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New York Games Week launches October 4-11, 2026

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The Inaugural New York Games Week, Establishing New York City as a Global Games Industry Destination 

NEW YORK – Sept. 10, 2026 – The inaugura lNew York Games Week, a grand celebration of the video game industry and community, will feature events, showcases, conferences, tournaments, summits, professional mixers and meetups across the five boroughs of New York City from Oct 4 – 11.

New York Games Week partners with reputable organizations hosting their own events under the week-long celebration, providing the best opportunity for the global gaming industry to connect with the local New York gaming landscape.

As of today, the confirmed events include the East Coast’s largest pop culture convention with over 250,000 attendees, New York Comic Con, independent gaming exhibition Game-A-Palooza, the world’s first in-person Fashion in Gaming Awards, a collaboration between Women in Games and Game Devs of Color, and VGAmatuers will kick the week off with a 2-hr digital showcase streamed live on Twitch, YouTube, and TikTok; the show spotlights developers, trailers, reveals, and short interviews. New York Games Week will include 25 other activities and events throughout the city, with more to be announced.

“The digital games industry in NYC is growing at an incredible rate, generating millions in economic activity and supporting thousands of jobs for New Yorkers,” said Commissioner Rafael Espinal of the NYC Mayor’s Office of Media and Entertainment. “We’re proud to support this inaugural celebration which will serve to shine an even bigger light on New York City to be a leading global hub for the industry in the years and decades to come.”

“New York Games Week also has the support of the EDC: “New York City is home to a diverse and rapidly growing gaming community, with talent and creativity found in every borough,” said New York City Economic Development Corporation (NYCEDC) Senior Vice President of Innovation Industries Daria Siegel. “New York Games Week is an opportunity to bring together creators, developers, students, and industry leaders to celebrate the emerging talent shaping this industry and highlight why New York continues to be a destination for innovation.”

New York Games Week is spearheaded by gaming industry veterans with decades of experience, including Guy Blomberg (Games Industry Gathering), Krysti Pryde (PlayNYC), and Amit Hossain (IGDA NYC).

For more information, visit the official New York Games Week website, and follow them on Twitter/X, Facebook, and Instagram.

About New York Games Week

New York Games Week is a yearly celebration of the games industry in New York, celebrating the video game industry and community across New York City. Founded by Guy Blomberg, Krysti Pryde, and Amit Hossain, New York Games Week combines week-long events and activities that aim to provide valuable business opportunities and entertainment for the global games sector to connect with the local industry and community.

NYC Mayor’s Office of Media and Entertainment

MOME’s support of the inaugural New York Games Week reflects the Administration’s broader efforts to strengthen NYC’s position as a global hub for games and interactive media by building the talent pipeline, supporting developers and studios, growing esports, and connecting the industry to publishers, investment and jobs. Key initiatives include the first NYC 4-year public option in game design — City College of New York’s Bachelor’s Degree in Game Design, the NYC Video Game Festival, the “Made in NY” Developer Grant and Marketing Credit, and the Digital Games Industry Council, alongside K–12, workforce, industry, and promotional initiatives.

Post-Apocalyptic Survival Game Harbor Enters Closed Alpha Playtest, Inviting Players to Help Shape Its Development

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Los Angeles, California – September 10, 2026 – Developer Castilva Games and publisher Wandering Wizard announced that Harbor, an open-world post-apocalyptic survival game, will be hosting a closed alpha playtest, giving a select group of players an early opportunity to experience the game and provide feedback that will help shape its ongoing development. The closed alpha will kick off on September 11 at 3pm PT.

Set in a world defined by scarcity and lawlessness, Harbor challenges players to survive by gathering limited resources, crafting essential equipment, building shelters, forming alliances, trading with other survivors, and protecting everything they have built. With no rules and danger around every corner, players must determine who they can trust while fighting to secure the resources necessary to survive.

At the center of the experience is Harbor, the game’s sole safe zone, where players can take on missions, trade resources, and find temporary security before venturing back into the surrounding world.

The closed alpha represents an important step in Harbor‘s development, allowing the development team to evaluate the game’s core experience while gathering direct feedback from early players. The team is approaching the playtest as an opportunity to identify areas for improvement and better understand the game’s long-term potential.

As with any early alpha, players should expect an experience that is still actively being developed, including bugs, balance issues, incomplete features, and other areas that will continue to evolve. The development team is encouraging players to approach the playtest with this in mind, allowing the team the time and space needed to address issues and incorporate feedback as Harbor continues to take shape.

