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Bloober Team Partners with Sapphire Entertainment Co., Limited to Launch Cronos: The New Dawn Across Asia

KRAKOW, Poland – May 19, 2025 – Following the success of the highly successful SILENT HILL 2 remake, Polish horror game developer Bloober Team is ready to terrify once again with Cronos: The New Dawn, launching later in 2025. The studio has just signed a distribution deal with Sapphire Entertainment Co., Limited to bring the digital version of the game to PC and Mac players across Mainland China, Hong Kong, Macau, and Taiwan.

In addition to the distribution of Cronos, the agreement also includes the release of Bloober Team’s previously critically acclaimed games, such as Observer: System Redux (2020), The Medium (2021), and Layers of Fear (2023), expanding the studio’s footprint in key Asian markets that are becoming increasingly receptive to the survival horror genre.

Announced in October 2024, Bloober Team unveiled Cronos: The New Dawn, a third-person survival horror game set across two distinct timelines: the decaying ruins of a dystopian future and the harsh realities of 1980s Poland. Cronos immerses players in the crumbling district of New Dawn, a setting inspired by the real-life Nowa Huta.

Blending psychological horror, time travel, and survival mechanics, Cronos: The New Dawn introduces a chilling new IP that’s already generating buzz among genre fans. The game’s recent gameplay trailer unveiled a unique survival horror mechanic: “Don’t Let Them Merge.” This feature reveals that enemies don’t stay dead—if not burned, fallen monsters can be reabsorbed, evolving into faster, more deadly abominations with new abilities.

“We are thrilled to introduce our titles to new players across Asia,” said Piotr Babieno, CEO of Bloober Team. “Titles like Observer, The Medium and Layers of Fear are among our most well-known horror games, and they were very well received in both Europe and the US. Now, we’re incredibly excited to share our new game Cronos: The New Dawn to an even wider audience. We’re especially eager to see how players respond to our survival horror experience set in 1980s Poland—a setting that may feel both exotic and intriguing to players in other parts of the world. The atmosphere is deeply immersive. Fans of true survival horror will find a lot to appreciate in what we do best: crafting a dark, chilling world with a compelling narrative and intense combat mechanics, enhanced by our unique merging system. We can’t wait to give players from Mainland China, Hong Kong, Macau, and Taiwan the opportunity to experience it for themselves.”

Cronos: The New Dawn is scheduled for release in 2025 on Xbox Series X|S, PlayStation®5, and PC via Steam. For more information go to www.cronosnewdawn.com.

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About Bloober Team:

Founded in 2008, the Kraków-based studio Bloober Team specialises in creating deep and immersive horror games. With a team of over 250 creative specialists, the studio continuously pushes the boundaries of storytelling, delivering rich and complex narratives to players worldwide.

The studio’s award-winning portfolio includes titles such as the Layers of Fear series, Blair Witch, Observer: System Redux, and The Medium. Bloober Team’s most recent project, developed in collaboration with Japanese publisher KONAMI, was the highly anticipated remake of the iconic horror game SILENT HILL 2. The game has received widespread acclaim, earning positive reviews and numerous nominations and awards, including Game of the Year at the Horror Game Awards and Best Game of 2024 by IGN Japan.

In October 2024, the studio announced its newest title – Cronos: The New Dawn – a sci-fi survival horror set to launch in 2025.

Learn more about our projects by visiting our official website: www.blooberteam.com.

Anniversary Celebrations for The Witcher 3: Wild Hunt Kick Off

Anniversary Celebrations for The Witcher 3: Wild Hunt Kick Off

CD PROJEKT RED proudly marks 10 years of killing monsters with a special anniversary trailer and live stream — as well as partnerships, events, and more surprises to come — all commemorating a decade since the launch of The Witcher 3: Wild Hunt.

Snapshot:

  • An anniversary trailer for The Witcher 3: Wild Hunt has been released, presenting a memory-laden look at the game’s story and thanking the game’s community for being a part of this special journey.
  • Geralt’s voice actor Doug Cockle joined the anniversary episode of REDstreams and reminisced on his role as the White Wolf.
  • The Witcher in Concert begins its anniversary celebrations with upcoming concerts in Boston and Poznań ahead of the official tour kickoff at gamescom in August.

