One Year After Launch, Wuchang: Fallen Feathers Continues to Connect Players Around the World, Reaching 5 Million Players Globally
Milan, Italy, July 24, 2026 – Today, 505 Games proudly celebrates the first anniversary of WUCHANG: Fallen Feathers, a title that has established itself as one of the stand-out RPG experiences of recent years. In celebration of this momentous milestone, the game is available for a special anniversary 30% discount across platforms*. In addition, 505 Games has shared a special anniversary highlight video, along with a stunning anniversary poster hand-drawn by talented content creator Shimi (Shi咪).
Relive the unforgettable adventure in the dark lands of Shu in a new highlight montage video:
Since its launch, WUCHANG: Fallen Feathers has captivated players worldwide with its Chinese mythology-inspired world, innovative action RPG combat, striking art direction, and rich narrative. The title achieved an impressive debut on Steam, reaching 131,000 concurrent players at launch, underscoring both its commercial success, amassing over 5 million players during its first year, and the growing global influence of China’s premium game development industry. Critical and community reception has remained strong, with IGN naming WUCHANG: Fallen Feathersone of the Top 10 Soulslike Games, while the game has maintained an 80% Mostly Positive Steam rating, reinforcing its reputation as one of the genre’s most respected modern releases.
None of these achievements would have been possible without the dedication of the global WUCHANG community. Over the last twelve months, 5 million players globally have shared millions of moments: hard-fought victories, unforgettable boss encounters, fan creations, speedruns, guides, and discussions that have helped transform WUCHANG: Fallen Feathers from a highly anticipated release into a beloved franchise.
As the game enters its second year, 505 Games extend their heartfelt thanks to every player who stepped into Wuchang’s shoes, faced the mysteries, and became part of this extraordinary adventure.
Vote for WUCHANG
Fans can continue to celebrate the game’s first anniversary by supporting WUCHANG: Fallen Feathers in the World Soundtrack Awards – Game Music Award 2026 public voting process, open until August 15.
Steam anniversary sale: Standard Edition & Deluxe Upgrade (24th July – 7th Aug)
Xbox Ultimate Game Sale: All SKUs (15th Jul – 30th Jul)
Epic Summer Sale: All SKUs (16th Jul – 30th Jul)
PS Summer Sale: Standard Edition (15th Jul – 12th Aug)/ Deluxe Edition and Deluxe Upgrade (27th Jul – 12th Aug)
About WUCHANG: Fallen Feathers
WUCHANG: Fallen Feathers is a dark fantasy action-RPG developed by Leenzee Games and published by 505 Games. Set during the final years of the Ming Dynasty, the game blends brutal soulslike combat, rich narrative storytelling, and Chinese folklore-inspired worldbuilding in a haunting adventure through the war-torn land of Shu.
WUCHANG: Fallen Feathers is available on Xbox Series X/S, Xbox Game Pass, PlayStation 5, and PC (Steam, EPIC Games, WIN PC).
For more information and to stay up to date, follow WUCHANG: Fallen Feathers across their socials here: https://linktr.ee/wuchanggame.
About 505 Games
505 Games, a subsidiary of Digital Bros, is a global publisher of video games across all major platforms. With a diverse portfolio of critically acclaimed titles, 505 Games is dedicated to delivering unique, high-quality gaming experiences.
Create your own handcrafted drinks with up to 8 friends as you create the tearoom of your dreams!
Sichuan, China – July 24th, 2026 – Indie developer Caikemi, in partnership with publisher Erabit, have launched their comical co-op management game Boba Cafe Simulator today on Steam. To commemorate its grand opening, there’s a 35% discount now through July 31st, knocking the price down from $15.99 / €16,49/ £14.49 to $10.39 / €10.72 / £9.42 for early adopters. Craft drinks by hand, design menus and prices, place equipment, decorate your shop, handle customer flow and delivery platforms—and build your ultimate milk tea empire. Do you have what it takes to make “Sugarville” into the top name in the industry?
You’ve been reborn to run a milk tea shop, either solo or with up to 8 players in online co-op. Create your signature drinks from scratch! From lemonade to fresh orange tea, classic bubble milk tea, coffee and seasonal special drinks – every beverage is hand-crafted by you. Cut fruit, brew tea, cook tapioca pearls, grind coffee beans, add ice and syrup. Keep your fridge stocked, and unlock 120+ recipes.
Design every aspect of your cafe’s decor. Name your shop and start decorating. From shelves, to counters, and digital signs to wallpapers, lamps, and even bedding—everything can be placed, rotated, and adjusted. Build the milk tea shop of your dreams.
Of course running a boba cafe requires more than making great drinks and a cool vibe. You also need the business acumen to keep your shop afloat! Customize your menu and pricing freely. Do you want low prices that will bring in a high volume of customers? Or premium drinks with high margins? Make business decisions ranging from which delivery apps to use, balance your contract fees, revenue splits, and traffic. Hire employees and decide your management style. Do you want to exploit labor—or build relationships and uncover their personal stories? Juggle tasks with your real-life friends in online co-op, and see if you have what it takes to remain friends afterwards.