The team’s approach builds on Harbor‘s broader commitment to community-driven development. As the game progresses toward Early Access, player feedback will continue to inform improvements and additions to the experience, including expanded environments, new biomes, enemies, locations, resources, crafting options, equipment, weapons, and building customization.

Players have until the end of day, September 10, to sign up for the Harbor closed alpha. The playtest begins, September 11 at 3pm PT. Players interested in getting an early look at Harbor and helping shape its development are encouraged to sign up now for their chance to participate.

Players interested in following Harbor‘s development can add the game to their Steam wishlist and join Harbor’s Discord to stay up to date on future announcements.

About Wandering Wizard
Wandering Wizard is passionately committed to championing indie game developers. We provide a platform for fresh voices, revolutionary ideas, and daring experiments within the indie gaming realm. Embracing the inherent risks of indie game development, we partner with creators worldwide to enrich the global gaming community with inclusive, inspiring, and innovative gaming experiences.

Relic Entertainment Celebrates 20 years of Company of Heroes with a new Legacy Trailer

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Vancouver, B.C, September 10, 2026 – Relic Entertainment just released a new Company of Heroes – Definitive Edition trailer celebrating the 20th anniversary of one of the most acclaimed strategy games of all time. Company of Heroes – Definitive Edition launches on PC via Steam early next year.

Released twenty years ago this week, Company of Heroes redefined the RTS genre through its cinematic World War II storytelling, squad-based tactics, destructible battlefields, and immersive presentation. Widely regarded as one of the greatest real-time strategy games ever made, its influence continues to be felt across the genre today.

The Legacy Trailer celebrates 20 years of Company of Heroes by revisiting iconic moments from the original game, while also outlining the enhancements coming in Company of Heroes – Definitive Edition. 

Company of Heroes – Definitive Edition will launch on Steam for US $29.99, £23.99 GBP, and €28.99 EUR, with a 30% discount for existing Company of Heroes Steam owners.

About Company of Heroes – Definitive Edition

Developed in partnership with BBI, Company of Heroes – Definitive Edition preserves the gameplay, storytelling, and atmosphere that made the original a classic while introducing modern improvements designed for today’s PC players.

The Definitive Edition includes the original Company of Heroes, along with the Opposing Fronts and Tales of Valor expansions. Built on a fully upgraded 64-bit platform, it supports modern PC systems while preserving compatibility with a 20-year history of community-created content and mods.

Players can look forward to faithfully enhanced visuals, including improved lighting, shadows, water, and reflections, enhanced textures across units and environments, improved rendering features, and increased draw distance for greater battlefield immersion. Additional enhancements include improved AI, a modernized user interface, grid key support, quality-of-life improvements, and optimization for widescreen and ultrawide displays.

The release will includes all four factions, three full-length campaigns, three single-player stories, and more than 50 skirmish and multiplayer maps, delivering the complete Company of Heroes experience in a single package.

The anniversary celebration also serves as an opportunity to recognize and thank the passionate community that has supported Company of Heroes for two decades. Relic extends its gratitude to the players, modders, content creators, community leaders, and early play-testers whose dedication and feedback have helped the franchise thrive for twenty years.

As part of the broader 20th Anniversary celebration, Relic continues to invest in the future of the franchise through ongoing support for Company of Heroes 3, community initiatives, and the upcoming launch of Company of Heroes – Definitive Edition. Together, these efforts celebrate the legacy of one of the highest-rated strategy games of all time while ensuring Company of Heroes remains accessible to both longtime fans and a new generation of players.

About Relic Entertainment

Relic Entertainment is an independent game development studio based in Vancouver, Canada. For more than 25 years, Relic has created genre-defining strategy games, including the Company of Heroes, Warhammer 40,000: Dawn of War, and Age of Empires IV franchises. Relic continues to develop innovative experiences for strategy gamers around the world.

‘THE ROYAL WRIT’ IS OUT NOW ON XBOX SERIES, PS5, NINTENDO SWITCH AND GAME PASS

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Bristol, UK – September 10, 2026 – Yogscast Games and Save Sloth Studios are thrilled to announce that the hilarious, ruthless and much loved medieval lane-based roguelike deckbuilder The Royal Writ has officially launched on console! The Royal Writ is out now on Xbox Series X|S, PlayStation 5, Nintendo Switch and Xbox Game Pass.

