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Omni One, Virtuix’s Full-Body VR Gaming System, Launches Today 

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AUSTIN Sept. 10, 2024 Omni One, the full-body VR gaming system from Virtuix, launches today for consumers: preorder units are shipping out, and open orders are now available.

Omni One provides a next-level, all-in-one immersive experience for VR gaming. Featuring an innovative 360-degree treadmill, Omni One invites players to experience virtual worlds like never before. Patrol the streets of enemy-infested cities, survive heart-pounding boss battles, or explore exotic locales while unraveling elaborate mysteries. Physically walk, run, jump, and crouch through favorite games of all genres from an awe-inspiring new dimension. 

Omni One comes with everything you need including a customized Pico 4 Enterprise headset along with the treadmill and overshoes with sensors for tracking movement. Assembly and disassembly take minutes, and the system’s wheels make it easy to move and stow away as necessary. Forget dedicating an entire room to a VR setup; Omni One offers a convenient portal to other worlds whenever desired.

The 50+ titles coming to Omni One have been specifically optimized with this movement in mind, like Ghostbusters: Rise of the Ghost Lord, Sniper Elite VR, Amid Evil, Doctor Who: The Edge of Time, and Ilysia. Play exclusive titles developed by Virtuix to take full advantage of the hardware, like competitive multiplayer shooter Elite Force and co-op zombie wave shooter Dead Zone. Or, connect Omni One to a VR-capable PC and play thousands of titles. 

Following the successful shipment of hundreds of beta units and receiving enthusiastic feedback from early users, Virtuix is pleased to conclude its preorder phase, having secured over 3,000 preorders. Preorders begin shipping today on a first-come, first-served basis. Given Omni One’s greater-than-expected demand, customers purchasing today, either buying outright or with the monthly payment plan option, can expect to receive their Omni One system starting in January 2025.

“Bringing full-body VR to homes has always been our mission, and we’re beyond grateful to our beta community and the thousands of preorder customers for sharing our vision,” said Jan Goetgeluk, CEO of Virtuix. “When you play on Omni One and experience how much the system’s freedom of movement immerses you in the game, you will never look the same at traditional ways of gaming.” 

Omni One is available now for purchase for $2,595, with monthly payment plans starting at $90. To stay updated on all things Omni One and to learn more about the launch, visit virtuix.com.

About Virtuix:

Virtuix Inc. is the developer of “Omni,” the premier brand of omni-directional treadmills that enable players to walk and run in 360 degrees inside video games and other virtual reality applications. With a commitment to innovation, Virtuix continues to push the boundaries of VR gaming, delivering immersive experiences to users worldwide. Founded in 2013 and headquartered in Austin, Texas, Virtuix has raised more than $40 million from individual and institutional investors. For more information, visit www.virtuix.com.

Rugrats: Adventures in Gameland Releases for Consoles and PC Today

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Buckle up for an adventure into an imaginary world of video games

BERKELEY, CA – 10 September, 2024 Rugrats: Adventures in Gameland, the retro-inspired puzzle-platforming adventure based on the beloved ‘90s Nickelodeon franchise, developed independently through a collaboration between The MIX Games, WALLRIDE under license from Paramount Consumer Products, and Limited Run Games, wreaks havoc on PC via Steam, PlayStation 4|5, and Nintendo Switch digital storefronts today and Xbox Series X|S and Xbox One tomorrow.

Diaper up and unleash mayhem as the classic toddler crew. Join Tommy, Chuckie, Phil, and Lil, on an old-school adventure as they encounter imaginary fields of ice cream, creepy ghosts, backyard jungles, and more. Meet fan-favorite characters like Cynthia the doll, Spike the dog, and the ferocious Reptar the dinosaur. Journey through a nostalgic series of puzzle-platforming inspired by the NES era. 

Jump, dash, and climb, collecting special items like cookies, bottles, Reptar coins, and more. Swap between the iconic crew of babies, using their individual talents to solve tricky situations. Topple bothersome enemies by throwing projectiles, and partake in diaper-clutching high-speed chases with the power of a baby’s might!

Embrace the wonderful power of imagination in an unforgettable, nostalgic joy ride for all ages to enjoy. Toggle between 8-bit visuals and captivating hand-drawn animations in crisp high definition thanks to The MIX Games’ distinctive Neo Retro Engine.

