he led the launch of the world’s first online video game console, the Dreamcast.

The appointment of Marc as Chairman is a testament to Jagex’s commitment to strengthening its leadership team with world-class executive talent, and it now looks forward to making the most of Marc’s expertise to achieve its full potential. Through this next phase, the Company will be looking to make continued improvements to the existing RuneScape games with new content and features for players, improving the accessibility of its games on various platforms, and reinvesting into new IP content to create the exciting games of tomorrow.

Jagex’s CEO, Phil Mansell, said: “We are thrilled to welcome Marc Allera to our team as Chairman. His extensive experience in consumer business and his entrepreneurial spirit perfectly suits with our strategic goals for RuneScape and our players. Marc’s expertise in large-scale consumer businesses, entertainment brands and fan communities is ideal for the ambitions we have for taking Jagex to the next level.”

Marc Allera commented, “I’m delighted to be joining the board of Jagex at this significant stage in its development, and being able to return to the video games industry with such a great role. I’m looking forward to using my experience with content, consumers and communities to support Phil and his team to achieve their plans for RuneScape, Old School RuneScape and other titles, as well as working with the leadership team and new owners CVC and Haveli to invest and help drive success in this exciting next chapter for Jagex.”

About Jagex

A leader in creating deep and engaging live games on PC and mobile, Jagex’s flagship game RuneScape, has welcomed over 320 million player accounts to its MMORPG world and is a $1.5 billion lifetime revenue franchise. Today the RuneScape franchise exists beyond live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, offer ever-evolving, highly active worlds with a community-focused development ethos.

Jagex has expanded with the acquisitions of Pipeworks and Gamepires, bringing its expertise in building forever games to SCUM, a multi-million selling open-world survival title in Steam Early Access. Jagex employs more than 700 people globally, and is headquartered in Cambridge, United Kingdom.

THE MAGIC OF MY LITTLE PONY RETURNS IN AN ALL-NEW, OPEN-WORLD ADVENTURE GAME COMING TO CONSOLES THIS MAY

An all-new cooperative tale awaits everypony in MY LITTLE PONY: A Zephyr Heights Mystery, available on the 17th of May 2024

Sydney, Australia – 13th March 2024: Outright Games, the leading publisher of family-friendly interactive entertainment, in collaboration with Hasbro, a leading toy and game company, has revealed the newest video game based on the iconic MY LITTLE PONY franchise with MY LITTLE PONY: A Zephyr Heights Mystery. The title follows Sunny, Izzy, Misty, Pipp, Zipp and Hitch on an open-world cooperative adventure set in the kingdom of Zephyr Heights, as they stop a strange magic from turning the world upside down. Developed by Drakhar Studio, MY LITTLE PONY: A Zephyr Heights Mystery is launching physically on 17th of May for Nintendo Switch and PlayStation 5.

Check out the full game announcement trailer below:

In this open-world mystery adventure, everypony can return to the kingdom of Equestria. Choosing from any one of the Mane Six, players will work together to tame an unstable magic which has sent the cloud city of Zephyr Heights out of control. Along the way, players can find more ways to have fun with replayable minigames like Pipp’s Photo Shoot, Hitch is on the Trail, and Sunny’s Smoothie Delivery. Special collectibles, photo opportunities and a closet full of accessories are also available for fans to customise their personal hooftastic style.

Bringing the magic of friendship to new heights, MY LITTLE PONY: A Zephyr Heights Mystery also includes the option of two-player co-op, to uncover the magical mystery with another special pony pal!

From its launch in 1983, MY LITTLE PONY has evolved from an iconic toy line into a worldwide entertainment universe. In September 2021, MY LITTLE PONY: A NEW GENERATION launched on Netflix and introduced a new generation of ponies to a new generation of kids. The movie kick-started a new era for the brand, with a focus on inspiring today’s kids to explore, express and celebrate what makes them unique. MY LITTLE PONY celebrated 40 years of heritage in 2023, solidifying its status as a multi-generational brand with a global and timeless appeal among pony-loving fans.  Following the successful release of MY LITTLE PONY: A Maretime Bay Adventure in 2022, MY LITTLE PONY: A Zephyr Heights Mystery invites fans to return to Equestria and explore a whole new story of magic and excitement.

“MY LITTLE PONY has a timeless impact across generations and through our longstanding relationship with Hasbro, we plan to continue the legacy of MY LITTLE PONY for years to come,” said Stephanie Malham, COO of Outright Games. “With the upcoming launch of MY LITTLE PONY: A Zephyr Heights Mystery, we are committed to promoting the values of self-expression, magic and friendship that MY LITTLE PONY is best known for. With the addition of co-op, a brand-new storyline and exciting gameplay, we are sure fans of all ages will be thrilled to once again experience the magical world of MY LITTLE PONY!”  

