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My Time At Evershine – Kickstarter Launch Trailer Released for New Sequel in Pathea Games’ Beloved and Bestselling Life-Sim / RPG series

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Kickstarter funding window now open for My Time At Evershine with a bounty of bonuses for all early backers

Chongqing, China – 24th September: Pathea Games, the award-winning studio behind the My Time series, is delighted to announce that the Kickstarter for the sequel My Time At Evershine is now live. The official Kickstarter page has a multitude of different pledge options and bonuses which allow any backers to show their support for the game and help guide its continued development.

This new chapter in the multi-million-selling My Time series will launch on PC, Xbox Series X|S, and PlayStation 5, with plans for release on next-gen Nintendo platforms when they become available. Featuring a stunning new art direction, revamped RPG gameplay, and a diverse cast of romanceable characters, My Time at Evershine offers a story-driven narrative for both solo and co-op play right from the start. With brand-new town management and customization options, Pathea is adding an exciting layer of depth to this sequel. Whether you’re managing a growing settlement or forging deeper connections through a dynamic relationship system, Evershine retains the heartwarming charm the series is known for while making both longtime fans and newcomers feel right at home.

To commemorate the Kickstarter opening, Pathea Games has also released a brand new trailer which teases My Time At Evershine’s upcoming new story, setting, key characters and more.

For a more complete feature rundown of this future release, please refer to the summary below:

  • All New Story-driven Campaign
    Be the Governor of a brand-new settlement on the fringes of the Free Cities, facing the almighty Duvos Empire. Recruit settlers, build infrastructure, tame the wilds, and lead your people to create a new idyllic stronghold for the Alliance filled with enchanting characters and memorable stories to enjoy. As tensions rise and a powerful antagonist emerges, the stakes are higher than ever, expect surprising twists, heartfelt moments, plenty of adventure, and hours of fun.
  • New Art Direction
    My Time At Evershine is the most beautiful and realistic game in the franchise to date. Environments are more expansive and varied, characters look more realistic, and animations are motion-captured to create a more believable world.
  • Multiplayer Co-op
    For the first time in the My Time series, the campaign can be enjoyed both solo and in co-op mode with up to four players, making it perfect for family and friends. The host controls the pace of the main story, while all players share resources and money, allowing everyone to collaborate and contribute to the adventure together.
  • Build a Society
    This ambitious sequel casts players as the all-powerful Governor, who can not only build new facilities, and explore but also command a team of recruitable and customizable NPCs. These NPCs handle the routine tasks like construction and resource gathering, allowing the Governor to focus on more larger, important decisions.
  • Meaningful Relationships
    Social play was a key part of My Time At Sandrock and My Time At Portia. In My Time At Evershine Pathea is set to expand these systems even further. Players can recruit up to 3 followers to stay with them during day-to-day tasks or they can dispatch them to do their bidding across Northern Eufala. In this new installment, relationship-building is even more dynamic, with additional poses, interactions, and flirting options. RPG players will love the deep character interactions and the ability to forge meaningful relationships, with romanceable characters integrated into the storyline and more opportunities to develop connections earlier in the campaign.
  • Tame A Wild New Frontier
    3 years after the events of My Time at Sandrock, the Duvos Empire has taken over the Orzu Ruins which Ethea also claims as their own, leading to a tense situation just north of the Alliance of Free Cities border in the Northern Eufaula region. In response, the Alliance has launched the North Development Plan to move settlers into the area and establish a new City-State for better defense. Evershine is one of six major new settlements in the area and will prove pivotal in the ongoing hostilities.
  • Mod Support
    My Time at Evershine will endeavor to include full mod support for both single-player and multiplayer modes, allowing players to customize and expand their RPG experience. Whether you’re playing solo or with friends, the possibilities for creativity and new content are endless.

To help shape My Time At Evershine’s continued development, please visit the game’s Kickstarter page here: https://www.kickstarter.com/projects/mtae/my-time-at-evershine-the-next-my-time-tale

If you’d like to interact with other My Time fans, speak directly with the development team and see in-development videos and screenshots of My Time At Evershine before anyone else, please join Pathea’s official Discord server here: https://discord.com/invite/patheagames

ABOUT PATHEA

PATHEA GAMES is one of China’s leading development studios that makes video games for audiences the world over. Its aspiration is to bring memorable moments to players that stay with them for a lifetime, through building fun and immersive experiences. Pathea’s most popular IP: ‘My Time at Portia’ and ‘My Time at Sandrock’ have generated over 4.4 million unit sales worldwide with the future installment ‘My TIme At Evershine’ currently in development. Visit Pathea.net to find out more.