Rugrats: Adventures in Gameland is available today on PC via Steam, PlayStation 4|5, and Nintendo Switch for USD $24.99 and Xbox Series X|S, Xbox One tomorrow. Physical editions for Nintendo Entertainment System, Nintendo Switch, PlayStation 4|5, and Xbox Series X will be available via Limited Run Games.

For more information, visit The MIX Games’ official website and follow @MIXPublishing on X (formerly known as Twitter).

About The MIX Games

The MIX Games publishes fresh neo-retro games, as well as new kinds of games in the future, delivering full multiplatform experiences through development, financial, manufacturing, distribution and marketing support. The MIX Games releases deliver classic mechanics to today’s gamers in new ways, including limited edition hardware systems and collectibles. 

The MIX Games focuses on collaborative production and distribution. The MIX Games co-develops and partners with outside studios to create fresh gameplay experiences. The team focuses on creative games craftsmanship, its wide network of top game developers, physical goods manufacturing expertise, and toys and collectibles designer talent for delivering expansive experiences. 

About WALLRIDE 

WALLRIDE is a creative studio founded by two homies hell-bent on creating weird and polished game experiences. With two decades of combined experience in the games industry (creating several award-winning and platinum-selling games), designing top-selling virtual reality games, illustrating comics, and directing departments in advertising and experiential, they utilize it all to fully realize their vision. Their previous projects include the GRAVITY SUCKS! Franchise, EleMetals: Death Metal Death Match!, among other titles and rad experiences.

About Paramount Consumer Products

Paramount Consumer Products oversees all licensing and merchandising for Paramount (Nasdaq: PARA, PARAA), a leading global media and entertainment company that creates premium content and experiences for audiences worldwide. Driven by a diverse slate of consumer brands, Paramount Consumer Products’ portfolio is based on content from platforms including Paramount+, CBS (including CBS Television Studios and CBS Television Distribution), cable networks (including MTV, Nickelodeon and Showtime), and Paramount Pictures. Additionally, the division operates Paramount Game Studios. With properties spanning animation, live-action, preschool, youth and adult, Paramount Consumer Products is committed to creating the highest quality product for some of the world’s most beloved, iconic franchises. To view our range of consumer products and Paramount branded apparel, visit ParamountShop.com.

About Limited Run Games

Limited Run Games is the industry leader in the production and distribution of premium physical video games. Limited Run seeks to celebrate the legacy of gaming through its award-winning collector’s editions. Founded in 2015, they have published over 1,000 physical games, exclusive merch, and collectibles.

Visit limitedrungames.com for the latest game drops. Follow the brand on your social media platform for all LRG-related updates: @limitedrungames.

Ace Attorney Investigations Collection Review

Ace Attorney Investigations Collection

Developer: Capcom
Publisher: Capcom
Platforms: Xbox One (Reviewed), PlayStation 4, Switch, PC
Release Date: Available Now
Price: $39.99 USD – Available Here

Overview

The Ace Attorney games have seen a great resurgence over the last five years as nearly every game in the franchise has been re-released by Capcom throughout this time period. We’ve seen the Phoenix Write: Ace Attorney Trilogy tell the original story of Phoenix Wright, Apollo Justice: Ace Attorney Trilogy continue this story alongside a slew of new characters, and even the release of a story far earlier in history with The Great Ace Attorney Chronicles

After all these releases fans wondered if a certain other spin-off would be given the same treatment and Capcom has finally delivered that in the form of the Ace Attorney Investigations Collection. Bringing Ace Attorney Investigations: Miles Edgeworth and, for the first time ever officially in English, Ace Attorney Investigations 2: Prosecutor’s Gambit together with improved graphics, how does this set of games focusing on Miles Edgeworth and a different playstyle hold up?

Story

Set between the events that happen in Ace Attorney: Trials and Tribulations and Apollo Justice: Ace Attorney both games in this collection follow not our familiar Phoenix Wright nor his eventual protege, but instead Miles Edgeworth and his work alongside the wonderfully inept Detective Gumshoe and, eventually the inclusion of an insistent assistant “thief” by the name of Kay Faraday. Each game in this collection focuses on telling its own tale spread across its various cases though it is worth noting that knowledge of at least what happened in the original Ace Attorney Trilogy will certainly help fans enjoy the game more thanks to how many characters return to both get fleshed out a bit as they are given more screen time or to annoy fans thanks to how troublesome they were in the original trilogy.

