Home Blog Page 5872

ANNO 2070 New Trailer “Factions” Now Available

ANNO 2070, a futuristic edition of the ANNO series of games has a new trailer released. In this trailer, the futuristic world of the game is showcased, as well as the incredibly intuitive looking interface and other exciting pieces of gameplay. Gameplay, such as how each of the factions operate and collect resources. The video mentions that this is a tutorial, whether this is directly taken from the game or not is something you’ll have to find out by watching the video and playing the game.

In ANNO 2070, the world is a near futuristic version of its current self, but has been enveloped by climate change. The climate has changed in this world, causing sea levels to rise and rendering certain sections of land, that were once hospitable, unhospitable.

Fans of the previous ANNO series are going to love this title; I mean, I’m not a fan, but I’m kind of looking forward to it myself! So make sure to check out the Official Website for more information.

Dungeon Defenders: Developer’s Diary #2

In the new developer’s diary for Dungeon Defenders, the Trendy Entertainment team discusses the importance of the “build phase”. During this phase, you will be able to create strategic defeneses to protect your base’s crystals. The diary explains several available options that can be utilized during this time.

An interesting aspect that is expressed in the video is that you can create, change, or build up your characters on the fly. Being able to switch between characters could bring a whole new level of difficulty into play. While your opponents may expect a mage for the next defense, you could switch to a die-hard fighter.

Enjoy the developer’s diary below and stay tuned for Dungeon Defender‘s upcoming release on October 19th for Xbox Live Arcade and PC. (PSN release will follow shortly after)

>>>>>> (Other RPG News) <<<<<<

Kontrolfreek’s Football Freek and Speed Freek APEX Review

Developer: Kontrolfreek
Platform:: Xbox 360 (reviewed), PS3
Release Date: Football Freek 27th of September 2011 and Speed Freek APEX 4th of October

If you’re wondering what these things are, click here for a more lengthy detailing. I will start first by giving my impressions of the Football Freek for FIFA 12 and then the Speed Freek APEX designed for Forza Motorsport 4.

Kontrolfreek’s Football Freek aim is to enhance the gaming experience of FIFA 12 and other football titles, and although I was expecting a bit more out of it, they still are quite reasonable accessories. Apparently the attachments are specifically designed to allow players more subtle and accurate movements with their players, especially applicable to FIFA 12’s new precision dribbling system.

Upon first attaching the accessories to my thumbsticks, the controller feels a bit uncomfortable as the sticks are now higher up. After a while though I stated getting used to the feel and actually prefer it now. As for the actual impact that the Football Freek actually has on gameplay, I’m not going to exaggerate, it’s quite subtle, but if you use them long enough and then go back to the bare controller, you will see a fair bit of difference.

Maybe it’s just a placebo effect but it still does feel like I can make those slight turns out of dangerous situations and hang on to the ball much easier then when doing the same move without it. I was hoping that the stick’s convex surface would have higher sensitivity levels, so much so that a slight rub would allow you to turn your player, but I suppose with that sort of sensitivity you would end up with a lot of unwanted turning.

As for the Speed Freek, I found it actually much more useful. Although advertised for Forza Motorsport, the accessory can still be used for basically all other racing games. Me, I used it for F1 2011 (which FYI review will be up very soon). As you can see in the picture below, the APEX allows your thumb double the space for moving left and right, and with it’s dish like shape it really benefits the really sharp turning.

If you’re planning on buying any racing game and want a cheap alternative to a full racing-wheel controller, then I really recommend the Speed Freek for just that extra bit of control and controller comfort.

Overall, the the two accessories are quite useful and most importantly cheap add-ons which although only adding subtle improvements to gameplay, are still a worthwhile purchase. They add that extra bit of control and I actually found them quite comfortable to use them when playing other games. They are tournament-legal, so there are no limitations with using them, and you can’t forget the fact that they will only set you back about 10 bucks so I say why the hell not?

Imma give them a collective….

8-0-capsules-out-of-10

Rune Factory 3: A Fantasy Harvest Moon – Review


Rune Factory 3: A Fantasy Harvest Moon
Developer: Neverland Co.
Publisher: Rising Star Games
Genre: Action/RPG/Farming
Platform: Nintendo DS
Released: 30th September (Europe)

The Rune Factory series is a curious thing: it offers a spin on the Harvest Moon games by adding action and adventure to a sedate farming life. But surely these two aspects contradict each other and can’t both co-exist in the same game? It’s true to a certain extent. At times Rune Factory 3: A Fantasy Harvest Moon seems to suffer from an identity crisis, unsure of whether it’s one or the other and ends up being quite dull; at other times it feels great to be able to embark on your adventures whilst having a solid place to base yourself at and continually return to.