Bear in mind seasonal preferences, as weather affects demand. Who wouldn’t want a hot cocoa in winter—or an ice-cold watermelon juice in summer? Enjoy limited-time drinks for Spring Festival, Mid-Autumn Festival, Lantern Festival, Halloween, Christmas, and more. Explore night-only shops, rare items, magical potions, and mysterious goods. A milk tea shop owner who doesn’t know alchemy isn’t a good wizard. Serve mysterious customers at night—something good might happen.
Manage your work/life balance by doing side activities like farming, fishing, and taking care of your pet companions. Go outside, socialize with neighbors, build relationships, and unlock exclusive recipes or furniture blueprints. Kindness is always rewarded… but sometimes your more troublesome customers need a good knock about the head to help them get their “beauty sleep” and become more responsible citizens.
With the warmth of one cup of tea, save a universe on the brink of sweet collapse.
“Boba Cafe Simulator takes you behind the scenes of what goes on at a supposedly tranquil tearoom,” said Lowenzahn, environment artist at Caikemi. “Full of workplace chaos, wanton violence, and magical recipes, Boba Cafe Simulator provides a madcap scramble for you and your friends and you attempt to work together to create a customer experience for the ages!”
For more information on Boba Cafe Simulator:
Wishlist Boba Cafe Simulator on Steam Official Boba Cafe Simulator website
About Caikemi: We are a two-person indie game development team based in Sichuan, China. We create games in our spare time alongside our full-time jobs, driven by our passion for making fun and memorable experiences. Yang YiMing – coder and gameplay designer. Lowenzhan – gameplay designer and environment artist.
About Erabit: An indie game developer and publisher from Singapore. Established in 2022, they have an array of well-known PC titles like “20 Minutes Till Dawn”, “Sensei! I like you so much!”, and “Meta-Ghost: The Breaking Show“, as well as successful mobile ports like “Brotato”, “Halls of Torment“, and “Mini Airways”.
Q1 net bookings slightly above guidance – Q2 kicks off with successful launch of Assassin’s Creed Black Flag Resynced, exceeding annual expectations within its first 14 days –Transformation progressing with early proof points on quality delivery as well as strengthened leadership
*For the full report of Ubisoft First-Quarter 2026-27 Sales, please see attached press release*
In €m Q1 2026-27
Reported change vs. Q1 2025-26
% of total net bookings
Q1 2026-27
Q1 2025-26
IFRS 15 sales
268.2
-13.7%
NA
NA
Net bookings
255.8
-9.2%
NA
NA
Digital net bookings
206.2
-17.6%
80.6%
88.8%
PRI net bookings
151.3
-0.4%
59.1%
53.9%
Back-catalog net bookings
221.0
-15.1%
86.4%
92.5%
Q1 Net Bookings reached €256m, down 9% year-on-year and slightly above guidance. The outperformance was driven by a record performance for Invincible: Guarding the Globe while the rest of the catalog performed in line with expectations. The year-on-year decrease mainly reflects a high comparison base, as Q1 FY2025-26 included significant bookings from Assassin’s Creed® Shadows following its release in March 2025.
Strong launch of Assassin’s Creed Black Flag Resynced in July, achieving 84 on OpenCritic and Metacritic, with 3.5 million copies sold-in to date, exceeding annual expectations within its first 14 days.
Further progress on Group Transformation:
Industry veteran Christoph Hartmann appointed General Manager of Creative House 2.
Additional rightsizing across the organization, with the closure of the Winnipeg and Belgrade studios, targeted changes across the Group’s Global Publishing organization and the restructuring of the Ubisoft Barcelona studio.
FY2026-27 and mid-term outlook confirmed.
Paris, July 23, 2026 – Today, Ubisoft released its sales figures for the first quarter of fiscal 2026-27, i.e., the three months ended June 30, 2026.
Yves Guillemot, Co-Founder and Chief Executive Officer, said “We delivered first-quarter net bookings slightly above guidance. This performance was led by a record contribution from Invincible: Guarding the Globe while the rest of our portfolio, including Rainbow Six Siege, performed in line with our expectations.
We also continued to execute our transformation. This included further targeted rightsizing actions and the ongoing reconcentration of resources towards our highest-potential opportunities. At the same time, the leadership of our new operating model and organization continues to take shape, including the appointment of Christoph Hartmann to lead Creative House 2 in building a world-class portfolio of battlefield-driven experiences.
The strong launch of Assassin’s Creed Black Flag Resynced in early July by Vantage Studios is an encouraging proof point. The game is the highest-rated Assassin’s Creed title since the original Black Flag, and we are very pleased with the praise it received from players. Two weeks in, the title has already exceeded the annual expectations we had. I would like to warmly thank the teams whose talent and dedication brought it to life. This launch illustrates the enduring appeal of the Assassin’s Creed brand, as well as the early benefits of our ongoing transformation and commitment to delivering very high-quality experiences.
