Can you spot the dino? Well EA have released a trailer announceing the Battlefield Heroes: Spot the Dino contest, with free in-game Battlefield 3 and Dino content up for grabs!
The contest will be held between 28 September 00:01am PST – 29 September 23:59pm PST. All you have to do to take paprt is to play Battlefield Heroes in the alotted time frame and spot another player wearing a Dino helmet. Once you have spotted the player, you must take a screenshot of the Dino helmed character and upload your shot to Battlefield Heroes forum, alongisde your own caption. With the 2 best drawn daily from EA.
You can check ouot the trailer for the contest below. Be sure to jump in on the action and see if you can Spot the Dino!
Gears of War 3 was released last week and has been widely accepted as a major success, and of course with the option to buy a season pass at the moment to acquire all upcoming DLC for onee price, we know that there will be DLC in the future. But it appears that any story DLC will not focus on the main crew of Gears of War 3, but on a different group of people.
Cliff Bleszinski posted in a NeoGAF thread and shared a few scant details about the DLC plans. Former Stranded-turned-COG Michael Barrick will be appearing but, according to Cliff “it won’t be the graphic novel, but it will have all new campaign content that doesn’t have Marcus, Dom, Cole and Baird in it.” It’ll be interesting to see who the main focus of this DLC will be, especially if it is new characters thrown in at the end of the series.
As far as quick releases go, Syndicate may be one of the faster ones. We’ve just recently heard about plans from Starbreeze to reboot the Syndicate series as a first person shooter, but now it also has a release date! The game is currently set for release on February 21st and 23rd in North America and Australia.
Despite some people becoming angry over this reboot, simply because the game used to be a strategy title, but now is going to be a first person shooter. The title still looks extremely good and has the interesting premise of a futuristic shooter where players take the role of a prototype Eurocom agent in 2069 as well as having four player co-op modes.
During Tokyo Game Show it was hinted at by Sega’s Daisuke Sato that there could be a localization of some kind for Yakuza: Of the End. Mainly he said that if it was, they would need to change up the control scheme a little bit. It seems that it could possibly be more than just a small remark however, as Joystiq has discovered a European trademark for a Yakuza title from Sega.
Yesterday, Sega filed a trademark for Yakuza: Dead Souls which would be a better title to localize a game under rather than Yakuza: Of the End. Sega hasn’t made anything official at this time but things are looking good for a zombie filled Yakuza game to be released in the West.
The Humble Indie Bundle is back ladies and gentlemen and this time the bundle looks absolutely amazing and jam packed with great titles.
Be sure to pay what you’d like for Frozen Synapse, an excellent turn-based strategy game for Mac, Windows, and Linux, while supporting two worthy charities. If you decide to pay above the average price (which is at approx $5 at the moment) you can also receive the Humble Frozenbyte Bundle, which includes Trine, Shadowgrounds, Shadowgrounds: Survivor, the Jack Claw prototype, and a Splot preorder.
So far the Humble Indie Bundles have raised over $2,000,000 for charity and with your continued help they can hopefully reach $3,000,000 by the time this bundle ends, so lets all dig deep and donate for charity. Remember you can download the games instantly from the Humble Bundle, or add them to your Steam library.
$1.6 million. That is the amount you could stand to win under new plans for a Battlefield 3 tournament from Virgin Gaming. DICE, of EA Games, and Virgin Gaming today announced the Battlefield 3 Worldwide Conquest Tournament in preparation for the October 25th/October 28th launch of the game. It will be the largest console videogame competition in gaming history and players from around the world will compete online in Battlefield 3 for a chance to win $1.6 million in cold hard cash. The online tournament begins in early 2012, so there’s plenty of time to practice and get good used to the new game, and will culminate with a live grand finale where the players with the best Battlefield skills will walk away with a share of the prize pool. For more information you can visit www.BattlefieldMillions.com.
So, $1.6 million isn’t too shabby for being good at a videogame. Who’s up for the challenge?
Rockstar Games have today confirmed that ‘L.A. Noire: The Complete Edition’ will be coming to the PC this November. The PC version been developed by Rockstar Leeds and will take full advantage of the PC’s specs with increased resolution and graphical detail. The game will also support stereoscopic 3D thanks to NVIDIA 3D Vision for anyone that owns a compatible screen.
L.A. Noire: The Complete Edition (as the name suggests) will included all previously released downloadable content from the console versions, including the “Nicholson Electroplating” Arson case, the “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case, along with the full game itself.
L.A. Noire: The Complete Edition for PC is set to launch on Windows PC, Steam, and OnLive in North America on November 8 and in Europe on November 11.
Fresh from the Team 17 factory comes Worms Ultimate Mayhem, which will be available for download on Xbox Live Arcade and Steam from today. The title is said to be a HD reimagining of Worms 3D and Worms 4: Mayhem, using highlights from those forays into 3D for this digital collector’s edition outing for the gun-toting scamps. It will have improved high-definition visuals, comes complete with 60 single player missions, challenges, 12 graphical themes, 38 weapons and utilities, full online play for up to four players and plenty of customisation options for your worm and game experience.
