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Rediscover the Joy of Childhood in Woodo’s Heartwarming Launch Trailer

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Your inner child is calling! Step into a cozy world of nostalgia, creativity, and imagination when Woodo launches September 16.

September 10, 2026 — Developer Tiny Monks Tales and publisher Daedalic Entertainment are giving players one more glimpse into the warm, handcrafted world of Woodo with its official launch trailer, ahead of the wholesome puzzler’s release on September 16. 

Spend a childhood summer alongside Foxy and Ben the Frog as their friendship unfolds through a collection of charming, interactive dioramas. In Woodo, players piece together objects and environments one satisfying piece at a time, gradually bringing each colorful 3D scene and the memories within it to life. 

Key Features:

  • Tactile Satisfaction: Feel like you’re assembling a real toy, with each piece clicking into place with a satisfying, tactile sensation, as if it’s right in your hands. 
  • A Warm Companion: With a friendly narrator’s voice, immerse yourself in a world when time was plentiful and much of it was spent outdoors, when the simplest things surprised and when every day promised great adventure. 
  • Feed Your Inner Child: The game features funny and charming characters that create an atmosphere of carefree joy and humor, reminding you that happiness is what your inner child needs.

Ready to give your inner child something to smile about? Woodo launches September 16 on Steam, Xbox Series X|S, PlayStation 5, and Nintendo Switch. Wishlist the game today and get ready to relax, get creative, and piece together a world filled with nostalgia and childhood wonder.

About the developers

Yullia ‘Julia’ Prohorova and Timur Bogotov are an indie game development team passionate about creating heartfelt gaming experiences. Previously, they worked on Clumsy Rush, released on Switch in 2019. Woodo represents their vision of a game full of warmth and creativity, developed in collaboration with Daedalic Entertainment to bring this vision to life.

Connect with Woodo on social media and follow the game’s development journey. Engage with fellow fans and share your own stories of nostalgia and creativity.

About Daedalic Entertainment

Celebrating its 20th publishing year, Daedalic Entertainment is a renowned publisher with nearly two decades of experience supporting indie developers across all major gaming platforms. The lineup of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 35 employees, Daedalic is currently working with various development studios to create a new lineup of innovative games across consoles and PCs to market. Recent hits include Woodo, Star Trek: Voyager – Across the Unknown, The Occultist, New Cycle, Barotrauma, Unrailed!, Bloodgrounds, Into the Emberlands, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish!, and more.

Please look out for upcoming games like Hordeguard, Barotrauma Home & Harbor Expansion, Ghost Haunting, Surviving Deponia, and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house, Nacon.

New Gameplay Trailer Reveals How You Can Join Unicorn Academy

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Publisher Mindscape, development studio Aesir Interactive, and leading global children’s entertainment company Spin Master are debuting a new gameplay trailer for Unicorn Academy: Island of Magic™.

The trailer offers a first look at life as a student at Unicorn Academy™, showcasing character creation, magical abilities, unicorn care, exploration, and an exciting new adventure involving the villainous Ravenzella. Watch the new gameplay trailer below.

The game will be released on PlayStation 4/5, Nintendo Switch, Steam, Xbox One, and  Xbox Series X|S on November 17, 2026.

About Unicorn Academy: Island of Magic

Join Unicorn Academy as a first-year student in this enchanting adventure set on Unicorn Island. Wield magic, bond with your unicorn, and team up with your favorite heroes from the TV show to defeat Ravenzella’s evil plot to corrupt and control Unicorn Island. Fans can now explore the magical world of Unicorn Island with their very own unique unicorn and join the Sapphires! 

Key features:

  • Play with and as your favorite heroes– Switch between your own character or one of the Sapphires and experience the different powers the unicorn has!
  • Wield unicorn magic- Become a master in elemental magic and use it to solve puzzles!
  • Dress up- Dress up your very own character, and style your unicorn to your liking!
  • Look after your unicorn– Groom, play, and race with your unicorn to strengthen your bond!
  • Stop Ravenzella– Use your magic, friends, and wits to stop Ravenzella from taking control of Unicorn Island!

The development of Unicorn Academy: Island of Magic is supported by the games funding programme of the German Federal Ministry of Research, Technology and Space.