Further celebrations include a series of 10 artworks from long-time Witcher artists, the release of The Little Witcher, and a collaboration with Embody on the Immerse Gamepack — with more announcements to come!

Originally released 10 years ago on May 19, 2015, The Witcher 3: Wild Hunt is a critically acclaimed open-world role-playing game where players take on the role of monster slayer for hire Geralt as he travels the war-torn Northern Kingdoms in search of his adopted daughter Ciri. With over 50 million copies sold — and over 75 million of the entire Witcher series of games — it has cemented its legacy as a timeless dark fantasy story. The community that has developed around the game since launch continues to grow even a decade later, and to celebrate both The Witcher 3: Wild Hunt’s enduring legacy and the game’s outstanding community, CD PROJEKT RED released a special trailer.

Celebrations also included an anniversary edition of REDstreams, which took place today and featured Geralt’s voice actor Doug Cockle, alongside English Adaptation Director Borys Pugacz-Muraszkiewicz. The voice actor took a walk down memory lane, reminiscing on his time as the voice of Geralt, his experience with The Witcher 3: Wild Hunt, and how the role has impacted him over the years.

The Witcher in Concert is also gearing up to introduce attendees to a one-of-a-kind live event featuring an ensemble orchestra and a blend of cutting-edge visuals and gameplay. Two anniversary celebrations are planned: Boston on May 31 and Poznań on June 15. All of this will lead up to the official tour kickoff at gamescom in Cologne on August 20, with tickets for the European leg of the tour already available for purchase on the official Witcher in Concert website. New dates and locations will be revealed in the future, with newsletter subscribers receiving access to all official pre-sales.

Additional surprises await — including a series of specially commissioned artworks from 10 different artists who have left a mark on The Witcher series, from Przemysław “TRUST” Trusciński, who designed Geralt’s original appearance in the first game, to Grzegorz Przybyś who created artwork for The Witcher 3: Wild Hunt’s opening scenes. All printed on Displate’s signature metal canvas. The artworks will also be available on T-shirts, mugs, and other merchandise.

The recently released Immerse Gamepack from Embody also brings personalized spatial audio for The Witcher 3: Wild Hunt players, with those who already own the Cyberpunk 2077 Gamepack from Embody receiving a free unlock of the new product.

The world of The Witcher is further expanded by the release of The Little Witcher, a delightful collection of comics written by the creative minds behind the best-selling video game series. It follows the story of Geralt of Rivia as he raises young Ciri in Kaer Morhen, providing a lighthearted twist on a beloved game. Published by Random House Worlds, The Little Witcher is available for purchase in hardcover or ebook formats.

All this is just the beginning of the celebrations — more surprises for the community are yet to be revealed. To stay up to date on the latest announcements, follow The Witcher on Facebook, Instagram, X, Bluesky, and the official website.

About The Witcher franchise

Created by CD PROJEKT RED, The Witcher is a series of dark-fantasy role-playing games that has, to this date, sold over 75 million copies worldwide and garnered over 1,000 awards. The Witcher 3: Wild Hunt, which follows the story of Geralt of Rivia, was released in 2015 for PC, PlayStation 4, and Xbox One, and later in 2019 on the Nintendo Switch. In 2022, a next-gen update for Xbox Series X|S, PC, and PlayStation 5 was released. Overall, the game has won a total of 250 Game of the Year awards and sold over 50 million copies worldwide. The upcoming open-world RPG The Witcher IV marks the beginning of a new saga, focusing on main character Ciri as she embarks on the Path to become a professional monster slayer. The Witcher games are set in the universe created by Andrzej Sapkowski in his series of books.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for PCs and video game consoles. The studio’s flagship titles include the futuristic RPG Cyberpunk 2077, its spy-thriller expansion Phantom Liberty, and The Witcher series of games, including The Witcher 3: Wild Hunt and its two expansions. CD PROJEKT RED also created the award-winning Netflix anime series Cyberpunk: Edgerunners, set in the same universe as the game. Other games developed by the studio include Thronebreaker: The Witcher Tales and GWENT: The Witcher Card Game. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

RoadCraft – Gameplay

A storm is a comin’ and it’s time to get on the road! Join us as we get behind the wheel in Roadcraft, a simulation experience where the player must reconstruct terrain after massive storm events. In this clip, we are set to build a wall to protect a factory from an insane flood.

