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Maximum Entertainment Announces In Control: Rocketry, a Rocket Building and Space Exploration Simulator 

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Coming to PC in 2027

Stockholm, Sweden — September 8, 2026 | Maximum Entertainment today announced In Control: Rocketry, a spaceflight simulator developed by Electromechanical Softworks. The game gives players complete control over every aspect of an orbital journey, from bolting together the rocket to wiring the panel that steers it. Coming to PC via Steam, In Control: Rocketry is built on realistic physics and propulsion systems, and asks one simple question: could you actually fly this thing?

Watch the In Control: Rocketry reveal trailer below:

In Control: Rocketry has players design a spacecraft from thrusters, fuel tanks and capsules, then build the control panel that operates it, wiring together sensors, inputs and outputs before testing the whole assembly and adjusting until it holds its flight path. Once airborne, players fly the craft themselves: working the panel, managing resources, and steering toward a destination using real orbital mechanics.

In Control: Rocketry features:

  • Construct Your Rocket: Combine thrusters, fuel tanks and capsules into a spacecraft, where every part’s purpose and mass changes how it flies.
  • Wire Your Own Control Panels: Connect sensors, inputs and outputs to make the rocket fly. 
  • Explore a Solar System: Orbit an Earth-like planet, travel to its moon, and journey to the far reaches of space landing, or crashing, onto strange new worlds, each with its own challenges and puzzles.

Progress unlocks genuine rocket and control panel parts that open up new destinations, while asteroids can be redirected and mined for resources. Missions run both unmanned and manned, the latter adding life support to everything else a pilot is already juggling. For players who would rather experiment than plan, Sandbox Mode is a place to test rocket ideas, practice flying, or build purely for the fun of it.

In Control: Rocketry will release on PC via Steam in 2027. For more information, visit maximument.com/games/incontrolrocketry or follow @MaximumEntmt on X.

About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

BrokenLore: Don’t Lie is Out Now

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BrokenLore: DON’T LIE Brings a New Psychological Nightmare to PC, PlayStation 5 and Xbox Series X|S Today

Watford, UK – 10th September 2026: Indie publisher Wired Productions and horror specialists Serafini Productions are thrilled to announce that psychological horror game BrokenLore: DON’T LIE is out now on PC, PlayStation 5 and Xbox Series X|S.

The latest chapter in the interconnected BrokenLore universe follows Junko, an isolated young woman whose fragile grip on reality begins to unravel as an unseen presence reacts to the player’s behaviour.

Watch launch trailer:

Abandoned by her mother and raised by a father who was physically present but emotionally distant, Junko learned to retreat rather than connect. After her rare attempts to form relationships ended in rejection and humiliation, she withdrew completely.

As lies, medication, and buried memories distort the world around her, familiar spaces become manifestations of fear and emotion, forcing Junko to confront experiences that refuse to remain hidden.

Featuring original Japanese voice acting, DON’T LIE tells a complete story while revealing another perspective on the events of BrokenLore: DON’T WATCH. Players previously encountered Junko digitally, but this chapter places them directly inside her experience, adding new context to the characters and events connecting both games.

“I’m feeling a mix of excitement and nerves now that the game is finally about to launch. We’ve been working on it for a long time, so reaching this point and finally being able to share it with players feels very special.” said Sebastiano Serafini, the creator of Serafini Productions. “There is also something quite personal about this launch for us because DON’T LIE is connected to DON’T WATCH and continues a story that started with Shinji. I’m excited to see how people will react to Junko’s story and to the way the game expands the connections within BrokenLore. The story explores themes like isolation, trauma, addiction, and distorted perception, and there are many environments and sequences that we put a lot of care into making meaningful and visually memorable.”

Players can expect:

  • A Japanese first-person psychological horror experience focused on exploration, investigation, and tension
  • A deeply personal story exploring trauma, loneliness, and emotional isolation
  • Distorted environments shaped by memory, fear, and perception
  • An unseen presence that responds to player behaviour

BrokenLore: DON’T LIE is out now on PC, Xbox Series X|S and PlayStation 5, priced from $15.99 / £12.99 / €15,99. To celebrate the release, the game is available with a 10% discount for a limited time. More information can be found via the official Discord and Wired site.