About Unicorn Academy

Unicorn Academy is a fantasy-adventure series that follows Sophia and the rest of the freshman class as they bond with their unicorns and unlock their magical powers. The series is adapted from The New York Times bestselling book series originated and published by Nosy Crow, written by Julie Sykes and published in North America by Penguin Random House. With strong performance across platforms, Unicorn Academy has ranked as a top-performing fantasy animated series in Netflix’s Kids & Family category, generating more than 500 million global YouTube views (over 3 billion viewing minutes), 110 million social media views across TikTok, Instagram and Snapchat, and 40 million global audio and music streams, highlighting the brand’s resonance with audiences wherever they engage with content. Unicorn Academy is also complemented by a multi-category consumer products program led by toys, apparel and lifestyle.About Mindscape
Mindscape has been at the forefront of developing and publishing video games for over 30 years. Capturing the minds and imagination of millions of gamers around the world with beloved games like Myst, Riven, The Legend of Khiimori, Dog Man: Mission Impawsible, Games Advent Calendar and distributing famous brands such as Minecraft, Rollercoaster Tycoon, Disney, Bluey and Nickelodeon.

For more information, visit www.Mindscape.com. Mindscape® and the Mindscape® Logo are registered trademarks of Elementalz B.V. and its affiliates. © 2026 All rights reserved.

About Spin Master
Spin Master Corp. (TSX:TOY) is a leading global children’s entertainment company, creating exceptional play experiences across its three creative centres: Toys, Entertainment and Digital Games. With worldwide toy distribution, Spin Master is best known for award-winning brands including PAW Patrol®, Melissa & Doug®, Bakugan® and Rubik’s® Cube, and is the global toy licensee for other iconic properties. Through its in-house entertainment studio, the company creates and produces captivating multiplatform content including powerhouse preschool franchise PAW Patrol, along with other original shows, short-form series and feature films. With an established presence in digital games anchored by Toca Boca® and Piknik™, Spin Master engages close to 60 million active users monthly in open-ended, creative and safe play. With 29 offices spanning nearly 20 countries, Spin Master employs close to 2,500 team members globally.

About Aesir Interactive
Founded in Munich, Germany, Aesir Interactive is one of Germany’s largest independent game development studios. With 120 employees and more than 15 shipped titles across PC and consoles, the studio develops both original and licensed IP while increasingly expanding into self-publishing. Known for titles including Police Simulator: Patrol Officers, The Legend of Khiimori, and EverRail, Aesir Interactive combines technical expertise, creativity, and strong community collaboration to create games that players love.

MASTER THE TIME-LOOP IN NOIR MURDER MYSTERY ‘THE POSTHUMOUS INVESTIGATION,’ OUT ON NINTENDO SWITCH, iOS, & ANDROID ON SEPTEMBER 17

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The clock is ticking; every second counts in this atmospheric murder mystery!

SÃO PAULO, Brazil, 10 September 2026 | Publisher Critical Leap and Mother Gaia Studio are excited to announce that their critically acclaimed time-loop murder mystery, The Posthumous Investigation, is coming to Nintendo Switch and Mobile! Both versions will launch on September 17.

Your Client Is…The Victim
Play as a private investigator hired by a rather unusual client: an influential entrepreneur who’s already dead. The task? You have a single day to solve the mystery of his murder. The story unfolds in a noir version of 1937 Rio de Janeiro, where each suspect has their own routine, secrets and motives. Players observe characters, question their actions and use each loop to learn more about the case. When the day resets, take your knowledge with you through the time loop to stay one step ahead of the killer. In The Posthumous Investigation, death is the client, and time is your only weapon.

Gather The Evidence
Venture from dirty alleys to postcard-perfect sceneries, rummaging through settings for notes, documents, or anything that serves as a clue. This is a hand-drawn work of art. Once you’ve unearthed all the evidence, it’s up to you to piece it together and reconstruct the timeline; only then will you be able to properly accuse the culprit. Use the knowledge you gain from your different time loops to unlock new paths, confront characters, and break open their alibis. Utilize your “Thinking Board” to keep everything you’ve learned organized, before making your final accusation. 

A Hand-Drawn Noir World
Your investigation sends you through a hand-drawn 1937 Rio de Janeiro that drips with style, sarcasm, and atmosphere. With the narrative reimagining characters and themes from the works of a Brazilian author Machado de Assis, there is no single correct answer for this world-weary detective. Every accusation has its logic, and the truth is yours to define.

Coming to Nintendo Switch and Mobile Devices
The team is thrilled to bring the game to more audiences, introducing new players to this homage to Brazilian storytelling. According to Bruno Toledo, Game Director of Mother Gaia:

It is a great achievement to bring The Posthumous Investigation to Nintendo Switch and mobile platforms, as people will be able to play anytime, anywhere. It will work for those who enjoy the comfort of the sofa, for those commuting through the city, or even for those in bed before sleep, and the important thing is that access will become more diverse, with players able to choose the platform that suits them best. 

