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Gamestop giving away Pokemon Pin Sets with Rumble Blast Pre-Orders…

Pumped for Pokemon Rumble Blast? Good. Gamestop have now announced that anyone who throws down a pre-order will receive a Pokemon pin set for their troubles. This set of six displays Pikachu, Zekrom, Reshiram, Snivy, Tepig and Oshawott in their toy form from the game.

If by chance you still are unfamiliar with the upcoming 3DS title, Pokemon Rumble Blast! is the follow-up to the successful WiiWare title Pokemon Rumble, and has the player collect and battle 600+ Pokemon as they progress through a brand new adventure. It may be a spin-off, but there still is quite a bit of extra meaty content to chew on in this romp will aslo let players battle locally or via Streetpass.

You can expect Rumble Blast to hit shelves on October 24th and don’t forget to place your pre-orders now to receive this nifty little pin-set.

Capcom apologizes to Mega Man Legends 3 fans

Capcom have finally bitten the bullet in regards to the highly criticised Mega Man Legends 3 cancellation. In response to the collossal outcry from fans, left disgruntled after Capcom pulled the plug on the 3DS title, that was essentially built upon fan interaction.

The cancellation caused a utter divide between Capcom and their fanbase. Fans then mounted an elaborate effort to overturn Capcom’s decision, sadly the effort was in vain. However, news has now broke that Capcom have begun the hefty task of sending letters to some of their more vocal fans, in order to apologize and thank them for their support. However, the letters are currently only being sent to Japanese fans.

It is unknown whether the letters will be sent outside of Japan, but as of posting they have only been recieved by Japanese Mega Man Legends 3 fans. Even though, the apology notes may currently be only circulating through-out Japan, it is a sign that Capcom does truly regret what is without a doubt a huge mistake. Unfortunately, Capcom have shown no hint of correctly this grave mistake, nor is it likely they will for the forseeable future.

The letters feature a personalized letter from Capcom, a sketch of the Servbot character from the series as well Servbot key-rings. Here is an example of one of the letters that was recieved by a fan of series:

What do you think of Capcom finally conceding and apologizing for their fallout with their once dedicated fan base? Let us know your thoughts in the shout box or comments section below.

Piracy? What piracy, give us your opinions…

Rather than bore you with the latest facts and figures regarding piracy, I thought it would be interesting to get everyone’s viewpoints on it and how it affects the industry. One of the main reasons I decided to write this was in regard to a few statements I read recently about piracy, spoken by some of the industry’s top executives and developers. The article itself primarily dealt with DRM as a form of PC piracy protection but there were some very interesting quotes which got me thinking about other issues such as how piracy in general is viewed in our todays society.

“Piracy levels, depending on country, range between 40 per cent and 80 per cent,” Reinhard Blaukovitsch from Sony DADC, the company responsible for SecuROM, told Eurogamer as part of an investigation into the true impact of PC game piracy. That means that between 40 and 80 per cent of total copies of a game being played are pirated. “The commercial value of global software piracy is growing by 14 per cent annually.”

Certainly one of the biggest issues faced by researchers collecting information for the industry is summed up best by Christian Svensson of the PC Gaming Alliance and Capcom who said “it’s incredibly hard to do, because you end up having to do a set of cascading assumptions that you have no real ability to validate in any meaningful way.” This has always been my main argument against the figures collected by researchers; being the difficulty in calculating the number of people who pirated the game that actually WOULD have bought it anyway. Counting those who never had the intention of purchasing will surely result in some very skew figures.

While Ubisofts claim that their PC sales are down by 90% are completely valid and I’m sure are backed up by comparative sales figures, their assumption that piracy is to be wholly blamed based on the fact that console figures have risen correspondingly to compensate for the drop is a little farfetched. Please don’t take this the wrong way, I think Ubisoft are a fantastic company who produce innovative and successful titles, I just don’t agree with this rationale.

Information on piracy is very hard to come by but there are a handful of resources available to developers to protect their IP and sales. Many companies employ the services of others such as BayTSP to monitor torrent sites and report illegal activities to respective ISP’s. While this is at least being somewhat proactive it really has no effect on curbing what is a much larger issue.

Svensson goes on to estimate that at the low end of the scale, piracy exists at a 1:1 ratio with retail sales, meaning for every purchased copy, one is downloaded. At the high end he estimates figures as high as 90% piracy vs. legit users.