About Wired Productions

Wired Productions is an independent video game publisher driven by creativity, integrity and hard work. For 18 years, Wired has partnered with passionate storytellers to bring distinctive games to players around the world, including recent releases ShipShaper, BrokenLore: DON’T LIE and Hotel Architect, alongside upcoming titles Kumarn: The Wandering Spirit, MR. RECORDS, AGNI: Village of Calamity and When Sirens Fall Silent.

Driven by passion. Loud and STILL Independent.

Discover more via: https://store.steampowered.com/publisher/WIRED

About Serafini Productions
Founded in 2022, Serafini Productions is a game studio led by Sebastiano Serafini, who brings experience from the entertainment industry. The studio is currently developing the BrokenLore series, with multiple chapters planned for future release. Through its games, the team aims to deliver impactful, thought-provoking stories that resonate with players on an emotional level.
For more information visit the official website: serafiniproductions.com

Nights of Nil, Take Back the Isles From a Necromancer

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September 10, 2026 | Glass City Games is excited to announce Nights of Nil, a top-down action-strategy adventure coming to Steam. The King has ordered the reclamation of Nil, a forgotten archipelago seized by a necromancer years ago, and it’s up to you to answer the call.

A new announcement trailer has been revealed, and a free playable demo is available now on Steam.

Wishlist and Play the Demo on Steam

Fans of Core Keeper, Kingdom Two Crowns, or Age of Mythology will find a familiar blend of combat, colony management, and survival mechanics. Switch between any villager, build settlements, survive escalating night raids, and uncover the secrets of the ancient Nexuses to break the necromancer’s hold.

About the Game

Take Direct Control
Nights of Nil combines action gameplay with settlement management. Switch between any villager in your settlement and take direct control of their abilities:

  • Gather wood, stone, food, and other resources
  • Fight goblins, slimes, barbarians, raiders, and undead monstrosities
  • Build homes, farms, barracks, outposts, and defenses
  • Explore ruins, discover hidden locations, and complete objectives
  • Assign villagers to jobs, then leave them to work autonomously
  • Every survivor is part of the settlement, but any one of them can become your character at a moment’s notice

Reclaim Each Island
Every island follows a focused progression from survival to liberation.

Find the island’s remaining inhabitant and complete their quest chain to earn their trust. Their knowledge will deliver the key to activate the Nexus, the ancient structure the necromancer has corrupted to control the island. Then prepare your settlement, recruit your forces, and face the necromancer himself.

When the necromancer is defeated, he retreats to the next island, leaving the land behind him reclaimed. The survivors you meet may join your traveling roster, bringing new abilities and stories to the campaign.

Survive the Nights
The nights are the pressure that drives your campaign forward.

Your well is the heart of every settlement, it marks your building boundary and it’s where you recruit new villagers. 

As darkness falls, monsters emerge from the wilds and raid your settlement, targeting your well and threatening everything you have built. The longer you remain on an island, the stronger these attacks become.

Build defenses, recruit soldiers, expand your settlement’s influence, and decide when you are ready to activate the Nexus and face its challenge. Waiting can give you time to prepare, but it also gives the necromancer’s forces time to grow stronger.

Build a Civilization
Resources, recruits, and knowledge carry across your entire journey through Nil.

  • Recruit workers, governors, warriors, rangers, knights, and unique characters
  • Build outposts to expand your settlement’s territory and improve access to resources
  • Protect your governors, who are essential to growing your population
  • Bring your best villagers with you to help reclaim future islands

Every island adds to the strength of your civilization, but every loss makes the next one harder.

Drive Back the Necromancer
He is not a series of disconnected bosses. He is the same enemy throughout the entire campaign.

He appears at each Nexus with new abominations and a growing desperation to hold onto Nil. Defeat his minions and he will retreat, taunting you, warning you, and waiting on the next island.

Pursue him across the archipelago and dismantle his staging ground one Nexus at a time.