Gameplay Features

  • Master the Time Loop: You only have one day to solve the crime, but unlimited attempts to try new approaches and test different theories. 
  • Question Everyone: Fourteen characters with distinct routines, stories and motivations can be observed and interrogated to uncover who truly wanted the client dead.
  • The Thinking Board: Track the progression of the case by checking your board.
  • Interrogation & Dialogue: As you move through the time loops, unlock new paths, confront characters, and find the cracks in their alibis. 
  • Manipulate Routines: By observing and altering the suspects daily schedules, you can create new opportunities to gather information.
  • Hand-Drawn Noir-Drenched World: Enjoy a stylized, hand-drawn art style that captures the aesthetic of 1930s Brazil.

The Posthumous Investigation is out now on Steam. The game will launch on Nintendo Switch, iOS, and Android on September 17th. Pre-orders are open now.

About Mother Gaia Studio
An award-winning independent game studio based in Bauru, São Paulo, we develop innovative experiences for different audiences and platforms. With more than 15 years in the market, we have built an internationally recognized portfolio, including award-winning titles such as Legend of the Skyfish, Minesweeper Genius, and The Posthumous Investigation.

About CriticalLeap
CriticalLeap is the new publishing imprint of Nuuvem — Latin America’s Official Game Store. Created to connect worlds, CriticalLeap brings the talent and creativity of Brazilian and Latin American studios to the global stage, delivering international games that speak the language — and share the humor — of our community. With games like Enigma of Fear, Songs for a Hero – Definitive Edition, Copycat, Granblue Fantasy Versus: Rising, Granblue Fantasy: Relink, Asleep, and Bagdex, CriticalLeap combines strategy, creativity, and Brazilian authenticity to make our games shine around the world. This isn’t just publishing, this is a LEAP.

Blackdoor’s Free Persistence Update Makes Every Server Fight Back

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September 10, 2026 | To mark the start of Steam Programming Fest, Static Signal is excited to announce that Persistence, Blackdoor’s biggest free update yet, is now live for all owners of Blackdoor, available on Steam for $12.99 / £11.75 / €13.49. For fans of Hacknet or Grey Hack, this is the real thing, a terminal, real scripting, no shortcuts.

Even Blackdoor’s own website plays by the same rules, visit blackdoor.tools to boot up a real, interactive terminal and type your way through the site itself. A free demo is also available on Steam.

Play on Steam

The Persistence Update: Servers That Fight Back
Every server you break into in Blackdoor is alive now. Get sloppy while you’re still connected and the system doesn’t wait until you log off to notice anymore, it reacts in real time: rotating the account you just cracked, killing the port you got in through. Plant a script before you disconnect and it keeps working without you, ready to react the next time you’re back in-game and something it’s watching for actually happens. The people running these systems remember you too, push them too hard and they get harder to crack, or hand you off to someone worse. This is the update where hacking stops being a puzzle that holds still and starts pushing back.

“I love playing hacking games, and creating Blackdoor was my chance to contribute to that space and try my best to push it further. Scripting was my first idea for doing that. Persistence is the second, servers keep doing things in the background while you’re writing scripts or hacking somewhere else, and your scripts can keep working across multiple systems at once. It makes Blackdoor feel less like a collection of static hacking puzzles and more like something that actually reacts to you and your actions,” said Static Signal, the solo developer behind Blackdoor.

About the Game
You’re a hacker with a terminal, four terrible scripts, and an anonymous contact who needs files from places they really shouldn’t be. The scripts were free, and you can tell.

Your port scanner checks all 65,535 ports, which is thorough and also going to take longer than you have patience for. Your password cracker just brute-forces everything and wakes up the intrusion detection system doing it. Both will technically get the job done, the way a spoon will technically dig a tunnel.

So you rewrite them, and the new probe only checks common ports and finishes in seconds, while the new cracker skips guessing entirely and reads the admin’s own password hints straight off the filesystem. Nobody told you to fix these – you just got tired of using tools this bad. That’s Blackdoor – you write the code, the code hacks the servers, and better code hacks them faster, quieter, and before the trace catches up.

Not a hacking-themed clicker. An actual terminal.
There are no buttons, no “press X to hack”, no minigames where you rotate pipes or match symbols. You sit at a command line with tab completion, a built-in code editor, and the full set of commands you’d expect – and you write scripts in a custom Python-like language that was built to be fun to learn and satisfying to master.

If you’ve never programmed before, it’s more sink-or-swim than a tutorial – you’re straight into scripts that already work but could work better, picking up variables, loops, and functions by actually touching them. If you have, you’ll skip past the basics quickly and start writing proper tooling. The language is close enough to Python that your instincts will carry over. Either way, the regulars will accidentally teach you things by arguing about it in IRC.