Finally, today we are confirming our FY2026-27 objectives and mid-term outlook. FY2026-27 remains a year of disciplined execution as we continue to implement our transformation, invest behind our strongest opportunities and prepare for a significantly stronger content cycle. We are confident this new operating model will strengthen our position as a leading creator of high-quality, memorable and engaging entertainment experiences, and enable the Group to return to a stronger trajectory of performance, cash generation and long-term value creation.”
Q1 ACTIVITY
First quarter net bookings reached €256 million, down 9% year-on-year, and slightly above guidance. The overperformance versus guidance was driven by Invincible: Guarding the Globe, while the rest of the catalog performed in line with expectations. Back-catalog bookings stood at €221m, down 15% year-on-year, mainly reflecting significant bookings from Assassin’s Creed Shadows in the prior-year quarter, following its release on March 20, 2025.
Tom Clancy’s Rainbow Six® Siege performed in line with expectations this quarter. Year 11 Season 2 delivered one of the best battle pass conversion rates for a season without a new operator and the meta-driven rotating changes brought depth and variety to the experience. Overall, average DAUs throughout the quarter were slightly up on the back of a comparison base that benefited from the launch of Siege X and its free entry point in June last year. Looking ahead, Season 3 will introduce a new shield-counter defense operator, a highly requested addition, and the Legends Division, a new playlist targeting core competitive players. The game engagement will also be supported by its participation in the Esport World Cup in August taking place in Paris.
Elsewhere in the catalog, Live Services titles were supported by the regular rollout of new content. The Division® 2 released Year 8 Season 1 this quarter, which helped deliver improved monetization trends year-on-year driven by virtual currency conversion and DARPU records. The Crew® Motorfest benefited from the NASCAR-themed Season 9 that released in March as well as the RC Frenzy playlist and the inclusion in the PS+ subscription service, which drove robust year-on-year growth in active users and session days.
On the mobile side, Invincible: Guarding the Globe delivered a record quarter in terms of net bookings more than 2 years after launch, outperforming expectations. Momentum built through the period thanks to the March release of the TV series’ fourth season and the introduction of a new in-game character, which together drove meaningful player acquisition, retention and monetization.
FY2026-27 CONTENT ROADMAP
Released on July 9, 2026, Assassin’s Creed Black Flag Resynced has made a strong startwith 3.5 million copies sold-in to date, exceeding annual expectations within its first 14 days. The game is praised by critics and players alike, with a current 84 review score on OpenCritic and Metacritic, making it the highest-rated Assassin’s Creed game since the launch of the original Assassin’s Creed IV Black Flag in 2013. Following launch, player sentiment continued to strengthen, and the game showed robust player engagement, with a record performance for the franchise on PC as it reached a peak of around 105k concurrent players on Steam, the highest ever recorded for an Assassin’s Creed title on the platform. This translated into a historical proportion of sales for the franchise on PC, led by the US and Chinese markets. In addition to the enduring appeal of the Assassin’s Creed brand, Resynced is an early demonstration of the expected benefits of the Group’s transformation and its focus on enhanced quality enabled by the revamped, cutting-edge proprietary Anvil engine.
Resynced demonstrates Ubisoft’s ability to leverage proven catalog brands through remakes to win over a whole new generation of players. Similarly, Rayman® Legends Retold was revealed recently and is set to launch on October 1, 2026, marking the franchise’s 30th anniversary. Early hands-on coverage has been encouraging, with press highlighting the new visuals and cinematics, expanded worldbuilding and new gameplay additions that build on the original’s celebrated foundation. This premium remake, co-led by Ubisoft Montpellier and Milan, reimagines the acclaimed platformer in full 3D, deepens its world and introduces fresh gameplay ideas while preserving the original’s DNA.
PROGRESS ON GROUP TRANSFORMATION
Appointment of Christoph Hartmann to lead Creative House 2
Christoph Hartmann was appointed General Manager of Creative House 2, bringing nearly 30 years of experience building, scaling and operating global gaming organizations. He notably spent 20 years at Take-Two Interactive where he supported early releases in the Grand Theft Auto franchise and co-founded 2K Games. In his new role, Christoph will oversee Creative House 2’s strategic direction and the long-term development of its portfolio that includes beloved franchises like Tom Clancy’s The Division®, Tom Clancy’s Ghost Recon® and Tom Clancy’s Splinter Cell®. March of Giants, a forthcoming multiplayer online battle arena game that Ubisoft acquired in December 2025, has also joined Creative House 2.
Continued execution on cost reduction initiatives
As part of its ongoing efforts to enhance collective efficiency and focus resources on its strategic priorities, the Group continued to take targeted actions this quarter. In June, Ubisoft announced the closure of the Winnipeg and Belgrade studios, targeted changes across the Group’s Global Publishing organization and a restructuring at the Ubisoft Barcelona studio.