RoadCraft – Gameplay

Step into the boots of a disaster recovery expert in RoadCraft, the latest construction simulation from Saber Interactive, the creators of MudRunner and SnowRunner. Launching on May 20, 2025, for PlayStation 5, Xbox Series X|S, and PC, this immersive experience places you at the helm of a company tasked with restoring industrial sites ravaged by natural disasters.

In RoadCraft, you’ll operate a diverse fleet of over 40 heavy-duty vehicles—including bulldozers, cranes, and dump trucks—to clear debris, repair infrastructure, and rebuild communities. Navigate through eight expansive 4 km² maps, each presenting unique challenges like submerged dams and abandoned factories. The game’s advanced physics engine ensures realistic interactions with materials such as wood, sand, and asphalt, adding depth to every task.

Whether you choose to tackle missions solo or team up with friends in 4-player co-op, RoadCraft offers a rich, engaging experience. Strategically plot routes for your transport convoys, manage resources efficiently, and transform devastation into thriving industry hubs.

Join us as we dive into the world of RoadCraft and showcase the tools and strategies needed to rebuild from the ground up. Don’t forget to like, comment, and subscribe for more in-depth gameplay and updates!

RoadCraft
Developer: Saber Interactive
Publisher: Focus Entertainment
Platform: Windows, PlayStation 5, Xbox Series X/S
Release Date: 20th May, 2025
Price: $39.99 USD

Available here – https://www.focus-entmt.com/en/games/roadcraft

Summary:

Recommended – “RoadCraft is an amazing simulation experience, but one that doesn’t attempt to open its doors to mainstream audiences. Those who already love this brand of games however, will surely find something very satisfying behind the wheels of this heavy machinery. ”

Check out our review for RoadCraft here!

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Commander Quest Embraces New Audience in Latest Patch

The roguelike deckbuilder adds German language support

[South Korea, May 16th, 2025] – Flyway Games’ historical yet fantastical roguelike deckbuilder Commander Quest has received a new update adding German language support. Released in April, Commander Quest has had several patches to address minor issues, but this newest patch marks the first time new content has been added to the game. With the new update, German players will be able to enjoy Commander Quest in their native language as they take on the role of famous historical leaders in intense card-based battles. This serves as a thank you to German players who are the third largest group of players of Commander Quest. 

Key Features: 

  • Various Races and Commanders: Become historical heroes and imbue the soul of legendary warriors into the bodies of different races while leading your army through a cute but brutal fantasy world.
  • Strategic Deck Building: Grow your deck with battle rewards, through shops and randomized events, and more as you make key world decisions that will shape your run.
  • Dangerous Battles: Summon units by placing cards on the battlefield and then watch them come to life as they fight enemy dragons, spiders, and more. 
  • Unlock New Cards: The end of a run is just the beginning – after your run is scored, gain experience points and level-up races and commanders to unlock new cards, relics, and skills. 

If you’re ready to defeat the Absolute and bring peace back to this unique fantasy realm, Commander Quest is available right now! You can also join the official Discord server to stay up to date on all things Commander Quest.

About Flyway Games

Flyway Games is a South Korea-based studio under the Krafton umbrella. It aims to earnestly provide new experiences that players have never seen before, empowering the unique and great potential of each of its developers. Beyond platform, genre, and style, Flyway games produces games cultivated by creativity first, prioritizing user feedback to build games its players want to get lost in. It is best known for games like Commander Quest and Trinity Survivors, and is working on two announced games: Waltz and Jam and Ascend to ZERO.

Ribbit and Tear in Horror Action Game ‘Frog Legs’ Available on PC Now

Solo dev’s single-player release brings the fear and the frog-based humor

Austin, Texas (May 19, 2025) – Solo developer and writer Elliott Dahle is toad-ally delighted to announce that horror action game Frog Legs is now available on PC via Steam. Short, single-player and story-driven, it follows an ordinary suburban house frog trying to run, jump, and leap away from his past. 

In a ribbit-ing adventure, follow Carl and his pals as they try to live normal amphibian lives but are haunted by a devastating traffic-hopping incident that occurred many years ago. Left with no choice, our froggy friends must confront the past and try to put a stop to the chaos without them croaking first.