The Job
Your contact goes by second_hand, who operates through #blackdoor – a small IRC channel populated by hackers, script kiddies, and at least one person who thinks printing “hello” counts as a proof of concept – and doesn’t do small talk. You get a server IP, a brief explanation of what’s on it, “good luck”, and payment on delivery.

You’re not alone in here
You’re never alone in #blackdoor. Hackers chat while you work – sharing tips, posting side jobs, placing bets on whether anon42 can find a port (he can’t). Your contact DMs you mission briefings, and the channel reacts when jobs get done. Like any real IRC channel, most of the advice is unsolicited and some of it is wrong.

#lounge is a live channel where real players talk about anything – help, questions, scripts, general chat. It’s not moderated in real time, though Steam’s text filter still applies.

Your code, your rules
There’s no right answer – you get targets and tools, and how you combine them is entirely up to you.

Key Features

  • Write real code: A custom scripting language designed for hacking, not buttons or minigames. Your code runs line by line, and you see exactly why it’s slow.
  • Hack servers: Probe ports, crack passwords, explore filesystems, escalate privileges, steal data. Every server has its own users, files, and weak points to find.
  • Race the trace: Every connection starts a countdown that speeds up the more noise you make, and getting traced ends it right there.
  • A real terminal: Tab completion, command history, a code editor – no theming, no skin over a menu, this is the actual interface.
  • Upgrade your rig: Faster hardware means faster scripts, better tools unlock new capabilities, or just save your money and write better code instead.
  • Story campaign: An anonymous contact, escalating jobs, a corporate conspiracy, and a secret that might be worth more than the pay.
  • IRC: Hackers chat, argue, and accidentally teach you things while you work, and side jobs and tips both get shared along the way.
  • Your approach: No fixed solution – write surgical tools or blunt instruments, find passwords in config files or brute-force them, and if you find a shortcut nobody else did, that’s the point.
  • Live community chat: #lounge connects you to other players. Ask questions, share scripts, compare notes.
  • Workshop: Share scripts and entire campaigns, download community tools, and see how other people solved the same problems.

About Static Signal
Static Signal is a solo developer based in the UK. Blackdoor is their third game on Steam.

Nostalgic Turn-Based Roguelike ‘Roguecraft DX’ Ventures Forth to PC Release

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Journey deep into the dungeons of Mordecoom and combat Lovecraftian creatures in golden age isometric action

Norway (September 10, 2026) Independent developer Badger Punch Games is proud to finally unleash their gorgeous retro roguelike Roguecraft DX onto Steam. Handcrafted to honour the pixel-perfect Amiga adventures of yore, Roguecraft DX’s scalable difficulty ensures that all are welcomed into Mordecoom’s dark embrace, regardless of skill level.

Watch the latest Roguecraft DX trailer:

Brawn, brains, and backstabs are yours to choose from, with the Warrior, Wizard, and Rogue class each offering a different gameplay experience and level of challenge. Pulverise your enemies into putty, atomise them with a thought, or teleport behind them to deliver a swift knife to the ribs, all to an original Amiga mod tracker soundtrack.

Each time your run ends, either by way of victory or the smothering grasp of slimy tentacles, the dungeon shifts. Every run has new layouts to navigate, treasures to discover, and scars to be earned that tell tales of glorious battle against formidable foes. These foes might sometimes just be quite angry chickens, but the people you regale with your stories don’t have to know that.

Once you’ve mastered the treacherous catacombs, a new challenge awaits. Know thy enemy, and be reborn; become the most pernicious of poultry, the eldritch egg-layer, the fearsome… Chicklathotep. In Chicken Run mode, cast off your raiment and enter the dungeon as a lowly 2HP chicken. Find a golden egg, however, and you’ll ascend from finger-licking fledgling to a horrifying, hulking hen. Unleash the poultry powers granted to you from the beyond and ascend the pecking order through a host of squelching Lovecraftian horrors.

Don’t be fooled by Roguecraft DX’s delightfully nostalgic aesthetic. Though it may conjure images of bulging CRTs and blowing on cartridges to get them to work, the entire experience is designed around respecting modern players’ time. With each adventure lasting 30-40 minutes, both new players who want a sample of Mordecoom’s delights and hardcore roguelike masochists who want to chain runs are well catered for.

Key Features of Roguecraft DX:

  • Three classic classes, each offering a totally different gameplay experience and level of challenge.
  • Every run is different, filled with new nooks and crannies to explore, potions to gulp, and unspeakable creatures to duel. 
  • In Chicken Run mode, collect golden eggs that transform you from a pathetic 2HP chicken to a monstrous Chicklathohep.
  • See how long you can survive in the Endless Dungeon mode and rack up a new high score.