Note
The Group presents indicators which are not prepared strictly in accordance with IFRS as it considers that they are the best reflection of its operating and financial performance. The definitions of the non-IFRS indicators are appended to this press release.
Sales and net bookings
In € millions
Q1 2026-27
Q1 2025-26
Sales (IFRS 15)
268.2
310.8
Restatements related to IFRS 15
(12.4)
(29.1)
Net bookings
255.8
281.6
IFRS 15 sales for the first quarter of 2026-27 came to €268.2 million, down 13.7% (13.3% at constant exchange rates[1]) compared with the €310.8 million generated in the first quarter of 2025-26.
The first quarter of 2026-27 net bookings totaled €255.8 million, slightly above the target of around €250.0 million and down 9.2% (8.7% at constant exchange rates) on the €281.6 million figure for the first quarter of 2025-26.
Outlook
Second-quarter 2026-27
Net bookings for the second quarter are expected to come in at around €370m.
Full-year 2026-27
The Company confirms its targets for 2026-27 and expects:
Net bookings down by a high single-digit percentage,
A high single-digit negative non-IFRS operating margin,
Free Cash Flow consumption of no more than €500m.
The line-up for FY2026-27 includes Assassin’s Creed Black Flag Resynced, released on July 9, Rayman Legends Retold, scheduled to launch on October 1, and Just Dance® Decades of Hits, scheduled to release on October 13. The line-up also includes other targeted premium titles based on established Ubisoft brands to be announced at a later stage, as well as continued Live Services content updates across the Group’s portfolio.
The Group has sufficient liquidity to address the near-term maturity using cash on hand. Ubisoft is currently reviewing available financing options with the objective of addressing upcoming maturities, extending its debt profile and maintaining financial flexibility. The review is actively progressing, with the objective of executing the most efficient financing scheme in due course.
Beyond FY2026-27
The Group expects a significantly stronger and diversified pipeline of content to come over FY2027-28 and FY2028-29, supported by releases across its major brands including Assassin’s Creed, Far Cry® and Ghost Recon as well as an acceleration of its Live Services driven by Rainbow Six Siege. In this context, the Group expects to get back to Free Cash Flow generation and positive non-IFRS EBIT in FY2027-28 and generate robust Free Cash Flow in FY2028-29, with positive cumulated Free Cash Flow during the FY2026-27 to FY2028-29 period.
[1] Sales at constant exchange rates are calculated by applying to the data for the period under review the average exchange rates used for the same period of the previous fiscal year.
Disclaimer
This press release may contain estimated financial data, information on future projects and transactions and future financial results/performance. Such forward-looking data are provided for information purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been approved by the Board of Directors, and have not been audited by the Statutory Auditors. (Additional information is provided in the most recent Ubisoft Registration Document filed on July 06, 2026 with the French Financial Markets Authority (l’Autorité des Marchés Financiers)).
About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2025-26 fiscal year, Ubisoft generated net bookings of €1.53 billion. To learn more, please visit: www.ubisoftgroup.com.
[1] Sales at constant exchange rates are calculated by applying to the data for the period under review the average exchange rates used for the same period of the previous fiscal year.
DRAGON BALL: Sparking! ZERO’s new content, the “Super Limit-Breaking NEO DLC”, will be released on 30 July 2026 for PlayStation 5, Xbox Series X|S and PC.
As detailed in the Producer Letter, this DLC will introduce a new solo mode called “Limit Breaker Journey”, where players can choose their favourite character, develop their abilities and customise them through a variety of battles. Players will navigate the map, select opponents based on their strength and use Battle Arts to gain advantages. Character stats can then be increased, allowing players to shape their fighter to suit their preferred playstyle.
The DLC also includes four new Episode Battles, 33 new characters from DRAGON BALL, DRAGON BALL Z, DRAGON BALL SUPER and DRAGON BALL GT, as well as four new stages.
But that’s not all, as a free update will also introduce gameplay changes and new mechanics. “Sparking! Boost” allows players to spend a large amount of Skill Stock to further increase their attack power while in Sparking! Mode. However, once the boost ends, their stats will be temporarily reduced. “Chain Blast” is a new mechanic that creates an additional follow-up opportunity after sending an opponent flying. By switching to a reserve ally and continuing the attack with a blast, players can deal massive damage. Variations of existing stages will also be added in this update.
DRAGON BALL: Sparking! ZERO is available on PlayStation 5, Xbox Series X|S, PC, Nintendo Switch 2 and Nintendo Switch. The “Super Limit-Breaking NEO DLC” will be available on PlayStation 5, Xbox Series X|S and PC. More details regarding the Nintendo Switch and Nintendo Switch 2 versions will be announced at a later date.