Key Features

  • A blend of action combat and settlement management
  • Switch freely between any villager
  • Reclaim islands through quests, exploration, construction, and boss encounters
  • Survive increasingly dangerous nightly raids
  • Recruit and manage a growing roster of workers, soldiers, governors, and special characters
  • Build settlements whose influence expands through wells and outposts
  • Carry resources and surviving villagers across the campaign
  • Uncover the stories of Nil’s island communities
  • Face the same evolving necromancer throughout the entire game
  • Explore varied islands, biomes, enemy factions, resources, and locations

About Glass City Games
Glass City Games is an independent studio forging atmospheric game experiences. We blend captivating art, deep worldbuilding, and innovative gameplay to build digital playgrounds.

First Gameplay Trailer Released for James Pond Legacy: The Pond Is Not Enough 

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LONDON, England – September 10th, 2026 – System 3 has released the first-ever gameplay trailer for James Pond Legacy: The Pond Is Not Enough, giving fans and media an exclusive first look at retro secret-agent action in motion. 

Bringing together 12 versions of four classic James Pond games, the collection spans the Amiga 500, Sega Mega Drive/Genesis, Super Nintendo Entertainment System, and Commodore 64. With a production run limited to no more than 6,000 physical copies, the collection gives longtime fans and newly recruited agents the opportunity to own a tangible piece of James Pond history.

James Pond Legacy: The Pond Is Not Enough features four beloved titles: James Pond: Underwater Agent, James Pond 2: RoboCod, James Pond 3: Operation Starfish, and The Aquatic Games Starring James Pond and the Aquabats. 

Key Features

  • Four Games, 12 Classic Versions: Experience James Pond: Underwater Agent, James Pond 2: RoboCod, James Pond 3: Operation Starfish, and The Aquatic Games, spanning the Amiga 500, Sega Mega Drive/Genesis, SNES, and Commodore 64. 
  • Preserved for the Nintendo Switch 2: The limited physical collector’s release brings James Pond’s classic missions to a Nintendo Switch 2 game card. 
  • Dive into the Pondverse: Explore an interactive hub filled with character profiles, hero and villain biographies, franchise history, level information, original packaging, and a comprehensive series timeline.
  • An All-New Original Song: The game’s trailer features “Maybe,” an original studio-recorded title track inspired by Dr Maybe. The song is planned for release on Spotify and Apple Music ahead of the game’s launch in October.
  • Classic Action, Modern Conveniences: Enjoy multiple save-as-you-play slots, controller rumble, adjustable scanlines, in-game audio controls, and custom bezels. 
  • Localized for International Agents: Navigate the collection in English, French, Italian, German, or Spanish.

James Pond Legacy: The Pond Is Not Enough will launch for Nintendo Switch 2 in October 2026.

The exact release date and purchasing details will be announced soon. For more information, visit System 3 official website and James Pond Legacy official page.

About James Pond Legacy: The Pond Is Not Enough

James Pond Legacy: The Pond Is Not Enough brings the beloved aquatic agent back like never before.

This ultimate collection features 12 versions of four classic games: James Pond: Underwater Agent, James Pond 2: RoboCod, James Pond 3: Operation Starfish, and The Aquatic Games Starring James Pond and the Aquabats. The included versions span the Amiga 500, Sega Mega Drive/Genesis, Super Nintendo Entertainment System, and Commodore 64.

Each title is enhanced with modern conveniences, including multiple save slots, controller rumble, adjustable scanline controls, in-game audio options, and custom bezels. Together with the all-new Pondverse, the collection offers a blend of retro authenticity, interactive history, and modern playability – and the definitive way to experience the legacy of gaming’s most charming secret-agent fish.


About James Pond Legacy: The Pond Is Not Enough

James Pond Legacy: The Pond Is Not Enough brings the beloved aquatic agent back like never before.

This ultimate collection features 12 versions of four classic games: James Pond: Underwater Agent, James Pond 2: RoboCod, James Pond 3: Operation Starfish, and The Aquatic Games Starring James Pond and the Aquabats. The included versions span the Amiga 500, Sega Mega Drive/Genesis, Super Nintendo Entertainment System, and Commodore 64.