The Forever Winter, Highly Anticipated Tactical Shooter, Launches Into Early Access September 24th

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OLYMPA, WA – September 24, 2024 – Highly anticipated co-op tactical shooter-meets-survival horror title “The Forever Winter” launches tomorrow, September 24th (12PM PST / 3PM EST / 7PM UTC), into Early Access on both Steam and the Epic Store. The game has been generated a significant buzz online over the past few months thanks to viral trailers and announcements generating eight-figure views on YouTube, becoming the #28 most wishlisted game on the entire Steam platform.

Created by Fun Dog Studios, an independent game developer formed by industry veterans behind iconic AAA titles like Horizon: Zero Dawn, Killzone, Hawken, and Mass Effect, the “The Forever Winter” aims to create a highly engaging and hardcore experience within a captivating, highly unique world. 

The Forever Winter drops players in a post-apocalyptic, war-torn world dominated by gigantic war machines battling over Earth’s dwindling resources. This tactical shooter weaves together survival, horror, scavenging, and edge-of-your-seat combat, emphasizing strategic decision-making, challenge, and cooperation.

The development team’s belief is that the community should help drive the future of the title. Early Access is more than just a way to release the game early; it represents a unique opportunity for collaboration directly with the community. The goal of Early Access is to allow the playerbase to participate in building and refining The Forever Winter. By actively incorporating player feedback, the development team aims to deliver an evolving experience that stays true to the expectations and desires of the players. The title will ship at an initial price-point of $29.99 alongside a 10% discount, which the team hopes to be an accessible and fair price for fans.

Key Features:

  • No Pay-to-Win Mechanics: All in-game gear is earned through skill or luck, and players will never be charged for new characters, maps, quests, guns, bosses, or additional content.
  • Dynamic Encounters: The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
  • Nostalgic Roots with Modern Touches: The Forever Winter draws inspiration from the golden age of gaming in the ’90s, aiming to recreate the classic experience where players pay once and receive a complete, enriching game without ongoing charges. Fun Dog Studios has taken a stand against the modern trend of microtransactions, ensuring that the game remains fair, enjoyable, and accessible to all.
  • Community-Driven Content & Player-friendly Design : Players participating in Early Access will have access to exclusive channels where they can vote on which bosses, features, and content will be developed and released next.
  • Evolving Environments & Maps: Early Access players will be the first to explore a work-in-progress map, providing feedback to help shape its final design over time.
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  • Hosting Flexibility: The game offers local and peer-to-peer hosting to ensure a smooth gaming experience, allowing players to connect with friends or play solo without server issues.

Additionally, an upcoming free demo in October will keep with Fun Dog Studios’ community-first philosophy. The demo will allow players who are on the fence or unsure if their machines can run the game to try before they buy. This demo underscores the studio’s commitment to transparency and player satisfaction, ensuring that everyone has the opportunity to experience the world of The Forever Winter before committing to the full game.

About Fun Dog Studios

Fun Dog is a new minority-owned, development studio established by a group of experienced AAA game developers with backgrounds as senior leaders on some of the best games published over the last 10 years. Committed to defying convention, challenging players, and taking big risks, their goal is to build worlds that captivate, terrify, and inspire with stories that contemplate the turbulence of the current times.

For more updates on The Forever Winter, visit https://www.fundogstudios.com/. Play The Forever Winter on Steam and Epic Games Store tomorrow and join the Discord to get all the latest updates. Follow the studio on Instagram, YouTube, and LinkedIn.

A TERRIFYING CIRCUS EXPERIENCE AWAITS! POINT-AND-CLICK HORROR ‘NO GHOST IN CIRCUS CARAVAN’ IS OUT NOW ON STEAM

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Sometimes, the scariest stories come in the smallest package.

Japan, September 24th, 2024 | Spooky season just got scarier with the launch of No Ghost in Circus Caravan. The point-and-click horror adventure is available now on Steam and retails for $0.99.

There Are No Ghosts…

Welcome to the Mesel Circus Caravan, where you’re employed as the newest manager for the circus’s nightly shows. As the overseer, you’re responsible for deciding the evening’s program, choosing the best performers for the gig, and ensuring your attendees have a memorable experience. At the head of your troupe is Lina, the ringmaster, who ushers you into this new role. But despite Lina’s high spirit and dependability, things aren’t going as expected. There is something off about this circus, and you’re uncertain of Lina’s assurance that there are absolutely no ghosts.