To celebrate the launch, Team 17 have released the ‘Enhancements’ trailer, a look at ways in which Team 17 have spent the last year in development creating Worms Ultimate Mayhem.
Worms Ultimate Mayhem costs 1200 Microsoft Points on Xbox LIVE Arcade, and £10.99/€12.99/$14.99 for PC from Steam.
To buy on Steam click HERE. Or you can purchase it on Xbox Live Arcade HERE.
Name: Where’s my Water?
Developer: Walaber
Publisher: Disney
Genre: Family/Puzzle
Platform: iPhone (reviewed), iPad
Release: September 22 2011
Price: $0.99 – BUY NOW
Overview
It comes as no surprise that Where’s my Water? is a Disney creation. After all, there’s a cute cartoon animal that would usually be dangerous but in this case is just cuddly, the evil poison goo is just a purple sludge that is in fact helpful, and the aim of the game is to allow the gator to take a shower. The only way it could get more Disney is if the gator was a prince.
Gameplay
Where’s My Water is an app based on physics and puzzles, which is more than I was expecting considering it is a Disney game. As I watched and listened to the intro I felt this sinking feeling in my stomach that I would be stuck in a nightmarishly simple child’s game, but that was not it at all. Maybe children have gotten smarter, maybe my expectations are horridly off, but I was pleasantly surprised by the nice learning curve that resulted in some interesting puzzles, some even took a couple tries to figure out how to do them right.
The concept of Where’s My Water is simple and cute in its little Disney way. There’s a alligator named Swampy who lives in the sewers and who likes to take lots of baths because, well, apparently he’s a little special one. However, given that he lives far under the ground getting the water to him is not the easiest task (he’s too good for sewer water you see).
You need to get the water from the source – whether that be a spewing pipe or puddle of water – to the pipe that leads to his shower. In order to do that you swipe your finger over the sections of dirt in a tunnel leading the water the right way. Along the way you have to try and collect three ducks, this is similar to Cut the Rope’s stars in that you don’t need to get them but it would be better, especially since you move onto the next stage when you’ve reached a certain number. Each level is completed successfully when Swampy has enough water to run his bath.
It sounds fairly easy, and it is to begin with, however then a range of difficulties start being introduced such as poison and moss. The moss is more of a pain than the poison funnily enough, because when your water touches the moss it makes it grow at a ridiculously fast rate and basically blocks your water flow. The poison dissolves the moss, but if it comes in contact with water it turns the water to poison also, which kills the rubber ducks and is not something Swampy wants to bathe in. What a picky one. There is also green acid that eats through everything it touches. Except Swampy. He’s okay.
The game also has platforms that move either upon activation or of their own accord. These can be helpful or annoying, depending on how much you understand of the level and if you know how to use them to your advantage. As levels go on you will find that you’ll be redo-ing levels just to tweak the timing a bit and make it run smoother to get those higher points and be awarded for time bonuses and water overflow.
The game currently has four stages with twenty levels to each stage. More stages are promised, which isn’t hard to believe since it was released less than a week ago at the time of this review.
If you are ever stuck, always read the title of the level. Many times it gave it away for me before even starting the level or seeing what the challenge was. This intuition might be lost on some, but for others they may find that the titles are a dead giveaway and detract from a possible challenge.
While it is not as challenging as Cut the Rope, the physics are good, the gameplay is freshened up every few levels, and that damn gator is just so cute. It was enjoyable, if not quite as challenging as it could have been, however I expect that to come as more levels are shipped out.
Visual/Audio
The game is cartoony which may repel some people, but it’s sweet and earnest as well and definitely family friendly. The little cut scenes at the start of stages are cute and really make you feel for this gator that is just too high class for the rest of his species.
Similar to the visual style, the soundtrack is jaunty and upbeat. You never really forget it’s a Disney creation, but that by no means is a bad thing. And if you prefer your music dark and ominous then don’t worry, you can always fall back on a music player and mute that damn cheery app soundtrack.
Conclusion
The game would appeal to kids because of the design, but to adults because of the puzzles. They aren’t the most challenging, but they do make you pause and think properly. Reminiscent of a few puzzle games on the iOS, there’s no surprise that Where’s My Water is a hit. And hey, it teaches kids good hygiene so that’s always good.
Yesterday, during a press conference in Tokyo, Yoichi Wada mentioned the following words: “The Final Fantasy brand has been greatly damaged.” He was talking about Final Fantasy XIV, the MMORPG launched with major problems that made the game somewhat unplayable. The backlash of that game was universal and loud, with major critics and fans alike expressing frustration at the basic mechanics. However, with Wada uttering these words, he has recognised the problems of the game and expressed the desire to make everything right.
On the patches, Wada notes “We’ll continue with our reform work, which basically amounts to fully redoing the game, and hope to revive the FFXIV that should have been released.” For some fans, it might be too little too late. There was no mention of the Playstation 3 version.
This particular press conference focused on the online plans of Square Enix’s flagship titles: Final Fantasy and Dragon Quest. There was talk of Dragon Quest X, but only as an example of this online direction. Wada did note that the Dragon Quest main series will not be online only, telling the audience, “We’re not making them all online. We’ll continue with a variety of developments, offline included.”