Perhaps one of the most interesting elements involving Investigations: Miles Edgeworth is the way that each of the cases that players solve as Miles Edgeworth eventually culminate and come together to tell a drastically more challenging and elaborate final case that works to deliver a solid and satisfying conclusion, even if the main villain is something of a surprise. The odd thing about the story in this first game however is that it is told almost entirely out of order, with each case taking place along different spans of time, with the very first case that players solve actually being relatively near the end of the actual plot. This can make things a bit confusing but thankfully, as mentioned before, the final case ties everything up in such a satisfying manner that players will easily be able to keep track of everything.

It also helps that we get to see Miles Edgeworth as more than a prosecutor and see his internal thoughts as he interacts with a wide array of characters both new and old in entirely new situations. Along these same lines, as mentioned before, Miles’ usual teamwork with Gumshoe or his reluctantly accepted assistant Faraday make for some wonderful scenes that would seem out of character for Edgeworth if not for the developments that players get to experience throughout the story.

The second game in the collection, Ace Attorney Investigations 2: Prosecutor’s Gambit, is even better in this regard. Shockingly taking place almost immediately after the events of the first game (Edgeworth has an extremely busy month here) the characters that serve as overarching antagonists and troublemakers that Edgeworth has to deal with alongside his allies are even better this time around and in fact features some moments that are right up there with the best from the main franchise. While we won’t go into detail about what these events are, let’s just say that the various twists and revelations are incredibly well-written, making the second game even more enjoyable than the first. Combine this with even more interactions with characters from the main franchise that get even more time in the spotlight here and the delight of seeing Edgeworth and Gumshoe in a different light alongside the always entertaining Faraday and players are in for a real treat here. It’s just a shame that it took this long for fans to actually be able to enjoy it in the West.

Gameplay

The most interesting aspects of the games in the Ace Attorney Investigations Collection is that they are not only set entirely outside of the courtroom and players don’t have to deal with the various court room shenanigans, they are now more like point and click adventures instead. Rather than trying to absolve someone of a crime Edgeworth is instead tasked with investigating a crime scene and surrounding area in order to find out who the real culprit actually is. This is done by gathering clues by searching through each location, talking with others or interviewing them, investigating the body most of the time, and also making use of two new mechanics, one introduced in the first game and a second introduced in the second one.

Interviewing a possible culprit or witness works in similar fashion to the Ace Attorney series, just outside of the courtroom. Players will listen to a statement made by the character they are talking to and can press them for more information on each line or present evidence that they are lying with a nice and loud “Objection!” The investigations on scenes are also more detailed as players can find specific locations that can be examined close up and often find that something isn’t quite right. and “deduce” that something is wrong by using a piece of evidence to point out that something in the crime scene is amiss or doesn’t match the evidence on hand, given an updated or new form of evidence that can be used later. Finally, perhaps the more interesting mechanic to investigate is the “logic” ability that allows Edgeworth to use his smarts to put two pieces of information together to create a new thought that either unlocks additional interactions or develops a piece of evidence to be more useful.

Alongside these more standard investigation tactics the first game in the collection introduces the “Little Thief” item that creates a holographic reproduction of the crime. As Edgeworth uncovers more information the hologram will update accordingly allowing players to get closer to the truth. It is nice to note that both games feature solid quality of life features here such as showing when players have seen everything possible in an up close investigation as well as the standard investigations as well, bumping players along to the next step without leaving them wondering where to go or what to do next. It is a bit more limiting in this regard as players cannot freely return or explore places like they can in Ace Attorney, but this isn’t much of an issue.

The second title, while still making use of all the aforementioned mechanics including Little Thief, also sees Edgeworth having to sometimes deal with witnesses or suspects that simply don’t want to talk or reveal what they know. This triggers Mind Chess which takes place in the form of a conversation where Edgeworth has to eliminate his target’s chess pieces in order to get them to open up. Players will need to choose when to stay silent and let their target go on a tangent and then give them a push to try to go on the attack. Making a mistake here resets the player’s progress quite a bit and while this wouldn’t be too much of an issue, every Mind Chess battle is a timed affair which is quite annoying eventually. This mechanic tends to be more troublesome than not, especially when compared to the numerous other gimmick gameplay elements from other Ace Attorney entries.