Between 2D arcade-style gameplay and some boomer shooter action, our group will uncover why the past is coming back to get them now. Cross perilous roads, solve puzzles and cryptic clues, and blast enemies with a Big Froggin’ Gun. Frog Legs is packed with humor and (literal) jumpscares across its 30-60 minute playtime. 

Key Features of Frog Legs

  • An Un-Frog-ettable Experience: Carefully crafted by an experienced horror fiction writer, Frog Legs’ story can be completed in an hour. 
  • Putting the Jump Into Jumpscare: Prepare for amphibian scares and classic style spooks.
  • Down the Ribbit Hole: Alongside amphibious pals you’ve been friends with since you were tadpoles, solve puzzles and investigate why the past has come back as an unfriendly reminder. 

Frog Legs is available now on Windows PC via Steam for $2.99 USD, £2.49 GBP, and €2,99 EUR. It is available with a 15% launch discount for two weeks. MacOS and Linux versions are coming soon.

About Elliott Dahle

Experienced horror and sci-fi writer Elliott Dahle has been developing games since 2019. Dahle’s previously released projects include the viral PSX-style horror hit The Man in the Park. The solo developer is continuing the run of concise, yet terrifying titles with Frog Legs.

Echoes of the Unread Brings Enchanted 8-bit Adventure To Kickstarter Today

Prepare to embark on a magical journey of friendship, imagination, and song as the Kickstarter campaign for Echoes of the Unread, a brand new adventure for the NES, is now live.

Developed by Clever Cat Games and published by Mega Cat Studios, Echoes of the Unread puts players in the shoes of Rhapsody, a young girl who, after falling asleep while studying in the library, awakens to a strange world where the books have come to life and her voice has the power to shape the world around her with song.

To find her way back home, Rhapsody must step into the pages of these tales and explore a variety of imaginative realms where they’ll befriend a cowboy, serenade a mermaid, outsmart a mischievous ghost, and sing mystical melodies to escape the clutches of the wicked magician Odele, who hopes to keep her trapped in the library forever.

To celebrate the Kickstarter’s launch, Mega Cat Studios has released a new trailer for the game. This exciting new footage offers a tantalizing look at the various worlds Rhapsody will explore, Odele’s menacing minions she’ll encounter, and the colorful cast of characters she’ll befriend over the course of her enchanted adventure.

Key Features:

  • Sing to solve puzzles, battle foes, and uncover secrets
  • Journey through whimsical worlds inspired by book genres
  • Unlock magical abilities that will aid you in your quest
  • Befriend quirky characters and shape your own story
  • Test your skills in a challenging retro mode

Backers can get their hands on a wide selection of enchanted rewards. These range from all-digital bundles featuring the game, art book, OST, and more to the Hidden Book Edition, which comes filled to the brim with a treasure trove of physical goodies, including the Limited Edition CIB game, poster, vinyl soundtrack, art book, shadow box art, decorative bookends, and so much more. 

About Mega Cat Studios

Proudly based in Pittsburgh, Pennsylvania, Mega Cat Studios has a passion for creating unforgettable retro experiences for your favorite classic consoles. 

Young Football Stars Shine at the 2024/25 Pokémon Primary Schools’ Cup National Finals

London, United Kingdom – 20th May 2025 – The excitement reached new heights as young primary school footballers from across the nation came together at Stoke City Stadium for the finals of the 2025/26 Pokémon Primary Schools’ Cup. After a spectacular season that saw over 50,000 children from primary schools take part, the winners were crowned National Champions and lifted the trophy whilst cheered on by Pikachu. 

Now in its third year, the multi-year partnership between the English Schools’ Football Association (ESFA) and The Pokémon Company International continues to flourish—and this season the tournament wasn’t just about competition—it was about community, teamwork, and friendship. Players showed off their impressive football skills, grew closer with their teammates, and made countless memories along the way. 