Roguecraft DX is out now on PC via Steam for the price of $11.99 USD / €12,25  EUR / £10.75  GBP, with a launch discount of 20%.

The game is also featured in a bundle with grid-based rhythm roguelike KAZ from developer Kalinarm and publisher HAKURO.

About Badger Punch Games

Badger Punch Games was founded in Norway in 2011 by veteran game developers Ricki Sickenger and Henning Ludvigsen, who first met during the popular Amiga “Demo Scene” era in the 1990s. The duo have developed multiple games for PC, mobile, handheld, and retro systems, including Dragon Dipper, Ubergridder, Showdown, Rogue64, and Roguecraft, recipient of the prestigious “Retro World” award at the 2025 Debug Indie Game Awards. 

Crush The Horde! FANGSTORM Brings Brutal Goblin-Slaying Survival to PC in 2027, Download The Playtest Today

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London, UK – September 10, 2026 – Prove your might as an Orc demigod in Fangstorm, a brutal horde survival, strategic first-person brawler, coming to PC in 2027 – and with a public playtest available to download on Steam today.

Developed by Jamie Janas and published by Mythwright, the publisher of Thronefall, Bladesong and TerraTech Legion, Fangstorm is a goblin-crushing PvE brawler. Playing as a lone Orc demigod, smash into the frontlines to survive an unrelenting goblin siege, wielding devastating weaponry and unleashing godlike abilities to defend your castles against an absurd amount of raiders and turn yourself into the ultimate meat grinder.

In Fangstorm, you will build lethal traps and summon savage minions to engineer deadly killzones, and bend the battlefield to your will via a deep, persistent progression system. Find powerful relics to amplify your strengths and discover devastating, high-risk builds, upgrading your capabilities while surviving intense, wave-based tower defence combat to become the ultimate goblin-slaying machine.

Jump into the Fangstorm playtest today until September 21st, and become the first line of defence across two playable maps: Barrow’s Bridge and Skullcrag Keep. Build brutal traps to hold back the goblin invasion, and wield powerful weaponry to crush the horde.

Fangstorm Features:

  • Ascend as Champion of the Gods – Felled heroically in battle, ascend once again as a newly resurrected orc demigod imbued with godlike power. Face hordes of goblin invaders in brutal first-person combat, using a deep, persistent progression system to become a powerful warrior forged by endless carnage.
  • Fight as a Demigod – Unleash brutal combat strikes as you smash into the frontlines of battle in ferocious first-person gameplay. Build brutal trap combos, summon savage minions, and wield powerful godlike abilities.
  • Divine Progression – Wear the patron mark of a god and honour them through battle to be rewarded with growing power and boons. Unlock persistent upgrades to become a master goblin slayer.
  • Escalating Invasions – Survive intense wave-based hordes of goblins, trolls, and fantasy creatures, growing stronger with each invasion. Test your skill across five difficulty levels and apply punishing modifiers to face truly brutal assaults for even greater rewards. 

Fangstorm smashes onto PC in 2027. Download the playtest, available today until September 21st, and add the game to your Steam Wishlist today.

ABOUT MYTHWRIGHT
Mythwright is the independent publisher of hit Simulation, Management and Strategy games including Thronefall, Going Medieval, Scriptorium: Master of Manuscripts, Bladesong and TerraTech Legion.

ABOUT JAMIE JANAS
Jamie Janas is a UK-based solo developer and CG Generalist, best known for creating Warhammer 40,000 animated shows for Games Workshop. Fangstorm is his debut game.

Gley Lancer: Overdrive Reimagines a Japanese Shoot-Em-Up Classic for Neo Geo and Modern Platforms

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The legendary Mega Drive shmup gets a ground-up Neo Geo reimagining with new mechanics, completely redrawn pixel art and 11 re-imagined stages

Andorra – September 10, 2026. Lock on, power up and prepare for high-speed arcade action as Gley Lancer: Overdrive blasts onto the Neo Geo and modern platforms. Developed by indie developer Nalua Studio, Gley Lancer: Overdrive is a ground-up reimagining of the classic 1992 Japanese Mega Drive shoot-’em-up Advanced Busterhawk Gley Lancer. This new game combines the spirit of the original with completely new pixel art and music, enhanced gameplay mechanics, expanded multiplayer and a wealth of new modes and features.

Built natively for Neo Geo AES console and MVS arcade hardware, Gley Lancer: Overdrive has also been enhanced for PC and consoles, delivering a modern take on the classic while retaining an authentic 4:3 Neo Geo presentation for players who want the original arcade experience. Gley Lancer: Overdrive will launch for Neo Geo MVS arcade board and AES home console platforms, PC via Steam, Nintendo Switch, PlayStation 4 / 5 and Xbox Series X|S.