Your journey starts when you arrive in the town of Sharance with no memory of who you are, washed in by the rain where a girl called Shara takes you in and gives you a bed to rest. On the morning following your recovery, Shara proceeds in showing your new home, the Sharance Tree. It’s an almighty tree and is the place you stay in exchange for agreeing to tend to the farm located underground underneath it. As if crops growing despite being deprived on sunlight wasn’t strange enough, your living space is literally inside the tree – a fully furnished room carved into the trunk of it, complete with front door and mailbox. Funnily enough, people also complain that it no longer blossoms, adding an extra element of depth to your exploration as you try to get to the bottom of this mystery, but don’t seem to realise that digging out its insides could be the reason. In the end, you find out it isn’t blossoming for other reasons, with a more magical explanation.


Your home acts as your base camp within a base camp, because many features of village life are scattered around the town, but the true necessities are located around your home. As well as the farm, which will be one of your main sources of income and resources, you have the mailbox which keeps track of any requests from other villagers, a journal which acts as one of the save points of the game, a fridge and trunk for storage of items, a calendar to keep up to date with what’s going on in and around the village, and a bed which you must rest in to fully restore your HP (Health Points) and RP (Rune Points).

Moving around the village, you realise that it’s actually quite an interactive environment, with residents milling around, going about their daily errands as they walk all over the place. While the town is a cute area, however, from a distance and before striking up conversation with them it can be hard to tell what each person is supposed to be as the visuals are so grainy, mainly due to limitations of the DS graphical power. Even with slight differences in movement which show the elderly townsfolk to hobble about hunched over like primates, it can be difficult to make out what age, gender or emotions the various people are meant to be. This does clear up when you talk to them, but only because of pop-up cut-outs of a clearer display of them show what they really look like as you read the text to find out what they are saying and how they are feeling. For example, you meet an odd pair which give off a typically Japanese sense of humour, Sofia and her father, who both speak in opposites, making for some amusing exchanges. For some strange reason, though, certain lines of text are spoken but not others, understandable for greetings like ‘Good Morning’ but rather odd when they are randomly dispersed throughout conversation in their generally naff high-pitched intonation.


The action side of the game comes from the routes out of the town which take you to different themed dungeons of varying difficulty levels, with snow, desert and forest all occurring in unnaturally close proximity to one another. Each dungeon is given a difficulty rating out of five stars and a suggested minimum level you should be before entering. The combat system is very much an action-RPG, with live action battles as opposed to stationary turn-based menu affairs, with gameplay only pausing when you open up your items menu in order to give you time to equip the necessary weapon for battle or health replenishing foodstuff. What this system means though, is that you can run through harder dungeons pretty much unscathed if instead of confronting enemies you just leg it to the end, even if ultimately, this method doesn’t prevail as the boss battles at the end of a dungeon will prove too much for you and your insufficient stats. Instead, you have to grind it out and level up before you are able to tackle more substantial areas, a grievance to many RPG players as it feels like a needless waste of time, even if it is fairly common for most RPGs. Random encounters, another common feature in RPGs can also be found in Rune Factory 3, because although you aren’t transported to a separate battlefield every so-many steps, leaving a zone and returning brings back an brand new batch of monsters.


Losing all your HP and RP in battle sees you transported to Marjorie, a kind old witch who nurses you back to health. At first she does this free of charge, but once you’ve levelled up enough and learnt of your ability to transform into a ‘Wooly’, a sheep-like monster much like the ones you battle, she begins to charge for her services. On the plus side, the combat gets a lot more satisfying when you learn of you abilities that come from being a half-monster. You slowly regain some of your memories and can perform swifter, more agile combos.

With a mixture of farming, shopping and questing, Rune Factory 3: A Fantasy Harvest Moon almost plays like Animal Crossing with swords. The slower pace presented by the growing and harvesting of your crops and village life (such as completing the dull errands of the townspeople and occasional festivals) will feel like an unnecessary time sink latched onto the RPG for some, whereas to others it will feel similar to the gathering and hoarding of resources usually present in RPGs as a means to make money for weapons and supplies. Underneath the repetitive tasks there’s a decent enough RPG and plenty of hours of playtime, and for those who already have a proven love for the Rune Factory games, the new feature’s of the monster ability and a labyrinth mode of dungeons for up to 3 players provide sufficient new experiences to make it worth picking up.

7-0-capsules-out-of-10

Activision and Treyarch release Call of Duty Black Ops: Rezurrection pack for PS3 and PC platforms

Can’t get enough Call of Duty Black Ops, well then you’re not the only one, as fans of the franchise can rejoice at the release of Call of Duty Black Ops Rezurrection, the fourth downloadable content pack for the ultra successful franchise. People just love this game and for good reason, we recently took apart an old broken Xbox360 purely to get it going again for however long just to get online again and start getting amongst the multiplayer mayhem.

The new pack will feature the massive zombie frag-fest Moon as well as four beloved levels completely remastered plus an enhanced soundtrack and new themes. Moon will incorporate brand new weaponry, futuristic clothing and item designs and of course wouldn’t be complete without hordes of low gravity flying undead ready to gnaw down on any flailing limbs in their path.