The 2025/26 National Finals winners are: 

  • U11 Schools’ Cup Champions: Wolfson Hillel Primary School 
  • U11 Girls’ Cup Champions: Valley Gardens Middle School 
  • U11 Small Schools’ Cup Champions: Kelsall Community Primary School 

“The energy at this year’s Pokémon Primary Schools’ Cup Finals was nothing short of inspiring. From the first whistle to the final celebration, these young players brought heart, determination, and incredible talent to the pitch. It’s moments like these—where teamwork, joy, and community come together. Congratulations to everyone who took part this season,” said Peter Murphy, Senior Director of Marketing at The Pokémon Company International.  “We’re proud to continue our work with the ESFA, helping to create spaces where children can thrive, connect, and fall in love with the beautiful game.”  

Nick Loftus, ESFA Chair said, “It has been a great pleasure for me to be involved with the Pokémon Primary Schools’ Cup from its origins in the district round, to the County round, Regional finals and now today the National finals. To see football played by boys and girls in our primary schools in such a good spirited way has been incredible, the attitude of the players in the primary schools’ cup competitions that I’ve had the privilege of watching this season has been exemplary. Pupils have played with smiles on their faces and clearly enjoyed the whole experience. On behalf of the ESFA I would like to congratulate the three winners from today’s final and thank all of the schools that took part in the Pokémon Primary Schools’ Cup competitions this season and I hope each and every player has been inspired to continue on their footballing journey as they head towards the new school year”. 

The U11 Schools’ Cup, U11 Girls’ Cup and U11 Small Schools’ Cup competitions provide a pathway for teams to progress through three rounds of competition, culminating in the National Finals.  

The Pokémon Company International is on a mission to delight their fans through excellent products and meaningful experiences. Through initiatives like the Pokémon Primary Schools’ Cup, there is continued support of the development of young talent while spreading joy and connection through sport. 

Schools who would like to join the action in the 2025/206 season can contact their local County Schools’ FA to get involved in next year’s local rounds. More information can be found here.  

About Pokémon   

The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children’s entertainment properties in the world. For more information, please visit www.pokemon.co.uk.  

About the English Schools’ FA 

Since its formation in 1904, the English Schools’ Football Association has become the National Governing Body for Schools’ Football in England. The Association provides over 1 million footballing opportunities for school pupils in England, each year.    

The Association generates footballing activity for around 700,000 children across the country each season, with over 100,000 pupils taking part in National Schools’ Cup competitions. The ESFA consistently works to create new and improved opportunities for schools’ football players in England, whilst working hard to create equal and inclusive access to the sport, in particular its provision of girls’ football.  

The ESFA prides itself on its educational ethos and it values the importance of football in the classroom as much as on the pitch with the Association creating plenty of opportunities to celebrate all the wide-reaching benefits of Schools’ Football. For more information about the ESFA and its many campaigns, including Schools’ Football Week, you can visit the ESFA website or follow @schoolsfoootball on Twitter and Instagram  

DOOM Invades the Garden: Bethesda Unveils Fiery DOOM: The Dark Ages Installation at RHS Chelsea Flower Show

Xbox, Bethesda Softworks and The Firepit Company bring demon-slaying drama to the UK’s most iconic gardening event, May 20-24

London, United Kingdom, May 19th – The gardening and gaming worlds unite in a unique lifestyle collaboration between leading bespoke firepit designers The Firepit Company, gaming giant Xbox, and leading publisher Bethesda Softworks. This partnership brings forth a hellish DOOM: The Dark Ages display at RHS Chelsea Flower Show, London, from May 20th – 24th, seamlessly blending the game’s take on medieval stylings with cutting edge craftsmanship, perfect for sharing the adventure with the public!

The giant installation features a series of epic floral displays at London’s premier gardening event, the RHS Chelsea Flower Show. Each arrangement features a unique blend of angelic, ethereal garden and DOOM’s dark, medieval aesthetic. At the centerpiece is the DOOM: The Dark Ages-inspired firepit, which includes intricate demons and elaborate adversaries from the game. The Slayer dominates this hellscape and is surrounded and consumed by an arrangement of dark flowers, including Julisa (‘Black Hero’), Centaurea Cyanus (‘Black Ball’), Petunia (‘Black Velvet’) and Zantedeschia (‘Odessa’), as well as a meticulously carved slate pedestal, with the Slayer’s signature symbol slashed across the stone, transforming the event itself into the ‘Chelsea Fire Show’.