Each title is enhanced with modern conveniences, including multiple save slots, controller rumble, adjustable scanline controls, in-game audio options, and custom bezels. Together with the all-new Pondverse, the collection offers a blend of retro authenticity, interactive history, and modern playability – and the definitive way to experience the legacy of gaming’s most charming secret-agent fish.

About System 3 

Formed in 1982 by Mark Cale, System 3 is a UK-based video game developer and publisher with more than four decades of experience creating original and genre-defining games. Its catalogue includes celebrated titles and franchises such as The Last Ninja, International Karate, Putty, Constructor, and James Pond. From the earliest days of home computing to today’s consoles and PCs, System 3 continues to develop, publish, and preserve games with distinctive ideas, unmistakable personality, and a healthy disregard for the ordinary.

Muramasa: Revenant Blades Cuts a Path Towards a 4 Feb 2027 Launch on PlayStation 5, PC, Nintendo Switch 2, and Nintendo Switch

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All-new 10-minute Extended Video Showcases Updated Presentation, Gameplay Improvements, Beautiful New Key Visual, and More!

London, UK. — 10 September 2026 — Marvelous Europe today announced that Muramasa: Revenant Blades, an elevated revival of Vanillaware’s classic side-scrolling action-RPG, Muramasa: Rebirth, will launch across Europe and Australia on PlayStation®5, Nintendo Switch™ 2, Nintendo Switch™, and globally on Windows PC via Steam on 4 February 2027. The publisher premiered an extended gameplay showcase featuring nearly 10 minutes of combat and exploration, newly updated localisation featuring English voiceover, and visual enhancements that bring Vanillaware’s gorgeous characters and world to life with stunning 4K clarity. Also revealed in the video was the brand-new key visual and box art, featuring an epic collage of all six playable characters leaping straight from the Edo era into modern day. Fans can learn more about the upcoming improvements with exclusive information in a new PlayStation Blog post published today.

Watch the Gameplay Showcase on YouTube

Physical pre-orders will be available soon through participating retailers as a standard edition on PlayStation®5, Nintendo Switch™ and Nintendo Switch™ 2 for SRP £44.99 / 49.99€. A Deluxe Edition will also be available for pre-order for SRP £59.99 / 69.99€, containing a copy of the game and a collectible art book filled with Vanillaware’s gorgeous artwork. Details regarding digital editions on console and PC will be announced at a later date.

Originally released for the Wii in 2009 and PlayStation Vita in 2013, the Vanillaware x Marvelous 2D action-RPG has been refined for modern hardware with support for up to 4K resolution, new combat and weapon systems, as well as additional modes and gameplay options. Muramasa: Revenant Blades will also feature original protagonists Momohime and Kisuke alongside Okoi, Gonbe, Arashimaru, and Rajaki – all originally introduced in the PlayStation Vita version – allowing players to experience all six unique storylines in any order they choose from the start.

Deep in Japan’s past, a great conflict erupts over the ownership of fabled and powerful samurai swords forged by the legendary Senji Muramasa. These swords grant their owner both incredible power and a madness that can be sated only by blood. As various factions clash over these mythical weapons, demons and evil spirits drawn to the bloodshed rampage across the land. These fables explore the fates of six diverse characters whose lives are thrown into chaos by these revenant blades.

Key Game Features

  • The Ultimate Muramasa: A brand-new localisation, including English voiceover, provides immersion like never before. Plus, all six stories are available from the start, confirming this as the complete version of this unforgettable tale.
  • Fluid and Frenetic Gameplay: The side-scrolling, hack-and-slash action has never been better with updated controls, over 100 swords to forge, and dozens of skills to upgrade, master, and customise.
  • Breathtaking Beauty: Muramasa’s fantastical world has been meticulously upgraded to gorgeous 4K, bringing characters, maps, and animations to vibrant life with stunning clarity.
  • Reforged and Refined: Variable gameplay styles and new modes give players more ways to play this classic adventure, and to appreciate the game’s magnificent art and animations from a fresh perspective. 