Set in the far distant year 2025, players take control of Federation Navy pilot Lucia Cabrock, who commandeers the experimental Gley Lancer and ventures deep into hostile space after her father’s ship, the Oberon, is abducted by an unknown alien force.

A fast-paced side-scrolling shmup, Gley Lancer: Overdrive combines configurable Gunner satellites, multiple weapon types and firing directions with responsive movement, Speed Boost and the new offensive and defensive Overdrive mechanic. Whether playing to survive, chase the highest score or find the perfect balance between the two, players can tailor their approach across a varied series of stages.

Overdrive: Attack or Defend

At the heart of Gley Lancer: Overdrive is its new Overdrive mechanic, giving players a temporary protective field that can also be aimed at enemies in eight directions. Destroying enemies with Overdrive releases Cores that build score multipliers, creating a risk-and-reward system that lets players choose between playing it safe or pushing their skills for a higher score.

Reimagining a Classic

The original’s 11 stages have been completely re-imagined with new pixel art from artists whose credits include TMNT: Shredder’s Revenge, Ninja Gaiden: Ragebound, Toxic Crusaders and Lords of Exile. Dynamic environments, new animations and redrawn cutscenes bring the action to life, while the iconic Mega Drive soundtrack has been reinterpreted and enhanced with a brand-new musical treatment, bringing fresh energy to some of the game’s most memorable themes. 

Build Your Fighting Machine

The iconic Mover and Gunner systems return with new options, allowing players to configure their weapons and firing behaviour to suit their play style. New Gunner Mode, additional Gunner types and the new Speed Boost mechanic add further tactical options, letting players experiment with different combinations and strategies.

Built for Replayability

Multiple difficulty levels, varied enemy formations and a dedicated Bullet Hell mode on modern platforms provide plenty of challenge, while Score Attack, Boss Rush, Speedrunner, 1CC, Stage/Boss Select, Core Pickup Run and other modes offer new ways to play. Multiple endings add another incentive to master the game.

Experience Gley Lancer: Overdrive at Tokyo Game Show 2026

Gley Lancer: Overdrive will be playable for the first time at Tokyo Game Show 2026, giving players and media the opportunity to experience the new Neo Geo shooter firsthand.

The game will be showcased alongside Necro Pop, also published by Nalua Studio, at Hall 9, Booth C35 at Makuhari Messe, Chiba, Japan, from September 17–21.

Two very different new games, both built from the ground up for Neo Geo and coming to modern platforms, will give visitors the chance to see how classic arcade hardware can inspire completely new experiences.

Key Features

  • Neo Geo Reimagining: A ground-up reimagining of Advanced Busterhawk Gley Lancer, built natively for Neo Geo AES and MVS.
  • 11 Re-imagined Stages: Completely redrawn stages featuring new pixel art, music,  dynamic environments and spectacular events.
  • Overdrive: A new offensive and defensive mechanic driving the game’s risk/reward scoring system.
  • Movers & Gunners: Customise your ship with multiple weapon types and behaviours.
  • New Modes: Score Attack, Boss Rush, Speedrunner, 1CC, Gunner Mode, Core Pickup Run and more, plus Bullet Hell on modern platforms.
  • Modern Enhancements: 16:9 widescreen, optional 4:3 Neo Geo presentation, CRT filters, haptic feedback, mouse aiming and Steam Deck support.

Gley Lancer: Overdrive is coming to Neo Geo AES console and MVS arcade hardware, PC via Steam, Nintendo Switch, PlayStation 4 / 5 and Xbox Series X|S in 2027. 

About Nalua Studio

Nalua Studio is an independent development team with a passion for classic arcade gaming, pixel art and creating new experiences for retro hardware and modern platforms.

The studio previously released Vengeance Hunters, a Neo Geo beat’em’up, and continues to explore new ways of combining the spirit of classic arcade games with contemporary game design.

Black One Blood Brothers Enters a New Phase with a Major Update Today

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Since migrating to Unreal Engine 5.7 earlier this year, the solo-developed tactical FPS has received major improvements to its environments, movement, infiltration systems, squad and enemy behavior, visuals and performance. Today’s update continues this evolution with the Tactical Phone, a new map, weapons and equipment.

Nantes, France, September 10, 2026: Helios Studio announces the release of a major new update for Black One Blood Brothers, available now. The studio is showcasing the ongoing evolution of its single-player tactical military shooter, currently available in Early Access  on Steam. Following its migration to Unreal Engine 5.7 and several substantial updates since February 2026, the game takes another major step forward with new tactical tools, a new map, weapons and equipment.