Today, 2K and Gearbox Software announced new details regarding upcoming premium content for Borderlands 4. During the latest Gearbox DevCast, the team debuted the first official look at the next Bounty Pack, Bounty Pack 4: Murders and Acquisitions, launching July 30 alongside the Version 1.9 update. Additionally, a first look at Story Pack 2: FL4K and the Last Resort was shared ahead of its September 10 arrival.
Bounty Pack 4: Murders and Acquisitions
Bounty Pack 4: Murders and Acquisitions delivers all-new narrative content and high-tier gear as the latest piece of premium paid DLC. Arriving July 30, Bounty Pack 4 will be available in two parts for individual purchase: the core narrative expansion, Murders and Acquisitions, and Vault Card 4.
In Bounty Pack 4: Murders and Acquisitions, players will venture through a polluted desert canyon known as the Toxic Scowl to assist Levaine, leader of the Electi, in settling a score between feuding Ripper factions: the pacifist commune known as The Flock and an aggressive group known as The Blasphemers. This all-new repeatable mission introduces choice-driven encounters that result in different dialogue, altered combat situations, and varied final boss fight assistance depending on the choices made.
Players can access this mission after the first encounter with Levaine in Carcadia Burn during the main campaign. Completing the mission unlocks a Vault Hunter Skin usable by all Vault Hunters, a Vehicle, and an ECHO-4 Drone Skin. Vault Hunters who are brave enough to take on the final boss and three mini-bosses in the Toxic Scowl will be rewarded with a chance at new exclusive loot including one new Pearlescent weapon and six new pieces of Legendary gear.
Available alongside the narrative content, Vault Card 4 allows players to earn desert-chic rewards, including 24 cosmetic items and four pieces of rerollable gear, through gameplay. Progression is driven entirely by experience gained through exploring Kairos, killing enemies, and completing Daily and Weekly Challenges. More information on rewards can be found in the blog here.
Story Pack 2: FL4K and the Last Resort, All-New Vault Hunter, Loveless the Hacker, and Bounty Pack 5
Launching September 10 alongside the Version 1.10 update, Story Pack 2 centres on the return of the legendary beastmaster and playable Vault Hunter from Borderlands 3. This all-new narrative campaign follows FL4K making their triumphant return and continuing The Hunt on Kairos to track down their missing skag companion Mr. Chew. The pursuit leads to a volcanic, overgrown resort on a lush jungle island where the Tediore corporation is beginning a covert invasion.
September 10 also marks the launch of an all-new playable Vault Hunter, Loveless the Hacker. Loveless is an ex-Anshin hacker turned assassin equipped with high-end cybernetics and a self-created digital virus that can digistruct into a physical extension of her will. Players received a first look at Loveless in her official Vault Hunter Teaser, shared during the previous DevCast.
Also coming September 10 is Bounty Pack 5, featuring new narrative mission content and Vault Card 5. More details regarding this upcoming Bounty Pack will be shared closer to launch.
Players that own Borderlands 4 Super Deluxe Edition are automatically granted access to all of the content from the Bounty Pack Bundle (Bounty Packs 2, 3, 4, and 5) and Vault Hunter Pack (Story Packs 1 and 2), while Borderlands 4 Deluxe Edition grants the Bounty Pack Bundle. Bounty Packs and Story Packs are also available for individual purchase. For the latest information on Borderlands 4, visit www.borderlands.2k.com.
First look at EA SPORTS FC™ 27 showcases a football experience for all, including the social playground of The Grounds*, the all-new FUT Gallery, and true-to-life gameplay improvements across all modes
Alongside EA SPORTS FC™ 27 Standard Edition and FC 27 Ultimate Edition, Kylian Mbappé and Jude Bellingham revealed as cover stars for FC 27 Ultimate Plus Edition, with pre-orders available now
Redwood City, California – July 23, 2026 – Today, Electronic Arts, Inc. (NASDAQ: EA) revealed the cover of the Ultimate Plus Edition for EA SPORTS FC™ 27, featuring Real Madrid superstars Kylian Mbappé and Jude Bellingham following an incredible summer of football, alongside the first-look at EA SPORTS FC 27 gameplay ahead of its worldwide launch on September 25, 2026.
WATCH: EA SPORTS FC™ 27 REVEAL TRAILER
As a limited-time edition available through August 31st, EA SPORTS FC™ 27 Ultimate Plus Edition includes a range of content across Football Ultimate Team™ (FUT™) and the full game, including up to 10,000 FC Points distributed across five monthly drops✝, Premium Passes for Seasons 1-5, a Hall of FUT Player Pick (1 of 5), alongside up to seven days Early Access to FC 27 beginning September 18. See here for full details.
KYLIAN MBAPPÉ AND JUDE BELLINGHAM UNITE AS FC 27 COVER STARS
Joining Kylian Mbappé, who was announced as cover star of both the Ultimate Edition and Standard Edition for EA SPORTS FC™ 27 earlier this week, Jude Bellingham returns to the cover of an EA SPORTS FC™ title for a third time as one of football’s most influential stars. Together, the joint cover stars showcase their shared passion for the franchise and celebrate their impact on global football culture uniting fans around the world.