Muramasa: Revenant Blades is developed by Vanillaware Ltd. with global publishing partnerships with Marvelous USA (the Americas), Marvelous Europe (EMEA) and Marvelous Inc. (Asia). Scheduled to launch in early 2027 for the Nintendo Switch™ 2, Nintendo Switch™, PlayStation®5, and Windows PC via Steam, this title has been provisionally rated PEGI 16. For more information regarding Marvelous Europe, please visit the official website.

About Marvelous Europe

Marvelous Europe is a subsidiary of Tokyo-based Marvelous Inc., developer of beloved Story of Seasons and Rune Factory games. Established in 2012, Marvelous Europe’s varied portfolio includes both third-party titles such as Sakuna: Of Rice and Ruin, Leximan, Cuisineer and Moonlight Peaks in addition to select Marvelous Inc. content. 

Endix Returns This November, Inviting Players To Experience The Next Level of Expos

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September 8, 2026 – Endix, the fully digital, free-to-attend gaming expo built as a video game, is officially returning November 6-8, 2026. Endix invites players, press, and creators to step into an avatar and explore a virtual expo, dropping into developer booths to play new demos, catch exclusive trailer premieres, and speak directly with the studios behind them, all from the comfort of their PCs.

The previous Endix expo garnered more than six million total impressions and nearly 30,000 hours of watch time on Twitch, welcoming 240+ content creators across the two-day event. More than 30 custom-built booths made from in-game assets gave indie devs and publishers, including THQ Nordic, Frozen District, Team17, 505 Games, and Gameforge, direct access to a global audience of players, streamers, and press eager to experience the most exciting indie and AAA titles on gaming’s horizon.

WHAT TO EXPECT:

  • A Fully-Digital Expo: Customize your avatar and freely explore a bustling virtual showcase. Walk the digital convention center, interact with gamers, press, publishers, and studios, and take in the creative custom-made booths crafted from actual in-game assets
  • Play Before Anyone Else: Step up to a virtual kiosk and try new demos of the hottest upcoming titles, from the next indie hit to AAA experiences
  • Catch Exclusive Trailers: Watch new trailers and game reveals as they premiere on the virtual show floor
  • Meet the developers: Speak directly with the teams and publishers behind the games

Cover the show from your own booth: Media outlets get their own digital booths and a dedicated media lounge to share coverage, meet readers, and mingle with industry figures

“When we started ENDIX, we were aware that the concept was unusual, and we had no idea how people would react to what we had in mind,” said Nikos Perifanis, founder of Endix. “Seeing our community grow and watching gamers enjoy an event we built for everyone, regardless of social anxiety, budget constraints, or other barriers, gives us a huge push to keep going, adding features and working non-stop to create something amazing. We’re still early in this journey, but with every edition, we’re getting closer to our vision thanks to the help of every exhibitor and visitor.”

To join the next generation of online expos, all you need to do is download ENDIX for free on Steam or the Epic Games Store and step into a live multiplayer gaming convention built as a game. Explore immersive booths, discover upcoming titles, play demos, join mini-games and activities, and connect with players, creators, and developers from around the world all inside a gaming event you can actually play.

Endix is the ultimate destination for anyone who’s watched their favorite convention from behind a livestream, wishing they could actually be there in person. Without the need to stress about budgets, accommodations, and stressful preparation, Endix redefines the expo experience and levels the playing field, allowing players to pick their avatar and join thousands of fellow gamers over the course of the two-day event.

For more information, visit the official Endix website. Additional details on the November 6-8 virtual event, including participating studios, publishers, and featured titles, will be announced in the coming weeks.

About Endix:

Endix is a fully digital, global gaming event built as a video game offering developers and publishers a new way to connect with fans, creators, press and the industry.

KOEI TECMO ANNOUNCES ITS LINEUP FOR TOKYO GAME SHOW 2026

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Fans can look forward to exclusive gameplay reveals on upcoming titles!

Hertfordshire, 10th September 2026 – Today, KOEI TECMO revealed its lineup for Tokyo Game Show 2026 and the KOEI TECMO Live! special livestream program. During the five-day duration of the show, fans can expect exclusive reveals for highly anticipated titles, including recently announced Wo Long 2: Wings of Ember and A.O.T. 3.