Small Helpings of Horror

No Ghost in Circus Caravan is a point-and-click horror adventure where each decision informs the game’s multiple endings. Explore different areas around the circus–such as the main stage, the dressing room, and the prop warehouse–to uncover the mystery hiding within. Each investigation lasts only a few minutes and comprises unique puzzles to solve the secrets of each room. Rearrange scattered tiles to reveal the room’s facade, discover files to learn more about the troupe members, or risk cutting different ropes and see the impact on the main stage. If you find yourself stuck on any puzzle, hint cards are available for each round to guide you. Based on your actions in each room, the game’s ending will change, leading to various finales for this small circus.

An Unforgettable Cast

As you delve further into the secrets of the circus, terrifying outcomes await, and they may be connected to your troupe members. Lina, your ringmaster, assures you that no ghosts lie in the caravan; Lina’s partner, her white snake Silhouette, must be playing tricks on you in the shadowy corners of the circus. Your exploration may lead you to a nameless and faceless puppeteer, whom even Lina knows little about, or you’ll encounter the troupe’s cheery monkey, Chriqoo! Each interaction with the cast members is different from the last, and you can’t help but question Lina’s warning to you in the beginning. Are there ghosts in the circus caravan?

Gameplay Features:

  • Point-and-click horror mechanics where sudden scares lurk in every room!
  • A unique cast of characters keeps the circus running smoothly. I wonder what they’re like off-stage?
  • Puzzles are found in each room of the circus, which may lead to more questions than answers.
  • Hints are available for each puzzle to keep up the suspense and minimize distraction.
  • Multiple endings are waiting to be discovered. How many endings will you reach?
  • Quirky old-fashioned graphics leave you questioning whether it was a trick of the light, or something more…

No Ghost in Circus Caravan is out now on Steam. The game retails for $0.99, and you can check out the developer’s backlog on their store page.

About Midori Games

A Japanese indie game creator who develops horror games and 2D platformers in multiple languages. 

STORM TREADERS FOR HIRE! CO-OP SURVIVAL ROGUELIKE, ‘SKYWARD EXTRACTION’ EARLY ACCESS OUT NOW

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Gear up for a magitech steampunk adventure above the clouds

Los Angeles, USA, 24 September 2024 | The wait is over! Indie developer Naughty Clogs invites players to dive into the thrilling world of Skyward Extraction. Now available on Steam in Early Access, players can experience the heart-pounding excitement of this light-horror co-op showcased in the newly released trailer.

A Journey Through the Storm

Set in the hauntingly beautiful world of Relencost, Skyward Extraction immerses players in a post-apocalyptic world shaped by ancient conflict. Above the clouds looms the Stormwall, a magical storm that creates a treacherous barrier, rendering the surface unlivable and forcing survivors to seek refuge above the cloud layer. Embark on this journey with friends to uncover the secrets of a forgotten civilization from the pre-war Relencost period. 

Cooperative Extraction

This cooperative experience encourages players to band together to retrieve valuable ancient relics from the past. As a group of Stormtreaders, you’ll set sail in your airship, navigating deeper into a world dominated by the relentless storm. Work together to uncover hidden treasures in mysterious dungeons while avoiding deadly traps and monsters. The further you venture into the world of Relencost, the greater the risks and rewards. Enhance player perks like increased health, stamina or reduced fall damage. Upgrade your exploration gear: Complete vertical climbs with the long-range Grapple Pack, expand your inventory with the Mule Pack, or soar through the skies with the Glider Pack. Earn gold through commissions and dungeon loot to acquire new advancements at the game’s supply outpost.

Unpredictable Challenges

Survival is not guaranteed. To safeguard your loot, quick escapes are crucial. Activity within the storm attracts unwanted attention, so you must frequently return to your ship to store your rewards. Various threats haunt the remaining islands of Relencost: including slimes, goblins, automatons and deadly scorpions. But beware—the Stormbeasts lurk in the skies, posing an ever-present threat to your ship’s safety. 

Gameplay Features:

  • Procedurally generated maps, dungeons, and events offer 7 unique interiors and a diverse cast of enemies, ranging from burrowing scorpions to high-flying Stormbeasts.
  • Voice proximity chat and co-op mode create a thrilling multiplayer experience.
  • Permanent character progression, combined with the game’s procedurally generated challenges, ensures players will never experience the same challenge twice and can continue building their stats after each run.
  • Equipment enhancements increase base functions, such as extended range on a grappling hook, reduced stamina consumption on a glider, or a large radius light to guide your way through the dark.
  • Skyward Extraction’s Early Access launch promises a thrilling cooperative experience, with additional features–such as mini-quests and open exploration environments–planned for the game’s full launch.