Outside of the two games players will find a wealth of extra content in the form of being able to enjoy the game’s soundtrack outside of specific scenes, view concept art and various other items from development and more. Some of this content unlocks as players complete chapters but it is worth noting this should probably be looked at after players have beat the game or at least most of it as it has the potential to spoil certain events as some content is automatically unlocked. 

Audio & Visuals

Both games in the Ace Attorney Investigations Collection have been given a loving HD treatment here and this is evident both with the character models and their over-the-top expressions and animations as well as the character sprites that explore each crime scene that are also highly varied. Since players will move around crime scenes, Edgeworth and numerous other characters will move around and be on screen at once with their own sprites that look brilliant. That being said, if players want some nostalgia they can choose to revert to the classic sprites but unfortunately this can only be done at the main menu and not on the fly during gameplay.

As usual both games feature no real voice work outside of characters shouting Objection! and other signature phrases from the game but that is just fine as these sound effects remain as crisp and clear as fans will remember. The soundtrack is exceptional here as well, with most crime scenes featuring their own unique song and some of the background music even changing when players are cornering their target.

Overall

Ace Attorney Investigations Collection closes out the complete set of Ace Attorney remasters outside of a certain crossover and does so in wonderful fashion here. Not only are fans able to see a different side of Edgeworth as well as countless other returning characters, the new storylines and characters are just as sharp as any mainline entry. Combine this with the enjoyable investigation mechanics that, with the exception of Mind Chess, all work great. Combine this with a slew of bonus concept art and other things to look at as well as the lovingly handled graphical upgrade and any fan of the Ace Attorney series should find this collection a great way to experience the beloved franchise once more with its own take on investigations.

Capsule Computers review guidelines can be found here.

NETMARBLE’S THE SEVEN DEADLY SINS: IDLE ADVENTURE UNVEILS A NEW HERO, THE LION SIN OF PRIDE ESCANOR, IN LATEST GAME UPDATE

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LOS ANGELES SEPTEMBER 10, 2024 – Netmarble, a leading developer and publisher of high-quality mobile games, has released a new in-game update for its idle RPG The Seven Deadly Sins: IDLE Adventure. Starting today, players can experience a new hero and content, along with a limited-time event offering valuable rewards. 

The latest update welcomes The Lion Sin of Pride Escanor, a VIT-attribute dealer. His special skill “Blazing Sun” grants “Sunshine” that increases Crit Chance and Crit Damage every 5 seconds. He can also cast an ultimate skill ‘Punishment’ that grants him an Overwhelmed buff and deals attribute advantage damage against enemies of all attributes. 

Starting today, a new Knighthood content is available for players to challenge. Knighthood members will earn Dimension Marks by clearing a Knighthood Boss, which can be used to summon a Final Boss. Players will be ranked based on total damage dealt to the summoned Final Boss and earn various rewards such as Knighthood Coins, Diamonds and more according to their rank. 

In addition, players of The Seven Deadly Sins: IDLE Adventure can now enjoy a new limited-time event, Hawk’s Scrap Disposal Time, through September 24. Players will obtain Event Coins for playing the mini-game, clearing event missions, and exchange them for various rewards at the Event Exchange Shop.  

Other content updates include the Rate Up Summon of The Lion Sin of Pride Escanor and Thousand Ashes Gelda, a STR-attribute support. Additionally, Melascula of Faith will appear as the new Boss of the Advent Battle. 

Based on the global hit manga and anime ‘The Seven Deadly Sins’, the game welcomes players to an idle RPG world overflowing with epic adventures and fan-favorite characters from the franchise. Inspired by The Seven Deadly Sins: Grand Cross, the mobile RPG enjoyed by 60 million players around the globe, The Seven Deadly Sins: IDLE Adventure offers an enjoyable gameplay experience featuring a variety of content, an easy-to-play One-Tap Draw system, as well the opportunity to collect and nurture beloved characters.

For more information on The Seven Deadly Sins: IDLE Adventure, please be sure to stay tuned to the official website and official social channels (Facebook, Discord) for future updates.

ⒸNS,K/TSDSRP,M ⒸNS,K/TSDSDJP,TX ⒸNS,K/TSDSFKAP ©Netmarble Corp. & Netmarble F&C Inc.