Combining glorious picturebook visuals, delightfully dark humour and high-stakes tactical card play where permadeath is absolute, The Royal Writ invites players to experiment to unlock perfect synergies and feel the urge to return to the battlefield for yet one more run! And one more run they have definitely done, as players have bestowed The Royal Writ with a Very Positive rating on Steam – a rating fit for royalty!

In The Royal Writ, players enlist a charming animal army and deploy them across one to three lanes to advance turn-by-turn toward the enemy gates. Balance base power with multiplication modifiers to reduce the opponent’s health to zero. But beware: every step brings your troops closer to the frontline and if one of your fighters reaches the enemy base or falls into hazardous perils, it is permanently destroyed from your deck (and your heart!)

PlayStation 5 Store Page
Xbox Series X|S Store Page
Nintendo Switch Store Page
Steam Store Page

About Yogscast Games

Yogscast Games was established in 2017, with a simple goal: to work with independent teams to develop and publish games that are as fun to watch as they are to play. Responsible for a string of hits such as PlateUp!, which has sold over two million copies on Steam, and Dungeons & Degenerate Gamblers, which grossed over $1m in its first month on sale, it prides itself in working with tiny teams doing brilliant things.

About Save Sloth Studios

Save Sloth Studios is an independent game development studio dedicated to crafting inventive, charm-filled strategy and roguelike experiences with unique visual styles and emergent gameplay mechanics.

Infinity: HexaDome Tactics Released!

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Montreal – September 10, 2026 – Indie studio Blindspot Games announced today that its 1v1 turn-based arena tactics game Infinity: HexaDome Tactics is officially available now on Steam. After 3 years of development, playtests and extensive community-driven reworks, the first PC video game set in the acclaimed Infinity sci-fi board game universe has finally arrived.

In the months leading up to its release, Infinity: HexaDome Tactics received a massive wave of enhancements. One of the most significant changes is the transition to fully deterministic combat. Driven by extensive player feedback, the development team has completely eliminated dice rolls ahead of launch. Combat is now fully deterministic – attacks always hit, critical rolls are gone, and actions unfold exactly as previewed. Other key additions include a new Haqqislam arena based on the iconic faction from the Infinity universe, a new PvP mode featuring seven active arena zones designed for longer and more strategic battles, and graphic novel-style cutscenes between PvE missions.

Launch Day DLCs & Bundles

Alongside the base game, players can enhance their HexaDome experience with various DLCs available shortly after release:

Beatbox & Gata Legends Pack – Introduces an exclusive board-game-inspired skin for the iconic, high-speed champion Gata alongside BeatBox, a tactical ranged contender specializing in battlefield control. BeatBox dominates the HexaDome through unconventional positioning, using his signature deployable Boomboxes to continuously pressure enemies with Stunned and Marked effects. His unique kit allows him to fire through walls for extra damage when breaking line of sight, force distant opponents near his Boomboxes to waste their abilities with Hypnotic Beat, and unleash a high-volume Mega Box ultimate to disrupt entire teams, perfectly blending legacy and noise in the digital arena.

Galaxy Pack – A cosmic-themed customization collection inspired by the vast universe, featuring exclusive galaxy designs, shadow energy aesthetics, and stellar skins for all 12 core champions to bring a distinctive galactic style to the HexaDome.

Founders Pack – An exclusive collection featuring Blindspot Games’ signature colors, “Founder” skins for Maximus, Gata, and the camdroid. A unique player banner, custom tactical card designs, an exclusive emote, and a distinctive victory celebration effect to leave your mark on the HexaDome.

Legendary Bundle – Сombines Infinity: HexaDome Tactics game with all DLCs available now and some of the upcoming ones.

About the game

Infinity: HexaDome Tactics is a 1v1 turn‑based tactics game with fast-paced battles in a sci-fi arena of a future combat show. Build your roster of champions – each with unique abilities, roles, and synergies – and outmaneuver your opponent in PVE or PVP mode on a compact hex‑grid arena. Victory isn’t just about taking out rivals: capture zones, hit sponsor objectives, work the crowd, and chain the perfect turns when it matters most.
Steam page: https://store.steampowered.com/app/1498550/Infinity_HexaDome_Tactics

About Blindspot Games

Blindspot Games is an independent studio whose goal is to create high‑quality games with a small team where every member has a direct impact on the final experience. Based in Montreal and founded by industry veterans, its 15‑person team has extensive experience with tactical and multiplayer games.