During the livestream, a special stage event for A.O.T. 3 will feature voice actors Yu Kobayashi and Shiori Mikami, who portray Sasha and Krista respectively. During this event, fans can look forward to more information about A.O.T. 3 ahead of its imminent release. This special stage will be broadcast live on YouTube on 20th September 2026, at 3:40pm JST. A.O.T. 3 is currently in development and is scheduled to release on 10th December 2026 on PlayStation®5, Nintendo Switch™ 2, XBOX Series X|S and PC Windows via Steam®. The game will include Japanese voices with texts in English, French, Italian, German and Spanish. 

Furthermore, both DYNASTY WARRIORS 3 Complete Edition Remastered and Wo Long 2: Wings of Ember will also be showcased during dedicated special stages. Tune into Wo Long 2: Wings of Ember’s special stage to gain an insight into strategies for this title, shared by commentator Otsuichi. Finally, fans can join Kou Shibusawa himself by celebrating the 40th anniversary of the Romance of the Three Kingdoms series, discussing the series’ evolution, as well as a special unannounced project. The KOEI TECMO LIVE! at TGS2026 livestream will be broadcast from 8pm JST on 18th September, led by Haruka Mori and comedic duo Nasunakanishi, with must-see announcements. The full schedule can be found on Tokyo Game Show’s official website.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD. and its products can be found at www.koeitecmoeurope.com 

©KOEI TECMO GAMES CO., LTD. All rights reserved. The KT logo is a trademark of KOEI TECMO HOLDINGS CO., LTD.

©Hajime Isayama, KODANSHA/“ATTACK ON TITAN” The Final Season Production Committee.

©2026 Sony Interactive Entertainment LLC. “PlayStation Family Mark”, “PlayStation”, “PS5 logo”, “PS5”, “PlayStation Shapes Logo” and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Nintendo Switch is a trademark of Nintendo.

Mount Up – Core Keeper’s Free Riders of the Underground Update Arrives Sept. 21

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Major free content update introduces all-new ways to explore as Core Keeper surpasses 6 million players worldwide

LONDON (Sept. 10, 2026) – Get ready to saddle up and ride on out in Riders of the Underground, a huge new update for the smash hit mining adventure Core Keeper from Pugstorm and Fireshine Games, launching as a free content update on Sept. 21 across PC and consoles. This update arrives alongside the news that Core Keeper has reached a massive 6 million player milestone: https://store.steampowered.com/app/1621690/Core_Keeper

Core Keeper – Riders of the Underground Trailer:

Available to all Core Keeper players on console & PC, Riders of the Underground introduces rideable mounts for the very first time, bringing a brand-new way to explore the game’s mysterious world. Core Keeper’s friendly cattle can now be ridden as mounts while also gaining new behavioral options, including commands to stay in place, roam freely or accompany the player as an adorable pal.

Also in the Riders of the Underground update, leap across chasms and pits with the brand-new Hookshot, a useful grappling hook that lets adventurers explore further afield without the need to lay down paths or bridges.

Meanwhile, in the corners of the Forgotten Ruins, a new sub-biome emerges: the Moss sub-biome, featuring a collection of lush greenery among its stoney ruins.

Alongside these core new features, the Riders of the Underground update introduces multiple new pets each with their own unique abilities, new weapons, accessories and armor pieces, alongside a variety of quality of life improvements.

For more information on the Riders of the Underground update, check out the new Steam blog: https://steamcommunity.com/app/1621690/allnews/

Riders of the Underground launches as a free content update on PC, Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, XBOX Series X|S and XBOX One on Sept. 21. 

Visitors to Tokyo Game Show later this month will be able to get an early hands-on with the Riders of the Underground update at the show.

ABOUT PUGSTORM

Pugstorm is an award-winning development studio specialising in juicy pixel art games that will make your inner dog bark with joy. For more information, please visit pugstorm.eu.

ABOUT FIRESHINE GAMES

Fireshine Games is a global publisher of video games based in London, England, with a focus on finding fun and bringing innovative indie gems to players around the world.