Visions of Mana – Gameplay

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Square Enix’s Visions of Mana continues the franchise after fifteen years since the last mainline entry but we feel right at home as we set out as Val, the guardian and guide to the ‘alms’ that have been chosen to sacrifice themselves to the Tree of Mana in an every four year ritual that will maintain the balance of the world and prevent calamity from falling upon it.

Visions of Mana – Gameplay

Visions of Mana is a brand new title in this series revolving around the sacred sword and mana. The protagonist Val and his childhood friend Hinna, the newly appointed Alm of Fire, set off on a journey to the Mana Tree.

This game’s iconic vibrant and vast semi-open field contains adorable yet ferocious monsters, allowing you to enjoy swift three-dimensional battles using the power of the Elementals.
Through adventures with friends met along the way, they start to see the truth about the world. Must we accept our fates?

A new “Mana” tale begins here as a classic fantasy series returns to its roots.

Visions of Mana
Developer: Square Enix
Publisher: Square Enix
Platform: Windows, Xbox Series X|S, PlayStation 5
Release Date: 30 Aug, 2024
Price: $59.99 USD

Available here – https://na.store.square-enix-games.com/visions-of-mana

Summary:

Recommended – “Visions of Mana is a gorgeous looking action RPG with a highly customizable and enjoyable combat system and an unfortunately simple storyline bolstered by a stellar cast of characters.”

Check out our review for Visions of Mana here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
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Maximum Football Kicks Off Steam Early Access in November with College Football Dynasty Mode, Multiplayer and More

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Hand-off to consoles planned for Spring 2025

Walnut Creek, Calif. (Sept. 5, 2024) – Maximum Entertainment today announced that Maximum Football is touching down into Steam Early Access starting Nov. 7, with PlayStation and Xbox releases following shortly after in Spring 2025: https://store.steampowered.com/app/1691280/Maximum_Football/ 

Today’s release date reveal was accompanied by a trailer showcasing the gritty, physics-based gameplay that awaits players on the field when Maximum Football launches:

In Early Access players will have a variety of multiplayer and singleplayer modes to experience a realistic and customizable gridiron experience, but that’s just the beginning. More modes will follow shortly including Franchise (professional football) and Career Mode, with much more planned over the coming months and years as Maximum Football continues to evolve. Maximum Entertainment encourages the community to provide feedback and input via the official Maximum Football Discord and X to assist in creating the best football game possible based on what players want.

Confirmed Early Access Game Modes:

  • Exhibition Mode
  • Offline vs. AI – (1 vs. 1)
  • Multiplayer – (1 vs. 1)
  • Spectate (AI vs. AI)
  • Dynasty Mode (Singleplayer college football)
  • Practice Mode
  • Player Customization System
  • Maximum Pro League

A celebration of the world’s most exhilarating sport, Maximum Football is built from the ground up to authentically deliver realistic, physics-based action. Every tackle, pass, block and catch relies on a lifelike physics engine to determine the outcome, empowering each play to occur in a different way every time it’s run. Maximum Football’s immersive physics ensure on-field action progresses as it would in real life.

Maximum Football will be launching into Steam Early Access on Nov. 7, with a console release planned for Spring 2025.

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About Maximum Entertainment 

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

Midwest Games’ and Graphite Lab’s Hive Jump 2: Survivors Lands onto PC Today

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Become an agent of vengeance against the hive swarms

Green Bay, WI (September 10, 2024)Midwest Games—an industry veteran-led publisher whose mission is to support and showcase abundant talent across the Midwest and underrepresented regions—is proud to launch St. Louis-based Graphite Lab’s sci-fi bullet heaven roguelike Hive Jump 2: Survivors out of early access today on Windows PC via Steam and GOG for only $6.99.

Hive Jump 2: Survivors is the fast-paced survival roguelike sequel to the sci-fi action platformer Hive Jump, where the player is the lone survivor of a mission in which their squad of intrepid jetpack Jumpers was decimated in an intergalactic ambush. Fueled by vengeance and the hunt for precious alien goo, players of this survivors-like are armed with a jumping jetpack to better attack and escape the variety of killer insects!