Ready to Brave the Storm?

Simply find your nearest Radine outpost, and flag down a recruiter for a contract today! Skyward Extraction is available now in Early Access on Steam. Additional updates are available on Naughty Clog’s X and the studio’s official website.

About Naughty Clogs

Naughty Clogs is a small team of passionate developers from all over the world. Made up of industry veterans, they take a Fun First approach to making games while focusing on community involvement. They strive to make sure that they are putting out games that they would want to play and never take themselves too seriously.  

World War Z: Aftermath’s Free “Extinction” Update Out Now on PC, PlayStation & Xbox

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Can you survive the brand-new, extra-difficult Extinction Challenge Mode?!

FORT LAUDERDALE, Fla. Sept. 24, 2024 – The dead are back for more! The new “Extinction” update is now available in World War Z: Aftermath, the ultimate co-op zombie shooter from Saber Interactive. Free on PC via Steam and the Epic Games Store, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One, this newest update features fresh mutators for Challenge Mode, the addition of the Arizona XL* map to Challenge Horde Mode, a new heavy weapon skin customization option, the premium Golden Bloom Weapon Skin Pack DLC, and the new, exceptionally tough Extinction Challenge Mode!

Think you’ve got what it takes? The new Extinction Challenge Mode raises the bar even higher, with even more aggressive zombies that are harder to take down and can infect you on contact. Allies will be tougher to distinguish from the pack and death occurs after just one incapacitation, with respawns only possible at checkpoints.

Each week in Extinction Challenge Mode, maps from one campaign episode will be featured on rotation. Players who complete all maps from any episode for the first time in this mode will receive bonus rewards like a heavy weapon skin, 350 blue coins and 1,000 gold coins!

Today’s update also adds 13 new mutators for Challenge Horde Mode:

  • Grenadier – The Bomber throws explosives until neutralized
  • Myopia – After aiming, your vision becomes blurred
  • Plague Creatures – During the wave, a random special zombie and poison cloud appears
  • Mass Contamination – The Booster infects a larger group of zombies nearby
  • Angry Turrets – At the start of the wave, all deployed turrets become neutral, posing a deadly threat to both zombies and human players
  • New Advantages for All 8 Classes – Raise the health and damage of each class by 50%

Players can also grab new premium cosmetic styles for their arsenal today. Available for $4.99, the Golden Bloom Weapon Skin Pack DLC brings flashy floral patterns to the Geist 17MP pistol, Paladin LMG rifle, Keris V10 SMG, BSS-2 shotgun and MAG-5 machine gun.

For the latest World War Z news, visit WWZgame.com, and follow the series on Twitter, Instagram, Facebook and YouTube.

*The Arizona XL map is playable exclusively on PC, PlayStation 5 and Xbox Series X|S.

MORK BORG Heresy Supreme: Unleash Chaos in a Grimdark, Apocalyptic Action RPG

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MÖRK BORG Heresy Supreme is a doom-metal action RPG where antiheroes navigate a brutal, semi-procedural world. Fight, survive, and make apocalyptic choices in fast, strategic combat. Experience grimdark quests, inspired by the tabletop RPG, that will test your skills to the edge of doom.

Rome, Italy, September 24, 2024: Morbidware Studio and Stockholm Kartell unveil the game MÖRK BORG Heresy Supreme and announce the launch of an upcoming Kickstarter campaign.

Set in the grimdark fantasy universe of the MÖRK BORG tabletop RPG, the game is scheduled for release at the end of 2025 on Steam. Players can already follow on Kickstarter, and pledge their support for the game when the campaign starts in early October. Kickstarter backers will receive exclusive rewards at launch.

Additionally, the studio has revealed an announcement trailer.

MÖRK BORG Heresy Supreme is a doom-metal action RPG set in the world of MÖRK BORG. Wretched antiheroes explore a side-scrolling, semi-procedural grimdark fantasy world, searching for a way to prevent the apocalypse or make the suffering worse.