“I’m very proud to be featured across three editions of EA SPORTS FC 27, and to share the Ultimate Plus Edition cover alongside my Real Madrid teammate Jude Bellingham,” said Kylian Mbappé. “Every season brings fresh challenges and new opportunities, and I’m excited to see fans write their own stories in FC 27.”
“Every time I’ve had the chance to be part of EA SPORTS FC, it’s been a special moment, and coming back for a third cover alongside Kylian is no different.” said Jude Bellingham. “I’m looking forward to fans getting stuck into FC 27, experiencing everything the game has to offer, and creating plenty of new memories along the way.”
EA SPORTS FC™ 27 CONNECTS THE WORLD’S GAME TO ALL
Inspired by the FC player community and the connection shared by fans worldwide, EA SPORTS FC™ 27 introduces new ways to play The World’s Game, including:
The Grounds*: A new social football playground, The Grounds, represents a side of football that’s never existed in EA SPORTS FC, until now. Expanding the Clubs experience with casual, fast-paced kickabouts to top-tier competition, explore three districts inspired by football heritage. Progress and personalize your player as you develop your game on and off the pitch with guidance from renowned mentors including Kylian Mbappé, Chloe Kelly, Paulo Dybala and Alex Hunter.
A fully rebuilt Career Transfer Market: Sign your next star in Manager Career with a Transfer Market that’s faster, smarter, and more dynamic than ever. Enhanced by TransferRoom, player values are influenced by club buying power, player potential, ratings, and form to deliver greater realism. Master new negotiation tactics, compete in dynamic bidding wars, and navigate streamlined transfer processes as rival clubs recruit more strategically.
The All-New Football Ultimate Team™ Gallery: Curate and immortalize your dream club within the FUT™ Gallery and grade complete Sets of past and present Player Items across clubs, leagues, nations, and FUT™ campaigns to increase your Gallery Level, earning rewards and building your Club’s identity throughout the new football season.
“In EA SPORTS FC 27, we are delivering more ways for every player to play, with brand new experiences that mark a major step forward,” said John Shepherd, VP & GM, EA SPORTS FC. “Whether it’s gameplay shaped by community feedback, the all-new FUT Gallery, a rebuilt Transfer Market in Career, or creating and growing your footballer in The Grounds, our new social playground that expands the Clubs experience beyond the pitch, FC 27 is designed to deepen players’ connection to football and to one another.”
Across all EA SPORTS FC™ 27 game modes, community-driven gameplay improvements contribute to enhanced control and fluidity, featuring dynamic corners, stronger attacking awareness, and rebalanced AI defending, contributing to a more player-focused experience.
PRE-ORDER EA SPORTS FC™ 27 TODAY Pre-orders are now available for EA SPORTS FC™ 27, which will launch on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Nintendo Switch, and Nintendo Switch 2. EA SPORTS FC™ 27 will be available worldwide to play on September 25, 2026 with Ultimate Edition and Ultimate Plus Edition early access beginning September 18, 2026**.
The EA SPORTS FC™ 27 Ultimate Plus Edition includes:
Up to 7 Days Early Access
Premium Passes for Seasons 1 through 5
10,000 FC Points over 5 months✝
Ultimate Team
85+ OVR ICON International Player Item
1 of 5 Hall of FUT™ Player Pick (choose 1 from Adebayo Akinfenwa, Giovani dos Santos, Loic Remy, Marouane Fellaini, Eljero Ellia)
Additional Player Evo Slot
99 DRI Stat Evolution in EA SPORTS FC™ 26 (sold separately)
99 PHY Stat Evolution for EA SPORTS FC™ 26
93+ OVR ICON 1 of 4 Player Pick for EA SPORTS FC™ 26
Career
Pre-Order Challenges
Dynamic OVR Pre-Season Boost
3x ICONs/Heroes
5-Star Coach
5-Star Youth Scout
5-Star Senior Scout
+5 Manager Live Challenge Creation Slots
The Grounds*
The Grounds Signature Sweatsuit
Mbappe Tier 3 AMP
2x AXP for 10 matches
Also starting September 18, 2026, EA Play*** members can be among the first to step into The Grounds and experience more true-to-football gameplay in the EA SPORTS FC™ 27 10-hour early access trial. EA Play Pro members get day 1 access to the EA Play Pro Edition, which includes all the content and benefits available with the Ultimate Edition.
All members score recurring Football Ultimate Team™ Draft Tokens and new vanity items in The Grounds. Plus, save 10% on pre-orders, EA digital purchases, including game downloads, FC Points, and DLC. For more information on EA Play, please visit ea.com/ea-play.