Watch the Hive Jump 2: Survivors Launch Trailer below:

In Hive Jump 2: Survivors, players immerse themselves in an exhilarating blend of strategic planning and high-octane action. Each Jumper offers a unique set of builds and abilities, allowing players to tailor their gameplay experience to their liking. Collecting amber and alien goo is crucial, as these precious resources are used to unlock powerful upgrades, enabling players to mow down hordes of enemies with ever-increasing efficiency. The game’s dynamic combat system, combined with the tactical use of jetpacks, ensures that every encounter is both thrilling and challenging. Master the art of dodging incoming threats, navigating treacherous terrains, and eliminating foes in spectacular, gory fashion.

Hive Jump 2: Survivors spans four distinct biomes, each presenting its own set of enemies and environments. Players will traverse the glimmering depths of Crystal Caverns, the icy expanse of the Frozen Tundra, the perilous landscape of the Volcanic Wasteland, and the dark depths of the Mushroom Forests. Each biome is meticulously designed to test the limits of the players’ skills, requiring new tactics and upgrades for success. With its rich visuals, immersive soundscapes, and relentless action, Hive Jump 2: Survivors is a bug-killing revenge spree through alien worlds, where only the most resilient Jumpers survive.


Key Features of Hive Jump 2: Survivors:

  • Jumping Jetpacks: A game-changing addition to your artillery, necessary for dodging enemies and traversing the environment.  
  • Auto and Manual Aiming: Auto-fire at enemies to focus on movement, or take aim to better control the chaos.  
  • Multiple Jumpers, Multiple Ways to Kill: Each Jumper has distinct stats that impact speed, rate of fire, health, and more.  
  • Customize Your Jumper: Earn weapons, upgrades, and augments to tackle each run strategically.  
  • HSA Store: Convert bug guts into currency, exchanging “goo” for weapons, utilities, and relics. 
  • Permanent Upgrades: Unlock permanent abilities to give your Jumper an advantage.

Hive Jump 2: Survivors is available today on Windows PC via Steam and GOG.

About Graphite Lab

Graphite Lab is a talented independent development studio led by owner and Studio Director Matt Raithel based in St. Louis, Missouri. The team strives to produce hit titles featuring some of the world’s most visible and iconic brands. Graphite Lab specializes in bringing brands to life in fun and entertaining ways, including critically acclaimed projects such as Atari’s Kombinera, Mr. Run and Jump, Qomp2, and more including its first big original title, Hive Jump.  

About Midwest Games

Based in Green Bay, Wisconsin, Midwest Games is a video game publisher focused on creating opportunities for the abundant talent across the Midwest and other underrepresented regions. Led by industry veterans and entertainment enthusiasts, Midwest Games believes that great games can come from anywhere.

The Last Ninja Collection Sees Classic Hits Fully Funded On Kickstarter Inside 40 Minutes

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System 3 Begins Game Preservation Drive With Additional Content Including Cancelled Prototypes for International Karate and Last Ninja 4

London, UK – 10th September, 2024.  The Last Ninja Collection launched today on Kickstarter, reaching its funding target inside 40 minutes and marking the return of a beloved franchise to PC and Nintendo Switch in 2025. In reaching its funding target, System 3’s drive for game preservation beings in earnest with the first physical release of Last Ninja titles in Decades.

Become a Kickstarer backer now: The Last Ninja Collection Kickstarter

Bringing together every Last Ninja title from the Commodore 64, ZX Spectrum and Commodore Amiga for the first time, including The Last Ninja, Last Ninja 2, Last Ninja 3 and Ninja Remix, The Last Ninja Collection is joined by incredible games such as Bangkok Knights, International karate and International karate +.

Kickstarter backers at Diamond Ultimate level will also receive access to the code for Last Ninja 4 work-in-progress 2002 and 2018, as well as a cancelled remaster of international Karate, IK++ – each of these exclusive additions are never-before-seen developments not available to the public.

Last Ninja Collection:

See the work-in-progress videos of Last Ninja and IK++

Last Ninja 4
IK++

The Kickstarter for The Last Ninja Collection is live now, and is already fully funded, with The Last Ninja Collection available on PC and Nintendo Switch in early 2025. The Last Ninja Collection Kickstarter

To follow System 3 and its decades of bringing joy to consumers through multiple, internationally renowned brands, please visit the System 3 website.