According to Svensson, Capcom themselves receive huge numbers of calls on their support lines from people playing copied versions of their games. While this is not too much of a surprise in itself, the most alarming thing is that these people are not even aware that what they are asking or doing is wrong. Unfortunately this is a growing trend amongst internet users in general, where massive blurred areas evolve regarding the ethics and morals of downloading illegal material. As Svensson says “It’s a cultural issue”, and he’s not wrong. I have friends who honestly believed that downloading games was ok as long as you weren’t selling them. And not only that, it was an effort to convince them otherwise.

Downloading movies, TV shows, games, music or anything that has a copyright is as illegal as each other, regardless of whether it is an episode of The Simpsons, or the newest Xbox360 game. What has changed has been our attitude towards participating in such activities across various generations and what has been forgotten along the way due to the somewhat intangible nature of the internet is that it is no different to taking the item off a store shelf. Starting with Napster and the downloading en masse of music, the idea of piracy has become somewhat second nature to many. Teenagers download songs and movies, TV shows and other media in plain view of their parents and a more than often not with their knowledge and consent. I’m not passing judgement; I’ve downloaded plenty of TV shows that I’m not willing to wait 10 years or so for on Australian television. I honestly don’t think these attitudes will ever change, especially with the lack of consequence currently enjoyed.

This brings us onto the next important and interesting point brought up by GoG.com’s managing director Guillame Rambourg, who notes “If you make the whole gaming experience more complicated and more frustrating for people who buy the game; if it’s easier to play a game that is pirated because they removed all the technical restraints, then I think there is a big issue on the plate now. It should be easier to play a game that you bought legally than play a game that you pirated.” While this doesn’t necessarily apply to console games, the argument is that in order the hack the game to play it copied, it give the user faster and easier access.

One of the many successful anti-piracy measures currently being employed by many major developers is either requiring a constant internet connection to the server to say playing or by restricting content to offline users and offering legit online users much more content. While both are very successful in keeping the majority of pirates off the system, they do severely impact many legitimate offline users who for various personal, financial or geographical reasons cannot stay connected to a server. Many studios such as Capcom and Ubisoft in the case of Driver San Francisco have abandoned plans to continue such measures after listening to feedback from fans.

On the matter, Minecraft creator Markus Persson notes, “if you pirate Ubisoft games instead of buying them they will work fine if you internet connection goes down.” While not encouraging anyone to do anything of the sort, he points out that using any DRM system that is more beneficial to pirate than to legitimate users is “insane.” Saying that I personally don’t believe that anti-piracy measures would drive anyone to piracy just because it loads 10 seconds quicker.

The rest of the interview mainly dealt with DRM and its importance in maintaining a crack free window for as long as possible to maximise initial sales. Down the track the effects of piracy upon a title are minimal as many users choose either second hand copies or wait until they are dirt cheap. From the sounds of it, the emphasis has shifted somewhat to online piracy and stopping those with illegal copies from participating in any online activities. Sony has managed to do this with great success, keeping anyone who refuses to update to their latest firmware offline. While this might not seem like such an issue, they have also for now halted pirates from even playing original copies. Microsoft, in a similar vein have cracked down heavily on pirates on their networks, and while their hardware seems defeated, their online services are somewhat pirate free.

Also make note the distinction between a pirate and someone who chooses to reverse engineer or “tinker” with whatever console they own. Piracy for the articles purpose refers to downloading or blatantly copying discs.

So, I guess these are the questions I want to leave you with
Do you think there is any difference between downloading “The Simpsons” and the latest epic console title?
How would you go about combating piracy if you were a game developer? Would you even bother?
Would you be ok for all gaming, PC and console to require an online connection to keep pirates from playing copied versions?
Let us know your answers and how you feel about the current situation of piracy in the industry.

Gnarly new SSX trailer defies reality, annoys helicopters

It’s been a long time since the world was graced by a stir crazy snowboarding game, so it’s about time that we got some trailer action from EA’s upcoming ‘reboot’ of the SSX franchise, the rather unsurprisingly titled SSX.

As you would expect the trailer is full of snow littered vistas (some based on real world topography thanks to NASA technology) and crazy stunts, including some action movie style grinding off the base of a helicopter!

SSX is due for release in January of next year, and will even feature old faces from previous titles. The game’s official website is packed full of info for the game, including web comics for the characters and a developer blog with some juicy snippets on the gameplay – make sure and have a click if the footage below ticks some boarding boxes .

So will SSX make a triumphant return to the gaming world? Check out the trailer below to find out.