AUTHENTICITY AT THE HEART OF THE WORLD’S GAME
Experience unrivalled authenticity in EA SPORTS FC™ 27 with 21,000+ players from 800+ clubs and national teams, competing in 130+ stadiums and 35+ leagues, powered by more than 300+ global football partners.
Only EA SPORTS FC™ 27 brings together the UEFA Champions League, UEFA Europa League, UEFA Conference League, CONMEBOL Libertadores, Premier League, Bundesliga, and LALIGA EA SPORTS in one game, alongside the Google Pixel Frauen-Bundesliga, Liga F Moeve, Barclays Women’s Super League, Arkema Première Ligue, National Women’s Soccer League, and the UEFA Women’s Champions League.
For more information on EA SPORTS FC™ 27, please visit ea.com/fc27 and ensure you’re following our global social channels for all the latest upcoming news and announcements for EA SPORTS FC™.
*Certain content & features, including The Grounds mode (including Clubs) is available only on PlayStation®5, Xbox Series X|S, PC and Nintendo Switch 2 versions. **Conditions and restrictions apply. Offers may not be available on all platforms and/or all territories. See ea.com/games/ea-sports-fc/fc-27/game-disclaimers for details. ***Conditions, limitations and exclusions apply. See EA Play Terms for details.
✝You must complete the steps to obtain the initial FC Points distribution by June 1, 2027 to receive all 10,000 FC Points. If you redeem after September 26, 2027, you will not receive any FC Points.
Kitten Space Agency debuts first look teaser video and soars past $200K contribution milestone
AUCKLAND, New Zealand – July 23, 2026 – It’s a celebratory time for Kitten Space Agency, the next giant leap for spaceflight gaming from award-winning development studio RocketWerkz.
The game received the NZX Most Innovative Hi-Tech Creative Technology Solution at the 2026 New Zealand Hi-Tech Awards, becoming the first video game to receive a Hi-Tech Award. The win recognises the project’s technical ambition, community-driven development model, and educational mission.
Additionally, it has now surpassed $200,000 USD in community contributions on Ahwoo and RocketWerkz launched its First Look Teaser video, captured from real-time pre-alpha gameplay. Kitten Space Agency is free to download on Ahwoo, with optional contributions allowing players to support development directly. The free spaceflight simulation game aims to make real-world orbital mechanics, rocketry, and spacecraft systems accessible to everyone.
While community contributions currently cover around 2% of RocketWerkz’s total real-world development costs for Kitten Space Agency, they represent a healthy foundation for a project at its present stage. Those costs include not only the dedicated Kitten Space Agency team but also RocketWerkz’s Enterprise team, who are developing BRUTAL, the underlying framework that powers the game.
To achieve the scale and accuracy required for true space simulation, RocketWerkz engineered BRUTAL as its proprietary framework. Kitten Space Agency simultaneously simulates Kepler planetary dynamics and Newtonian physics across an entire solar system, allowing players to design intricate vehicles, simulate propulsion, plan long-duration trajectories, and execute precise orbital manoeuvres.
Development on Kitten Space Agency has been actively underway since mid-2024, with public pre-alpha build releases launching in November 2025. While the project is still in early pre-alpha, RocketWerkz has focused heavily on building the core fundamentals needed to support the game long-term, including orbital mechanics, spacecraft systems, vehicle simulation, modding, and large-scale space simulation.
“KSA is being built from the ground up, not only by our talented in-house team, but through the feedback and support of its passionate contributors,” said Dean Hall, CEO, RocketWerkz. “It represents a huge technical and community effort for the studio. We’re building the foundations carefully, working in public, and giving players the chance to be part of the project from the very beginning.”
Kitten Space Agency’s pre-alpha build is available to play now on Ahwoo. Support the mission by joining the developers on Discord, Reddit, and Ahwoo. Follow the team on X, Instagram, Facebook, TikTok, Twitch, and YouTube.
About RocketWerkz
RocketWerkz is an independent game studio founded by Dean Hall, known for Icarus, Stationeers, and Kitten Space Agency. Based in Auckland, New Zealand, the studio focuses on ambitious simulation projects that combine technical credibility with community collaboration.
For more information, visit the official website.
About Ahwoo
Ahwoo is the platform that delivers Kitten Space Agency and enables its contribution model. Designed to support projects that do not fit traditional storefronts, Ahwoo provides a simple, transparent way for players to contribute directly to the work of game developers.
Celebrate the 25th Anniversary of One of the Most Iconic RPGs Ever
SYDNEY (July 24, 2026)– SQUARE ENIX today launched FINAL FANTASY X | X-2 HD Remaster, the HD remaster of FINAL FANTASY X and FINAL FANTASY X-2,in one digital-exclusive package for Nintendo Switch™ 2. This marks the first time these versions of the classic RPGs are available natively on Nintendo Switch 2, with graphical enhancements.