Unreal Engine 5.7 lays new foundations
For Victor, solo developer and founder of Helios Studio, Unreal Engine 5.7 provided a stronger foundation for evolving the game’s systems, environments and tactical gameplay. Since the migration, Black One Blood Brothers has received upgraded lighting and rendering, denser vegetation, enhanced weather effects and a new water system. Ongoing optimization has also improved CPU performance and added support for technologies including NVIDIA DLSS 4.5, AMD FSR 4, Intel XeSS 3 and Frame Generation.

The migration has also supported broader changes to how players, squad members and enemies interact with increasingly complex environments.

More mobility and tactical options
Recent updates have opened up new tactical approaches across the battlefield, both vertically and through the environment itself. Ladders create new routes, vantage points and flanking opportunities, while tactical swimming turns rivers, coastlines and other bodies of water into viable infiltration paths, allowing players to bypass patrols, approach objectives from unexpected angles or launch assaults from the water. Squad navigation and behavior have evolved alongside these systems, enabling teammates to better follow the player across these more varied routes and terrain.

Redesigned environments
These new systems have enabled Victor to substantially rework several maps. The Gabriel became Gabriel Harbor, a larger port environment designed around new infiltration possibilities. Residential House evolved into Residential Neighborhood, a broader area focused on close-quarters combat and building clearing. Valenwood Villa, now Sullivan’s Bachelor Pad, was rebuilt as an isolated mountain environment and now hosts Mission 11 of the main campaign.

The level design of several other existing maps has also been improved, including Elegance Airport, Jin-Shu Temple, Old Fortress, Enila Islands: Tanavia and Talmio. 

Today’s update continues this work with a brand-new map “Kozol-Tai Mountains” featuring dense forests, rocky terrain, waterways and long sightlines, creating new opportunities for reconnaissance, infiltration and combat.

Improved enemy and squad behavior
Helios Studio has also continued refining enemy and squad behavior, navigation and pathfinding. Enemies react more naturally to suspicious activity, while their combat behavior, accuracy and detection systems have been improved.

Lighting now plays a greater role in concealment and enemy awareness, making positioning and observation especially important during night operations.

The Tactical Phone
One of the new additions to the game is the Tactical Phone, a field tool providing access to a detailed tactical map without requiring constant reliance on traditional HUD elements. It is designed to support a more immersive, milsim-oriented experience.

The update will also add new weapons, equipment and operator gear, giving players more ways to prepare their squad and tailor loadouts to each mission. Together, these additions reflect several months of development focused on giving players more freedom to read the battlefield, coordinate their squad and create their own tactical solutions.

Visit the Steam page: https://store.steampowered.com/app/1621560/Black_One_Blood_Brothers/

Victor, solo developer and founder of Helios Studio, commented: “The migration to Unreal Engine 5.7 was an investment in the future of Black One. It gave me a stronger foundation to keep developing the game and revisit systems that were already in place. Since then, each update has allowed me to push the maps, movement, enemy and squad behavior, and player options further. My goal remains to give players as much freedom as possible to develop their own tactical approach.”

The next Black One Blood Brothers new game update launches on September 9, 2026, on Steam, with full patch notes available alongside the release.

ABOUT BLACK ONE BLOOD BROTHERS
Black One Blood Brothers is a tactical military shooter where strategy, preparation and coordination are key. As the leader of the elite multinational Black One unit, players command a squad of highly trained operators through dangerous missions around the globe.

Players can customize their operators and loadouts, organize their squad into multiple teams, plan complex operations through the Battle Plan system, issue orders dynamically in the field and seamlessly switch between squad members in first- or third-person view.

With a variety of mission types, game modes and extensive customization options, alongside a map editor and Steam Workshop support, Black One Blood Brothers is built around player freedom and replayability.

ABOUT HELIOS STUDIO
Helios Studio is an independent video game studio founded and led by solo developer Victor. Specializing in Unreal Engine development, Victor focuses on creating immersive tactical experiences built around player freedom, strategy and replayability. His latest project, Black One Blood Brothers, is currently available in Early Access on Steam.

Agefield High: Rock the School Brings Its Teenage Rebellion to PlayStation and Xbox This Fall

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Sam’s Senior Year Heads to Console With PlayStation and Xbox Releases This Fall

[September 10, 2026] – Class is back in session! Following its PC release, Agefield High: Rock the School is coming to consoles, with the PlayStation 5 version set to launch on September 25, and the Xbox version following on October 2. Players will soon be able to bring Sam’s chaotic senior year beyond the halls of Agefield and onto consoles this fall.