FROM 1 MILLION WISHLISTS TO 1 MILLION COPIES SOLD. WARDOGS HITS MAJOR EARLY ACCESS MILESTONE

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BULKHEAD’s 100-player tactical FPS surpasses one million copies sold as it launches into Steam Early Access

Derby, UK – 10 September 2026 – BULKHEAD and team17 today announced that WARDOGS has surpassed one million copies sold, as the 100-player tactical FPS launches into Steam Early Access today.

The milestone comes after huge interest in WARDOGS throughout its road to launch, with the game previously reaching more than one million Steam wishlists, just a month prior.

WARDOGS reached 100,000 Steam wishlists just three days after its reveal, passed 500,000 in May and hit one million wishlists in August. Now, as the game enters Early Access today, one million wishlists have become more than one million copies sold.

“To cross a million copies sold as we launch into early access is mental,” said Joe Brammer, CEO at BULKHEAD. “We’ve spent the last few months showing people exactly what WARDOGS is, what it isn’t, and at one point literally gave everyone ten reasons not to buy it. We didn’t want people buying into blind hype. So seeing more than one million people choose to jump in and play the game at early access launch means a huge amount to all of us.

But this is still early access. We’ve got things to fix, things we want to improve and a lot more we want to build. The best thing players can do now is keep playing, keep telling us what they think and keep giving us those ridiculous WARDOGS moments.”

Player feedback has shaped WARDOGS throughout its road to Early Access. Nearly half a million players joined the August Closed Beta, while the final pre-launch test peaked at 245,118 concurrent players on Steam.

The tests helped BULKHEAD improve performance and stability, while thousands of community clips, streams and videos gave players an unfiltered look at the game ahead of launch.

To celebrate the community, BULKHEAD is running the #WARDOGS100K Clip Contest, looking for the best plays, biggest fails and most chaotic moments from the game.

The best overall clip will win $100,000 in cash, with the rest of the Top 100 each receiving $100,000 in WARDOGS in-game cash. Visit wardogs100k.com for more info.

WARDOGS is available now in Steam Early Access: https://store.steampowered.com/app/1867240/WARDOGS/

WARDOGS will launch on PlayStation 5 and Xbox in 2028, with players able to wishlist the game on both platforms from today. 

Steam: https://store.steampowered.com/app/1867240/WARDOGS/
PlayStation 5 Wishlist: https://store.playstation.com/en-gb/concept/10020847  
Xbox Wishlist: https://www.xbox.com/en-GB/games/store/wardogs/9p55z0jjgvwn

About WARDOGS:

WARDOGS is a Tactical All Out Warfare FPS where 100 players split across three rival teams fight for control of a dynamic battlefield.

Combining tactical gunplay, combined-arms combat, construction, destruction and large-scale team play, WARDOGS gives players the freedom to decide how they fight, how they support their team and how they make their money.

Every decision matters. Teamwork pays. Cash is king.

About BULKHEAD:   

BULKHEAD is a video game development studio based in Derby, UK with an ambition to make a mark on the FPS genre. Founded in 2015 by a small group of friends the studio has expanded from creating acclaimed indie titles like The Turing Test and Battalion 1944 to building a larger team focused on ambitious multiplayer experiences such as WARDOGS. The studio was recently acquired from Tencent by a newly-formed consortium comprising SMG, everplay and HIRO Capital and BULKHEAD’s latest title WARDOGS is being published by Team17. 

About team17

Founded in 1990, team17 is part of everplay group plc, and a passionate and creative developer and publisher dedicated to its pioneering independent partners and games. Team17 has an extensive portfolio of over 150 titles that players around the world love for a lifetime, including DREDGE, Date Everything!, and Overcooked!, together with multi-award-winning and award-nominated in-house brands such as Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise.

Double-deck-building roguelite Shroom and Gloom brings fungal foes and dungeon crawling to Steam Early Access, available now

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Team Lazerbeam and Devolver Digital are moldy with joy to announce that double-deck-building dungeon crawler Shroom and Gloom is available now for €14.99 on Steam Early Access.

Descend into the fungus-infected, hand-drawn depths of the freakiest dungeons you’ve ever seen in this unique roguelike, drawing from hundreds of cards across two distinct decks – Combat and Explore – to battle grotesque mushroomy monstrosities.

Every enemy you encounter is edible, every attack is infinitely upgradeable, and every run is an opportunity for unprecedented levels of card-based chaos.