  • The world’s loudest tabletop RPG brings ruin to video gaming – Take control of the vilest scum ever to crawl upon the earth and wander the dying lands of the original game through a graphic style inspired by the book. Evade deadly flails aimed to crack your skull open in a combat system both dynamic and unforgiving that’ll require a strategic, ruthless approach. Face horrific quests testing your skills to the brink of the Apocalypse. Literally.
  • Journey through the dark path – You wake up in Galgenbeck, a decaying city under the shadow of the Cathedral of the two-headed Basilisks. A voice from its spires proclaims the world’s end, demanding an offering to delay the inevitable. In the filthy alleys, a rumor spreads: those who appease this demand will receive Arch-Priestess Josilfa Migol’s blessing and be cleansed. As a cursed walker, plagued by visions of damnation, you seek salvation — any way you can.
  • Gather Your Party – Cursed walkers in MÖRK BORG Heresy Supreme aren’t heroes. In this dying world, everyone seeks salvation, wealth, or vengeance. You can form a party, but each companion has their own agenda. Betray them, and they’ll turn their back or just stab you. Trust is rare in this brutal realm.
  • Explore the Dying World – The world outside Galgenbeck’s walls is divided into regions, each one worse than the other. Locations and adventures are dynamically generated based on your progress and the quests you’ll stumble into. Quests, adventures, bosses, and special items reset on every playthrough. Explore the dying world but don’t get lost in it. You won’t get out alive.
  • Getting Better (or worse)MÖRK BORG Heresy Supreme doesn’t have XP or the like. Instead, you level up by performing certain actions during your adventures. When you level up, some of your characters’ abilities will get better, but some will get WORSE. The more you level up, the higher the chances you may lose something in the process. Can’t teach an old goblin new tricks! They’ll kill you.
  • Miseries – The world crumbles as foretold in the Calendar of Nechrubel. Miseries (apocalyptic events) devastate the world as you delve deeper into the filth. The more you play, the more Miseries strike, bringing the doomsday closer. Some say they can be delayed, but prevention is heresy and the cost is unbearable.
  • Omens – This world is unforgiving, but Cursed Walkers have a secret trick: Omens that can be spent to deal max damage, reroll an ability check in a crucial situation, absorb the damage from a fatal blow, or guarantee a safe outcome from wielding the Power of a scroll. So remember, you can rely on the fickle fates of alternate worlds tangled with the eyes of eldritch watchers if you want… just don’t tell the Inquisition.
  • Arcane Catastrophes – Some classes can wield Powers from esoteric and ancient scrolls. In the dying world of MÖRK BORG, conjuring such witchcraft is never guaranteed. Every scroll has a chance to trigger an arcane catastrophe, and nobody can foresee what kind of disaster it could bring. You may get dizzy and start puking… or explode. However, some arcane catastrophes might even be better than the intended effect. Use at your own risk.
  • RPG Elements – Every character has four abilities — Strength, Agility, Presence, and Toughness — that determine your likelihood of survival. They affect mechanics and interactions with the world, enemies, and other characters. Some encounters, events, and choices require you to roll a d20 modified by the relevant ability. You should always put your life in the hands of a die roll. That’s why it’s called die roll.
  • The End is (always) – Once you gather the relics demanded by the two-headed Basilisk, travel to the Valley of the Unfortunate Undead to face Verhu and Gorgh. Can you appease them in time, cleanse your soul, and delay the apocalypse—or will your suffering lead to Heresy Supreme?

What is MÖRK BORG?

MÖRK BORG is a groundbreaking grimdark fantasy tabletop RPG by Pelle Nilsson and Johan Nohr of Stockholm Kartell. Unleashed upon the world in 2020, it won three gold ENNIES for Product of the Year, Best Writing, and Best Layout as well as silver for Best Game. MÖRK BORG’s dark, dying world is mid-apocalypse, and its wretched denizens cower in the shadow of the godlike two-headed Basilisks. Life is short, cheap, and full of terrors, but despite this, MÖRK BORG is currently enjoyed by thousands of players scattered around the globe, and the creative community surrounding it thrives.

Diego Sacchetti, co-founder of Morbidware, commented:One day the MÖRK BORG rpg rulebook appeared in our hands and we were just like “this is perfect material for the next Morbidware video game”. The narrative, the setting, the style and rules were so over-the-top in the greatest way possible and all design elements for a video game were so clear in our minds. We decided to contact Johan and Pelle to make this project happen and… well… here we are making together this amazing game.”

Johan Nohr of Stockholm Kartell, visual artist and cocreator of MÖRK BORG, added: “MÖRK BORG Heresy Supreme is a big milestone project and I couldn’t be more pumped for it. Not only because Morbidware really GETS the grim world, the dark humor and the whole philosophy of the original game, but also for the amount of extra stuff we’re creating specifically for this Kickstarter campaign. It’s gonna be a damn fine video game, but we’re not just making a video game. It’s a whole apocalyptic package.”