“Outright Games has a long history of bringing high quality, family-focused games to market and understands the lore, longevity, and magic behind MY LITTLE PONY,” said Eugene Evans, SVP Digital Strategy and Licensing at Wizards of the Coast and Hasbro. “Growing our digital games portfolio through licensing and development remains a key strategy for us. We are committed to bringing our beloved brands to life for players in new and imaginative ways by working with creative partners from all over the world.”

MY LITTLE PONY: A Zephyr Heights Mystery will be available physically on the 17th of May on Nintendo Switch and PlayStation 5.

About Outright Games:

Outright Games is a global video games publisher with a focus on bringing quality family entertainment to a worldwide audience. Founded in 2016, Outright Games has established its place in the market delivering engaging interactive games of beloved entertainment licences globally. Outright Games brings stories and characters to life with titles including favourites such as Peppa Pig: World Adventures with Hasbro, DC’s Justice League: Cosmic Chaos with Warner, Star Trek Prodigy: Supernova and Paw Patrol: Grand Prix with Nickelodeon, and DreamWorks Dragons: Legends of The Nine Realms with NBC Universal. With an Outright Games title there will be fun for all the family to enjoy.

About Hasbro:

Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through toys, consumer products, gaming and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands.

Hasbro is guided by our Purpose to create joy and community for all people around the world, one game, one toy, one story at a time. For more than a decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, one of the World’s Most Ethical Companies by Ethisphere Institute and one of the 50 Most Community-Minded Companies in the U.S. by the Civic 50.

About MY LITTLE PONY

Since launching in 1983, MY LITTLE PONY has catapulted from an iconic toy into a worldwide entertainment universe with multiple verticals including toys, games, licensed consumer products, publishing, music, a thriving YouTube channel, digital gaming, live experiences and much more. In September 2021, MY LITTLE PONY: A NEW GENERATION launched on Netflix and introduced the next generation of ponies to a new generation of kids. The feature-length film became the #1 kids property upon launch and was awarded the Common Sense Media Seal for Families. This success continued in 2022 with the launch of two new series: MY LITTLE PONY: TELL YOUR TALE, an award-winning, comedic 2D animated series on YouTube, and MY LITTLE PONY: MAKE YOUR MARK, a dazzling 3D animated series on Netflix whose inaugural special debuted on the “Kids Top 10 List”. These new projects announced a new era for the brand, with a renewed focus on inspiring viewers to explore, express and celebrate what makes them unique. Kids can see themselves reflected in this new generation of ponies, whose diverse interests and storylines match their own. With an array of fresh, expanded touchpoints that span new music, a podcast, fashion and interactive experiences amongst other categories, children can engage with their beloved pony characters. 

About Drakhar Studio

Drakhar Studio is a video game development studio for both mobile devices and Sony, Microsoft and Nintendo consoles. Founded in 2011 in Spain, Drakhar Studio started with small games for Android and Apple until in 2016 it launched its first game for consoles: Ginger Beyond The Crystal. Since then, Drakhar Studio has specialised in the development of video games for publishers and film and animation producers, standing out for its high level of quality, fun mechanics and special care in the artistic aspect.

Commonwealth Cruisers drop anchor in World of Warships

A wealth of Commonwealth ships sail into Early Access, alongside a brand new game mechanic for April Fools Day celebrations in World of Warships March update

13 March, 2024 – Wargaming, the publisher and developer of the world’s leading naval battle simulator World of Warships, is bringing a long awaited collection of Commonwealth cruisers to Early Access. This brand-new line of ships is accompanied by a new Event Pass with two progression lines, with plenty of rewards to unlock along the way. Plus, the Piñata Hunt event swings into the game with a new game mechanic just in time for April Fools Day. 

March’s World of Warships update sees a brand new Commonwealth Tech Tree added to the game featuring Australian and New Zealand cruisers. To recognise the significance of this addition to the game, Wargaming will be making a contribution as a supporter to the Australian National Maritime Museum in Sydney. 

Commonwealth Cruisers command the seas

A brand new line of ten cruisers representing the Commonwealth nations, including Australian cruiser Cerberus and New Zealand ship Auckland, have sailed into Early Access. Found in the Tech Tree, these ships are known for their good damage per minute, countered with a slow turret traversal speed. With both light and heavy cruisers in this line, guns on this ship start from 152mm, and increase to 203mm from Tier VIII onward, and find additional firepower with the inclusion of torpedoes from Tier III onwards. 

Alongside the addition of these cruisers comes a new Commonwealth Team Event Pass. With two 20-level progression lines to explore, players can unlock a plethora of rewards. Included are historical Commanders Harold Farncomb and Leonard Murray, camouflages, Containers and tokens to be redeemed in the Armoury. This Event Pass replaces daily missions with weekly missions, which streamlines progression compared to previous passes.

For the first time in WoWS, a brand new Commonwealth Tech Tree is being added to the game featuring Australian and New Zealand cruisers. The cruisers are historically and culturally significant, serving as faithful recreations of real ships used by Australian and New Zealand navies in the 1900s.