“This partnership with the Firepit Company adds a literal spark as we celebrate the 15th May launch of DOOM: The Dark Ages,  said Steve Merrett, Marketing & Communications Director for Northern Europe at Bethesda. “Its amazing to see how DOOM: The Dark Ages’s unique visual style has been adapted into a centrepiece worthy of any outdoor area. Blending fire, stone and vivid blooms into something bold and iconic that pays homage to this year’s most anticipated action title.”

“DOOM was my first foray into action gaming and introduced me to a love of gaming,” said Jason Andre, Managing Director of The Firepit Company. When we first spoke about creating something special for DOOM: The Dark Ages I was instantly hooked on the idea! It has been a pleasure to work on such an iconic piece and the whole team is excited to see the pieces being enjoyed!”

The firepit displays will be available at the RHS Chelsea Flower Show, London, from Tuesday 20th May to Saturday 24th May. This collaboration offers a unique opportunity for gardening and gaming fans to witness the intensity of DOOM: The Dark Ages directly.

About Bethesda Softworks

Bethesda Softworks, part of the ZeniMax Media Inc. group of companies, is a worldwide publisher of interactive entertainment software. Titles published under Bethesda Softworks include such blockbuster franchises as The Elder Scrolls™, Fallout™, DOOM™, QUAKE™, Wolfenstein™, Dishonored™, The Evil Within™, and also Prey™, RAGE™, DEATHLOOP™, Redfall™, Ghostwire™: Tokyo, and Starfield™. Bethesda Softworks and all the precited titles are trademarks of the ZeniMax group of companies. All rights reserved. For more information on Bethesda Softworks’ products, visit www.bethesda.net. 

About Firepit Co

For over a decade, The Firepit Company has been renowned for crafting bespoke sculptural firepits and steel art pieces that enhance outdoor spaces. Under the leadership of Managing Director Jason André, the company produces functional yet artistic firepits that serve as striking centrepieces for gardens and patios. Their work is celebrated for its craftsmanship, customizability, and ability to elevate any outdoor setting.

About the DOOM: The Dark Ages Installation

The DOOM: The Dark Ages garden display is a creative collaboration between Xbox, Bethesda Softworks, and The Firepit Company. Featuring immersive firepits and a corrupted celestial garden inspired by the latest DOOM title, this showcase redefines what’s possible at RHS Chelsea Flower Show — where fire, fantasy, and flora collide.

Master the Dark Arts and Command Undead Hearts in a Lovecraftian RPG

Step into a gothic RPG where necromancy is both a gift and a curse. How far will you go for power? Updated Demo LIve Now on Steam!

May 19, 2025 – Psychic Software invites players to explore the depths of dark magic with the launch of an updated demo for The Necromancer’s Tale available now on PC via Steam. A top-down, story-rich gothic RPG with an isometric viewpoint, the game blends narrative-driven exploration with the chilling rituals of necromancy, all set against the haunting backdrop of 18th-century Italy.

In The Necromancer’s Tale, players assume the role of a minor noble thrust into the dark arts, mastering forbidden rituals and commanding an army of the undead. Unlike conventional RPGs, necromancy is not just a skill—it’s an immersive journey into secrecy, manipulation, and moral decay. Inspired by titles like Disco Elysium and Pillars of Eternity, this dark origin story is the first of its kind to explore what it truly means to become a necromancer, unraveling mysteries of death and power in a richly layered narrative spanning over 400,000 words, and 180+ NPCs.

The game’s branching dialogue and faction-based trust system mean that every choice matters.  Game Director Sam Redfern and Marketing Director Kirsty Halloran capture this vision perfectly, stating: “In The Necromancer’s Tale, necromancy isn’t just another branch of magic—it’s the heart of the story. It’s about choice, sacrifice, and the slow, inevitable pull of darkness. We want players to feel the weight of every decision, every ritual, and every life they take—or bring back.”

What you say, and what you are seen doing, can alter the course of events, leading to either powerful alliances or dangerous enemies.  The narrative is heavily influenced by H.P. Lovecraft, offering a realistic world where terrors hide in the shadows, pushing the boundaries of political intrigue and moral ambiguity.