ABOUT MORBIDWARE

Morbidware was officially founded as a game-developing company in 2024. The team worked together during the creation of The Textorcist: The Story of Ray Bibbia, but all members of the team have 10+ years in their fields of expertise, with self published indie games, screenwriting jobs for tv and cinema, and freelancing jobs for companies like Team17 and Headup Games. All the members are avid tabletop role-players and enjoy experimenting with new gameplay mechanics that independent productions bring into the gaming world. https://morbidwaregames.com/ 

ABOUT STOCKHOLM KARTELL

Stockholm Kartell is a creative coven of writers, designers and idiots playing and making rules-light, flavor-heavy tabletop roleplaying games about terrible, ending worlds.

Legendary aircraft of three nations are now available in War Thunder Mobile

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Gaijin Entertainment announces that the Air Battles open beta test has started in the military online action game War Thunder Mobile. Previously the game featured close air support in naval and ground battles, but now the game has a full-fledged aerial tech tree and an air-focused game mode.

The aerial tech tree in War Thunder Mobile currently lists 100 legendary fighters, attack aircraft and bombers, the appearance and capabilities of which correspond to historical documents. Right now the game features aircraft from the USA, Germany and the USSR air forces (for example, the P-51 Mustang, Messerschmitt Bf 109, La-5), with more nations coming later. Players can progress through several nations’ tech trees at once in parallel, following the paths they like. An alternative way to immediately get a top aircraft is through blueprints that are issued for participating in game events. The first such event starts in early October.

War Thunder Mobile runs on the same Dagor engine as War Thunder for desktop platforms. This allows the developers team to quickly implement the latest graphics technologies – such as support for ray tracing on new iPhones (starting with iPhone 15 Pro and iPhone 15 Pro Max) and iPad. Owners of iPhone 16 devices can enjoy advanced lighting in War Thunder Mobile air battles from day one.

War Thunder Mobile runs on the same Dagor engine as War Thunder for desktop platforms. This allows the developers team to quickly implement the latest graphics technologies – such as support for ray tracing on new iPhones (starting with iPhone 15 Pro and iPhone 15 Pro Max) and iPad. Owners of iPhone 16 devices can enjoy advanced lighting in War Thunder Mobile air battles from day one. You can find out more about the new equipment and other changes in War Thunder Mobile on the game’s official website.

About Gaijin Entertainment

Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, CRSED: F.O.A.D. and Star Conflict as well as other PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more.

About War Thunder

War Thunder is a free-to-play, cross-platform, massively multiplayer military masterpiece with millions of fans worldwide, that allows players on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Mac and Linux to fight their way across air, land, and sea in the same battlefield. War Thunder offers 2000+ playable aircraft, armored vehicles and ships from the 1900s to the 2010s. The US, Russian, British, German, Italian, Japanese, Chinese, Swedish, Israeli, South African and French military vehicles represented in game are carefully researched, historically accurate recreations of their real world counterparts. Fans can expect hundreds more added as Gaijin Entertainment commits to ongoing development via regular updates.

Behaviour Interactive Acquires Red Hook Studios

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Acquisition of Darkest Dungeon Creator Highlights Behaviour’s Commitment to Horror

MONTREAL – Sept. 24, 2024 – Behaviour Interactive, the largest Canadian video game studio, is excited to announce its acquisition of Vancouver-based Red Hook Studios, one of the country’s most celebrated independent game developers.

Red Hook are the creators of the Darkest Dungeon series, which has grown from crowdfunded beginnings to become gaming’s most iconic gothic horror franchise. Darkest Dungeon and Darkest Dungeon II, released in 2016 and 2023, respectively, have combined to sell over seven million copies. Red Hook comprises 29 team members and will continue to function as an independent studio within Behaviour.

Red Hook’s acquisition reinforces Behaviour’s leading position in horror gaming. Behaviour’s flagship franchise, Dead by Daylight, has terrified more than 60 million players worldwide since its release in 2016. In April, the company partnered with Haenir Studios to develop Blight: Survival, a medieval horror action survival epic that has emerged as one of the industry’s most highly anticipated upcoming titles. Most recently, Behaviour and Supermassive Games released The Casting of Frank Stone, a cinematic horror experience that expands upon Dead by Daylight’s rich lore.

It’s a privilege to welcome a developer of Red Hook’s calibre,” stated Rémi Racine, Behaviour’s co-founder and CEO. “Earlier this year, we established an ambitious goal for our future as a publisher – to make Behaviour synonymous with horror, and surround Dead by Daylight with a library of similarly exceptional horror games. Our acquisition of Red Hook is another emphatic step towards this objective, with more to come.”