To celebrate the launch of the Australian and New Zealand Cruisers, World of Warships has committed to a contribution of $10,000 (AUD) to the Australian National Maritime Museum, Australia’s centre for maritime collections, exhibitions, research and archaeology. This partnership is part of World or Warships’ ongoing commitment to supporting the preservation of naval history.

Michael Baldwin, the museum’s Deputy Director said, “We thank Wargaming for its

generous support. We have, over the past few years, enjoyed our involvement with the

World of Warships game by participating in live, online events that bring museum research and objects to new, worldwide museum audiences, such as during the Longest Night of Museums. Gaming provides new ways of looking into our maritime heritage and provides new avenues for storytelling.”

A trailer for the Commonwealth Cruisers can be viewed below:

Piñata Hunt comes bursting with rewards 

It’s no joke, a Piñata Hunt event is coming to the game for April Fool’s Day! Competing in two teams of seven, Tier VIII-IX ships will go head-to-head on a modified and uniquely decorated version of the Hotspot map in a race to sink a special piñata ship. As part of the fun, each ship that competes in this event will be dressed in a random selection of event themed camouflages, and will explode in a brand-new animation as they’ve been sunk. As a reward for their smashing efforts, players will receive special piñata tokens, which can be exchanged for themed permanent camouflages, a patch and a commemorative flag in the Armoury.

This event also introduces a brand new mechanic to the game with the addition of Support Consumables. With a range of eight unique consumables, players can unlock up to five consumables through purchase or by completing combat missions.

About World of Warships

World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of most iconic war vessels, including five different ship classes and strategically designed environment, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its largest collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts. New thematic content and innovative game modes are being added on a regular basis, providing a diverse and exciting gameplay to its broad player base.

One franchise – multiple platforms

After the successful launch of World of Warships on PC, its unique gameplay and design has been adapted to bring free massive naval battles to other platforms with World of Warships: Legends available on PlayStation and Xbox and World of Warships Blitz on iOS and Android mobile devices. Official website: http://www.worldofwarships.eu

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 16 offices around the world, including studios in Chicago, Prague, Shanghai, Tokyo, Vilnius and Belgrade. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include the free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Official website: wargaming.com

SYSTEM SHOCK: ALL SYSTEMS ACTIVE

System Shock Consoles Release 21 May 2024

Sydney, Australia – 13 March 2024 – The award-winning System Shock remake, based on the iconic 1994 sci-fi action game is coming to consoles on 21 May 2024,  featuring an expanded ending, a new female hacker protagonist and more!

Nightdive Studios’ stunningly faithful recreation of the classic shooter/immersive sim was released to critical acclaim in 2023 on PC. Soon, console players will go toe-to-toe with SHODAN — the original rogue AI with evil intent — on PlayStation 4|5 and Xbox One and Series X|S as they explore the dark depths of Citadel Station and singlehandedly try and save Earth from destruction.

A new trailer showcasing System Shock on consoles can be found here: YouTube |

The System Shock remake combines the gameplay of the original title with all-new HD visuals, updated controls, an overhauled interface and all-new sounds and music. The console release features numerous improvements and the addition of a revised ending and optional female hacker protagonist.

System Shock Key Features:

  • Unravel the chilling story of SHODAN’s rise and explore the mysteries of Citadel Station, piecing together the truth in this atmospheric sci-fi world
  • Face perilous traps, puzzles, and a legion of hostile and mutated creatures — created and controlled by the delightfully villainous SHODAN herself
  • Up to 4K 60FPS visuals on PlayStation 5 and Xbox Series X
  • The console release features a newly reworked ending that upgrades the final confrontation with SHODAN!
  • Choose between a male or female-presenting Hacker protagonist
  • Redesigned controls to support PlayStation and Xbox gamepads

System Shock releases on 21 May 2024, available in both physical and digital formats on the PlayStation 5 and Xbox Series X|S. The game will be released in digital format only on the PlayStation 4 and Xbox One. 

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About PLAION 

PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, sixteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.  Founded nearly three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences.  PLAION is an Embracer Group company. 

About Nightdive Studios

Based in Vancouver, Washington, Nightdive Studios is a dedicated team of industry veterans committed to restoring the classic PC game titles of the past and making them accessible to a new generation of gamers. Hit titles from Nightdive Studios include System Shock 2, System Shock Enhanced Edition, the remastered Turok trilogy, Shadowman Remastered, PowerSlave Exhumed, and Quake II. Nightdive Studios’ full-fledged remake of the iconic System Shock released on May 30, 2023. Nightdive Studios is a subsidiary of Atari, Inc. More info can be found at the company’s website at www.nightdivestudios.com, on Facebook at facebook.com/NightDiveStudios, or via X (Twitter) at @NightDiveStudio.