In Agefield High: Rock the School, graduation is on the horizon, and Sam and his pals are ready to rock the school in this early 2000s-inspired coming-of-age adventure. Players will need to balance school, friends, and teenage rebellion while exploring the open world of Agefield, and working toward an epic plan to become a legend.

About Agefield High:

  • A Senior Year to Remember (or Regret): Follow Sam’s journey through 30+ main missions filled with humor, rebellion, and teenage drama.
  • Raise Hell Across Agefield: Freely roam the school campus, town center, neighborhoods, and countryside in a fully open world.
  • Side Hustle Your Way to the Top: Take on side hustles, earn cash, and complete mini missions to become the talk of the school.
  • Go to Class…or Don’t: Attend or skip classes while navigating schedules, routines, and consequences.
  • Your Look, Your Legacy: Upgrade your look with new clothes, bikes, hairstyles, and more.
  • Pop-Punk, Satire, and Zero Chill: A pop-punk soundtrack, vibrant visuals, and satirical tone bring the era to life.

Agefield High: Rock the School will launch for PlayStation 5 on September 25 and Xbox Series on October 2 for  £22.49/$ 27.49/€27.49 (*Note that exchange rate fluctuations in the digital store may slightly affect your local pricing). You can also purchase the game on PC via Steam now.

About Refugium Games

Refugium Games is a garage-band-style indie studio creating games that explore untapped ideas. Their journey began as a solo developer with a vision centered around classic grey alien stories, culminating in the release of Greyhill Incident in 2023. After continuing to grow and learn, the team expanded following the release of Vacant’s Mine, setting its sights on its most ambitious project yet: Agefield High: Rock the School, an open-world game about teenage life and rebellion.

MINATO MAKES HER DEBUT IN THE ARENA IN DEAD OR ALIVE 6 LAST ROUND!

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Discover more about this new fighter in two brand-new videos

Hertfordshire, 10th September 2026 – Today, KOEI TECMO Europe and developer Team NINJA have introduced a new fighter, Minato, to the fray in DEAD OR ALIVE 6 Last Round and released two brand-new introduction videos, allowing players to catch a first look at her move set and combos. To celebrate, fans can enjoy a 25% discount on DEAD OR ALIVE 6 Last Round in the Minato Debut Sale*, while the “Free Character Release Campaign” gives fans an opportunity to play for free as four additional characters in the Core Fighters for a limited time.

*PlayStation™ Store sale starts on 9th September and ends on 23rd September. Steam® sale starts on 8th September and ends on 22nd September. Microsoft store sale starts on 9th September and ends on 24th September

New character Minato, who also goes by the nickname TOKYO JK, is a seemingly ordinary high school student with an exceptional talent for dancing who emerged victorious in a global dance competition. As genius scientist NiCO’s best friend, Minato has gained access to special devices developed by her and wears these devices while she fights. Minato’s fighting style blends her flashy dance moves with her impressive physical ability, showcasing her flair and skill. Fans can now purchase the “Minato Debut Costume Set”, comprised of five outfits**, as well Minato’s character license both separately and simultaneously.

In celebration of Minato joining the DEAD OR ALIVE 6 Last Round roster, players will have access for free to four additional characters in DEAD OR ALIVE 6 Last Round Core Fighters, and will be able to battle as Nyotengu, Leifang, Kokoro, and Hitomi in all modes (including online, offline, and Photo Mode) until 24th September.

DEAD OR ALIVE 6 Last Round, the definitive version of DEAD OR ALIVE 6 , has been optimised for the latest hardware and includes the original 24 characters alongside five characters from the game’s DLC lineup (Nyotengu, Phase 4, Momiji, Rachel, and Tamaki)***.  In the free-to-play DEAD OR ALIVE 6 Last Round Core Fighters edition, players can enjoy the thrilling battles with fighters Marie Rose, Honoka, and NiCO, through Photo Mode and online modes**** “DOA Quest” and “DOA Central”.

DEAD OR ALIVE 6 Last Round and its free-to-play edition, DEAD OR ALIVE 6 Last Round Core Fighters, are now available on PlayStation®5, Xbox Series X|S, and Windows PC via Steam®.

** The costume set includes the following costumes: Happy Wedding Costume, Pirates of the 7 Seas Costume, Nurse Costume, Maid Costume and Sexy Bunny Costume.

*** Additional DLC characters Mai Shiranui and Kula Diamonds are not included. ****All modes except Story Mode will be available. Story Mode is playable with the purchase of the Story Unlock DLC.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite NINJA GAIDEN and fighting entertainment title DEAD OR ALIVE. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD. and its products can be found at www.koeitecmoeurope.com 

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