Key Gameplay Features

  • Master the Dark Arts: Experience necromancy like never before. Command the dead and perform forbidden rituals
  • Turn-Based Combat: The game features tactical turn-based combat, commanding your allies and undead minions against natural and supernatural foes. A combat auto-resolve system is offered to those who would prefer to focus on the narrative.
  • Forge Powerful Alliances: Influence factions through dialogue, espionage, and dark magic, where every choice has lasting consequences.
  • Uncover Secrets of the Dead: Communicate with spirits, unearth dark conspiracies, and rewrite the fate of the living and the dead.
  • A Living, Breathing World: Explore an 18th Century alt-history that blurs the lines between magic and science, necromancy and medicine, alchemy and chemistry. Unfolding plots tackle themes of political unrest, societal decay, and the ethics of power.
  • Game Length: Expect a rich journey lasting between 25 to 50 hours, depending on your choices and exploration of hidden dungeons and side quests.

Steam Demo: Get a hands-on experience with the game’s opening chapters, and enjoy an exciting Dungeon Crawl.

https://store.steampowered.com/app/1315320/The_Necromancers_Tale

About Psychic Software

Based in Galway, West of Ireland, Psychic Software is an award-winning game studio whose founders have been making games since the 1980s, collaborating with various artists, musicians, and other game studios. Psychic Software’s published games range from a car-combat MMO, live and online since 2006, to casual smartphone puzzle games achieving millions of downloads, arcade-adventures, platformers, multiplayer online racers, CRPGs, and more. Sam, a veteran indie dev, launched his first commercial game in 1984 as a code listing in a magazine. The Necromancer’s Tale was co-funded by the Creative Media Programme of the European Union.

For more Info, check the company website: https://www.psychicsoftware.com

Meridiem Confirms July Release for Elsie Magitek Edition

Get ready to join the fight and battle to save the world!

Madrid, Spain – 19 May 2025. Meridiem is thrilled to announce that the physical Elsie – Magitek Edition will launch for PlayStation 5 and Nintendo Switch on 10th July, 2025. Developed by Knight Shift Games and digitally published by Playtonic Friends, this technicolour, hyperkinetic, rogue-like action-platformer is filled with procedurally generated levels, an army of robots to blast through, and a wide scope of items and weaponry to make each run unique.

Meridiem is responsible for designing and manufacturing the physical Magitek Edition of Elsie for PlayStation 5 and Nintendo Switch and will include a copy of the game, a special case, a sticker sheet and a character book!

Welcome to the planet Ekis, a bountiful world filled with natural resources and scientific discovery! There is chaos amongst this wonder however, in a world awash with natural disasters. Our story begins with Dr Grey, a talented scientist who engineered a team of high-tech androids with the power to prevent these disasters. These Androids were known as “The Guardians”.

The Guardian’s true power lay in the Arclight Core, an energy source that allowed them to bend the elements to their will. The world rejoiced in a new age of peace and safety, but this peace was short lived – as one day without warning or explanation, the Guardians disappeared.

Winds whipped, seas surged, and a newfound threat quickly emerged as an army of robots laid siege to Dr Grey’s home, the city of Neotoño.

Amidst the chaos and threat of more disasters, Dr Grey forged one final android…Elsie. Built like none before her, she must find the Guardians and save planet Ekis.

Features

  • Bullet Hell Ballet: dash, dive, and shoot your way through stages filled with dynamic enemies, all while performing perfectly timed precision parrying.
  • Death is only the beginning: in this roguelike rollercoaster die and die and die again – but you’ll always get back on your feet to embrace the chaos.
  • Explore the technicolour Domains of Planet Ekis: take a tour of Planet Ekis’s vibrant neon-drenched biomes. With procedural generation leading to everchanging levels, each run presents unique challenges and enemies.
  • Augmented Action and Character Customization: make strategic decisions on upgrades, skills, and weapons to drastically alter the dynamic of each run. Experiment with different playstyles for devastating synergies.
  • Challenge epic boss battles and conquer biome Guardians: test your skills against boisterous bots, massive bosses and biome Guardians, memorising patterns to emerge victorious.
  • Master Melee Combat with a second player character: join the fray with Andru, a melee-based character featuring unique augments, weapons, and abilities. Get up close and personal to bash baddies and bring the noise!

Elsie – Magitek Edition will launch as a physical edition for PlayStation 5 and Nintendo Switch on 10 July 2025.

About Meridiem

We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format. When we stop working on video games, we celebrate by playing video games. https://meridiem-games.com/