About System 3

Formed in 1982 by Mark Cale, System 3 is recognised as one of the founding pioneers of the video games industry and as a name synonymous with producing original genre-defining concepts year on year. System 3 stands proud as the last surviving British Independent Publisher from those grassroots years and has been responsible for smash hits games such as ConstructorThe Last NinjaIK PlusMyth: History in the MakingPutty Squad and Ferrari Challenge: Trofeo Pirelli.

Strange Scaffold’s Revenge Thriller I Am Your Beast Out Today

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The fast-paced, covert action game also releases on iOS in 2025

El Paso, TX – September 10, 2024 – Developer Strange Scaffold (CLICKOLDING, El Paso Elsewhere, Life Eater, and more) and publisher Frosty Pop are delighted to announce today the release of sandbox first-person shooter and revenge thriller I Am Your Beast.

I Am Your Beast places you deep within the North American wilderness. You play as retired agent Alphonse Harding, who is now on the run from the Cover Operations Initiative. Harding has finally had enough and declines “one last job,” setting in motion a ferocious and deadly guerrilla war. Escape their grasp in this fast-paced, arcade-style shooter by chucking bear traps, sniping explosive tripwires from the treetops, and using the equipment of the military-industrial complex against it.

Key Features

  • Lightning-fast “he’s-in-the-walls” player fantasy, complete with superhuman tree climbing and head explosions
  • Fully voiced story campaign with 20+ levels
  • Lush comic book-inspired art style
  • Chase side objectives while getting the fastest times possible in replayable micro-sandboxes
  • Wield pistols, sniper rifles, bear traps, and more
  • Heart-slamming soundtrack from award-winning composer RJ Lake (CLICKOLDING, Unbeatable, El Paso, Elsewhere)
  • Innovative “kinetic typography” cutscene system

I Am Your Beast launches today on PC through Steam, GOG, and itch.io. and 2025 on iOS.

About Strange Scaffold

Strange Scaffold is the development label of Xalavier Nelson Jr., known for his work as a leading developer on CLICKOLDING, El Paso, Elsewhere, An Airport for Aliens Currently Run by Dogs, Space Warlord Organ Trading Simulator, and dozens of other critically acclaimed projects.

About Frosty Pop

Frosty Pop has developed over 30 playful original video games for Netflix Games, Apple Arcade, Nintendo Switch, Steam, the App Store, and Google Play. The studio was founded in 2014 by Faisal Sethi in Vancouver, British Columbia, and has been fully remote and distributed since its inception.

ALL ABOARD! – SWEET TRANSIT: ELECTRIFYING UPDATE IS HERE!

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Sweet Transit Locomotive Pack DLC and free update are live! 

Tuesday, September 10th 2024 –  Ernestas Norvaišas and Team17 Digital have today released Sweet Transit’s first paid DLC: Locomotive Pack, and the free Electrifying Update for all players on PC!

The Electifying Update features the brand new Electricity System with new buildings to power your Railway Empire – with powerful options from Coal Plants to Wind Turbines – bring new energy to your next playthrough.

New Electric Trains and wagons, a cost-efficient solution for your railway network, make their debut in the free update, but require you to balance your power network to ensure adequate coverage. A whole new layer of strategic depth for players awaits, with the denizens of electrified worlds from Craftsmen and above relying on electricity to meet their needs as a new optional difficulty setting.

The paid DLC Locomotive Pack introduces 6 all-new trains, from Steam locomotives to Bullet trains, Sweet Transit’s new Locomotive Pack has you covered.

The free Electifying Update presents key features:

  • The Electricity System: Electrify your gameplay with an in-depth system of electricity generation and distribution across your network, not only for your trains, but also for the citizens served by your public transit network.
  • New buildings: Coal Plant, Wind Turbine, Offshore Wind Turbine: Vary your production, will you create a green electric future? Or will you recreate the rise of the industrial revolution with your electrical grid?
  • Substations and powerlines to build out your power network: Build more infrastructure for your infrastructure! Use powerlines to bring electricity all across your network.
  • New electric trains and wagons: Modernise your world with new transit options. 
  • Bugfixes and Quality of Life improvements

About Team17 Digital

Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio of over 120 titles, and fully encapsulates the spirit of independent games. Winner of the ‘Publishing Star’ award at the 2023 Develop: Star Awards, Team17 Digital has assembled a portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, DREDGE, and the Overcooked! franchise.