Originally established in 2014, Fireshine Games has built a portfolio of acclaimed and award-winning digital titles, including Denshattack!, Duskfade, Far Far West, Core Keeper, Shadows of Doubt, Len’s Island and Popucom. Fireshine Games is part of the EG7 group of companies. For more information on Fireshine Games and its titles, visit the official website at fireshinegames.co.uk.

Nintendo Switch is a trademark of Nintendo. “PlayStation” is a registered trademark of Sony Interactive Entertainment.

Golden Swirl Brings Real-Time Action To The Deckbuilding Genre, Available Now on Steam

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Dodge deadly attacks, master your cards, and survive in a dark fantasy world where every choice has consequences

Hong Kong, China – September 10th, 2026 – Snako Production and Infini Fun are excited to announce that Golden Swirl, their unique blend of deckbuilding strategy and action-combat evasion, is out now on Steam for  $19.99 / € 20.49 / £17.75 – with a 20% launch discount for the first 14 days. Golden Swirl is a semi-real-time action card game where you control your character to dodge enemy attacks and reposition to strike back with your cards, balancing deck-building with tactical movement. 

Move, dodge, and seize the perfect moment to play your cards amidst the clash of steel and magic. Utilize the timing of every card played to reposition and adjust your attack vectors. The game begins with four characters to choose from, opening the door to deep customization. Combine their unique starting relics with over 120 cards and 100+ relics. Take it even further with Card Modifiers to forge and fine-tune every single card, allowing you to discover powerful synergies and craft devastatingly effective strategies.

Explore 5 wildly distinct Acts, each guarded by formidable, unfathomable foes lying in wait. In these procedurally generated dungeons, you will meet maddened merchants and silent swordsmen with their own tales to tell. Every interaction and every difficult choice you make will sway the Golden Will, permanently altering your combat rewards and resource progression. As the Golden Will shifts, NPCs themselves transform — changing their appearance, altering what they offer in trade, and granting new cards that hit harder but come laced with negative side effects.

Golden Swirl is set in a dark fantasy world, scored to a rousing soundtrack. The deities have fallen after  the “Great Dreamer” invaded the realm and the Black Moon twisted into a colossal Swirl poised to devour everything. You represent the last glimmer of hope: “The Nameless One”. You must step into the treacherous Golden Swirl and uncover the ultimate truth behind this apocalyptic cataclysm.

Key Features

  • Deckbuilding Strategy x Real-Time Action: Utilize the timing of every card played to reposition and adjust your attack vectors. Break free from the static, turn-based exchanges of traditional card games!
  • 4 Playable Characters: Four playable characters with unique traits and card pools
  • Deep Customisation: Unlock a wide range of gear and forge your own ideal character builds, tailored to your playstyle 
  • A Threefold Strategy: Over 100 relics, 120 cards, and a rich array of card runes allow you to forge unique builds and discover deep synergies
  • Greed x Fear: Choices make ripples through the “Golden Will”, subtly yet fundamentally twisting your deck’s composition 
  • Procedural Dungeons & Interactive NPCs: Every expedition is unique and not every soul you encounter is a friend…
  • Dark Fantasy Story: Dive into a rich mythology, encounter tragic tales and avert an apocalyptic cataclysm

About Snako Production

Snako Production is a game development team focused on crafting unique gameplay and immersive narrative experiences. Known for their dark fantasy aesthetic and deep system design, they are dedicated to bringing players journeys unlike any other.

About Infini Fun

Infini Fun is a global game publisher committed to bringing innovative, artistically expressive indie games to players around the world

XBOX and KOJIMA PRODUCTIONS Expand Partnership to Publish PHYSINT

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ICYMI from XBOX and Kojima Productions today, they’ve officially expanded their partnership to publish Hideo Kojima’s next-gen action-espionage game, Physint.

Building on their existing work together on OD, XBOX is now the official publisher for Physint, bringing Kojima-san’s vision for the genre to the XBOX ecosystem. On top of the game publishing deal, the two studios are also expanding their collaboration into film and television.

You can read the full news post here: https://news.xbox.com/en-us/2026/09/09/xbox-and-kojima-productions-expand-partnership-to-publish-physint/