We’ve found kindred spirits in the Behaviour team,” stated Chris Bourassa, Red Hook’s co-founder. “Both studios are Canadian, independent, and devoted to fantastic horror games. Where we differ is scale, which opens the door to new possibilities. Behaviour’s support will help us pursue our vision for Red Hook’s future, and focus fully on transforming Darkest Dungeon into an absolute juggernaut of the dark fantasy genre.”

Joining forces with Behaviour is exciting on multiple levels,” added Tyler Sigman, the second of Red Hook’s co-founders. “They have demonstrated a commitment to allowing our team to continue developing Darkest Dungeon in the manner we know best, but with the benefit of their considerable knowledge and resources. We are stronger together than apart. Critically, there is a shared love of Darkest Dungeon, and with Behaviour’s help we can delve even deeper into the franchise.”

“Darkest Dungeon offers a natural complement to Dead by Daylight,” stated Stephen Mulrooney, Behaviour’s Chief Product and Technical Officer. “Both franchises occupy unique points on the horror spectrum, and both offer their players deep, innovative gameplay and original, eldritch worlds. We’re so excited to add Darkest Dungeon to Behaviour’s horror portfolio. Not just because we’re huge fans of the games, but also because of the unparalleled creativity and passion demonstrated by Chris, Tyler, and every member of the Red Hook team.”

About Behaviour Interactive

Founded in 1992, Behaviour Interactive is the largest Canadian video game studio. Behaviour’s flagship original franchise, Dead by Daylight, has terrified more than 60 million players since its launch in 2016. Over more than thirty years, the company has also established a reputation as one of the world’s most highly regarded external development partners, working alongside gaming industry leaders such as Microsoft, Sony, EA, and Warner Bros. Behaviour’s more than 1,200 employees are located across its headquarters in Montreal and offices in Toronto, Rotterdam, and the United Kingdom. The company’s award-winning culture has been recognized by GamesIndustry.biz (Best Places to Work in Canada) and Deloitte (Canada’s Best Managed Companies), among others. For more information, visit www.bhvr.com.

About Red Hook Studios

Red Hook Studios is an independent video game developer founded by industry veterans Chris Bourassa and Tyler Sigman. Red Hook are the creators of the Darkest Dungeon franchise, which has sold over seven million copies across Darkest Dungeon (2016) and Darkest Dungeon II (2023). The studio comprises 29 team members and is based in Vancouver, British Columbia. For more information, visit www.redhookgames.com.

Devour the Competition with Terry, the Hungry Wolf, Available Now in Street Fighter 6!

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Two new innovative training features – V-Rival & Replay Review – also join the fray starting today!

London (September 24, 2024) The Legendary Hungry Wolf, Terry Bogard pounces into Street Fighter™ 6, as the first-ever guest character in the Street Fighter™ series, available now across PlayStation®5, PlayStation®4, Xbox Series X|S, and PC via Steam! Terry, originally from SNK’s Fatal Fury series, will be playable across all three Street Fighter 6 game modes, including World Tour, Fighting Ground, and Battle Hub. Dropping alongside Terry’s release are two brand new features that will help train fighters of all levels – V-Rival and Replay Review – plus additional new content and quality-of-life updates detailed below!

Terry Hits the Streets!

Starting today, players can access Terry across all three game modes, including:

  • World Tour: Visit Terry, the newest Master, to learn his moves and strengthen your bond by completing missions and presenting him with gifts. Once players fulfill two conditions – apprenticeship to Ryu and clearing the Chapter 11-4 mission – an “One Fateful Day” menu will be added to the World Tour menu. “One Fateful Day” takes us to Metro City alongside Terry where a 3-on-3 battle event called “Knock Out Festival” (or KOF for short) is taking place for players to participate in.
  • Battle Hub: Players can bring the new moves and emotes they learned from Terry in World Tour and show them off in style!
  • Fighting Ground: Players can execute Terry’s legendary special moves and Super Arts as they battle it out with friends, family, and foes from around the world!

Terry’s Outfit 2 will also be available for purchase or unlockable via World Tour at the same time as his release. Battle it out in Terry’s classic brown jacket and jeans that he wears in Fatal Fury: City of the Wolves, the latest installment in the Fatal Fury series coming in 2025!

The legendary Pao Pao Café 6 also releases today as the newest stage in Street Fighter 6! Can you spot all the SNK themed references in this festive scene?