Meanwhile, strengthened with the firepower and visual splendour of Black Ops can relive the nightmare of “Nacht der Üntoten,” escape the zombie madness in the asylum of “Verrückt,” battle back the undead Imperial Army of “Shi No Numa,” and pull the plug on “Der Riese,” the zombie factory that started it all.
“The enthusiasm of our incredibly loyal Zombies community is infectious,” said Treyarch Studio Head, Mark Lamia. “With Rezurrection, we are delivering to our fans the most comprehensive Zombies content package so far, with four critically acclaimed Zombies experiences, plus our latest creation Moon, the biggest and most elaborate Zombies adventure yet.”

For all you keen Black Ops players who purchased the Hardened or Prestige editions for PS3, and have already downloaded the classic zombies pack with remastered maps, you can download Rezurrection for free via the in game store or through the PSN network.

In celebration of the release of Call of Duty Black Ops: Rezurrection on PS3 and PC, the team will host double XP starting Sat 24th September through to Tuesday the 27th so join in.

Max Payne 3 Trailer: Pop Up edition

Max Payne reminds me of Bruce Willis in all his raw, dirty, cigarette smoking glory, so it is with great anticipation that I wait, wondering what the man has been up to the last decade. We brought you the first trailer from Rockstar not long ago and now revisit it in the new Pop Up Edition which comes with new information regarding Max’s enemies and other characters such as Raul Passos and the Comando Sombra gang.

Additionally we are also given some early details regarding Max’s weapons, the style of melee and cover used within gameplay, as well as a glimpse of the physics and most importantly the magnificent and stylish bullet time that defines the Max Payne franchise in conjunction with that gritty film noir feel. These trailers brought a tear to my eye as although there will be many upgrades graphically and within the engine the game had the same feel to it as the Max Payne I fondly remember. Until the release, enjoy the trailer and keep posted to capsulecomputers fax Payne news as it comes out.

Battlefield 3: 99 Problems Trailer

EA has released a new trailer for Battlefield 3, which is sure to excite Battlefield fans and Jay-Z fans. The latest trailer which is set to be featured in an ad campaign for the upcoming release, shows off some footage of the game whilst backed up by the famous Jay-Z track, 99 Problems. Hence why the trailer is known as Battlefield 3: 99 Problems.

You can check out the Battlefield 3: 99 Problems trailer below if you simply can not get enough Battlefield related media. The trailer is sure to excite fans anticipating release whilst reviving interest in the Jay-Z song 99 Problems. Afterall when it comes to Battlefield 3, you’ve got 99 Problems, but a bitch ain’t one.

So what do you think of the new trailer? Let us know in the comments section below or give this article a shout out in the Capsule Computers shout box!

Kingdoms of Amalur: Reckoning Trailer – A Hero’s Guide to Amalur

The upcoming game from EA and developed by 38 Studios, Kingdoms of Amalur: Reckoning, has a new trailer released to showcase the title. The trailer gives us a glimpse of the world, which has apparently has a returning of magic to it, as well as what appears to be hints at the story and lots of combat gameplay.

What I particularly liked from this trailer was the designs of some of the characters, as well as the awesome effects of some of the spells used throughout the game. Kingdoms of Amalur: Reckoning looks like it has the potential to be an incredibly fun and dynamic game.

The title is due to be released on the Xbox 360, Playstation 3 and PC around the 9/2/2012. Check out the Official Website for more information.

Star Wars The Old Republic Release Date and Pricing Confirmed

2

Good news everyone, Star Wars The Old Republic now has a release date set in stone. That date is set to be the 20th of December 2011 for the US and the 22nd of December in Europe.
Just remember that players who pre-order the game will also get early access if they’ve entered in their limited pre-order code into the pre-order website. The early access is a week before the title officially launches, but you’ll have to be quick to secure a copy as EA is releasing the game in limited amounts so as to not overpopulate the servers on launch.

In addition to the release date, The Old Republics pricing scheme has also been announced. I should point out that this game is a subscription based game and that the pricing is very similar to concurrent MMOs. The subscription prices are listed below.

Each copy of Star Wars: The Old Republic will come with 30 days of subscription time, after which you have the option to continue playing with one of the following monthly subscription fees:

  • 1 Month Subscription: $14.99 (£8.99/€12.99)
  • 3 Month Subscription: $13.99 per month (one-time charge of $41.97/£25.17/€35.97)
  • 6 Month Subscription: $12.99 per month (one-time charge of $77.94/£46.14/€65.94)

There is no word on whether there will be pre-paid cards for the title on the Official Site, which you should check out for more information.

UFC Undisputed 3 Cover Candidate: Jon Jones

As the vote for the UFC Undisputed 3 cover star is still up in the air, THQ have released their latest fighter video featuring Jon “Bones” Jones, the current UFC Light Heavyweight Champion.

Jones will be defending his belt against Rampage Jackson today, so if you want to check him out then watch UFC135.

Some reasons you might want to vote for Jon Jones, he:

  • is the youngest ever UFC champion (24)
  • has the longest reach in the UFC (84.5 inches)
  • has a 13-1 win record as an MMA fighter

UFC Undisputed 3 will be out in January 2012.