Assassins Creed Revelations – Combat Gameplay Video

The upcoming sequel in the Assassins Creed series, Assassins Creed Revelations, has a trailer released showcasing the combat within the game. To fans of the series, this will seem pretty familiar, but to a non-fan; it also interesting to watch.

Assassins Creed Revelations is set to feature all three leading Assassins Creed Assassins: Altier, Ezio and Desmond. This looks like an exciting turn in the series and fans are surely going to love the return of the more sharply-dressed Altier.

Be sure to check out the trailer, embedded in the video-box below and let us know what you think in the comments or on the shoutbox to the side.

NBA Jam: On Fire Edition Launches with a new trailer….

BOOMSHAKALAKA! EA are launching NBA Jam: On Fire Edition this week and along with this digital re-release comes a new trailer….FROM DOWNTOWN!

In this clip, we get a look at all that players can expect to see in this digital version, which honestly looks to be exactly the same amount of content as the disc-based release that came out last year.

Presidents and political figures, stickmen, mascots, tag-mode…yep, it’s all there. Now if you already purchased NBA Jam a year ago for the full retail price, you might be a tad bitter knowing that this XBLA and PSN release will be just $14.99 (or 1200 points). Then again, if you are like myself and held out, this is one of the best values of the year so you now need to prep those points card for Wednesday (or tomorrow for you PSN users) as NBA Jam: On Fire Edition is set to tear up the courts all over again.

SKET Dance x Bakuman Crossover Anime Announced

Thats right, SKET Dance still hasn’t had their One Piece x Toriko moment, not even after they recently had a highly publicised crossover with Gintama, last week. Now it has been announced in the latest edition of Weekly Shonen Jump magazine, that SKET Dance will crossover once again, this time however with Bakuman.

Now keep in mind this is not a manga crossover, instead an anime crossover. The anime crossover will consist of 3 episodes, 2 of which shall air in October and 1 of which will air in November. That is all we know as of posting, but more information is sure to become apparent in coming weeks.

What do you think of this upcoming crossover? Is SKET Dance x Bakuman something you’d be interested in seeing? Let us know in the shout box or comments section.

Pokedex 3D Updated

As all 3DS owners should now be aware of, there is a Pokedex application for players to enjoy at their leisure. While not all that exctiting in itself, the Pokedex application did expand the capabilities of the 3DS and create an evnironment in which players could collect different Pokemon and trade them with their friends over QR code or Infra-red communications.

The update to the program, can be applied by clicking on the gear icon on the top right and scrolling to the bottom and hitting the update button. This update includes many new features, such as –

The update includes several new buttons that you can use when inside various Pokédex 3D functions. When you’re checking out a Pokémon’s action in its Pokédex entry, you can hit the Pause button to stop the Pokémon mid-motion. You can also use the Stopwatch button to freeze a Pokémon in place in the AR Viewer and the Note button to hear a Pokémon’s cry!

There’s also a new AR Settings menu you can access inside the AR Viewer. With Scale Settings, you can switch between two modes: Model Mode, which lets you scale a Pokémon to make it easier to see, and Actual Mode, which
lets you see how Pokémon look relative to each other. Background Settings let you choose a photo from an SD Card to use as the background of the AR Viewer for use with Pokémon AR Markers. Select any photo you want, and you’ll see a Pokémon on top of it!

So be sure to get your Pokedex application updated at once.

Battlefield 3: Battlelog Trailer

EA have released a new trailer for Battlefield 3, this time detailing the Battlelog feature.

This new feature is said to change the way players will interact with one another.

Battlelog is set to be the definitive social platform for Battlefield 3, allowing you to share information, track stats, and connect with your friends and rivals in ways unprecedented in the Battlefield series until now.

The trailer which you can view below, details the new social function for the upcoming Battlefield 3 title. Be sure to check out the trailer and let us know what you think in the shout box or comments section.

Elder Scrolls V: Skyrim – Achievements Unveiled

Bethesda decided to create a lengthy Xbox 360 achievement list to further involve gamers in Skyrim. With 50 total achievements, a possible of 1,000 gamer points are attainable. No doubt gamers will be playing this game over and over to attain each and every achievement like “Master Criminal” that requires you to acquire a bounty of 1,000 gold in all nine holds. Or perhaps you could persue a more righteous route in marriage! With a variety of achievements, Skyrim will be fun to play regardless the motives of the player.

To look at the rest of the achievements, check out Xbox360Achievements website.

For more information about Skyrim, here is the Elder Scrolls Official Website.