Players can unlock Terry by owning or purchasing the Year 2 Character/Ultimate Pass, or purchase Terry individually for 350 Fighter Coins which also includes his Outfit 1 and Colors 1 & 2. Owners of the Year 2 Ultimate Pass will automatically unlock Pao Pao Café 6, or the stage can also be purchased individually for 250 Fighter Coins or 5000 Drive Tickets.

Train to Be the Very Best!

Two innovative new features – V-Rival and Replay Review – will provide players with valuable training resources:

  • V-Rival: A brand new mode where players can fight against an AI opponent, generated by play data from real ranked matches of millions of players. The AI player can be set to any rank and character, encouraging players to train against particular opponents without the pressure of a real ranked match. Players will receive advice from Li-Fen after each match, and also have the chance to receive rewards like stamps and titles as they play more V-Rivals training!
  • Replay Review: New features are being added to replays, most notably being able to take control of either player during any moment of an Online/Offline Replay playback. Want to see what a Perfect Parry unlocks? Miss that combo? Curious about an entirely different strategy? Take control (Replay menu -> Switch to Player Control) and see for yourself! Additional enhancements include the frame meter now able to be displayed during replays, replay speed can be changed, and frame advance/rewind can be done by inputting a direction. Use these features when you want to review your own matches!

Additional Knockout Updates

  • The 20 winning illustrations from the Street Fighter Art Contest have been added to the game today! You can get them for free from Battle Settings > Character > Customize Challenges > Character Portrait so you can face your opponents with some flair!
  • Comic book-style New Challenger art of each character drawn by UDON Comics artists have also been added for free! Other stamps and effects that can be used in Photo mode have also been added!
  • New avatar costumes, including an homage to Terry’s classic outfit, an electric guitar, and ballroom mask have arrived in the Hub Goods Shop!
  • It’s easier than ever to interact with fellow Club members! In the CFN Players menu, you will be able to check the log-in status of fellow Club members and also jump to whichever Custom Room or Battle Hub server they’re in.

The wicked M. Bison and easygoing Terry (both available now) will soon be joined by Mai and Elena in 2025 to round out Year 2 of Street Fighter 6. Stay tuned for more details!

About Street Fighter 6

Street Fighter 6, having sold more than four million units since launch, is available now and represents the next evolution of the Street Fighter series with a combo of unique fighting game innovations, brimming with content across three brand new game modes – Fighting Ground, World Tour, and Battle Hub. Players around the world can get their hands on all the hard-hitting Street Fighter 6 action now on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners. ©CAPCOM ©SNK

Magical realist adventure OPUS: Prism Peak to showcase at Tokyo Games Show 2024

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“Capture the moment, then learn to let go” in the new launch window announcement trailer

TOKYO, JAPAN – September 24th, 2024 – Tokyo-based publisher Shueisha Games, alongside developer SIGONO, are proud to announce that their single-player magical realist narrative-driven adventure OPUS: Prism Peak will be part of this year’s Tokyo Games Show on the 26th – 29th September 2024.

Capture the moment, then learn to let go in OPUS: Prism Peak, which is coming to PC via Steam in 2025. In the meantime, wishlist and follow OPUS: Prism Peak on Steam to keep up to date with the latest news and announcements.

About OPUS: Prism Peak

OPUS: Prism Peak is the 4th entry of the award-winning OPUS series whose signature is a unique take on narrative driven games with a distinctive east-meets-west storytelling and art style, blending exploration with themes of love, soul, and self-fulfillment.

Play as a photographer weary from life’s bad fortunes, stumbling into an ethereal realm while driving back to your hometown. To escape, you’ll have to confront elements from your past and learn to make peace with them through the lens of your trusty camera. Along the way, you’ll encounter the many spirits inhabiting this ethereal land, one of which is a mysterious young girl who knows the way out. Will you trust her, or is there a deeper mystery at play?

OPUS: Prism Peak features a beautiful art style with its softness and warm colour palette matching the heartwarming tone that the series is known for.

The previous entries in the OPUS series include:

About SIGONO

SIGONO is an indie game studio with a mission to create heartfelt experiences that connect people. Their OPUS series, which started with OPUS: The Day We Found Earth, has gained recognition for its touching stories and beautiful soundtracks, reaching a combined 10 million downloads. In 2021, the latest entry, OPUS: Echo of Starsong, won international accolades and critical acclaim. SIGONO continues to strive towards creating meaningful storytelling experiences that bring joy to players.

About Shueisha Games

Shueisha Games, founded in February 2022 and headquartered in Tokyo, is an enthusiastic and experienced team responsible for the planning, development, and sales of many titles for consoles, PCs, and smartphones.