FUNGAL FEATURES

  • Use the Explore deck to reveal, search, break, unlock, ignite, feed, and fix as you head even deeper into the game’s dark, dangerous, and oddly musty dungeons.
  • Use the Combat deck to hack, slash, roast, and eat the myco-monstrosities that stand between you and the mysterious underground realm known as The Gloom.
  • Hand-drawn art collides with rich 3D spaces, dragging you screaming into a surreal, visually striking world of mushrooms and madness.
  • Grow and modify your cards infinitely, transforming low level starting cards into powerful attacks, or rare cards into game-breaking superweapons.
  • Skewer, season, and roast fallen fungal enemies, eating them to restore health or tossing them into a pot and brewing up game-changing soups.
  • Hundreds of cards, deep meta progression, and scores of unique enemies spread across a dense network of caves and tunnels.

In this first Early Access release, players will find 2 separate paths (dungeons) to reach The Gloom – each with entirely unique card pools – 5 playable characters, and a whole bunch of quests to unlock new stuff. But this is just the beginning: as Early Access development progresses, more cards, enemies, dungeons, and a lot more besides will be added to the game.

You can experience Shroom and Gloom’s imaginative take on dungeon-crawling and deck-building now on Steam Early Access.

TINYBUILD’S ANNUAL PUBLISHER SHOWCASE – TINYBUILD CONNECT – IS BACK SEPTEMBER 14

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Catch the latest news and updates from tinyBuild’s lineup of powerhouse games like Kingmakers, The Lift, and Graveyard Keeper 2 along with brand-new game announcements!

SEATTLE – Sept. 10, 2026 – You like games, right? Well tinyBuild has just the thing for you with the next installment of tinyBuild Connect,debuting on September 14! Celebrating 15 years of releasing killer indie games, tinyBuild is back to show you what’s next. Get ready for new game announcements, demos, updates, trailers and the long-awaited return of Kingmakers – with a 10-minute gameplay deep dive!

tinyBuild Connect 26 Teaser: YouTube

tinyBuild Connect Premieres on YouTube, Twitch and Bilibili on Sept. 14 at 17:00 CEST/ 11 AM EDT/ 8 AM PDT

Prepare yourself for a showcase jam-packed with surprises from tinyBuild, the publisher behind ReStory, Graveyard Keeper, Hello Neighbor, and The King is Watching, among many other incredible titles! Get new looks at Kingmakers, The Lift, and Graveyard Keeper 2, discover fresh updates for Hozy, Of Ash and Steel and SAND: Raiders of Sophie, plus so much more!

Make sure to tune in on September 14 at 17:00 CEST/ 11 AM EDT/ 8 AM PDT!

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching and more. Although headquartered in the Seattle area, USA, the company has established a strong global presence with studios across the US, the Netherlands, and Eastern Europe. https://www.tinybuild.com

GATHER YOUR PARTY, SOLASTA II MULTIPLAYER IS OUT NOW!

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PARIS, FRANCE (September 10th) – The wait is finally over, multiplayer in Solasta II is now available for all players! From today, up to 4 people can form an online adventuring party and head out into the mysterious world of Neokos. The free update also introduces the Warlock as a new playable class, new World Events, quality of life updates, new character customization options – and lots more!

“Multiplayer is finally here! We know players have been waiting for it, and we want to thank everyone for their patience. The tabletop RPGs we love – and that inspire us as a studio – are collaborative experiences at heart, best shared with friends, so we’re thrilled to bring that spirit to Solasta II. This release marks the first major step for multiplayer: it will continue to evolve throughout Early Access, and, as always, we’ll rely on our players’ feedback to help us refine and improve the experience. – Mathieu Girard, Creative Director of Solasta II and CEO of Tactical Adventures 

Solasta II is currently available in Early Access on Steam,with a 20% discount currently running. ##

About Solasta II

Solasta II is a CRPG that uses the latest 2024 D&D SRD ruleset (5.2) to faithfully recreate the feeling of traditional tabletop play. Following the story of the Colwall siblings on a journey through the unknown lands of Neokos, as they wrestle with the consequences of a divine covenant forged and broken by their adoptive mother, alongside managing the fraught relationship with her 2 biological children. 

Controlling the adopted siblings as a party of 4 fully voiced and customizable characters, the choices players make across their adventure will shape alliances, story outcomes, and ultimately impact the final fate of Neokos. Launching into Steam Early Access in March 2026, Solasta II continues to work closely with its community to guide future updates.  