FINAL FANTASY X | X-2 HD Remaster contains FINAL FANTASY X and its sequel FINAL FANTASY X-2, renowned as some of the most popular titles in the entire FINAL FANTASY series for their emotional stories and stunning graphical quality. FINAL FANTASY X follows the story of superstar athlete Tidus, whose fate intertwines with the summoner Yuna as they embark on a pilgrimage to save the world of Spira. FINAL FANTASY X-2 takes place two years later, following the stories of Yuna, Rikku and Paine in their exciting adventures to uncover ancient secrets and overcome powerful enemies.
This year marks the 25th anniversary of the original launch of FINAL FANTASY X in Japan, so this is the perfect opportunity for longtime fans and newcomers to experience two legendary entries in the FINAL FANTASY series at home or on the go.
To celebrate the anniversary, a new FINAL FANTASY X 25th Anniversary logo was illustrated by Tetsuya Nomura.
FINAL FANTASY X | X-2 HD Remaster is now available for Nintendo Switch 2, alongside previous releases for XBOX Series X|S, PlayStation®4, XBOX One, Nintendo Switch™, PC, PlayStation®3 and PlayStation®Vita. For more information, visit https://www.square-enix-games.com/en_US/games/final-fantasy-x-x-2-hd-remaster.
About FINAL FANTASY
For over 35 years, the FINAL FANTASY series has delighted generations of gamers and millions of players worldwide through beloved role-playing adventures that are built upon the benchmarks of spectacular visuals, highly imaginative worlds, rich stories, memorable characters, and technical and gameplay innovation leading the industry and earning the highest accolades from around the world. Each mainline game in the series is a completely new experience, and an ideal entry-point to the series. Titles of the series have sold over 212 million units worldwide.
About Square Enix, Inc.
Ranked as the #1 Publisher of the Year in 2025 by Metacritic.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX and TAITO branded entertainment content throughout the Americas as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 212 million units worldwide; DRAGON QUEST, which has sold over 97 million units worldwide; and the legendary SPACE INVADERS. Square Enix, Inc. is a U.S.-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
DPI Merch offers discounts up to 50% off on official gear stores of major gaming brands
DENVER – 24 July, 2026 – DPI Merch, the official store company that powers the shops for some of gaming’s biggest brands, celebrates “Christmas in July” starting today with discounts of up to 50% off select items on the Bethesda Gear Store, CD PROJEKT RED Gear Store, BioWare Gear Store, SEGA Shop, and the FINAL BOSS store. Apparel items are available for 20% off, home goods and accessories for 20% off, and collectibles for 15% off (some exclusions apply).
On FINAL BOSS, the home of merchandise from gaming’s biggest brands, pick up the Guild Wars 2 Silhouettes Skate Deck for 60% off, and the Skyscale Lithograph for 40% off. Agent 47 doesn’t always wear a hoodie, but when he does, he wears the Hitman Trinity Zip-Up Hoodie, available for 30% off. He does always have his Agent 47 Go Kit, containing his signature red tie, tie clip, earpiece, and bald cap, available in a stylish briefcase box, for 30% off.
Select items on the SEGA Shop are available for 20% off, including certain apparel across all stores available for 20% off, home goods and accessories for 20% off, and collectibles for 15% off.
About DPI Merch
Empowered by their passion for high-quality gaming merchandise, DPI Merchandising LLC specializes in creating products for video game enthusiasts. Their team works with gaming industry titans, including Bethesda, BioWare, CD Projekt Red, and SEGA.
Follow DPI Merchandising LLC on X and Instagram for the latest updates.
Who will you choose to accuse in this stunning branching narrative mystery?
Skipclaw (July 23, 2026) – An ominous warning has appeared within the walls of the boarded up town of Skipclaw – a vague countdown, written in blood, across the pulpit of your father’s boarded up old church on the fifth anniversary of his death. Finding the answers behind this foreboding message is up to you; step into the shoes of RUNT, the youngest of five brothers in a dark, violent post-apocalyptic world where humans no longer dominate the animal world. Investigate the omen in this incredibly haunting, visceral tale and solve the mystery of RUNT, coming from Grimtaste Studios and publisher DreadXP to Steam on Aug. 6 (https://store.steampowered.com/app/4141350/RUNT/)
Today’s release date trailer gives a close-up look at the eerie, slow-burn intensity rippling through RUNT’s cult mystery tale:
RUNT is an unsettling twist on the traditional adventure mystery format, injecting unpredictable outcomes and supernatural threats that saturate a deeply atmospheric environment. With meticulously crafted aesthetics, including original photography and hand-painted art, RUNT is a unique and mature story for adventure, mystery and visual novel fans.
Playing as the observant, loyal and smallest member of a family, RUNT weaves complex and difficult family dynamics with survival politics throughout its disquieting, descriptive narrative. Command remarkable agency in the path you take, forging your way to one of multiple endings while navigating a branching dialogue system. Develop relationships with the townspeople and explore your own troubled and complex feelings about your father, your brothers and yourself.