About Tactical Adventures

Tactical Adventures is a development studio based in Paris, France, founded in 2018 with a commitment to bringing the tabletop RPG experience to life on screen. Led by industry veterans and lifelong tabletop fans, the team focuses on crafting deeply narrative-driven games within the RPG genre, supporting tactical-minded combat situations. 

Their passion for immersive storytelling led to the creation of Solasta: Crown of the Magister, a project initially brought to life through a successful Kickstarter campaign, followed by a community-rooted Early Access. Tactical Adventures is currently working on Solasta II, the highly anticipated sequel currently in Early Access for PC.

About Kepler Interactive 

Kepler Interactive is a video game company and creative studio headquartered in London. With games like Pacific Drive, Sifu, Rematch and Clair Obscur: Expedition 33, Kepler curates its partnerships with developers worldwide to showcase some of the newest and most brilliant ideas in gaming that combine experimental game design with unique art direction.

Alongside its game portfolio, Kepler’s creative studio seeks to bring games to life in areas such as art, fashion, music, architecture and design through development of lifestyle products and collaborations with artists like fashion designer Robyn Lynch. Kepler explores the creative spaces that inspire games and the people who make them – challenging perspectives and elevating the medium to a new level. 

Welcome to Elderfield: A Quaint Town with Dark Secrets Awaits on PC

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Leamington Spa, UK – September 10, 2026: Cozy Horror RPG Welcome to Elderfield is out now on PC via Steam. Players can explore the quaint town of Elderfield for $17.99, €17.99, and £15.99, with a 10% launch discount available for the first two weeks.

Welcome to Elderfield is a cozy horror RPG where the abnormal is normal, the townsfolk are odd, eldritch beings watch over you, and the local news reports seem stranger by the day. The debut game from solo developer Chris Cote features hand-drawn art and a dark lo-fi soundtrack.

Players can manage their farm, befriend or romance the locals, investigate mysterious happenings, decorate their home, fight terrifying creatures, fish, cook, seek out the Old Gods, die in their sleep, and more.

Welcome to Elderfield is also teaming up with Look Outside, Bloomtown, and Graveyard Keeper to launch three eerie Steam bundles. Players can receive an additional discount when purchasing any of the bundles.

About Welcome to Elderfield

Welcome to Elderfield is a cozy horror RPG where the abnormal is normal, the townsfolk are odd, the eldritch beings watch over you and the local news reports seem stranger by the day. 

Cozy distractions from the horrors around you

Everything in Elderfield is unsettling, from the haunting, horror manga-inspired, hand-drawn visuals to the dark, lofi soundscapes composed by Dated. Despite the strange creatures lurking just outside your home, those who wander into Elderfield rarely find a reason… or option, to leave. 

Life-sim RPG

Customize your home and character, unravel daily mysteries, befriend the odd townsfolk (or even marry one!), go fishing, spend your afternoons mining and forage through the surrounding wilds… There’s lots to do in Elderfield!

Farming with a twist

Cultivate your land, harvest your crops, and stop the growth of unruly tentacles. Manage a variety of strange, otherworldly livestock, grow useful crops like corn, pumpkins, teeth or eyeballs and hope that beings from the woods don’t wander onto your farm.

In-depth combat and strategy

Choose your difficulty, how much suffering can you endure? For players seeking a peaceful life of harvest and discovery, cozy difficulty offers a more laid-back experience. For those who crave a challenge, the Old Gods are waiting. 

Elderfield features a deep, turn-based combat system where you must utilize gathered resources, strategic buffs and diverse equipment to survive encounters with ancient, Lovecraftian horrors.

Die, learn, farm, and forage… Then die again.

  • Full RPG life sim with relationships, customization, fishing and more
  • Hand drawn horror manga inspired artwork
  • Dark lofi soundtrack by Dated
  • Build your farm, manage animals, mine and forage to build resources
  • Play on cozy mode or test your skills and resource building with in depth turn based combat

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop, Girlypop!, Grime II, Modulus: Factory Automation, Rune Dice, Call of the Elder Gods, Ground Zero, Shift at Midnight, SPRAWL zero and Welcome to Elderfield as well as upcoming titles including Hark the Ghoul, RetroSpace, BPM Bitcrushed, lily’s World XD, Steam to Electric, Vampire: The Masquerade — ETERNAL WHISPERS, Ballistic.exe  and more.

Founded by games industry icon and Codemasters co-founder, David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and invites developers to get in touch.

Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate, serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.